Issue #1670765: Prevent email.generator.Generator from re-wrapping
[python.git] / Objects / obmalloc.c
blobfa985da9878abf4fcb9febe6093b5a65267d61f4
1 #include "Python.h"
3 #ifdef WITH_PYMALLOC
5 #ifdef WITH_VALGRIND
6 #include <valgrind/valgrind.h>
8 /* If we're using GCC, use __builtin_expect() to reduce overhead of
9 the valgrind checks */
10 #if defined(__GNUC__) && (__GNUC__ > 2) && defined(__OPTIMIZE__)
11 # define UNLIKELY(value) __builtin_expect((value), 0)
12 #else
13 # define UNLIKELY(value) (value)
14 #endif
16 /* -1 indicates that we haven't checked that we're running on valgrind yet. */
17 static int running_on_valgrind = -1;
18 #endif
20 /* An object allocator for Python.
22 Here is an introduction to the layers of the Python memory architecture,
23 showing where the object allocator is actually used (layer +2), It is
24 called for every object allocation and deallocation (PyObject_New/Del),
25 unless the object-specific allocators implement a proprietary allocation
26 scheme (ex.: ints use a simple free list). This is also the place where
27 the cyclic garbage collector operates selectively on container objects.
30 Object-specific allocators
31 _____ ______ ______ ________
32 [ int ] [ dict ] [ list ] ... [ string ] Python core |
33 +3 | <----- Object-specific memory -----> | <-- Non-object memory --> |
34 _______________________________ | |
35 [ Python's object allocator ] | |
36 +2 | ####### Object memory ####### | <------ Internal buffers ------> |
37 ______________________________________________________________ |
38 [ Python's raw memory allocator (PyMem_ API) ] |
39 +1 | <----- Python memory (under PyMem manager's control) ------> | |
40 __________________________________________________________________
41 [ Underlying general-purpose allocator (ex: C library malloc) ]
42 0 | <------ Virtual memory allocated for the python process -------> |
44 =========================================================================
45 _______________________________________________________________________
46 [ OS-specific Virtual Memory Manager (VMM) ]
47 -1 | <--- Kernel dynamic storage allocation & management (page-based) ---> |
48 __________________________________ __________________________________
49 [ ] [ ]
50 -2 | <-- Physical memory: ROM/RAM --> | | <-- Secondary storage (swap) --> |
53 /*==========================================================================*/
55 /* A fast, special-purpose memory allocator for small blocks, to be used
56 on top of a general-purpose malloc -- heavily based on previous art. */
58 /* Vladimir Marangozov -- August 2000 */
61 * "Memory management is where the rubber meets the road -- if we do the wrong
62 * thing at any level, the results will not be good. And if we don't make the
63 * levels work well together, we are in serious trouble." (1)
65 * (1) Paul R. Wilson, Mark S. Johnstone, Michael Neely, and David Boles,
66 * "Dynamic Storage Allocation: A Survey and Critical Review",
67 * in Proc. 1995 Int'l. Workshop on Memory Management, September 1995.
70 /* #undef WITH_MEMORY_LIMITS */ /* disable mem limit checks */
72 /*==========================================================================*/
75 * Allocation strategy abstract:
77 * For small requests, the allocator sub-allocates <Big> blocks of memory.
78 * Requests greater than 256 bytes are routed to the system's allocator.
80 * Small requests are grouped in size classes spaced 8 bytes apart, due
81 * to the required valid alignment of the returned address. Requests of
82 * a particular size are serviced from memory pools of 4K (one VMM page).
83 * Pools are fragmented on demand and contain free lists of blocks of one
84 * particular size class. In other words, there is a fixed-size allocator
85 * for each size class. Free pools are shared by the different allocators
86 * thus minimizing the space reserved for a particular size class.
88 * This allocation strategy is a variant of what is known as "simple
89 * segregated storage based on array of free lists". The main drawback of
90 * simple segregated storage is that we might end up with lot of reserved
91 * memory for the different free lists, which degenerate in time. To avoid
92 * this, we partition each free list in pools and we share dynamically the
93 * reserved space between all free lists. This technique is quite efficient
94 * for memory intensive programs which allocate mainly small-sized blocks.
96 * For small requests we have the following table:
98 * Request in bytes Size of allocated block Size class idx
99 * ----------------------------------------------------------------
100 * 1-8 8 0
101 * 9-16 16 1
102 * 17-24 24 2
103 * 25-32 32 3
104 * 33-40 40 4
105 * 41-48 48 5
106 * 49-56 56 6
107 * 57-64 64 7
108 * 65-72 72 8
109 * ... ... ...
110 * 241-248 248 30
111 * 249-256 256 31
113 * 0, 257 and up: routed to the underlying allocator.
116 /*==========================================================================*/
119 * -- Main tunable settings section --
123 * Alignment of addresses returned to the user. 8-bytes alignment works
124 * on most current architectures (with 32-bit or 64-bit address busses).
125 * The alignment value is also used for grouping small requests in size
126 * classes spaced ALIGNMENT bytes apart.
128 * You shouldn't change this unless you know what you are doing.
130 #define ALIGNMENT 8 /* must be 2^N */
131 #define ALIGNMENT_SHIFT 3
132 #define ALIGNMENT_MASK (ALIGNMENT - 1)
134 /* Return the number of bytes in size class I, as a uint. */
135 #define INDEX2SIZE(I) (((uint)(I) + 1) << ALIGNMENT_SHIFT)
138 * Max size threshold below which malloc requests are considered to be
139 * small enough in order to use preallocated memory pools. You can tune
140 * this value according to your application behaviour and memory needs.
142 * The following invariants must hold:
143 * 1) ALIGNMENT <= SMALL_REQUEST_THRESHOLD <= 256
144 * 2) SMALL_REQUEST_THRESHOLD is evenly divisible by ALIGNMENT
146 * Although not required, for better performance and space efficiency,
147 * it is recommended that SMALL_REQUEST_THRESHOLD is set to a power of 2.
149 #define SMALL_REQUEST_THRESHOLD 256
150 #define NB_SMALL_SIZE_CLASSES (SMALL_REQUEST_THRESHOLD / ALIGNMENT)
153 * The system's VMM page size can be obtained on most unices with a
154 * getpagesize() call or deduced from various header files. To make
155 * things simpler, we assume that it is 4K, which is OK for most systems.
156 * It is probably better if this is the native page size, but it doesn't
157 * have to be. In theory, if SYSTEM_PAGE_SIZE is larger than the native page
158 * size, then `POOL_ADDR(p)->arenaindex' could rarely cause a segmentation
159 * violation fault. 4K is apparently OK for all the platforms that python
160 * currently targets.
162 #define SYSTEM_PAGE_SIZE (4 * 1024)
163 #define SYSTEM_PAGE_SIZE_MASK (SYSTEM_PAGE_SIZE - 1)
166 * Maximum amount of memory managed by the allocator for small requests.
168 #ifdef WITH_MEMORY_LIMITS
169 #ifndef SMALL_MEMORY_LIMIT
170 #define SMALL_MEMORY_LIMIT (64 * 1024 * 1024) /* 64 MB -- more? */
171 #endif
172 #endif
175 * The allocator sub-allocates <Big> blocks of memory (called arenas) aligned
176 * on a page boundary. This is a reserved virtual address space for the
177 * current process (obtained through a malloc call). In no way this means
178 * that the memory arenas will be used entirely. A malloc(<Big>) is usually
179 * an address range reservation for <Big> bytes, unless all pages within this
180 * space are referenced subsequently. So malloc'ing big blocks and not using
181 * them does not mean "wasting memory". It's an addressable range wastage...
183 * Therefore, allocating arenas with malloc is not optimal, because there is
184 * some address space wastage, but this is the most portable way to request
185 * memory from the system across various platforms.
187 #define ARENA_SIZE (256 << 10) /* 256KB */
189 #ifdef WITH_MEMORY_LIMITS
190 #define MAX_ARENAS (SMALL_MEMORY_LIMIT / ARENA_SIZE)
191 #endif
194 * Size of the pools used for small blocks. Should be a power of 2,
195 * between 1K and SYSTEM_PAGE_SIZE, that is: 1k, 2k, 4k.
197 #define POOL_SIZE SYSTEM_PAGE_SIZE /* must be 2^N */
198 #define POOL_SIZE_MASK SYSTEM_PAGE_SIZE_MASK
201 * -- End of tunable settings section --
204 /*==========================================================================*/
207 * Locking
209 * To reduce lock contention, it would probably be better to refine the
210 * crude function locking with per size class locking. I'm not positive
211 * however, whether it's worth switching to such locking policy because
212 * of the performance penalty it might introduce.
214 * The following macros describe the simplest (should also be the fastest)
215 * lock object on a particular platform and the init/fini/lock/unlock
216 * operations on it. The locks defined here are not expected to be recursive
217 * because it is assumed that they will always be called in the order:
218 * INIT, [LOCK, UNLOCK]*, FINI.
