Update version for v1.0-rc1
[qemu.git] / hw / milkymist-tmu2.c
blobaad0ed06d42b1d6c5f55e0db7ba2f8910dc82d86
1 /*
2 * QEMU model of the Milkymist texture mapping unit.
4 * Copyright (c) 2010 Michael Walle <michael@walle.cc>
5 * Copyright (c) 2010 Sebastien Bourdeauducq
6 * <sebastien.bourdeauducq@lekernel.net>
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
22 * Specification available at:
23 * http://www.milkymist.org/socdoc/tmu2.pdf
27 #include "hw.h"
28 #include "sysbus.h"
29 #include "trace.h"
30 #include "qemu-error.h"
32 #include <X11/Xlib.h>
33 #include <GL/gl.h>
34 #include <GL/glx.h>
36 enum {
37 R_CTL = 0,
38 R_HMESHLAST,
39 R_VMESHLAST,
40 R_BRIGHTNESS,
41 R_CHROMAKEY,
42 R_VERTICESADDR,
43 R_TEXFBUF,
44 R_TEXHRES,
45 R_TEXVRES,
46 R_TEXHMASK,
47 R_TEXVMASK,
48 R_DSTFBUF,
49 R_DSTHRES,
50 R_DSTVRES,
51 R_DSTHOFFSET,
52 R_DSTVOFFSET,
53 R_DSTSQUAREW,
54 R_DSTSQUAREH,
55 R_ALPHA,
56 R_MAX
59 enum {
60 CTL_START_BUSY = (1<<0),
61 CTL_CHROMAKEY = (1<<1),
64 enum {
65 MAX_BRIGHTNESS = 63,
66 MAX_ALPHA = 63,
69 enum {
70 MESH_MAXSIZE = 128,
73 struct vertex {
74 int x;
75 int y;
76 } QEMU_PACKED;
78 struct MilkymistTMU2State {
79 SysBusDevice busdev;
80 MemoryRegion regs_region;
81 CharDriverState *chr;
82 qemu_irq irq;
84 uint32_t regs[R_MAX];
86 Display *dpy;
87 GLXFBConfig glx_fb_config;
88 GLXContext glx_context;
90 typedef struct MilkymistTMU2State MilkymistTMU2State;
92 static const int glx_fbconfig_attr[] = {
93 GLX_GREEN_SIZE, 5,
94 GLX_GREEN_SIZE, 6,
95 GLX_BLUE_SIZE, 5,
96 None
99 static int tmu2_glx_init(MilkymistTMU2State *s)
101 GLXFBConfig *configs;
102 int nelements;
104 s->dpy = XOpenDisplay(NULL); /* FIXME: call XCloseDisplay() */
105 if (s->dpy == NULL) {
106 return 1;
109 configs = glXChooseFBConfig(s->dpy, 0, glx_fbconfig_attr, &nelements);
110 if (configs == NULL) {
111 return 1;
114 s->glx_fb_config = *configs;
115 XFree(configs);
117 /* FIXME: call glXDestroyContext() */
118 s->glx_context = glXCreateNewContext(s->dpy, s->glx_fb_config,
119 GLX_RGBA_TYPE, NULL, 1);
120 if (s->glx_context == NULL) {
121 return 1;
124 return 0;
127 static void tmu2_gl_map(struct vertex *mesh, int texhres, int texvres,
128 int hmeshlast, int vmeshlast, int ho, int vo, int sw, int sh)
130 int x, y;
131 int x0, y0, x1, y1;
132 int u0, v0, u1, v1, u2, v2, u3, v3;
133 double xscale = 1.0 / ((double)(64 * texhres));
134 double yscale = 1.0 / ((double)(64 * texvres));
136 glLoadIdentity();
137 glTranslatef(ho, vo, 0);
138 glEnable(GL_TEXTURE_2D);
139 glBegin(GL_QUADS);
141 for (y = 0; y < vmeshlast; y++) {
142 y0 = y * sh;
143 y1 = y0 + sh;
144 for (x = 0; x < hmeshlast; x++) {
