Preliminary port of Shogi to the component API.
[tagua/yd.git] / src / variants / shogi / types / pawn.cpp
blob42efe6476cacb8455eceacadea00ed7c777ff0af
1 /*
2 Copyright (c) 2007 Paolo Capriotti <p.capriotti@gmail.com>
3 (c) 2007 Maurizio Monge <maurizio.monge@kdemail.net>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9 */
11 #include "pawn.h"
13 namespace Shogi {
15 Pawn::Pawn() {
16 MoveDefinition movesDefinition[] = {
17 { 0, 1, 1 },
20 for (unsigned i = 0; i < sizeof(movesDefinition)/sizeof(movesDefinition[0]); i++)
21 m_moveDefinitions.push_back(movesDefinition[i]);
24 QString Pawn::name() const { return "pawn"; }
26 const std::vector<MoveDefinition> * const Pawn::movesDefinitions() const {
27 return &m_moveDefinitions;
30 int Pawn::index() const { return 10; }
32 Pawn* Pawn::self() {
33 static Pawn s_instance;
34 return &s_instance;