do not process turrets when in editor mode
[rofl0r-openDOW.git] / sprites / mapblink.c
blob4926c950711ed847d72220694d276d3a4f8dbc9b
1 #include "../palpic.h"
2 #define PAL_COUNT 2
3 #define SPRITE_COUNT 7
4 #define WIDTH 5
5 #define HEIGHT 35
6 #define o 0
7 #define STRUCT_NAME mapblink
9 static const struct {
10 struct palpic header;
11 prgb palette[PAL_COUNT];
12 uint8_t data[WIDTH * HEIGHT];
13 } STRUCT_NAME = {
14 { {'p', 'P', 'i', 'C', }, 1, PAL_COUNT, SPRITE_COUNT, WIDTH, HEIGHT, PPF_TRANSPARENT, 0 },
16 PRGB( 0, 0, 0),
17 PRGB(255, 255, 255),
21 /* sprite #000 */
22 o, o, o, o, o,
23 o, o, o, o, o,
24 o, o, o, o, o,
25 o, o, o, o, o,
26 o, o, o, o, o,
27 /* sprite #001 */
28 o, o, o, o, o,
29 o, o, o, o, o,
30 o, o, 1, o, o,
31 o, o, o, o, o,
32 o, o, o, o, o,
33 /* sprite #002 */
34 o, o, o, o, o,
35 o, o, 1, o, o,
36 o, 1, 1, 1, o,
37 o, o, 1, o, o,
38 o, o, o, o, o,
39 /* sprite #003 */
40 o, 1, 1, 1, o,
41 1, 1, 1, 1, 1,
42 1, 1, 1, 1, 1,
43 1, 1, 1, 1, 1,
44 o, 1, 1, 1, o,
45 /* sprite #004 */
46 o, o, o, o, o,
47 o, o, 1, o, o,
48 o, 1, 1, 1, o,
49 o, o, 1, o, o,
50 o, o, o, o, o,
51 /* sprite #005 */
52 o, o, o, o, o,
53 o, o, o, o, o,
54 o, o, 1, o, o,
55 o, o, o, o, o,
56 o, o, o, o, o,
57 /* sprite #006 */
58 o, o, o, o, o,
59 o, o, o, o, o,
60 o, o, o, o, o,
61 o, o, o, o, o,
62 o, o, o, o, o,
67 #undef o
68 #undef PAL_COUNT
69 #undef SPRITE_COUNT
70 #undef WIDTH
71 #undef HEIGHT
72 #undef STRUCT_NAME