11 #include "uct/internal.h"
14 /* This implements the UCB1 policy with an extra AMAF heuristics. */
16 struct ucb1_policy_amaf
{
17 /* This is what the Modification of UCT with Patterns in Monte Carlo Go
18 * paper calls 'p'. Original UCB has this on 2, but this seems to
19 * produce way too wide searches; reduce this to get deeper and
20 * narrower readouts - try 0.2. */
22 /* First Play Urgency - if set to less than infinity (the MoGo paper
23 * above reports 1.0 as the best), new branches are explored only
24 * if none of the existing ones has higher urgency than fpu. */
26 int urg_randoma
, urg_randomm
;
34 struct tree_node
*ucb1_choose(struct uct_policy
*p
, struct tree_node
*node
, struct board
*b
, enum stone color
);
36 struct tree_node
*ucb1_descend(struct uct_policy
*p
, struct tree
*tree
, struct tree_node
*node
, int parity
, bool allow_pass
);
39 static inline float fast_sqrt(int x
)
41 static const float table
[] = {
42 0, 1, 1.41421356237309504880, 1.73205080756887729352,
43 2.00000000000000000000, 2.23606797749978969640,
44 2.44948974278317809819, 2.64575131106459059050,
45 2.82842712474619009760, 3.00000000000000000000,
46 3.16227766016837933199, 3.31662479035539984911,
47 3.46410161513775458705, 3.60555127546398929311,
48 3.74165738677394138558, 3.87298334620741688517,
49 4.00000000000000000000, 4.12310562561766054982,
50 4.24264068711928514640, 4.35889894354067355223,
51 4.47213595499957939281, 4.58257569495584000658,
52 4.69041575982342955456, 4.79583152331271954159,
53 4.89897948556635619639, 5.00000000000000000000,
54 5.09901951359278483002, 5.19615242270663188058,
55 5.29150262212918118100, 5.38516480713450403125,
56 5.47722557505166113456, 5.56776436283002192211,
57 5.65685424949238019520, 5.74456264653802865985,
58 5.83095189484530047087, 5.91607978309961604256,
59 6.00000000000000000000, 6.08276253029821968899,
60 6.16441400296897645025, 6.24499799839839820584,
61 6.32455532033675866399, 6.40312423743284868648,
62 6.48074069840786023096, 6.55743852430200065234,
63 6.63324958071079969822, 6.70820393249936908922,
64 6.78232998312526813906, 6.85565460040104412493,
65 6.92820323027550917410, 7.00000000000000000000,
66 7.07106781186547524400, 7.14142842854284999799,
67 7.21110255092797858623, 7.28010988928051827109,
68 7.34846922834953429459, 7.41619848709566294871,
69 7.48331477354788277116, 7.54983443527074969723,
70 7.61577310586390828566, 7.68114574786860817576,
71 7.74596669241483377035, 7.81024967590665439412,
72 7.87400787401181101968, 7.93725393319377177150,
74 //printf("sqrt %d\n", x);
75 if (x
< sizeof(table
) / sizeof(*table
)) {
82 /* Sylvain RAVE function */
84 ucb1srave_descend(struct uct_policy
*p
, struct tree
*tree
, struct tree_node
*node
, int parity
, bool allow_pass
)
86 struct ucb1_policy_amaf
*b
= p
->data
;
87 float rave_coef
= 1.0f
/ b
->equiv_rave
;
88 float nconf
= 1.f
, rconf
= 1.f
;
90 nconf
= sqrt(log(node
->u
.playouts
+ node
->prior
.playouts
));
91 if (b
->explore_p_rave
> 0 && node
->amaf
.playouts
)
92 rconf
= sqrt(log(node
->amaf
.playouts
+ node
->prior
.playouts
));
94 // XXX: Stack overflow danger on big boards?