145 x0 = x * sw;
146 x1 = x0 + sw;
148 u0 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x].x);
149 v0 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x].y);
150 u1 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x + 1].x);
151 v1 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x + 1].y);
152 u2 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x + 1].x);
153 v2 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x + 1].y);
154 u3 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x].x);
155 v3 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x].y);
157 glTexCoord2d(((double)u0) * xscale, ((double)v0) * yscale);
158 glVertex3i(x0, y0, 0);
159 glTexCoord2d(((double)u1) * xscale, ((double)v1) * yscale);
160 glVertex3i(x1, y0, 0);
161 glTexCoord2d(((double)u2) * xscale, ((double)v2) * yscale);
162 glVertex3i(x1, y1, 0);
163 glTexCoord2d(((double)u3) * xscale, ((double)v3) * yscale);
164 glVertex3i(x0, y1, 0);
168 glEnd();
171 static void tmu2_start(MilkymistTMU2State *s)
173 int pbuffer_attrib[6] = {
174 GLX_PBUFFER_WIDTH,
176 GLX_PBUFFER_HEIGHT,
178 GLX_PRESERVED_CONTENTS,
179 True
182 GLXPbuffer pbuffer;
183 GLuint texture;
184 void *fb;
185 target_phys_addr_t fb_len;
186 void *mesh;
187 target_phys_addr_t mesh_len;
188 float m;
190 trace_milkymist_tmu2_start();
192 /* Create and set up a suitable OpenGL context */
193 pbuffer_attrib[1] = s->regs[R_DSTHRES];
194 pbuffer_attrib[3] = s->regs[R_DSTVRES];
195 pbuffer = glXCreatePbuffer(s->dpy, s->glx_fb_config, pbuffer_attrib);
196 glXMakeContextCurrent(s->dpy, pbuffer, pbuffer, s->glx_context);
198 /* Fixup endianness. TODO: would it work on BE hosts? */
199 glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
200 glPixelStorei(GL_PACK_SWAP_BYTES, 1);
202 /* Row alignment */
203 glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
204 glPixelStorei(GL_PACK_ALIGNMENT, 2);
206 /* Read the QEMU source framebuffer into an OpenGL texture */
207 glGenTextures(1, &texture);
208 glBindTexture(GL_TEXTURE_2D, texture);
209 fb_len = 2*s->regs[R_TEXHRES]*s->regs[R_TEXVRES];
210 fb = cpu_physical_memory_map(s->regs[R_TEXFBUF], &fb_len, 0);
211 if (fb == NULL) {
212 glDeleteTextures(1, &texture);
213 glXMakeContextCurrent(s->dpy, None, None, NULL);
214 glXDestroyPbuffer(s->dpy, pbuffer);
215 return;
217 glTexImage2D(GL_TEXTURE_2D, 0, 3, s->regs[R_TEXHRES], s->regs[R_TEXVRES],
218 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, fb);
219 cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
221 /* Set up texturing options */
222 /* WARNING:
223 * Many cases of TMU2 masking are not supported by OpenGL.
