pattern.[ch]: Added CAPTURE feature counting number of stones.
[pachi.git] / pattern.c
blob98bde75fd61338518f0904a1095a0c90c494c682
1 #define DEBUG
2 #include <assert.h>
3 #include <ctype.h>
4 #include <inttypes.h>
5 #include <stdio.h>
6 #include <stdlib.h>
8 #include "board.h"
9 #include "debug.h"
10 #include "pattern.h"
11 #include "patternsp.h"
12 #include "patternprob.h"
13 #include "tactics/ladder.h"
14 #include "tactics/selfatari.h"
15 #include "tactics/util.h"
18 struct pattern_config DEFAULT_PATTERN_CONFIG = {
19 .bdist_max = 4,
21 .spat_min = 3, .spat_max = MAX_PATTERN_DIST,
22 .spat_largest = true,
25 #define PF_MATCH 15
27 pattern_spec PATTERN_SPEC_MATCH_DEFAULT = {
28 [FEAT_CAPTURE] = ~0,
29 [FEAT_AESCAPE] = ~0,
30 [FEAT_SELFATARI] = ~0,
31 [FEAT_ATARI] = ~0,
32 [FEAT_BORDER] = ~0,
33 [FEAT_CONTIGUITY] = 0,
34 [FEAT_SPATIAL] = ~0,
37 static const struct feature_info {
38 char *name;
39 int payloads;
40 } features[FEAT_MAX] = {
41 [FEAT_CAPTURE] = { .name = "capture", .payloads = 64 * 1 << CAPTURE_COUNTSTONES_PAYLOAD_SIZE },
42 [FEAT_AESCAPE] = { .name = "atariescape", .payloads = 16 },
43 [FEAT_SELFATARI] = { .name = "selfatari", .payloads = 4 },
44 [FEAT_ATARI] = { .name = "atari", .payloads = 4 },
45 [FEAT_BORDER] = { .name = "border", .payloads = -1 },
46 [FEAT_CONTIGUITY] = { .name = "cont", .payloads = 2 },
47 [FEAT_SPATIAL] = { .name = "s", .payloads = -1 },
50 char *
51 feature2str(char *str, struct feature *f)
53 return str + sprintf(str + strlen(str), "%s:%d", features[f->id].name, f->payload);
56 char *
57 str2feature(char *str, struct feature *f)
59 while (isspace(*str)) str++;
61 int unsigned flen = strcspn(str, ":");
62 for (unsigned int i = 0; i < sizeof(features)/sizeof(features[0]); i++)
63 if (strlen(features[i].name) == flen && !strncmp(features[i].name, str, flen)) {
64 f->id = i;
65 goto found;
67 fprintf(stderr, "invalid featurespec: %s[%d]\n", str, flen);
68 exit(EXIT_FAILURE);
70 found:
71 str += flen + 1;
72 f->payload = strtoull(str, &str, 10);
73 return str;
76 char *
77 feature_name(enum feature_id f)
79 return features[f].name;
82 int
83 feature_payloads(struct pattern_config *pc, enum feature_id f)
85 switch (f) {
86 case FEAT_SPATIAL:
87 assert(features[f].payloads < 0);
88 return pc->spat_dict->nspatials;
89 case FEAT_BORDER:
90 assert(features[f].payloads < 0);
91 return pc->bdist_max + 1;
92 default:
93 assert(features[f].payloads > 0);
94 return features[f].payloads;
99 void
100 patterns_init(struct pattern_setup *pat, char *arg, bool will_append, bool load_prob)
102 char *pdict_file = NULL;
104 memset(pat, 0, sizeof(*pat));
106 pat->pc = DEFAULT_PATTERN_CONFIG;
107 pat->pc.spat_dict = spatial_dict_init(will_append, !load_prob);
109 memcpy(&pat->ps, PATTERN_SPEC_MATCH_DEFAULT, sizeof(pattern_spec));
111 if (arg) {
112 char *optspec, *next = arg;
113 while (*next) {
114 optspec = next;
115 next += strcspn(next, ":");
116 if (*next) { *next++ = 0; } else { *next = 0; }
118 char *optname = optspec;
119 char *optval = strchr(optspec, '=');
120 if (optval) *optval++ = 0;
122 /* See pattern.h:pattern_config for description and
123 * pattern.c:DEFAULT_PATTERN_CONFIG for default values
124 * of the following options. */
125 if (!strcasecmp(optname, "bdist_max") && optval) {
126 pat->pc.bdist_max = atoi(optval);
127 } else if (!strcasecmp(optname, "spat_min") && optval) {