95 struct tree_node
*nbest
[512] = { node
->children
}; int nbests
= 1;
96 float best_urgency
= -9999;
98 for (struct tree_node
*ni
= node
->children
; ni
; ni
= ni
->sibling
) {
99 /* Do not consider passing early. */
100 if (likely(!allow_pass
) && unlikely(is_pass(ni
->coord
)))
103 /* TODO: Exploration? */
105 int ngames
= ni
->u
.playouts
;
106 int nwins
= ni
->u
.wins
;
107 int rgames
= ni
->amaf
.playouts
;
108 int rwins
= ni
->amaf
.wins
;
109 if (p
->uct
->amaf_prior
) {
110 rgames
+= ni
->prior
.playouts
;
111 rwins
+= ni
->prior
.wins
;
113 ngames
+= ni
->prior
.playouts
;
114 nwins
+= ni
->prior
.wins
;
116 if (tree_parity(tree
, parity
) < 0) {
117 nwins
= ngames
- nwins
;
118 rwins
= rgames
- rwins
;
120 float nval
= 0, rval
= 0;
122 nval
= (float) nwins
/ ngames
;
123 if (b
->explore_p
> 0)
124 nval
+= b
->explore_p
* nconf
/ fast_sqrt(ngames
);
127 rval
= (float) rwins
/ rgames
;
128 if (b
->explore_p_rave
> 0 && !is_pass(ni
->coord
))
129 rval
+= b
->explore_p_rave
* rconf
/ fast_sqrt(rgames
);
135 /* At the beginning, beta is at 1 and RAVE is used.
136 * At b->equiv_rate, beta is at 1/3 and gets steeper on. */
137 float beta
= (float) rgames
/ (rgames
+ ngames
+ rave_coef
* ngames
* rgames
);
139 //if (node->coord == 7*11+4) // D7
140 fprintf(stderr
, "[beta %f = %d / (%d + %d + %f)]\n",
141 beta
, rgames
, rgames
, ngames
, rave_coef
* ngames
* rgames
);
143 urgency
= beta
* rval
+ (1 - beta
) * nval
;
150 /* assert(!u->even_eqex); */
155 struct board bb
; bb
.size
= 11;
156 //if (node->coord == 7*11+4) // D7
157 fprintf(stderr
, "%s<%lld>-%s<%lld> urgency %f (r %d / %d, n %d / %d)\n",
158 coord2sstr(ni
->parent
->coord
, &bb
), ni
->parent
->hash
,
159 coord2sstr(ni
->coord
, &bb
), ni
->hash
, urgency
,
160 rwins
, rgames
, nwins
, ngames
);
163 urgency
+= (float)(fast_random(b
->urg_randoma
) - b
->urg_randoma
/ 2) / 1000;
165 urgency
*= (float)(fast_random(b
->urg_randomm
) + 5) / b
->urg_randomm
;
167 if (urgency
- best_urgency
> __FLT_EPSILON__
) { // urgency > best_urgency
168 best_urgency
= urgency
; nbests
= 0;
170 if (urgency
- best_urgency
> -__FLT_EPSILON__
) { // urgency >= best_urgency
171 /* We want to always choose something else than a pass
172 * in case of a tie. pass causes degenerative behaviour. */
173 if (nbests
== 1 && is_pass(nbest
[0]->coord
)) {
176 nbest
[nbests
++] = ni
;
180 struct board bb
; bb
.size
= 11;
181 fprintf(stderr
, "[%s %d: ", coord2sstr(node
->coord
, &bb
), nbests
);
182 for (int zz
= 0; zz
< nbests
; zz
++)
183 fprintf(stderr
, "%s", coord2sstr(nbest
[zz
]->coord
, &bb
));
184 fprintf(stderr
, "]\n");
186 return nbest
[fast_random(nbests
)];
190 update_node(struct uct_policy
*p
, struct tree_node
*node
, int result
)
193 node
->u
.wins
+= result
;
194 tree_update_node_value(node
, p
->uct
->amaf_prior
);
198 update_node_amaf(struct uct_policy
*p
, struct tree_node
*node
, int result
)
200 node
->amaf
.playouts
++;
201 node
->amaf
.wins
+= result
;
202 tree_update_node_rvalue(node
, p
->uct
->amaf_prior
);
206 ucb1amaf_update(struct uct_policy
*p
, struct tree
*tree
, struct tree_node
*node
, enum stone node_color
, enum stone player_color
, struct playout_amafmap
*map
, int result
)
208 struct ucb1_policy_amaf
*b
= p
->data
;
209 enum stone child_color
= stone_other(node_color
);
212 struct board bb
; bb
.size
= 9+2;
