merage qemu master
[qemu/qemu-JZ.git] / hw / omap_lcd_template.h
blob4e84fa1d9a0a7c1fa8194e39f4c686cd4d434d8a
1 /*
2 * QEMU OMAP LCD Emulator templates
4 * Copyright (c) 2006 Andrzej Zaborowski <balrog@zabor.org>
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions
8 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in
14 * the documentation and/or other materials provided with the
15 * distribution.
17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS''
18 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
19 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
20 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR
21 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
22 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
23 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
24 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
25 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
27 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 #if DEPTH == 8
31 # define BPP 1
32 # define PIXEL_TYPE uint8_t
33 #elif DEPTH == 15 || DEPTH == 16
34 # define BPP 2
35 # define PIXEL_TYPE uint16_t
36 #elif DEPTH == 32
37 # define BPP 4
38 # define PIXEL_TYPE uint32_t
39 #else
40 # error unsupport depth
41 #endif
44 * 2-bit colour
46 static void glue(draw_line2_, DEPTH)(
47 uint8_t *d, const uint8_t *s, int width, const uint16_t *pal)
49 uint8_t v, r, g, b;
51 do {
52 v = ldub_raw((void *) s);
53 r = (pal[v & 3] >> 4) & 0xf0;
54 g = pal[v & 3] & 0xf0;
55 b = (pal[v & 3] << 4) & 0xf0;
56 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
57 d += BPP;
58 v >>= 2;
59 r = (pal[v & 3] >> 4) & 0xf0;
60 g = pal[v & 3] & 0xf0;
61 b = (pal[v & 3] << 4) & 0xf0;
62 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
63 d += BPP;
64 v >>= 2;
65 r = (pal[v & 3] >> 4) & 0xf0;
66 g = pal[v & 3] & 0xf0;
67 b = (pal[v & 3] << 4) & 0xf0;
68 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
69 d += BPP;
70 v >>= 2;
71 r = (pal[v & 3] >> 4) & 0xf0;
72 g = pal[v & 3] & 0xf0;
73 b = (pal[v & 3] << 4) & 0xf0;
74 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
75 d += BPP;
76 s ++;
77 width -= 4;
78 } while (width > 0);
82 * 4-bit colour
84 static void glue(draw_line4_, DEPTH)(
85 uint8_t *d, const uint8_t *s, int width, const uint16_t *pal)
87 uint8_t v, r, g, b;
89 do {
90 v = ldub_raw((void *) s);
91 r = (pal[v & 0xf] >> 4) & 0xf0;
92 g = pal[v & 0xf] & 0xf0;
93 b = (pal[v & 0xf] << 4) & 0xf0;
94 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
95 d += BPP;
96 v >>= 4;
97 r = (pal[v & 0xf] >> 4) & 0xf0;
98 g = pal[v & 0xf] & 0xf0;
99 b = (pal[v & 0xf] << 4) & 0xf0;
100 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
101 d += BPP;
102 s ++;
103 width -= 2;
104 } while (width > 0);
108 * 8-bit colour
110 static void glue(draw_line8_, DEPTH)(
111 uint8_t *d, const uint8_t *s, int width, const uint16_t *pal)
113 uint8_t v, r, g, b;
115 do {
116 v = ldub_raw((void *) s);
117 r = (pal[v] >> 4) & 0xf0;
118 g = pal[v] & 0xf0;
119 b = (pal[v] << 4) & 0xf0;
120 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
121 s ++;
122 d += BPP;
123 } while (-- width != 0);
127 * 12-bit colour
129 static void glue(draw_line12_, DEPTH)(
130 uint8_t *d, const uint8_t *s, int width, const uint16_t *pal)
132 uint16_t v;
133 uint8_t r, g, b;
135 do {
136 v = lduw_raw((void *) s);
137 r = (v >> 4) & 0xf0;
138 g = v & 0xf0;
139 b = (v << 4) & 0xf0;
140 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
141 s += 2;
142 d += BPP;
143 } while (-- width != 0);
147 * 16-bit colour
149 static void glue(draw_line16_, DEPTH)(
150 uint8_t *d, const uint8_t *s, int width, const uint16_t *pal)
152 #if DEPTH == 16 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
153 memcpy(d, s, width * 2);
154 #else
155 uint16_t v;
156 uint8_t r, g, b;
158 do {
159 v = lduw_raw((void *) s);
160 r = (v >> 8) & 0xf8;
161 g = (v >> 3) & 0xfc;
162 b = (v << 3) & 0xf8;
163 ((PIXEL_TYPE *) d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
164 s += 2;
165 d += BPP;
166 } while (-- width != 0);
167 #endif
170 #undef DEPTH
171 #undef BPP
172 #undef PIXEL_TYPE