128 pat->pc.spat_min = atoi(optval);
129 } else if (!strcasecmp(optname, "spat_max") && optval) {
130 pat->pc.spat_max = atoi(optval);
131 } else if (!strcasecmp(optname, "spat_largest")) {
132 pat->pc.spat_largest = !optval || atoi(optval);
134 } else if (!strcasecmp(optname, "pdict_file") && optval) {
135 pdict_file = optval;
137 } else {
138 fprintf(stderr, "patterns: Invalid argument %s or missing value\n", optname);
139 exit(EXIT_FAILURE);
144 if (load_prob && pat->pc.spat_dict) {
145 pat->pd = pattern_pdict_init(pdict_file, &pat->pc);
150 /* pattern_spec helpers */
151 #define PS_ANY(F) (ps[FEAT_ ## F] & (1 << PF_MATCH))
152 #define PS_PF(F, P) (ps[FEAT_ ## F] & (1 << PF_ ## F ## _ ## P))
154 static struct feature *
155 pattern_match_capture(struct pattern_config *pc, pattern_spec ps,
156 struct pattern *p, struct feature *f,
157 struct board *b, struct move *m)
159 f->id = FEAT_CAPTURE; f->payload = 0;
160 #ifdef BOARD_TRAITS
161 if (!trait_at(b, m->coord, m->color).cap)
162 return f;
163 /* Capturable! */
164 if ((ps[FEAT_CAPTURE] & ~(1<<PF_CAPTURE_1STONE | 1<<PF_CAPTURE_TRAPPED | 1<<PF_CAPTURE_CONNECTION)) == 1<<PF_MATCH) {
165 if (PS_PF(CAPTURE, 1STONE))
166 f->payload |= (trait_at(b, m->coord, m->color).cap1 == trait_at(b, m->coord, m->color).cap) << PF_CAPTURE_1STONE;
167 if (PS_PF(CAPTURE, TRAPPED))
168 f->payload |= (!trait_at(b, m->coord, stone_other(m->color)).safe) << PF_CAPTURE_TRAPPED;
169 if (PS_PF(CAPTURE, CONNECTION))
170 f->payload |= (trait_at(b, m->coord, m->color).cap < neighbor_count_at(b, m->coord, stone_other(m->color))) << PF_CAPTURE_CONNECTION;
171 (f++, p->n++);
172 return f;
174 /* We need to know details, so we still have to go through
175 * the neighbors. */
176 #endif
178 /* We look at neighboring groups we could capture, and also if the
179 * opponent could save them. */
180 /* This is very similar in spirit to board_safe_to_play(), and almost
181 * a color inverse of pattern_match_aescape(). */
183 /* Whether an escape move would be safe for the opponent. */
184 int captures = 0;
185 coord_t onelib = -1;
186 int extra_libs = 0, connectable_groups = 0;
187 bool onestone = false, multistone = false;
188 int captured_stones = 0;
190 foreach_neighbor(b, m->coord, {
191 if (board_at(b, c) != stone_other(m->color)) {
192 if (board_at(b, c) == S_NONE)
193 extra_libs++; // free point
194 else if (board_at(b, c) == m->color && board_group_info(b, group_at(b, c)).libs == 1)
195 extra_libs += 2; // capturable enemy group
196 continue;
199 group_t g = group_at(b, c); assert(g);
200 if (board_group_info(b, g).libs > 1) {
201 connectable_groups++;
202 if (board_group_info(b, g).libs > 2) {
203 extra_libs += 2; // connected out
204 } else {
205 /* This is a bit tricky; we connect our 2-lib
206 * group to another 2-lib group, which counts
207 * as one liberty, but only if the other lib
208 * is not shared too. */
209 if (onelib == -1) {
210 onelib = board_group_other_lib(b, g, c);
211 extra_libs++;
212 } else {
213 if (c == onelib)
214 extra_libs--; // take that back
215 else
216 extra_libs++;
219 continue;
222 /* Capture! */
223 captures++;
225 if (PS_PF(CAPTURE, LADDER))
226 f->payload |= is_ladder(b, m->coord, g) << PF_CAPTURE_LADDER;
227 /* TODO: is_ladder() is too conservative in some
228 * very obvious situations, look at complete.gtp. */