222 * Python's threads are serialized, so object malloc locking is disabled.
224 #define SIMPLELOCK_DECL(lock) /* simple lock declaration */
225 #define SIMPLELOCK_INIT(lock) /* allocate (if needed) and initialize */
226 #define SIMPLELOCK_FINI(lock) /* free/destroy an existing lock */
227 #define SIMPLELOCK_LOCK(lock) /* acquire released lock */
228 #define SIMPLELOCK_UNLOCK(lock) /* release acquired lock */
231 * Basic types
232 * I don't care if these are defined in <sys/types.h> or elsewhere. Axiom.
234 #undef uchar
235 #define uchar unsigned char /* assuming == 8 bits */
237 #undef uint
238 #define uint unsigned int /* assuming >= 16 bits */
240 #undef ulong
241 #define ulong unsigned long /* assuming >= 32 bits */
243 #undef uptr
244 #define uptr Py_uintptr_t
246 /* When you say memory, my mind reasons in terms of (pointers to) blocks */
247 typedef uchar block;
249 /* Pool for small blocks. */
250 struct pool_header {
251 union { block *_padding;
252 uint count; } ref; /* number of allocated blocks */
253 block *freeblock; /* pool's free list head */
254 struct pool_header *nextpool; /* next pool of this size class */
255 struct pool_header *prevpool; /* previous pool "" */
256 uint arenaindex; /* index into arenas of base adr */
257 uint szidx; /* block size class index */
258 uint nextoffset; /* bytes to virgin block */
259 uint maxnextoffset; /* largest valid nextoffset */
262 typedef struct pool_header *poolp;
264 /* Record keeping for arenas. */
265 struct arena_object {
266 /* The address of the arena, as returned by malloc. Note that 0
267 * will never be returned by a successful malloc, and is used
268 * here to mark an arena_object that doesn't correspond to an
269 * allocated arena.
271 uptr address;
273 /* Pool-aligned pointer to the next pool to be carved off. */
274 block* pool_address;
276 /* The number of available pools in the arena: free pools + never-
277 * allocated pools.
279 uint nfreepools;
281 /* The total number of pools in the arena, whether or not available. */
282 uint ntotalpools;
284 /* Singly-linked list of available pools. */
285 struct pool_header* freepools;
287 /* Whenever this arena_object is not associated with an allocated
288 * arena, the nextarena member is used to link all unassociated
289 * arena_objects in the singly-linked `unused_arena_objects` list.
290 * The prevarena member is unused in this case.
292 * When this arena_object is associated with an allocated arena
293 * with at least one available pool, both members are used in the
294 * doubly-linked `usable_arenas` list, which is maintained in
295 * increasing order of `nfreepools` values.
297 * Else this arena_object is associated with an allocated arena
298 * all of whose pools are in use. `nextarena` and `prevarena`
299 * are both meaningless in this case.
301 struct arena_object* nextarena;
302 struct arena_object* prevarena;
305 #undef ROUNDUP
306 #define ROUNDUP(x) (((x) + ALIGNMENT_MASK) & ~ALIGNMENT_MASK)
307 #define POOL_OVERHEAD ROUNDUP(sizeof(struct pool_header))
309 #define DUMMY_SIZE_IDX 0xffff /* size class of newly cached pools */
311 /* Round pointer P down to the closest pool-aligned address <= P, as a poolp */
312 #define POOL_ADDR(P) ((poolp)((uptr)(P) & ~(uptr)POOL_SIZE_MASK))
314 /* Return total number of blocks in pool of size index I, as a uint. */
315 #define NUMBLOCKS(I) ((uint)(POOL_SIZE - POOL_OVERHEAD) / INDEX2SIZE(I))
317 /*==========================================================================*/
320 * This malloc lock
322 SIMPLELOCK_DECL(_malloc_lock)
323 #define LOCK() SIMPLELOCK_LOCK(_malloc_lock)
324 #define UNLOCK() SIMPLELOCK_UNLOCK(_malloc_lock)
325 #define LOCK_INIT() SIMPLELOCK_INIT(_malloc_lock)
326 #define LOCK_FINI() SIMPLELOCK_FINI(_malloc_lock)
329 * Pool table -- headed, circular, doubly-linked lists of partially used pools.
331 This is involved. For an index i, usedpools[i+i] is the header for a list of
332 all partially used pools holding small blocks with "size class idx" i. So
333 usedpools[0] corresponds to blocks of size 8, usedpools[2] to blocks of size
334 16, and so on: index 2*i <-> blocks of size (i+1)<<ALIGNMENT_SHIFT.
336 Pools are carved off an arena's highwater mark (an arena_object's pool_address
337 member) as needed. Once carved off, a pool is in one of three states forever
338 after:
340 used == partially used, neither empty nor full
341 At least one block in the pool is currently allocated, and at least one
342 block in the pool is not currently allocated (note this implies a pool
343 has room for at least two blocks).
344 This is a pool's initial state, as a pool is created only when malloc
345 needs space.
346 The pool holds blocks of a fixed size, and is in the circular list headed
347 at usedpools[i] (see above). It's linked to the other used pools of the
348 same size class via the pool_header's nextpool and prevpool members.
349 If all but one block is currently allocated, a malloc can cause a
350 transition to the full state. If all but one block is not currently
351 allocated, a free can cause a transition to the empty state.
353 full == all the pool's blocks are currently allocated
354 On transition to full, a pool is unlinked from its usedpools[] list.
355 It's not linked to from anything then anymore, and its nextpool and
356 prevpool members are meaningless until it transitions back to used.
357 A free of a block in a full pool puts the pool back in the used state.
358 Then it's linked in at the front of the appropriate usedpools[] list, so
359 that the next allocation for its size class will reuse the freed block.
361 empty == all the pool's blocks are currently available for allocation
362 On transition to empty, a pool is unlinked from its usedpools[] list,
363 and linked to the front of its arena_object's singly-linked freepools list,
364 via its nextpool member. The prevpool member has no meaning in this case.
365 Empty pools have no inherent size class: the next time a malloc finds
366 an empty list in usedpools[], it takes the first pool off of freepools.
367 If the size class needed happens to be the same as the size class the pool
368 last had, some pool initialization can be skipped.
371 Block Management
373 Blocks within pools are again carved out as needed. pool->freeblock points to
374 the start of a singly-linked list of free blocks within the pool. When a
375 block is freed, it's inserted at the front of its pool's freeblock list. Note
376 that the available blocks in a pool are *not* linked all together when a pool
377 is initialized. Instead only "the first two" (lowest addresses) blocks are
378 set up, returning the first such block, and setting pool->freeblock to a
379 one-block list holding the second such block. This is consistent with that
380 pymalloc strives at all levels (arena, pool, and block) never to touch a piece
381 of memory until it's actually needed.
383 So long as a pool is in the used state, we're certain there *is* a block
384 available for allocating, and pool->freeblock is not NULL. If pool->freeblock
385 points to the end of the free list before we've carved the entire pool into
386 blocks, that means we simply haven't yet gotten to one of the higher-address
387 blocks. The offset from the pool_header to the start of "the next" virgin
388 block is stored in the pool_header nextoffset member, and the largest value
389 of nextoffset that makes sense is stored in the maxnextoffset member when a
390 pool is initialized. All the blocks in a pool have been passed out at least
391 once when and only when nextoffset > maxnextoffset.
394 Major obscurity: While the usedpools vector is declared to have poolp
395 entries, it doesn't really. It really contains two pointers per (conceptual)
396 poolp entry, the nextpool and prevpool members of a pool_header. The
397 excruciating initialization code below fools C so that
399 usedpool[i+i]
401 "acts like" a genuine poolp, but only so long as you only reference its
402 nextpool and prevpool members. The "- 2*sizeof(block *)" gibberish is
403 compensating for that a pool_header's nextpool and prevpool members
404 immediately follow a pool_header's first two members:
406 union { block *_padding;
407 uint count; } ref;
408 block *freeblock;
410 each of which consume sizeof(block *) bytes. So what usedpools[i+i] really
411 contains is a fudged-up pointer p such that *if* C believes it's a poolp
412 pointer, then p->nextpool and p->prevpool are both p (meaning that the headed
413 circular list is empty).
415 It's unclear why the usedpools setup is so convoluted. It could be to
416 minimize the amount of cache required to hold this heavily-referenced table
417 (which only *needs* the two interpool pointer members of a pool_header). OTOH,
418 referencing code has to remember to "double the index" and doing so isn't
419 free, usedpools[0] isn't a strictly legal pointer, and we're crucially relying
420 on that C doesn't insert any padding anywhere in a pool_header at or before
421 the prevpool member.
