qom: Update documentation comment of struct Object
[qemu/ar7.git] / include / qom / object.h
blob4509166f6fa3e124e360e829bfa7a418c211bc29
1 /*
2 * QEMU Object Model
4 * Copyright IBM, Corp. 2011
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
17 #include <glib.h>
18 #include <stdint.h>
19 #include <stdbool.h>
20 #include "qemu/queue.h"
21 #include "qapi/error.h"
23 struct Visitor;
25 struct TypeImpl;
26 typedef struct TypeImpl *Type;
28 typedef struct ObjectClass ObjectClass;
29 typedef struct Object Object;
31 typedef struct TypeInfo TypeInfo;
33 typedef struct InterfaceClass InterfaceClass;
34 typedef struct InterfaceInfo InterfaceInfo;
36 #define TYPE_OBJECT "object"
38 /**
39 * SECTION:object.h
40 * @title:Base Object Type System
41 * @short_description: interfaces for creating new types and objects
43 * The QEMU Object Model provides a framework for registering user creatable
44 * types and instantiating objects from those types. QOM provides the following
45 * features:
47 * - System for dynamically registering types
48 * - Support for single-inheritance of types
49 * - Multiple inheritance of stateless interfaces
51 * <example>
52 * <title>Creating a minimal type</title>
53 * <programlisting>
54 * #include "qdev.h"
56 * #define TYPE_MY_DEVICE "my-device"
58 * // No new virtual functions: we can reuse the typedef for the
59 * // superclass.
60 * typedef DeviceClass MyDeviceClass;
61 * typedef struct MyDevice
62 * {
63 * DeviceState parent;
65 * int reg0, reg1, reg2;
66 * } MyDevice;
68 * static const TypeInfo my_device_info = {
69 * .name = TYPE_MY_DEVICE,
70 * .parent = TYPE_DEVICE,
71 * .instance_size = sizeof(MyDevice),
72 * };
74 * static void my_device_register_types(void)
75 * {
76 * type_register_static(&my_device_info);
77 * }
79 * type_init(my_device_register_types)
80 * </programlisting>
81 * </example>
83 * In the above example, we create a simple type that is described by #TypeInfo.
84 * #TypeInfo describes information about the type including what it inherits
85 * from, the instance and class size, and constructor/destructor hooks.
87 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
88 * are instantiated dynamically but there is only ever one instance for any
89 * given type. The #ObjectClass typically holds a table of function pointers
90 * for the virtual methods implemented by this type.
92 * Using object_new(), a new #Object derivative will be instantiated. You can
93 * cast an #Object to a subclass (or base-class) type using
94 * object_dynamic_cast(). You typically want to define macro wrappers around
95 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
96 * specific type:
98 * <example>
99 * <title>Typecasting macros</title>
100 * <programlisting>
101 * #define MY_DEVICE_GET_CLASS(obj) \
102 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
103 * #define MY_DEVICE_CLASS(klass) \
104 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
105 * #define MY_DEVICE(obj) \
106 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
107 * </programlisting>
108 * </example>
110 * # Class Initialization #
112 * Before an object is initialized, the class for the object must be
113 * initialized. There is only one class object for all instance objects
114 * that is created lazily.
116 * Classes are initialized by first initializing any parent classes (if
117 * necessary). After the parent class object has initialized, it will be
118 * copied into the current class object and any additional storage in the
119 * class object is zero filled.
121 * The effect of this is that classes automatically inherit any virtual
122 * function pointers that the parent class has already initialized. All
123 * other fields will be zero filled.
125 * Once all of the parent classes have been initialized, #TypeInfo::class_init
126 * is called to let the class being instantiated provide default initialize for
127 * its virtual functions. Here is how the above example might be modified
128 * to introduce an overridden virtual function:
130 * <example>
131 * <title>Overriding a virtual function</title>
132 * <programlisting>
133 * #include "qdev.h"
135 * void my_device_class_init(ObjectClass *klass, void *class_data)
137 * DeviceClass *dc = DEVICE_CLASS(klass);
138 * dc->reset = my_device_reset;
141 * static const TypeInfo my_device_info = {
142 * .name = TYPE_MY_DEVICE,
143 * .parent = TYPE_DEVICE,
144 * .instance_size = sizeof(MyDevice),
145 * .class_init = my_device_class_init,
146 * };
147 * </programlisting>
148 * </example>
150 * Introducing new virtual methods requires a class to define its own
151 * struct and to add a .class_size member to the #TypeInfo. Each method
152 * will also have a wrapper function to call it easily:
154 * <example>
155 * <title>Defining an abstract class</title>
156 * <programlisting>
157 * #include "qdev.h"
159 * typedef struct MyDeviceClass
161 * DeviceClass parent;
163 * void (*frobnicate) (MyDevice *obj);
164 * } MyDeviceClass;
166 * static const TypeInfo my_device_info = {
167 * .name = TYPE_MY_DEVICE,
168 * .parent = TYPE_DEVICE,
169 * .instance_size = sizeof(MyDevice),
170 * .abstract = true, // or set a default in my_device_class_init
171 * .class_size = sizeof(MyDeviceClass),
172 * };
174 * void my_device_frobnicate(MyDevice *obj)
176 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
178 * klass->frobnicate(obj);
180 * </programlisting>
181 * </example>
183 * # Interfaces #
185 * Interfaces allow a limited form of multiple inheritance. Instances are
186 * similar to normal types except for the fact that are only defined by
187 * their classes and never carry any state. You can dynamically cast an object
188 * to one of its #Interface types and vice versa.
190 * # Methods #
192 * A <emphasis>method</emphasis> is a function within the namespace scope of
193 * a class. It usually operates on the object instance by passing it as a
194 * strongly-typed first argument.
195 * If it does not operate on an object instance, it is dubbed
196 * <emphasis>class method</emphasis>.
