Merge remote-tracking branch 'remotes/kraxel/tags/pull-input-20160928-1' into staging
[qemu/kevin.git] / fpu / softfloat.c
blobc295f3183fc37c44bd6ccf52435cebf5eeb362ef
1 /*
2 * QEMU float support
4 * The code in this source file is derived from release 2a of the SoftFloat
5 * IEC/IEEE Floating-point Arithmetic Package. Those parts of the code (and
6 * some later contributions) are provided under that license, as detailed below.
7 * It has subsequently been modified by contributors to the QEMU Project,
8 * so some portions are provided under:
9 * the SoftFloat-2a license
10 * the BSD license
11 * GPL-v2-or-later
13 * Any future contributions to this file after December 1st 2014 will be
14 * taken to be licensed under the Softfloat-2a license unless specifically
15 * indicated otherwise.
19 ===============================================================================
20 This C source file is part of the SoftFloat IEC/IEEE Floating-point
21 Arithmetic Package, Release 2a.
23 Written by John R. Hauser. This work was made possible in part by the
24 International Computer Science Institute, located at Suite 600, 1947 Center
25 Street, Berkeley, California 94704. Funding was partially provided by the
26 National Science Foundation under grant MIP-9311980. The original version
27 of this code was written as part of a project to build a fixed-point vector
28 processor in collaboration with the University of California at Berkeley,
29 overseen by Profs. Nelson Morgan and John Wawrzynek. More information
30 is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
31 arithmetic/SoftFloat.html'.
33 THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
34 has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
35 TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
36 PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
37 AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
39 Derivative works are acceptable, even for commercial purposes, so long as
40 (1) they include prominent notice that the work is derivative, and (2) they
41 include prominent notice akin to these four paragraphs for those parts of
42 this code that are retained.
44 ===============================================================================
47 /* BSD licensing:
48 * Copyright (c) 2006, Fabrice Bellard
49 * All rights reserved.
51 * Redistribution and use in source and binary forms, with or without
52 * modification, are permitted provided that the following conditions are met:
54 * 1. Redistributions of source code must retain the above copyright notice,
55 * this list of conditions and the following disclaimer.
57 * 2. Redistributions in binary form must reproduce the above copyright notice,
58 * this list of conditions and the following disclaimer in the documentation
59 * and/or other materials provided with the distribution.
61 * 3. Neither the name of the copyright holder nor the names of its contributors
62 * may be used to endorse or promote products derived from this software without
63 * specific prior written permission.
65 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
66 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
67 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
68 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
69 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
70 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
71 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
72 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
73 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
74 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
75 * THE POSSIBILITY OF SUCH DAMAGE.
78 /* Portions of this work are licensed under the terms of the GNU GPL,
79 * version 2 or later. See the COPYING file in the top-level directory.
82 /* softfloat (and in particular the code in softfloat-specialize.h) is
83 * target-dependent and needs the TARGET_* macros.
85 #include "qemu/osdep.h"
87 #include "fpu/softfloat.h"
89 /* We only need stdlib for abort() */
91 /*----------------------------------------------------------------------------
92 | Primitive arithmetic functions, including multi-word arithmetic, and
93 | division and square root approximations. (Can be specialized to target if
94 | desired.)
95 *----------------------------------------------------------------------------*/
96 #include "softfloat-macros.h"
98 /*----------------------------------------------------------------------------
99 | Functions and definitions to determine: (1) whether tininess for underflow
100 | is detected before or after rounding by default, (2) what (if anything)
101 | happens when exceptions are raised, (3) how signaling NaNs are distinguished
102 | from quiet NaNs, (4) the default generated quiet NaNs, and (5) how NaNs
103 | are propagated from function inputs to output. These details are target-
104 | specific.
105 *----------------------------------------------------------------------------*/
106 #include "softfloat-specialize.h"
108 /*----------------------------------------------------------------------------
109 | Returns the fraction bits of the half-precision floating-point value `a'.
110 *----------------------------------------------------------------------------*/
112 static inline uint32_t extractFloat16Frac(float16 a)
114 return float16_val(a) & 0x3ff;
117 /*----------------------------------------------------------------------------
118 | Returns the exponent bits of the half-precision floating-point value `a'.
119 *----------------------------------------------------------------------------*/
121 static inline int extractFloat16Exp(float16 a)
123 return (float16_val(a) >> 10) & 0x1f;
126 /*----------------------------------------------------------------------------
127 | Returns the sign bit of the single-precision floating-point value `a'.
128 *----------------------------------------------------------------------------*/
130 static inline flag extractFloat16Sign(float16 a)
132 return float16_val(a)>>15;
135 /*----------------------------------------------------------------------------
136 | Takes a 64-bit fixed-point value `absZ' with binary point between bits 6
137 | and 7, and returns the properly rounded 32-bit integer corresponding to the
138 | input. If `zSign' is 1, the input is negated before being converted to an
139 | integer. Bit 63 of `absZ' must be zero. Ordinarily, the fixed-point input
140 | is simply rounded to an integer, with the inexact exception raised if the
141 | input cannot be represented exactly as an integer. However, if the fixed-
142 | point input is too large, the invalid exception is raised and the largest
143 | positive or negative integer is returned.
144 *----------------------------------------------------------------------------*/
146 static int32_t roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status)
148 int8_t roundingMode;
149 flag roundNearestEven;
150 int8_t roundIncrement, roundBits;
151 int32_t z;
153 roundingMode = status->float_rounding_mode;
154 roundNearestEven = ( roundingMode == float_round_nearest_even );
155 switch (roundingMode) {
156 case float_round_nearest_even:
157 case float_round_ties_away:
158 roundIncrement = 0x40;
159 break;
160 case float_round_to_zero:
161 roundIncrement = 0;
162 break;
163 case float_round_up:
164 roundIncrement = zSign ? 0 : 0x7f;
165 break;
166 case float_round_down:
167 roundIncrement = zSign ? 0x7f : 0;
168 break;
169 default:
170 abort();
172 roundBits = absZ & 0x7F;
173 absZ = ( absZ + roundIncrement )>>7;
174 absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
175 z = absZ;
176 if ( zSign ) z = - z;
177 if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) {
178 float_raise(float_flag_invalid, status);
179 return zSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
181 if (roundBits) {
182 status->float_exception_flags |= float_flag_inexact;
184 return z;
188 /*----------------------------------------------------------------------------
189 | Takes the 128-bit fixed-point value formed by concatenating `absZ0' and
190 | `absZ1', with binary point between bits 63 and 64 (between the input words),
191 | and returns the properly rounded 64-bit integer corresponding to the input.
192 | If `zSign' is 1, the input is negated before being converted to an integer.
193 | Ordinarily, the fixed-point input is simply rounded to an integer, with
194 | the inexact exception raised if the input cannot be represented exactly as
195 | an integer. However, if the fixed-point input is too large, the invalid
196 | exception is raised and the largest positive or negative integer is
197 | returned.
198 *----------------------------------------------------------------------------*/
200 static int64_t roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1,
201 float_status *status)
203 int8_t roundingMode;
204 flag roundNearestEven, increment;
205 int64_t z;
207 roundingMode = status->float_rounding_mode;
208 roundNearestEven = ( roundingMode == float_round_nearest_even );
209 switch (roundingMode) {
210 case float_round_nearest_even:
211 case float_round_ties_away:
212 increment = ((int64_t) absZ1 < 0);
213 break;
214 case float_round_to_zero:
215 increment = 0;
216 break;
217 case float_round_up:
218 increment = !zSign && absZ1;
219 break;
220 case float_round_down:
221 increment = zSign && absZ1;
222 break;
223 default:
224 abort();
226 if ( increment ) {
227 ++absZ0;
228 if ( absZ0 == 0 ) goto overflow;
229 absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven );
231 z = absZ0;
232 if ( zSign ) z = - z;
233 if ( z && ( ( z < 0 ) ^ zSign ) ) {
234 overflow:
235 float_raise(float_flag_invalid, status);
236 return
237 zSign ? (int64_t) LIT64( 0x8000000000000000 )
238 : LIT64( 0x7FFFFFFFFFFFFFFF );
240 if (absZ1) {
241 status->float_exception_flags |= float_flag_inexact;
243 return z;
247 /*----------------------------------------------------------------------------
248 | Takes the 128-bit fixed-point value formed by concatenating `absZ0' and
249 | `absZ1', with binary point between bits 63 and 64 (between the input words),
250 | and returns the properly rounded 64-bit unsigned integer corresponding to the
251 | input. Ordinarily, the fixed-point input is simply rounded to an integer,
252 | with the inexact exception raised if the input cannot be represented exactly
253 | as an integer. However, if the fixed-point input is too large, the invalid
254 | exception is raised and the largest unsigned integer is returned.
255 *----------------------------------------------------------------------------*/
257 static int64_t roundAndPackUint64(flag zSign, uint64_t absZ0,
258 uint64_t absZ1, float_status *status)
260 int8_t roundingMode;
261 flag roundNearestEven, increment;
263 roundingMode = status->float_rounding_mode;
264 roundNearestEven = (roundingMode == float_round_nearest_even);
265 switch (roundingMode) {
266 case float_round_nearest_even:
267 case float_round_ties_away:
268 increment = ((int64_t)absZ1 < 0);
269 break;
270 case float_round_to_zero:
271 increment = 0;
272 break;
273 case float_round_up:
274 increment = !zSign && absZ1;
275 break;
276 case float_round_down:
277 increment = zSign && absZ1;
278 break;
279 default:
280 abort();
282 if (increment) {
283 ++absZ0;
284 if (absZ0 == 0) {
285 float_raise(float_flag_invalid, status);
286 return LIT64(0xFFFFFFFFFFFFFFFF);
288 absZ0 &= ~(((uint64_t)(absZ1<<1) == 0) & roundNearestEven);
291 if (zSign && absZ0) {
292 float_raise(float_flag_invalid, status);
293 return 0;
296 if (absZ1) {
297 status->float_exception_flags |= float_flag_inexact;
299 return absZ0;
302 /*----------------------------------------------------------------------------
303 | Returns the fraction bits of the single-precision floating-point value `a'.
304 *----------------------------------------------------------------------------*/
306 static inline uint32_t extractFloat32Frac( float32 a )
309 return float32_val(a) & 0x007FFFFF;
313 /*----------------------------------------------------------------------------
314 | Returns the exponent bits of the single-precision floating-point value `a'.
315 *----------------------------------------------------------------------------*/
317 static inline int extractFloat32Exp(float32 a)
320 return ( float32_val(a)>>23 ) & 0xFF;
324 /*----------------------------------------------------------------------------
325 | Returns the sign bit of the single-precision floating-point value `a'.
326 *----------------------------------------------------------------------------*/
328 static inline flag extractFloat32Sign( float32 a )
331 return float32_val(a)>>31;
335 /*----------------------------------------------------------------------------
336 | If `a' is denormal and we are in flush-to-zero mode then set the
337 | input-denormal exception and return zero. Otherwise just return the value.
338 *----------------------------------------------------------------------------*/
339 float32 float32_squash_input_denormal(float32 a, float_status *status)
341 if (status->flush_inputs_to_zero) {
342 if (extractFloat32Exp(a) == 0 && extractFloat32Frac(a) != 0) {
343 float_raise(float_flag_input_denormal, status);
344 return make_float32(float32_val(a) & 0x80000000);
347 return a;
350 /*----------------------------------------------------------------------------
351 | Normalizes the subnormal single-precision floating-point value represented
352 | by the denormalized significand `aSig'. The normalized exponent and
353 | significand are stored at the locations pointed to by `zExpPtr' and
354 | `zSigPtr', respectively.
355 *----------------------------------------------------------------------------*/
357 static void
358 normalizeFloat32Subnormal(uint32_t aSig, int *zExpPtr, uint32_t *zSigPtr)
360 int8_t shiftCount;
362 shiftCount = countLeadingZeros32( aSig ) - 8;
363 *zSigPtr = aSig<<shiftCount;
364 *zExpPtr = 1 - shiftCount;
368 /*----------------------------------------------------------------------------
369 | Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
370 | single-precision floating-point value, returning the result. After being
371 | shifted into the proper positions, the three fields are simply added
372 | together to form the result. This means that any integer portion of `zSig'
373 | will be added into the exponent. Since a properly normalized significand
374 | will have an integer portion equal to 1, the `zExp' input should be 1 less
375 | than the desired result exponent whenever `zSig' is a complete, normalized
376 | significand.
377 *----------------------------------------------------------------------------*/
379 static inline float32 packFloat32(flag zSign, int zExp, uint32_t zSig)
382 return make_float32(
383 ( ( (uint32_t) zSign )<<31 ) + ( ( (uint32_t) zExp )<<23 ) + zSig);
387 /*----------------------------------------------------------------------------
388 | Takes an abstract floating-point value having sign `zSign', exponent `zExp',
389 | and significand `zSig', and returns the proper single-precision floating-
390 | point value corresponding to the abstract input. Ordinarily, the abstract
391 | value is simply rounded and packed into the single-precision format, with
392 | the inexact exception raised if the abstract input cannot be represented
393 | exactly. However, if the abstract value is too large, the overflow and
394 | inexact exceptions are raised and an infinity or maximal finite value is
395 | returned. If the abstract value is too small, the input value is rounded to
396 | a subnormal number, and the underflow and inexact exceptions are raised if
397 | the abstract input cannot be represented exactly as a subnormal single-
398 | precision floating-point number.
399 | The input significand `zSig' has its binary point between bits 30
400 | and 29, which is 7 bits to the left of the usual location. This shifted
401 | significand must be normalized or smaller. If `zSig' is not normalized,
402 | `zExp' must be 0; in that case, the result returned is a subnormal number,
403 | and it must not require rounding. In the usual case that `zSig' is
404 | normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
405 | The handling of underflow and overflow follows the IEC/IEEE Standard for
406 | Binary Floating-Point Arithmetic.
407 *----------------------------------------------------------------------------*/
409 static float32 roundAndPackFloat32(flag zSign, int zExp, uint32_t zSig,
410 float_status *status)
412 int8_t roundingMode;
413 flag roundNearestEven;
414 int8_t roundIncrement, roundBits;
415 flag isTiny;
417 roundingMode = status->float_rounding_mode;
418 roundNearestEven = ( roundingMode == float_round_nearest_even );
419 switch (roundingMode) {
420 case float_round_nearest_even:
421 case float_round_ties_away:
422 roundIncrement = 0x40;
423 break;
424 case float_round_to_zero:
425 roundIncrement = 0;
426 break;
427 case float_round_up:
428 roundIncrement = zSign ? 0 : 0x7f;
429 break;
430 case float_round_down:
431 roundIncrement = zSign ? 0x7f : 0;
432 break;
433 default:
434 abort();
435 break;
437 roundBits = zSig & 0x7F;
438 if ( 0xFD <= (uint16_t) zExp ) {
439 if ( ( 0xFD < zExp )
440 || ( ( zExp == 0xFD )
441 && ( (int32_t) ( zSig + roundIncrement ) < 0 ) )
443 float_raise(float_flag_overflow | float_flag_inexact, status);
444 return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
446 if ( zExp < 0 ) {
447 if (status->flush_to_zero) {
448 float_raise(float_flag_output_denormal, status);
449 return packFloat32(zSign, 0, 0);
451 isTiny =
452 (status->float_detect_tininess
453 == float_tininess_before_rounding)
454 || ( zExp < -1 )
455 || ( zSig + roundIncrement < 0x80000000 );
456 shift32RightJamming( zSig, - zExp, &zSig );
457 zExp = 0;
458 roundBits = zSig & 0x7F;
459 if (isTiny && roundBits) {
460 float_raise(float_flag_underflow, status);
464 if (roundBits) {
465 status->float_exception_flags |= float_flag_inexact;
467 zSig = ( zSig + roundIncrement )>>7;
468 zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
469 if ( zSig == 0 ) zExp = 0;
470 return packFloat32( zSign, zExp, zSig );
474 /*----------------------------------------------------------------------------
475 | Takes an abstract floating-point value having sign `zSign', exponent `zExp',
476 | and significand `zSig', and returns the proper single-precision floating-
477 | point value corresponding to the abstract input. This routine is just like
478 | `roundAndPackFloat32' except that `zSig' does not have to be normalized.
479 | Bit 31 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
480 | floating-point exponent.
481 *----------------------------------------------------------------------------*/
483 static float32
484 normalizeRoundAndPackFloat32(flag zSign, int zExp, uint32_t zSig,
485 float_status *status)
487 int8_t shiftCount;
489 shiftCount = countLeadingZeros32( zSig ) - 1;
490 return roundAndPackFloat32(zSign, zExp - shiftCount, zSig<<shiftCount,
491 status);
495 /*----------------------------------------------------------------------------
496 | Returns the fraction bits of the double-precision floating-point value `a'.
497 *----------------------------------------------------------------------------*/
499 static inline uint64_t extractFloat64Frac( float64 a )
502 return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF );
506 /*----------------------------------------------------------------------------
507 | Returns the exponent bits of the double-precision floating-point value `a'.
508 *----------------------------------------------------------------------------*/
510 static inline int extractFloat64Exp(float64 a)
513 return ( float64_val(a)>>52 ) & 0x7FF;
517 /*----------------------------------------------------------------------------
518 | Returns the sign bit of the double-precision floating-point value `a'.
519 *----------------------------------------------------------------------------*/
521 static inline flag extractFloat64Sign( float64 a )
524 return float64_val(a)>>63;
528 /*----------------------------------------------------------------------------
529 | If `a' is denormal and we are in flush-to-zero mode then set the
530 | input-denormal exception and return zero. Otherwise just return the value.
531 *----------------------------------------------------------------------------*/
532 float64 float64_squash_input_denormal(float64 a, float_status *status)
534 if (status->flush_inputs_to_zero) {
535 if (extractFloat64Exp(a) == 0 && extractFloat64Frac(a) != 0) {
536 float_raise(float_flag_input_denormal, status);
537 return make_float64(float64_val(a) & (1ULL << 63));
540 return a;
543 /*----------------------------------------------------------------------------
544 | Normalizes the subnormal double-precision floating-point value represented
545 | by the denormalized significand `aSig'. The normalized exponent and
546 | significand are stored at the locations pointed to by `zExpPtr' and
547 | `zSigPtr', respectively.
548 *----------------------------------------------------------------------------*/
550 static void
551 normalizeFloat64Subnormal(uint64_t aSig, int *zExpPtr, uint64_t *zSigPtr)
553 int8_t shiftCount;
555 shiftCount = countLeadingZeros64( aSig ) - 11;
556 *zSigPtr = aSig<<shiftCount;
557 *zExpPtr = 1 - shiftCount;
561 /*----------------------------------------------------------------------------
562 | Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
563 | double-precision floating-point value, returning the result. After being
564 | shifted into the proper positions, the three fields are simply added
565 | together to form the result. This means that any integer portion of `zSig'
566 | will be added into the exponent. Since a properly normalized significand
567 | will have an integer portion equal to 1, the `zExp' input should be 1 less
568 | than the desired result exponent whenever `zSig' is a complete, normalized
569 | significand.
570 *----------------------------------------------------------------------------*/
572 static inline float64 packFloat64(flag zSign, int zExp, uint64_t zSig)
575 return make_float64(
576 ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<52 ) + zSig);
580 /*----------------------------------------------------------------------------
581 | Takes an abstract floating-point value having sign `zSign', exponent `zExp',
582 | and significand `zSig', and returns the proper double-precision floating-
583 | point value corresponding to the abstract input. Ordinarily, the abstract
584 | value is simply rounded and packed into the double-precision format, with
585 | the inexact exception raised if the abstract input cannot be represented
586 | exactly. However, if the abstract value is too large, the overflow and
587 | inexact exceptions are raised and an infinity or maximal finite value is
588 | returned. If the abstract value is too small, the input value is rounded to
589 | a subnormal number, and the underflow and inexact exceptions are raised if
590 | the abstract input cannot be represented exactly as a subnormal double-
591 | precision floating-point number.
592 | The input significand `zSig' has its binary point between bits 62
593 | and 61, which is 10 bits to the left of the usual location. This shifted
594 | significand must be normalized or smaller. If `zSig' is not normalized,
595 | `zExp' must be 0; in that case, the result returned is a subnormal number,
596 | and it must not require rounding. In the usual case that `zSig' is
597 | normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
598 | The handling of underflow and overflow follows the IEC/IEEE Standard for
599 | Binary Floating-Point Arithmetic.
600 *----------------------------------------------------------------------------*/
602 static float64 roundAndPackFloat64(flag zSign, int zExp, uint64_t zSig,
603 float_status *status)
605 int8_t roundingMode;
606 flag roundNearestEven;
607 int roundIncrement, roundBits;
608 flag isTiny;
610 roundingMode = status->float_rounding_mode;
611 roundNearestEven = ( roundingMode == float_round_nearest_even );
612 switch (roundingMode) {
613 case float_round_nearest_even:
614 case float_round_ties_away:
615 roundIncrement = 0x200;
616 break;
617 case float_round_to_zero:
618 roundIncrement = 0;
619 break;
620 case float_round_up:
621 roundIncrement = zSign ? 0 : 0x3ff;
622 break;
623 case float_round_down:
624 roundIncrement = zSign ? 0x3ff : 0;
625 break;
626 default:
627 abort();
629 roundBits = zSig & 0x3FF;
630 if ( 0x7FD <= (uint16_t) zExp ) {
631 if ( ( 0x7FD < zExp )
632 || ( ( zExp == 0x7FD )
633 && ( (int64_t) ( zSig + roundIncrement ) < 0 ) )
635 float_raise(float_flag_overflow | float_flag_inexact, status);
636 return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 ));
638 if ( zExp < 0 ) {
639 if (status->flush_to_zero) {
640 float_raise(float_flag_output_denormal, status);
641 return packFloat64(zSign, 0, 0);
643 isTiny =
644 (status->float_detect_tininess
645 == float_tininess_before_rounding)
646 || ( zExp < -1 )
647 || ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) );
648 shift64RightJamming( zSig, - zExp, &zSig );
649 zExp = 0;
650 roundBits = zSig & 0x3FF;
651 if (isTiny && roundBits) {
652 float_raise(float_flag_underflow, status);
656 if (roundBits) {
657 status->float_exception_flags |= float_flag_inexact;
659 zSig = ( zSig + roundIncrement )>>10;
660 zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven );
661 if ( zSig == 0 ) zExp = 0;
662 return packFloat64( zSign, zExp, zSig );
666 /*----------------------------------------------------------------------------
667 | Takes an abstract floating-point value having sign `zSign', exponent `zExp',
668 | and significand `zSig', and returns the proper double-precision floating-
669 | point value corresponding to the abstract input. This routine is just like
670 | `roundAndPackFloat64' except that `zSig' does not have to be normalized.
671 | Bit 63 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
672 | floating-point exponent.
673 *----------------------------------------------------------------------------*/
675 static float64
676 normalizeRoundAndPackFloat64(flag zSign, int zExp, uint64_t zSig,
677 float_status *status)
679 int8_t shiftCount;
681 shiftCount = countLeadingZeros64( zSig ) - 1;
682 return roundAndPackFloat64(zSign, zExp - shiftCount, zSig<<shiftCount,
683 status);
687 /*----------------------------------------------------------------------------
688 | Returns the fraction bits of the extended double-precision floating-point
689 | value `a'.
690 *----------------------------------------------------------------------------*/
692 static inline uint64_t extractFloatx80Frac( floatx80 a )
695 return a.low;
699 /*----------------------------------------------------------------------------
700 | Returns the exponent bits of the extended double-precision floating-point
701 | value `a'.
702 *----------------------------------------------------------------------------*/
704 static inline int32_t extractFloatx80Exp( floatx80 a )
707 return a.high & 0x7FFF;
711 /*----------------------------------------------------------------------------
712 | Returns the sign bit of the extended double-precision floating-point value
713 | `a'.
714 *----------------------------------------------------------------------------*/
716 static inline flag extractFloatx80Sign( floatx80 a )
719 return a.high>>15;
723 /*----------------------------------------------------------------------------
724 | Normalizes the subnormal extended double-precision floating-point value
725 | represented by the denormalized significand `aSig'. The normalized exponent
726 | and significand are stored at the locations pointed to by `zExpPtr' and
727 | `zSigPtr', respectively.
728 *----------------------------------------------------------------------------*/
730 static void
731 normalizeFloatx80Subnormal( uint64_t aSig, int32_t *zExpPtr, uint64_t *zSigPtr )
733 int8_t shiftCount;
735 shiftCount = countLeadingZeros64( aSig );
736 *zSigPtr = aSig<<shiftCount;
737 *zExpPtr = 1 - shiftCount;
741 /*----------------------------------------------------------------------------
742 | Packs the sign `zSign', exponent `zExp', and significand `zSig' into an
743 | extended double-precision floating-point value, returning the result.
744 *----------------------------------------------------------------------------*/
746 static inline floatx80 packFloatx80( flag zSign, int32_t zExp, uint64_t zSig )
748 floatx80 z;
750 z.low = zSig;
751 z.high = ( ( (uint16_t) zSign )<<15 ) + zExp;
752 return z;
756 /*----------------------------------------------------------------------------
757 | Takes an abstract floating-point value having sign `zSign', exponent `zExp',
758 | and extended significand formed by the concatenation of `zSig0' and `zSig1',
759 | and returns the proper extended double-precision floating-point value
760 | corresponding to the abstract input. Ordinarily, the abstract value is
761 | rounded and packed into the extended double-precision format, with the
762 | inexact exception raised if the abstract input cannot be represented
763 | exactly. However, if the abstract value is too large, the overflow and
764 | inexact exceptions are raised and an infinity or maximal finite value is
765 | returned. If the abstract value is too small, the input value is rounded to
766 | a subnormal number, and the underflow and inexact exceptions are raised if
767 | the abstract input cannot be represented exactly as a subnormal extended
768 | double-precision floating-point number.
769 | If `roundingPrecision' is 32 or 64, the result is rounded to the same
770 | number of bits as single or double precision, respectively. Otherwise, the
771 | result is rounded to the full precision of the extended double-precision
772 | format.
773 | The input significand must be normalized or smaller. If the input
774 | significand is not normalized, `zExp' must be 0; in that case, the result
775 | returned is a subnormal number, and it must not require rounding. The
776 | handling of underflow and overflow follows the IEC/IEEE Standard for Binary
777 | Floating-Point Arithmetic.
778 *----------------------------------------------------------------------------*/
780 static floatx80 roundAndPackFloatx80(int8_t roundingPrecision, flag zSign,
781 int32_t zExp, uint64_t zSig0, uint64_t zSig1,
782 float_status *status)
784 int8_t roundingMode;
785 flag roundNearestEven, increment, isTiny;
786 int64_t roundIncrement, roundMask, roundBits;
788 roundingMode = status->float_rounding_mode;
789 roundNearestEven = ( roundingMode == float_round_nearest_even );
790 if ( roundingPrecision == 80 ) goto precision80;
791 if ( roundingPrecision == 64 ) {
792 roundIncrement = LIT64( 0x0000000000000400 );
793 roundMask = LIT64( 0x00000000000007FF );
795 else if ( roundingPrecision == 32 ) {
796 roundIncrement = LIT64( 0x0000008000000000 );
797 roundMask = LIT64( 0x000000FFFFFFFFFF );
799 else {
800 goto precision80;
802 zSig0 |= ( zSig1 != 0 );
803 switch (roundingMode) {
804 case float_round_nearest_even:
805 case float_round_ties_away:
806 break;
807 case float_round_to_zero:
808 roundIncrement = 0;
809 break;
810 case float_round_up:
811 roundIncrement = zSign ? 0 : roundMask;
812 break;
813 case float_round_down:
814 roundIncrement = zSign ? roundMask : 0;
815 break;
816 default:
817 abort();
819 roundBits = zSig0 & roundMask;
820 if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
821 if ( ( 0x7FFE < zExp )
822 || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) )
824 goto overflow;
826 if ( zExp <= 0 ) {
827 if (status->flush_to_zero) {
828 float_raise(float_flag_output_denormal, status);
829 return packFloatx80(zSign, 0, 0);
831 isTiny =
832 (status->float_detect_tininess
833 == float_tininess_before_rounding)
834 || ( zExp < 0 )
835 || ( zSig0 <= zSig0 + roundIncrement );
836 shift64RightJamming( zSig0, 1 - zExp, &zSig0 );
837 zExp = 0;
838 roundBits = zSig0 & roundMask;
839 if (isTiny && roundBits) {
840 float_raise(float_flag_underflow, status);
842 if (roundBits) {
843 status->float_exception_flags |= float_flag_inexact;
845 zSig0 += roundIncrement;
846 if ( (int64_t) zSig0 < 0 ) zExp = 1;
847 roundIncrement = roundMask + 1;
848 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
849 roundMask |= roundIncrement;
851 zSig0 &= ~ roundMask;
852 return packFloatx80( zSign, zExp, zSig0 );
855 if (roundBits) {
856 status->float_exception_flags |= float_flag_inexact;
858 zSig0 += roundIncrement;
859 if ( zSig0 < roundIncrement ) {
860 ++zExp;
861 zSig0 = LIT64( 0x8000000000000000 );
863 roundIncrement = roundMask + 1;
864 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
865 roundMask |= roundIncrement;
867 zSig0 &= ~ roundMask;
868 if ( zSig0 == 0 ) zExp = 0;
869 return packFloatx80( zSign, zExp, zSig0 );
870 precision80:
871 switch (roundingMode) {
872 case float_round_nearest_even:
873 case float_round_ties_away:
874 increment = ((int64_t)zSig1 < 0);
875 break;
876 case float_round_to_zero:
877 increment = 0;
878 break;
879 case float_round_up:
880 increment = !zSign && zSig1;
881 break;
882 case float_round_down:
883 increment = zSign && zSig1;
884 break;
885 default:
886 abort();
888 if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
889 if ( ( 0x7FFE < zExp )
890 || ( ( zExp == 0x7FFE )
891 && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) )
892 && increment
895 roundMask = 0;
896 overflow:
897 float_raise(float_flag_overflow | float_flag_inexact, status);
898 if ( ( roundingMode == float_round_to_zero )
899 || ( zSign && ( roundingMode == float_round_up ) )
900 || ( ! zSign && ( roundingMode == float_round_down ) )
902 return packFloatx80( zSign, 0x7FFE, ~ roundMask );
904 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
906 if ( zExp <= 0 ) {
907 isTiny =
908 (status->float_detect_tininess
909 == float_tininess_before_rounding)
910 || ( zExp < 0 )
911 || ! increment
912 || ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) );
913 shift64ExtraRightJamming( zSig0, zSig1, 1 - zExp, &zSig0, &zSig1 );
914 zExp = 0;
915 if (isTiny && zSig1) {
916 float_raise(float_flag_underflow, status);
918 if (zSig1) {
919 status->float_exception_flags |= float_flag_inexact;
921 switch (roundingMode) {
922 case float_round_nearest_even:
923 case float_round_ties_away:
924 increment = ((int64_t)zSig1 < 0);
925 break;
926 case float_round_to_zero:
927 increment = 0;
928 break;
929 case float_round_up:
930 increment = !zSign && zSig1;
931 break;
932 case float_round_down:
933 increment = zSign && zSig1;
934 break;
935 default:
936 abort();
938 if ( increment ) {
939 ++zSig0;
940 zSig0 &=
941 ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
942 if ( (int64_t) zSig0 < 0 ) zExp = 1;
944 return packFloatx80( zSign, zExp, zSig0 );
947 if (zSig1) {
948 status->float_exception_flags |= float_flag_inexact;
950 if ( increment ) {
951 ++zSig0;
952 if ( zSig0 == 0 ) {
953 ++zExp;
954 zSig0 = LIT64( 0x8000000000000000 );
956 else {
957 zSig0 &= ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
960 else {
961 if ( zSig0 == 0 ) zExp = 0;
963 return packFloatx80( zSign, zExp, zSig0 );
967 /*----------------------------------------------------------------------------
968 | Takes an abstract floating-point value having sign `zSign', exponent
969 | `zExp', and significand formed by the concatenation of `zSig0' and `zSig1',
970 | and returns the proper extended double-precision floating-point value
971 | corresponding to the abstract input. This routine is just like
972 | `roundAndPackFloatx80' except that the input significand does not have to be
973 | normalized.
974 *----------------------------------------------------------------------------*/
976 static floatx80 normalizeRoundAndPackFloatx80(int8_t roundingPrecision,
977 flag zSign, int32_t zExp,
978 uint64_t zSig0, uint64_t zSig1,
979 float_status *status)
981 int8_t shiftCount;
983 if ( zSig0 == 0 ) {
984 zSig0 = zSig1;
985 zSig1 = 0;
986 zExp -= 64;
988 shiftCount = countLeadingZeros64( zSig0 );
989 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
990 zExp -= shiftCount;
991 return roundAndPackFloatx80(roundingPrecision, zSign, zExp,
992 zSig0, zSig1, status);
996 /*----------------------------------------------------------------------------
997 | Returns the least-significant 64 fraction bits of the quadruple-precision
998 | floating-point value `a'.
999 *----------------------------------------------------------------------------*/
1001 static inline uint64_t extractFloat128Frac1( float128 a )
1004 return a.low;
1008 /*----------------------------------------------------------------------------
1009 | Returns the most-significant 48 fraction bits of the quadruple-precision
1010 | floating-point value `a'.
1011 *----------------------------------------------------------------------------*/
1013 static inline uint64_t extractFloat128Frac0( float128 a )
1016 return a.high & LIT64( 0x0000FFFFFFFFFFFF );
1020 /*----------------------------------------------------------------------------
1021 | Returns the exponent bits of the quadruple-precision floating-point value
1022 | `a'.