230 if (PS_PF(CAPTURE, ATARIDEF))
231 foreach_in_group(b, g) {
232 foreach_neighbor(b, c, {
233 assert(board_at(b, c) != S_NONE || c == m->coord);
234 if (board_at(b, c) != m->color)
235 continue;
236 group_t g = group_at(b, c);
237 if (!g || board_group_info(b, g).libs != 1)
238 continue;
239 /* A neighboring group of ours is in atari. */
240 f->payload |= 1 << PF_CAPTURE_ATARIDEF;
242 } foreach_in_group_end;
244 if (PS_PF(CAPTURE, KO)
245 && group_is_onestone(b, g)
246 && neighbor_count_at(b, m->coord, stone_other(m->color))
247 + neighbor_count_at(b, m->coord, S_OFFBOARD) == 4)
248 f->payload |= 1 << PF_CAPTURE_KO;
250 if (PS_PF(CAPTURE, COUNTSTONES)
251 && captured_stones < (1 << CAPTURE_COUNTSTONES_PAYLOAD_SIZE) - 1)
252 captured_stones += group_stone_count(b, g, (1 << CAPTURE_COUNTSTONES_PAYLOAD_SIZE) - 1 - captured_stones);
254 if (group_is_onestone(b, g))
255 onestone = true;
256 else
257 multistone = true;
260 if (captures > 0) {
261 if (PS_PF(CAPTURE, 1STONE))
262 f->payload |= (onestone && !multistone) << PF_CAPTURE_1STONE;
263 if (PS_PF(CAPTURE, TRAPPED))
264 f->payload |= (extra_libs < 2) << PF_CAPTURE_TRAPPED;
265 if (PS_PF(CAPTURE, CONNECTION))
266 f->payload |= (connectable_groups > 0) << PF_CAPTURE_CONNECTION;
267 if (PS_PF(CAPTURE, COUNTSTONES))
268 f->payload |= captured_stones << PF_CAPTURE_COUNTSTONES;
269 (f++, p->n++);
271 return f;
274 static struct feature *
275 pattern_match_aescape(struct pattern_config *pc, pattern_spec ps,
276 struct pattern *p, struct feature *f,
277 struct board *b, struct move *m)
279 f->id = FEAT_AESCAPE; f->payload = 0;
280 #ifdef BOARD_TRAITS
281 if (!trait_at(b, m->coord, stone_other(m->color)).cap)
282 return f;
283 /* Opponent can capture something! */
284 if ((ps[FEAT_AESCAPE] & ~(1<<PF_AESCAPE_1STONE | 1<<PF_AESCAPE_TRAPPED | 1<<PF_AESCAPE_CONNECTION)) == 1<<PF_MATCH) {
285 if (PS_PF(AESCAPE, 1STONE))
286 f->payload |= (trait_at(b, m->coord, stone_other(m->color)).cap1 == trait_at(b, m->coord, stone_other(m->color)).cap) << PF_AESCAPE_1STONE;
287 if (PS_PF(AESCAPE, TRAPPED))
288 f->payload |= (!trait_at(b, m->coord, m->color).safe) << PF_AESCAPE_TRAPPED;
289 if (PS_PF(AESCAPE, CONNECTION))
290 f->payload |= (trait_at(b, m->coord, stone_other(m->color)).cap < neighbor_count_at(b, m->coord, m->color)) << PF_AESCAPE_CONNECTION;
291 (f++, p->n++);
292 return f;
294 /* We need to know details, so we still have to go through
295 * the neighbors. */
296 #endif
298 /* Find if a neighboring group of ours is in atari, AND that we provide
299 * a liberty to connect out. XXX: No connect-and-die check. */
300 /* This is very similar in spirit to board_safe_to_play(). */
301 group_t in_atari = -1;
302 coord_t onelib = -1;
303 int extra_libs = 0, connectable_groups = 0;
304 bool onestone = false, multistone = false;
306 foreach_neighbor(b, m->coord, {
307 if (board_at(b, c) != m->color) {
308 if (board_at(b, c) == S_NONE)
309 extra_libs++; // free point
310 else if (board_at(b, c) == stone_other(m->color) && board_group_info(b, group_at(b, c)).libs == 1) {
311 extra_libs += 2; // capturable enemy group
312 /* XXX: We just consider this move safe
313 * unconditionally. */
315 continue;
317 group_t g = group_at(b, c); assert(g);
318 if (board_group_info(b, g).libs > 1) {
319 connectable_groups++;
320 if (board_group_info(b, g).libs > 2) {
321 extra_libs += 2; // connected out