198 * Methods cannot be overloaded. That is, the #ObjectClass and method name
199 * uniquely identity the function to be called; the signature does not vary
200 * except for trailing varargs.
202 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
203 * #TypeInfo.class_init of a subclass leads to any user of the class obtained
204 * via OBJECT_GET_CLASS() accessing the overridden function.
205 * The original function is not automatically invoked. It is the responsibility
206 * of the overriding class to determine whether and when to invoke the method
207 * being overridden.
209 * To invoke the method being overridden, the preferred solution is to store
210 * the original value in the overriding class before overriding the method.
211 * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
212 * respectively; this frees the overriding class from hardcoding its parent
213 * class, which someone might choose to change at some point.
215 * <example>
216 * <title>Overriding a virtual method</title>
217 * <programlisting>
218 * typedef struct MyState MyState;
220 * typedef void (*MyDoSomething)(MyState *obj);
222 * typedef struct MyClass {
223 * ObjectClass parent_class;
225 * MyDoSomething do_something;
226 * } MyClass;
228 * static void my_do_something(MyState *obj)
230 * // do something
233 * static void my_class_init(ObjectClass *oc, void *data)
235 * MyClass *mc = MY_CLASS(oc);
237 * mc->do_something = my_do_something;
240 * static const TypeInfo my_type_info = {
241 * .name = TYPE_MY,
242 * .parent = TYPE_OBJECT,
243 * .instance_size = sizeof(MyState),
244 * .class_size = sizeof(MyClass),
245 * .class_init = my_class_init,
246 * };
248 * typedef struct DerivedClass {
249 * MyClass parent_class;
251 * MyDoSomething parent_do_something;
252 * } DerivedClass;
254 * static void derived_do_something(MyState *obj)
256 * DerivedClass *dc = DERIVED_GET_CLASS(obj);
258 * // do something here
259 * dc->parent_do_something(obj);
260 * // do something else here
263 * static void derived_class_init(ObjectClass *oc, void *data)
265 * MyClass *mc = MY_CLASS(oc);
266 * DerivedClass *dc = DERIVED_CLASS(oc);
268 * dc->parent_do_something = mc->do_something;
269 * mc->do_something = derived_do_something;
272 * static const TypeInfo derived_type_info = {
273 * .name = TYPE_DERIVED,
274 * .parent = TYPE_MY,
275 * .class_size = sizeof(DerivedClass),
276 * .class_init = derived_class_init,
277 * };
278 * </programlisting>
279 * </example>
281 * Alternatively, object_class_by_name() can be used to obtain the class and
282 * its non-overridden methods for a specific type. This would correspond to
283 * |[ MyClass::method(...) ]| in C++.
285 * The first example of such a QOM method was #CPUClass.reset,
286 * another example is #DeviceClass.realize.
291 * ObjectPropertyAccessor:
292 * @obj: the object that owns the property
293 * @v: the visitor that contains the property data
294 * @opaque: the object property opaque
295 * @name: the name of the property
296 * @errp: a pointer to an Error that is filled if getting/setting fails.
298 * Called when trying to get/set a property.
300 typedef void (ObjectPropertyAccessor)(Object *obj,
301 struct Visitor *v,
302 void *opaque,
303 const char *name,
304 Error **errp);
307 * ObjectPropertyResolve:
308 * @obj: the object that owns the property
309 * @opaque: the opaque registered with the property
310 * @part: the name of the property
312 * Resolves the #Object corresponding to property @part.
314 * The returned object can also be used as a starting point
315 * to resolve a relative path starting with "@part".
317 * Returns: If @path is the path that led to @obj, the function
318 * returns the #Object corresponding to "@path/@part".
319 * If "@path/@part" is not a valid object path, it returns #NULL.
321 typedef Object *(ObjectPropertyResolve)(Object *obj,
322 void *opaque,
323 const char *part);
326 * ObjectPropertyRelease:
327 * @obj: the object that owns the property
328 * @name: the name of the property
329 * @opaque: the opaque registered with the property
331 * Called when a property is removed from a object.
333 typedef void (ObjectPropertyRelease)(Object *obj,
334 const char *name,
335 void *opaque);
337 typedef struct ObjectProperty
339 gchar *name;
340 gchar *type;
341 gchar *description;
342 ObjectPropertyAccessor *get;
343 ObjectPropertyAccessor *set;
344 ObjectPropertyResolve *resolve;
345 ObjectPropertyRelease *release;
346 void *opaque;
347 } ObjectProperty;
350 * ObjectUnparent:
351 * @obj: the object that is being removed from the composition tree
353 * Called when an object is being removed from the QOM composition tree.
354 * The function should remove any backlinks from children objects to @obj.
356 typedef void (ObjectUnparent)(Object *obj);
359 * ObjectFree:
360 * @obj: the object being freed
362 * Called when an object's last reference is removed.
364 typedef void (ObjectFree)(void *obj);
366 #define OBJECT_CLASS_CAST_CACHE 4
369 * ObjectClass:
371 * The base for all classes. The only thing that #ObjectClass contains is an
372 * integer type handle.
374 struct ObjectClass
376 /*< private >*/
377 Type type;
378 GSList *interfaces;
380 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
381 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
383 ObjectUnparent *unparent;
387 * Object:
389 * The base for all objects. The first member of this object is a pointer to
390 * a #ObjectClass. Since C guarantees that the first member of a structure
391 * always begins at byte 0 of that structure, as long as any sub-object places
392 * its parent as the first member, we can cast directly to a #Object.
394 * As a result, #Object contains a reference to the objects type as its
395 * first member. This allows identification of the real type of the object at
396 * run time.
398 struct Object
400 /*< private >*/
401 ObjectClass *class;
402 ObjectFree *free;
403 GHashTable *properties;
404 uint32_t ref;
405 Object *parent;
409 * TypeInfo:
410 * @name: The name of the type.
411 * @parent: The name of the parent type.