1023 *----------------------------------------------------------------------------*/
1025 static inline int32_t extractFloat128Exp( float128 a )
1028 return ( a.high>>48 ) & 0x7FFF;
1032 /*----------------------------------------------------------------------------
1033 | Returns the sign bit of the quadruple-precision floating-point value `a'.
1034 *----------------------------------------------------------------------------*/
1036 static inline flag extractFloat128Sign( float128 a )
1039 return a.high>>63;
1043 /*----------------------------------------------------------------------------
1044 | Normalizes the subnormal quadruple-precision floating-point value
1045 | represented by the denormalized significand formed by the concatenation of
1046 | `aSig0' and `aSig1'. The normalized exponent is stored at the location
1047 | pointed to by `zExpPtr'. The most significant 49 bits of the normalized
1048 | significand are stored at the location pointed to by `zSig0Ptr', and the
1049 | least significant 64 bits of the normalized significand are stored at the
1050 | location pointed to by `zSig1Ptr'.
1051 *----------------------------------------------------------------------------*/
1053 static void
1054 normalizeFloat128Subnormal(
1055 uint64_t aSig0,
1056 uint64_t aSig1,
1057 int32_t *zExpPtr,
1058 uint64_t *zSig0Ptr,
1059 uint64_t *zSig1Ptr
1062 int8_t shiftCount;
1064 if ( aSig0 == 0 ) {
1065 shiftCount = countLeadingZeros64( aSig1 ) - 15;
1066 if ( shiftCount < 0 ) {
1067 *zSig0Ptr = aSig1>>( - shiftCount );
1068 *zSig1Ptr = aSig1<<( shiftCount & 63 );
1070 else {
1071 *zSig0Ptr = aSig1<<shiftCount;
1072 *zSig1Ptr = 0;
1074 *zExpPtr = - shiftCount - 63;
1076 else {
1077 shiftCount = countLeadingZeros64( aSig0 ) - 15;
1078 shortShift128Left( aSig0, aSig1, shiftCount, zSig0Ptr, zSig1Ptr );
1079 *zExpPtr = 1 - shiftCount;
1084 /*----------------------------------------------------------------------------
1085 | Packs the sign `zSign', the exponent `zExp', and the significand formed
1086 | by the concatenation of `zSig0' and `zSig1' into a quadruple-precision
1087 | floating-point value, returning the result. After being shifted into the
1088 | proper positions, the three fields `zSign', `zExp', and `zSig0' are simply
1089 | added together to form the most significant 32 bits of the result. This
1090 | means that any integer portion of `zSig0' will be added into the exponent.
1091 | Since a properly normalized significand will have an integer portion equal
1092 | to 1, the `zExp' input should be 1 less than the desired result exponent
1093 | whenever `zSig0' and `zSig1' concatenated form a complete, normalized
1094 | significand.
1095 *----------------------------------------------------------------------------*/
1097 static inline float128
1098 packFloat128( flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1 )
1100 float128 z;
1102 z.low = zSig1;
1103 z.high = ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<48 ) + zSig0;
1104 return z;
1108 /*----------------------------------------------------------------------------
1109 | Takes an abstract floating-point value having sign `zSign', exponent `zExp',
1110 | and extended significand formed by the concatenation of `zSig0', `zSig1',
1111 | and `zSig2', and returns the proper quadruple-precision floating-point value
1112 | corresponding to the abstract input. Ordinarily, the abstract value is
1113 | simply rounded and packed into the quadruple-precision format, with the
1114 | inexact exception raised if the abstract input cannot be represented
1115 | exactly. However, if the abstract value is too large, the overflow and
1116 | inexact exceptions are raised and an infinity or maximal finite value is
1117 | returned. If the abstract value is too small, the input value is rounded to
1118 | a subnormal number, and the underflow and inexact exceptions are raised if
1119 | the abstract input cannot be represented exactly as a subnormal quadruple-
1120 | precision floating-point number.
1121 | The input significand must be normalized or smaller. If the input
1122 | significand is not normalized, `zExp' must be 0; in that case, the result
1123 | returned is a subnormal number, and it must not require rounding. In the
1124 | usual case that the input significand is normalized, `zExp' must be 1 less
1125 | than the ``true'' floating-point exponent. The handling of underflow and
1126 | overflow follows the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
1127 *----------------------------------------------------------------------------*/
1129 static float128 roundAndPackFloat128(flag zSign, int32_t zExp,
1130 uint64_t zSig0, uint64_t zSig1,
1131 uint64_t zSig2, float_status *status)
1133 int8_t roundingMode;
1134 flag roundNearestEven, increment, isTiny;
1136 roundingMode = status->float_rounding_mode;
1137 roundNearestEven = ( roundingMode == float_round_nearest_even );
1138 switch (roundingMode) {
1139 case float_round_nearest_even:
1140 case float_round_ties_away:
1141 increment = ((int64_t)zSig2 < 0);
1142 break;
1143 case float_round_to_zero:
1144 increment = 0;
1145 break;
1146 case float_round_up:
1147 increment = !zSign && zSig2;
1148 break;
1149 case float_round_down:
1150 increment = zSign && zSig2;
1151 break;
1152 default:
1153 abort();
1155 if ( 0x7FFD <= (uint32_t) zExp ) {
1156 if ( ( 0x7FFD < zExp )
1157 || ( ( zExp == 0x7FFD )
1158 && eq128(
1159 LIT64( 0x0001FFFFFFFFFFFF ),
1160 LIT64( 0xFFFFFFFFFFFFFFFF ),
1161 zSig0,
1162 zSig1
1164 && increment
1167 float_raise(float_flag_overflow | float_flag_inexact, status);
1168 if ( ( roundingMode == float_round_to_zero )
1169 || ( zSign && ( roundingMode == float_round_up ) )
1170 || ( ! zSign && ( roundingMode == float_round_down ) )
1172 return
1173 packFloat128(
1174 zSign,
1175 0x7FFE,
1176 LIT64( 0x0000FFFFFFFFFFFF ),
1177 LIT64( 0xFFFFFFFFFFFFFFFF )
1180 return packFloat128( zSign, 0x7FFF, 0, 0 );
1182 if ( zExp < 0 ) {
1183 if (status->flush_to_zero) {
1184 float_raise(float_flag_output_denormal, status);
1185 return packFloat128(zSign, 0, 0, 0);
1187 isTiny =
1188 (status->float_detect_tininess
1189 == float_tininess_before_rounding)
1190 || ( zExp < -1 )
1191 || ! increment
1192 || lt128(
1193 zSig0,
1194 zSig1,
1195 LIT64( 0x0001FFFFFFFFFFFF ),
1196 LIT64( 0xFFFFFFFFFFFFFFFF )
1198 shift128ExtraRightJamming(
1199 zSig0, zSig1, zSig2, - zExp, &zSig0, &zSig1, &zSig2 );
1200 zExp = 0;
1201 if (isTiny && zSig2) {
1202 float_raise(float_flag_underflow, status);
1204 switch (roundingMode) {
1205 case float_round_nearest_even:
1206 case float_round_ties_away:
1207 increment = ((int64_t)zSig2 < 0);
1208 break;
1209 case float_round_to_zero:
1210 increment = 0;
1211 break;
1212 case float_round_up:
1213 increment = !zSign && zSig2;
1214 break;
1215 case float_round_down:
1216 increment = zSign && zSig2;
1217 break;
1218 default:
1219 abort();
1223 if (zSig2) {
1224 status->float_exception_flags |= float_flag_inexact;
1226 if ( increment ) {
1227 add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 );
1228 zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );
1230 else {
1231 if ( ( zSig0 | zSig1 ) == 0 ) zExp = 0;
1233 return packFloat128( zSign, zExp, zSig0, zSig1 );
1237 /*----------------------------------------------------------------------------
1238 | Takes an abstract floating-point value having sign `zSign', exponent `zExp',
1239 | and significand formed by the concatenation of `zSig0' and `zSig1', and
1240 | returns the proper quadruple-precision floating-point value corresponding
1241 | to the abstract input. This routine is just like `roundAndPackFloat128'
1242 | except that the input significand has fewer bits and does not have to be
1243 | normalized. In all cases, `zExp' must be 1 less than the ``true'' floating-
1244 | point exponent.
1245 *----------------------------------------------------------------------------*/
1247 static float128 normalizeRoundAndPackFloat128(flag zSign, int32_t zExp,
1248 uint64_t zSig0, uint64_t zSig1,
1249 float_status *status)
1251 int8_t shiftCount;
1252 uint64_t zSig2;
1254 if ( zSig0 == 0 ) {
1255 zSig0 = zSig1;
1256 zSig1 = 0;
1257 zExp -= 64;
1259 shiftCount = countLeadingZeros64( zSig0 ) - 15;
1260 if ( 0 <= shiftCount ) {
1261 zSig2 = 0;
1262 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
1264 else {
1265 shift128ExtraRightJamming(
1266 zSig0, zSig1, 0, - shiftCount, &zSig0, &zSig1, &zSig2 );
1268 zExp -= shiftCount;
1269 return roundAndPackFloat128(zSign, zExp, zSig0, zSig1, zSig2, status);
1273 /*----------------------------------------------------------------------------
1274 | Returns the result of converting the 32-bit two's complement integer `a'
1275 | to the single-precision floating-point format. The conversion is performed
1276 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
1277 *----------------------------------------------------------------------------*/
1279 float32 int32_to_float32(int32_t a, float_status *status)
1281 flag zSign;
1283 if ( a == 0 ) return float32_zero;
1284 if ( a == (int32_t) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
1285 zSign = ( a < 0 );
1286 return normalizeRoundAndPackFloat32(zSign, 0x9C, zSign ? -a : a, status);
1289 /*----------------------------------------------------------------------------
1290 | Returns the result of converting the 32-bit two's complement integer `a'
1291 | to the double-precision floating-point format. The conversion is performed
1292 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
1293 *----------------------------------------------------------------------------*/
1295 float64 int32_to_float64(int32_t a, float_status *status)
1297 flag zSign;
1298 uint32_t absA;
1299 int8_t shiftCount;
1300 uint64_t zSig;
1302 if ( a == 0 ) return float64_zero;
1303 zSign = ( a < 0 );
1304 absA = zSign ? - a : a;
1305 shiftCount = countLeadingZeros32( absA ) + 21;
1306 zSig = absA;
1307 return packFloat64( zSign, 0x432 - shiftCount, zSig<<shiftCount );
1311 /*----------------------------------------------------------------------------
1312 | Returns the result of converting the 32-bit two's complement integer `a'
1313 | to the extended double-precision floating-point format. The conversion
1314 | is performed according to the IEC/IEEE Standard for Binary Floating-Point
1315 | Arithmetic.
1316 *----------------------------------------------------------------------------*/
1318 floatx80 int32_to_floatx80(int32_t a, float_status *status)
1320 flag zSign;
1321 uint32_t absA;
1322 int8_t shiftCount;
1323 uint64_t zSig;
1325 if ( a == 0 ) return packFloatx80( 0, 0, 0 );
1326 zSign = ( a < 0 );
1327 absA = zSign ? - a : a;
1328 shiftCount = countLeadingZeros32( absA ) + 32;
1329 zSig = absA;
1330 return packFloatx80( zSign, 0x403E - shiftCount, zSig<<shiftCount );
1334 /*----------------------------------------------------------------------------
1335 | Returns the result of converting the 32-bit two's complement integer `a' to
1336 | the quadruple-precision floating-point format. The conversion is performed
1337 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
1338 *----------------------------------------------------------------------------*/
1340 float128 int32_to_float128(int32_t a, float_status *status)
1342 flag zSign;
1343 uint32_t absA;
1344 int8_t shiftCount;
1345 uint64_t zSig0;
1347 if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
1348 zSign = ( a < 0 );
1349 absA = zSign ? - a : a;
1350 shiftCount = countLeadingZeros32( absA ) + 17;
1351 zSig0 = absA;
1352 return packFloat128( zSign, 0x402E - shiftCount, zSig0<<shiftCount, 0 );
1356 /*----------------------------------------------------------------------------
1357 | Returns the result of converting the 64-bit two's complement integer `a'
1358 | to the single-precision floating-point format. The conversion is performed
1359 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
1360 *----------------------------------------------------------------------------*/
1362 float32 int64_to_float32(int64_t a, float_status *status)
1364 flag zSign;
1365 uint64_t absA;
1366 int8_t shiftCount;
1368 if ( a == 0 ) return float32_zero;
1369 zSign = ( a < 0 );
1370 absA = zSign ? - a : a;
1371 shiftCount = countLeadingZeros64( absA ) - 40;
1372 if ( 0 <= shiftCount ) {
1373 return packFloat32( zSign, 0x95 - shiftCount, absA<<shiftCount );
1375 else {
1376 shiftCount += 7;
1377 if ( shiftCount < 0 ) {
1378 shift64RightJamming( absA, - shiftCount, &absA );
1380 else {
1381 absA <<= shiftCount;
1383 return roundAndPackFloat32(zSign, 0x9C - shiftCount, absA, status);
1388 /*----------------------------------------------------------------------------
1389 | Returns the result of converting the 64-bit two's complement integer `a'
1390 | to the double-precision floating-point format. The conversion is performed
1391 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
1392 *----------------------------------------------------------------------------*/
1394 float64 int64_to_float64(int64_t a, float_status *status)
1396 flag zSign;
1398 if ( a == 0 ) return float64_zero;
1399 if ( a == (int64_t) LIT64( 0x8000000000000000 ) ) {
1400 return packFloat64( 1, 0x43E, 0 );
1402 zSign = ( a < 0 );
1403 return normalizeRoundAndPackFloat64(zSign, 0x43C, zSign ? -a : a, status);
1406 /*----------------------------------------------------------------------------
1407 | Returns the result of converting the 64-bit two's complement integer `a'
1408 | to the extended double-precision floating-point format. The conversion
1409 | is performed according to the IEC/IEEE Standard for Binary Floating-Point
1410 | Arithmetic.
1411 *----------------------------------------------------------------------------*/
1413 floatx80 int64_to_floatx80(int64_t a, float_status *status)
1415 flag zSign;
1416 uint64_t absA;
1417 int8_t shiftCount;
1419 if ( a == 0 ) return packFloatx80( 0, 0, 0 );
1420 zSign = ( a < 0 );
1421 absA = zSign ? - a : a;
1422 shiftCount = countLeadingZeros64( absA );
1423 return packFloatx80( zSign, 0x403E - shiftCount, absA<<shiftCount );
1427 /*----------------------------------------------------------------------------
1428 | Returns the result of converting the 64-bit two's complement integer `a' to
1429 | the quadruple-precision floating-point format. The conversion is performed
1430 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
1431 *----------------------------------------------------------------------------*/
1433 float128 int64_to_float128(int64_t a, float_status *status)
1435 flag zSign;
1436 uint64_t absA;
1437 int8_t shiftCount;
1438 int32_t zExp;
1439 uint64_t zSig0, zSig1;
1441 if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
1442 zSign = ( a < 0 );
1443 absA = zSign ? - a : a;
1444 shiftCount = countLeadingZeros64( absA ) + 49;
1445 zExp = 0x406E - shiftCount;
1446 if ( 64 <= shiftCount ) {
1447 zSig1 = 0;
1448 zSig0 = absA;
1449 shiftCount -= 64;
1451 else {
1452 zSig1 = absA;
1453 zSig0 = 0;
1455 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
1456 return packFloat128( zSign, zExp, zSig0, zSig1 );
1460 /*----------------------------------------------------------------------------
1461 | Returns the result of converting the 64-bit unsigned integer `a'
1462 | to the single-precision floating-point format. The conversion is performed
1463 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
1464 *----------------------------------------------------------------------------*/
1466 float32 uint64_to_float32(uint64_t a, float_status *status)
1468 int shiftcount;
1470 if (a == 0) {
1471 return float32_zero;
1474 /* Determine (left) shift needed to put first set bit into bit posn 23
1475 * (since packFloat32() expects the binary point between bits 23 and 22);
1476 * this is the fast case for smallish numbers.
1478 shiftcount = countLeadingZeros64(a) - 40;
1479 if (shiftcount >= 0) {
1480 return packFloat32(0, 0x95 - shiftcount, a << shiftcount);
1482 /* Otherwise we need to do a round-and-pack. roundAndPackFloat32()
1483 * expects the binary point between bits 30 and 29, hence the + 7.
1485 shiftcount += 7;
1486 if (shiftcount < 0) {
1487 shift64RightJamming(a, -shiftcount, &a);
1488 } else {
1489 a <<= shiftcount;
1492 return roundAndPackFloat32(0, 0x9c - shiftcount, a, status);
1495 /*----------------------------------------------------------------------------
1496 | Returns the result of converting the 64-bit unsigned integer `a'
1497 | to the double-precision floating-point format. The conversion is performed
1498 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
1499 *----------------------------------------------------------------------------*/
1501 float64 uint64_to_float64(uint64_t a, float_status *status)
1503 int exp = 0x43C;
1504 int shiftcount;
1506 if (a == 0) {
1507 return float64_zero;
1510 shiftcount = countLeadingZeros64(a) - 1;
1511 if (shiftcount < 0) {
1512 shift64RightJamming(a, -shiftcount, &a);
1513 } else {
1514 a <<= shiftcount;
1516 return roundAndPackFloat64(0, exp - shiftcount, a, status);
1519 /*----------------------------------------------------------------------------
1520 | Returns the result of converting the 64-bit unsigned integer `a'
1521 | to the quadruple-precision floating-point format. The conversion is performed
1522 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
1523 *----------------------------------------------------------------------------*/
1525 float128 uint64_to_float128(uint64_t a, float_status *status)
1527 if (a == 0) {
1528 return float128_zero;
1530 return normalizeRoundAndPackFloat128(0, 0x406E, a, 0, status);
1533 /*----------------------------------------------------------------------------
1534 | Returns the result of converting the single-precision floating-point value
1535 | `a' to the 32-bit two's complement integer format. The conversion is
1536 | performed according to the IEC/IEEE Standard for Binary Floating-Point
1537 | Arithmetic---which means in particular that the conversion is rounded
1538 | according to the current rounding mode. If `a' is a NaN, the largest
1539 | positive integer is returned. Otherwise, if the conversion overflows, the
1540 | largest integer with the same sign as `a' is returned.
1541 *----------------------------------------------------------------------------*/
1543 int32_t float32_to_int32(float32 a, float_status *status)
1545 flag aSign;
1546 int aExp;
1547 int shiftCount;
1548 uint32_t aSig;
1549 uint64_t aSig64;
1551 a = float32_squash_input_denormal(a, status);
1552 aSig = extractFloat32Frac( a );
1553 aExp = extractFloat32Exp( a );
1554 aSign = extractFloat32Sign( a );
1555 if ( ( aExp == 0xFF ) && aSig ) aSign = 0;
1556 if ( aExp ) aSig |= 0x00800000;
1557 shiftCount = 0xAF - aExp;
1558 aSig64 = aSig;
1559 aSig64 <<= 32;
1560 if ( 0 < shiftCount ) shift64RightJamming( aSig64, shiftCount, &aSig64 );
1561 return roundAndPackInt32(aSign, aSig64, status);
1565 /*----------------------------------------------------------------------------
1566 | Returns the result of converting the single-precision floating-point value
1567 | `a' to the 32-bit two's complement integer format. The conversion is
1568 | performed according to the IEC/IEEE Standard for Binary Floating-Point
1569 | Arithmetic, except that the conversion is always rounded toward zero.
1570 | If `a' is a NaN, the largest positive integer is returned. Otherwise, if
1571 | the conversion overflows, the largest integer with the same sign as `a' is
1572 | returned.
1573 *----------------------------------------------------------------------------*/
1575 int32_t float32_to_int32_round_to_zero(float32 a, float_status *status)
1577 flag aSign;
1578 int aExp;
1579 int shiftCount;
1580 uint32_t aSig;
1581 int32_t z;
1582 a = float32_squash_input_denormal(a, status);
1584 aSig = extractFloat32Frac( a );
1585 aExp = extractFloat32Exp( a );
1586 aSign = extractFloat32Sign( a );
1587 shiftCount = aExp - 0x9E;
1588 if ( 0 <= shiftCount ) {
1589 if ( float32_val(a) != 0xCF000000 ) {
1590 float_raise(float_flag_invalid, status);
1591 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF;
1593 return (int32_t) 0x80000000;
1595 else if ( aExp <= 0x7E ) {
1596 if (aExp | aSig) {
1597 status->float_exception_flags |= float_flag_inexact;
1599 return 0;
1601 aSig = ( aSig | 0x00800000 )<<8;
1602 z = aSig>>( - shiftCount );
1603 if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
1604 status->float_exception_flags |= float_flag_inexact;
1606 if ( aSign ) z = - z;
1607 return z;
1611 /*----------------------------------------------------------------------------
1612 | Returns the result of converting the single-precision floating-point value
1613 | `a' to the 16-bit two's complement integer format. The conversion is
1614 | performed according to the IEC/IEEE Standard for Binary Floating-Point
1615 | Arithmetic, except that the conversion is always rounded toward zero.
1616 | If `a' is a NaN, the largest positive integer is returned. Otherwise, if
1617 | the conversion overflows, the largest integer with the same sign as `a' is
1618 | returned.
1619 *----------------------------------------------------------------------------*/
1621 int16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
1623 flag aSign;
1624 int aExp;
1625 int shiftCount;
1626 uint32_t aSig;
1627 int32_t z;
1629 aSig = extractFloat32Frac( a );
1630 aExp = extractFloat32Exp( a );
1631 aSign = extractFloat32Sign( a );
1632 shiftCount = aExp - 0x8E;
1633 if ( 0 <= shiftCount ) {
1634 if ( float32_val(a) != 0xC7000000 ) {
1635 float_raise(float_flag_invalid, status);
1636 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
1637 return 0x7FFF;
1640 return (int32_t) 0xffff8000;
1642 else if ( aExp <= 0x7E ) {
1643 if ( aExp | aSig ) {
1644 status->float_exception_flags |= float_flag_inexact;
1646 return 0;
1648 shiftCount -= 0x10;
1649 aSig = ( aSig | 0x00800000 )<<8;
1650 z = aSig>>( - shiftCount );
1651 if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
1652 status->float_exception_flags |= float_flag_inexact;
1654 if ( aSign ) {
1655 z = - z;
1657 return z;
1661 /*----------------------------------------------------------------------------
1662 | Returns the result of converting the single-precision floating-point value
1663 | `a' to the 64-bit two's complement integer format. The conversion is
1664 | performed according to the IEC/IEEE Standard for Binary Floating-Point
1665 | Arithmetic---which means in particular that the conversion is rounded
1666 | according to the current rounding mode. If `a' is a NaN, the largest
1667 | positive integer is returned. Otherwise, if the conversion overflows, the
1668 | largest integer with the same sign as `a' is returned.
1669 *----------------------------------------------------------------------------*/
1671 int64_t float32_to_int64(float32 a, float_status *status)
1673 flag aSign;
1674 int aExp;
1675 int shiftCount;
1676 uint32_t aSig;
1677 uint64_t aSig64, aSigExtra;
1678 a = float32_squash_input_denormal(a, status);
1680 aSig = extractFloat32Frac( a );
1681 aExp = extractFloat32Exp( a );
1682 aSign = extractFloat32Sign( a );
1683 shiftCount = 0xBE - aExp;
1684 if ( shiftCount < 0 ) {
1685 float_raise(float_flag_invalid, status);
1686 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
1687 return LIT64( 0x7FFFFFFFFFFFFFFF );
1689 return (int64_t) LIT64( 0x8000000000000000 );
1691 if ( aExp ) aSig |= 0x00800000;
1692 aSig64 = aSig;
1693 aSig64 <<= 40;
1694 shift64ExtraRightJamming( aSig64, 0, shiftCount, &aSig64, &aSigExtra );
1695 return roundAndPackInt64(aSign, aSig64, aSigExtra, status);
1699 /*----------------------------------------------------------------------------
1700 | Returns the result of converting the single-precision floating-point value
1701 | `a' to the 64-bit unsigned integer format. The conversion is
1702 | performed according to the IEC/IEEE Standard for Binary Floating-Point
1703 | Arithmetic---which means in particular that the conversion is rounded
1704 | according to the current rounding mode. If `a' is a NaN, the largest
1705 | unsigned integer is returned. Otherwise, if the conversion overflows, the
1706 | largest unsigned integer is returned. If the 'a' is negative, the result
1707 | is rounded and zero is returned; values that do not round to zero will
1708 | raise the inexact exception flag.
1709 *----------------------------------------------------------------------------*/
1711 uint64_t float32_to_uint64(float32 a, float_status *status)
1713 flag aSign;
1714 int aExp;
1715 int shiftCount;
1716 uint32_t aSig;
1717 uint64_t aSig64, aSigExtra;
1718 a = float32_squash_input_denormal(a, status);
1720 aSig = extractFloat32Frac(a);
1721 aExp = extractFloat32Exp(a);
1722 aSign = extractFloat32Sign(a);
1723 if ((aSign) && (aExp > 126)) {
1724 float_raise(float_flag_invalid, status);
1725 if (float32_is_any_nan(a)) {
1726 return LIT64(0xFFFFFFFFFFFFFFFF);
1727 } else {
1728 return 0;
1731 shiftCount = 0xBE - aExp;
1732 if (aExp) {
1733 aSig |= 0x00800000;
1735 if (shiftCount < 0) {
1736 float_raise(float_flag_invalid, status);
1737 return LIT64(0xFFFFFFFFFFFFFFFF);
1740 aSig64 = aSig;
1741 aSig64 <<= 40;
1742 shift64ExtraRightJamming(aSig64, 0, shiftCount, &aSig64, &aSigExtra);
1743 return roundAndPackUint64(aSign, aSig64, aSigExtra, status);
1746 /*----------------------------------------------------------------------------
1747 | Returns the result of converting the single-precision floating-point value
1748 | `a' to the 64-bit unsigned integer format. The conversion is
1749 | performed according to the IEC/IEEE Standard for Binary Floating-Point
1750 | Arithmetic, except that the conversion is always rounded toward zero. If
1751 | `a' is a NaN, the largest unsigned integer is returned. Otherwise, if the
1752 | conversion overflows, the largest unsigned integer is returned. If the
1753 | 'a' is negative, the result is rounded and zero is returned; values that do
1754 | not round to zero will raise the inexact flag.
1755 *----------------------------------------------------------------------------*/
1757 uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *status)
1759 signed char current_rounding_mode = status->float_rounding_mode;
1760 set_float_rounding_mode(float_round_to_zero, status);
1761 int64_t v = float32_to_uint64(a, status);
1762 set_float_rounding_mode(current_rounding_mode, status);
1763 return v;
1766 /*----------------------------------------------------------------------------
1767 | Returns the result of converting the single-precision floating-point value
1768 | `a' to the 64-bit two's complement integer format. The conversion is
1769 | performed according to the IEC/IEEE Standard for Binary Floating-Point
1770 | Arithmetic, except that the conversion is always rounded toward zero. If
1771 | `a' is a NaN, the largest positive integer is returned. Otherwise, if the
1772 | conversion overflows, the largest integer with the same sign as `a' is
1773 | returned.
1774 *----------------------------------------------------------------------------*/
1776 int64_t float32_to_int64_round_to_zero(float32 a, float_status *status)
1778 flag aSign;
1779 int aExp;
1780 int shiftCount;
1781 uint32_t aSig;
1782 uint64_t aSig64;
1783 int64_t z;
1784 a = float32_squash_input_denormal(a, status);
1786 aSig = extractFloat32Frac( a );
1787 aExp = extractFloat32Exp( a );
1788 aSign = extractFloat32Sign( a );
1789 shiftCount = aExp - 0xBE;
1790 if ( 0 <= shiftCount ) {
1791 if ( float32_val(a) != 0xDF000000 ) {
1792 float_raise(float_flag_invalid, status);
1793 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
1794 return LIT64( 0x7FFFFFFFFFFFFFFF );
1797 return (int64_t) LIT64( 0x8000000000000000 );
1799 else if ( aExp <= 0x7E ) {
1800 if (aExp | aSig) {
1801 status->float_exception_flags |= float_flag_inexact;
1803 return 0;
1805 aSig64 = aSig | 0x00800000;
1806 aSig64 <<= 40;
1807 z = aSig64>>( - shiftCount );
1808 if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) {
1809 status->float_exception_flags |= float_flag_inexact;
1811 if ( aSign ) z = - z;
1812 return z;
1816 /*----------------------------------------------------------------------------
1817 | Returns the result of converting the single-precision floating-point value
1818 | `a' to the double-precision floating-point format. The conversion is
1819 | performed according to the IEC/IEEE Standard for Binary Floating-Point
1820 | Arithmetic.
1821 *----------------------------------------------------------------------------*/
1823 float64 float32_to_float64(float32 a, float_status *status)
1825 flag aSign;
1826 int aExp;
1827 uint32_t aSig;
1828 a = float32_squash_input_denormal(a, status);
1830 aSig = extractFloat32Frac( a );
1831 aExp = extractFloat32Exp( a );
1832 aSign = extractFloat32Sign( a );
1833 if ( aExp == 0xFF ) {
1834 if (aSig) {
1835 return commonNaNToFloat64(float32ToCommonNaN(a, status), status);
1837 return packFloat64( aSign, 0x7FF, 0 );
1839 if ( aExp == 0 ) {
1840 if ( aSig == 0 ) return packFloat64( aSign, 0, 0 );
1841 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
1842 --aExp;
1844 return packFloat64( aSign, aExp + 0x380, ( (uint64_t) aSig )<<29 );
1848 /*----------------------------------------------------------------------------
1849 | Returns the result of converting the single-precision floating-point value
1850 | `a' to the extended double-precision floating-point format. The conversion
1851 | is performed according to the IEC/IEEE Standard for Binary Floating-Point
1852 | Arithmetic.
1853 *----------------------------------------------------------------------------*/
1855 floatx80 float32_to_floatx80(float32 a, float_status *status)
1857 flag aSign;
1858 int aExp;
1859 uint32_t aSig;
1861 a = float32_squash_input_denormal(a, status);
1862 aSig = extractFloat32Frac( a );
1863 aExp = extractFloat32Exp( a );
1864 aSign = extractFloat32Sign( a );
1865 if ( aExp == 0xFF ) {
1866 if (aSig) {
1867 return commonNaNToFloatx80(float32ToCommonNaN(a, status), status);
1869 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
1871 if ( aExp == 0 ) {
1872 if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
1873 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
1875 aSig |= 0x00800000;
1876 return packFloatx80( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<40 );
1880 /*----------------------------------------------------------------------------
1881 | Returns the result of converting the single-precision floating-point value
1882 | `a' to the double-precision floating-point format. The conversion is
1883 | performed according to the IEC/IEEE Standard for Binary Floating-Point
1884 | Arithmetic.
1885 *----------------------------------------------------------------------------*/
1887 float128 float32_to_float128(float32 a, float_status *status)
1889 flag aSign;
1890 int aExp;
1891 uint32_t aSig;
1893 a = float32_squash_input_denormal(a, status);
1894 aSig = extractFloat32Frac( a );
1895 aExp = extractFloat32Exp( a );
1896 aSign = extractFloat32Sign( a );
1897 if ( aExp == 0xFF ) {
1898 if (aSig) {
1899 return commonNaNToFloat128(float32ToCommonNaN(a, status), status);
1901 return packFloat128( aSign, 0x7FFF, 0, 0 );
1903 if ( aExp == 0 ) {
1904 if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
1905 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
1906 --aExp;
1908 return packFloat128( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<25, 0 );
1912 /*----------------------------------------------------------------------------
1913 | Rounds the single-precision floating-point value `a' to an integer, and
1914 | returns the result as a single-precision floating-point value. The
1915 | operation is performed according to the IEC/IEEE Standard for Binary
1916 | Floating-Point Arithmetic.
1917 *----------------------------------------------------------------------------*/
1919 float32 float32_round_to_int(float32 a, float_status *status)
1921 flag aSign;
1922 int aExp;
1923 uint32_t lastBitMask, roundBitsMask;
1924 uint32_t z;
1925 a = float32_squash_input_denormal(a, status);
1927 aExp = extractFloat32Exp( a );
1928 if ( 0x96 <= aExp ) {
1929 if ( ( aExp == 0xFF ) && extractFloat32Frac( a ) ) {
1930 return propagateFloat32NaN(a, a, status);
1932 return a;
1934 if ( aExp <= 0x7E ) {
1935 if ( (uint32_t) ( float32_val(a)<<1 ) == 0 ) return a;
1936 status->float_exception_flags |= float_flag_inexact;
1937 aSign = extractFloat32Sign( a );
1938 switch (status->float_rounding_mode) {
1939 case float_round_nearest_even:
1940 if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) {
1941 return packFloat32( aSign, 0x7F, 0 );
1943 break;
1944 case float_round_ties_away:
1945 if (aExp == 0x7E) {
1946 return packFloat32(aSign, 0x7F, 0);
1948 break;
1949 case float_round_down:
1950 return make_float32(aSign ? 0xBF800000 : 0);
1951 case float_round_up:
1952 return make_float32(aSign ? 0x80000000 : 0x3F800000);
1954 return packFloat32( aSign, 0, 0 );
1956 lastBitMask = 1;
1957 lastBitMask <<= 0x96 - aExp;
1958 roundBitsMask = lastBitMask - 1;
1959 z = float32_val(a);
1960 switch (status->float_rounding_mode) {
1961 case float_round_nearest_even:
1962 z += lastBitMask>>1;
1963 if ((z & roundBitsMask) == 0) {
1964 z &= ~lastBitMask;
1966 break;
1967 case float_round_ties_away:
1968 z += lastBitMask >> 1;
1969 break;
1970 case float_round_to_zero:
1971 break;
1972 case float_round_up:
1973 if (!extractFloat32Sign(make_float32(z))) {
1974 z += roundBitsMask;
1976 break;
1977 case float_round_down:
1978 if (extractFloat32Sign(make_float32(z))) {
1979 z += roundBitsMask;
1981 break;
1982 default:
1983 abort();
1985 z &= ~ roundBitsMask;
1986 if (z != float32_val(a)) {
1987 status->float_exception_flags |= float_flag_inexact;
1989 return make_float32(z);
1993 /*----------------------------------------------------------------------------
1994 | Returns the result of adding the absolute values of the single-precision
1995 | floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
1996 | before being returned. `zSign' is ignored if the result is a NaN.