213 for (struct tree_node
*ni
= node
; ni
; ni
= ni
->parent
)
214 fprintf(stderr
, "%s ", coord2sstr(ni
->coord
, &bb
));
215 fprintf(stderr
, "[color %d] update result %d (color %d)\n",
216 node_color
, result
, player_color
);
220 if (node
->parent
== NULL
)
221 assert(tree
->root_color
== stone_other(child_color
));
223 update_node(p
, node
, result
);
224 if (amaf_nakade(map
->map
[node
->coord
]))
225 amaf_op(map
->map
[node
->coord
], -);
227 /* This loop ignores symmetry considerations, but they should
228 * matter only at a point when AMAF doesn't help much. */
229 for (struct tree_node
*ni
= node
->children
; ni
; ni
= ni
->sibling
) {
230 assert(map
->map
[ni
->coord
] != S_OFFBOARD
);
231 if (map
->map
[ni
->coord
] == S_NONE
)
233 assert(map
->game_baselen
>= 0);
234 enum stone amaf_color
= map
->map
[ni
->coord
];
235 if (amaf_nakade(map
->map
[ni
->coord
])) {
236 if (!b
->check_nakade
)
238 /* We don't care to implement both_colors
239 * properly since it sucks anyway. */
241 for (i
= map
->game_baselen
; i
< map
->gamelen
; i
++)
242 if (map
->game
[i
].coord
== ni
->coord
243 && map
->game
[i
].color
== child_color
)
245 if (i
== map
->gamelen
)
247 amaf_color
= child_color
;
251 if (amaf_color
!= child_color
) {
256 /* For child_color != player_color, we still want
257 * to record the result unmodified; in that case,
258 * we will correctly negate them at the descend phase. */
260 update_node_amaf(p
, ni
, nres
);
263 fprintf(stderr
, "* %s<%lld> -> %s<%lld> [%d %d => %d/%d]\n", coord2sstr(node
->coord
, &bb
), node
->hash
, coord2sstr(ni
->coord
, &bb
), ni
->hash
, player_color
, child_color
, result
);
267 if (!is_pass(node
->coord
)) {
270 node
= node
->parent
; child_color
= stone_other(child_color
);
276 policy_ucb1amaf_init(struct uct
*u
, char *arg
)
278 struct uct_policy
*p
= calloc(1, sizeof(*p
));
279 struct ucb1_policy_amaf
*b
= calloc(1, sizeof(*b
));
282 p
->descend
= ucb1srave_descend
;
283 p
->choose
= ucb1_choose
;
284 p
->update
= ucb1amaf_update
;
285 p
->wants_amaf
= true;
287 // RAVE: 0.2vs0: 40% (+-7.3) 0.1vs0: 54.7% (+-3.5)
289 b
->explore_p_rave
= 0.01;
290 b
->equiv_rave
= 3000;
292 b
->check_nakade
= true;
295 char *optspec
, *next
= arg
;
298 next
+= strcspn(next
, ":");
299 if (*next
) { *next
++ = 0; } else { *next
= 0; }
301 char *optname
= optspec
;
302 char *optval
= strchr(optspec
, '=');
303 if (optval
) *optval
++ = 0;
305 if (!strcasecmp(optname
, "explore_p")) {
306 b
->explore_p
= atof(optval
);
307 } else if (!strcasecmp(optname
, "fpu") && optval
) {
308 b
->fpu
= atof(optval
);
309 } else if (!strcasecmp(optname
, "urg_randoma") && optval
) {
310 b
->urg_randoma
= atoi(optval
);
311 } else if (!strcasecmp(optname
, "urg_randomm") && optval
) {
312 b
->urg_randomm
= atoi(optval
);
313 } else if (!strcasecmp(optname
, "explore_p_rave") && optval
) {
314 b
->explore_p_rave
= atof(optval
);
315 } else if (!strcasecmp(optname
, "equiv_rave") && optval
) {
316 b
->equiv_rave
= atof(optval
);
317 } else if (!strcasecmp(optname
, "both_colors")) {
318 b
->both_colors
= true;
319 } else if (!strcasecmp(optname
, "check_nakade")) {
320 b
->check_nakade
= !optval
|| *optval
== '1';
322 fprintf(stderr
, "ucb1: Invalid policy argument %s or missing value\n", optname
);
327 if (b
->explore_p_rave
< 0) b
->explore_p_rave
= b
->explore_p
;