412 * @instance_size: The size of the object (derivative of #Object). If
413 * @instance_size is 0, then the size of the object will be the size of the
414 * parent object.
415 * @instance_init: This function is called to initialize an object. The parent
416 * class will have already been initialized so the type is only responsible
417 * for initializing its own members.
418 * @instance_post_init: This function is called to finish initialization of
419 * an object, after all @instance_init functions were called.
420 * @instance_finalize: This function is called during object destruction. This
421 * is called before the parent @instance_finalize function has been called.
422 * An object should only free the members that are unique to its type in this
423 * function.
424 * @abstract: If this field is true, then the class is considered abstract and
425 * cannot be directly instantiated.
426 * @class_size: The size of the class object (derivative of #ObjectClass)
427 * for this object. If @class_size is 0, then the size of the class will be
428 * assumed to be the size of the parent class. This allows a type to avoid
429 * implementing an explicit class type if they are not adding additional
430 * virtual functions.
431 * @class_init: This function is called after all parent class initialization
432 * has occurred to allow a class to set its default virtual method pointers.
433 * This is also the function to use to override virtual methods from a parent
434 * class.
435 * @class_base_init: This function is called for all base classes after all
436 * parent class initialization has occurred, but before the class itself
437 * is initialized. This is the function to use to undo the effects of
438 * memcpy from the parent class to the descendents.
439 * @class_finalize: This function is called during class destruction and is
440 * meant to release and dynamic parameters allocated by @class_init.
441 * @class_data: Data to pass to the @class_init, @class_base_init and
442 * @class_finalize functions. This can be useful when building dynamic
443 * classes.
444 * @interfaces: The list of interfaces associated with this type. This
445 * should point to a static array that's terminated with a zero filled
446 * element.
448 struct TypeInfo
450 const char *name;
451 const char *parent;
453 size_t instance_size;
454 void (*instance_init)(Object *obj);
455 void (*instance_post_init)(Object *obj);
456 void (*instance_finalize)(Object *obj);
458 bool abstract;
459 size_t class_size;
461 void (*class_init)(ObjectClass *klass, void *data);
462 void (*class_base_init)(ObjectClass *klass, void *data);
463 void (*class_finalize)(ObjectClass *klass, void *data);
464 void *class_data;
466 InterfaceInfo *interfaces;
470 * OBJECT:
471 * @obj: A derivative of #Object
473 * Converts an object to a #Object. Since all objects are #Objects,
474 * this function will always succeed.
476 #define OBJECT(obj) \
477 ((Object *)(obj))
480 * OBJECT_CLASS:
481 * @class: A derivative of #ObjectClass.
483 * Converts a class to an #ObjectClass. Since all objects are #Objects,
484 * this function will always succeed.
486 #define OBJECT_CLASS(class) \
487 ((ObjectClass *)(class))
490 * OBJECT_CHECK:
491 * @type: The C type to use for the return value.
492 * @obj: A derivative of @type to cast.
493 * @name: The QOM typename of @type
495 * A type safe version of @object_dynamic_cast_assert. Typically each class
496 * will define a macro based on this type to perform type safe dynamic_casts to
497 * this object type.
499 * If an invalid object is passed to this function, a run time assert will be
500 * generated.
502 #define OBJECT_CHECK(type, obj, name) \
503 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
504 __FILE__, __LINE__, __func__))
507 * OBJECT_CLASS_CHECK:
508 * @class_type: The C type to use for the return value.
509 * @class: A derivative class of @class_type to cast.
510 * @name: the QOM typename of @class_type.
512 * A type safe version of @object_class_dynamic_cast_assert. This macro is
513 * typically wrapped by each type to perform type safe casts of a class to a
514 * specific class type.
516 #define OBJECT_CLASS_CHECK(class_type, class, name) \
517 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
518 __FILE__, __LINE__, __func__))
521 * OBJECT_GET_CLASS:
522 * @class: The C type to use for the return value.
523 * @obj: The object to obtain the class for.
524 * @name: The QOM typename of @obj.
526 * This function will return a specific class for a given object. Its generally
527 * used by each type to provide a type safe macro to get a specific class type
528 * from an object.
530 #define OBJECT_GET_CLASS(class, obj, name) \
531 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
534 * InterfaceInfo:
535 * @type: The name of the interface.
537 * The information associated with an interface.
539 struct InterfaceInfo {
540 const char *type;
544 * InterfaceClass:
545 * @parent_class: the base class
547 * The class for all interfaces. Subclasses of this class should only add
548 * virtual methods.
550 struct InterfaceClass
552 ObjectClass parent_class;
553 /*< private >*/
554 ObjectClass *concrete_class;
555 Type interface_type;
558 #define TYPE_INTERFACE "interface"
561 * INTERFACE_CLASS:
562 * @klass: class to cast from
563 * Returns: An #InterfaceClass or raise an error if cast is invalid
565 #define INTERFACE_CLASS(klass) \
566 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
569 * INTERFACE_CHECK:
570 * @interface: the type to return
571 * @obj: the object to convert to an interface
572 * @name: the interface type name
574 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
576 #define INTERFACE_CHECK(interface, obj, name) \
577 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
578 __FILE__, __LINE__, __func__))
581 * object_new:
582 * @typename: The name of the type of the object to instantiate.
584 * This function will initialize a new object using heap allocated memory.
585 * The returned object has a reference count of 1, and will be freed when
586 * the last reference is dropped.
588 * Returns: The newly allocated and instantiated object.
590 Object *object_new(const char *typename);
593 * object_new_with_type:
594 * @type: The type of the object to instantiate.
596 * This function will initialize a new object using heap allocated memory.
597 * The returned object has a reference count of 1, and will be freed when
598 * the last reference is dropped.
600 * Returns: The newly allocated and instantiated object.
602 Object *object_new_with_type(Type type);
605 * object_new_with_props:
606 * @typename: The name of the type of the object to instantiate.