1997 | The addition is performed according to the IEC/IEEE Standard for Binary
1998 | Floating-Point Arithmetic.
1999 *----------------------------------------------------------------------------*/
2001 static float32 addFloat32Sigs(float32 a, float32 b, flag zSign,
2002 float_status *status)
2004 int aExp, bExp, zExp;
2005 uint32_t aSig, bSig, zSig;
2006 int expDiff;
2008 aSig = extractFloat32Frac( a );
2009 aExp = extractFloat32Exp( a );
2010 bSig = extractFloat32Frac( b );
2011 bExp = extractFloat32Exp( b );
2012 expDiff = aExp - bExp;
2013 aSig <<= 6;
2014 bSig <<= 6;
2015 if ( 0 < expDiff ) {
2016 if ( aExp == 0xFF ) {
2017 if (aSig) {
2018 return propagateFloat32NaN(a, b, status);
2020 return a;
2022 if ( bExp == 0 ) {
2023 --expDiff;
2025 else {
2026 bSig |= 0x20000000;
2028 shift32RightJamming( bSig, expDiff, &bSig );
2029 zExp = aExp;
2031 else if ( expDiff < 0 ) {
2032 if ( bExp == 0xFF ) {
2033 if (bSig) {
2034 return propagateFloat32NaN(a, b, status);
2036 return packFloat32( zSign, 0xFF, 0 );
2038 if ( aExp == 0 ) {
2039 ++expDiff;
2041 else {
2042 aSig |= 0x20000000;
2044 shift32RightJamming( aSig, - expDiff, &aSig );
2045 zExp = bExp;
2047 else {
2048 if ( aExp == 0xFF ) {
2049 if (aSig | bSig) {
2050 return propagateFloat32NaN(a, b, status);
2052 return a;
2054 if ( aExp == 0 ) {
2055 if (status->flush_to_zero) {
2056 if (aSig | bSig) {
2057 float_raise(float_flag_output_denormal, status);
2059 return packFloat32(zSign, 0, 0);
2061 return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
2063 zSig = 0x40000000 + aSig + bSig;
2064 zExp = aExp;
2065 goto roundAndPack;
2067 aSig |= 0x20000000;
2068 zSig = ( aSig + bSig )<<1;
2069 --zExp;
2070 if ( (int32_t) zSig < 0 ) {
2071 zSig = aSig + bSig;
2072 ++zExp;
2074 roundAndPack:
2075 return roundAndPackFloat32(zSign, zExp, zSig, status);
2079 /*----------------------------------------------------------------------------
2080 | Returns the result of subtracting the absolute values of the single-
2081 | precision floating-point values `a' and `b'. If `zSign' is 1, the
2082 | difference is negated before being returned. `zSign' is ignored if the
2083 | result is a NaN. The subtraction is performed according to the IEC/IEEE
2084 | Standard for Binary Floating-Point Arithmetic.
2085 *----------------------------------------------------------------------------*/
2087 static float32 subFloat32Sigs(float32 a, float32 b, flag zSign,
2088 float_status *status)
2090 int aExp, bExp, zExp;
2091 uint32_t aSig, bSig, zSig;
2092 int expDiff;
2094 aSig = extractFloat32Frac( a );
2095 aExp = extractFloat32Exp( a );
2096 bSig = extractFloat32Frac( b );
2097 bExp = extractFloat32Exp( b );
2098 expDiff = aExp - bExp;
2099 aSig <<= 7;
2100 bSig <<= 7;
2101 if ( 0 < expDiff ) goto aExpBigger;
2102 if ( expDiff < 0 ) goto bExpBigger;
2103 if ( aExp == 0xFF ) {
2104 if (aSig | bSig) {
2105 return propagateFloat32NaN(a, b, status);
2107 float_raise(float_flag_invalid, status);
2108 return float32_default_nan(status);
2110 if ( aExp == 0 ) {
2111 aExp = 1;
2112 bExp = 1;
2114 if ( bSig < aSig ) goto aBigger;
2115 if ( aSig < bSig ) goto bBigger;
2116 return packFloat32(status->float_rounding_mode == float_round_down, 0, 0);
2117 bExpBigger:
2118 if ( bExp == 0xFF ) {
2119 if (bSig) {
2120 return propagateFloat32NaN(a, b, status);
2122 return packFloat32( zSign ^ 1, 0xFF, 0 );
2124 if ( aExp == 0 ) {
2125 ++expDiff;
2127 else {
2128 aSig |= 0x40000000;
2130 shift32RightJamming( aSig, - expDiff, &aSig );
2131 bSig |= 0x40000000;
2132 bBigger:
2133 zSig = bSig - aSig;
2134 zExp = bExp;
2135 zSign ^= 1;
2136 goto normalizeRoundAndPack;
2137 aExpBigger:
2138 if ( aExp == 0xFF ) {
2139 if (aSig) {
2140 return propagateFloat32NaN(a, b, status);
2142 return a;
2144 if ( bExp == 0 ) {
2145 --expDiff;
2147 else {
2148 bSig |= 0x40000000;
2150 shift32RightJamming( bSig, expDiff, &bSig );
2151 aSig |= 0x40000000;
2152 aBigger:
2153 zSig = aSig - bSig;
2154 zExp = aExp;
2155 normalizeRoundAndPack:
2156 --zExp;
2157 return normalizeRoundAndPackFloat32(zSign, zExp, zSig, status);
2161 /*----------------------------------------------------------------------------
2162 | Returns the result of adding the single-precision floating-point values `a'
2163 | and `b'. The operation is performed according to the IEC/IEEE Standard for
2164 | Binary Floating-Point Arithmetic.
2165 *----------------------------------------------------------------------------*/
2167 float32 float32_add(float32 a, float32 b, float_status *status)
2169 flag aSign, bSign;
2170 a = float32_squash_input_denormal(a, status);
2171 b = float32_squash_input_denormal(b, status);
2173 aSign = extractFloat32Sign( a );
2174 bSign = extractFloat32Sign( b );
2175 if ( aSign == bSign ) {
2176 return addFloat32Sigs(a, b, aSign, status);
2178 else {
2179 return subFloat32Sigs(a, b, aSign, status);
2184 /*----------------------------------------------------------------------------
2185 | Returns the result of subtracting the single-precision floating-point values
2186 | `a' and `b'. The operation is performed according to the IEC/IEEE Standard
2187 | for Binary Floating-Point Arithmetic.
2188 *----------------------------------------------------------------------------*/
2190 float32 float32_sub(float32 a, float32 b, float_status *status)
2192 flag aSign, bSign;
2193 a = float32_squash_input_denormal(a, status);
2194 b = float32_squash_input_denormal(b, status);
2196 aSign = extractFloat32Sign( a );
2197 bSign = extractFloat32Sign( b );
2198 if ( aSign == bSign ) {
2199 return subFloat32Sigs(a, b, aSign, status);
2201 else {
2202 return addFloat32Sigs(a, b, aSign, status);
2207 /*----------------------------------------------------------------------------
2208 | Returns the result of multiplying the single-precision floating-point values
2209 | `a' and `b'. The operation is performed according to the IEC/IEEE Standard
2210 | for Binary Floating-Point Arithmetic.
2211 *----------------------------------------------------------------------------*/
2213 float32 float32_mul(float32 a, float32 b, float_status *status)
2215 flag aSign, bSign, zSign;
2216 int aExp, bExp, zExp;
2217 uint32_t aSig, bSig;
2218 uint64_t zSig64;
2219 uint32_t zSig;
2221 a = float32_squash_input_denormal(a, status);
2222 b = float32_squash_input_denormal(b, status);
2224 aSig = extractFloat32Frac( a );
2225 aExp = extractFloat32Exp( a );
2226 aSign = extractFloat32Sign( a );
2227 bSig = extractFloat32Frac( b );
2228 bExp = extractFloat32Exp( b );
2229 bSign = extractFloat32Sign( b );
2230 zSign = aSign ^ bSign;
2231 if ( aExp == 0xFF ) {
2232 if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) {
2233 return propagateFloat32NaN(a, b, status);
2235 if ( ( bExp | bSig ) == 0 ) {
2236 float_raise(float_flag_invalid, status);
2237 return float32_default_nan(status);
2239 return packFloat32( zSign, 0xFF, 0 );
2241 if ( bExp == 0xFF ) {
2242 if (bSig) {
2243 return propagateFloat32NaN(a, b, status);
2245 if ( ( aExp | aSig ) == 0 ) {
2246 float_raise(float_flag_invalid, status);
2247 return float32_default_nan(status);
2249 return packFloat32( zSign, 0xFF, 0 );
2251 if ( aExp == 0 ) {
2252 if ( aSig == 0 ) return packFloat32( zSign, 0, 0 );
2253 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
2255 if ( bExp == 0 ) {
2256 if ( bSig == 0 ) return packFloat32( zSign, 0, 0 );
2257 normalizeFloat32Subnormal( bSig, &bExp, &bSig );
2259 zExp = aExp + bExp - 0x7F;
2260 aSig = ( aSig | 0x00800000 )<<7;
2261 bSig = ( bSig | 0x00800000 )<<8;
2262 shift64RightJamming( ( (uint64_t) aSig ) * bSig, 32, &zSig64 );
2263 zSig = zSig64;
2264 if ( 0 <= (int32_t) ( zSig<<1 ) ) {
2265 zSig <<= 1;
2266 --zExp;
2268 return roundAndPackFloat32(zSign, zExp, zSig, status);
2272 /*----------------------------------------------------------------------------
2273 | Returns the result of dividing the single-precision floating-point value `a'
2274 | by the corresponding value `b'. The operation is performed according to the
2275 | IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2276 *----------------------------------------------------------------------------*/
2278 float32 float32_div(float32 a, float32 b, float_status *status)
2280 flag aSign, bSign, zSign;
2281 int aExp, bExp, zExp;
2282 uint32_t aSig, bSig, zSig;
2283 a = float32_squash_input_denormal(a, status);
2284 b = float32_squash_input_denormal(b, status);
2286 aSig = extractFloat32Frac( a );
2287 aExp = extractFloat32Exp( a );
2288 aSign = extractFloat32Sign( a );
2289 bSig = extractFloat32Frac( b );
2290 bExp = extractFloat32Exp( b );
2291 bSign = extractFloat32Sign( b );
2292 zSign = aSign ^ bSign;
2293 if ( aExp == 0xFF ) {
2294 if (aSig) {
2295 return propagateFloat32NaN(a, b, status);
2297 if ( bExp == 0xFF ) {
2298 if (bSig) {
2299 return propagateFloat32NaN(a, b, status);
2301 float_raise(float_flag_invalid, status);
2302 return float32_default_nan(status);
2304 return packFloat32( zSign, 0xFF, 0 );
2306 if ( bExp == 0xFF ) {
2307 if (bSig) {
2308 return propagateFloat32NaN(a, b, status);
2310 return packFloat32( zSign, 0, 0 );
2312 if ( bExp == 0 ) {
2313 if ( bSig == 0 ) {
2314 if ( ( aExp | aSig ) == 0 ) {
2315 float_raise(float_flag_invalid, status);
2316 return float32_default_nan(status);
2318 float_raise(float_flag_divbyzero, status);
2319 return packFloat32( zSign, 0xFF, 0 );
2321 normalizeFloat32Subnormal( bSig, &bExp, &bSig );
2323 if ( aExp == 0 ) {
2324 if ( aSig == 0 ) return packFloat32( zSign, 0, 0 );
2325 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
2327 zExp = aExp - bExp + 0x7D;
2328 aSig = ( aSig | 0x00800000 )<<7;
2329 bSig = ( bSig | 0x00800000 )<<8;
2330 if ( bSig <= ( aSig + aSig ) ) {
2331 aSig >>= 1;
2332 ++zExp;
2334 zSig = ( ( (uint64_t) aSig )<<32 ) / bSig;
2335 if ( ( zSig & 0x3F ) == 0 ) {
2336 zSig |= ( (uint64_t) bSig * zSig != ( (uint64_t) aSig )<<32 );
2338 return roundAndPackFloat32(zSign, zExp, zSig, status);
2342 /*----------------------------------------------------------------------------
2343 | Returns the remainder of the single-precision floating-point value `a'
2344 | with respect to the corresponding value `b'. The operation is performed
2345 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2346 *----------------------------------------------------------------------------*/
2348 float32 float32_rem(float32 a, float32 b, float_status *status)
2350 flag aSign, zSign;
2351 int aExp, bExp, expDiff;
2352 uint32_t aSig, bSig;
2353 uint32_t q;
2354 uint64_t aSig64, bSig64, q64;
2355 uint32_t alternateASig;
2356 int32_t sigMean;
2357 a = float32_squash_input_denormal(a, status);
2358 b = float32_squash_input_denormal(b, status);
2360 aSig = extractFloat32Frac( a );
2361 aExp = extractFloat32Exp( a );
2362 aSign = extractFloat32Sign( a );
2363 bSig = extractFloat32Frac( b );
2364 bExp = extractFloat32Exp( b );
2365 if ( aExp == 0xFF ) {
2366 if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) {
2367 return propagateFloat32NaN(a, b, status);
2369 float_raise(float_flag_invalid, status);
2370 return float32_default_nan(status);
2372 if ( bExp == 0xFF ) {
2373 if (bSig) {
2374 return propagateFloat32NaN(a, b, status);
2376 return a;
2378 if ( bExp == 0 ) {
2379 if ( bSig == 0 ) {
2380 float_raise(float_flag_invalid, status);
2381 return float32_default_nan(status);
2383 normalizeFloat32Subnormal( bSig, &bExp, &bSig );
2385 if ( aExp == 0 ) {
2386 if ( aSig == 0 ) return a;
2387 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
2389 expDiff = aExp - bExp;
2390 aSig |= 0x00800000;
2391 bSig |= 0x00800000;
2392 if ( expDiff < 32 ) {
2393 aSig <<= 8;
2394 bSig <<= 8;
2395 if ( expDiff < 0 ) {
2396 if ( expDiff < -1 ) return a;
2397 aSig >>= 1;
2399 q = ( bSig <= aSig );
2400 if ( q ) aSig -= bSig;
2401 if ( 0 < expDiff ) {
2402 q = ( ( (uint64_t) aSig )<<32 ) / bSig;
2403 q >>= 32 - expDiff;
2404 bSig >>= 2;
2405 aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
2407 else {
2408 aSig >>= 2;
2409 bSig >>= 2;
2412 else {
2413 if ( bSig <= aSig ) aSig -= bSig;
2414 aSig64 = ( (uint64_t) aSig )<<40;
2415 bSig64 = ( (uint64_t) bSig )<<40;
2416 expDiff -= 64;
2417 while ( 0 < expDiff ) {
2418 q64 = estimateDiv128To64( aSig64, 0, bSig64 );
2419 q64 = ( 2 < q64 ) ? q64 - 2 : 0;
2420 aSig64 = - ( ( bSig * q64 )<<38 );
2421 expDiff -= 62;
2423 expDiff += 64;
2424 q64 = estimateDiv128To64( aSig64, 0, bSig64 );
2425 q64 = ( 2 < q64 ) ? q64 - 2 : 0;
2426 q = q64>>( 64 - expDiff );
2427 bSig <<= 6;
2428 aSig = ( ( aSig64>>33 )<<( expDiff - 1 ) ) - bSig * q;
2430 do {
2431 alternateASig = aSig;
2432 ++q;
2433 aSig -= bSig;
2434 } while ( 0 <= (int32_t) aSig );
2435 sigMean = aSig + alternateASig;
2436 if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
2437 aSig = alternateASig;
2439 zSign = ( (int32_t) aSig < 0 );
2440 if ( zSign ) aSig = - aSig;
2441 return normalizeRoundAndPackFloat32(aSign ^ zSign, bExp, aSig, status);
2444 /*----------------------------------------------------------------------------
2445 | Returns the result of multiplying the single-precision floating-point values
2446 | `a' and `b' then adding 'c', with no intermediate rounding step after the
2447 | multiplication. The operation is performed according to the IEC/IEEE
2448 | Standard for Binary Floating-Point Arithmetic 754-2008.
2449 | The flags argument allows the caller to select negation of the
2450 | addend, the intermediate product, or the final result. (The difference
2451 | between this and having the caller do a separate negation is that negating
2452 | externally will flip the sign bit on NaNs.)
2453 *----------------------------------------------------------------------------*/
2455 float32 float32_muladd(float32 a, float32 b, float32 c, int flags,
2456 float_status *status)
2458 flag aSign, bSign, cSign, zSign;
2459 int aExp, bExp, cExp, pExp, zExp, expDiff;
2460 uint32_t aSig, bSig, cSig;
2461 flag pInf, pZero, pSign;
2462 uint64_t pSig64, cSig64, zSig64;
2463 uint32_t pSig;
2464 int shiftcount;
2465 flag signflip, infzero;
2467 a = float32_squash_input_denormal(a, status);
2468 b = float32_squash_input_denormal(b, status);
2469 c = float32_squash_input_denormal(c, status);
2470 aSig = extractFloat32Frac(a);
2471 aExp = extractFloat32Exp(a);
2472 aSign = extractFloat32Sign(a);
2473 bSig = extractFloat32Frac(b);
2474 bExp = extractFloat32Exp(b);
2475 bSign = extractFloat32Sign(b);
2476 cSig = extractFloat32Frac(c);
2477 cExp = extractFloat32Exp(c);
2478 cSign = extractFloat32Sign(c);
2480 infzero = ((aExp == 0 && aSig == 0 && bExp == 0xff && bSig == 0) ||
2481 (aExp == 0xff && aSig == 0 && bExp == 0 && bSig == 0));
2483 /* It is implementation-defined whether the cases of (0,inf,qnan)
2484 * and (inf,0,qnan) raise InvalidOperation or not (and what QNaN
2485 * they return if they do), so we have to hand this information
2486 * off to the target-specific pick-a-NaN routine.
2488 if (((aExp == 0xff) && aSig) ||
2489 ((bExp == 0xff) && bSig) ||
2490 ((cExp == 0xff) && cSig)) {
2491 return propagateFloat32MulAddNaN(a, b, c, infzero, status);
2494 if (infzero) {
2495 float_raise(float_flag_invalid, status);
2496 return float32_default_nan(status);
2499 if (flags & float_muladd_negate_c) {
2500 cSign ^= 1;
2503 signflip = (flags & float_muladd_negate_result) ? 1 : 0;
2505 /* Work out the sign and type of the product */
2506 pSign = aSign ^ bSign;
2507 if (flags & float_muladd_negate_product) {
2508 pSign ^= 1;
2510 pInf = (aExp == 0xff) || (bExp == 0xff);
2511 pZero = ((aExp | aSig) == 0) || ((bExp | bSig) == 0);
2513 if (cExp == 0xff) {
2514 if (pInf && (pSign ^ cSign)) {
2515 /* addition of opposite-signed infinities => InvalidOperation */
2516 float_raise(float_flag_invalid, status);
2517 return float32_default_nan(status);
2519 /* Otherwise generate an infinity of the same sign */
2520 return packFloat32(cSign ^ signflip, 0xff, 0);
2523 if (pInf) {
2524 return packFloat32(pSign ^ signflip, 0xff, 0);
2527 if (pZero) {
2528 if (cExp == 0) {
2529 if (cSig == 0) {
2530 /* Adding two exact zeroes */
2531 if (pSign == cSign) {
2532 zSign = pSign;
2533 } else if (status->float_rounding_mode == float_round_down) {
2534 zSign = 1;
2535 } else {
2536 zSign = 0;
2538 return packFloat32(zSign ^ signflip, 0, 0);
2540 /* Exact zero plus a denorm */
2541 if (status->flush_to_zero) {
2542 float_raise(float_flag_output_denormal, status);
2543 return packFloat32(cSign ^ signflip, 0, 0);
2546 /* Zero plus something non-zero : just return the something */
2547 if (flags & float_muladd_halve_result) {
2548 if (cExp == 0) {
2549 normalizeFloat32Subnormal(cSig, &cExp, &cSig);
2551 /* Subtract one to halve, and one again because roundAndPackFloat32
2552 * wants one less than the true exponent.
2554 cExp -= 2;
2555 cSig = (cSig | 0x00800000) << 7;
2556 return roundAndPackFloat32(cSign ^ signflip, cExp, cSig, status);
2558 return packFloat32(cSign ^ signflip, cExp, cSig);
2561 if (aExp == 0) {
2562 normalizeFloat32Subnormal(aSig, &aExp, &aSig);
2564 if (bExp == 0) {
2565 normalizeFloat32Subnormal(bSig, &bExp, &bSig);
2568 /* Calculate the actual result a * b + c */
2570 /* Multiply first; this is easy. */
2571 /* NB: we subtract 0x7e where float32_mul() subtracts 0x7f
2572 * because we want the true exponent, not the "one-less-than"
2573 * flavour that roundAndPackFloat32() takes.
2575 pExp = aExp + bExp - 0x7e;
2576 aSig = (aSig | 0x00800000) << 7;
2577 bSig = (bSig | 0x00800000) << 8;
2578 pSig64 = (uint64_t)aSig * bSig;
2579 if ((int64_t)(pSig64 << 1) >= 0) {
2580 pSig64 <<= 1;
2581 pExp--;
2584 zSign = pSign ^ signflip;
2586 /* Now pSig64 is the significand of the multiply, with the explicit bit in
2587 * position 62.
2589 if (cExp == 0) {
2590 if (!cSig) {
2591 /* Throw out the special case of c being an exact zero now */
2592 shift64RightJamming(pSig64, 32, &pSig64);
2593 pSig = pSig64;
2594 if (flags & float_muladd_halve_result) {
2595 pExp--;
2597 return roundAndPackFloat32(zSign, pExp - 1,
2598 pSig, status);
2600 normalizeFloat32Subnormal(cSig, &cExp, &cSig);
2603 cSig64 = (uint64_t)cSig << (62 - 23);
2604 cSig64 |= LIT64(0x4000000000000000);
2605 expDiff = pExp - cExp;
2607 if (pSign == cSign) {
2608 /* Addition */
2609 if (expDiff > 0) {
2610 /* scale c to match p */
2611 shift64RightJamming(cSig64, expDiff, &cSig64);
2612 zExp = pExp;
2613 } else if (expDiff < 0) {
2614 /* scale p to match c */
2615 shift64RightJamming(pSig64, -expDiff, &pSig64);
2616 zExp = cExp;
2617 } else {
2618 /* no scaling needed */
2619 zExp = cExp;
2621 /* Add significands and make sure explicit bit ends up in posn 62 */
2622 zSig64 = pSig64 + cSig64;
2623 if ((int64_t)zSig64 < 0) {
2624 shift64RightJamming(zSig64, 1, &zSig64);
2625 } else {
2626 zExp--;
2628 } else {
2629 /* Subtraction */
2630 if (expDiff > 0) {
2631 shift64RightJamming(cSig64, expDiff, &cSig64);
2632 zSig64 = pSig64 - cSig64;
2633 zExp = pExp;
2634 } else if (expDiff < 0) {
2635 shift64RightJamming(pSig64, -expDiff, &pSig64);
2636 zSig64 = cSig64 - pSig64;
2637 zExp = cExp;
2638 zSign ^= 1;
2639 } else {
2640 zExp = pExp;
2641 if (cSig64 < pSig64) {
2642 zSig64 = pSig64 - cSig64;
2643 } else if (pSig64 < cSig64) {
2644 zSig64 = cSig64 - pSig64;
2645 zSign ^= 1;
2646 } else {
2647 /* Exact zero */
2648 zSign = signflip;
2649 if (status->float_rounding_mode == float_round_down) {
2650 zSign ^= 1;
2652 return packFloat32(zSign, 0, 0);
2655 --zExp;
2656 /* Normalize to put the explicit bit back into bit 62. */
2657 shiftcount = countLeadingZeros64(zSig64) - 1;
2658 zSig64 <<= shiftcount;
2659 zExp -= shiftcount;
2661 if (flags & float_muladd_halve_result) {
2662 zExp--;
2665 shift64RightJamming(zSig64, 32, &zSig64);
2666 return roundAndPackFloat32(zSign, zExp, zSig64, status);
2670 /*----------------------------------------------------------------------------
2671 | Returns the square root of the single-precision floating-point value `a'.
2672 | The operation is performed according to the IEC/IEEE Standard for Binary
2673 | Floating-Point Arithmetic.
2674 *----------------------------------------------------------------------------*/
2676 float32 float32_sqrt(float32 a, float_status *status)
2678 flag aSign;
2679 int aExp, zExp;
2680 uint32_t aSig, zSig;
2681 uint64_t rem, term;
2682 a = float32_squash_input_denormal(a, status);
2684 aSig = extractFloat32Frac( a );
2685 aExp = extractFloat32Exp( a );
2686 aSign = extractFloat32Sign( a );
2687 if ( aExp == 0xFF ) {
2688 if (aSig) {
2689 return propagateFloat32NaN(a, float32_zero, status);
2691 if ( ! aSign ) return a;
2692 float_raise(float_flag_invalid, status);
2693 return float32_default_nan(status);
2695 if ( aSign ) {
2696 if ( ( aExp | aSig ) == 0 ) return a;
2697 float_raise(float_flag_invalid, status);
2698 return float32_default_nan(status);
2700 if ( aExp == 0 ) {
2701 if ( aSig == 0 ) return float32_zero;
2702 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
2704 zExp = ( ( aExp - 0x7F )>>1 ) + 0x7E;
2705 aSig = ( aSig | 0x00800000 )<<8;
2706 zSig = estimateSqrt32( aExp, aSig ) + 2;
2707 if ( ( zSig & 0x7F ) <= 5 ) {
2708 if ( zSig < 2 ) {
2709 zSig = 0x7FFFFFFF;
2710 goto roundAndPack;
2712 aSig >>= aExp & 1;
2713 term = ( (uint64_t) zSig ) * zSig;
2714 rem = ( ( (uint64_t) aSig )<<32 ) - term;
2715 while ( (int64_t) rem < 0 ) {
2716 --zSig;
2717 rem += ( ( (uint64_t) zSig )<<1 ) | 1;
2719 zSig |= ( rem != 0 );
2721 shift32RightJamming( zSig, 1, &zSig );
2722 roundAndPack:
2723 return roundAndPackFloat32(0, zExp, zSig, status);
2727 /*----------------------------------------------------------------------------
2728 | Returns the binary exponential of the single-precision floating-point value
2729 | `a'. The operation is performed according to the IEC/IEEE Standard for
2730 | Binary Floating-Point Arithmetic.
2732 | Uses the following identities:
2734 | 1. -------------------------------------------------------------------------
2735 | x x*ln(2)
2736 | 2 = e
2738 | 2. -------------------------------------------------------------------------
2739 | 2 3 4 5 n
2740 | x x x x x x x
2741 | e = 1 + --- + --- + --- + --- + --- + ... + --- + ...
2742 | 1! 2! 3! 4! 5! n!
2743 *----------------------------------------------------------------------------*/
2745 static const float64 float32_exp2_coefficients[15] =
2747 const_float64( 0x3ff0000000000000ll ), /* 1 */
2748 const_float64( 0x3fe0000000000000ll ), /* 2 */
2749 const_float64( 0x3fc5555555555555ll ), /* 3 */
2750 const_float64( 0x3fa5555555555555ll ), /* 4 */
2751 const_float64( 0x3f81111111111111ll ), /* 5 */
2752 const_float64( 0x3f56c16c16c16c17ll ), /* 6 */
2753 const_float64( 0x3f2a01a01a01a01all ), /* 7 */
2754 const_float64( 0x3efa01a01a01a01all ), /* 8 */
2755 const_float64( 0x3ec71de3a556c734ll ), /* 9 */
2756 const_float64( 0x3e927e4fb7789f5cll ), /* 10 */
2757 const_float64( 0x3e5ae64567f544e4ll ), /* 11 */
2758 const_float64( 0x3e21eed8eff8d898ll ), /* 12 */
2759 const_float64( 0x3de6124613a86d09ll ), /* 13 */
2760 const_float64( 0x3da93974a8c07c9dll ), /* 14 */
2761 const_float64( 0x3d6ae7f3e733b81fll ), /* 15 */
2764 float32 float32_exp2(float32 a, float_status *status)
2766 flag aSign;
2767 int aExp;
2768 uint32_t aSig;
2769 float64 r, x, xn;
2770 int i;
2771 a = float32_squash_input_denormal(a, status);
2773 aSig = extractFloat32Frac( a );
2774 aExp = extractFloat32Exp( a );
2775 aSign = extractFloat32Sign( a );
2777 if ( aExp == 0xFF) {
2778 if (aSig) {
2779 return propagateFloat32NaN(a, float32_zero, status);
2781 return (aSign) ? float32_zero : a;
2783 if (aExp == 0) {
2784 if (aSig == 0) return float32_one;
2787 float_raise(float_flag_inexact, status);
2789 /* ******************************* */
2790 /* using float64 for approximation */
2791 /* ******************************* */
2792 x = float32_to_float64(a, status);
2793 x = float64_mul(x, float64_ln2, status);
2795 xn = x;
2796 r = float64_one;
2797 for (i = 0 ; i < 15 ; i++) {
2798 float64 f;
2800 f = float64_mul(xn, float32_exp2_coefficients[i], status);
2801 r = float64_add(r, f, status);
2803 xn = float64_mul(xn, x, status);
2806 return float64_to_float32(r, status);
2809 /*----------------------------------------------------------------------------
2810 | Returns the binary log of the single-precision floating-point value `a'.
2811 | The operation is performed according to the IEC/IEEE Standard for Binary
2812 | Floating-Point Arithmetic.
2813 *----------------------------------------------------------------------------*/
2814 float32 float32_log2(float32 a, float_status *status)
2816 flag aSign, zSign;
2817 int aExp;
2818 uint32_t aSig, zSig, i;
2820 a = float32_squash_input_denormal(a, status);
2821 aSig = extractFloat32Frac( a );
2822 aExp = extractFloat32Exp( a );
2823 aSign = extractFloat32Sign( a );
2825 if ( aExp == 0 ) {
2826 if ( aSig == 0 ) return packFloat32( 1, 0xFF, 0 );
2827 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
2829 if ( aSign ) {
2830 float_raise(float_flag_invalid, status);
2831 return float32_default_nan(status);
2833 if ( aExp == 0xFF ) {
2834 if (aSig) {
2835 return propagateFloat32NaN(a, float32_zero, status);
2837 return a;
2840 aExp -= 0x7F;
2841 aSig |= 0x00800000;
2842 zSign = aExp < 0;
2843 zSig = aExp << 23;
2845 for (i = 1 << 22; i > 0; i >>= 1) {
2846 aSig = ( (uint64_t)aSig * aSig ) >> 23;
2847 if ( aSig & 0x01000000 ) {
2848 aSig >>= 1;
2849 zSig |= i;
2853 if ( zSign )
2854 zSig = -zSig;
2856 return normalizeRoundAndPackFloat32(zSign, 0x85, zSig, status);
2859 /*----------------------------------------------------------------------------
2860 | Returns 1 if the single-precision floating-point value `a' is equal to
2861 | the corresponding value `b', and 0 otherwise. The invalid exception is
2862 | raised if either operand is a NaN. Otherwise, the comparison is performed
2863 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2864 *----------------------------------------------------------------------------*/
2866 int float32_eq(float32 a, float32 b, float_status *status)
2868 uint32_t av, bv;
2869 a = float32_squash_input_denormal(a, status);
2870 b = float32_squash_input_denormal(b, status);
2872 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2873 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2875 float_raise(float_flag_invalid, status);
2876 return 0;
2878 av = float32_val(a);
2879 bv = float32_val(b);
2880 return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
2883 /*----------------------------------------------------------------------------
2884 | Returns 1 if the single-precision floating-point value `a' is less than
2885 | or equal to the corresponding value `b', and 0 otherwise. The invalid
2886 | exception is raised if either operand is a NaN. The comparison is performed
2887 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2888 *----------------------------------------------------------------------------*/
2890 int float32_le(float32 a, float32 b, float_status *status)
2892 flag aSign, bSign;
2893 uint32_t av, bv;
2894 a = float32_squash_input_denormal(a, status);
2895 b = float32_squash_input_denormal(b, status);
2897 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2898 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2900 float_raise(float_flag_invalid, status);
2901 return 0;
2903 aSign = extractFloat32Sign( a );
2904 bSign = extractFloat32Sign( b );
2905 av = float32_val(a);
2906 bv = float32_val(b);
2907 if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
2908 return ( av == bv ) || ( aSign ^ ( av < bv ) );
2912 /*----------------------------------------------------------------------------
2913 | Returns 1 if the single-precision floating-point value `a' is less than
2914 | the corresponding value `b', and 0 otherwise. The invalid exception is
2915 | raised if either operand is a NaN. The comparison is performed according
2916 | to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2917 *----------------------------------------------------------------------------*/
2919 int float32_lt(float32 a, float32 b, float_status *status)
2921 flag aSign, bSign;
2922 uint32_t av, bv;
2923 a = float32_squash_input_denormal(a, status);
2924 b = float32_squash_input_denormal(b, status);
2926 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2927 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2929 float_raise(float_flag_invalid, status);
2930 return 0;
2932 aSign = extractFloat32Sign( a );
2933 bSign = extractFloat32Sign( b );
2934 av = float32_val(a);
2935 bv = float32_val(b);
2936 if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 );
2937 return ( av != bv ) && ( aSign ^ ( av < bv ) );
2941 /*----------------------------------------------------------------------------
2942 | Returns 1 if the single-precision floating-point values `a' and `b' cannot
2943 | be compared, and 0 otherwise. The invalid exception is raised if either
2944 | operand is a NaN. The comparison is performed according to the IEC/IEEE
2945 | Standard for Binary Floating-Point Arithmetic.