322 } else {
323 /* This is a bit tricky; we connect our 2-lib
324 * group to another 2-lib group, which counts
325 * as one liberty, but only if the other lib
326 * is not shared too. */
327 if (onelib == -1) {
328 onelib = board_group_other_lib(b, g, c);
329 extra_libs++;
330 } else {
331 if (c == onelib)
332 extra_libs--; // take that back
333 else
334 extra_libs++;
337 continue;
340 /* In atari! */
341 in_atari = g;
343 if (PS_PF(AESCAPE, LADDER))
344 f->payload |= is_ladder(b, m->coord, g) << PF_AESCAPE_LADDER;
345 /* TODO: is_ladder() is too conservative in some
346 * very obvious situations, look at complete.gtp. */
348 if (group_is_onestone(b, g))
349 onestone = true;
350 else
351 multistone = true;
354 if (in_atari >= 0) {
355 if (PS_PF(AESCAPE, 1STONE))
356 f->payload |= (onestone && !multistone) << PF_AESCAPE_1STONE;
357 if (PS_PF(AESCAPE, TRAPPED))
358 f->payload |= (extra_libs < 2) << PF_AESCAPE_TRAPPED;
359 if (PS_PF(AESCAPE, CONNECTION))
360 f->payload |= (connectable_groups > 0) << PF_AESCAPE_CONNECTION;
361 (f++, p->n++);
363 return f;
366 static struct feature *
367 pattern_match_atari(struct pattern_config *pc, pattern_spec ps,
368 struct pattern *p, struct feature *f,
369 struct board *b, struct move *m)
371 foreach_neighbor(b, m->coord, {
372 if (board_at(b, c) != stone_other(m->color))
373 continue;
374 group_t g = group_at(b, c);
375 if (!g || board_group_info(b, g).libs != 2)
376 continue;
378 /* Can atari! */
379 f->id = FEAT_ATARI; f->payload = 0;
381 if (PS_PF(ATARI, LADDER)) {
382 /* Opponent will escape by the other lib. */
383 coord_t lib = board_group_other_lib(b, g, m->coord);
384 /* TODO: is_ladder() is too conservative in some
385 * very obvious situations, look at complete.gtp. */
386 f->payload |= is_ladder(b, lib, g) << PF_ATARI_LADDER;
389 if (PS_PF(ATARI, KO) && !is_pass(b->ko.coord))
390 f->payload |= 1 << PF_ATARI_KO;
392 (f++, p->n++);
394 return f;
397 #ifndef BOARD_SPATHASH
398 #undef BOARD_SPATHASH_MAXD
399 #define BOARD_SPATHASH_MAXD 1
400 #endif
402 /* Match spatial features that are too distant to be pre-matched
403 * incrementally. */
404 struct feature *
405 pattern_match_spatial_outer(struct pattern_config *pc, pattern_spec ps,
406 struct pattern *p, struct feature *f,
407 struct board *b, struct move *m, hash_t h)
409 /* We record all spatial patterns black-to-play; simply
410 * reverse all colors if we are white-to-play. */
411 static enum stone bt_black[4] = { S_NONE, S_BLACK, S_WHITE, S_OFFBOARD };
412 static enum stone bt_white[4] = { S_NONE, S_WHITE, S_BLACK, S_OFFBOARD };
413 enum stone (*bt)[4] = m->color == S_WHITE ? &bt_white : &bt_black;
415 for (unsigned int d = BOARD_SPATHASH_MAXD + 1; d <= pc->spat_max; d++) {
416 /* Recompute missing outer circles:
417 * Go through all points in given distance. */
418 for (unsigned int j = ptind[d]; j < ptind[d + 1]; j++) {
419 ptcoords_at(x, y, m->coord, b, j);
420 h ^= pthashes[0][j][(*bt)[board_atxy(b, x, y)]];
422 if (d < pc->spat_min)
423 continue;
424 /* Record spatial feature, one per distance. */
425 unsigned int sid = spatial_dict_get(pc->spat_dict, d, h & spatial_hash_mask);
426 if (sid > 0) {
427 f->id = FEAT_SPATIAL;
428 f->payload = sid;
429 if (!pc->spat_largest)
430 (f++, p->n++);
431 } /* else not found, ignore */
433 return f;
436 struct feature *