607 * @parent: the parent object
608 * @id: The unique ID of the object
609 * @errp: pointer to error object
610 * @...: list of property names and values
612 * This function will initialize a new object using heap allocated memory.
613 * The returned object has a reference count of 1, and will be freed when
614 * the last reference is dropped.
616 * The @id parameter will be used when registering the object as a
617 * child of @parent in the composition tree.
619 * The variadic parameters are a list of pairs of (propname, propvalue)
620 * strings. The propname of %NULL indicates the end of the property
621 * list. If the object implements the user creatable interface, the
622 * object will be marked complete once all the properties have been
623 * processed.
625 * <example>
626 * <title>Creating an object with properties</title>
627 * <programlisting>
628 * Error *err = NULL;
629 * Object *obj;
631 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
632 * object_get_objects_root(),
633 * "hostmem0",
634 * &err,
635 * "share", "yes",
636 * "mem-path", "/dev/shm/somefile",
637 * "prealloc", "yes",
638 * "size", "1048576",
639 * NULL);
641 * if (!obj) {
642 * g_printerr("Cannot create memory backend: %s\n",
643 * error_get_pretty(err));
645 * </programlisting>
646 * </example>
648 * The returned object will have one stable reference maintained
649 * for as long as it is present in the object hierarchy.
651 * Returns: The newly allocated, instantiated & initialized object.
653 Object *object_new_with_props(const char *typename,
654 Object *parent,
655 const char *id,
656 Error **errp,
657 ...) QEMU_SENTINEL;
660 * object_new_with_propv:
661 * @typename: The name of the type of the object to instantiate.
662 * @parent: the parent object
663 * @id: The unique ID of the object
664 * @errp: pointer to error object
665 * @vargs: list of property names and values
667 * See object_new_with_props() for documentation.
669 Object *object_new_with_propv(const char *typename,
670 Object *parent,
671 const char *id,
672 Error **errp,
673 va_list vargs);
676 * object_set_props:
677 * @obj: the object instance to set properties on
678 * @errp: pointer to error object
679 * @...: list of property names and values
681 * This function will set a list of properties on an existing object
682 * instance.
684 * The variadic parameters are a list of pairs of (propname, propvalue)
685 * strings. The propname of %NULL indicates the end of the property
686 * list.
688 * <example>
689 * <title>Update an object's properties</title>
690 * <programlisting>
691 * Error *err = NULL;
692 * Object *obj = ...get / create object...;
694 * obj = object_set_props(obj,
695 * &err,
696 * "share", "yes",
697 * "mem-path", "/dev/shm/somefile",
698 * "prealloc", "yes",
699 * "size", "1048576",
700 * NULL);
702 * if (!obj) {
703 * g_printerr("Cannot set properties: %s\n",
704 * error_get_pretty(err));
706 * </programlisting>
707 * </example>
709 * The returned object will have one stable reference maintained
710 * for as long as it is present in the object hierarchy.
712 * Returns: -1 on error, 0 on success
714 int object_set_props(Object *obj,
715 Error **errp,
716 ...) QEMU_SENTINEL;
719 * object_set_propv:
720 * @obj: the object instance to set properties on
721 * @errp: pointer to error object
722 * @vargs: list of property names and values
724 * See object_set_props() for documentation.
726 * Returns: -1 on error, 0 on success
728 int object_set_propv(Object *obj,
729 Error **errp,
730 va_list vargs);
733 * object_initialize_with_type:
734 * @data: A pointer to the memory to be used for the object.
735 * @size: The maximum size available at @data for the object.
736 * @type: The type of the object to instantiate.
738 * This function will initialize an object. The memory for the object should
739 * have already been allocated. The returned object has a reference count of 1,
740 * and will be finalized when the last reference is dropped.
742 void object_initialize_with_type(void *data, size_t size, Type type);
745 * object_initialize:
746 * @obj: A pointer to the memory to be used for the object.
747 * @size: The maximum size available at @obj for the object.
748 * @typename: The name of the type of the object to instantiate.
750 * This function will initialize an object. The memory for the object should
751 * have already been allocated. The returned object has a reference count of 1,
752 * and will be finalized when the last reference is dropped.
754 void object_initialize(void *obj, size_t size, const char *typename);
757 * object_dynamic_cast:
758 * @obj: The object to cast.
759 * @typename: The @typename to cast to.
761 * This function will determine if @obj is-a @typename. @obj can refer to an
762 * object or an interface associated with an object.
764 * Returns: This function returns @obj on success or #NULL on failure.
766 Object *object_dynamic_cast(Object *obj, const char *typename);
769 * object_dynamic_cast_assert:
771 * See object_dynamic_cast() for a description of the parameters of this
772 * function. The only difference in behavior is that this function asserts
773 * instead of returning #NULL on failure if QOM cast debugging is enabled.
774 * This function is not meant to be called directly, but only through
775 * the wrapper macro OBJECT_CHECK.
777 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
778 const char *file, int line, const char *func);
781 * object_get_class:
782 * @obj: A derivative of #Object
784 * Returns: The #ObjectClass of the type associated with @obj.
786 ObjectClass *object_get_class(Object *obj);
789 * object_get_typename:
790 * @obj: A derivative of #Object.
792 * Returns: The QOM typename of @obj.
794 const char *object_get_typename(Object *obj);
797 * type_register_static:
798 * @info: The #TypeInfo of the new type.
800 * @info and all of the strings it points to should exist for the life time
801 * that the type is registered.
803 * Returns: 0 on failure, the new #Type on success.
805 Type type_register_static(const TypeInfo *info);
808 * type_register:
809 * @info: The #TypeInfo of the new type
811 * Unlike type_register_static(), this call does not require @info or its
812 * string members to continue to exist after the call returns.
814 * Returns: 0 on failure, the new #Type on success.