2946 *----------------------------------------------------------------------------*/
2948 int float32_unordered(float32 a, float32 b, float_status *status)
2950 a = float32_squash_input_denormal(a, status);
2951 b = float32_squash_input_denormal(b, status);
2953 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2954 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2956 float_raise(float_flag_invalid, status);
2957 return 1;
2959 return 0;
2962 /*----------------------------------------------------------------------------
2963 | Returns 1 if the single-precision floating-point value `a' is equal to
2964 | the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
2965 | exception. The comparison is performed according to the IEC/IEEE Standard
2966 | for Binary Floating-Point Arithmetic.
2967 *----------------------------------------------------------------------------*/
2969 int float32_eq_quiet(float32 a, float32 b, float_status *status)
2971 a = float32_squash_input_denormal(a, status);
2972 b = float32_squash_input_denormal(b, status);
2974 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2975 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2977 if (float32_is_signaling_nan(a, status)
2978 || float32_is_signaling_nan(b, status)) {
2979 float_raise(float_flag_invalid, status);
2981 return 0;
2983 return ( float32_val(a) == float32_val(b) ) ||
2984 ( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
2987 /*----------------------------------------------------------------------------
2988 | Returns 1 if the single-precision floating-point value `a' is less than or
2989 | equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not
2990 | cause an exception. Otherwise, the comparison is performed according to the
2991 | IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2992 *----------------------------------------------------------------------------*/
2994 int float32_le_quiet(float32 a, float32 b, float_status *status)
2996 flag aSign, bSign;
2997 uint32_t av, bv;
2998 a = float32_squash_input_denormal(a, status);
2999 b = float32_squash_input_denormal(b, status);
3001 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
3002 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
3004 if (float32_is_signaling_nan(a, status)
3005 || float32_is_signaling_nan(b, status)) {
3006 float_raise(float_flag_invalid, status);
3008 return 0;
3010 aSign = extractFloat32Sign( a );
3011 bSign = extractFloat32Sign( b );
3012 av = float32_val(a);
3013 bv = float32_val(b);
3014 if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
3015 return ( av == bv ) || ( aSign ^ ( av < bv ) );
3019 /*----------------------------------------------------------------------------
3020 | Returns 1 if the single-precision floating-point value `a' is less than
3021 | the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
3022 | exception. Otherwise, the comparison is performed according to the IEC/IEEE
3023 | Standard for Binary Floating-Point Arithmetic.
3024 *----------------------------------------------------------------------------*/
3026 int float32_lt_quiet(float32 a, float32 b, float_status *status)
3028 flag aSign, bSign;
3029 uint32_t av, bv;
3030 a = float32_squash_input_denormal(a, status);
3031 b = float32_squash_input_denormal(b, status);
3033 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
3034 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
3036 if (float32_is_signaling_nan(a, status)
3037 || float32_is_signaling_nan(b, status)) {
3038 float_raise(float_flag_invalid, status);
3040 return 0;
3042 aSign = extractFloat32Sign( a );
3043 bSign = extractFloat32Sign( b );
3044 av = float32_val(a);
3045 bv = float32_val(b);
3046 if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 );
3047 return ( av != bv ) && ( aSign ^ ( av < bv ) );
3051 /*----------------------------------------------------------------------------
3052 | Returns 1 if the single-precision floating-point values `a' and `b' cannot
3053 | be compared, and 0 otherwise. Quiet NaNs do not cause an exception. The
3054 | comparison is performed according to the IEC/IEEE Standard for Binary
3055 | Floating-Point Arithmetic.
3056 *----------------------------------------------------------------------------*/
3058 int float32_unordered_quiet(float32 a, float32 b, float_status *status)
3060 a = float32_squash_input_denormal(a, status);
3061 b = float32_squash_input_denormal(b, status);
3063 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
3064 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
3066 if (float32_is_signaling_nan(a, status)
3067 || float32_is_signaling_nan(b, status)) {
3068 float_raise(float_flag_invalid, status);
3070 return 1;
3072 return 0;
3075 /*----------------------------------------------------------------------------
3076 | Returns the result of converting the double-precision floating-point value
3077 | `a' to the 32-bit two's complement integer format. The conversion is
3078 | performed according to the IEC/IEEE Standard for Binary Floating-Point
3079 | Arithmetic---which means in particular that the conversion is rounded
3080 | according to the current rounding mode. If `a' is a NaN, the largest
3081 | positive integer is returned. Otherwise, if the conversion overflows, the
3082 | largest integer with the same sign as `a' is returned.
3083 *----------------------------------------------------------------------------*/
3085 int32_t float64_to_int32(float64 a, float_status *status)
3087 flag aSign;
3088 int aExp;
3089 int shiftCount;
3090 uint64_t aSig;
3091 a = float64_squash_input_denormal(a, status);
3093 aSig = extractFloat64Frac( a );
3094 aExp = extractFloat64Exp( a );
3095 aSign = extractFloat64Sign( a );
3096 if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
3097 if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
3098 shiftCount = 0x42C - aExp;
3099 if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig );
3100 return roundAndPackInt32(aSign, aSig, status);
3104 /*----------------------------------------------------------------------------
3105 | Returns the result of converting the double-precision floating-point value
3106 | `a' to the 32-bit two's complement integer format. The conversion is
3107 | performed according to the IEC/IEEE Standard for Binary Floating-Point
3108 | Arithmetic, except that the conversion is always rounded toward zero.
3109 | If `a' is a NaN, the largest positive integer is returned. Otherwise, if
3110 | the conversion overflows, the largest integer with the same sign as `a' is
3111 | returned.
3112 *----------------------------------------------------------------------------*/
3114 int32_t float64_to_int32_round_to_zero(float64 a, float_status *status)
3116 flag aSign;
3117 int aExp;
3118 int shiftCount;
3119 uint64_t aSig, savedASig;
3120 int32_t z;
3121 a = float64_squash_input_denormal(a, status);
3123 aSig = extractFloat64Frac( a );
3124 aExp = extractFloat64Exp( a );
3125 aSign = extractFloat64Sign( a );
3126 if ( 0x41E < aExp ) {
3127 if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
3128 goto invalid;
3130 else if ( aExp < 0x3FF ) {
3131 if (aExp || aSig) {
3132 status->float_exception_flags |= float_flag_inexact;
3134 return 0;
3136 aSig |= LIT64( 0x0010000000000000 );
3137 shiftCount = 0x433 - aExp;
3138 savedASig = aSig;
3139 aSig >>= shiftCount;
3140 z = aSig;
3141 if ( aSign ) z = - z;
3142 if ( ( z < 0 ) ^ aSign ) {
3143 invalid:
3144 float_raise(float_flag_invalid, status);
3145 return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
3147 if ( ( aSig<<shiftCount ) != savedASig ) {
3148 status->float_exception_flags |= float_flag_inexact;
3150 return z;
3154 /*----------------------------------------------------------------------------
3155 | Returns the result of converting the double-precision floating-point value
3156 | `a' to the 16-bit two's complement integer format. The conversion is
3157 | performed according to the IEC/IEEE Standard for Binary Floating-Point
3158 | Arithmetic, except that the conversion is always rounded toward zero.
3159 | If `a' is a NaN, the largest positive integer is returned. Otherwise, if
3160 | the conversion overflows, the largest integer with the same sign as `a' is
3161 | returned.
3162 *----------------------------------------------------------------------------*/
3164 int16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
3166 flag aSign;
3167 int aExp;
3168 int shiftCount;
3169 uint64_t aSig, savedASig;
3170 int32_t z;
3172 aSig = extractFloat64Frac( a );
3173 aExp = extractFloat64Exp( a );
3174 aSign = extractFloat64Sign( a );
3175 if ( 0x40E < aExp ) {
3176 if ( ( aExp == 0x7FF ) && aSig ) {
3177 aSign = 0;
3179 goto invalid;
3181 else if ( aExp < 0x3FF ) {
3182 if ( aExp || aSig ) {
3183 status->float_exception_flags |= float_flag_inexact;
3185 return 0;
3187 aSig |= LIT64( 0x0010000000000000 );
3188 shiftCount = 0x433 - aExp;
3189 savedASig = aSig;
3190 aSig >>= shiftCount;
3191 z = aSig;
3192 if ( aSign ) {
3193 z = - z;
3195 if ( ( (int16_t)z < 0 ) ^ aSign ) {
3196 invalid:
3197 float_raise(float_flag_invalid, status);
3198 return aSign ? (int32_t) 0xffff8000 : 0x7FFF;
3200 if ( ( aSig<<shiftCount ) != savedASig ) {
3201 status->float_exception_flags |= float_flag_inexact;
3203 return z;
3206 /*----------------------------------------------------------------------------
3207 | Returns the result of converting the double-precision floating-point value
3208 | `a' to the 64-bit two's complement integer format. The conversion is
3209 | performed according to the IEC/IEEE Standard for Binary Floating-Point
3210 | Arithmetic---which means in particular that the conversion is rounded
3211 | according to the current rounding mode. If `a' is a NaN, the largest
3212 | positive integer is returned. Otherwise, if the conversion overflows, the
3213 | largest integer with the same sign as `a' is returned.
3214 *----------------------------------------------------------------------------*/
3216 int64_t float64_to_int64(float64 a, float_status *status)
3218 flag aSign;
3219 int aExp;
3220 int shiftCount;
3221 uint64_t aSig, aSigExtra;
3222 a = float64_squash_input_denormal(a, status);
3224 aSig = extractFloat64Frac( a );
3225 aExp = extractFloat64Exp( a );
3226 aSign = extractFloat64Sign( a );
3227 if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
3228 shiftCount = 0x433 - aExp;
3229 if ( shiftCount <= 0 ) {
3230 if ( 0x43E < aExp ) {
3231 float_raise(float_flag_invalid, status);
3232 if ( ! aSign
3233 || ( ( aExp == 0x7FF )
3234 && ( aSig != LIT64( 0x0010000000000000 ) ) )
3236 return LIT64( 0x7FFFFFFFFFFFFFFF );
3238 return (int64_t) LIT64( 0x8000000000000000 );
3240 aSigExtra = 0;
3241 aSig <<= - shiftCount;
3243 else {
3244 shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
3246 return roundAndPackInt64(aSign, aSig, aSigExtra, status);
3250 /*----------------------------------------------------------------------------
3251 | Returns the result of converting the double-precision floating-point value
3252 | `a' to the 64-bit two's complement integer format. The conversion is
3253 | performed according to the IEC/IEEE Standard for Binary Floating-Point
3254 | Arithmetic, except that the conversion is always rounded toward zero.
3255 | If `a' is a NaN, the largest positive integer is returned. Otherwise, if
3256 | the conversion overflows, the largest integer with the same sign as `a' is
3257 | returned.
3258 *----------------------------------------------------------------------------*/
3260 int64_t float64_to_int64_round_to_zero(float64 a, float_status *status)
3262 flag aSign;
3263 int aExp;
3264 int shiftCount;
3265 uint64_t aSig;
3266 int64_t z;
3267 a = float64_squash_input_denormal(a, status);
3269 aSig = extractFloat64Frac( a );
3270 aExp = extractFloat64Exp( a );
3271 aSign = extractFloat64Sign( a );
3272 if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
3273 shiftCount = aExp - 0x433;
3274 if ( 0 <= shiftCount ) {
3275 if ( 0x43E <= aExp ) {
3276 if ( float64_val(a) != LIT64( 0xC3E0000000000000 ) ) {
3277 float_raise(float_flag_invalid, status);
3278 if ( ! aSign
3279 || ( ( aExp == 0x7FF )
3280 && ( aSig != LIT64( 0x0010000000000000 ) ) )
3282 return LIT64( 0x7FFFFFFFFFFFFFFF );
3285 return (int64_t) LIT64( 0x8000000000000000 );
3287 z = aSig<<shiftCount;
3289 else {
3290 if ( aExp < 0x3FE ) {
3291 if (aExp | aSig) {
3292 status->float_exception_flags |= float_flag_inexact;
3294 return 0;
3296 z = aSig>>( - shiftCount );
3297 if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
3298 status->float_exception_flags |= float_flag_inexact;
3301 if ( aSign ) z = - z;
3302 return z;
3306 /*----------------------------------------------------------------------------
3307 | Returns the result of converting the double-precision floating-point value
3308 | `a' to the single-precision floating-point format. The conversion is
3309 | performed according to the IEC/IEEE Standard for Binary Floating-Point
3310 | Arithmetic.
3311 *----------------------------------------------------------------------------*/
3313 float32 float64_to_float32(float64 a, float_status *status)
3315 flag aSign;
3316 int aExp;
3317 uint64_t aSig;
3318 uint32_t zSig;
3319 a = float64_squash_input_denormal(a, status);
3321 aSig = extractFloat64Frac( a );
3322 aExp = extractFloat64Exp( a );
3323 aSign = extractFloat64Sign( a );
3324 if ( aExp == 0x7FF ) {
3325 if (aSig) {
3326 return commonNaNToFloat32(float64ToCommonNaN(a, status), status);
3328 return packFloat32( aSign, 0xFF, 0 );
3330 shift64RightJamming( aSig, 22, &aSig );
3331 zSig = aSig;
3332 if ( aExp || zSig ) {
3333 zSig |= 0x40000000;
3334 aExp -= 0x381;
3336 return roundAndPackFloat32(aSign, aExp, zSig, status);
3341 /*----------------------------------------------------------------------------
3342 | Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
3343 | half-precision floating-point value, returning the result. After being
3344 | shifted into the proper positions, the three fields are simply added
3345 | together to form the result. This means that any integer portion of `zSig'
3346 | will be added into the exponent. Since a properly normalized significand
3347 | will have an integer portion equal to 1, the `zExp' input should be 1 less
3348 | than the desired result exponent whenever `zSig' is a complete, normalized
3349 | significand.
3350 *----------------------------------------------------------------------------*/
3351 static float16 packFloat16(flag zSign, int zExp, uint16_t zSig)
3353 return make_float16(
3354 (((uint32_t)zSign) << 15) + (((uint32_t)zExp) << 10) + zSig);
3357 /*----------------------------------------------------------------------------
3358 | Takes an abstract floating-point value having sign `zSign', exponent `zExp',
3359 | and significand `zSig', and returns the proper half-precision floating-
3360 | point value corresponding to the abstract input. Ordinarily, the abstract
3361 | value is simply rounded and packed into the half-precision format, with
3362 | the inexact exception raised if the abstract input cannot be represented
3363 | exactly. However, if the abstract value is too large, the overflow and
3364 | inexact exceptions are raised and an infinity or maximal finite value is
3365 | returned. If the abstract value is too small, the input value is rounded to
3366 | a subnormal number, and the underflow and inexact exceptions are raised if
3367 | the abstract input cannot be represented exactly as a subnormal half-
3368 | precision floating-point number.
3369 | The `ieee' flag indicates whether to use IEEE standard half precision, or
3370 | ARM-style "alternative representation", which omits the NaN and Inf
3371 | encodings in order to raise the maximum representable exponent by one.
3372 | The input significand `zSig' has its binary point between bits 22
3373 | and 23, which is 13 bits to the left of the usual location. This shifted
3374 | significand must be normalized or smaller. If `zSig' is not normalized,
3375 | `zExp' must be 0; in that case, the result returned is a subnormal number,
3376 | and it must not require rounding. In the usual case that `zSig' is
3377 | normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
3378 | Note the slightly odd position of the binary point in zSig compared with the
3379 | other roundAndPackFloat functions. This should probably be fixed if we
3380 | need to implement more float16 routines than just conversion.
3381 | The handling of underflow and overflow follows the IEC/IEEE Standard for
3382 | Binary Floating-Point Arithmetic.
3383 *----------------------------------------------------------------------------*/
3385 static float16 roundAndPackFloat16(flag zSign, int zExp,
3386 uint32_t zSig, flag ieee,
3387 float_status *status)
3389 int maxexp = ieee ? 29 : 30;
3390 uint32_t mask;
3391 uint32_t increment;
3392 bool rounding_bumps_exp;
3393 bool is_tiny = false;
3395 /* Calculate the mask of bits of the mantissa which are not
3396 * representable in half-precision and will be lost.
3398 if (zExp < 1) {
3399 /* Will be denormal in halfprec */
3400 mask = 0x00ffffff;
3401 if (zExp >= -11) {
3402 mask >>= 11 + zExp;
3404 } else {
3405 /* Normal number in halfprec */
3406 mask = 0x00001fff;
3409 switch (status->float_rounding_mode) {
3410 case float_round_nearest_even:
3411 increment = (mask + 1) >> 1;
3412 if ((zSig & mask) == increment) {
3413 increment = zSig & (increment << 1);
3415 break;
3416 case float_round_ties_away:
3417 increment = (mask + 1) >> 1;
3418 break;
3419 case float_round_up:
3420 increment = zSign ? 0 : mask;
3421 break;
3422 case float_round_down:
3423 increment = zSign ? mask : 0;
3424 break;
3425 default: /* round_to_zero */
3426 increment = 0;
3427 break;
3430 rounding_bumps_exp = (zSig + increment >= 0x01000000);
3432 if (zExp > maxexp || (zExp == maxexp && rounding_bumps_exp)) {
3433 if (ieee) {
3434 float_raise(float_flag_overflow | float_flag_inexact, status);
3435 return packFloat16(zSign, 0x1f, 0);
3436 } else {
3437 float_raise(float_flag_invalid, status);
3438 return packFloat16(zSign, 0x1f, 0x3ff);
3442 if (zExp < 0) {
3443 /* Note that flush-to-zero does not affect half-precision results */
3444 is_tiny =
3445 (status->float_detect_tininess == float_tininess_before_rounding)
3446 || (zExp < -1)
3447 || (!rounding_bumps_exp);
3449 if (zSig & mask) {
3450 float_raise(float_flag_inexact, status);
3451 if (is_tiny) {
3452 float_raise(float_flag_underflow, status);
3456 zSig += increment;
3457 if (rounding_bumps_exp) {
3458 zSig >>= 1;
3459 zExp++;
3462 if (zExp < -10) {
3463 return packFloat16(zSign, 0, 0);
3465 if (zExp < 0) {
3466 zSig >>= -zExp;
3467 zExp = 0;
3469 return packFloat16(zSign, zExp, zSig >> 13);
3472 static void normalizeFloat16Subnormal(uint32_t aSig, int *zExpPtr,
3473 uint32_t *zSigPtr)
3475 int8_t shiftCount = countLeadingZeros32(aSig) - 21;
3476 *zSigPtr = aSig << shiftCount;
3477 *zExpPtr = 1 - shiftCount;
3480 /* Half precision floats come in two formats: standard IEEE and "ARM" format.
3481 The latter gains extra exponent range by omitting the NaN/Inf encodings. */
3483 float32 float16_to_float32(float16 a, flag ieee, float_status *status)
3485 flag aSign;
3486 int aExp;
3487 uint32_t aSig;
3489 aSign = extractFloat16Sign(a);
3490 aExp = extractFloat16Exp(a);
3491 aSig = extractFloat16Frac(a);
3493 if (aExp == 0x1f && ieee) {
3494 if (aSig) {
3495 return commonNaNToFloat32(float16ToCommonNaN(a, status), status);
3497 return packFloat32(aSign, 0xff, 0);
3499 if (aExp == 0) {
3500 if (aSig == 0) {
3501 return packFloat32(aSign, 0, 0);
3504 normalizeFloat16Subnormal(aSig, &aExp, &aSig);
3505 aExp--;
3507 return packFloat32( aSign, aExp + 0x70, aSig << 13);
3510 float16 float32_to_float16(float32 a, flag ieee, float_status *status)
3512 flag aSign;
3513 int aExp;
3514 uint32_t aSig;
3516 a = float32_squash_input_denormal(a, status);
3518 aSig = extractFloat32Frac( a );
3519 aExp = extractFloat32Exp( a );
3520 aSign = extractFloat32Sign( a );
3521 if ( aExp == 0xFF ) {
3522 if (aSig) {
3523 /* Input is a NaN */
3524 if (!ieee) {
3525 float_raise(float_flag_invalid, status);
3526 return packFloat16(aSign, 0, 0);
3528 return commonNaNToFloat16(
3529 float32ToCommonNaN(a, status), status);
3531 /* Infinity */
3532 if (!ieee) {
3533 float_raise(float_flag_invalid, status);
3534 return packFloat16(aSign, 0x1f, 0x3ff);
3536 return packFloat16(aSign, 0x1f, 0);
3538 if (aExp == 0 && aSig == 0) {
3539 return packFloat16(aSign, 0, 0);
3541 /* Decimal point between bits 22 and 23. Note that we add the 1 bit
3542 * even if the input is denormal; however this is harmless because
3543 * the largest possible single-precision denormal is still smaller
3544 * than the smallest representable half-precision denormal, and so we
3545 * will end up ignoring aSig and returning via the "always return zero"
3546 * codepath.
3548 aSig |= 0x00800000;
3549 aExp -= 0x71;
3551 return roundAndPackFloat16(aSign, aExp, aSig, ieee, status);
3554 float64 float16_to_float64(float16 a, flag ieee, float_status *status)
3556 flag aSign;
3557 int aExp;
3558 uint32_t aSig;
3560 aSign = extractFloat16Sign(a);
3561 aExp = extractFloat16Exp(a);
3562 aSig = extractFloat16Frac(a);
3564 if (aExp == 0x1f && ieee) {
3565 if (aSig) {
3566 return commonNaNToFloat64(
3567 float16ToCommonNaN(a, status), status);
3569 return packFloat64(aSign, 0x7ff, 0);
3571 if (aExp == 0) {
3572 if (aSig == 0) {
3573 return packFloat64(aSign, 0, 0);
3576 normalizeFloat16Subnormal(aSig, &aExp, &aSig);
3577 aExp--;
3579 return packFloat64(aSign, aExp + 0x3f0, ((uint64_t)aSig) << 42);
3582 float16 float64_to_float16(float64 a, flag ieee, float_status *status)
3584 flag aSign;
3585 int aExp;
3586 uint64_t aSig;
3587 uint32_t zSig;
3589 a = float64_squash_input_denormal(a, status);
3591 aSig = extractFloat64Frac(a);
3592 aExp = extractFloat64Exp(a);
3593 aSign = extractFloat64Sign(a);
3594 if (aExp == 0x7FF) {
3595 if (aSig) {
3596 /* Input is a NaN */
3597 if (!ieee) {
3598 float_raise(float_flag_invalid, status);
3599 return packFloat16(aSign, 0, 0);
3601 return commonNaNToFloat16(
3602 float64ToCommonNaN(a, status), status);
3604 /* Infinity */
3605 if (!ieee) {
3606 float_raise(float_flag_invalid, status);
3607 return packFloat16(aSign, 0x1f, 0x3ff);
3609 return packFloat16(aSign, 0x1f, 0);
3611 shift64RightJamming(aSig, 29, &aSig);
3612 zSig = aSig;
3613 if (aExp == 0 && zSig == 0) {
3614 return packFloat16(aSign, 0, 0);
3616 /* Decimal point between bits 22 and 23. Note that we add the 1 bit
3617 * even if the input is denormal; however this is harmless because
3618 * the largest possible single-precision denormal is still smaller
3619 * than the smallest representable half-precision denormal, and so we
3620 * will end up ignoring aSig and returning via the "always return zero"
3621 * codepath.
3623 zSig |= 0x00800000;
3624 aExp -= 0x3F1;
3626 return roundAndPackFloat16(aSign, aExp, zSig, ieee, status);
3629 /*----------------------------------------------------------------------------
3630 | Returns the result of converting the double-precision floating-point value
3631 | `a' to the extended double-precision floating-point format. The conversion
3632 | is performed according to the IEC/IEEE Standard for Binary Floating-Point
3633 | Arithmetic.
3634 *----------------------------------------------------------------------------*/
3636 floatx80 float64_to_floatx80(float64 a, float_status *status)
3638 flag aSign;
3639 int aExp;
3640 uint64_t aSig;
3642 a = float64_squash_input_denormal(a, status);
3643 aSig = extractFloat64Frac( a );
3644 aExp = extractFloat64Exp( a );
3645 aSign = extractFloat64Sign( a );
3646 if ( aExp == 0x7FF ) {
3647 if (aSig) {
3648 return commonNaNToFloatx80(float64ToCommonNaN(a, status), status);
3650 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
3652 if ( aExp == 0 ) {
3653 if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
3654 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3656 return
3657 packFloatx80(
3658 aSign, aExp + 0x3C00, ( aSig | LIT64( 0x0010000000000000 ) )<<11 );
3662 /*----------------------------------------------------------------------------
3663 | Returns the result of converting the double-precision floating-point value
3664 | `a' to the quadruple-precision floating-point format. The conversion is
3665 | performed according to the IEC/IEEE Standard for Binary Floating-Point
3666 | Arithmetic.
3667 *----------------------------------------------------------------------------*/
3669 float128 float64_to_float128(float64 a, float_status *status)
3671 flag aSign;
3672 int aExp;
3673 uint64_t aSig, zSig0, zSig1;
3675 a = float64_squash_input_denormal(a, status);
3676 aSig = extractFloat64Frac( a );
3677 aExp = extractFloat64Exp( a );
3678 aSign = extractFloat64Sign( a );
3679 if ( aExp == 0x7FF ) {
3680 if (aSig) {
3681 return commonNaNToFloat128(float64ToCommonNaN(a, status), status);
3683 return packFloat128( aSign, 0x7FFF, 0, 0 );
3685 if ( aExp == 0 ) {
3686 if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
3687 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3688 --aExp;
3690 shift128Right( aSig, 0, 4, &zSig0, &zSig1 );
3691 return packFloat128( aSign, aExp + 0x3C00, zSig0, zSig1 );
3695 /*----------------------------------------------------------------------------
3696 | Rounds the double-precision floating-point value `a' to an integer, and
3697 | returns the result as a double-precision floating-point value. The
3698 | operation is performed according to the IEC/IEEE Standard for Binary
3699 | Floating-Point Arithmetic.
3700 *----------------------------------------------------------------------------*/
3702 float64 float64_round_to_int(float64 a, float_status *status)
3704 flag aSign;
3705 int aExp;
3706 uint64_t lastBitMask, roundBitsMask;
3707 uint64_t z;
3708 a = float64_squash_input_denormal(a, status);
3710 aExp = extractFloat64Exp( a );
3711 if ( 0x433 <= aExp ) {
3712 if ( ( aExp == 0x7FF ) && extractFloat64Frac( a ) ) {
3713 return propagateFloat64NaN(a, a, status);
3715 return a;
3717 if ( aExp < 0x3FF ) {
3718 if ( (uint64_t) ( float64_val(a)<<1 ) == 0 ) return a;
3719 status->float_exception_flags |= float_flag_inexact;
3720 aSign = extractFloat64Sign( a );
3721 switch (status->float_rounding_mode) {
3722 case float_round_nearest_even:
3723 if ( ( aExp == 0x3FE ) && extractFloat64Frac( a ) ) {
3724 return packFloat64( aSign, 0x3FF, 0 );
3726 break;
3727 case float_round_ties_away:
3728 if (aExp == 0x3FE) {
3729 return packFloat64(aSign, 0x3ff, 0);
3731 break;
3732 case float_round_down:
3733 return make_float64(aSign ? LIT64( 0xBFF0000000000000 ) : 0);
3734 case float_round_up:
3735 return make_float64(
3736 aSign ? LIT64( 0x8000000000000000 ) : LIT64( 0x3FF0000000000000 ));
3738 return packFloat64( aSign, 0, 0 );
3740 lastBitMask = 1;
3741 lastBitMask <<= 0x433 - aExp;
3742 roundBitsMask = lastBitMask - 1;
3743 z = float64_val(a);
3744 switch (status->float_rounding_mode) {
3745 case float_round_nearest_even:
3746 z += lastBitMask >> 1;
3747 if ((z & roundBitsMask) == 0) {
3748 z &= ~lastBitMask;
3750 break;
3751 case float_round_ties_away:
3752 z += lastBitMask >> 1;
3753 break;
3754 case float_round_to_zero:
3755 break;
3756 case float_round_up:
3757 if (!extractFloat64Sign(make_float64(z))) {
3758 z += roundBitsMask;
3760 break;
3761 case float_round_down:
3762 if (extractFloat64Sign(make_float64(z))) {
3763 z += roundBitsMask;
3765 break;
3766 default:
3767 abort();
3769 z &= ~ roundBitsMask;
3770 if (z != float64_val(a)) {
3771 status->float_exception_flags |= float_flag_inexact;
3773 return make_float64(z);
3777 float64 float64_trunc_to_int(float64 a, float_status *status)
3779 int oldmode;
3780 float64 res;
3781 oldmode = status->float_rounding_mode;
3782 status->float_rounding_mode = float_round_to_zero;
3783 res = float64_round_to_int(a, status);
3784 status->float_rounding_mode = oldmode;
3785 return res;
3788 /*----------------------------------------------------------------------------
3789 | Returns the result of adding the absolute values of the double-precision
3790 | floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
3791 | before being returned. `zSign' is ignored if the result is a NaN.
3792 | The addition is performed according to the IEC/IEEE Standard for Binary
3793 | Floating-Point Arithmetic.
3794 *----------------------------------------------------------------------------*/
3796 static float64 addFloat64Sigs(float64 a, float64 b, flag zSign,
3797 float_status *status)
3799 int aExp, bExp, zExp;
3800 uint64_t aSig, bSig, zSig;
3801 int expDiff;
3803 aSig = extractFloat64Frac( a );
3804 aExp = extractFloat64Exp( a );
3805 bSig = extractFloat64Frac( b );
3806 bExp = extractFloat64Exp( b );
3807 expDiff = aExp - bExp;
3808 aSig <<= 9;
3809 bSig <<= 9;
3810 if ( 0 < expDiff ) {
3811 if ( aExp == 0x7FF ) {
3812 if (aSig) {
3813 return propagateFloat64NaN(a, b, status);
3815 return a;
3817 if ( bExp == 0 ) {
3818 --expDiff;
3820 else {
3821 bSig |= LIT64( 0x2000000000000000 );
3823 shift64RightJamming( bSig, expDiff, &bSig );
3824 zExp = aExp;
3826 else if ( expDiff < 0 ) {
3827 if ( bExp == 0x7FF ) {
3828 if (bSig) {
3829 return propagateFloat64NaN(a, b, status);
3831 return packFloat64( zSign, 0x7FF, 0 );
3833 if ( aExp == 0 ) {
3834 ++expDiff;
3836 else {
3837 aSig |= LIT64( 0x2000000000000000 );
3839 shift64RightJamming( aSig, - expDiff, &aSig );
3840 zExp = bExp;
3842 else {
3843 if ( aExp == 0x7FF ) {
3844 if (aSig | bSig) {
3845 return propagateFloat64NaN(a, b, status);
3847 return a;
3849 if ( aExp == 0 ) {
3850 if (status->flush_to_zero) {
3851 if (aSig | bSig) {
3852 float_raise(float_flag_output_denormal, status);
3854 return packFloat64(zSign, 0, 0);
3856 return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
3858 zSig = LIT64( 0x4000000000000000 ) + aSig + bSig;
3859 zExp = aExp;
3860 goto roundAndPack;
3862 aSig |= LIT64( 0x2000000000000000 );
3863 zSig = ( aSig + bSig )<<1;
3864 --zExp;
3865 if ( (int64_t) zSig < 0 ) {
3866 zSig = aSig + bSig;
3867 ++zExp;
3869 roundAndPack:
3870 return roundAndPackFloat64(zSign, zExp, zSig, status);
3874 /*----------------------------------------------------------------------------
3875 | Returns the result of subtracting the absolute values of the double-
3876 | precision floating-point values `a' and `b'. If `zSign' is 1, the
3877 | difference is negated before being returned. `zSign' is ignored if the
3878 | result is a NaN. The subtraction is performed according to the IEC/IEEE
3879 | Standard for Binary Floating-Point Arithmetic.
