board_effective_handicap: use first_move_value for h1 games
commit91ab12a2a40c4368a4d1893a37bc998b88360c5e
authorJean-loup Gailly <jloup@gailly.net>
Fri, 30 Mar 2012 21:55:56 +0000 (30 23:55 +0200)
committerJean-loup Gailly <jloup@gailly.net>
Fri, 30 Mar 2012 21:55:56 +0000 (30 23:55 +0200)
treebe617b646d79dc3886950b3b7e39cb22b12ddac5
parente5b6fde97c64a92f8993b9767f8cd92e44556340
board_effective_handicap: use first_move_value for h1 games

In http://files.gokgs.com/games/2012/3/30/pachi2-bathory.sgf pachi thought
it was leading up to the end even though first_move_value was 1.
tactics/util.c