816 Type type_register(const TypeInfo *info);
819 * object_class_dynamic_cast_assert:
820 * @klass: The #ObjectClass to attempt to cast.
821 * @typename: The QOM typename of the class to cast to.
823 * See object_class_dynamic_cast() for a description of the parameters
824 * of this function. The only difference in behavior is that this function
825 * asserts instead of returning #NULL on failure if QOM cast debugging is
826 * enabled. This function is not meant to be called directly, but only through
827 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
829 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
830 const char *typename,
831 const char *file, int line,
832 const char *func);
835 * object_class_dynamic_cast:
836 * @klass: The #ObjectClass to attempt to cast.
837 * @typename: The QOM typename of the class to cast to.
839 * Returns: If @typename is a class, this function returns @klass if
840 * @typename is a subtype of @klass, else returns #NULL.
842 * If @typename is an interface, this function returns the interface
843 * definition for @klass if @klass implements it unambiguously; #NULL
844 * is returned if @klass does not implement the interface or if multiple
845 * classes or interfaces on the hierarchy leading to @klass implement
846 * it. (FIXME: perhaps this can be detected at type definition time?)
848 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
849 const char *typename);
852 * object_class_get_parent:
853 * @klass: The class to obtain the parent for.
855 * Returns: The parent for @klass or %NULL if none.
857 ObjectClass *object_class_get_parent(ObjectClass *klass);
860 * object_class_get_name:
861 * @klass: The class to obtain the QOM typename for.
863 * Returns: The QOM typename for @klass.
865 const char *object_class_get_name(ObjectClass *klass);
868 * object_class_is_abstract:
869 * @klass: The class to obtain the abstractness for.
871 * Returns: %true if @klass is abstract, %false otherwise.
873 bool object_class_is_abstract(ObjectClass *klass);
876 * object_class_by_name:
877 * @typename: The QOM typename to obtain the class for.
879 * Returns: The class for @typename or %NULL if not found.
881 ObjectClass *object_class_by_name(const char *typename);
883 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
884 const char *implements_type, bool include_abstract,
885 void *opaque);
888 * object_class_get_list:
889 * @implements_type: The type to filter for, including its derivatives.
890 * @include_abstract: Whether to include abstract classes.
892 * Returns: A singly-linked list of the classes in reverse hashtable order.
894 GSList *object_class_get_list(const char *implements_type,
895 bool include_abstract);
898 * object_ref:
899 * @obj: the object
901 * Increase the reference count of a object. A object cannot be freed as long
902 * as its reference count is greater than zero.
904 void object_ref(Object *obj);
907 * qdef_unref:
908 * @obj: the object
910 * Decrease the reference count of a object. A object cannot be freed as long
911 * as its reference count is greater than zero.
913 void object_unref(Object *obj);
916 * object_property_add:
917 * @obj: the object to add a property to
918 * @name: the name of the property. This can contain any character except for
919 * a forward slash. In general, you should use hyphens '-' instead of
920 * underscores '_' when naming properties.
921 * @type: the type name of the property. This namespace is pretty loosely
922 * defined. Sub namespaces are constructed by using a prefix and then
923 * to angle brackets. For instance, the type 'virtio-net-pci' in the
924 * 'link' namespace would be 'link<virtio-net-pci>'.
925 * @get: The getter to be called to read a property. If this is NULL, then
926 * the property cannot be read.
927 * @set: the setter to be called to write a property. If this is NULL,
928 * then the property cannot be written.
929 * @release: called when the property is removed from the object. This is
930 * meant to allow a property to free its opaque upon object
931 * destruction. This may be NULL.
932 * @opaque: an opaque pointer to pass to the callbacks for the property
933 * @errp: returns an error if this function fails
935 * Returns: The #ObjectProperty; this can be used to set the @resolve
936 * callback for child and link properties.
938 ObjectProperty *object_property_add(Object *obj, const char *name,
939 const char *type,
940 ObjectPropertyAccessor *get,
941 ObjectPropertyAccessor *set,
942 ObjectPropertyRelease *release,
943 void *opaque, Error **errp);
945 void object_property_del(Object *obj, const char *name, Error **errp);
948 * object_property_find:
949 * @obj: the object
950 * @name: the name of the property
951 * @errp: returns an error if this function fails
953 * Look up a property for an object and return its #ObjectProperty if found.
955 ObjectProperty *object_property_find(Object *obj, const char *name,
956 Error **errp);
958 typedef struct ObjectPropertyIterator ObjectPropertyIterator;
961 * object_property_iter_init:
962 * @obj: the object
964 * Initializes an iterator for traversing all properties
965 * registered against an object instance.
967 * It is forbidden to modify the property list while iterating,
968 * whether removing or adding properties.
970 * Typical usage pattern would be
972 * <example>
973 * <title>Using object property iterators</title>
974 * <programlisting>
975 * ObjectProperty *prop;
976 * ObjectPropertyIterator *iter;
978 * iter = object_property_iter_init(obj);
979 * while ((prop = object_property_iter_next(iter))) {
980 * ... do something with prop ...
982 * object_property_iter_free(iter);
983 * </programlisting>
984 * </example>
986 * Returns: the new iterator
988 ObjectPropertyIterator *object_property_iter_init(Object *obj);
991 * object_property_iter_free:
992 * @iter: the iterator instance
994 * Releases any resources associated with the iterator.
996 void object_property_iter_free(ObjectPropertyIterator *iter);
999 * object_property_iter_next:
1000 * @iter: the iterator instance
1002 * Returns: the next property, or %NULL when all properties
1003 * have been traversed.
1005 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1007 void object_unparent(Object *obj);
1010 * object_property_get:
1011 * @obj: the object
1012 * @v: the visitor that will receive the property value. This should be an
1013 * Output visitor and the data will be written with @name as the name.
1014 * @name: the name of the property
1015 * @errp: returns an error if this function fails
1017 * Reads a property from a object.