3880 *----------------------------------------------------------------------------*/
3882 static float64 subFloat64Sigs(float64 a, float64 b, flag zSign,
3883 float_status *status)
3885 int aExp, bExp, zExp;
3886 uint64_t aSig, bSig, zSig;
3887 int expDiff;
3889 aSig = extractFloat64Frac( a );
3890 aExp = extractFloat64Exp( a );
3891 bSig = extractFloat64Frac( b );
3892 bExp = extractFloat64Exp( b );
3893 expDiff = aExp - bExp;
3894 aSig <<= 10;
3895 bSig <<= 10;
3896 if ( 0 < expDiff ) goto aExpBigger;
3897 if ( expDiff < 0 ) goto bExpBigger;
3898 if ( aExp == 0x7FF ) {
3899 if (aSig | bSig) {
3900 return propagateFloat64NaN(a, b, status);
3902 float_raise(float_flag_invalid, status);
3903 return float64_default_nan(status);
3905 if ( aExp == 0 ) {
3906 aExp = 1;
3907 bExp = 1;
3909 if ( bSig < aSig ) goto aBigger;
3910 if ( aSig < bSig ) goto bBigger;
3911 return packFloat64(status->float_rounding_mode == float_round_down, 0, 0);
3912 bExpBigger:
3913 if ( bExp == 0x7FF ) {
3914 if (bSig) {
3915 return propagateFloat64NaN(a, b, status);
3917 return packFloat64( zSign ^ 1, 0x7FF, 0 );
3919 if ( aExp == 0 ) {
3920 ++expDiff;
3922 else {
3923 aSig |= LIT64( 0x4000000000000000 );
3925 shift64RightJamming( aSig, - expDiff, &aSig );
3926 bSig |= LIT64( 0x4000000000000000 );
3927 bBigger:
3928 zSig = bSig - aSig;
3929 zExp = bExp;
3930 zSign ^= 1;
3931 goto normalizeRoundAndPack;
3932 aExpBigger:
3933 if ( aExp == 0x7FF ) {
3934 if (aSig) {
3935 return propagateFloat64NaN(a, b, status);
3937 return a;
3939 if ( bExp == 0 ) {
3940 --expDiff;
3942 else {
3943 bSig |= LIT64( 0x4000000000000000 );
3945 shift64RightJamming( bSig, expDiff, &bSig );
3946 aSig |= LIT64( 0x4000000000000000 );
3947 aBigger:
3948 zSig = aSig - bSig;
3949 zExp = aExp;
3950 normalizeRoundAndPack:
3951 --zExp;
3952 return normalizeRoundAndPackFloat64(zSign, zExp, zSig, status);
3956 /*----------------------------------------------------------------------------
3957 | Returns the result of adding the double-precision floating-point values `a'
3958 | and `b'. The operation is performed according to the IEC/IEEE Standard for
3959 | Binary Floating-Point Arithmetic.
3960 *----------------------------------------------------------------------------*/
3962 float64 float64_add(float64 a, float64 b, float_status *status)
3964 flag aSign, bSign;
3965 a = float64_squash_input_denormal(a, status);
3966 b = float64_squash_input_denormal(b, status);
3968 aSign = extractFloat64Sign( a );
3969 bSign = extractFloat64Sign( b );
3970 if ( aSign == bSign ) {
3971 return addFloat64Sigs(a, b, aSign, status);
3973 else {
3974 return subFloat64Sigs(a, b, aSign, status);
3979 /*----------------------------------------------------------------------------
3980 | Returns the result of subtracting the double-precision floating-point values
3981 | `a' and `b'. The operation is performed according to the IEC/IEEE Standard
3982 | for Binary Floating-Point Arithmetic.
3983 *----------------------------------------------------------------------------*/
3985 float64 float64_sub(float64 a, float64 b, float_status *status)
3987 flag aSign, bSign;
3988 a = float64_squash_input_denormal(a, status);
3989 b = float64_squash_input_denormal(b, status);
3991 aSign = extractFloat64Sign( a );
3992 bSign = extractFloat64Sign( b );
3993 if ( aSign == bSign ) {
3994 return subFloat64Sigs(a, b, aSign, status);
3996 else {
3997 return addFloat64Sigs(a, b, aSign, status);
4002 /*----------------------------------------------------------------------------
4003 | Returns the result of multiplying the double-precision floating-point values
4004 | `a' and `b'. The operation is performed according to the IEC/IEEE Standard
4005 | for Binary Floating-Point Arithmetic.
4006 *----------------------------------------------------------------------------*/
4008 float64 float64_mul(float64 a, float64 b, float_status *status)
4010 flag aSign, bSign, zSign;
4011 int aExp, bExp, zExp;
4012 uint64_t aSig, bSig, zSig0, zSig1;
4014 a = float64_squash_input_denormal(a, status);
4015 b = float64_squash_input_denormal(b, status);
4017 aSig = extractFloat64Frac( a );
4018 aExp = extractFloat64Exp( a );
4019 aSign = extractFloat64Sign( a );
4020 bSig = extractFloat64Frac( b );
4021 bExp = extractFloat64Exp( b );
4022 bSign = extractFloat64Sign( b );
4023 zSign = aSign ^ bSign;
4024 if ( aExp == 0x7FF ) {
4025 if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) {
4026 return propagateFloat64NaN(a, b, status);
4028 if ( ( bExp | bSig ) == 0 ) {
4029 float_raise(float_flag_invalid, status);
4030 return float64_default_nan(status);
4032 return packFloat64( zSign, 0x7FF, 0 );
4034 if ( bExp == 0x7FF ) {
4035 if (bSig) {
4036 return propagateFloat64NaN(a, b, status);
4038 if ( ( aExp | aSig ) == 0 ) {
4039 float_raise(float_flag_invalid, status);
4040 return float64_default_nan(status);
4042 return packFloat64( zSign, 0x7FF, 0 );
4044 if ( aExp == 0 ) {
4045 if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
4046 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
4048 if ( bExp == 0 ) {
4049 if ( bSig == 0 ) return packFloat64( zSign, 0, 0 );
4050 normalizeFloat64Subnormal( bSig, &bExp, &bSig );
4052 zExp = aExp + bExp - 0x3FF;
4053 aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10;
4054 bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
4055 mul64To128( aSig, bSig, &zSig0, &zSig1 );
4056 zSig0 |= ( zSig1 != 0 );
4057 if ( 0 <= (int64_t) ( zSig0<<1 ) ) {
4058 zSig0 <<= 1;
4059 --zExp;
4061 return roundAndPackFloat64(zSign, zExp, zSig0, status);
4065 /*----------------------------------------------------------------------------
4066 | Returns the result of dividing the double-precision floating-point value `a'
4067 | by the corresponding value `b'. The operation is performed according to
4068 | the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
4069 *----------------------------------------------------------------------------*/
4071 float64 float64_div(float64 a, float64 b, float_status *status)
4073 flag aSign, bSign, zSign;
4074 int aExp, bExp, zExp;
4075 uint64_t aSig, bSig, zSig;
4076 uint64_t rem0, rem1;
4077 uint64_t term0, term1;
4078 a = float64_squash_input_denormal(a, status);
4079 b = float64_squash_input_denormal(b, status);
4081 aSig = extractFloat64Frac( a );
4082 aExp = extractFloat64Exp( a );
4083 aSign = extractFloat64Sign( a );
4084 bSig = extractFloat64Frac( b );
4085 bExp = extractFloat64Exp( b );
4086 bSign = extractFloat64Sign( b );
4087 zSign = aSign ^ bSign;
4088 if ( aExp == 0x7FF ) {
4089 if (aSig) {
4090 return propagateFloat64NaN(a, b, status);
4092 if ( bExp == 0x7FF ) {
4093 if (bSig) {
4094 return propagateFloat64NaN(a, b, status);
4096 float_raise(float_flag_invalid, status);
4097 return float64_default_nan(status);
4099 return packFloat64( zSign, 0x7FF, 0 );
4101 if ( bExp == 0x7FF ) {
4102 if (bSig) {
4103 return propagateFloat64NaN(a, b, status);
4105 return packFloat64( zSign, 0, 0 );
4107 if ( bExp == 0 ) {
4108 if ( bSig == 0 ) {
4109 if ( ( aExp | aSig ) == 0 ) {
4110 float_raise(float_flag_invalid, status);
4111 return float64_default_nan(status);
4113 float_raise(float_flag_divbyzero, status);
4114 return packFloat64( zSign, 0x7FF, 0 );
4116 normalizeFloat64Subnormal( bSig, &bExp, &bSig );
4118 if ( aExp == 0 ) {
4119 if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
4120 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
4122 zExp = aExp - bExp + 0x3FD;
4123 aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10;
4124 bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
4125 if ( bSig <= ( aSig + aSig ) ) {
4126 aSig >>= 1;
4127 ++zExp;
4129 zSig = estimateDiv128To64( aSig, 0, bSig );
4130 if ( ( zSig & 0x1FF ) <= 2 ) {
4131 mul64To128( bSig, zSig, &term0, &term1 );
4132 sub128( aSig, 0, term0, term1, &rem0, &rem1 );
4133 while ( (int64_t) rem0 < 0 ) {
4134 --zSig;
4135 add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
4137 zSig |= ( rem1 != 0 );
4139 return roundAndPackFloat64(zSign, zExp, zSig, status);
4143 /*----------------------------------------------------------------------------
4144 | Returns the remainder of the double-precision floating-point value `a'
4145 | with respect to the corresponding value `b'. The operation is performed
4146 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
4147 *----------------------------------------------------------------------------*/
4149 float64 float64_rem(float64 a, float64 b, float_status *status)
4151 flag aSign, zSign;
4152 int aExp, bExp, expDiff;
4153 uint64_t aSig, bSig;
4154 uint64_t q, alternateASig;
4155 int64_t sigMean;
4157 a = float64_squash_input_denormal(a, status);
4158 b = float64_squash_input_denormal(b, status);
4159 aSig = extractFloat64Frac( a );
4160 aExp = extractFloat64Exp( a );
4161 aSign = extractFloat64Sign( a );
4162 bSig = extractFloat64Frac( b );
4163 bExp = extractFloat64Exp( b );
4164 if ( aExp == 0x7FF ) {
4165 if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) {
4166 return propagateFloat64NaN(a, b, status);
4168 float_raise(float_flag_invalid, status);
4169 return float64_default_nan(status);
4171 if ( bExp == 0x7FF ) {
4172 if (bSig) {
4173 return propagateFloat64NaN(a, b, status);
4175 return a;
4177 if ( bExp == 0 ) {
4178 if ( bSig == 0 ) {
4179 float_raise(float_flag_invalid, status);
4180 return float64_default_nan(status);
4182 normalizeFloat64Subnormal( bSig, &bExp, &bSig );
4184 if ( aExp == 0 ) {
4185 if ( aSig == 0 ) return a;
4186 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
4188 expDiff = aExp - bExp;
4189 aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<11;
4190 bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
4191 if ( expDiff < 0 ) {
4192 if ( expDiff < -1 ) return a;
4193 aSig >>= 1;
4195 q = ( bSig <= aSig );
4196 if ( q ) aSig -= bSig;
4197 expDiff -= 64;
4198 while ( 0 < expDiff ) {
4199 q = estimateDiv128To64( aSig, 0, bSig );
4200 q = ( 2 < q ) ? q - 2 : 0;
4201 aSig = - ( ( bSig>>2 ) * q );
4202 expDiff -= 62;
4204 expDiff += 64;
4205 if ( 0 < expDiff ) {
4206 q = estimateDiv128To64( aSig, 0, bSig );
4207 q = ( 2 < q ) ? q - 2 : 0;
4208 q >>= 64 - expDiff;
4209 bSig >>= 2;
4210 aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
4212 else {
4213 aSig >>= 2;
4214 bSig >>= 2;
4216 do {
4217 alternateASig = aSig;
4218 ++q;
4219 aSig -= bSig;
4220 } while ( 0 <= (int64_t) aSig );
4221 sigMean = aSig + alternateASig;
4222 if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
4223 aSig = alternateASig;
4225 zSign = ( (int64_t) aSig < 0 );
4226 if ( zSign ) aSig = - aSig;
4227 return normalizeRoundAndPackFloat64(aSign ^ zSign, bExp, aSig, status);
4231 /*----------------------------------------------------------------------------
4232 | Returns the result of multiplying the double-precision floating-point values
4233 | `a' and `b' then adding 'c', with no intermediate rounding step after the
4234 | multiplication. The operation is performed according to the IEC/IEEE
4235 | Standard for Binary Floating-Point Arithmetic 754-2008.
4236 | The flags argument allows the caller to select negation of the
4237 | addend, the intermediate product, or the final result. (The difference
4238 | between this and having the caller do a separate negation is that negating
4239 | externally will flip the sign bit on NaNs.)
4240 *----------------------------------------------------------------------------*/
4242 float64 float64_muladd(float64 a, float64 b, float64 c, int flags,
4243 float_status *status)
4245 flag aSign, bSign, cSign, zSign;
4246 int aExp, bExp, cExp, pExp, zExp, expDiff;
4247 uint64_t aSig, bSig, cSig;
4248 flag pInf, pZero, pSign;
4249 uint64_t pSig0, pSig1, cSig0, cSig1, zSig0, zSig1;
4250 int shiftcount;
4251 flag signflip, infzero;
4253 a = float64_squash_input_denormal(a, status);
4254 b = float64_squash_input_denormal(b, status);
4255 c = float64_squash_input_denormal(c, status);
4256 aSig = extractFloat64Frac(a);
4257 aExp = extractFloat64Exp(a);
4258 aSign = extractFloat64Sign(a);
4259 bSig = extractFloat64Frac(b);
4260 bExp = extractFloat64Exp(b);
4261 bSign = extractFloat64Sign(b);
4262 cSig = extractFloat64Frac(c);
4263 cExp = extractFloat64Exp(c);
4264 cSign = extractFloat64Sign(c);
4266 infzero = ((aExp == 0 && aSig == 0 && bExp == 0x7ff && bSig == 0) ||
4267 (aExp == 0x7ff && aSig == 0 && bExp == 0 && bSig == 0));
4269 /* It is implementation-defined whether the cases of (0,inf,qnan)
4270 * and (inf,0,qnan) raise InvalidOperation or not (and what QNaN
4271 * they return if they do), so we have to hand this information
4272 * off to the target-specific pick-a-NaN routine.
4274 if (((aExp == 0x7ff) && aSig) ||
4275 ((bExp == 0x7ff) && bSig) ||
4276 ((cExp == 0x7ff) && cSig)) {
4277 return propagateFloat64MulAddNaN(a, b, c, infzero, status);
4280 if (infzero) {
4281 float_raise(float_flag_invalid, status);
4282 return float64_default_nan(status);
4285 if (flags & float_muladd_negate_c) {
4286 cSign ^= 1;
4289 signflip = (flags & float_muladd_negate_result) ? 1 : 0;
4291 /* Work out the sign and type of the product */
4292 pSign = aSign ^ bSign;
4293 if (flags & float_muladd_negate_product) {
4294 pSign ^= 1;
4296 pInf = (aExp == 0x7ff) || (bExp == 0x7ff);
4297 pZero = ((aExp | aSig) == 0) || ((bExp | bSig) == 0);
4299 if (cExp == 0x7ff) {
4300 if (pInf && (pSign ^ cSign)) {
4301 /* addition of opposite-signed infinities => InvalidOperation */
4302 float_raise(float_flag_invalid, status);
4303 return float64_default_nan(status);
4305 /* Otherwise generate an infinity of the same sign */
4306 return packFloat64(cSign ^ signflip, 0x7ff, 0);
4309 if (pInf) {
4310 return packFloat64(pSign ^ signflip, 0x7ff, 0);
4313 if (pZero) {
4314 if (cExp == 0) {
4315 if (cSig == 0) {
4316 /* Adding two exact zeroes */
4317 if (pSign == cSign) {
4318 zSign = pSign;
4319 } else if (status->float_rounding_mode == float_round_down) {
4320 zSign = 1;
4321 } else {
4322 zSign = 0;
4324 return packFloat64(zSign ^ signflip, 0, 0);
4326 /* Exact zero plus a denorm */
4327 if (status->flush_to_zero) {
4328 float_raise(float_flag_output_denormal, status);
4329 return packFloat64(cSign ^ signflip, 0, 0);
4332 /* Zero plus something non-zero : just return the something */
4333 if (flags & float_muladd_halve_result) {
4334 if (cExp == 0) {
4335 normalizeFloat64Subnormal(cSig, &cExp, &cSig);
4337 /* Subtract one to halve, and one again because roundAndPackFloat64
4338 * wants one less than the true exponent.
4340 cExp -= 2;
4341 cSig = (cSig | 0x0010000000000000ULL) << 10;
4342 return roundAndPackFloat64(cSign ^ signflip, cExp, cSig, status);
4344 return packFloat64(cSign ^ signflip, cExp, cSig);
4347 if (aExp == 0) {
4348 normalizeFloat64Subnormal(aSig, &aExp, &aSig);
4350 if (bExp == 0) {
4351 normalizeFloat64Subnormal(bSig, &bExp, &bSig);
4354 /* Calculate the actual result a * b + c */
4356 /* Multiply first; this is easy. */
4357 /* NB: we subtract 0x3fe where float64_mul() subtracts 0x3ff
4358 * because we want the true exponent, not the "one-less-than"
4359 * flavour that roundAndPackFloat64() takes.
4361 pExp = aExp + bExp - 0x3fe;
4362 aSig = (aSig | LIT64(0x0010000000000000))<<10;
4363 bSig = (bSig | LIT64(0x0010000000000000))<<11;
4364 mul64To128(aSig, bSig, &pSig0, &pSig1);
4365 if ((int64_t)(pSig0 << 1) >= 0) {
4366 shortShift128Left(pSig0, pSig1, 1, &pSig0, &pSig1);
4367 pExp--;
4370 zSign = pSign ^ signflip;
4372 /* Now [pSig0:pSig1] is the significand of the multiply, with the explicit
4373 * bit in position 126.
4375 if (cExp == 0) {
4376 if (!cSig) {
4377 /* Throw out the special case of c being an exact zero now */
4378 shift128RightJamming(pSig0, pSig1, 64, &pSig0, &pSig1);
4379 if (flags & float_muladd_halve_result) {
4380 pExp--;
4382 return roundAndPackFloat64(zSign, pExp - 1,
4383 pSig1, status);
4385 normalizeFloat64Subnormal(cSig, &cExp, &cSig);
4388 /* Shift cSig and add the explicit bit so [cSig0:cSig1] is the
4389 * significand of the addend, with the explicit bit in position 126.
4391 cSig0 = cSig << (126 - 64 - 52);
4392 cSig1 = 0;
4393 cSig0 |= LIT64(0x4000000000000000);
4394 expDiff = pExp - cExp;
4396 if (pSign == cSign) {
4397 /* Addition */
4398 if (expDiff > 0) {
4399 /* scale c to match p */
4400 shift128RightJamming(cSig0, cSig1, expDiff, &cSig0, &cSig1);
4401 zExp = pExp;
4402 } else if (expDiff < 0) {
4403 /* scale p to match c */
4404 shift128RightJamming(pSig0, pSig1, -expDiff, &pSig0, &pSig1);
4405 zExp = cExp;
4406 } else {
4407 /* no scaling needed */
4408 zExp = cExp;
4410 /* Add significands and make sure explicit bit ends up in posn 126 */
4411 add128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
4412 if ((int64_t)zSig0 < 0) {
4413 shift128RightJamming(zSig0, zSig1, 1, &zSig0, &zSig1);
4414 } else {
4415 zExp--;
4417 shift128RightJamming(zSig0, zSig1, 64, &zSig0, &zSig1);
4418 if (flags & float_muladd_halve_result) {
4419 zExp--;
4421 return roundAndPackFloat64(zSign, zExp, zSig1, status);
4422 } else {
4423 /* Subtraction */
4424 if (expDiff > 0) {
4425 shift128RightJamming(cSig0, cSig1, expDiff, &cSig0, &cSig1);
4426 sub128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
4427 zExp = pExp;
4428 } else if (expDiff < 0) {
4429 shift128RightJamming(pSig0, pSig1, -expDiff, &pSig0, &pSig1);
4430 sub128(cSig0, cSig1, pSig0, pSig1, &zSig0, &zSig1);
4431 zExp = cExp;
4432 zSign ^= 1;
4433 } else {
4434 zExp = pExp;
4435 if (lt128(cSig0, cSig1, pSig0, pSig1)) {
4436 sub128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
4437 } else if (lt128(pSig0, pSig1, cSig0, cSig1)) {
4438 sub128(cSig0, cSig1, pSig0, pSig1, &zSig0, &zSig1);
4439 zSign ^= 1;
4440 } else {
4441 /* Exact zero */
4442 zSign = signflip;
4443 if (status->float_rounding_mode == float_round_down) {
4444 zSign ^= 1;
4446 return packFloat64(zSign, 0, 0);
4449 --zExp;
4450 /* Do the equivalent of normalizeRoundAndPackFloat64() but
4451 * starting with the significand in a pair of uint64_t.
4453 if (zSig0) {
4454 shiftcount = countLeadingZeros64(zSig0) - 1;
4455 shortShift128Left(zSig0, zSig1, shiftcount, &zSig0, &zSig1);
4456 if (zSig1) {
4457 zSig0 |= 1;
4459 zExp -= shiftcount;
4460 } else {
4461 shiftcount = countLeadingZeros64(zSig1);
4462 if (shiftcount == 0) {
4463 zSig0 = (zSig1 >> 1) | (zSig1 & 1);
4464 zExp -= 63;
4465 } else {
4466 shiftcount--;
4467 zSig0 = zSig1 << shiftcount;
4468 zExp -= (shiftcount + 64);
4471 if (flags & float_muladd_halve_result) {
4472 zExp--;
4474 return roundAndPackFloat64(zSign, zExp, zSig0, status);
4478 /*----------------------------------------------------------------------------
4479 | Returns the square root of the double-precision floating-point value `a'.
4480 | The operation is performed according to the IEC/IEEE Standard for Binary
4481 | Floating-Point Arithmetic.
4482 *----------------------------------------------------------------------------*/
4484 float64 float64_sqrt(float64 a, float_status *status)
4486 flag aSign;
4487 int aExp, zExp;
4488 uint64_t aSig, zSig, doubleZSig;
4489 uint64_t rem0, rem1, term0, term1;
4490 a = float64_squash_input_denormal(a, status);
4492 aSig = extractFloat64Frac( a );
4493 aExp = extractFloat64Exp( a );
4494 aSign = extractFloat64Sign( a );
4495 if ( aExp == 0x7FF ) {
4496 if (aSig) {
4497 return propagateFloat64NaN(a, a, status);
4499 if ( ! aSign ) return a;
4500 float_raise(float_flag_invalid, status);
4501 return float64_default_nan(status);
4503 if ( aSign ) {
4504 if ( ( aExp | aSig ) == 0 ) return a;
4505 float_raise(float_flag_invalid, status);
4506 return float64_default_nan(status);
4508 if ( aExp == 0 ) {
4509 if ( aSig == 0 ) return float64_zero;
4510 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
4512 zExp = ( ( aExp - 0x3FF )>>1 ) + 0x3FE;
4513 aSig |= LIT64( 0x0010000000000000 );
4514 zSig = estimateSqrt32( aExp, aSig>>21 );
4515 aSig <<= 9 - ( aExp & 1 );
4516 zSig = estimateDiv128To64( aSig, 0, zSig<<32 ) + ( zSig<<30 );
4517 if ( ( zSig & 0x1FF ) <= 5 ) {
4518 doubleZSig = zSig<<1;
4519 mul64To128( zSig, zSig, &term0, &term1 );
4520 sub128( aSig, 0, term0, term1, &rem0, &rem1 );
4521 while ( (int64_t) rem0 < 0 ) {
4522 --zSig;
4523 doubleZSig -= 2;
4524 add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 );
4526 zSig |= ( ( rem0 | rem1 ) != 0 );
4528 return roundAndPackFloat64(0, zExp, zSig, status);
4532 /*----------------------------------------------------------------------------
4533 | Returns the binary log of the double-precision floating-point value `a'.
4534 | The operation is performed according to the IEC/IEEE Standard for Binary
4535 | Floating-Point Arithmetic.
4536 *----------------------------------------------------------------------------*/
4537 float64 float64_log2(float64 a, float_status *status)
4539 flag aSign, zSign;
4540 int aExp;
4541 uint64_t aSig, aSig0, aSig1, zSig, i;
4542 a = float64_squash_input_denormal(a, status);
4544 aSig = extractFloat64Frac( a );
4545 aExp = extractFloat64Exp( a );
4546 aSign = extractFloat64Sign( a );
4548 if ( aExp == 0 ) {
4549 if ( aSig == 0 ) return packFloat64( 1, 0x7FF, 0 );
4550 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
4552 if ( aSign ) {
4553 float_raise(float_flag_invalid, status);
4554 return float64_default_nan(status);
4556 if ( aExp == 0x7FF ) {
4557 if (aSig) {
4558 return propagateFloat64NaN(a, float64_zero, status);
4560 return a;
4563 aExp -= 0x3FF;
4564 aSig |= LIT64( 0x0010000000000000 );
4565 zSign = aExp < 0;
4566 zSig = (uint64_t)aExp << 52;
4567 for (i = 1LL << 51; i > 0; i >>= 1) {
4568 mul64To128( aSig, aSig, &aSig0, &aSig1 );
4569 aSig = ( aSig0 << 12 ) | ( aSig1 >> 52 );
4570 if ( aSig & LIT64( 0x0020000000000000 ) ) {
4571 aSig >>= 1;
4572 zSig |= i;
4576 if ( zSign )
4577 zSig = -zSig;
4578 return normalizeRoundAndPackFloat64(zSign, 0x408, zSig, status);
4581 /*----------------------------------------------------------------------------
4582 | Returns 1 if the double-precision floating-point value `a' is equal to the
4583 | corresponding value `b', and 0 otherwise. The invalid exception is raised
4584 | if either operand is a NaN. Otherwise, the comparison is performed
4585 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
4586 *----------------------------------------------------------------------------*/
4588 int float64_eq(float64 a, float64 b, float_status *status)
4590 uint64_t av, bv;
4591 a = float64_squash_input_denormal(a, status);
4592 b = float64_squash_input_denormal(b, status);
4594 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4595 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4597 float_raise(float_flag_invalid, status);
4598 return 0;
4600 av = float64_val(a);
4601 bv = float64_val(b);
4602 return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
4606 /*----------------------------------------------------------------------------
4607 | Returns 1 if the double-precision floating-point value `a' is less than or
4608 | equal to the corresponding value `b', and 0 otherwise. The invalid
4609 | exception is raised if either operand is a NaN. The comparison is performed
4610 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
4611 *----------------------------------------------------------------------------*/
4613 int float64_le(float64 a, float64 b, float_status *status)
4615 flag aSign, bSign;
4616 uint64_t av, bv;
4617 a = float64_squash_input_denormal(a, status);
4618 b = float64_squash_input_denormal(b, status);
4620 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4621 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4623 float_raise(float_flag_invalid, status);
4624 return 0;
4626 aSign = extractFloat64Sign( a );
4627 bSign = extractFloat64Sign( b );
4628 av = float64_val(a);
4629 bv = float64_val(b);
4630 if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
4631 return ( av == bv ) || ( aSign ^ ( av < bv ) );
4635 /*----------------------------------------------------------------------------
4636 | Returns 1 if the double-precision floating-point value `a' is less than
4637 | the corresponding value `b', and 0 otherwise. The invalid exception is
4638 | raised if either operand is a NaN. The comparison is performed according
4639 | to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
4640 *----------------------------------------------------------------------------*/
4642 int float64_lt(float64 a, float64 b, float_status *status)
4644 flag aSign, bSign;
4645 uint64_t av, bv;
4647 a = float64_squash_input_denormal(a, status);
4648 b = float64_squash_input_denormal(b, status);
4649 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4650 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4652 float_raise(float_flag_invalid, status);
4653 return 0;
4655 aSign = extractFloat64Sign( a );
4656 bSign = extractFloat64Sign( b );
4657 av = float64_val(a);
4658 bv = float64_val(b);
4659 if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 );
4660 return ( av != bv ) && ( aSign ^ ( av < bv ) );
4664 /*----------------------------------------------------------------------------
4665 | Returns 1 if the double-precision floating-point values `a' and `b' cannot
4666 | be compared, and 0 otherwise. The invalid exception is raised if either
4667 | operand is a NaN. The comparison is performed according to the IEC/IEEE
4668 | Standard for Binary Floating-Point Arithmetic.
4669 *----------------------------------------------------------------------------*/
4671 int float64_unordered(float64 a, float64 b, float_status *status)
4673 a = float64_squash_input_denormal(a, status);
4674 b = float64_squash_input_denormal(b, status);
4676 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4677 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4679 float_raise(float_flag_invalid, status);
4680 return 1;
4682 return 0;
4685 /*----------------------------------------------------------------------------
4686 | Returns 1 if the double-precision floating-point value `a' is equal to the
4687 | corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
4688 | exception.The comparison is performed according to the IEC/IEEE Standard
4689 | for Binary Floating-Point Arithmetic.
4690 *----------------------------------------------------------------------------*/
4692 int float64_eq_quiet(float64 a, float64 b, float_status *status)
4694 uint64_t av, bv;
4695 a = float64_squash_input_denormal(a, status);
4696 b = float64_squash_input_denormal(b, status);
4698 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4699 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4701 if (float64_is_signaling_nan(a, status)
4702 || float64_is_signaling_nan(b, status)) {
4703 float_raise(float_flag_invalid, status);
4705 return 0;
4707 av = float64_val(a);
4708 bv = float64_val(b);
4709 return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
4713 /*----------------------------------------------------------------------------
4714 | Returns 1 if the double-precision floating-point value `a' is less than or
4715 | equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not
4716 | cause an exception. Otherwise, the comparison is performed according to the
4717 | IEC/IEEE Standard for Binary Floating-Point Arithmetic.
4718 *----------------------------------------------------------------------------*/
4720 int float64_le_quiet(float64 a, float64 b, float_status *status)
4722 flag aSign, bSign;
4723 uint64_t av, bv;
4724 a = float64_squash_input_denormal(a, status);
4725 b = float64_squash_input_denormal(b, status);
4727 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4728 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4730 if (float64_is_signaling_nan(a, status)
4731 || float64_is_signaling_nan(b, status)) {
4732 float_raise(float_flag_invalid, status);
4734 return 0;
4736 aSign = extractFloat64Sign( a );
4737 bSign = extractFloat64Sign( b );
4738 av = float64_val(a);
4739 bv = float64_val(b);
4740 if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
4741 return ( av == bv ) || ( aSign ^ ( av < bv ) );
4745 /*----------------------------------------------------------------------------
4746 | Returns 1 if the double-precision floating-point value `a' is less than
4747 | the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
4748 | exception. Otherwise, the comparison is performed according to the IEC/IEEE
4749 | Standard for Binary Floating-Point Arithmetic.
4750 *----------------------------------------------------------------------------*/
4752 int float64_lt_quiet(float64 a, float64 b, float_status *status)
4754 flag aSign, bSign;
4755 uint64_t av, bv;
4756 a = float64_squash_input_denormal(a, status);
4757 b = float64_squash_input_denormal(b, status);
4759 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4760 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4762 if (float64_is_signaling_nan(a, status)
4763 || float64_is_signaling_nan(b, status)) {
4764 float_raise(float_flag_invalid, status);
4766 return 0;
4768 aSign = extractFloat64Sign( a );
4769 bSign = extractFloat64Sign( b );
4770 av = float64_val(a);
4771 bv = float64_val(b);
4772 if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 );
4773 return ( av != bv ) && ( aSign ^ ( av < bv ) );
4777 /*----------------------------------------------------------------------------
4778 | Returns 1 if the double-precision floating-point values `a' and `b' cannot
4779 | be compared, and 0 otherwise. Quiet NaNs do not cause an exception. The
4780 | comparison is performed according to the IEC/IEEE Standard for Binary
4781 | Floating-Point Arithmetic.
4782 *----------------------------------------------------------------------------*/
4784 int float64_unordered_quiet(float64 a, float64 b, float_status *status)
4786 a = float64_squash_input_denormal(a, status);
4787 b = float64_squash_input_denormal(b, status);
4789 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4790 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4792 if (float64_is_signaling_nan(a, status)
4793 || float64_is_signaling_nan(b, status)) {
4794 float_raise(float_flag_invalid, status);
4796 return 1;
4798 return 0;
4801 /*----------------------------------------------------------------------------
4802 | Returns the result of converting the extended double-precision floating-
4803 | point value `a' to the 32-bit two's complement integer format. The
4804 | conversion is performed according to the IEC/IEEE Standard for Binary
4805 | Floating-Point Arithmetic---which means in particular that the conversion
4806 | is rounded according to the current rounding mode. If `a' is a NaN, the
4807 | largest positive integer is returned. Otherwise, if the conversion
4808 | overflows, the largest integer with the same sign as `a' is returned.
4809 *----------------------------------------------------------------------------*/
4811 int32_t floatx80_to_int32(floatx80 a, float_status *status)
4813 flag aSign;
4814 int32_t aExp, shiftCount;
4815 uint64_t aSig;
4817 if (floatx80_invalid_encoding(a)) {
4818 float_raise(float_flag_invalid, status);
4819 return 1 << 31;
4821 aSig = extractFloatx80Frac( a );
4822 aExp = extractFloatx80Exp( a );
4823 aSign = extractFloatx80Sign( a );
4824 if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
4825 shiftCount = 0x4037 - aExp;
4826 if ( shiftCount <= 0 ) shiftCount = 1;
4827 shift64RightJamming( aSig, shiftCount, &aSig );
4828 return roundAndPackInt32(aSign, aSig, status);
4832 /*----------------------------------------------------------------------------
4833 | Returns the result of converting the extended double-precision floating-
4834 | point value `a' to the 32-bit two's complement integer format. The
4835 | conversion is performed according to the IEC/IEEE Standard for Binary
4836 | Floating-Point Arithmetic, except that the conversion is always rounded
4837 | toward zero. If `a' is a NaN, the largest positive integer is returned.