224 * We only implement the most common ones:
225 * - full bilinear filtering vs. nearest texel
226 * - texture clamping vs. texture wrapping
228 if ((s->regs[R_TEXHMASK] & 0x3f) > 0x20) {
229 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
230 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
231 } else {
232 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
233 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
235 if ((s->regs[R_TEXHMASK] >> 6) & s->regs[R_TEXHRES]) {
236 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
237 } else {
238 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
240 if ((s->regs[R_TEXVMASK] >> 6) & s->regs[R_TEXVRES]) {
241 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
242 } else {
243 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
246 /* Translucency and decay */
247 glEnable(GL_BLEND);
248 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
249 m = (float)(s->regs[R_BRIGHTNESS] + 1) / 64.0f;
250 glColor4f(m, m, m, (float)(s->regs[R_ALPHA] + 1) / 64.0f);
252 /* Read the QEMU dest. framebuffer into the OpenGL framebuffer */
253 fb_len = 2 * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
254 fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, 0);
255 if (fb == NULL) {
256 glDeleteTextures(1, &texture);
257 glXMakeContextCurrent(s->dpy, None, None, NULL);
258 glXDestroyPbuffer(s->dpy, pbuffer);
259 return;
262 glDrawPixels(s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
263 GL_UNSIGNED_SHORT_5_6_5, fb);
264 cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
265 glViewport(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES]);
266 glMatrixMode(GL_PROJECTION);
267 glLoadIdentity();
268 glOrtho(0.0, s->regs[R_DSTHRES], 0.0, s->regs[R_DSTVRES], -1.0, 1.0);
269 glMatrixMode(GL_MODELVIEW);
271 /* Map the texture */
272 mesh_len = MESH_MAXSIZE*MESH_MAXSIZE*sizeof(struct vertex);
273 mesh = cpu_physical_memory_map(s->regs[R_VERTICESADDR], &mesh_len, 0);
274 if (mesh == NULL) {
275 glDeleteTextures(1, &texture);
276 glXMakeContextCurrent(s->dpy, None, None, NULL);
277 glXDestroyPbuffer(s->dpy, pbuffer);
278 return;
281 tmu2_gl_map((struct vertex *)mesh,
282 s->regs[R_TEXHRES], s->regs[R_TEXVRES],
283 s->regs[R_HMESHLAST], s->regs[R_VMESHLAST],
284 s->regs[R_DSTHOFFSET], s->regs[R_DSTVOFFSET],
285 s->regs[R_DSTSQUAREW], s->regs[R_DSTSQUAREH]);
286 cpu_physical_memory_unmap(mesh, mesh_len, 0, mesh_len);
288 /* Write back the OpenGL framebuffer to the QEMU framebuffer */
289 fb_len = 2 * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
290 fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, 1);
291 if (fb == NULL) {
292 glDeleteTextures(1, &texture);
293 glXMakeContextCurrent(s->dpy, None, None, NULL);
294 glXDestroyPbuffer(s->dpy, pbuffer);
295 return;
298 glReadPixels(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
299 GL_UNSIGNED_SHORT_5_6_5, fb);
300 cpu_physical_memory_unmap(fb, fb_len, 1, fb_len);
302 /* Free OpenGL allocs */
303 glDeleteTextures(1, &texture);
304 glXMakeContextCurrent(s->dpy, None, None, NULL);
305 glXDestroyPbuffer(s->dpy, pbuffer);
307 s->regs[R_CTL] &= ~CTL_START_BUSY;
309 trace_milkymist_tmu2_pulse_irq();
310 qemu_irq_pulse(s->irq);
313 static uint64_t tmu2_read(void *opaque, target_phys_addr_t addr,
314 unsigned size)
316 MilkymistTMU2State *s = opaque;
317 uint32_t r = 0;
319 addr >>= 2;
320 switch (addr) {
321 case R_CTL:
322 case R_HMESHLAST:
323 case R_VMESHLAST:
