1 /* ScummVM - Graphic Adventure Engine
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
25 #include "common/events.h"
26 #include "common/str.h"
27 #include "common/system.h"
28 #include "gui/message.h"
29 #include "gui/GuiManager.h"
30 #include "gui/ThemeEval.h"
31 #include "gui/widget.h"
41 // TODO: The default button should be visibly distinct from the alternate button
43 MessageDialog::MessageDialog(const Common::String
&message
, const char *defaultButton
, const char *altButton
)
44 : Dialog(30, 20, 260, 124) {
46 const int screenW
= g_system
->getOverlayWidth();
47 const int screenH
= g_system
->getOverlayHeight();
49 int buttonWidth
= g_gui
.xmlEval()->getVar("Globals.Button.Width", 0);
50 int buttonHeight
= g_gui
.xmlEval()->getVar("Globals.Button.Height", 0);
52 // First, determine the size the dialog needs. For this we have to break
53 // down the string into lines, and taking the maximum of their widths.
54 // Using this, and accounting for the space the button(s) need, we can set
55 // the real size of the dialog
56 Common::StringList lines
;
57 int lineCount
, okButtonPos
, cancelButtonPos
;
58 int maxlineWidth
= g_gui
.getFont().wordWrapText(message
, screenW
- 2 * 20, lines
);
60 // Calculate the desired dialog size (maxing out at 300*180 for now)
61 _w
= maxlineWidth
+ 20;
62 lineCount
= lines
.size();
65 if (defaultButton
|| altButton
)
66 _h
+= buttonHeight
+ 8;
68 // Limit the number of lines so that the dialog still fits on the screen.
69 if (lineCount
> (screenH
- 20 - _h
) / kLineHeight
) {
70 lineCount
= (screenH
- 20 - _h
) / kLineHeight
;
72 _h
+= lineCount
* kLineHeight
;
75 _x
= (screenW
- _w
) / 2;
76 _y
= (screenH
- _h
) / 2;
78 // Each line is represented by one static text item.
79 for (int i
= 0; i
< lineCount
; i
++) {
80 new StaticTextWidget(this, 10, 10 + i
* kLineHeight
, maxlineWidth
, kLineHeight
,
81 lines
[i
], Graphics::kTextAlignCenter
);
84 if (defaultButton
&& altButton
) {
85 okButtonPos
= (_w
- (buttonWidth
* 2)) / 2;
86 cancelButtonPos
= ((_w
- (buttonWidth
* 2)) / 2) + buttonWidth
+ 10;
88 okButtonPos
= cancelButtonPos
= (_w
- buttonWidth
) / 2;
92 new ButtonWidget(this, okButtonPos
, _h
- buttonHeight
- 8, buttonWidth
, buttonHeight
, defaultButton
, kOkCmd
, Common::ASCII_RETURN
); // Confirm dialog
95 new ButtonWidget(this, cancelButtonPos
, _h
- buttonHeight
- 8, buttonWidth
, buttonHeight
, altButton
, kCancelCmd
, Common::ASCII_ESCAPE
); // Cancel dialog
98 void MessageDialog::handleCommand(CommandSender
*sender
, uint32 cmd
, uint32 data
) {
99 // FIXME: It's a really bad thing that we use two arbitrary constants
101 setResult(kMessageOK
);
103 } else if (cmd
== kCancelCmd
) {
104 setResult(kMessageCancel
);
107 Dialog::handleCommand(sender
, cmd
, data
);
111 TimedMessageDialog::TimedMessageDialog(const Common::String
&message
, uint32 duration
)
112 : MessageDialog(message
, 0, 0) {
113 _timer
= getMillis() + duration
;
116 void TimedMessageDialog::handleTickle() {
117 MessageDialog::handleTickle();
118 if (getMillis() > _timer
)
122 } // End of namespace GUI