4838 | Otherwise, if the conversion overflows, the largest integer with the same
4839 | sign as `a' is returned.
4840 *----------------------------------------------------------------------------*/
4842 int32_t floatx80_to_int32_round_to_zero(floatx80 a, float_status *status)
4844 flag aSign;
4845 int32_t aExp, shiftCount;
4846 uint64_t aSig, savedASig;
4847 int32_t z;
4849 if (floatx80_invalid_encoding(a)) {
4850 float_raise(float_flag_invalid, status);
4851 return 1 << 31;
4853 aSig = extractFloatx80Frac( a );
4854 aExp = extractFloatx80Exp( a );
4855 aSign = extractFloatx80Sign( a );
4856 if ( 0x401E < aExp ) {
4857 if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
4858 goto invalid;
4860 else if ( aExp < 0x3FFF ) {
4861 if (aExp || aSig) {
4862 status->float_exception_flags |= float_flag_inexact;
4864 return 0;
4866 shiftCount = 0x403E - aExp;
4867 savedASig = aSig;
4868 aSig >>= shiftCount;
4869 z = aSig;
4870 if ( aSign ) z = - z;
4871 if ( ( z < 0 ) ^ aSign ) {
4872 invalid:
4873 float_raise(float_flag_invalid, status);
4874 return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
4876 if ( ( aSig<<shiftCount ) != savedASig ) {
4877 status->float_exception_flags |= float_flag_inexact;
4879 return z;
4883 /*----------------------------------------------------------------------------
4884 | Returns the result of converting the extended double-precision floating-
4885 | point value `a' to the 64-bit two's complement integer format. The
4886 | conversion is performed according to the IEC/IEEE Standard for Binary
4887 | Floating-Point Arithmetic---which means in particular that the conversion
4888 | is rounded according to the current rounding mode. If `a' is a NaN,
4889 | the largest positive integer is returned. Otherwise, if the conversion
4890 | overflows, the largest integer with the same sign as `a' is returned.
4891 *----------------------------------------------------------------------------*/
4893 int64_t floatx80_to_int64(floatx80 a, float_status *status)
4895 flag aSign;
4896 int32_t aExp, shiftCount;
4897 uint64_t aSig, aSigExtra;
4899 if (floatx80_invalid_encoding(a)) {
4900 float_raise(float_flag_invalid, status);
4901 return 1ULL << 63;
4903 aSig = extractFloatx80Frac( a );
4904 aExp = extractFloatx80Exp( a );
4905 aSign = extractFloatx80Sign( a );
4906 shiftCount = 0x403E - aExp;
4907 if ( shiftCount <= 0 ) {
4908 if ( shiftCount ) {
4909 float_raise(float_flag_invalid, status);
4910 if ( ! aSign
4911 || ( ( aExp == 0x7FFF )
4912 && ( aSig != LIT64( 0x8000000000000000 ) ) )
4914 return LIT64( 0x7FFFFFFFFFFFFFFF );
4916 return (int64_t) LIT64( 0x8000000000000000 );
4918 aSigExtra = 0;
4920 else {
4921 shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
4923 return roundAndPackInt64(aSign, aSig, aSigExtra, status);
4927 /*----------------------------------------------------------------------------
4928 | Returns the result of converting the extended double-precision floating-
4929 | point value `a' to the 64-bit two's complement integer format. The
4930 | conversion is performed according to the IEC/IEEE Standard for Binary
4931 | Floating-Point Arithmetic, except that the conversion is always rounded
4932 | toward zero. If `a' is a NaN, the largest positive integer is returned.
4933 | Otherwise, if the conversion overflows, the largest integer with the same
4934 | sign as `a' is returned.
4935 *----------------------------------------------------------------------------*/
4937 int64_t floatx80_to_int64_round_to_zero(floatx80 a, float_status *status)
4939 flag aSign;
4940 int32_t aExp, shiftCount;
4941 uint64_t aSig;
4942 int64_t z;
4944 if (floatx80_invalid_encoding(a)) {
4945 float_raise(float_flag_invalid, status);
4946 return 1ULL << 63;
4948 aSig = extractFloatx80Frac( a );
4949 aExp = extractFloatx80Exp( a );
4950 aSign = extractFloatx80Sign( a );
4951 shiftCount = aExp - 0x403E;
4952 if ( 0 <= shiftCount ) {
4953 aSig &= LIT64( 0x7FFFFFFFFFFFFFFF );
4954 if ( ( a.high != 0xC03E ) || aSig ) {
4955 float_raise(float_flag_invalid, status);
4956 if ( ! aSign || ( ( aExp == 0x7FFF ) && aSig ) ) {
4957 return LIT64( 0x7FFFFFFFFFFFFFFF );
4960 return (int64_t) LIT64( 0x8000000000000000 );
4962 else if ( aExp < 0x3FFF ) {
4963 if (aExp | aSig) {
4964 status->float_exception_flags |= float_flag_inexact;
4966 return 0;
4968 z = aSig>>( - shiftCount );
4969 if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
4970 status->float_exception_flags |= float_flag_inexact;
4972 if ( aSign ) z = - z;
4973 return z;
4977 /*----------------------------------------------------------------------------
4978 | Returns the result of converting the extended double-precision floating-
4979 | point value `a' to the single-precision floating-point format. The
4980 | conversion is performed according to the IEC/IEEE Standard for Binary
4981 | Floating-Point Arithmetic.
4982 *----------------------------------------------------------------------------*/
4984 float32 floatx80_to_float32(floatx80 a, float_status *status)
4986 flag aSign;
4987 int32_t aExp;
4988 uint64_t aSig;
4990 if (floatx80_invalid_encoding(a)) {
4991 float_raise(float_flag_invalid, status);
4992 return float32_default_nan(status);
4994 aSig = extractFloatx80Frac( a );
4995 aExp = extractFloatx80Exp( a );
4996 aSign = extractFloatx80Sign( a );
4997 if ( aExp == 0x7FFF ) {
4998 if ( (uint64_t) ( aSig<<1 ) ) {
4999 return commonNaNToFloat32(floatx80ToCommonNaN(a, status), status);
5001 return packFloat32( aSign, 0xFF, 0 );
5003 shift64RightJamming( aSig, 33, &aSig );
5004 if ( aExp || aSig ) aExp -= 0x3F81;
5005 return roundAndPackFloat32(aSign, aExp, aSig, status);
5009 /*----------------------------------------------------------------------------
5010 | Returns the result of converting the extended double-precision floating-
5011 | point value `a' to the double-precision floating-point format. The
5012 | conversion is performed according to the IEC/IEEE Standard for Binary
5013 | Floating-Point Arithmetic.
5014 *----------------------------------------------------------------------------*/
5016 float64 floatx80_to_float64(floatx80 a, float_status *status)
5018 flag aSign;
5019 int32_t aExp;
5020 uint64_t aSig, zSig;
5022 if (floatx80_invalid_encoding(a)) {
5023 float_raise(float_flag_invalid, status);
5024 return float64_default_nan(status);
5026 aSig = extractFloatx80Frac( a );
5027 aExp = extractFloatx80Exp( a );
5028 aSign = extractFloatx80Sign( a );
5029 if ( aExp == 0x7FFF ) {
5030 if ( (uint64_t) ( aSig<<1 ) ) {
5031 return commonNaNToFloat64(floatx80ToCommonNaN(a, status), status);
5033 return packFloat64( aSign, 0x7FF, 0 );
5035 shift64RightJamming( aSig, 1, &zSig );
5036 if ( aExp || aSig ) aExp -= 0x3C01;
5037 return roundAndPackFloat64(aSign, aExp, zSig, status);
5041 /*----------------------------------------------------------------------------
5042 | Returns the result of converting the extended double-precision floating-
5043 | point value `a' to the quadruple-precision floating-point format. The
5044 | conversion is performed according to the IEC/IEEE Standard for Binary
5045 | Floating-Point Arithmetic.
5046 *----------------------------------------------------------------------------*/
5048 float128 floatx80_to_float128(floatx80 a, float_status *status)
5050 flag aSign;
5051 int aExp;
5052 uint64_t aSig, zSig0, zSig1;
5054 if (floatx80_invalid_encoding(a)) {
5055 float_raise(float_flag_invalid, status);
5056 return float128_default_nan(status);
5058 aSig = extractFloatx80Frac( a );
5059 aExp = extractFloatx80Exp( a );
5060 aSign = extractFloatx80Sign( a );
5061 if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) {
5062 return commonNaNToFloat128(floatx80ToCommonNaN(a, status), status);
5064 shift128Right( aSig<<1, 0, 16, &zSig0, &zSig1 );
5065 return packFloat128( aSign, aExp, zSig0, zSig1 );
5069 /*----------------------------------------------------------------------------
5070 | Rounds the extended double-precision floating-point value `a' to an integer,
5071 | and returns the result as an extended quadruple-precision floating-point
5072 | value. The operation is performed according to the IEC/IEEE Standard for
5073 | Binary Floating-Point Arithmetic.
5074 *----------------------------------------------------------------------------*/
5076 floatx80 floatx80_round_to_int(floatx80 a, float_status *status)
5078 flag aSign;
5079 int32_t aExp;
5080 uint64_t lastBitMask, roundBitsMask;
5081 floatx80 z;
5083 if (floatx80_invalid_encoding(a)) {
5084 float_raise(float_flag_invalid, status);
5085 return floatx80_default_nan(status);
5087 aExp = extractFloatx80Exp( a );
5088 if ( 0x403E <= aExp ) {
5089 if ( ( aExp == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) {
5090 return propagateFloatx80NaN(a, a, status);
5092 return a;
5094 if ( aExp < 0x3FFF ) {
5095 if ( ( aExp == 0 )
5096 && ( (uint64_t) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
5097 return a;
5099 status->float_exception_flags |= float_flag_inexact;
5100 aSign = extractFloatx80Sign( a );
5101 switch (status->float_rounding_mode) {
5102 case float_round_nearest_even:
5103 if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a )<<1 )
5105 return
5106 packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) );
5108 break;
5109 case float_round_ties_away:
5110 if (aExp == 0x3FFE) {
5111 return packFloatx80(aSign, 0x3FFF, LIT64(0x8000000000000000));
5113 break;
5114 case float_round_down:
5115 return
5116 aSign ?
5117 packFloatx80( 1, 0x3FFF, LIT64( 0x8000000000000000 ) )
5118 : packFloatx80( 0, 0, 0 );
5119 case float_round_up:
5120 return
5121 aSign ? packFloatx80( 1, 0, 0 )
5122 : packFloatx80( 0, 0x3FFF, LIT64( 0x8000000000000000 ) );
5124 return packFloatx80( aSign, 0, 0 );
5126 lastBitMask = 1;
5127 lastBitMask <<= 0x403E - aExp;
5128 roundBitsMask = lastBitMask - 1;
5129 z = a;
5130 switch (status->float_rounding_mode) {
5131 case float_round_nearest_even:
5132 z.low += lastBitMask>>1;
5133 if ((z.low & roundBitsMask) == 0) {
5134 z.low &= ~lastBitMask;
5136 break;
5137 case float_round_ties_away:
5138 z.low += lastBitMask >> 1;
5139 break;
5140 case float_round_to_zero:
5141 break;
5142 case float_round_up:
5143 if (!extractFloatx80Sign(z)) {
5144 z.low += roundBitsMask;
5146 break;
5147 case float_round_down:
5148 if (extractFloatx80Sign(z)) {
5149 z.low += roundBitsMask;
5151 break;
5152 default:
5153 abort();
5155 z.low &= ~ roundBitsMask;
5156 if ( z.low == 0 ) {
5157 ++z.high;
5158 z.low = LIT64( 0x8000000000000000 );
5160 if (z.low != a.low) {
5161 status->float_exception_flags |= float_flag_inexact;
5163 return z;
5167 /*----------------------------------------------------------------------------
5168 | Returns the result of adding the absolute values of the extended double-
5169 | precision floating-point values `a' and `b'. If `zSign' is 1, the sum is
5170 | negated before being returned. `zSign' is ignored if the result is a NaN.
5171 | The addition is performed according to the IEC/IEEE Standard for Binary
5172 | Floating-Point Arithmetic.
5173 *----------------------------------------------------------------------------*/
5175 static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
5176 float_status *status)
5178 int32_t aExp, bExp, zExp;
5179 uint64_t aSig, bSig, zSig0, zSig1;
5180 int32_t expDiff;
5182 aSig = extractFloatx80Frac( a );
5183 aExp = extractFloatx80Exp( a );
5184 bSig = extractFloatx80Frac( b );
5185 bExp = extractFloatx80Exp( b );
5186 expDiff = aExp - bExp;
5187 if ( 0 < expDiff ) {
5188 if ( aExp == 0x7FFF ) {
5189 if ((uint64_t)(aSig << 1)) {
5190 return propagateFloatx80NaN(a, b, status);
5192 return a;
5194 if ( bExp == 0 ) --expDiff;
5195 shift64ExtraRightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
5196 zExp = aExp;
5198 else if ( expDiff < 0 ) {
5199 if ( bExp == 0x7FFF ) {
5200 if ((uint64_t)(bSig << 1)) {
5201 return propagateFloatx80NaN(a, b, status);
5203 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
5205 if ( aExp == 0 ) ++expDiff;
5206 shift64ExtraRightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
5207 zExp = bExp;
5209 else {
5210 if ( aExp == 0x7FFF ) {
5211 if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
5212 return propagateFloatx80NaN(a, b, status);
5214 return a;
5216 zSig1 = 0;
5217 zSig0 = aSig + bSig;
5218 if ( aExp == 0 ) {
5219 normalizeFloatx80Subnormal( zSig0, &zExp, &zSig0 );
5220 goto roundAndPack;
5222 zExp = aExp;
5223 goto shiftRight1;
5225 zSig0 = aSig + bSig;
5226 if ( (int64_t) zSig0 < 0 ) goto roundAndPack;
5227 shiftRight1:
5228 shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 );
5229 zSig0 |= LIT64( 0x8000000000000000 );
5230 ++zExp;
5231 roundAndPack:
5232 return roundAndPackFloatx80(status->floatx80_rounding_precision,
5233 zSign, zExp, zSig0, zSig1, status);
5236 /*----------------------------------------------------------------------------
5237 | Returns the result of subtracting the absolute values of the extended
5238 | double-precision floating-point values `a' and `b'. If `zSign' is 1, the
5239 | difference is negated before being returned. `zSign' is ignored if the
5240 | result is a NaN. The subtraction is performed according to the IEC/IEEE
5241 | Standard for Binary Floating-Point Arithmetic.
5242 *----------------------------------------------------------------------------*/
5244 static floatx80 subFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
5245 float_status *status)
5247 int32_t aExp, bExp, zExp;
5248 uint64_t aSig, bSig, zSig0, zSig1;
5249 int32_t expDiff;
5251 aSig = extractFloatx80Frac( a );
5252 aExp = extractFloatx80Exp( a );
5253 bSig = extractFloatx80Frac( b );
5254 bExp = extractFloatx80Exp( b );
5255 expDiff = aExp - bExp;
5256 if ( 0 < expDiff ) goto aExpBigger;
5257 if ( expDiff < 0 ) goto bExpBigger;
5258 if ( aExp == 0x7FFF ) {
5259 if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
5260 return propagateFloatx80NaN(a, b, status);
5262 float_raise(float_flag_invalid, status);
5263 return floatx80_default_nan(status);
5265 if ( aExp == 0 ) {
5266 aExp = 1;
5267 bExp = 1;
5269 zSig1 = 0;
5270 if ( bSig < aSig ) goto aBigger;
5271 if ( aSig < bSig ) goto bBigger;
5272 return packFloatx80(status->float_rounding_mode == float_round_down, 0, 0);
5273 bExpBigger:
5274 if ( bExp == 0x7FFF ) {
5275 if ((uint64_t)(bSig << 1)) {
5276 return propagateFloatx80NaN(a, b, status);
5278 return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) );
5280 if ( aExp == 0 ) ++expDiff;
5281 shift128RightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
5282 bBigger:
5283 sub128( bSig, 0, aSig, zSig1, &zSig0, &zSig1 );
5284 zExp = bExp;
5285 zSign ^= 1;
5286 goto normalizeRoundAndPack;
5287 aExpBigger:
5288 if ( aExp == 0x7FFF ) {
5289 if ((uint64_t)(aSig << 1)) {
5290 return propagateFloatx80NaN(a, b, status);
5292 return a;
5294 if ( bExp == 0 ) --expDiff;
5295 shift128RightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
5296 aBigger:
5297 sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 );
5298 zExp = aExp;
5299 normalizeRoundAndPack:
5300 return normalizeRoundAndPackFloatx80(status->floatx80_rounding_precision,
5301 zSign, zExp, zSig0, zSig1, status);
5304 /*----------------------------------------------------------------------------
5305 | Returns the result of adding the extended double-precision floating-point
5306 | values `a' and `b'. The operation is performed according to the IEC/IEEE
5307 | Standard for Binary Floating-Point Arithmetic.
5308 *----------------------------------------------------------------------------*/
5310 floatx80 floatx80_add(floatx80 a, floatx80 b, float_status *status)
5312 flag aSign, bSign;
5314 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
5315 float_raise(float_flag_invalid, status);
5316 return floatx80_default_nan(status);
5318 aSign = extractFloatx80Sign( a );
5319 bSign = extractFloatx80Sign( b );
5320 if ( aSign == bSign ) {
5321 return addFloatx80Sigs(a, b, aSign, status);
5323 else {
5324 return subFloatx80Sigs(a, b, aSign, status);
5329 /*----------------------------------------------------------------------------
5330 | Returns the result of subtracting the extended double-precision floating-
5331 | point values `a' and `b'. The operation is performed according to the
5332 | IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5333 *----------------------------------------------------------------------------*/
5335 floatx80 floatx80_sub(floatx80 a, floatx80 b, float_status *status)
5337 flag aSign, bSign;
5339 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
5340 float_raise(float_flag_invalid, status);
5341 return floatx80_default_nan(status);
5343 aSign = extractFloatx80Sign( a );
5344 bSign = extractFloatx80Sign( b );
5345 if ( aSign == bSign ) {
5346 return subFloatx80Sigs(a, b, aSign, status);
5348 else {
5349 return addFloatx80Sigs(a, b, aSign, status);
5354 /*----------------------------------------------------------------------------
5355 | Returns the result of multiplying the extended double-precision floating-
5356 | point values `a' and `b'. The operation is performed according to the
5357 | IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5358 *----------------------------------------------------------------------------*/
5360 floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status)
5362 flag aSign, bSign, zSign;
5363 int32_t aExp, bExp, zExp;
5364 uint64_t aSig, bSig, zSig0, zSig1;
5366 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
5367 float_raise(float_flag_invalid, status);
5368 return floatx80_default_nan(status);
5370 aSig = extractFloatx80Frac( a );
5371 aExp = extractFloatx80Exp( a );
5372 aSign = extractFloatx80Sign( a );
5373 bSig = extractFloatx80Frac( b );
5374 bExp = extractFloatx80Exp( b );
5375 bSign = extractFloatx80Sign( b );
5376 zSign = aSign ^ bSign;
5377 if ( aExp == 0x7FFF ) {
5378 if ( (uint64_t) ( aSig<<1 )
5379 || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
5380 return propagateFloatx80NaN(a, b, status);
5382 if ( ( bExp | bSig ) == 0 ) goto invalid;
5383 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
5385 if ( bExp == 0x7FFF ) {
5386 if ((uint64_t)(bSig << 1)) {
5387 return propagateFloatx80NaN(a, b, status);
5389 if ( ( aExp | aSig ) == 0 ) {
5390 invalid:
5391 float_raise(float_flag_invalid, status);
5392 return floatx80_default_nan(status);
5394 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
5396 if ( aExp == 0 ) {
5397 if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
5398 normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
5400 if ( bExp == 0 ) {
5401 if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 );
5402 normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
5404 zExp = aExp + bExp - 0x3FFE;
5405 mul64To128( aSig, bSig, &zSig0, &zSig1 );
5406 if ( 0 < (int64_t) zSig0 ) {
5407 shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 );
5408 --zExp;
5410 return roundAndPackFloatx80(status->floatx80_rounding_precision,
5411 zSign, zExp, zSig0, zSig1, status);
5414 /*----------------------------------------------------------------------------
5415 | Returns the result of dividing the extended double-precision floating-point
5416 | value `a' by the corresponding value `b'. The operation is performed
5417 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5418 *----------------------------------------------------------------------------*/
5420 floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status)
5422 flag aSign, bSign, zSign;
5423 int32_t aExp, bExp, zExp;
5424 uint64_t aSig, bSig, zSig0, zSig1;
5425 uint64_t rem0, rem1, rem2, term0, term1, term2;
5427 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
5428 float_raise(float_flag_invalid, status);
5429 return floatx80_default_nan(status);
5431 aSig = extractFloatx80Frac( a );
5432 aExp = extractFloatx80Exp( a );
5433 aSign = extractFloatx80Sign( a );
5434 bSig = extractFloatx80Frac( b );
5435 bExp = extractFloatx80Exp( b );
5436 bSign = extractFloatx80Sign( b );
5437 zSign = aSign ^ bSign;
5438 if ( aExp == 0x7FFF ) {
5439 if ((uint64_t)(aSig << 1)) {
5440 return propagateFloatx80NaN(a, b, status);
5442 if ( bExp == 0x7FFF ) {
5443 if ((uint64_t)(bSig << 1)) {
5444 return propagateFloatx80NaN(a, b, status);
5446 goto invalid;
5448 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
5450 if ( bExp == 0x7FFF ) {
5451 if ((uint64_t)(bSig << 1)) {
5452 return propagateFloatx80NaN(a, b, status);
5454 return packFloatx80( zSign, 0, 0 );
5456 if ( bExp == 0 ) {
5457 if ( bSig == 0 ) {
5458 if ( ( aExp | aSig ) == 0 ) {
5459 invalid:
5460 float_raise(float_flag_invalid, status);
5461 return floatx80_default_nan(status);
5463 float_raise(float_flag_divbyzero, status);
5464 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
5466 normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
5468 if ( aExp == 0 ) {
5469 if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
5470 normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
5472 zExp = aExp - bExp + 0x3FFE;
5473 rem1 = 0;
5474 if ( bSig <= aSig ) {
5475 shift128Right( aSig, 0, 1, &aSig, &rem1 );
5476 ++zExp;
5478 zSig0 = estimateDiv128To64( aSig, rem1, bSig );
5479 mul64To128( bSig, zSig0, &term0, &term1 );
5480 sub128( aSig, rem1, term0, term1, &rem0, &rem1 );
5481 while ( (int64_t) rem0 < 0 ) {
5482 --zSig0;
5483 add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
5485 zSig1 = estimateDiv128To64( rem1, 0, bSig );
5486 if ( (uint64_t) ( zSig1<<1 ) <= 8 ) {
5487 mul64To128( bSig, zSig1, &term1, &term2 );
5488 sub128( rem1, 0, term1, term2, &rem1, &rem2 );
5489 while ( (int64_t) rem1 < 0 ) {
5490 --zSig1;
5491 add128( rem1, rem2, 0, bSig, &rem1, &rem2 );
5493 zSig1 |= ( ( rem1 | rem2 ) != 0 );
5495 return roundAndPackFloatx80(status->floatx80_rounding_precision,
5496 zSign, zExp, zSig0, zSig1, status);
5499 /*----------------------------------------------------------------------------
5500 | Returns the remainder of the extended double-precision floating-point value
5501 | `a' with respect to the corresponding value `b'. The operation is performed
5502 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5503 *----------------------------------------------------------------------------*/
5505 floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status)
5507 flag aSign, zSign;
5508 int32_t aExp, bExp, expDiff;
5509 uint64_t aSig0, aSig1, bSig;
5510 uint64_t q, term0, term1, alternateASig0, alternateASig1;
5512 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
5513 float_raise(float_flag_invalid, status);
5514 return floatx80_default_nan(status);
5516 aSig0 = extractFloatx80Frac( a );
5517 aExp = extractFloatx80Exp( a );
5518 aSign = extractFloatx80Sign( a );
5519 bSig = extractFloatx80Frac( b );
5520 bExp = extractFloatx80Exp( b );
5521 if ( aExp == 0x7FFF ) {
5522 if ( (uint64_t) ( aSig0<<1 )
5523 || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
5524 return propagateFloatx80NaN(a, b, status);
5526 goto invalid;
5528 if ( bExp == 0x7FFF ) {
5529 if ((uint64_t)(bSig << 1)) {
5530 return propagateFloatx80NaN(a, b, status);
5532 return a;
5534 if ( bExp == 0 ) {
5535 if ( bSig == 0 ) {
5536 invalid:
5537 float_raise(float_flag_invalid, status);
5538 return floatx80_default_nan(status);
5540 normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
5542 if ( aExp == 0 ) {
5543 if ( (uint64_t) ( aSig0<<1 ) == 0 ) return a;
5544 normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
5546 bSig |= LIT64( 0x8000000000000000 );
5547 zSign = aSign;
5548 expDiff = aExp - bExp;
5549 aSig1 = 0;
5550 if ( expDiff < 0 ) {
5551 if ( expDiff < -1 ) return a;
5552 shift128Right( aSig0, 0, 1, &aSig0, &aSig1 );
5553 expDiff = 0;
5555 q = ( bSig <= aSig0 );
5556 if ( q ) aSig0 -= bSig;
5557 expDiff -= 64;
5558 while ( 0 < expDiff ) {
5559 q = estimateDiv128To64( aSig0, aSig1, bSig );
5560 q = ( 2 < q ) ? q - 2 : 0;
5561 mul64To128( bSig, q, &term0, &term1 );
5562 sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
5563 shortShift128Left( aSig0, aSig1, 62, &aSig0, &aSig1 );
5564 expDiff -= 62;
5566 expDiff += 64;
5567 if ( 0 < expDiff ) {
5568 q = estimateDiv128To64( aSig0, aSig1, bSig );
5569 q = ( 2 < q ) ? q - 2 : 0;
5570 q >>= 64 - expDiff;
5571 mul64To128( bSig, q<<( 64 - expDiff ), &term0, &term1 );
5572 sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
5573 shortShift128Left( 0, bSig, 64 - expDiff, &term0, &term1 );
5574 while ( le128( term0, term1, aSig0, aSig1 ) ) {
5575 ++q;
5576 sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
5579 else {
5580 term1 = 0;
5581 term0 = bSig;
5583 sub128( term0, term1, aSig0, aSig1, &alternateASig0, &alternateASig1 );
5584 if ( lt128( alternateASig0, alternateASig1, aSig0, aSig1 )
5585 || ( eq128( alternateASig0, alternateASig1, aSig0, aSig1 )
5586 && ( q & 1 ) )
5588 aSig0 = alternateASig0;
5589 aSig1 = alternateASig1;
5590 zSign = ! zSign;
5592 return
5593 normalizeRoundAndPackFloatx80(
5594 80, zSign, bExp + expDiff, aSig0, aSig1, status);
5598 /*----------------------------------------------------------------------------
5599 | Returns the square root of the extended double-precision floating-point
5600 | value `a'. The operation is performed according to the IEC/IEEE Standard
5601 | for Binary Floating-Point Arithmetic.
5602 *----------------------------------------------------------------------------*/
5604 floatx80 floatx80_sqrt(floatx80 a, float_status *status)
5606 flag aSign;
5607 int32_t aExp, zExp;
5608 uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0;
5609 uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
5611 if (floatx80_invalid_encoding(a)) {
5612 float_raise(float_flag_invalid, status);
5613 return floatx80_default_nan(status);
5615 aSig0 = extractFloatx80Frac( a );
5616 aExp = extractFloatx80Exp( a );
5617 aSign = extractFloatx80Sign( a );
5618 if ( aExp == 0x7FFF ) {
5619 if ((uint64_t)(aSig0 << 1)) {
5620 return propagateFloatx80NaN(a, a, status);
5622 if ( ! aSign ) return a;
5623 goto invalid;
5625 if ( aSign ) {
5626 if ( ( aExp | aSig0 ) == 0 ) return a;
5627 invalid:
5628 float_raise(float_flag_invalid, status);
5629 return floatx80_default_nan(status);
5631 if ( aExp == 0 ) {
5632 if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 );
5633 normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
5635 zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFF;
5636 zSig0 = estimateSqrt32( aExp, aSig0>>32 );
5637 shift128Right( aSig0, 0, 2 + ( aExp & 1 ), &aSig0, &aSig1 );
5638 zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 );
5639 doubleZSig0 = zSig0<<1;
5640 mul64To128( zSig0, zSig0, &term0, &term1 );
5641 sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
5642 while ( (int64_t) rem0 < 0 ) {
5643 --zSig0;
5644 doubleZSig0 -= 2;
5645 add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
5647 zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 );
5648 if ( ( zSig1 & LIT64( 0x3FFFFFFFFFFFFFFF ) ) <= 5 ) {
5649 if ( zSig1 == 0 ) zSig1 = 1;
5650 mul64To128( doubleZSig0, zSig1, &term1, &term2 );
5651 sub128( rem1, 0, term1, term2, &rem1, &rem2 );
5652 mul64To128( zSig1, zSig1, &term2, &term3 );
5653 sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
5654 while ( (int64_t) rem1 < 0 ) {
5655 --zSig1;
5656 shortShift128Left( 0, zSig1, 1, &term2, &term3 );
5657 term3 |= 1;
5658 term2 |= doubleZSig0;
5659 add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 );
5661 zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
5663 shortShift128Left( 0, zSig1, 1, &zSig0, &zSig1 );
5664 zSig0 |= doubleZSig0;
5665 return roundAndPackFloatx80(status->floatx80_rounding_precision,
5666 0, zExp, zSig0, zSig1, status);
5669 /*----------------------------------------------------------------------------
5670 | Returns 1 if the extended double-precision floating-point value `a' is equal
5671 | to the corresponding value `b', and 0 otherwise. The invalid exception is
5672 | raised if either operand is a NaN. Otherwise, the comparison is performed
5673 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5674 *----------------------------------------------------------------------------*/
5676 int floatx80_eq(floatx80 a, floatx80 b, float_status *status)
5679 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)
5680 || (extractFloatx80Exp(a) == 0x7FFF
5681 && (uint64_t) (extractFloatx80Frac(a) << 1))
5682 || (extractFloatx80Exp(b) == 0x7FFF
5683 && (uint64_t) (extractFloatx80Frac(b) << 1))
5685 float_raise(float_flag_invalid, status);
5686 return 0;
5688 return
5689 ( a.low == b.low )
5690 && ( ( a.high == b.high )
5691 || ( ( a.low == 0 )
5692 && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
5697 /*----------------------------------------------------------------------------
5698 | Returns 1 if the extended double-precision floating-point value `a' is
5699 | less than or equal to the corresponding value `b', and 0 otherwise. The
5700 | invalid exception is raised if either operand is a NaN. The comparison is
5701 | performed according to the IEC/IEEE Standard for Binary Floating-Point
5702 | Arithmetic.
5703 *----------------------------------------------------------------------------*/
5705 int floatx80_le(floatx80 a, floatx80 b, float_status *status)
5707 flag aSign, bSign;
5709 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)
5710 || (extractFloatx80Exp(a) == 0x7FFF
5711 && (uint64_t) (extractFloatx80Frac(a) << 1))
5712 || (extractFloatx80Exp(b) == 0x7FFF
5713 && (uint64_t) (extractFloatx80Frac(b) << 1))
5715 float_raise(float_flag_invalid, status);
5716 return 0;
5718 aSign = extractFloatx80Sign( a );
5719 bSign = extractFloatx80Sign( b );
5720 if ( aSign != bSign ) {
5721 return
5722 aSign
5723 || ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
5724 == 0 );
5726 return
5727 aSign ? le128( b.high, b.low, a.high, a.low )
5728 : le128( a.high, a.low, b.high, b.low );
5732 /*----------------------------------------------------------------------------
5733 | Returns 1 if the extended double-precision floating-point value `a' is
5734 | less than the corresponding value `b', and 0 otherwise. The invalid
5735 | exception is raised if either operand is a NaN. The comparison is performed
5736 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5737 *----------------------------------------------------------------------------*/
5739 int floatx80_lt(floatx80 a, floatx80 b, float_status *status)
5741 flag aSign, bSign;
5743 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)
5744 || (extractFloatx80Exp(a) == 0x7FFF
5745 && (uint64_t) (extractFloatx80Frac(a) << 1))
5746 || (extractFloatx80Exp(b) == 0x7FFF
5747 && (uint64_t) (extractFloatx80Frac(b) << 1))
5749 float_raise(float_flag_invalid, status);
5750 return 0;
5752 aSign = extractFloatx80Sign( a );
5753 bSign = extractFloatx80Sign( b );
5754 if ( aSign != bSign ) {
5755 return
5756 aSign
5757 && ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
5758 != 0 );
5760 return
5761 aSign ? lt128( b.high, b.low, a.high, a.low )
5762 : lt128( a.high, a.low, b.high, b.low );
5766 /*----------------------------------------------------------------------------
5767 | Returns 1 if the extended double-precision floating-point values `a' and `b'
5768 | cannot be compared, and 0 otherwise. The invalid exception is raised if
5769 | either operand is a NaN. The comparison is performed according to the
5770 | IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5771 *----------------------------------------------------------------------------*/
5772 int floatx80_unordered(floatx80 a, floatx80 b, float_status *status)
5774 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)
5775 || (extractFloatx80Exp(a) == 0x7FFF
5776 && (uint64_t) (extractFloatx80Frac(a) << 1))
5777 || (extractFloatx80Exp(b) == 0x7FFF
5778 && (uint64_t) (extractFloatx80Frac(b) << 1))
5780 float_raise(float_flag_invalid, status);
5781 return 1;
5783 return 0;
5786 /*----------------------------------------------------------------------------
5787 | Returns 1 if the extended double-precision floating-point value `a' is
5788 | equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not
5789 | cause an exception. The comparison is performed according to the IEC/IEEE
5790 | Standard for Binary Floating-Point Arithmetic.
