do not process turrets when in editor mode
[rofl0r-openDOW.git] / sprites / ws_vbar3.c
blobcf2c1b3a8204621d9c5ab0bee2443a0611276c1e
1 #include "../palpic.h"
2 #define PAL_COUNT 7
3 #define SPRITE_COUNT 4
4 #define WIDTH 3
5 #define HEIGHT 40
6 #define o 0
7 #define STRUCT_NAME ws_vbar3
9 static const struct {
10 struct palpic header;
11 prgb palette[PAL_COUNT];
12 uint8_t data[WIDTH * HEIGHT];
13 } STRUCT_NAME = {
14 { {'p', 'P', 'i', 'C', }, 1, PAL_COUNT, SPRITE_COUNT, WIDTH, HEIGHT, PPF_TRANSPARENT, 0 },
16 PRGB( 0, 0, 0),
17 PRGB(119, 85, 17),
18 PRGB(187, 153, 85),
19 PRGB( 17, 51, 51),
20 PRGB(255, 221, 85),
21 PRGB(187, 119, 85),
22 PRGB(255, 255, 221),
26 /* sprite #000 */
27 o, o, o,
28 o, o, o,
29 1, 2, 1,
30 3, 1, 3,
31 1, 4, 1,
32 5, 6, 5,
33 2, 6, 2,
34 2, 6, 2,
35 4, 6, 2,
36 4, 6, 2,
37 /* sprite #001 */
38 4, 6, 2,
39 4, 6, 2,
40 2, 6, 2,
41 2, 6, 2,
42 5, 6, 5,
43 1, 4, 1,
44 1, 6, 1,
45 6, 2, 4,
46 o, o, o,
47 o, o, o,
48 /* sprite #002 */
49 3, 2, 3,
50 3, 2, 3,
51 1, 4, 1,
52 1, 6, 1,
53 5, 6, 5,
54 5, 6, 5,
55 2, 6, 2,
56 2, 6, 2,
57 4, 6, 2,
58 4, 6, 2,
59 /* sprite #003 */
60 4, 6, 2,
61 4, 6, 2,
62 2, 6, 2,
63 2, 6, 2,
64 5, 6, 5,
65 5, 6, 5,
66 1, 6, 1,
67 1, 4, 1,
68 3, 2, 3,
69 3, 2, 3,
74 #undef o
75 #undef PAL_COUNT
76 #undef SPRITE_COUNT
77 #undef WIDTH
78 #undef HEIGHT
79 #undef STRUCT_NAME