Speech bubbles can point down right.
[scummvm-innocent.git] / backends / keymapper / remap-dialog.h
blob88f099520ab5bd0fa240b523f388e40587f2cd12
1 /* ScummVM - Graphic Adventure Engine
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 * $URL$
22 * $Id$
25 #ifndef REMAP_DIALOG_H
26 #define REMAP_DIALOG_H
28 #include "common/scummsys.h"
30 #ifdef ENABLE_KEYMAPPER
32 #include "backends/keymapper/keymapper.h"
33 #include "gui/dialog.h"
35 namespace GUI {
36 class PopupWidget;
37 class ScrollBarWidget;
40 namespace Common {
42 class RemapDialog : public GUI::Dialog {
43 public:
44 RemapDialog();
45 virtual ~RemapDialog();
46 virtual void open();
47 virtual void close();
48 virtual void reflowLayout();
49 virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
50 virtual void handleKeyDown(Common::KeyState state);
51 virtual void handleKeyUp(Common::KeyState state);
52 virtual void handleMouseDown(int x, int y, int button, int clickCount);
53 virtual void handleTickle();
55 protected:
56 struct ActionWidgets {
57 GUI::StaticTextWidget *actionText;
58 GUI::ButtonWidget *keyButton;
60 struct ActionInfo {
61 Action *action;
62 bool inherited;
63 String description;
66 void loadKeymap();
67 void refreshKeymap();
68 void startRemapping(uint i);
69 void stopRemapping();
71 Keymapper *_keymapper;
72 Keymap** _keymapTable;
74 Array<ActionInfo> _currentActions;
75 int _topAction;
77 Rect _keymapArea;
79 GUI::StaticTextWidget *_kmPopUpDesc;
80 GUI::PopUpWidget *_kmPopUp;
81 //GUI::ContainerWidget *_container;
82 GUI::ScrollBarWidget *_scrollBar;
84 uint _colCount, _rowCount;
86 Array<ActionWidgets> _keymapWidgets;
87 Action *_activeRemapAction;
88 uint32 _remapTimeout;
89 static const uint32 kRemapTimeoutDelay = 3000;
91 bool _changes;
95 } // end of namespace Common
97 #endif // #ifdef ENABLE_KEYMAPPER
99 #endif // #ifndef REMAP_DIALOG_H