5791 *----------------------------------------------------------------------------*/
5793 int floatx80_eq_quiet(floatx80 a, floatx80 b, float_status *status)
5796 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
5797 float_raise(float_flag_invalid, status);
5798 return 0;
5800 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5801 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5802 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5803 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5805 if (floatx80_is_signaling_nan(a, status)
5806 || floatx80_is_signaling_nan(b, status)) {
5807 float_raise(float_flag_invalid, status);
5809 return 0;
5811 return
5812 ( a.low == b.low )
5813 && ( ( a.high == b.high )
5814 || ( ( a.low == 0 )
5815 && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
5820 /*----------------------------------------------------------------------------
5821 | Returns 1 if the extended double-precision floating-point value `a' is less
5822 | than or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs
5823 | do not cause an exception. Otherwise, the comparison is performed according
5824 | to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5825 *----------------------------------------------------------------------------*/
5827 int floatx80_le_quiet(floatx80 a, floatx80 b, float_status *status)
5829 flag aSign, bSign;
5831 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
5832 float_raise(float_flag_invalid, status);
5833 return 0;
5835 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5836 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5837 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5838 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5840 if (floatx80_is_signaling_nan(a, status)
5841 || floatx80_is_signaling_nan(b, status)) {
5842 float_raise(float_flag_invalid, status);
5844 return 0;
5846 aSign = extractFloatx80Sign( a );
5847 bSign = extractFloatx80Sign( b );
5848 if ( aSign != bSign ) {
5849 return
5850 aSign
5851 || ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
5852 == 0 );
5854 return
5855 aSign ? le128( b.high, b.low, a.high, a.low )
5856 : le128( a.high, a.low, b.high, b.low );
5860 /*----------------------------------------------------------------------------
5861 | Returns 1 if the extended double-precision floating-point value `a' is less
5862 | than the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause
5863 | an exception. Otherwise, the comparison is performed according to the
5864 | IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5865 *----------------------------------------------------------------------------*/
5867 int floatx80_lt_quiet(floatx80 a, floatx80 b, float_status *status)
5869 flag aSign, bSign;
5871 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
5872 float_raise(float_flag_invalid, status);
5873 return 0;
5875 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5876 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5877 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5878 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5880 if (floatx80_is_signaling_nan(a, status)
5881 || floatx80_is_signaling_nan(b, status)) {
5882 float_raise(float_flag_invalid, status);
5884 return 0;
5886 aSign = extractFloatx80Sign( a );
5887 bSign = extractFloatx80Sign( b );
5888 if ( aSign != bSign ) {
5889 return
5890 aSign
5891 && ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
5892 != 0 );
5894 return
5895 aSign ? lt128( b.high, b.low, a.high, a.low )
5896 : lt128( a.high, a.low, b.high, b.low );
5900 /*----------------------------------------------------------------------------
5901 | Returns 1 if the extended double-precision floating-point values `a' and `b'
5902 | cannot be compared, and 0 otherwise. Quiet NaNs do not cause an exception.
5903 | The comparison is performed according to the IEC/IEEE Standard for Binary
5904 | Floating-Point Arithmetic.
5905 *----------------------------------------------------------------------------*/
5906 int floatx80_unordered_quiet(floatx80 a, floatx80 b, float_status *status)
5908 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
5909 float_raise(float_flag_invalid, status);
5910 return 1;
5912 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5913 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5914 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5915 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5917 if (floatx80_is_signaling_nan(a, status)
5918 || floatx80_is_signaling_nan(b, status)) {
5919 float_raise(float_flag_invalid, status);
5921 return 1;
5923 return 0;
5926 /*----------------------------------------------------------------------------
5927 | Returns the result of converting the quadruple-precision floating-point
5928 | value `a' to the 32-bit two's complement integer format. The conversion
5929 | is performed according to the IEC/IEEE Standard for Binary Floating-Point
5930 | Arithmetic---which means in particular that the conversion is rounded
5931 | according to the current rounding mode. If `a' is a NaN, the largest
5932 | positive integer is returned. Otherwise, if the conversion overflows, the
5933 | largest integer with the same sign as `a' is returned.
5934 *----------------------------------------------------------------------------*/
5936 int32_t float128_to_int32(float128 a, float_status *status)
5938 flag aSign;
5939 int32_t aExp, shiftCount;
5940 uint64_t aSig0, aSig1;
5942 aSig1 = extractFloat128Frac1( a );
5943 aSig0 = extractFloat128Frac0( a );
5944 aExp = extractFloat128Exp( a );
5945 aSign = extractFloat128Sign( a );
5946 if ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) aSign = 0;
5947 if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
5948 aSig0 |= ( aSig1 != 0 );
5949 shiftCount = 0x4028 - aExp;
5950 if ( 0 < shiftCount ) shift64RightJamming( aSig0, shiftCount, &aSig0 );
5951 return roundAndPackInt32(aSign, aSig0, status);
5955 /*----------------------------------------------------------------------------
5956 | Returns the result of converting the quadruple-precision floating-point
5957 | value `a' to the 32-bit two's complement integer format. The conversion
5958 | is performed according to the IEC/IEEE Standard for Binary Floating-Point
5959 | Arithmetic, except that the conversion is always rounded toward zero. If
5960 | `a' is a NaN, the largest positive integer is returned. Otherwise, if the
5961 | conversion overflows, the largest integer with the same sign as `a' is
5962 | returned.
5963 *----------------------------------------------------------------------------*/
5965 int32_t float128_to_int32_round_to_zero(float128 a, float_status *status)
5967 flag aSign;
5968 int32_t aExp, shiftCount;
5969 uint64_t aSig0, aSig1, savedASig;
5970 int32_t z;
5972 aSig1 = extractFloat128Frac1( a );
5973 aSig0 = extractFloat128Frac0( a );
5974 aExp = extractFloat128Exp( a );
5975 aSign = extractFloat128Sign( a );
5976 aSig0 |= ( aSig1 != 0 );
5977 if ( 0x401E < aExp ) {
5978 if ( ( aExp == 0x7FFF ) && aSig0 ) aSign = 0;
5979 goto invalid;
5981 else if ( aExp < 0x3FFF ) {
5982 if (aExp || aSig0) {
5983 status->float_exception_flags |= float_flag_inexact;
5985 return 0;
5987 aSig0 |= LIT64( 0x0001000000000000 );
5988 shiftCount = 0x402F - aExp;
5989 savedASig = aSig0;
5990 aSig0 >>= shiftCount;
5991 z = aSig0;
5992 if ( aSign ) z = - z;
5993 if ( ( z < 0 ) ^ aSign ) {
5994 invalid:
5995 float_raise(float_flag_invalid, status);
5996 return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
5998 if ( ( aSig0<<shiftCount ) != savedASig ) {
5999 status->float_exception_flags |= float_flag_inexact;
6001 return z;
6005 /*----------------------------------------------------------------------------
6006 | Returns the result of converting the quadruple-precision floating-point
6007 | value `a' to the 64-bit two's complement integer format. The conversion
6008 | is performed according to the IEC/IEEE Standard for Binary Floating-Point
6009 | Arithmetic---which means in particular that the conversion is rounded
6010 | according to the current rounding mode. If `a' is a NaN, the largest
6011 | positive integer is returned. Otherwise, if the conversion overflows, the
6012 | largest integer with the same sign as `a' is returned.
6013 *----------------------------------------------------------------------------*/
6015 int64_t float128_to_int64(float128 a, float_status *status)
6017 flag aSign;
6018 int32_t aExp, shiftCount;
6019 uint64_t aSig0, aSig1;
6021 aSig1 = extractFloat128Frac1( a );
6022 aSig0 = extractFloat128Frac0( a );
6023 aExp = extractFloat128Exp( a );
6024 aSign = extractFloat128Sign( a );
6025 if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
6026 shiftCount = 0x402F - aExp;
6027 if ( shiftCount <= 0 ) {
6028 if ( 0x403E < aExp ) {
6029 float_raise(float_flag_invalid, status);
6030 if ( ! aSign
6031 || ( ( aExp == 0x7FFF )
6032 && ( aSig1 || ( aSig0 != LIT64( 0x0001000000000000 ) ) )
6035 return LIT64( 0x7FFFFFFFFFFFFFFF );
6037 return (int64_t) LIT64( 0x8000000000000000 );
6039 shortShift128Left( aSig0, aSig1, - shiftCount, &aSig0, &aSig1 );
6041 else {
6042 shift64ExtraRightJamming( aSig0, aSig1, shiftCount, &aSig0, &aSig1 );
6044 return roundAndPackInt64(aSign, aSig0, aSig1, status);
6048 /*----------------------------------------------------------------------------
6049 | Returns the result of converting the quadruple-precision floating-point
6050 | value `a' to the 64-bit two's complement integer format. The conversion
6051 | is performed according to the IEC/IEEE Standard for Binary Floating-Point
6052 | Arithmetic, except that the conversion is always rounded toward zero.
6053 | If `a' is a NaN, the largest positive integer is returned. Otherwise, if
6054 | the conversion overflows, the largest integer with the same sign as `a' is
6055 | returned.
6056 *----------------------------------------------------------------------------*/
6058 int64_t float128_to_int64_round_to_zero(float128 a, float_status *status)
6060 flag aSign;
6061 int32_t aExp, shiftCount;
6062 uint64_t aSig0, aSig1;
6063 int64_t z;
6065 aSig1 = extractFloat128Frac1( a );
6066 aSig0 = extractFloat128Frac0( a );
6067 aExp = extractFloat128Exp( a );
6068 aSign = extractFloat128Sign( a );
6069 if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
6070 shiftCount = aExp - 0x402F;
6071 if ( 0 < shiftCount ) {
6072 if ( 0x403E <= aExp ) {
6073 aSig0 &= LIT64( 0x0000FFFFFFFFFFFF );
6074 if ( ( a.high == LIT64( 0xC03E000000000000 ) )
6075 && ( aSig1 < LIT64( 0x0002000000000000 ) ) ) {
6076 if (aSig1) {
6077 status->float_exception_flags |= float_flag_inexact;
6080 else {
6081 float_raise(float_flag_invalid, status);
6082 if ( ! aSign || ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) ) {
6083 return LIT64( 0x7FFFFFFFFFFFFFFF );
6086 return (int64_t) LIT64( 0x8000000000000000 );
6088 z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) );
6089 if ( (uint64_t) ( aSig1<<shiftCount ) ) {
6090 status->float_exception_flags |= float_flag_inexact;
6093 else {
6094 if ( aExp < 0x3FFF ) {
6095 if ( aExp | aSig0 | aSig1 ) {
6096 status->float_exception_flags |= float_flag_inexact;
6098 return 0;
6100 z = aSig0>>( - shiftCount );
6101 if ( aSig1
6102 || ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) ) ) {
6103 status->float_exception_flags |= float_flag_inexact;
6106 if ( aSign ) z = - z;
6107 return z;
6111 /*----------------------------------------------------------------------------
6112 | Returns the result of converting the quadruple-precision floating-point
6113 | value `a' to the single-precision floating-point format. The conversion
6114 | is performed according to the IEC/IEEE Standard for Binary Floating-Point
6115 | Arithmetic.
6116 *----------------------------------------------------------------------------*/
6118 float32 float128_to_float32(float128 a, float_status *status)
6120 flag aSign;
6121 int32_t aExp;
6122 uint64_t aSig0, aSig1;
6123 uint32_t zSig;
6125 aSig1 = extractFloat128Frac1( a );
6126 aSig0 = extractFloat128Frac0( a );
6127 aExp = extractFloat128Exp( a );
6128 aSign = extractFloat128Sign( a );
6129 if ( aExp == 0x7FFF ) {
6130 if ( aSig0 | aSig1 ) {
6131 return commonNaNToFloat32(float128ToCommonNaN(a, status), status);
6133 return packFloat32( aSign, 0xFF, 0 );
6135 aSig0 |= ( aSig1 != 0 );
6136 shift64RightJamming( aSig0, 18, &aSig0 );
6137 zSig = aSig0;
6138 if ( aExp || zSig ) {
6139 zSig |= 0x40000000;
6140 aExp -= 0x3F81;
6142 return roundAndPackFloat32(aSign, aExp, zSig, status);
6146 /*----------------------------------------------------------------------------
6147 | Returns the result of converting the quadruple-precision floating-point
6148 | value `a' to the double-precision floating-point format. The conversion
6149 | is performed according to the IEC/IEEE Standard for Binary Floating-Point
6150 | Arithmetic.
6151 *----------------------------------------------------------------------------*/
6153 float64 float128_to_float64(float128 a, float_status *status)
6155 flag aSign;
6156 int32_t aExp;
6157 uint64_t aSig0, aSig1;
6159 aSig1 = extractFloat128Frac1( a );
6160 aSig0 = extractFloat128Frac0( a );
6161 aExp = extractFloat128Exp( a );
6162 aSign = extractFloat128Sign( a );
6163 if ( aExp == 0x7FFF ) {
6164 if ( aSig0 | aSig1 ) {
6165 return commonNaNToFloat64(float128ToCommonNaN(a, status), status);
6167 return packFloat64( aSign, 0x7FF, 0 );
6169 shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
6170 aSig0 |= ( aSig1 != 0 );
6171 if ( aExp || aSig0 ) {
6172 aSig0 |= LIT64( 0x4000000000000000 );
6173 aExp -= 0x3C01;
6175 return roundAndPackFloat64(aSign, aExp, aSig0, status);
6179 /*----------------------------------------------------------------------------
6180 | Returns the result of converting the quadruple-precision floating-point
6181 | value `a' to the extended double-precision floating-point format. The
6182 | conversion is performed according to the IEC/IEEE Standard for Binary
6183 | Floating-Point Arithmetic.
6184 *----------------------------------------------------------------------------*/
6186 floatx80 float128_to_floatx80(float128 a, float_status *status)
6188 flag aSign;
6189 int32_t aExp;
6190 uint64_t aSig0, aSig1;
6192 aSig1 = extractFloat128Frac1( a );
6193 aSig0 = extractFloat128Frac0( a );
6194 aExp = extractFloat128Exp( a );
6195 aSign = extractFloat128Sign( a );
6196 if ( aExp == 0x7FFF ) {
6197 if ( aSig0 | aSig1 ) {
6198 return commonNaNToFloatx80(float128ToCommonNaN(a, status), status);
6200 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
6202 if ( aExp == 0 ) {
6203 if ( ( aSig0 | aSig1 ) == 0 ) return packFloatx80( aSign, 0, 0 );
6204 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
6206 else {
6207 aSig0 |= LIT64( 0x0001000000000000 );
6209 shortShift128Left( aSig0, aSig1, 15, &aSig0, &aSig1 );
6210 return roundAndPackFloatx80(80, aSign, aExp, aSig0, aSig1, status);
6214 /*----------------------------------------------------------------------------
6215 | Rounds the quadruple-precision floating-point value `a' to an integer, and
6216 | returns the result as a quadruple-precision floating-point value. The
6217 | operation is performed according to the IEC/IEEE Standard for Binary
6218 | Floating-Point Arithmetic.
6219 *----------------------------------------------------------------------------*/
6221 float128 float128_round_to_int(float128 a, float_status *status)
6223 flag aSign;
6224 int32_t aExp;
6225 uint64_t lastBitMask, roundBitsMask;
6226 float128 z;
6228 aExp = extractFloat128Exp( a );
6229 if ( 0x402F <= aExp ) {
6230 if ( 0x406F <= aExp ) {
6231 if ( ( aExp == 0x7FFF )
6232 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) )
6234 return propagateFloat128NaN(a, a, status);
6236 return a;
6238 lastBitMask = 1;
6239 lastBitMask = ( lastBitMask<<( 0x406E - aExp ) )<<1;
6240 roundBitsMask = lastBitMask - 1;
6241 z = a;
6242 switch (status->float_rounding_mode) {
6243 case float_round_nearest_even:
6244 if ( lastBitMask ) {
6245 add128( z.high, z.low, 0, lastBitMask>>1, &z.high, &z.low );
6246 if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
6248 else {
6249 if ( (int64_t) z.low < 0 ) {
6250 ++z.high;
6251 if ( (uint64_t) ( z.low<<1 ) == 0 ) z.high &= ~1;
6254 break;
6255 case float_round_ties_away:
6256 if (lastBitMask) {
6257 add128(z.high, z.low, 0, lastBitMask >> 1, &z.high, &z.low);
6258 } else {
6259 if ((int64_t) z.low < 0) {
6260 ++z.high;
6263 break;
6264 case float_round_to_zero:
6265 break;
6266 case float_round_up:
6267 if (!extractFloat128Sign(z)) {
6268 add128(z.high, z.low, 0, roundBitsMask, &z.high, &z.low);
6270 break;
6271 case float_round_down:
6272 if (extractFloat128Sign(z)) {
6273 add128(z.high, z.low, 0, roundBitsMask, &z.high, &z.low);
6275 break;
6276 default:
6277 abort();
6279 z.low &= ~ roundBitsMask;
6281 else {
6282 if ( aExp < 0x3FFF ) {
6283 if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
6284 status->float_exception_flags |= float_flag_inexact;
6285 aSign = extractFloat128Sign( a );
6286 switch (status->float_rounding_mode) {
6287 case float_round_nearest_even:
6288 if ( ( aExp == 0x3FFE )
6289 && ( extractFloat128Frac0( a )
6290 | extractFloat128Frac1( a ) )
6292 return packFloat128( aSign, 0x3FFF, 0, 0 );
6294 break;
6295 case float_round_ties_away:
6296 if (aExp == 0x3FFE) {
6297 return packFloat128(aSign, 0x3FFF, 0, 0);
6299 break;
6300 case float_round_down:
6301 return
6302 aSign ? packFloat128( 1, 0x3FFF, 0, 0 )
6303 : packFloat128( 0, 0, 0, 0 );
6304 case float_round_up:
6305 return
6306 aSign ? packFloat128( 1, 0, 0, 0 )
6307 : packFloat128( 0, 0x3FFF, 0, 0 );
6309 return packFloat128( aSign, 0, 0, 0 );
6311 lastBitMask = 1;
6312 lastBitMask <<= 0x402F - aExp;
6313 roundBitsMask = lastBitMask - 1;
6314 z.low = 0;
6315 z.high = a.high;
6316 switch (status->float_rounding_mode) {
6317 case float_round_nearest_even:
6318 z.high += lastBitMask>>1;
6319 if ( ( ( z.high & roundBitsMask ) | a.low ) == 0 ) {
6320 z.high &= ~ lastBitMask;
6322 break;
6323 case float_round_ties_away:
6324 z.high += lastBitMask>>1;
6325 break;
6326 case float_round_to_zero:
6327 break;
6328 case float_round_up:
6329 if (!extractFloat128Sign(z)) {
6330 z.high |= ( a.low != 0 );
6331 z.high += roundBitsMask;
6333 break;
6334 case float_round_down:
6335 if (extractFloat128Sign(z)) {
6336 z.high |= (a.low != 0);
6337 z.high += roundBitsMask;
6339 break;
6340 default:
6341 abort();
6343 z.high &= ~ roundBitsMask;
6345 if ( ( z.low != a.low ) || ( z.high != a.high ) ) {
6346 status->float_exception_flags |= float_flag_inexact;
6348 return z;
6352 /*----------------------------------------------------------------------------
6353 | Returns the result of adding the absolute values of the quadruple-precision
6354 | floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
6355 | before being returned. `zSign' is ignored if the result is a NaN.
6356 | The addition is performed according to the IEC/IEEE Standard for Binary
6357 | Floating-Point Arithmetic.
6358 *----------------------------------------------------------------------------*/
6360 static float128 addFloat128Sigs(float128 a, float128 b, flag zSign,
6361 float_status *status)
6363 int32_t aExp, bExp, zExp;
6364 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
6365 int32_t expDiff;
6367 aSig1 = extractFloat128Frac1( a );
6368 aSig0 = extractFloat128Frac0( a );
6369 aExp = extractFloat128Exp( a );
6370 bSig1 = extractFloat128Frac1( b );
6371 bSig0 = extractFloat128Frac0( b );
6372 bExp = extractFloat128Exp( b );
6373 expDiff = aExp - bExp;
6374 if ( 0 < expDiff ) {
6375 if ( aExp == 0x7FFF ) {
6376 if (aSig0 | aSig1) {
6377 return propagateFloat128NaN(a, b, status);
6379 return a;
6381 if ( bExp == 0 ) {
6382 --expDiff;
6384 else {
6385 bSig0 |= LIT64( 0x0001000000000000 );
6387 shift128ExtraRightJamming(
6388 bSig0, bSig1, 0, expDiff, &bSig0, &bSig1, &zSig2 );
6389 zExp = aExp;
6391 else if ( expDiff < 0 ) {
6392 if ( bExp == 0x7FFF ) {
6393 if (bSig0 | bSig1) {
6394 return propagateFloat128NaN(a, b, status);
6396 return packFloat128( zSign, 0x7FFF, 0, 0 );
6398 if ( aExp == 0 ) {
6399 ++expDiff;
6401 else {
6402 aSig0 |= LIT64( 0x0001000000000000 );
6404 shift128ExtraRightJamming(
6405 aSig0, aSig1, 0, - expDiff, &aSig0, &aSig1, &zSig2 );
6406 zExp = bExp;
6408 else {
6409 if ( aExp == 0x7FFF ) {
6410 if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
6411 return propagateFloat128NaN(a, b, status);
6413 return a;
6415 add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
6416 if ( aExp == 0 ) {
6417 if (status->flush_to_zero) {
6418 if (zSig0 | zSig1) {
6419 float_raise(float_flag_output_denormal, status);
6421 return packFloat128(zSign, 0, 0, 0);
6423 return packFloat128( zSign, 0, zSig0, zSig1 );
6425 zSig2 = 0;
6426 zSig0 |= LIT64( 0x0002000000000000 );
6427 zExp = aExp;
6428 goto shiftRight1;
6430 aSig0 |= LIT64( 0x0001000000000000 );
6431 add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
6432 --zExp;
6433 if ( zSig0 < LIT64( 0x0002000000000000 ) ) goto roundAndPack;
6434 ++zExp;
6435 shiftRight1:
6436 shift128ExtraRightJamming(
6437 zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
6438 roundAndPack:
6439 return roundAndPackFloat128(zSign, zExp, zSig0, zSig1, zSig2, status);
6443 /*----------------------------------------------------------------------------
6444 | Returns the result of subtracting the absolute values of the quadruple-
6445 | precision floating-point values `a' and `b'. If `zSign' is 1, the
6446 | difference is negated before being returned. `zSign' is ignored if the
6447 | result is a NaN. The subtraction is performed according to the IEC/IEEE
6448 | Standard for Binary Floating-Point Arithmetic.
6449 *----------------------------------------------------------------------------*/
6451 static float128 subFloat128Sigs(float128 a, float128 b, flag zSign,
6452 float_status *status)
6454 int32_t aExp, bExp, zExp;
6455 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
6456 int32_t expDiff;
6458 aSig1 = extractFloat128Frac1( a );
6459 aSig0 = extractFloat128Frac0( a );
6460 aExp = extractFloat128Exp( a );
6461 bSig1 = extractFloat128Frac1( b );
6462 bSig0 = extractFloat128Frac0( b );
6463 bExp = extractFloat128Exp( b );
6464 expDiff = aExp - bExp;
6465 shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
6466 shortShift128Left( bSig0, bSig1, 14, &bSig0, &bSig1 );
6467 if ( 0 < expDiff ) goto aExpBigger;
6468 if ( expDiff < 0 ) goto bExpBigger;
6469 if ( aExp == 0x7FFF ) {
6470 if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
6471 return propagateFloat128NaN(a, b, status);
6473 float_raise(float_flag_invalid, status);
6474 return float128_default_nan(status);
6476 if ( aExp == 0 ) {
6477 aExp = 1;
6478 bExp = 1;
6480 if ( bSig0 < aSig0 ) goto aBigger;
6481 if ( aSig0 < bSig0 ) goto bBigger;
6482 if ( bSig1 < aSig1 ) goto aBigger;
6483 if ( aSig1 < bSig1 ) goto bBigger;
6484 return packFloat128(status->float_rounding_mode == float_round_down,
6485 0, 0, 0);
6486 bExpBigger:
6487 if ( bExp == 0x7FFF ) {
6488 if (bSig0 | bSig1) {
6489 return propagateFloat128NaN(a, b, status);
6491 return packFloat128( zSign ^ 1, 0x7FFF, 0, 0 );
6493 if ( aExp == 0 ) {
6494 ++expDiff;
6496 else {
6497 aSig0 |= LIT64( 0x4000000000000000 );
6499 shift128RightJamming( aSig0, aSig1, - expDiff, &aSig0, &aSig1 );
6500 bSig0 |= LIT64( 0x4000000000000000 );
6501 bBigger:
6502 sub128( bSig0, bSig1, aSig0, aSig1, &zSig0, &zSig1 );
6503 zExp = bExp;
6504 zSign ^= 1;
6505 goto normalizeRoundAndPack;
6506 aExpBigger:
6507 if ( aExp == 0x7FFF ) {
6508 if (aSig0 | aSig1) {
6509 return propagateFloat128NaN(a, b, status);
6511 return a;
6513 if ( bExp == 0 ) {
6514 --expDiff;
6516 else {
6517 bSig0 |= LIT64( 0x4000000000000000 );
6519 shift128RightJamming( bSig0, bSig1, expDiff, &bSig0, &bSig1 );
6520 aSig0 |= LIT64( 0x4000000000000000 );
6521 aBigger:
6522 sub128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
6523 zExp = aExp;
6524 normalizeRoundAndPack:
6525 --zExp;
6526 return normalizeRoundAndPackFloat128(zSign, zExp - 14, zSig0, zSig1,
6527 status);
6531 /*----------------------------------------------------------------------------
6532 | Returns the result of adding the quadruple-precision floating-point values
6533 | `a' and `b'. The operation is performed according to the IEC/IEEE Standard
6534 | for Binary Floating-Point Arithmetic.
6535 *----------------------------------------------------------------------------*/
6537 float128 float128_add(float128 a, float128 b, float_status *status)
6539 flag aSign, bSign;
6541 aSign = extractFloat128Sign( a );
6542 bSign = extractFloat128Sign( b );
6543 if ( aSign == bSign ) {
6544 return addFloat128Sigs(a, b, aSign, status);
6546 else {
6547 return subFloat128Sigs(a, b, aSign, status);
6552 /*----------------------------------------------------------------------------
6553 | Returns the result of subtracting the quadruple-precision floating-point
6554 | values `a' and `b'. The operation is performed according to the IEC/IEEE
6555 | Standard for Binary Floating-Point Arithmetic.
6556 *----------------------------------------------------------------------------*/
6558 float128 float128_sub(float128 a, float128 b, float_status *status)
6560 flag aSign, bSign;
6562 aSign = extractFloat128Sign( a );
6563 bSign = extractFloat128Sign( b );
6564 if ( aSign == bSign ) {
6565 return subFloat128Sigs(a, b, aSign, status);
6567 else {
6568 return addFloat128Sigs(a, b, aSign, status);
6573 /*----------------------------------------------------------------------------
6574 | Returns the result of multiplying the quadruple-precision floating-point
6575 | values `a' and `b'. The operation is performed according to the IEC/IEEE
6576 | Standard for Binary Floating-Point Arithmetic.
6577 *----------------------------------------------------------------------------*/
6579 float128 float128_mul(float128 a, float128 b, float_status *status)
6581 flag aSign, bSign, zSign;
6582 int32_t aExp, bExp, zExp;
6583 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
6585 aSig1 = extractFloat128Frac1( a );
6586 aSig0 = extractFloat128Frac0( a );
6587 aExp = extractFloat128Exp( a );
6588 aSign = extractFloat128Sign( a );
6589 bSig1 = extractFloat128Frac1( b );
6590 bSig0 = extractFloat128Frac0( b );
6591 bExp = extractFloat128Exp( b );
6592 bSign = extractFloat128Sign( b );
6593 zSign = aSign ^ bSign;
6594 if ( aExp == 0x7FFF ) {
6595 if ( ( aSig0 | aSig1 )
6596 || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) {
6597 return propagateFloat128NaN(a, b, status);
6599 if ( ( bExp | bSig0 | bSig1 ) == 0 ) goto invalid;
6600 return packFloat128( zSign, 0x7FFF, 0, 0 );
6602 if ( bExp == 0x7FFF ) {
6603 if (bSig0 | bSig1) {
6604 return propagateFloat128NaN(a, b, status);
6606 if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
6607 invalid:
6608 float_raise(float_flag_invalid, status);
6609 return float128_default_nan(status);
6611 return packFloat128( zSign, 0x7FFF, 0, 0 );
6613 if ( aExp == 0 ) {
6614 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
6615 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
6617 if ( bExp == 0 ) {
6618 if ( ( bSig0 | bSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
6619 normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
6621 zExp = aExp + bExp - 0x4000;
6622 aSig0 |= LIT64( 0x0001000000000000 );
6623 shortShift128Left( bSig0, bSig1, 16, &bSig0, &bSig1 );
6624 mul128To256( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1, &zSig2, &zSig3 );
6625 add128( zSig0, zSig1, aSig0, aSig1, &zSig0, &zSig1 );
6626 zSig2 |= ( zSig3 != 0 );
6627 if ( LIT64( 0x0002000000000000 ) <= zSig0 ) {
6628 shift128ExtraRightJamming(
6629 zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
6630 ++zExp;
6632 return roundAndPackFloat128(zSign, zExp, zSig0, zSig1, zSig2, status);
6636 /*----------------------------------------------------------------------------
6637 | Returns the result of dividing the quadruple-precision floating-point value
6638 | `a' by the corresponding value `b'. The operation is performed according to
6639 | the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
6640 *----------------------------------------------------------------------------*/
6642 float128 float128_div(float128 a, float128 b, float_status *status)
6644 flag aSign, bSign, zSign;
6645 int32_t aExp, bExp, zExp;
6646 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
6647 uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
6649 aSig1 = extractFloat128Frac1( a );
6650 aSig0 = extractFloat128Frac0( a );
6651 aExp = extractFloat128Exp( a );
6652 aSign = extractFloat128Sign( a );
6653 bSig1 = extractFloat128Frac1( b );
6654 bSig0 = extractFloat128Frac0( b );
6655 bExp = extractFloat128Exp( b );
6656 bSign = extractFloat128Sign( b );
6657 zSign = aSign ^ bSign;
6658 if ( aExp == 0x7FFF ) {
6659 if (aSig0 | aSig1) {
6660 return propagateFloat128NaN(a, b, status);
6662 if ( bExp == 0x7FFF ) {
6663 if (bSig0 | bSig1) {
6664 return propagateFloat128NaN(a, b, status);
6666 goto invalid;
6668 return packFloat128( zSign, 0x7FFF, 0, 0 );
6670 if ( bExp == 0x7FFF ) {
6671 if (bSig0 | bSig1) {
6672 return propagateFloat128NaN(a, b, status);
6674 return packFloat128( zSign, 0, 0, 0 );
6676 if ( bExp == 0 ) {
6677 if ( ( bSig0 | bSig1 ) == 0 ) {
6678 if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
6679 invalid:
6680 float_raise(float_flag_invalid, status);
6681 return float128_default_nan(status);
6683 float_raise(float_flag_divbyzero, status);
6684 return packFloat128( zSign, 0x7FFF, 0, 0 );
6686 normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
6688 if ( aExp == 0 ) {
6689 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
6690 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
6692 zExp = aExp - bExp + 0x3FFD;
6693 shortShift128Left(
6694 aSig0 | LIT64( 0x0001000000000000 ), aSig1, 15, &aSig0, &aSig1 );
6695 shortShift128Left(
6696 bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 );
6697 if ( le128( bSig0, bSig1, aSig0, aSig1 ) ) {
6698 shift128Right( aSig0, aSig1, 1, &aSig0, &aSig1 );
6699 ++zExp;
6701 zSig0 = estimateDiv128To64( aSig0, aSig1, bSig0 );
6702 mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 );
6703 sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 );
6704 while ( (int64_t) rem0 < 0 ) {
6705 --zSig0;
6706 add192( rem0, rem1, rem2, 0, bSig0, bSig1, &rem0, &rem1, &rem2 );
6708 zSig1 = estimateDiv128To64( rem1, rem2, bSig0 );
6709 if ( ( zSig1 & 0x3FFF ) <= 4 ) {
6710 mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 );
6711 sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 );
6712 while ( (int64_t) rem1 < 0 ) {
6713 --zSig1;
6714 add192( rem1, rem2, rem3, 0, bSig0, bSig1, &rem1, &rem2, &rem3 );
6716 zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
6718 shift128ExtraRightJamming( zSig0, zSig1, 0, 15, &zSig0, &zSig1, &zSig2 );
6719 return roundAndPackFloat128(zSign, zExp, zSig0, zSig1, zSig2, status);
6723 /*----------------------------------------------------------------------------
6724 | Returns the remainder of the quadruple-precision floating-point value `a'
6725 | with respect to the corresponding value `b'. The operation is performed
6726 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
6727 *----------------------------------------------------------------------------*/
6729 float128 float128_rem(float128 a, float128 b, float_status *status)
6731 flag aSign, zSign;
6732 int32_t aExp, bExp, expDiff;
6733 uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
6734 uint64_t allZero, alternateASig0, alternateASig1, sigMean1;
6735 int64_t sigMean0;
6737 aSig1 = extractFloat128Frac1( a );
6738 aSig0 = extractFloat128Frac0( a );
6739 aExp = extractFloat128Exp( a );
6740 aSign = extractFloat128Sign( a );
6741 bSig1 = extractFloat128Frac1( b );
6742 bSig0 = extractFloat128Frac0( b );
6743 bExp = extractFloat128Exp( b );
6744 if ( aExp == 0x7FFF ) {
6745 if ( ( aSig0 | aSig1 )
6746 || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) {
6747 return propagateFloat128NaN(a, b, status);
6749 goto invalid;
6751 if ( bExp == 0x7FFF ) {
6752 if (bSig0 | bSig1) {
6753 return propagateFloat128NaN(a, b, status);
6755 return a;
6757 if ( bExp == 0 ) {
6758 if ( ( bSig0 | bSig1 ) == 0 ) {
6759 invalid:
6760 float_raise(float_flag_invalid, status);
6761 return float128_default_nan(status);
6763 normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
6765 if ( aExp == 0 ) {
6766 if ( ( aSig0 | aSig1 ) == 0 ) return a;
6767 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
6769 expDiff = aExp - bExp;
6770 if ( expDiff < -1 ) return a;
6771 shortShift128Left(
6772 aSig0 | LIT64( 0x0001000000000000 ),
6773 aSig1,
6774 15 - ( expDiff < 0 ),
6775 &aSig0,
6776 &aSig1
6778 shortShift128Left(
6779 bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 );
6780 q = le128( bSig0, bSig1, aSig0, aSig1 );
6781 if ( q ) sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
6782 expDiff -= 64;
6783 while ( 0 < expDiff ) {
6784 q = estimateDiv128To64( aSig0, aSig1, bSig0 );
6785 q = ( 4 < q ) ? q - 4 : 0;
6786 mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 );
6787 shortShift192Left( term0, term1, term2, 61, &term1, &term2, &allZero );
6788 shortShift128Left( aSig0, aSig1, 61, &aSig0, &allZero );
6789 sub128( aSig0, 0, term1, term2, &aSig0, &aSig1 );
6790 expDiff -= 61;
6792 if ( -64 < expDiff ) {
6793 q = estimateDiv128To64( aSig0, aSig1, bSig0 );
6794 q = ( 4 < q ) ? q - 4 : 0;
6795 q >>= - expDiff;
6796 shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 );
6797 expDiff += 52;
6798 if ( expDiff < 0 ) {
6799 shift128Right( aSig0, aSig1, - expDiff, &aSig0, &aSig1 );
6801 else {
6802 shortShift128Left( aSig0, aSig1, expDiff, &aSig0, &aSig1 );
6804 mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 );
6805 sub128( aSig0, aSig1, term1, term2, &aSig0, &aSig1 );
6807 else {
6808 shift128Right( aSig0, aSig1, 12, &aSig0, &aSig1 );
6809 shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 );
6811 do {
6812 alternateASig0 = aSig0;
6813 alternateASig1 = aSig1;
6814 ++q;
6815 sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
6816 } while ( 0 <= (int64_t) aSig0 );
6817 add128(
6818 aSig0, aSig1, alternateASig0, alternateASig1, (uint64_t *)&sigMean0, &sigMean1 );
6819 if ( ( sigMean0 < 0 )
6820 || ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) {
6821 aSig0 = alternateASig0;
6822 aSig1 = alternateASig1;
6824 zSign = ( (int64_t) aSig0 < 0 );
6825 if ( zSign ) sub128( 0, 0, aSig0, aSig1, &aSig0, &aSig1 );
6826 return normalizeRoundAndPackFloat128(aSign ^ zSign, bExp - 4, aSig0, aSig1,
6827 status);
6830 /*----------------------------------------------------------------------------
6831 | Returns the square root of the quadruple-precision floating-point value `a'.