422 **************************************************************************** */
424 #define PTA(x) ((poolp )((uchar *)&(usedpools[2*(x)]) - 2*sizeof(block *)))
425 #define PT(x) PTA(x), PTA(x)
427 static poolp usedpools[2 * ((NB_SMALL_SIZE_CLASSES + 7) / 8) * 8] = {
428 PT(0), PT(1), PT(2), PT(3), PT(4), PT(5), PT(6), PT(7)
429 #if NB_SMALL_SIZE_CLASSES > 8
430 , PT(8), PT(9), PT(10), PT(11), PT(12), PT(13), PT(14), PT(15)
431 #if NB_SMALL_SIZE_CLASSES > 16
432 , PT(16), PT(17), PT(18), PT(19), PT(20), PT(21), PT(22), PT(23)
433 #if NB_SMALL_SIZE_CLASSES > 24
434 , PT(24), PT(25), PT(26), PT(27), PT(28), PT(29), PT(30), PT(31)
435 #if NB_SMALL_SIZE_CLASSES > 32
436 , PT(32), PT(33), PT(34), PT(35), PT(36), PT(37), PT(38), PT(39)
437 #if NB_SMALL_SIZE_CLASSES > 40
438 , PT(40), PT(41), PT(42), PT(43), PT(44), PT(45), PT(46), PT(47)
439 #if NB_SMALL_SIZE_CLASSES > 48
440 , PT(48), PT(49), PT(50), PT(51), PT(52), PT(53), PT(54), PT(55)
441 #if NB_SMALL_SIZE_CLASSES > 56
442 , PT(56), PT(57), PT(58), PT(59), PT(60), PT(61), PT(62), PT(63)
443 #endif /* NB_SMALL_SIZE_CLASSES > 56 */
444 #endif /* NB_SMALL_SIZE_CLASSES > 48 */
445 #endif /* NB_SMALL_SIZE_CLASSES > 40 */
446 #endif /* NB_SMALL_SIZE_CLASSES > 32 */
447 #endif /* NB_SMALL_SIZE_CLASSES > 24 */
448 #endif /* NB_SMALL_SIZE_CLASSES > 16 */
449 #endif /* NB_SMALL_SIZE_CLASSES > 8 */
452 /*==========================================================================
453 Arena management.
455 `arenas` is a vector of arena_objects. It contains maxarenas entries, some of
456 which may not be currently used (== they're arena_objects that aren't
457 currently associated with an allocated arena). Note that arenas proper are
458 separately malloc'ed.
460 Prior to Python 2.5, arenas were never free()'ed. Starting with Python 2.5,
461 we do try to free() arenas, and use some mild heuristic strategies to increase
462 the likelihood that arenas eventually can be freed.
464 unused_arena_objects
466 This is a singly-linked list of the arena_objects that are currently not
467 being used (no arena is associated with them). Objects are taken off the
468 head of the list in new_arena(), and are pushed on the head of the list in
469 PyObject_Free() when the arena is empty. Key invariant: an arena_object
470 is on this list if and only if its .address member is 0.
472 usable_arenas
474 This is a doubly-linked list of the arena_objects associated with arenas
475 that have pools available. These pools are either waiting to be reused,
476 or have not been used before. The list is sorted to have the most-
477 allocated arenas first (ascending order based on the nfreepools member).
478 This means that the next allocation will come from a heavily used arena,
479 which gives the nearly empty arenas a chance to be returned to the system.
480 In my unscientific tests this dramatically improved the number of arenas
481 that could be freed.
483 Note that an arena_object associated with an arena all of whose pools are
484 currently in use isn't on either list.
487 /* Array of objects used to track chunks of memory (arenas). */
488 static struct arena_object* arenas = NULL;
489 /* Number of slots currently allocated in the `arenas` vector. */
490 static uint maxarenas = 0;
492 /* The head of the singly-linked, NULL-terminated list of available
493 * arena_objects.
495 static struct arena_object* unused_arena_objects = NULL;
497 /* The head of the doubly-linked, NULL-terminated at each end, list of
498 * arena_objects associated with arenas that have pools available.
500 static struct arena_object* usable_arenas = NULL;
502 /* How many arena_objects do we initially allocate?
503 * 16 = can allocate 16 arenas = 16 * ARENA_SIZE = 4MB before growing the
504 * `arenas` vector.
506 #define INITIAL_ARENA_OBJECTS 16
508 /* Number of arenas allocated that haven't been free()'d. */
509 static size_t narenas_currently_allocated = 0;
511 #ifdef PYMALLOC_DEBUG
512 /* Total number of times malloc() called to allocate an arena. */
513 static size_t ntimes_arena_allocated = 0;
514 /* High water mark (max value ever seen) for narenas_currently_allocated. */
515 static size_t narenas_highwater = 0;
516 #endif
518 /* Allocate a new arena. If we run out of memory, return NULL. Else
519 * allocate a new arena, and return the address of an arena_object
520 * describing the new arena. It's expected that the caller will set
521 * `usable_arenas` to the return value.
523 static struct arena_object*
524 new_arena(void)
526 struct arena_object* arenaobj;
527 uint excess; /* number of bytes above pool alignment */
529 #ifdef PYMALLOC_DEBUG
530 if (Py_GETENV("PYTHONMALLOCSTATS"))
531 _PyObject_DebugMallocStats();
532 #endif
533 if (unused_arena_objects == NULL) {
534 uint i;
535 uint numarenas;
536 size_t nbytes;
538 /* Double the number of arena objects on each allocation.
539 * Note that it's possible for `numarenas` to overflow.
541 numarenas = maxarenas ? maxarenas << 1 : INITIAL_ARENA_OBJECTS;
542 if (numarenas <= maxarenas)
543 return NULL; /* overflow */
544 #if SIZEOF_SIZE_T <= SIZEOF_INT
545 if (numarenas > PY_SIZE_MAX / sizeof(*arenas))
546 return NULL; /* overflow */
547 #endif
548 nbytes = numarenas * sizeof(*arenas);
549 arenaobj = (struct arena_object *)realloc(arenas, nbytes);
550 if (arenaobj == NULL)
551 return NULL;
552 arenas = arenaobj;
554 /* We might need to fix pointers that were copied. However,
555 * new_arena only gets called when all the pages in the
556 * previous arenas are full. Thus, there are *no* pointers
557 * into the old array. Thus, we don't have to worry about
558 * invalid pointers. Just to be sure, some asserts:
560 assert(usable_arenas == NULL);
561 assert(unused_arena_objects == NULL);
563 /* Put the new arenas on the unused_arena_objects list. */
564 for (i = maxarenas; i < numarenas; ++i) {
565 arenas[i].address = 0; /* mark as unassociated */
566 arenas[i].nextarena = i < numarenas - 1 ?
567 &arenas[i+1] : NULL;
570 /* Update globals. */
571 unused_arena_objects = &arenas[maxarenas];
572 maxarenas = numarenas;
575 /* Take the next available arena object off the head of the list. */
576 assert(unused_arena_objects != NULL);
577 arenaobj = unused_arena_objects;
578 unused_arena_objects = arenaobj->nextarena;
579 assert(arenaobj->address == 0);
580 arenaobj->address = (uptr)malloc(ARENA_SIZE);
581 if (arenaobj->address == 0) {
582 /* The allocation failed: return NULL after putting the
583 * arenaobj back.
585 arenaobj->nextarena = unused_arena_objects;
586 unused_arena_objects = arenaobj;
587 return NULL;
590 ++narenas_currently_allocated;
591 #ifdef PYMALLOC_DEBUG
592 ++ntimes_arena_allocated;
593 if (narenas_currently_allocated > narenas_highwater)
594 narenas_highwater = narenas_currently_allocated;
595 #endif
596 arenaobj->freepools = NULL;
597 /* pool_address <- first pool-aligned address in the arena
598 nfreepools <- number of whole pools that fit after alignment */
599 arenaobj->pool_address = (block*)arenaobj->address;
600 arenaobj->nfreepools = ARENA_SIZE / POOL_SIZE;
601 assert(POOL_SIZE * arenaobj->nfreepools == ARENA_SIZE);
602 excess = (uint)(arenaobj->address & POOL_SIZE_MASK);
603 if (excess != 0) {
604 --arenaobj->nfreepools;
605 arenaobj->pool_address += POOL_SIZE - excess;
607 arenaobj->ntotalpools = arenaobj->nfreepools;
609 return arenaobj;
613 Py_ADDRESS_IN_RANGE(P, POOL)
615 Return true if and only if P is an address that was allocated by pymalloc.
616 POOL must be the pool address associated with P, i.e., POOL = POOL_ADDR(P)
617 (the caller is asked to compute this because the macro expands POOL more than
618 once, and for efficiency it's best for the caller to assign POOL_ADDR(P) to a
619 variable and pass the latter to the macro; because Py_ADDRESS_IN_RANGE is
620 called on every alloc/realloc/free, micro-efficiency is important here).
