Distributed engine: exclude random moves with very few playouts
commit15d5b939c91d61b539ca28786917220c5c806c8b
authorJean-loup Gailly <jloup@gailly.net>
Fri, 20 Apr 2012 14:31:25 +0000 (20 16:31 +0200)
committerJean-loup Gailly <jloup@gailly.net>
Fri, 20 Apr 2012 14:31:25 +0000 (20 16:31 +0200)
tree38ad6562a6d518eacf288e9feb48d643f9447eea
parent91ab12a2a40c4368a4d1893a37bc998b88360c5e
Distributed engine: exclude random moves with very few playouts

This might fix http://files.gokgs.com/games/2012/3/31/pachi2-tuke.sgf
where pachi resigned while winning by 1.5.
distributed/distributed.c
uct/slave.c