Only set interface palette when painting backdrop. (This fixes movie palette.)
[scummvm-innocent.git] / sound / mpu401.h
blob2253ab429c05d9edbfbe77b58aaa188e33b67764
1 /* ScummVM - Graphic Adventure Engine
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5 * file distributed with this source distribution.
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18 * along with this program; if not, write to the Free Software
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22 * $Id$
26 #ifndef SOUND_MPU401_H
27 #define SOUND_MPU401_H
29 #include "sound/mididrv.h"
31 ////////////////////////////////////////
33 // Common MPU401 implementation methods
35 ////////////////////////////////////////
37 class MidiDriver_MPU401;
39 class MidiChannel_MPU401 : public MidiChannel {
41 private:
42 MidiDriver *_owner;
43 bool _allocated;
44 byte _channel;
46 public:
47 MidiDriver *device();
48 byte getNumber() { return _channel; }
49 void release() { _allocated = false; }
51 void send(uint32 b);
53 // Regular messages
54 void noteOff(byte note);
55 void noteOn(byte note, byte velocity);
56 void programChange(byte program);
57 void pitchBend(int16 bend);
59 // Control Change messages
60 void controlChange(byte control, byte value);
61 void pitchBendFactor(byte value);
63 // SysEx messages
64 void sysEx_customInstrument(uint32 type, const byte *instr);
66 // Only to be called by the owner
67 void init(MidiDriver *owner, byte channel);
68 bool allocate();
73 class MidiDriver_MPU401 : public MidiDriver {
74 private:
75 MidiChannel_MPU401 _midi_channels[16];
76 Common::TimerManager::TimerProc _timer_proc;
77 uint16 _channel_mask;
79 public:
80 MidiDriver_MPU401();
82 virtual void close();
83 void setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc);
84 uint32 getBaseTempo(void) { return 10000; }
85 uint32 property(int prop, uint32 param);
87 MidiChannel *allocateChannel();
88 MidiChannel *getPercussionChannel() { return &_midi_channels[9]; }
92 #endif