622 Tricky: Let B be the arena base address associated with the pool, B =
623 arenas[(POOL)->arenaindex].address. Then P belongs to the arena if and only if
625 B <= P < B + ARENA_SIZE
627 Subtracting B throughout, this is true iff
629 0 <= P-B < ARENA_SIZE
631 By using unsigned arithmetic, the "0 <=" half of the test can be skipped.
633 Obscure: A PyMem "free memory" function can call the pymalloc free or realloc
634 before the first arena has been allocated. `arenas` is still NULL in that
635 case. We're relying on that maxarenas is also 0 in that case, so that
636 (POOL)->arenaindex < maxarenas must be false, saving us from trying to index
637 into a NULL arenas.
639 Details: given P and POOL, the arena_object corresponding to P is AO =
640 arenas[(POOL)->arenaindex]. Suppose obmalloc controls P. Then (barring wild
641 stores, etc), POOL is the correct address of P's pool, AO.address is the
642 correct base address of the pool's arena, and P must be within ARENA_SIZE of
643 AO.address. In addition, AO.address is not 0 (no arena can start at address 0
644 (NULL)). Therefore Py_ADDRESS_IN_RANGE correctly reports that obmalloc
645 controls P.
647 Now suppose obmalloc does not control P (e.g., P was obtained via a direct
648 call to the system malloc() or realloc()). (POOL)->arenaindex may be anything
649 in this case -- it may even be uninitialized trash. If the trash arenaindex
650 is >= maxarenas, the macro correctly concludes at once that obmalloc doesn't
651 control P.
653 Else arenaindex is < maxarena, and AO is read up. If AO corresponds to an
654 allocated arena, obmalloc controls all the memory in slice AO.address :
655 AO.address+ARENA_SIZE. By case assumption, P is not controlled by obmalloc,
656 so P doesn't lie in that slice, so the macro correctly reports that P is not
657 controlled by obmalloc.
659 Finally, if P is not controlled by obmalloc and AO corresponds to an unused
660 arena_object (one not currently associated with an allocated arena),
661 AO.address is 0, and the second test in the macro reduces to:
663 P < ARENA_SIZE
665 If P >= ARENA_SIZE (extremely likely), the macro again correctly concludes
666 that P is not controlled by obmalloc. However, if P < ARENA_SIZE, this part
667 of the test still passes, and the third clause (AO.address != 0) is necessary
668 to get the correct result: AO.address is 0 in this case, so the macro
669 correctly reports that P is not controlled by obmalloc (despite that P lies in
670 slice AO.address : AO.address + ARENA_SIZE).
672 Note: The third (AO.address != 0) clause was added in Python 2.5. Before
673 2.5, arenas were never free()'ed, and an arenaindex < maxarena always
674 corresponded to a currently-allocated arena, so the "P is not controlled by
675 obmalloc, AO corresponds to an unused arena_object, and P < ARENA_SIZE" case
676 was impossible.
678 Note that the logic is excruciating, and reading up possibly uninitialized
679 memory when P is not controlled by obmalloc (to get at (POOL)->arenaindex)
680 creates problems for some memory debuggers. The overwhelming advantage is
681 that this test determines whether an arbitrary address is controlled by
682 obmalloc in a small constant time, independent of the number of arenas
683 obmalloc controls. Since this test is needed at every entry point, it's
684 extremely desirable that it be this fast.
686 #define Py_ADDRESS_IN_RANGE(P, POOL) \
687 ((POOL)->arenaindex < maxarenas && \
688 (uptr)(P) - arenas[(POOL)->arenaindex].address < (uptr)ARENA_SIZE && \
689 arenas[(POOL)->arenaindex].address != 0)
692 /* This is only useful when running memory debuggers such as
693 * Purify or Valgrind. Uncomment to use.
695 #define Py_USING_MEMORY_DEBUGGER
698 #ifdef Py_USING_MEMORY_DEBUGGER
700 /* Py_ADDRESS_IN_RANGE may access uninitialized memory by design
701 * This leads to thousands of spurious warnings when using
702 * Purify or Valgrind. By making a function, we can easily
703 * suppress the uninitialized memory reads in this one function.
704 * So we won't ignore real errors elsewhere.
706 * Disable the macro and use a function.
709 #undef Py_ADDRESS_IN_RANGE
711 #if defined(__GNUC__) && ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1) || \
712 (__GNUC__ >= 4))
713 #define Py_NO_INLINE __attribute__((__noinline__))
714 #else
715 #define Py_NO_INLINE
716 #endif
718 /* Don't make static, to try to ensure this isn't inlined. */
719 int Py_ADDRESS_IN_RANGE(void *P, poolp pool) Py_NO_INLINE;
720 #undef Py_NO_INLINE
721 #endif
723 /*==========================================================================*/
725 /* malloc. Note that nbytes==0 tries to return a non-NULL pointer, distinct
726 * from all other currently live pointers. This may not be possible.
730 * The basic blocks are ordered by decreasing execution frequency,
731 * which minimizes the number of jumps in the most common cases,
732 * improves branching prediction and instruction scheduling (small
733 * block allocations typically result in a couple of instructions).
734 * Unless the optimizer reorders everything, being too smart...
737 #undef PyObject_Malloc
738 void *
739 PyObject_Malloc(size_t nbytes)
741 block *bp;
742 poolp pool;
743 poolp next;
744 uint size;
746 #ifdef WITH_VALGRIND
747 if (UNLIKELY(running_on_valgrind == -1))
748 running_on_valgrind = RUNNING_ON_VALGRIND;
749 if (UNLIKELY(running_on_valgrind))
750 goto redirect;
751 #endif
754 * Limit ourselves to PY_SSIZE_T_MAX bytes to prevent security holes.
755 * Most python internals blindly use a signed Py_ssize_t to track
756 * things without checking for overflows or negatives.
757 * As size_t is unsigned, checking for nbytes < 0 is not required.
759 if (nbytes > PY_SSIZE_T_MAX)
760 return NULL;
763 * This implicitly redirects malloc(0).
765 if ((nbytes - 1) < SMALL_REQUEST_THRESHOLD) {
766 LOCK();
768 * Most frequent paths first
770 size = (uint)(nbytes - 1) >> ALIGNMENT_SHIFT;
771 pool = usedpools[size + size];
772 if (pool != pool->nextpool) {
774 * There is a used pool for this size class.
775 * Pick up the head block of its free list.
777 ++pool->ref.count;
778 bp = pool->freeblock;
779 assert(bp != NULL);
780 if ((pool->freeblock = *(block **)bp) != NULL) {
781 UNLOCK();
782 return (void *)bp;
785 * Reached the end of the free list, try to extend it.
787 if (pool->nextoffset <= pool->maxnextoffset) {
788 /* There is room for another block. */
789 pool->freeblock = (block*)pool +
790 pool->nextoffset;
791 pool->nextoffset += INDEX2SIZE(size);
792 *(block **)(pool->freeblock) = NULL;
793 UNLOCK();
794 return (void *)bp;
796 /* Pool is full, unlink from used pools. */
797 next = pool->nextpool;
798 pool = pool->prevpool;
799 next->prevpool = pool;
800 pool->nextpool = next;
801 UNLOCK();
802 return (void *)bp;
805 /* There isn't a pool of the right size class immediately
806 * available: use a free pool.
808 if (usable_arenas == NULL) {
809 /* No arena has a free pool: allocate a new arena. */
810 #ifdef WITH_MEMORY_LIMITS
811 if (narenas_currently_allocated >= MAX_ARENAS) {
812 UNLOCK();
813 goto redirect;
815 #endif
816 usable_arenas = new_arena();
817 if (usable_arenas == NULL) {
818 UNLOCK();
819 goto redirect;
821 usable_arenas->nextarena =
822 usable_arenas->prevarena = NULL;
824 assert(usable_arenas->address != 0);
826 /* Try to get a cached free pool. */
827 pool = usable_arenas->freepools;
828 if (pool != NULL) {
829 /* Unlink from cached pools. */
830 usable_arenas->freepools = pool->nextpool;
832 /* This arena already had the smallest nfreepools
833 * value, so decreasing nfreepools doesn't change
834 * that, and we don't need to rearrange the
835 * usable_arenas list. However, if the arena has
836 * become wholly allocated, we need to remove its
837 * arena_object from usable_arenas.
839 --usable_arenas->nfreepools;
840 if (usable_arenas->nfreepools == 0) {
841 /* Wholly allocated: remove. */
842 assert(usable_arenas->freepools == NULL);
843 assert(usable_arenas->nextarena == NULL ||
844 usable_arenas->nextarena->prevarena ==
845 usable_arenas);
847 usable_arenas = usable_arenas->nextarena;
848 if (usable_arenas != NULL) {
849 usable_arenas->prevarena = NULL;
850 assert(usable_arenas->address != 0);
853 else {
854 /* nfreepools > 0: it must be that freepools
855 * isn't NULL, or that we haven't yet carved
856 * off all the arena's pools for the first
857 * time.