6832 | The operation is performed according to the IEC/IEEE Standard for Binary
6833 | Floating-Point Arithmetic.
6834 *----------------------------------------------------------------------------*/
6836 float128 float128_sqrt(float128 a, float_status *status)
6838 flag aSign;
6839 int32_t aExp, zExp;
6840 uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
6841 uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
6843 aSig1 = extractFloat128Frac1( a );
6844 aSig0 = extractFloat128Frac0( a );
6845 aExp = extractFloat128Exp( a );
6846 aSign = extractFloat128Sign( a );
6847 if ( aExp == 0x7FFF ) {
6848 if (aSig0 | aSig1) {
6849 return propagateFloat128NaN(a, a, status);
6851 if ( ! aSign ) return a;
6852 goto invalid;
6854 if ( aSign ) {
6855 if ( ( aExp | aSig0 | aSig1 ) == 0 ) return a;
6856 invalid:
6857 float_raise(float_flag_invalid, status);
6858 return float128_default_nan(status);
6860 if ( aExp == 0 ) {
6861 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( 0, 0, 0, 0 );
6862 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
6864 zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFE;
6865 aSig0 |= LIT64( 0x0001000000000000 );
6866 zSig0 = estimateSqrt32( aExp, aSig0>>17 );
6867 shortShift128Left( aSig0, aSig1, 13 - ( aExp & 1 ), &aSig0, &aSig1 );
6868 zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 );
6869 doubleZSig0 = zSig0<<1;
6870 mul64To128( zSig0, zSig0, &term0, &term1 );
6871 sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
6872 while ( (int64_t) rem0 < 0 ) {
6873 --zSig0;
6874 doubleZSig0 -= 2;
6875 add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
6877 zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 );
6878 if ( ( zSig1 & 0x1FFF ) <= 5 ) {
6879 if ( zSig1 == 0 ) zSig1 = 1;
6880 mul64To128( doubleZSig0, zSig1, &term1, &term2 );
6881 sub128( rem1, 0, term1, term2, &rem1, &rem2 );
6882 mul64To128( zSig1, zSig1, &term2, &term3 );
6883 sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
6884 while ( (int64_t) rem1 < 0 ) {
6885 --zSig1;
6886 shortShift128Left( 0, zSig1, 1, &term2, &term3 );
6887 term3 |= 1;
6888 term2 |= doubleZSig0;
6889 add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 );
6891 zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
6893 shift128ExtraRightJamming( zSig0, zSig1, 0, 14, &zSig0, &zSig1, &zSig2 );
6894 return roundAndPackFloat128(0, zExp, zSig0, zSig1, zSig2, status);
6898 /*----------------------------------------------------------------------------
6899 | Returns 1 if the quadruple-precision floating-point value `a' is equal to
6900 | the corresponding value `b', and 0 otherwise. The invalid exception is
6901 | raised if either operand is a NaN. Otherwise, the comparison is performed
6902 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
6903 *----------------------------------------------------------------------------*/
6905 int float128_eq(float128 a, float128 b, float_status *status)
6908 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6909 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6910 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6911 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6913 float_raise(float_flag_invalid, status);
6914 return 0;
6916 return
6917 ( a.low == b.low )
6918 && ( ( a.high == b.high )
6919 || ( ( a.low == 0 )
6920 && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
6925 /*----------------------------------------------------------------------------
6926 | Returns 1 if the quadruple-precision floating-point value `a' is less than
6927 | or equal to the corresponding value `b', and 0 otherwise. The invalid
6928 | exception is raised if either operand is a NaN. The comparison is performed
6929 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
6930 *----------------------------------------------------------------------------*/
6932 int float128_le(float128 a, float128 b, float_status *status)
6934 flag aSign, bSign;
6936 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6937 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6938 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6939 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6941 float_raise(float_flag_invalid, status);
6942 return 0;
6944 aSign = extractFloat128Sign( a );
6945 bSign = extractFloat128Sign( b );
6946 if ( aSign != bSign ) {
6947 return
6948 aSign
6949 || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
6950 == 0 );
6952 return
6953 aSign ? le128( b.high, b.low, a.high, a.low )
6954 : le128( a.high, a.low, b.high, b.low );
6958 /*----------------------------------------------------------------------------
6959 | Returns 1 if the quadruple-precision floating-point value `a' is less than
6960 | the corresponding value `b', and 0 otherwise. The invalid exception is
6961 | raised if either operand is a NaN. The comparison is performed according
6962 | to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
6963 *----------------------------------------------------------------------------*/
6965 int float128_lt(float128 a, float128 b, float_status *status)
6967 flag aSign, bSign;
6969 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6970 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6971 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6972 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6974 float_raise(float_flag_invalid, status);
6975 return 0;
6977 aSign = extractFloat128Sign( a );
6978 bSign = extractFloat128Sign( b );
6979 if ( aSign != bSign ) {
6980 return
6981 aSign
6982 && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
6983 != 0 );
6985 return
6986 aSign ? lt128( b.high, b.low, a.high, a.low )
6987 : lt128( a.high, a.low, b.high, b.low );
6991 /*----------------------------------------------------------------------------
6992 | Returns 1 if the quadruple-precision floating-point values `a' and `b' cannot
6993 | be compared, and 0 otherwise. The invalid exception is raised if either
6994 | operand is a NaN. The comparison is performed according to the IEC/IEEE
6995 | Standard for Binary Floating-Point Arithmetic.
6996 *----------------------------------------------------------------------------*/
6998 int float128_unordered(float128 a, float128 b, float_status *status)
7000 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
7001 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
7002 || ( ( extractFloat128Exp( b ) == 0x7FFF )
7003 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
7005 float_raise(float_flag_invalid, status);
7006 return 1;
7008 return 0;
7011 /*----------------------------------------------------------------------------
7012 | Returns 1 if the quadruple-precision floating-point value `a' is equal to
7013 | the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
7014 | exception. The comparison is performed according to the IEC/IEEE Standard
7015 | for Binary Floating-Point Arithmetic.
7016 *----------------------------------------------------------------------------*/
7018 int float128_eq_quiet(float128 a, float128 b, float_status *status)
7021 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
7022 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
7023 || ( ( extractFloat128Exp( b ) == 0x7FFF )
7024 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
7026 if (float128_is_signaling_nan(a, status)
7027 || float128_is_signaling_nan(b, status)) {
7028 float_raise(float_flag_invalid, status);
7030 return 0;
7032 return
7033 ( a.low == b.low )
7034 && ( ( a.high == b.high )
7035 || ( ( a.low == 0 )
7036 && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
7041 /*----------------------------------------------------------------------------
7042 | Returns 1 if the quadruple-precision floating-point value `a' is less than
7043 | or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not
7044 | cause an exception. Otherwise, the comparison is performed according to the
7045 | IEC/IEEE Standard for Binary Floating-Point Arithmetic.
7046 *----------------------------------------------------------------------------*/
7048 int float128_le_quiet(float128 a, float128 b, float_status *status)
7050 flag aSign, bSign;
7052 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
7053 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
7054 || ( ( extractFloat128Exp( b ) == 0x7FFF )
7055 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
7057 if (float128_is_signaling_nan(a, status)
7058 || float128_is_signaling_nan(b, status)) {
7059 float_raise(float_flag_invalid, status);
7061 return 0;
7063 aSign = extractFloat128Sign( a );
7064 bSign = extractFloat128Sign( b );
7065 if ( aSign != bSign ) {
7066 return
7067 aSign
7068 || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
7069 == 0 );
7071 return
7072 aSign ? le128( b.high, b.low, a.high, a.low )
7073 : le128( a.high, a.low, b.high, b.low );
7077 /*----------------------------------------------------------------------------
7078 | Returns 1 if the quadruple-precision floating-point value `a' is less than
7079 | the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
7080 | exception. Otherwise, the comparison is performed according to the IEC/IEEE
7081 | Standard for Binary Floating-Point Arithmetic.
7082 *----------------------------------------------------------------------------*/
7084 int float128_lt_quiet(float128 a, float128 b, float_status *status)
7086 flag aSign, bSign;
7088 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
7089 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
7090 || ( ( extractFloat128Exp( b ) == 0x7FFF )
7091 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
7093 if (float128_is_signaling_nan(a, status)
7094 || float128_is_signaling_nan(b, status)) {
7095 float_raise(float_flag_invalid, status);
7097 return 0;
7099 aSign = extractFloat128Sign( a );
7100 bSign = extractFloat128Sign( b );
7101 if ( aSign != bSign ) {
7102 return
7103 aSign
7104 && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
7105 != 0 );
7107 return
7108 aSign ? lt128( b.high, b.low, a.high, a.low )
7109 : lt128( a.high, a.low, b.high, b.low );
7113 /*----------------------------------------------------------------------------
7114 | Returns 1 if the quadruple-precision floating-point values `a' and `b' cannot
7115 | be compared, and 0 otherwise. Quiet NaNs do not cause an exception. The
7116 | comparison is performed according to the IEC/IEEE Standard for Binary
7117 | Floating-Point Arithmetic.
7118 *----------------------------------------------------------------------------*/
7120 int float128_unordered_quiet(float128 a, float128 b, float_status *status)
7122 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
7123 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
7124 || ( ( extractFloat128Exp( b ) == 0x7FFF )
7125 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
7127 if (float128_is_signaling_nan(a, status)
7128 || float128_is_signaling_nan(b, status)) {
7129 float_raise(float_flag_invalid, status);
7131 return 1;
7133 return 0;
7136 /* misc functions */
7137 float32 uint32_to_float32(uint32_t a, float_status *status)
7139 return int64_to_float32(a, status);
7142 float64 uint32_to_float64(uint32_t a, float_status *status)
7144 return int64_to_float64(a, status);
7147 uint32_t float32_to_uint32(float32 a, float_status *status)
7149 int64_t v;
7150 uint32_t res;
7151 int old_exc_flags = get_float_exception_flags(status);
7153 v = float32_to_int64(a, status);
7154 if (v < 0) {
7155 res = 0;
7156 } else if (v > 0xffffffff) {
7157 res = 0xffffffff;
7158 } else {
7159 return v;
7161 set_float_exception_flags(old_exc_flags, status);
7162 float_raise(float_flag_invalid, status);
7163 return res;
7166 uint32_t float32_to_uint32_round_to_zero(float32 a, float_status *status)
7168 int64_t v;
7169 uint32_t res;
7170 int old_exc_flags = get_float_exception_flags(status);
7172 v = float32_to_int64_round_to_zero(a, status);
7173 if (v < 0) {
7174 res = 0;
7175 } else if (v > 0xffffffff) {
7176 res = 0xffffffff;
7177 } else {
7178 return v;
7180 set_float_exception_flags(old_exc_flags, status);
7181 float_raise(float_flag_invalid, status);
7182 return res;
7185 int16_t float32_to_int16(float32 a, float_status *status)
7187 int32_t v;
7188 int16_t res;
7189 int old_exc_flags = get_float_exception_flags(status);
7191 v = float32_to_int32(a, status);
7192 if (v < -0x8000) {
7193 res = -0x8000;
7194 } else if (v > 0x7fff) {
7195 res = 0x7fff;
7196 } else {
7197 return v;
7200 set_float_exception_flags(old_exc_flags, status);
7201 float_raise(float_flag_invalid, status);
7202 return res;
7205 uint16_t float32_to_uint16(float32 a, float_status *status)
7207 int32_t v;
7208 uint16_t res;
7209 int old_exc_flags = get_float_exception_flags(status);
7211 v = float32_to_int32(a, status);
7212 if (v < 0) {
7213 res = 0;
7214 } else if (v > 0xffff) {
7215 res = 0xffff;
7216 } else {
7217 return v;
7220 set_float_exception_flags(old_exc_flags, status);
7221 float_raise(float_flag_invalid, status);
7222 return res;
7225 uint16_t float32_to_uint16_round_to_zero(float32 a, float_status *status)
7227 int64_t v;
7228 uint16_t res;
7229 int old_exc_flags = get_float_exception_flags(status);
7231 v = float32_to_int64_round_to_zero(a, status);
7232 if (v < 0) {
7233 res = 0;
7234 } else if (v > 0xffff) {
7235 res = 0xffff;
7236 } else {
7237 return v;
7239 set_float_exception_flags(old_exc_flags, status);
7240 float_raise(float_flag_invalid, status);
7241 return res;
7244 uint32_t float64_to_uint32(float64 a, float_status *status)
7246 uint64_t v;
7247 uint32_t res;
7248 int old_exc_flags = get_float_exception_flags(status);
7250 v = float64_to_uint64(a, status);
7251 if (v > 0xffffffff) {
7252 res = 0xffffffff;
7253 } else {
7254 return v;
7256 set_float_exception_flags(old_exc_flags, status);
7257 float_raise(float_flag_invalid, status);
7258 return res;
7261 uint32_t float64_to_uint32_round_to_zero(float64 a, float_status *status)
7263 uint64_t v;
7264 uint32_t res;
7265 int old_exc_flags = get_float_exception_flags(status);
7267 v = float64_to_uint64_round_to_zero(a, status);
7268 if (v > 0xffffffff) {
7269 res = 0xffffffff;
7270 } else {
7271 return v;
7273 set_float_exception_flags(old_exc_flags, status);
7274 float_raise(float_flag_invalid, status);
7275 return res;
7278 int16_t float64_to_int16(float64 a, float_status *status)
7280 int64_t v;
7281 int16_t res;
7282 int old_exc_flags = get_float_exception_flags(status);
7284 v = float64_to_int32(a, status);
7285 if (v < -0x8000) {
7286 res = -0x8000;
7287 } else if (v > 0x7fff) {
7288 res = 0x7fff;
7289 } else {
7290 return v;
7293 set_float_exception_flags(old_exc_flags, status);
7294 float_raise(float_flag_invalid, status);
7295 return res;
7298 uint16_t float64_to_uint16(float64 a, float_status *status)
7300 int64_t v;
7301 uint16_t res;
7302 int old_exc_flags = get_float_exception_flags(status);
7304 v = float64_to_int32(a, status);
7305 if (v < 0) {
7306 res = 0;
7307 } else if (v > 0xffff) {
7308 res = 0xffff;
7309 } else {
7310 return v;
7313 set_float_exception_flags(old_exc_flags, status);
7314 float_raise(float_flag_invalid, status);
7315 return res;
7318 uint16_t float64_to_uint16_round_to_zero(float64 a, float_status *status)
7320 int64_t v;
7321 uint16_t res;
7322 int old_exc_flags = get_float_exception_flags(status);
7324 v = float64_to_int64_round_to_zero(a, status);
7325 if (v < 0) {
7326 res = 0;
7327 } else if (v > 0xffff) {
7328 res = 0xffff;
7329 } else {
7330 return v;
7332 set_float_exception_flags(old_exc_flags, status);
7333 float_raise(float_flag_invalid, status);
7334 return res;
7337 /*----------------------------------------------------------------------------
7338 | Returns the result of converting the double-precision floating-point value
7339 | `a' to the 64-bit unsigned integer format. The conversion is
7340 | performed according to the IEC/IEEE Standard for Binary Floating-Point
7341 | Arithmetic---which means in particular that the conversion is rounded
7342 | according to the current rounding mode. If `a' is a NaN, the largest
7343 | positive integer is returned. If the conversion overflows, the
7344 | largest unsigned integer is returned. If 'a' is negative, the value is
7345 | rounded and zero is returned; negative values that do not round to zero
7346 | will raise the inexact exception.
7347 *----------------------------------------------------------------------------*/
7349 uint64_t float64_to_uint64(float64 a, float_status *status)
7351 flag aSign;
7352 int aExp;
7353 int shiftCount;
7354 uint64_t aSig, aSigExtra;
7355 a = float64_squash_input_denormal(a, status);
7357 aSig = extractFloat64Frac(a);
7358 aExp = extractFloat64Exp(a);
7359 aSign = extractFloat64Sign(a);
7360 if (aSign && (aExp > 1022)) {
7361 float_raise(float_flag_invalid, status);
7362 if (float64_is_any_nan(a)) {
7363 return LIT64(0xFFFFFFFFFFFFFFFF);
7364 } else {
7365 return 0;
7368 if (aExp) {
7369 aSig |= LIT64(0x0010000000000000);
7371 shiftCount = 0x433 - aExp;
7372 if (shiftCount <= 0) {
7373 if (0x43E < aExp) {
7374 float_raise(float_flag_invalid, status);
7375 return LIT64(0xFFFFFFFFFFFFFFFF);
7377 aSigExtra = 0;
7378 aSig <<= -shiftCount;
7379 } else {
7380 shift64ExtraRightJamming(aSig, 0, shiftCount, &aSig, &aSigExtra);
7382 return roundAndPackUint64(aSign, aSig, aSigExtra, status);
7385 uint64_t float64_to_uint64_round_to_zero(float64 a, float_status *status)
7387 signed char current_rounding_mode = status->float_rounding_mode;
7388 set_float_rounding_mode(float_round_to_zero, status);
7389 int64_t v = float64_to_uint64(a, status);
7390 set_float_rounding_mode(current_rounding_mode, status);
7391 return v;
7394 #define COMPARE(s, nan_exp) \
7395 static inline int float ## s ## _compare_internal(float ## s a, float ## s b,\
7396 int is_quiet, float_status *status) \
7398 flag aSign, bSign; \
7399 uint ## s ## _t av, bv; \
7400 a = float ## s ## _squash_input_denormal(a, status); \
7401 b = float ## s ## _squash_input_denormal(b, status); \
7403 if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) && \
7404 extractFloat ## s ## Frac( a ) ) || \
7405 ( ( extractFloat ## s ## Exp( b ) == nan_exp ) && \
7406 extractFloat ## s ## Frac( b ) )) { \
7407 if (!is_quiet || \
7408 float ## s ## _is_signaling_nan(a, status) || \
7409 float ## s ## _is_signaling_nan(b, status)) { \
7410 float_raise(float_flag_invalid, status); \
7412 return float_relation_unordered; \
7414 aSign = extractFloat ## s ## Sign( a ); \
7415 bSign = extractFloat ## s ## Sign( b ); \
7416 av = float ## s ## _val(a); \
7417 bv = float ## s ## _val(b); \
7418 if ( aSign != bSign ) { \
7419 if ( (uint ## s ## _t) ( ( av | bv )<<1 ) == 0 ) { \
7420 /* zero case */ \
7421 return float_relation_equal; \
7422 } else { \
7423 return 1 - (2 * aSign); \
7425 } else { \
7426 if (av == bv) { \
7427 return float_relation_equal; \
7428 } else { \
7429 return 1 - 2 * (aSign ^ ( av < bv )); \
7434 int float ## s ## _compare(float ## s a, float ## s b, float_status *status) \
7436 return float ## s ## _compare_internal(a, b, 0, status); \
7439 int float ## s ## _compare_quiet(float ## s a, float ## s b, \
7440 float_status *status) \
7442 return float ## s ## _compare_internal(a, b, 1, status); \
7445 COMPARE(32, 0xff)
7446 COMPARE(64, 0x7ff)
7448 static inline int floatx80_compare_internal(floatx80 a, floatx80 b,
7449 int is_quiet, float_status *status)
7451 flag aSign, bSign;
7453 if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
7454 float_raise(float_flag_invalid, status);
7455 return float_relation_unordered;
7457 if (( ( extractFloatx80Exp( a ) == 0x7fff ) &&
7458 ( extractFloatx80Frac( a )<<1 ) ) ||
7459 ( ( extractFloatx80Exp( b ) == 0x7fff ) &&
7460 ( extractFloatx80Frac( b )<<1 ) )) {
7461 if (!is_quiet ||
7462 floatx80_is_signaling_nan(a, status) ||
7463 floatx80_is_signaling_nan(b, status)) {
7464 float_raise(float_flag_invalid, status);
7466 return float_relation_unordered;
7468 aSign = extractFloatx80Sign( a );
7469 bSign = extractFloatx80Sign( b );
7470 if ( aSign != bSign ) {
7472 if ( ( ( (uint16_t) ( ( a.high | b.high ) << 1 ) ) == 0) &&
7473 ( ( a.low | b.low ) == 0 ) ) {
7474 /* zero case */
7475 return float_relation_equal;
7476 } else {
7477 return 1 - (2 * aSign);
7479 } else {
7480 if (a.low == b.low && a.high == b.high) {
7481 return float_relation_equal;
7482 } else {
7483 return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) ));
7488 int floatx80_compare(floatx80 a, floatx80 b, float_status *status)
7490 return floatx80_compare_internal(a, b, 0, status);
7493 int floatx80_compare_quiet(floatx80 a, floatx80 b, float_status *status)
7495 return floatx80_compare_internal(a, b, 1, status);
7498 static inline int float128_compare_internal(float128 a, float128 b,
7499 int is_quiet, float_status *status)
7501 flag aSign, bSign;
7503 if (( ( extractFloat128Exp( a ) == 0x7fff ) &&
7504 ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) ||
7505 ( ( extractFloat128Exp( b ) == 0x7fff ) &&
7506 ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )) {
7507 if (!is_quiet ||
7508 float128_is_signaling_nan(a, status) ||
7509 float128_is_signaling_nan(b, status)) {
7510 float_raise(float_flag_invalid, status);
7512 return float_relation_unordered;
7514 aSign = extractFloat128Sign( a );
7515 bSign = extractFloat128Sign( b );
7516 if ( aSign != bSign ) {
7517 if ( ( ( ( a.high | b.high )<<1 ) | a.low | b.low ) == 0 ) {
7518 /* zero case */
7519 return float_relation_equal;
7520 } else {
7521 return 1 - (2 * aSign);
7523 } else {
7524 if (a.low == b.low && a.high == b.high) {
7525 return float_relation_equal;
7526 } else {
7527 return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) ));
7532 int float128_compare(float128 a, float128 b, float_status *status)
7534 return float128_compare_internal(a, b, 0, status);
7537 int float128_compare_quiet(float128 a, float128 b, float_status *status)
7539 return float128_compare_internal(a, b, 1, status);
7542 /* min() and max() functions. These can't be implemented as
7543 * 'compare and pick one input' because that would mishandle
7544 * NaNs and +0 vs -0.
7546 * minnum() and maxnum() functions. These are similar to the min()
7547 * and max() functions but if one of the arguments is a QNaN and
7548 * the other is numerical then the numerical argument is returned.
7549 * minnum() and maxnum correspond to the IEEE 754-2008 minNum()
7550 * and maxNum() operations. min() and max() are the typical min/max
7551 * semantics provided by many CPUs which predate that specification.
7553 * minnummag() and maxnummag() functions correspond to minNumMag()
7554 * and minNumMag() from the IEEE-754 2008.
7556 #define MINMAX(s) \
7557 static inline float ## s float ## s ## _minmax(float ## s a, float ## s b, \
7558 int ismin, int isieee, \
7559 int ismag, \
7560 float_status *status) \
7562 flag aSign, bSign; \
7563 uint ## s ## _t av, bv, aav, abv; \
7564 a = float ## s ## _squash_input_denormal(a, status); \
7565 b = float ## s ## _squash_input_denormal(b, status); \
7566 if (float ## s ## _is_any_nan(a) || \
7567 float ## s ## _is_any_nan(b)) { \
7568 if (isieee) { \
7569 if (float ## s ## _is_quiet_nan(a, status) && \
7570 !float ## s ##_is_any_nan(b)) { \
7571 return b; \
7572 } else if (float ## s ## _is_quiet_nan(b, status) && \
7573 !float ## s ## _is_any_nan(a)) { \
7574 return a; \
7577 return propagateFloat ## s ## NaN(a, b, status); \
7579 aSign = extractFloat ## s ## Sign(a); \
7580 bSign = extractFloat ## s ## Sign(b); \
7581 av = float ## s ## _val(a); \
7582 bv = float ## s ## _val(b); \
7583 if (ismag) { \
7584 aav = float ## s ## _abs(av); \
7585 abv = float ## s ## _abs(bv); \
7586 if (aav != abv) { \
7587 if (ismin) { \
7588 return (aav < abv) ? a : b; \
7589 } else { \
7590 return (aav < abv) ? b : a; \
7594 if (aSign != bSign) { \
7595 if (ismin) { \
7596 return aSign ? a : b; \
7597 } else { \
7598 return aSign ? b : a; \
7600 } else { \
7601 if (ismin) { \
7602 return (aSign ^ (av < bv)) ? a : b; \
7603 } else { \
7604 return (aSign ^ (av < bv)) ? b : a; \
7609 float ## s float ## s ## _min(float ## s a, float ## s b, \
7610 float_status *status) \
7612 return float ## s ## _minmax(a, b, 1, 0, 0, status); \
7615 float ## s float ## s ## _max(float ## s a, float ## s b, \
7616 float_status *status) \
7618 return float ## s ## _minmax(a, b, 0, 0, 0, status); \
7621 float ## s float ## s ## _minnum(float ## s a, float ## s b, \
7622 float_status *status) \
7624 return float ## s ## _minmax(a, b, 1, 1, 0, status); \
7627 float ## s float ## s ## _maxnum(float ## s a, float ## s b, \
7628 float_status *status) \
7630 return float ## s ## _minmax(a, b, 0, 1, 0, status); \
7633 float ## s float ## s ## _minnummag(float ## s a, float ## s b, \
7634 float_status *status) \
7636 return float ## s ## _minmax(a, b, 1, 1, 1, status); \
7639 float ## s float ## s ## _maxnummag(float ## s a, float ## s b, \
7640 float_status *status) \
7642 return float ## s ## _minmax(a, b, 0, 1, 1, status); \
7645 MINMAX(32)
7646 MINMAX(64)
7649 /* Multiply A by 2 raised to the power N. */
7650 float32 float32_scalbn(float32 a, int n, float_status *status)
7652 flag aSign;
7653 int16_t aExp;
7654 uint32_t aSig;
7656 a = float32_squash_input_denormal(a, status);
7657 aSig = extractFloat32Frac( a );
7658 aExp = extractFloat32Exp( a );
7659 aSign = extractFloat32Sign( a );
7661 if ( aExp == 0xFF ) {
7662 if ( aSig ) {
7663 return propagateFloat32NaN(a, a, status);
7665 return a;
7667 if (aExp != 0) {
7668 aSig |= 0x00800000;
7669 } else if (aSig == 0) {
7670 return a;
7671 } else {
7672 aExp++;
7675 if (n > 0x200) {
7676 n = 0x200;
7677 } else if (n < -0x200) {
7678 n = -0x200;
7681 aExp += n - 1;
7682 aSig <<= 7;
7683 return normalizeRoundAndPackFloat32(aSign, aExp, aSig, status);
7686 float64 float64_scalbn(float64 a, int n, float_status *status)
7688 flag aSign;
7689 int16_t aExp;
7690 uint64_t aSig;
7692 a = float64_squash_input_denormal(a, status);
7693 aSig = extractFloat64Frac( a );
7694 aExp = extractFloat64Exp( a );
7695 aSign = extractFloat64Sign( a );
7697 if ( aExp == 0x7FF ) {
7698 if ( aSig ) {
7699 return propagateFloat64NaN(a, a, status);
7701 return a;
7703 if (aExp != 0) {
7704 aSig |= LIT64( 0x0010000000000000 );
7705 } else if (aSig == 0) {
7706 return a;
7707 } else {
7708 aExp++;
7711 if (n > 0x1000) {
7712 n = 0x1000;
7713 } else if (n < -0x1000) {
7714 n = -0x1000;
7717 aExp += n - 1;
7718 aSig <<= 10;
7719 return normalizeRoundAndPackFloat64(aSign, aExp, aSig, status);
7722 floatx80 floatx80_scalbn(floatx80 a, int n, float_status *status)
7724 flag aSign;
7725 int32_t aExp;
7726 uint64_t aSig;
7728 if (floatx80_invalid_encoding(a)) {
7729 float_raise(float_flag_invalid, status);
7730 return floatx80_default_nan(status);
7732 aSig = extractFloatx80Frac( a );
7733 aExp = extractFloatx80Exp( a );
7734 aSign = extractFloatx80Sign( a );
7736 if ( aExp == 0x7FFF ) {
7737 if ( aSig<<1 ) {
7738 return propagateFloatx80NaN(a, a, status);
7740 return a;
7743 if (aExp == 0) {
7744 if (aSig == 0) {
7745 return a;
7747 aExp++;
7750 if (n > 0x10000) {
7751 n = 0x10000;
7752 } else if (n < -0x10000) {
7753 n = -0x10000;
7756 aExp += n;
7757 return normalizeRoundAndPackFloatx80(status->floatx80_rounding_precision,
7758 aSign, aExp, aSig, 0, status);
7761 float128 float128_scalbn(float128 a, int n, float_status *status)
7763 flag aSign;
7764 int32_t aExp;
7765 uint64_t aSig0, aSig1;
7767 aSig1 = extractFloat128Frac1( a );
7768 aSig0 = extractFloat128Frac0( a );
7769 aExp = extractFloat128Exp( a );
7770 aSign = extractFloat128Sign( a );
7771 if ( aExp == 0x7FFF ) {
7772 if ( aSig0 | aSig1 ) {
7773 return propagateFloat128NaN(a, a, status);
7775 return a;
7777 if (aExp != 0) {
7778 aSig0 |= LIT64( 0x0001000000000000 );
7779 } else if (aSig0 == 0 && aSig1 == 0) {
7780 return a;
7781 } else {
7782 aExp++;
7785 if (n > 0x10000) {
7786 n = 0x10000;
7787 } else if (n < -0x10000) {
7788 n = -0x10000;
7791 aExp += n - 1;
7792 return normalizeRoundAndPackFloat128( aSign, aExp, aSig0, aSig1
7793 , status);