do not process turrets when in editor mode
[rofl0r-openDOW.git] / sprites / frame_vertical.c
blobf854de21b2c5fd98be95f7172a9420275131417a
1 #include "../palpic.h"
2 #define PAL_COUNT 4
3 #define SPRITE_COUNT 2
4 #define WIDTH 2
5 #define HEIGHT 64
6 #define o 0
7 #define STRUCT_NAME frame_vertical
9 static const struct {
10 struct palpic header;
11 prgb palette[PAL_COUNT];
12 uint8_t data[WIDTH * HEIGHT];
13 } STRUCT_NAME = {
14 { {'p', 'P', 'i', 'C', }, 1, PAL_COUNT, SPRITE_COUNT, WIDTH, HEIGHT, 0, 0 },
16 PRGB(153, 85, 51),
17 PRGB(221, 187, 0),
18 PRGB(187, 119, 85),
19 PRGB(255, 255, 221),
23 /* sprite #000 */
24 o, 1,
25 2, o,
26 1, o,
27 1, o,
28 1, o,
29 1, o,
30 1, o,
31 1, o,
32 1, o,
33 1, o,
34 1, o,
35 1, o,
36 1, o,
37 1, o,
38 1, o,
39 1, o,
40 1, o,
41 1, o,
42 3, o,
43 1, o,
44 3, o,
45 3, o,
46 3, o,
47 3, o,
48 3, o,
49 3, o,
50 3, o,
51 1, o,
52 3, o,
53 1, o,
54 2, o,
55 o, 1,
56 /* sprite #001 */
57 1, o,
58 o, 2,
59 o, 1,
60 o, 3,
61 o, 1,
62 o, 3,
63 o, 3,
64 o, 3,
65 o, 3,
66 o, 3,
67 o, 3,
68 o, 3,
69 o, 1,
70 o, 3,
71 o, 1,
72 o, 1,
73 o, 1,
74 o, 1,
75 o, 1,
76 o, 1,
77 o, 1,
78 o, 1,
79 o, 1,
80 o, 1,
81 o, 1,
82 o, 1,
83 o, 1,
84 o, 1,
85 o, 1,
86 o, 1,
87 o, 2,
88 1, o,
93 #undef o
94 #undef PAL_COUNT
95 #undef SPRITE_COUNT
96 #undef WIDTH
97 #undef HEIGHT
98 #undef STRUCT_NAME