859 assert(usable_arenas->freepools != NULL ||
860 usable_arenas->pool_address <=
861 (block*)usable_arenas->address +
862 ARENA_SIZE - POOL_SIZE);
864 init_pool:
865 /* Frontlink to used pools. */
866 next = usedpools[size + size]; /* == prev */
867 pool->nextpool = next;
868 pool->prevpool = next;
869 next->nextpool = pool;
870 next->prevpool = pool;
871 pool->ref.count = 1;
872 if (pool->szidx == size) {
873 /* Luckily, this pool last contained blocks
874 * of the same size class, so its header
875 * and free list are already initialized.
877 bp = pool->freeblock;
878 pool->freeblock = *(block **)bp;
879 UNLOCK();
880 return (void *)bp;
883 * Initialize the pool header, set up the free list to
884 * contain just the second block, and return the first
885 * block.
887 pool->szidx = size;
888 size = INDEX2SIZE(size);
889 bp = (block *)pool + POOL_OVERHEAD;
890 pool->nextoffset = POOL_OVERHEAD + (size << 1);
891 pool->maxnextoffset = POOL_SIZE - size;
892 pool->freeblock = bp + size;
893 *(block **)(pool->freeblock) = NULL;
894 UNLOCK();
895 return (void *)bp;
898 /* Carve off a new pool. */
899 assert(usable_arenas->nfreepools > 0);
900 assert(usable_arenas->freepools == NULL);
901 pool = (poolp)usable_arenas->pool_address;
902 assert((block*)pool <= (block*)usable_arenas->address +
903 ARENA_SIZE - POOL_SIZE);
904 pool->arenaindex = usable_arenas - arenas;
905 assert(&arenas[pool->arenaindex] == usable_arenas);
906 pool->szidx = DUMMY_SIZE_IDX;
907 usable_arenas->pool_address += POOL_SIZE;
908 --usable_arenas->nfreepools;
910 if (usable_arenas->nfreepools == 0) {
911 assert(usable_arenas->nextarena == NULL ||
912 usable_arenas->nextarena->prevarena ==
913 usable_arenas);
914 /* Unlink the arena: it is completely allocated. */
915 usable_arenas = usable_arenas->nextarena;
916 if (usable_arenas != NULL) {
917 usable_arenas->prevarena = NULL;
918 assert(usable_arenas->address != 0);
922 goto init_pool;
925 /* The small block allocator ends here. */
927 redirect:
928 /* Redirect the original request to the underlying (libc) allocator.
929 * We jump here on bigger requests, on error in the code above (as a
930 * last chance to serve the request) or when the max memory limit
931 * has been reached.
933 if (nbytes == 0)
934 nbytes = 1;
935 return (void *)malloc(nbytes);
938 /* free */
940 #undef PyObject_Free
941 void
942 PyObject_Free(void *p)
944 poolp pool;
945 block *lastfree;
946 poolp next, prev;
947 uint size;
949 if (p == NULL) /* free(NULL) has no effect */
950 return;
952 #ifdef WITH_VALGRIND
953 if (UNLIKELY(running_on_valgrind > 0))
954 goto redirect;
955 #endif
957 pool = POOL_ADDR(p);
958 if (Py_ADDRESS_IN_RANGE(p, pool)) {
959 /* We allocated this address. */
960 LOCK();
961 /* Link p to the start of the pool's freeblock list. Since
962 * the pool had at least the p block outstanding, the pool
963 * wasn't empty (so it's already in a usedpools[] list, or
964 * was full and is in no list -- it's not in the freeblocks
965 * list in any case).
967 assert(pool->ref.count > 0); /* else it was empty */
968 *(block **)p = lastfree = pool->freeblock;
969 pool->freeblock = (block *)p;
970 if (lastfree) {
971 struct arena_object* ao;
972 uint nf; /* ao->nfreepools */
974 /* freeblock wasn't NULL, so the pool wasn't full,
975 * and the pool is in a usedpools[] list.
977 if (--pool->ref.count != 0) {
978 /* pool isn't empty: leave it in usedpools */
979 UNLOCK();
980 return;
982 /* Pool is now empty: unlink from usedpools, and
983 * link to the front of freepools. This ensures that
984 * previously freed pools will be allocated later
985 * (being not referenced, they are perhaps paged out).
987 next = pool->nextpool;
988 prev = pool->prevpool;
989 next->prevpool = prev;
990 prev->nextpool = next;
992 /* Link the pool to freepools. This is a singly-linked
993 * list, and pool->prevpool isn't used there.
995 ao = &arenas[pool->arenaindex];
996 pool->nextpool = ao->freepools;
997 ao->freepools = pool;
998 nf = ++ao->nfreepools;
1000 /* All the rest is arena management. We just freed
1001 * a pool, and there are 4 cases for arena mgmt:
1002 * 1. If all the pools are free, return the arena to
1003 * the system free().
1004 * 2. If this is the only free pool in the arena,
1005 * add the arena back to the `usable_arenas` list.
1006 * 3. If the "next" arena has a smaller count of free
1007 * pools, we have to "slide this arena right" to
1008 * restore that usable_arenas is sorted in order of
1009 * nfreepools.
1010 * 4. Else there's nothing more to do.
1012 if (nf == ao->ntotalpools) {
1013 /* Case 1. First unlink ao from usable_arenas.
1015 assert(ao->prevarena == NULL ||
1016 ao->prevarena->address != 0);
1017 assert(ao ->nextarena == NULL ||
1018 ao->nextarena->address != 0);
1020 /* Fix the pointer in the prevarena, or the
1021 * usable_arenas pointer.
1023 if (ao->prevarena == NULL) {
1024 usable_arenas = ao->nextarena;
1025 assert(usable_arenas == NULL ||
1026 usable_arenas->address != 0);
1028 else {
1029 assert(ao->prevarena->nextarena == ao);
1030 ao->prevarena->nextarena =
1031 ao->nextarena;
1033 /* Fix the pointer in the nextarena. */
1034 if (ao->nextarena != NULL) {
1035 assert(ao->nextarena->prevarena == ao);
1036 ao->nextarena->prevarena =
1037 ao->prevarena;
1039 /* Record that this arena_object slot is
1040 * available to be reused.
1042 ao->nextarena = unused_arena_objects;
1043 unused_arena_objects = ao;
1045 /* Free the entire arena. */
1046 free((void *)ao->address);
1047 ao->address = 0; /* mark unassociated */
1048 --narenas_currently_allocated;
1050 UNLOCK();
1051 return;
1053 if (nf == 1) {
1054 /* Case 2. Put ao at the head of
1055 * usable_arenas. Note that because
1056 * ao->nfreepools was 0 before, ao isn't
1057 * currently on the usable_arenas list.
1059 ao->nextarena = usable_arenas;
1060 ao->prevarena = NULL;
1061 if (usable_arenas)
1062 usable_arenas->prevarena = ao;
1063 usable_arenas = ao;
1064 assert(usable_arenas->address != 0);
1066 UNLOCK();
1067 return;
1069 /* If this arena is now out of order, we need to keep
1070 * the list sorted. The list is kept sorted so that
1071 * the "most full" arenas are used first, which allows
1072 * the nearly empty arenas to be completely freed. In
1073 * a few un-scientific tests, it seems like this
1074 * approach allowed a lot more memory to be freed.
1076 if (ao->nextarena == NULL ||
1077 nf <= ao->nextarena->nfreepools) {
1078 /* Case 4. Nothing to do. */
1079 UNLOCK();
1080 return;
1082 /* Case 3: We have to move the arena towards the end
1083 * of the list, because it has more free pools than
1084 * the arena to its right.
1085 * First unlink ao from usable_arenas.
1087 if (ao->prevarena != NULL) {
1088 /* ao isn't at the head of the list */
1089 assert(ao->prevarena->nextarena == ao);
1090 ao->prevarena->nextarena = ao->nextarena;
1092 else {
1093 /* ao is at the head of the list */
1094 assert(usable_arenas == ao);
1095 usable_arenas = ao->nextarena;
1097 ao->nextarena->prevarena = ao->prevarena;
1099 /* Locate the new insertion point by iterating over
1100 * the list, using our nextarena pointer.
1102 while (ao->nextarena != NULL &&
1103 nf > ao->nextarena->nfreepools) {
1104 ao->prevarena = ao->nextarena;
1105 ao->nextarena = ao->nextarena->nextarena;
1108 /* Insert ao at this point. */
1109 assert(ao->nextarena == NULL ||
1110 ao->prevarena == ao->nextarena->prevarena);
1111 assert(ao->prevarena->nextarena == ao->nextarena);
1113 ao->prevarena->nextarena = ao;
1114 if (ao->nextarena != NULL)
1115 ao->nextarena->prevarena = ao;
1117 /* Verify that the swaps worked. */
1118 assert(ao->nextarena == NULL ||
1119 nf <= ao->nextarena->nfreepools);
1120 assert(ao->prevarena == NULL ||
1121 nf > ao->prevarena->nfreepools);
1122 assert(ao->nextarena == NULL ||
1123 ao->nextarena->prevarena == ao);
1124 assert((usable_arenas == ao &&
1125 ao->prevarena == NULL) ||
1126 ao->prevarena->nextarena == ao);
1128 UNLOCK();
1129 return;
1131 /* Pool was full, so doesn't currently live in any list:
1132 * link it to the front of the appropriate usedpools[] list.