437 pattern_match_spatial(struct pattern_config *pc, pattern_spec ps,
438 struct pattern *p, struct feature *f,
439 struct board *b, struct move *m)
441 /* XXX: This is partially duplicated from spatial_from_board(), but
442 * we build a hash instead of spatial record. */
444 assert(pc->spat_min > 0);
445 f->id = -1;
447 hash_t h = pthashes[0][0][S_NONE];
448 #ifdef BOARD_SPATHASH
449 bool w_to_play = m->color == S_WHITE;
450 for (int d = 2; d <= BOARD_SPATHASH_MAXD; d++) {
451 /* Reuse all incrementally matched data. */
452 h ^= b->spathash[m->coord][d - 1][w_to_play];
453 if (d < pc->spat_min)
454 continue;
455 /* Record spatial feature, one per distance. */
456 unsigned int sid = spatial_dict_get(pc->spat_dict, d, h & spatial_hash_mask);
457 if (sid > 0) {
458 f->id = FEAT_SPATIAL;
459 f->payload = sid;
460 if (!pc->spat_largest)
461 (f++, p->n++);
462 } /* else not found, ignore */
464 #else
465 assert(BOARD_SPATHASH_MAXD < 2);
466 #endif
467 if (unlikely(pc->spat_max > BOARD_SPATHASH_MAXD))
468 f = pattern_match_spatial_outer(pc, ps, p, f, b, m, h);
469 if (pc->spat_largest && f->id == FEAT_SPATIAL)
470 (f++, p->n++);
471 return f;
475 void
476 pattern_match(struct pattern_config *pc, pattern_spec ps,
477 struct pattern *p, struct board *b, struct move *m)
479 p->n = 0;
480 struct feature *f = &p->f[0];
482 /* TODO: We should match pretty much all of these features
483 * incrementally. */
485 if (PS_ANY(CAPTURE)) {
486 f = pattern_match_capture(pc, ps, p, f, b, m);
489 if (PS_ANY(AESCAPE)) {
490 f = pattern_match_aescape(pc, ps, p, f, b, m);
493 if (PS_ANY(SELFATARI)) {
494 bool simple = false;
495 if (PS_PF(SELFATARI, STUPID)) {
496 #ifdef BOARD_TRAITS
497 if (!b->precise_selfatari)
498 simple = !trait_at(b, m->coord, m->color).safe;
499 else
500 #endif
501 simple = !board_safe_to_play(b, m->coord, m->color);
503 bool thorough = false;
504 if (PS_PF(SELFATARI, SMART)) {
505 #ifdef BOARD_TRAITS
506 if (b->precise_selfatari)
507 thorough = !trait_at(b, m->coord, m->color).safe;
508 else
509 #endif
510 thorough = is_bad_selfatari(b, m->color, m->coord);
512 if (simple || thorough) {
513 f->id = FEAT_SELFATARI;
514 f->payload = simple << PF_SELFATARI_STUPID;
515 f->payload |= thorough << PF_SELFATARI_SMART;
516 (f++, p->n++);
520 if (PS_ANY(ATARI)) {
521 f = pattern_match_atari(pc, ps, p, f, b, m);
524 if (PS_ANY(BORDER)) {
525 unsigned int bdist = coord_edge_distance(m->coord, b);
526 if (bdist <= pc->bdist_max) {
527 f->id = FEAT_BORDER;
528 f->payload = bdist;
529 (f++, p->n++);
533 if (PS_ANY(CONTIGUITY) && !is_pass(b->last_move.coord)
534 && coord_is_8adjecent(m->coord, b->last_move.coord, b)) {
535 f->id = FEAT_CONTIGUITY;
536 f->payload = 1;
537 (f++, p->n++);
540 if (PS_ANY(SPATIAL) && pc->spat_max > 0 && pc->spat_dict) {
541 f = pattern_match_spatial(pc, ps, p, f, b, m);
545 char *
546 pattern2str(char *str, struct pattern *p)
548 str = stpcpy(str, "(");
549 for (int i = 0; i < p->n; i++) {
550 if (i > 0) str = stpcpy(str, " ");
551 str = feature2str(str, &p->f[i]);
553 str = stpcpy(str, ")");
554 return str;
557 char *
558 str2pattern(char *str, struct pattern *p)
560 p->n = 0;
561 while (isspace(*str)) str++;
562 if (*str++ != '(') {
563 fprintf(stderr, "invalid patternspec: %s\n", str);
564 exit(EXIT_FAILURE);
567 while (*str != ')') {
568 str = str2feature(str, &p->f[p->n++]);
571 str++;
572 return str;