324 case R_BRIGHTNESS:
325 case R_CHROMAKEY:
326 case R_VERTICESADDR:
327 case R_TEXFBUF:
328 case R_TEXHRES:
329 case R_TEXVRES:
330 case R_TEXHMASK:
331 case R_TEXVMASK:
332 case R_DSTFBUF:
333 case R_DSTHRES:
334 case R_DSTVRES:
335 case R_DSTHOFFSET:
336 case R_DSTVOFFSET:
337 case R_DSTSQUAREW:
338 case R_DSTSQUAREH:
339 case R_ALPHA:
340 r = s->regs[addr];
341 break;
343 default:
344 error_report("milkymist_tmu2: read access to unknown register 0x"
345 TARGET_FMT_plx, addr << 2);
346 break;
349 trace_milkymist_tmu2_memory_read(addr << 2, r);
351 return r;
354 static void tmu2_check_registers(MilkymistTMU2State *s)
356 if (s->regs[R_BRIGHTNESS] > MAX_BRIGHTNESS) {
357 error_report("milkymist_tmu2: max brightness is %d", MAX_BRIGHTNESS);
360 if (s->regs[R_ALPHA] > MAX_ALPHA) {
361 error_report("milkymist_tmu2: max alpha is %d", MAX_ALPHA);
364 if (s->regs[R_VERTICESADDR] & 0x07) {
365 error_report("milkymist_tmu2: vertex mesh address has to be 64-bit "
366 "aligned");
369 if (s->regs[R_TEXFBUF] & 0x01) {
370 error_report("milkymist_tmu2: texture buffer address has to be "
371 "16-bit aligned");
375 static void tmu2_write(void *opaque, target_phys_addr_t addr, uint64_t value,
376 unsigned size)
378 MilkymistTMU2State *s = opaque;
380 trace_milkymist_tmu2_memory_write(addr, value);
382 addr >>= 2;
383 switch (addr) {
384 case R_CTL:
385 s->regs[addr] = value;
386 if (value & CTL_START_BUSY) {
387 tmu2_start(s);
389 break;
390 case R_BRIGHTNESS:
391 case R_HMESHLAST:
392 case R_VMESHLAST:
393 case R_CHROMAKEY:
394 case R_VERTICESADDR:
395 case R_TEXFBUF:
396 case R_TEXHRES:
397 case R_TEXVRES:
398 case R_TEXHMASK:
399 case R_TEXVMASK:
400 case R_DSTFBUF:
401 case R_DSTHRES:
402 case R_DSTVRES:
403 case R_DSTHOFFSET:
404 case R_DSTVOFFSET:
405 case R_DSTSQUAREW:
406 case R_DSTSQUAREH:
407 case R_ALPHA:
408 s->regs[addr] = value;
409 break;
411 default:
412 error_report("milkymist_tmu2: write access to unknown register 0x"
413 TARGET_FMT_plx, addr << 2);
414 break;
417 tmu2_check_registers(s);
420 static const MemoryRegionOps tmu2_mmio_ops = {
421 .read = tmu2_read,
422 .write = tmu2_write,
423 .valid = {
424 .min_access_size = 4,
425 .max_access_size = 4,
427 .endianness = DEVICE_NATIVE_ENDIAN,
430 static void milkymist_tmu2_reset(DeviceState *d)
432 MilkymistTMU2State *s = container_of(d, MilkymistTMU2State, busdev.qdev);
433 int i;
435 for (i = 0; i < R_MAX; i++) {
436 s->regs[i] = 0;
440 static int milkymist_tmu2_init(SysBusDevice *dev)
442 MilkymistTMU2State *s = FROM_SYSBUS(typeof(*s), dev);
444 if (tmu2_glx_init(s)) {
445 return 1;
448 sysbus_init_irq(dev, &s->irq);
450 memory_region_init_io(&s->regs_region, &tmu2_mmio_ops, s,
451 "milkymist-tmu2", R_MAX * 4);
452 sysbus_init_mmio_region(dev, &s->regs_region);
454 return 0;
457 static const VMStateDescription vmstate_milkymist_tmu2 = {
458 .name = "milkymist-tmu2",
459 .version_id = 1,
460 .minimum_version_id = 1,
461 .minimum_version_id_old = 1,
462 .fields = (VMStateField[]) {
463 VMSTATE_UINT32_ARRAY(regs, MilkymistTMU2State, R_MAX),
464 VMSTATE_END_OF_LIST()
468 static SysBusDeviceInfo milkymist_tmu2_info = {
469 .init = milkymist_tmu2_init,
470 .qdev.name = "milkymist-tmu2",
471 .qdev.size = sizeof(MilkymistTMU2State),
472 .qdev.vmsd = &vmstate_milkymist_tmu2,
473 .qdev.reset = milkymist_tmu2_reset,
476 static void milkymist_tmu2_register(void)
478 sysbus_register_withprop(&milkymist_tmu2_info);
481 device_init(milkymist_tmu2_register)