1133 * This mimics LRU pool usage for new allocations and
1134 * targets optimal filling when several pools contain
1135 * blocks of the same size class.
1137 --pool->ref.count;
1138 assert(pool->ref.count > 0); /* else the pool is empty */
1139 size = pool->szidx;
1140 next = usedpools[size + size];
1141 prev = next->prevpool;
1142 /* insert pool before next: prev <-> pool <-> next */
1143 pool->nextpool = next;
1144 pool->prevpool = prev;
1145 next->prevpool = pool;
1146 prev->nextpool = pool;
1147 UNLOCK();
1148 return;
1151 #ifdef WITH_VALGRIND
1152 redirect:
1153 #endif
1154 /* We didn't allocate this address. */
1155 free(p);
1158 /* realloc. If p is NULL, this acts like malloc(nbytes). Else if nbytes==0,
1159 * then as the Python docs promise, we do not treat this like free(p), and
1160 * return a non-NULL result.
1163 #undef PyObject_Realloc
1164 void *
1165 PyObject_Realloc(void *p, size_t nbytes)
1167 void *bp;
1168 poolp pool;
1169 size_t size;
1171 if (p == NULL)
1172 return PyObject_Malloc(nbytes);
1175 * Limit ourselves to PY_SSIZE_T_MAX bytes to prevent security holes.
1176 * Most python internals blindly use a signed Py_ssize_t to track
1177 * things without checking for overflows or negatives.
1178 * As size_t is unsigned, checking for nbytes < 0 is not required.
1180 if (nbytes > PY_SSIZE_T_MAX)
1181 return NULL;
1183 #ifdef WITH_VALGRIND
1184 /* Treat running_on_valgrind == -1 the same as 0 */
1185 if (UNLIKELY(running_on_valgrind > 0))
1186 goto redirect;
1187 #endif
1189 pool = POOL_ADDR(p);
1190 if (Py_ADDRESS_IN_RANGE(p, pool)) {
1191 /* We're in charge of this block */
1192 size = INDEX2SIZE(pool->szidx);
1193 if (nbytes <= size) {
1194 /* The block is staying the same or shrinking. If
1195 * it's shrinking, there's a tradeoff: it costs
1196 * cycles to copy the block to a smaller size class,
1197 * but it wastes memory not to copy it. The
1198 * compromise here is to copy on shrink only if at
1199 * least 25% of size can be shaved off.
1201 if (4 * nbytes > 3 * size) {
1202 /* It's the same,
1203 * or shrinking and new/old > 3/4.
1205 return p;
1207 size = nbytes;
1209 bp = PyObject_Malloc(nbytes);
1210 if (bp != NULL) {
1211 memcpy(bp, p, size);
1212 PyObject_Free(p);
1214 return bp;
1216 #ifdef WITH_VALGRIND
1217 redirect:
1218 #endif
1219 /* We're not managing this block. If nbytes <=
1220 * SMALL_REQUEST_THRESHOLD, it's tempting to try to take over this
1221 * block. However, if we do, we need to copy the valid data from
1222 * the C-managed block to one of our blocks, and there's no portable
1223 * way to know how much of the memory space starting at p is valid.
1224 * As bug 1185883 pointed out the hard way, it's possible that the
1225 * C-managed block is "at the end" of allocated VM space, so that
1226 * a memory fault can occur if we try to copy nbytes bytes starting
1227 * at p. Instead we punt: let C continue to manage this block.
1229 if (nbytes)
1230 return realloc(p, nbytes);
1231 /* C doesn't define the result of realloc(p, 0) (it may or may not
1232 * return NULL then), but Python's docs promise that nbytes==0 never
1233 * returns NULL. We don't pass 0 to realloc(), to avoid that endcase
1234 * to begin with. Even then, we can't be sure that realloc() won't
1235 * return NULL.
1237 bp = realloc(p, 1);
1238 return bp ? bp : p;
1241 #else /* ! WITH_PYMALLOC */
1243 /*==========================================================================*/
1244 /* pymalloc not enabled: Redirect the entry points to malloc. These will
1245 * only be used by extensions that are compiled with pymalloc enabled. */
1247 void *
1248 PyObject_Malloc(size_t n)
1250 return PyMem_MALLOC(n);
1253 void *
1254 PyObject_Realloc(void *p, size_t n)
1256 return PyMem_REALLOC(p, n);
1259 void
1260 PyObject_Free(void *p)
1262 PyMem_FREE(p);
1264 #endif /* WITH_PYMALLOC */
1266 #ifdef PYMALLOC_DEBUG
1267 /*==========================================================================*/
1268 /* A x-platform debugging allocator. This doesn't manage memory directly,
1269 * it wraps a real allocator, adding extra debugging info to the memory blocks.
1272 /* Special bytes broadcast into debug memory blocks at appropriate times.
1273 * Strings of these are unlikely to be valid addresses, floats, ints or
1274 * 7-bit ASCII.
1276 #undef CLEANBYTE
1277 #undef DEADBYTE
1278 #undef FORBIDDENBYTE
1279 #define CLEANBYTE 0xCB /* clean (newly allocated) memory */
1280 #define DEADBYTE 0xDB /* dead (newly freed) memory */
1281 #define FORBIDDENBYTE 0xFB /* untouchable bytes at each end of a block */
1283 /* We tag each block with an API ID in order to tag API violations */
1284 #define _PYMALLOC_MEM_ID 'm' /* the PyMem_Malloc() API */
1285 #define _PYMALLOC_OBJ_ID 'o' /* The PyObject_Malloc() API */
1287 static size_t serialno = 0; /* incremented on each debug {m,re}alloc */
1289 /* serialno is always incremented via calling this routine. The point is
1290 * to supply a single place to set a breakpoint.
1292 static void
1293 bumpserialno(void)
1295 ++serialno;
1298 #define SST SIZEOF_SIZE_T
1300 /* Read sizeof(size_t) bytes at p as a big-endian size_t. */
1301 static size_t
1302 read_size_t(const void *p)
1304 const uchar *q = (const uchar *)p;
1305 size_t result = *q++;
1306 int i;
1308 for (i = SST; --i > 0; ++q)
1309 result = (result << 8) | *q;
1310 return result;
1313 /* Write n as a big-endian size_t, MSB at address p, LSB at
1314 * p + sizeof(size_t) - 1.
1316 static void
1317 write_size_t(void *p, size_t n)
1319 uchar *q = (uchar *)p + SST - 1;
1320 int i;
1322 for (i = SST; --i >= 0; --q) {
1323 *q = (uchar)(n & 0xff);
1324 n >>= 8;
1328 #ifdef Py_DEBUG
1329 /* Is target in the list? The list is traversed via the nextpool pointers.
1330 * The list may be NULL-terminated, or circular. Return 1 if target is in
1331 * list, else 0.
1333 static int
1334 pool_is_in_list(const poolp target, poolp list)
1336 poolp origlist = list;
1337 assert(target != NULL);
1338 if (list == NULL)
1339 return 0;
1340 do {
1341 if (target == list)
1342 return 1;
1343 list = list->nextpool;
1344 } while (list != NULL && list != origlist);
1345 return 0;
1348 #else
1349 #define pool_is_in_list(X, Y) 1
1351 #endif /* Py_DEBUG */
1353 /* Let S = sizeof(size_t). The debug malloc asks for 4*S extra bytes and
1354 fills them with useful stuff, here calling the underlying malloc's result p:
1356 p[0: S]
1357 Number of bytes originally asked for. This is a size_t, big-endian (easier
1358 to read in a memory dump).
1359 p[S: 2*S]
1360 Copies of FORBIDDENBYTE. Used to catch under- writes and reads.
1361 p[2*S: 2*S+n]
1362 The requested memory, filled with copies of CLEANBYTE.
1363 Used to catch reference to uninitialized memory.
1364 &p[2*S] is returned. Note that this is 8-byte aligned if pymalloc
1365 handled the request itself.
1366 p[2*S+n: 2*S+n+S]
1367 Copies of FORBIDDENBYTE. Used to catch over- writes and reads.
1368 p[2*S+n+S: 2*S+n+2*S]
1369 A serial number, incremented by 1 on each call to _PyObject_DebugMalloc
1370 and _PyObject_DebugRealloc.