1019 void object_property_get(Object *obj, struct Visitor *v, const char *name,
1020 Error **errp);
1023 * object_property_set_str:
1024 * @value: the value to be written to the property
1025 * @name: the name of the property
1026 * @errp: returns an error if this function fails
1028 * Writes a string value to a property.
1030 void object_property_set_str(Object *obj, const char *value,
1031 const char *name, Error **errp);
1034 * object_property_get_str:
1035 * @obj: the object
1036 * @name: the name of the property
1037 * @errp: returns an error if this function fails
1039 * Returns: the value of the property, converted to a C string, or NULL if
1040 * an error occurs (including when the property value is not a string).
1041 * The caller should free the string.
1043 char *object_property_get_str(Object *obj, const char *name,
1044 Error **errp);
1047 * object_property_set_link:
1048 * @value: the value to be written to the property
1049 * @name: the name of the property
1050 * @errp: returns an error if this function fails
1052 * Writes an object's canonical path to a property.
1054 void object_property_set_link(Object *obj, Object *value,
1055 const char *name, Error **errp);
1058 * object_property_get_link:
1059 * @obj: the object
1060 * @name: the name of the property
1061 * @errp: returns an error if this function fails
1063 * Returns: the value of the property, resolved from a path to an Object,
1064 * or NULL if an error occurs (including when the property value is not a
1065 * string or not a valid object path).
1067 Object *object_property_get_link(Object *obj, const char *name,
1068 Error **errp);
1071 * object_property_set_bool:
1072 * @value: the value to be written to the property
1073 * @name: the name of the property
1074 * @errp: returns an error if this function fails
1076 * Writes a bool value to a property.
1078 void object_property_set_bool(Object *obj, bool value,
1079 const char *name, Error **errp);
1082 * object_property_get_bool:
1083 * @obj: the object
1084 * @name: the name of the property
1085 * @errp: returns an error if this function fails
1087 * Returns: the value of the property, converted to a boolean, or NULL if
1088 * an error occurs (including when the property value is not a bool).
1090 bool object_property_get_bool(Object *obj, const char *name,
1091 Error **errp);
1094 * object_property_set_int:
1095 * @value: the value to be written to the property
1096 * @name: the name of the property
1097 * @errp: returns an error if this function fails
1099 * Writes an integer value to a property.
1101 void object_property_set_int(Object *obj, int64_t value,
1102 const char *name, Error **errp);
1105 * object_property_get_int:
1106 * @obj: the object
1107 * @name: the name of the property
1108 * @errp: returns an error if this function fails
1110 * Returns: the value of the property, converted to an integer, or NULL if
1111 * an error occurs (including when the property value is not an integer).
1113 int64_t object_property_get_int(Object *obj, const char *name,
1114 Error **errp);
1117 * object_property_get_enum:
1118 * @obj: the object
1119 * @name: the name of the property
1120 * @typename: the name of the enum data type
1121 * @errp: returns an error if this function fails
1123 * Returns: the value of the property, converted to an integer, or
1124 * undefined if an error occurs (including when the property value is not
1125 * an enum).
1127 int object_property_get_enum(Object *obj, const char *name,
1128 const char *typename, Error **errp);
1131 * object_property_get_uint16List:
1132 * @obj: the object
1133 * @name: the name of the property
1134 * @list: the returned int list
1135 * @errp: returns an error if this function fails
1137 * Returns: the value of the property, converted to integers, or
1138 * undefined if an error occurs (including when the property value is not
1139 * an list of integers).
1141 void object_property_get_uint16List(Object *obj, const char *name,
1142 uint16List **list, Error **errp);
1145 * object_property_set:
1146 * @obj: the object
1147 * @v: the visitor that will be used to write the property value. This should
1148 * be an Input visitor and the data will be first read with @name as the
1149 * name and then written as the property value.
1150 * @name: the name of the property
1151 * @errp: returns an error if this function fails
1153 * Writes a property to a object.
1155 void object_property_set(Object *obj, struct Visitor *v, const char *name,
1156 Error **errp);
1159 * object_property_parse:
1160 * @obj: the object
1161 * @string: the string that will be used to parse the property value.
1162 * @name: the name of the property
1163 * @errp: returns an error if this function fails
1165 * Parses a string and writes the result into a property of an object.
1167 void object_property_parse(Object *obj, const char *string,
1168 const char *name, Error **errp);
1171 * object_property_print:
1172 * @obj: the object
1173 * @name: the name of the property
1174 * @human: if true, print for human consumption
1175 * @errp: returns an error if this function fails
1177 * Returns a string representation of the value of the property. The
1178 * caller shall free the string.
1180 char *object_property_print(Object *obj, const char *name, bool human,
1181 Error **errp);
1184 * object_property_get_type:
1185 * @obj: the object
1186 * @name: the name of the property
1187 * @errp: returns an error if this function fails
1189 * Returns: The type name of the property.
1191 const char *object_property_get_type(Object *obj, const char *name,
1192 Error **errp);
1195 * object_get_root:
1197 * Returns: the root object of the composition tree
1199 Object *object_get_root(void);
1203 * object_get_objects_root:
1205 * Get the container object that holds user created
1206 * object instances. This is the object at path
1207 * "/objects"
1209 * Returns: the user object container
1211 Object *object_get_objects_root(void);
1214 * object_get_canonical_path_component:
1216 * Returns: The final component in the object's canonical path. The canonical
1217 * path is the path within the composition tree starting from the root.
1219 gchar *object_get_canonical_path_component(Object *obj);
1222 * object_get_canonical_path:
1224 * Returns: The canonical path for a object. This is the path within the
1225 * composition tree starting from the root.
1227 gchar *object_get_canonical_path(Object *obj);
1230 * object_resolve_path:
1231 * @path: the path to resolve
1232 * @ambiguous: returns true if the path resolution failed because of an
1233 * ambiguous match
1235 * There are two types of supported paths--absolute paths and partial paths.
