Distributed engine: Wait more for late slaves at the beginning
[pachi.git] / tactics / 2lib.h
blob5ab46fb53cf2029f6b1237d043ea5cc594311fef
1 #ifndef ZZGO_TACTICS_2LIB_H
2 #define ZZGO_TACTICS_2LIB_H
4 /* Two-liberty tactical checks (i.e. dealing with two-step capturing races,
5 * preventing atari). */
7 #include "board.h"
8 #include "debug.h"
10 struct move_queue;
12 void group_2lib_check(struct board *b, group_t group, enum stone to_play, struct move_queue *q, int tag, bool use_miaisafe, bool use_def_no_hopeless);
14 #endif