1371 This is a big-endian size_t.
1372 If "bad memory" is detected later, the serial number gives an
1373 excellent way to set a breakpoint on the next run, to capture the
1374 instant at which this block was passed out.
1377 /* debug replacements for the PyMem_* memory API */
1378 void *
1379 _PyMem_DebugMalloc(size_t nbytes)
1381 return _PyObject_DebugMallocApi(_PYMALLOC_MEM_ID, nbytes);
1383 void *
1384 _PyMem_DebugRealloc(void *p, size_t nbytes)
1386 return _PyObject_DebugReallocApi(_PYMALLOC_MEM_ID, p, nbytes);
1388 void
1389 _PyMem_DebugFree(void *p)
1391 _PyObject_DebugFreeApi(_PYMALLOC_MEM_ID, p);
1394 /* debug replacements for the PyObject_* memory API */
1395 void *
1396 _PyObject_DebugMalloc(size_t nbytes)
1398 return _PyObject_DebugMallocApi(_PYMALLOC_OBJ_ID, nbytes);
1400 void *
1401 _PyObject_DebugRealloc(void *p, size_t nbytes)
1403 return _PyObject_DebugReallocApi(_PYMALLOC_OBJ_ID, p, nbytes);
1405 void
1406 _PyObject_DebugFree(void *p)
1408 _PyObject_DebugFreeApi(_PYMALLOC_OBJ_ID, p);
1410 void
1411 _PyObject_DebugCheckAddress(const void *p)
1413 _PyObject_DebugCheckAddressApi(_PYMALLOC_OBJ_ID, p);
1417 /* generic debug memory api, with an "id" to identify the API in use */
1418 void *
1419 _PyObject_DebugMallocApi(char id, size_t nbytes)
1421 uchar *p; /* base address of malloc'ed block */
1422 uchar *tail; /* p + 2*SST + nbytes == pointer to tail pad bytes */
1423 size_t total; /* nbytes + 4*SST */
1425 bumpserialno();
1426 total = nbytes + 4*SST;
1427 if (total < nbytes)
1428 /* overflow: can't represent total as a size_t */
1429 return NULL;
1431 p = (uchar *)PyObject_Malloc(total);
1432 if (p == NULL)
1433 return NULL;
1435 /* at p, write size (SST bytes), id (1 byte), pad (SST-1 bytes) */
1436 write_size_t(p, nbytes);
1437 p[SST] = (uchar)id;
1438 memset(p + SST + 1 , FORBIDDENBYTE, SST-1);
1440 if (nbytes > 0)
1441 memset(p + 2*SST, CLEANBYTE, nbytes);
1443 /* at tail, write pad (SST bytes) and serialno (SST bytes) */
1444 tail = p + 2*SST + nbytes;
1445 memset(tail, FORBIDDENBYTE, SST);
1446 write_size_t(tail + SST, serialno);
1448 return p + 2*SST;
1451 /* The debug free first checks the 2*SST bytes on each end for sanity (in
1452 particular, that the FORBIDDENBYTEs with the api ID are still intact).
1453 Then fills the original bytes with DEADBYTE.
1454 Then calls the underlying free.
1456 void
1457 _PyObject_DebugFreeApi(char api, void *p)
1459 uchar *q = (uchar *)p - 2*SST; /* address returned from malloc */
1460 size_t nbytes;
1462 if (p == NULL)
1463 return;
1464 _PyObject_DebugCheckAddressApi(api, p);
1465 nbytes = read_size_t(q);
1466 nbytes += 4*SST;
1467 if (nbytes > 0)
1468 memset(q, DEADBYTE, nbytes);
1469 PyObject_Free(q);
1472 void *
1473 _PyObject_DebugReallocApi(char api, void *p, size_t nbytes)
1475 uchar *q = (uchar *)p;
1476 uchar *tail;
1477 size_t total; /* nbytes + 4*SST */
1478 size_t original_nbytes;
1479 int i;
1481 if (p == NULL)
1482 return _PyObject_DebugMallocApi(api, nbytes);
1484 _PyObject_DebugCheckAddressApi(api, p);
1485 bumpserialno();
1486 original_nbytes = read_size_t(q - 2*SST);
1487 total = nbytes + 4*SST;
1488 if (total < nbytes)
1489 /* overflow: can't represent total as a size_t */
1490 return NULL;
1492 if (nbytes < original_nbytes) {
1493 /* shrinking: mark old extra memory dead */
1494 memset(q + nbytes, DEADBYTE, original_nbytes - nbytes + 2*SST);
1497 /* Resize and add decorations. We may get a new pointer here, in which
1498 * case we didn't get the chance to mark the old memory with DEADBYTE,
1499 * but we live with that.
1501 q = (uchar *)PyObject_Realloc(q - 2*SST, total);
1502 if (q == NULL)
1503 return NULL;
1505 write_size_t(q, nbytes);
1506 assert(q[SST] == (uchar)api);
1507 for (i = 1; i < SST; ++i)
1508 assert(q[SST + i] == FORBIDDENBYTE);
1509 q += 2*SST;
1510 tail = q + nbytes;
1511 memset(tail, FORBIDDENBYTE, SST);
1512 write_size_t(tail + SST, serialno);
1514 if (nbytes > original_nbytes) {
1515 /* growing: mark new extra memory clean */
1516 memset(q + original_nbytes, CLEANBYTE,
1517 nbytes - original_nbytes);
1520 return q;
1523 /* Check the forbidden bytes on both ends of the memory allocated for p.
1524 * If anything is wrong, print info to stderr via _PyObject_DebugDumpAddress,
1525 * and call Py_FatalError to kill the program.
1526 * The API id, is also checked.
1528 void
1529 _PyObject_DebugCheckAddressApi(char api, const void *p)
1531 const uchar *q = (const uchar *)p;
1532 char msgbuf[64];
1533 char *msg;
1534 size_t nbytes;
1535 const uchar *tail;
1536 int i;
1537 char id;
1539 if (p == NULL) {
1540 msg = "didn't expect a NULL pointer";
1541 goto error;
1544 /* Check the API id */
1545 id = (char)q[-SST];
1546 if (id != api) {
1547 msg = msgbuf;
1548 snprintf(msg, sizeof(msgbuf), "bad ID: Allocated using API '%c', verified using API '%c'", id, api);
1549 msgbuf[sizeof(msgbuf)-1] = 0;
1550 goto error;
1553 /* Check the stuff at the start of p first: if there's underwrite
1554 * corruption, the number-of-bytes field may be nuts, and checking
1555 * the tail could lead to a segfault then.