1237 * Absolute paths are derived from the root object and can follow child<> or
1238 * link<> properties. Since they can follow link<> properties, they can be
1239 * arbitrarily long. Absolute paths look like absolute filenames and are
1240 * prefixed with a leading slash.
1242 * Partial paths look like relative filenames. They do not begin with a
1243 * prefix. The matching rules for partial paths are subtle but designed to make
1244 * specifying objects easy. At each level of the composition tree, the partial
1245 * path is matched as an absolute path. The first match is not returned. At
1246 * least two matches are searched for. A successful result is only returned if
1247 * only one match is found. If more than one match is found, a flag is
1248 * returned to indicate that the match was ambiguous.
1250 * Returns: The matched object or NULL on path lookup failure.
1252 Object *object_resolve_path(const char *path, bool *ambiguous);
1255 * object_resolve_path_type:
1256 * @path: the path to resolve
1257 * @typename: the type to look for.
1258 * @ambiguous: returns true if the path resolution failed because of an
1259 * ambiguous match
1261 * This is similar to object_resolve_path. However, when looking for a
1262 * partial path only matches that implement the given type are considered.
1263 * This restricts the search and avoids spuriously flagging matches as
1264 * ambiguous.
1266 * For both partial and absolute paths, the return value goes through
1267 * a dynamic cast to @typename. This is important if either the link,
1268 * or the typename itself are of interface types.
1270 * Returns: The matched object or NULL on path lookup failure.
1272 Object *object_resolve_path_type(const char *path, const char *typename,
1273 bool *ambiguous);
1276 * object_resolve_path_component:
1277 * @parent: the object in which to resolve the path
1278 * @part: the component to resolve.
1280 * This is similar to object_resolve_path with an absolute path, but it
1281 * only resolves one element (@part) and takes the others from @parent.
1283 * Returns: The resolved object or NULL on path lookup failure.
1285 Object *object_resolve_path_component(Object *parent, const gchar *part);
1288 * object_property_add_child:
1289 * @obj: the object to add a property to
1290 * @name: the name of the property
1291 * @child: the child object
1292 * @errp: if an error occurs, a pointer to an area to store the area
1294 * Child properties form the composition tree. All objects need to be a child
1295 * of another object. Objects can only be a child of one object.
1297 * There is no way for a child to determine what its parent is. It is not
1298 * a bidirectional relationship. This is by design.
1300 * The value of a child property as a C string will be the child object's
1301 * canonical path. It can be retrieved using object_property_get_str().
1302 * The child object itself can be retrieved using object_property_get_link().
1304 void object_property_add_child(Object *obj, const char *name,
1305 Object *child, Error **errp);
1307 typedef enum {
1308 /* Unref the link pointer when the property is deleted */
1309 OBJ_PROP_LINK_UNREF_ON_RELEASE = 0x1,
1310 } ObjectPropertyLinkFlags;
1313 * object_property_allow_set_link:
1315 * The default implementation of the object_property_add_link() check()
1316 * callback function. It allows the link property to be set and never returns
1317 * an error.
1319 void object_property_allow_set_link(Object *, const char *,
1320 Object *, Error **);
1323 * object_property_add_link:
1324 * @obj: the object to add a property to
1325 * @name: the name of the property
1326 * @type: the qobj type of the link
1327 * @child: a pointer to where the link object reference is stored
1328 * @check: callback to veto setting or NULL if the property is read-only
1329 * @flags: additional options for the link
1330 * @errp: if an error occurs, a pointer to an area to store the area
1332 * Links establish relationships between objects. Links are unidirectional
1333 * although two links can be combined to form a bidirectional relationship
1334 * between objects.
1336 * Links form the graph in the object model.
1338 * The <code>@check()</code> callback is invoked when
1339 * object_property_set_link() is called and can raise an error to prevent the
1340 * link being set. If <code>@check</code> is NULL, the property is read-only
1341 * and cannot be set.
1343 * Ownership of the pointer that @child points to is transferred to the
1344 * link property. The reference count for <code>*@child</code> is
1345 * managed by the property from after the function returns till the
1346 * property is deleted with object_property_del(). If the
1347 * <code>@flags</code> <code>OBJ_PROP_LINK_UNREF_ON_RELEASE</code> bit is set,
1348 * the reference count is decremented when the property is deleted.
1350 void object_property_add_link(Object *obj, const char *name,
1351 const char *type, Object **child,
1352 void (*check)(Object *obj, const char *name,
1353 Object *val, Error **errp),
1354 ObjectPropertyLinkFlags flags,
1355 Error **errp);
1358 * object_property_add_str:
1359 * @obj: the object to add a property to
1360 * @name: the name of the property
1361 * @get: the getter or NULL if the property is write-only. This function must
1362 * return a string to be freed by g_free().
1363 * @set: the setter or NULL if the property is read-only
1364 * @errp: if an error occurs, a pointer to an area to store the error
1366 * Add a string property using getters/setters. This function will add a
1367 * property of type 'string'.
1369 void object_property_add_str(Object *obj, const char *name,
1370 char *(*get)(Object *, Error **),
1371 void (*set)(Object *, const char *, Error **),
1372 Error **errp);
1375 * object_property_add_bool:
1376 * @obj: the object to add a property to
1377 * @name: the name of the property
1378 * @get: the getter or NULL if the property is write-only.
1379 * @set: the setter or NULL if the property is read-only
1380 * @errp: if an error occurs, a pointer to an area to store the error
1382 * Add a bool property using getters/setters. This function will add a
1383 * property of type 'bool'.
1385 void object_property_add_bool(Object *obj, const char *name,
1386 bool (*get)(Object *, Error **),
1387 void (*set)(Object *, bool, Error **),
1388 Error **errp);
1391 * object_property_add_enum:
1392 * @obj: the object to add a property to
1393 * @name: the name of the property
1394 * @typename: the name of the enum data type
1395 * @get: the getter or %NULL if the property is write-only.
