2 - Fix the constant "CPU complete" dialogs when low on money.
3 - Record more things (times that techs are complete, etc.)
4 for both "scores" and general statistics:
6 # Bases constructed (per type)
7 # Bases discovered (per type per news/science...)
8 # Bases destroyed (per type)
11 # of upgrades for all bases
12 # per-tech time to completion (from day 0 to start, then time to completion)