1557 for (i = SST-1; i >= 1; --i) {
1558 if (*(q-i) != FORBIDDENBYTE) {
1559 msg = "bad leading pad byte";
1560 goto error;
1564 nbytes = read_size_t(q - 2*SST);
1565 tail = q + nbytes;
1566 for (i = 0; i < SST; ++i) {
1567 if (tail[i] != FORBIDDENBYTE) {
1568 msg = "bad trailing pad byte";
1569 goto error;
1573 return;
1575 error:
1576 _PyObject_DebugDumpAddress(p);
1577 Py_FatalError(msg);
1580 /* Display info to stderr about the memory block at p. */
1581 void
1582 _PyObject_DebugDumpAddress(const void *p)
1584 const uchar *q = (const uchar *)p;
1585 const uchar *tail;
1586 size_t nbytes, serial;
1587 int i;
1588 int ok;
1589 char id;
1591 fprintf(stderr, "Debug memory block at address p=%p:", p);
1592 if (p == NULL) {
1593 fprintf(stderr, "\n");
1594 return;
1596 id = (char)q[-SST];
1597 fprintf(stderr, " API '%c'\n", id);
1599 nbytes = read_size_t(q - 2*SST);
1600 fprintf(stderr, " %" PY_FORMAT_SIZE_T "u bytes originally "
1601 "requested\n", nbytes);
1603 /* In case this is nuts, check the leading pad bytes first. */
1604 fprintf(stderr, " The %d pad bytes at p-%d are ", SST-1, SST-1);
1605 ok = 1;
1606 for (i = 1; i <= SST-1; ++i) {
1607 if (*(q-i) != FORBIDDENBYTE) {
1608 ok = 0;
1609 break;
1612 if (ok)
1613 fputs("FORBIDDENBYTE, as expected.\n", stderr);
1614 else {
1615 fprintf(stderr, "not all FORBIDDENBYTE (0x%02x):\n",
1616 FORBIDDENBYTE);
1617 for (i = SST-1; i >= 1; --i) {
1618 const uchar byte = *(q-i);
1619 fprintf(stderr, " at p-%d: 0x%02x", i, byte);
1620 if (byte != FORBIDDENBYTE)
1621 fputs(" *** OUCH", stderr);
1622 fputc('\n', stderr);
1625 fputs(" Because memory is corrupted at the start, the "
1626 "count of bytes requested\n"
1627 " may be bogus, and checking the trailing pad "
1628 "bytes may segfault.\n", stderr);
1631 tail = q + nbytes;
1632 fprintf(stderr, " The %d pad bytes at tail=%p are ", SST, tail);
1633 ok = 1;
1634 for (i = 0; i < SST; ++i) {
1635 if (tail[i] != FORBIDDENBYTE) {
1636 ok = 0;
1637 break;
1640 if (ok)
1641 fputs("FORBIDDENBYTE, as expected.\n", stderr);
1642 else {
1643 fprintf(stderr, "not all FORBIDDENBYTE (0x%02x):\n",
1644 FORBIDDENBYTE);
1645 for (i = 0; i < SST; ++i) {
1646 const uchar byte = tail[i];
1647 fprintf(stderr, " at tail+%d: 0x%02x",
1648 i, byte);
1649 if (byte != FORBIDDENBYTE)
1650 fputs(" *** OUCH", stderr);
1651 fputc('\n', stderr);
1655 serial = read_size_t(tail + SST);
1656 fprintf(stderr, " The block was made by call #%" PY_FORMAT_SIZE_T
1657 "u to debug malloc/realloc.\n", serial);
1659 if (nbytes > 0) {
1660 i = 0;
1661 fputs(" Data at p:", stderr);
1662 /* print up to 8 bytes at the start */
1663 while (q < tail && i < 8) {
1664 fprintf(stderr, " %02x", *q);
1665 ++i;
1666 ++q;
1668 /* and up to 8 at the end */
1669 if (q < tail) {
1670 if (tail - q > 8) {
1671 fputs(" ...", stderr);
1672 q = tail - 8;
1674 while (q < tail) {
1675 fprintf(stderr, " %02x", *q);
1676 ++q;
1679 fputc('\n', stderr);
1683 static size_t
1684 printone(const char* msg, size_t value)
1686 int i, k;
1687 char buf[100];
1688 size_t origvalue = value;
1690 fputs(msg, stderr);
1691 for (i = (int)strlen(msg); i < 35; ++i)
1692 fputc(' ', stderr);
1693 fputc('=', stderr);
1695 /* Write the value with commas. */
1696 i = 22;
1697 buf[i--] = '\0';
1698 buf[i--] = '\n';
1699 k = 3;
1700 do {
1701 size_t nextvalue = value / 10;
1702 uint digit = (uint)(value - nextvalue * 10);
1703 value = nextvalue;
1704 buf[i--] = (char)(digit + '0');
1705 --k;
1706 if (k == 0 && value && i >= 0) {
1707 k = 3;
1708 buf[i--] = ',';
1710 } while (value && i >= 0);
1712 while (i >= 0)
1713 buf[i--] = ' ';
1714 fputs(buf, stderr);
1716 return origvalue;
1719 /* Print summary info to stderr about the state of pymalloc's structures.
1720 * In Py_DEBUG mode, also perform some expensive internal consistency
1721 * checks.
1723 void
1724 _PyObject_DebugMallocStats(void)
1726 uint i;
1727 const uint numclasses = SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT;
1728 /* # of pools, allocated blocks, and free blocks per class index */
1729 size_t numpools[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
1730 size_t numblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
1731 size_t numfreeblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
1732 /* total # of allocated bytes in used and full pools */
1733 size_t allocated_bytes = 0;
1734 /* total # of available bytes in used pools */
1735 size_t available_bytes = 0;
1736 /* # of free pools + pools not yet carved out of current arena */
1737 uint numfreepools = 0;
1738 /* # of bytes for arena alignment padding */
1739 size_t arena_alignment = 0;
1740 /* # of bytes in used and full pools used for pool_headers */
1741 size_t pool_header_bytes = 0;
1742 /* # of bytes in used and full pools wasted due to quantization,
1743 * i.e. the necessarily leftover space at the ends of used and
1744 * full pools.
1746 size_t quantization = 0;
1747 /* # of arenas actually allocated. */
1748 size_t narenas = 0;
1749 /* running total -- should equal narenas * ARENA_SIZE */
1750 size_t total;
1751 char buf[128];
1753 fprintf(stderr, "Small block threshold = %d, in %u size classes.\n",
1754 SMALL_REQUEST_THRESHOLD, numclasses);
1756 for (i = 0; i < numclasses; ++i)
1757 numpools[i] = numblocks[i] = numfreeblocks[i] = 0;
1759 /* Because full pools aren't linked to from anything, it's easiest
1760 * to march over all the arenas. If we're lucky, most of the memory
1761 * will be living in full pools -- would be a shame to miss them.
1763 for (i = 0; i < maxarenas; ++i) {
1764 uint poolsinarena;
1765 uint j;
1766 uptr base = arenas[i].address;
1768 /* Skip arenas which are not allocated. */
1769 if (arenas[i].address == (uptr)NULL)
1770 continue;
1771 narenas += 1;
1773 poolsinarena = arenas[i].ntotalpools;
1774 numfreepools += arenas[i].nfreepools;
1776 /* round up to pool alignment */
1777 if (base & (uptr)POOL_SIZE_MASK) {
1778 arena_alignment += POOL_SIZE;
1779 base &= ~(uptr)POOL_SIZE_MASK;
1780 base += POOL_SIZE;
1783 /* visit every pool in the arena */
1784 assert(base <= (uptr) arenas[i].pool_address);
1785 for (j = 0;
1786 base < (uptr) arenas[i].pool_address;
1787 ++j, base += POOL_SIZE) {
1788 poolp p = (poolp)base;
1789 const uint sz = p->szidx;
1790 uint freeblocks;
1792 if (p->ref.count == 0) {
1793 /* currently unused */
1794 assert(pool_is_in_list(p, arenas[i].freepools));
1795 continue;
1797 ++numpools[sz];
1798 numblocks[sz] += p->ref.count;
1799 freeblocks = NUMBLOCKS(sz) - p->ref.count;
1800 numfreeblocks[sz] += freeblocks;
1801 #ifdef Py_DEBUG
1802 if (freeblocks > 0)
1803 assert(pool_is_in_list(p, usedpools[sz + sz]));
1804 #endif
1807 assert(narenas == narenas_currently_allocated);
1809 fputc('\n', stderr);
1810 fputs("class size num pools blocks in use avail blocks\n"
1811 "----- ---- --------- ------------- ------------\n",
1812 stderr);
1814 for (i = 0; i < numclasses; ++i) {
1815 size_t p = numpools[i];
1816 size_t b = numblocks[i];
1817 size_t f = numfreeblocks[i];
1818 uint size = INDEX2SIZE(i);
1819 if (p == 0) {
1820 assert(b == 0 && f == 0);
1821 continue;
1823 fprintf(stderr, "%5u %6u "
1824 "%11" PY_FORMAT_SIZE_T "u "
1825 "%15" PY_FORMAT_SIZE_T "u "
1826 "%13" PY_FORMAT_SIZE_T "u\n",
1827 i, size, p, b, f);
1828 allocated_bytes += b * size;
1829 available_bytes += f * size;
1830 pool_header_bytes += p * POOL_OVERHEAD;
1831 quantization += p * ((POOL_SIZE - POOL_OVERHEAD) % size);
1833 fputc('\n', stderr);
1834 (void)printone("# times object malloc called", serialno);
1836 (void)printone("# arenas allocated total", ntimes_arena_allocated);
1837 (void)printone("# arenas reclaimed", ntimes_arena_allocated - narenas);
1838 (void)printone("# arenas highwater mark", narenas_highwater);
1839 (void)printone("# arenas allocated current", narenas);
1841 PyOS_snprintf(buf, sizeof(buf),
1842 "%" PY_FORMAT_SIZE_T "u arenas * %d bytes/arena",
1843 narenas, ARENA_SIZE);
1844 (void)printone(buf, narenas * ARENA_SIZE);
1846 fputc('\n', stderr);
1848 total = printone("# bytes in allocated blocks", allocated_bytes);
1849 total += printone("# bytes in available blocks", available_bytes);
1851 PyOS_snprintf(buf, sizeof(buf),
1852 "%u unused pools * %d bytes", numfreepools, POOL_SIZE);
1853 total += printone(buf, (size_t)numfreepools * POOL_SIZE);
1855 total += printone("# bytes lost to pool headers", pool_header_bytes);
1856 total += printone("# bytes lost to quantization", quantization);
1857 total += printone("# bytes lost to arena alignment", arena_alignment);
1858 (void)printone("Total", total);
1861 #endif /* PYMALLOC_DEBUG */
1863 #ifdef Py_USING_MEMORY_DEBUGGER
1864 /* Make this function last so gcc won't inline it since the definition is
1865 * after the reference.
1868 Py_ADDRESS_IN_RANGE(void *P, poolp pool)
1870 return pool->arenaindex < maxarenas &&
1871 (uptr)P - arenas[pool->arenaindex].address < (uptr)ARENA_SIZE &&
1872 arenas[pool->arenaindex].address != 0;
1874 #endif