1396 * @set: the setter or %NULL if the property is read-only
1397 * @errp: if an error occurs, a pointer to an area to store the error
1399 * Add an enum property using getters/setters. This function will add a
1400 * property of type '@typename'.
1402 void object_property_add_enum(Object *obj, const char *name,
1403 const char *typename,
1404 const char * const *strings,
1405 int (*get)(Object *, Error **),
1406 void (*set)(Object *, int, Error **),
1407 Error **errp);
1410 * object_property_add_tm:
1411 * @obj: the object to add a property to
1412 * @name: the name of the property
1413 * @get: the getter or NULL if the property is write-only.
1414 * @errp: if an error occurs, a pointer to an area to store the error
1416 * Add a read-only struct tm valued property using a getter function.
1417 * This function will add a property of type 'struct tm'.
1419 void object_property_add_tm(Object *obj, const char *name,
1420 void (*get)(Object *, struct tm *, Error **),
1421 Error **errp);
1424 * object_property_add_uint8_ptr:
1425 * @obj: the object to add a property to
1426 * @name: the name of the property
1427 * @v: pointer to value
1428 * @errp: if an error occurs, a pointer to an area to store the error
1430 * Add an integer property in memory. This function will add a
1431 * property of type 'uint8'.
1433 void object_property_add_uint8_ptr(Object *obj, const char *name,
1434 const uint8_t *v, Error **errp);
1437 * object_property_add_uint16_ptr:
1438 * @obj: the object to add a property to
1439 * @name: the name of the property
1440 * @v: pointer to value
1441 * @errp: if an error occurs, a pointer to an area to store the error
1443 * Add an integer property in memory. This function will add a
1444 * property of type 'uint16'.
1446 void object_property_add_uint16_ptr(Object *obj, const char *name,
1447 const uint16_t *v, Error **errp);
1450 * object_property_add_uint32_ptr:
1451 * @obj: the object to add a property to
1452 * @name: the name of the property
1453 * @v: pointer to value
1454 * @errp: if an error occurs, a pointer to an area to store the error
1456 * Add an integer property in memory. This function will add a
1457 * property of type 'uint32'.
1459 void object_property_add_uint32_ptr(Object *obj, const char *name,
1460 const uint32_t *v, Error **errp);
1463 * object_property_add_uint64_ptr:
1464 * @obj: the object to add a property to
1465 * @name: the name of the property
1466 * @v: pointer to value
1467 * @errp: if an error occurs, a pointer to an area to store the error
1469 * Add an integer property in memory. This function will add a
1470 * property of type 'uint64'.
1472 void object_property_add_uint64_ptr(Object *obj, const char *name,
1473 const uint64_t *v, Error **Errp);
1476 * object_property_add_alias:
1477 * @obj: the object to add a property to
1478 * @name: the name of the property
1479 * @target_obj: the object to forward property access to
1480 * @target_name: the name of the property on the forwarded object
1481 * @errp: if an error occurs, a pointer to an area to store the error
1483 * Add an alias for a property on an object. This function will add a property
1484 * of the same type as the forwarded property.
1486 * The caller must ensure that <code>@target_obj</code> stays alive as long as
1487 * this property exists. In the case of a child object or an alias on the same
1488 * object this will be the case. For aliases to other objects the caller is
1489 * responsible for taking a reference.
1491 void object_property_add_alias(Object *obj, const char *name,
1492 Object *target_obj, const char *target_name,
1493 Error **errp);
1496 * object_property_add_const_link:
1497 * @obj: the object to add a property to
1498 * @name: the name of the property
1499 * @target: the object to be referred by the link
1500 * @errp: if an error occurs, a pointer to an area to store the error
1502 * Add an unmodifiable link for a property on an object. This function will
1503 * add a property of type link<TYPE> where TYPE is the type of @target.
1505 * The caller must ensure that @target stays alive as long as
1506 * this property exists. In the case @target is a child of @obj,
1507 * this will be the case. Otherwise, the caller is responsible for
1508 * taking a reference.
1510 void object_property_add_const_link(Object *obj, const char *name,
1511 Object *target, Error **errp);
1514 * object_property_set_description:
1515 * @obj: the object owning the property
1516 * @name: the name of the property
1517 * @description: the description of the property on the object
1518 * @errp: if an error occurs, a pointer to an area to store the error
1520 * Set an object property's description.
1523 void object_property_set_description(Object *obj, const char *name,
1524 const char *description, Error **errp);
1527 * object_child_foreach:
1528 * @obj: the object whose children will be navigated
1529 * @fn: the iterator function to be called
1530 * @opaque: an opaque value that will be passed to the iterator
1532 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1533 * non-zero.
1535 * It is forbidden to add or remove children from @obj from the @fn
1536 * callback.
1538 * Returns: The last value returned by @fn, or 0 if there is no child.
1540 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1541 void *opaque);
1544 * object_child_foreach_recursive:
1545 * @obj: the object whose children will be navigated
1546 * @fn: the iterator function to be called
1547 * @opaque: an opaque value that will be passed to the iterator
1549 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1550 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1551 * all the way down to the leaf nodes of the tree. Depth first ordering.
1553 * It is forbidden to add or remove children from @obj (or its
1554 * child nodes) from the @fn callback.
1556 * Returns: The last value returned by @fn, or 0 if there is no child.
1558 int object_child_foreach_recursive(Object *obj,
1559 int (*fn)(Object *child, void *opaque),
1560 void *opaque);
1562 * container_get:
1563 * @root: root of the #path, e.g., object_get_root()
1564 * @path: path to the container
1566 * Return a container object whose path is @path. Create more containers
1567 * along the path if necessary.
1569 * Returns: the container object.
1571 Object *container_get(Object *root, const char *path);
1574 #endif