Moggy: Remove old, dusty and ineffective assess_local
[pachi.git] / patternsp.c
blob17d72b19db4a32f35907db911211bae5fa05851d
1 #define DEBUG
2 #include <assert.h>
3 #include <ctype.h>
4 #include <inttypes.h>
5 #include <stdio.h>
6 #include <stdlib.h>
8 #include "board.h"
9 #include "debug.h"
10 #include "pattern.h"
11 #include "patternsp.h"
13 /* Mapping from point sequence to coordinate offsets (to determine
14 * coordinates relative to pattern center). The array is ordered
15 * in the gridcular metric order so that we can go through it
16 * and incrementally match spatial features in nested circles.
17 * Within one circle, coordinates are ordered by rows to keep
18 * good cache behavior. */
19 struct ptcoord ptcoords[MAX_PATTERN_AREA];
21 /* For each radius, starting index in ptcoords[]. */
22 int ptind[MAX_PATTERN_DIST + 2];
24 /* ptcoords[], ptind[] setup */
25 static void
26 ptcoords_init(void)
28 int i = 0; /* Indexing ptcoords[] */
30 /* First, center point. */
31 ptind[0] = ptind[1] = 0;
32 ptcoords[i].x = ptcoords[i].y = 0; i++;
34 for (int d = 2; d <= MAX_PATTERN_DIST; d++) {
35 ptind[d] = i;
36 /* For each y, examine all integer solutions
37 * of d = |x| + |y| + max(|x|, |y|). */
38 /* TODO: (Stern, 2006) uses a hand-modified
39 * circles that are finer for small d. */
40 for (short y = d / 2; y >= 0; y--) {
41 short x;
42 if (y > d / 3) {
43 /* max(|x|, |y|) = |y|, non-zero x */
44 x = d - y * 2;
45 if (x + y * 2 != d) continue;
46 } else {
47 /* max(|x|, |y|) = |x| */
48 /* Or, max(|x|, |y|) = |y| and x is zero */
49 x = (d - y) / 2;
50 if (x * 2 + y != d) continue;
53 assert((x > y ? x : y) + x + y == d);
55 ptcoords[i].x = x; ptcoords[i].y = y; i++;
56 if (x != 0) { ptcoords[i].x = -x; ptcoords[i].y = y; i++; }
57 if (y != 0) { ptcoords[i].x = x; ptcoords[i].y = -y; i++; }
58 if (x != 0 && y != 0) { ptcoords[i].x = -x; ptcoords[i].y = -y; i++; }
61 ptind[MAX_PATTERN_DIST + 1] = i;
63 #if 0
64 for (int d = 0; d <= MAX_PATTERN_DIST; d++) {
65 fprintf(stderr, "d=%d (%d) ", d, ptind[d]);
66 for (int j = ptind[d]; j < ptind[d + 1]; j++) {
67 fprintf(stderr, "%d,%d ", ptcoords[j].x, ptcoords[j].y);
69 fprintf(stderr, "\n");
71 #endif
75 /* Zobrist hashes used for points in patterns. */
76 hash_t pthashes[PTH__ROTATIONS][MAX_PATTERN_AREA][S_MAX];
78 static void
79 pthashes_init(void)
81 /* We need fixed hashes for all pattern-relative in
82 * all pattern users! This is a simple way to generate
83 * hopefully good ones. Park-Miller powa. :) */
85 /* We create a virtual board (centered at the sequence start),
86 * plant the hashes there, then pick them up into the sequence
87 * with correct coordinates. It would be possible to generate
88 * the sequence point hashes directly, but the rotations would
89 * make for enormous headaches. */
90 hash_t pthboard[MAX_PATTERN_AREA][4];
91 int pthbc = MAX_PATTERN_AREA / 2; // tengen coord
93 /* The magic numbers are tuned for minimal collisions. */
94 hash_t h = 0x313131;
95 for (int i = 0; i < MAX_PATTERN_AREA; i++) {
96 pthboard[i][S_NONE] = (h = h * 16803 - 7);
97 pthboard[i][S_BLACK] = (h = h * 16805 + 7);
98 pthboard[i][S_WHITE] = (h = h * 16807 + 3);
99 pthboard[i][S_OFFBOARD] = (h = h * 16809 - 3);
102 /* Virtual board with hashes created, now fill
103 * pthashes[] with hashes for points in actual
104 * sequences, also considering various rotations. */
105 #define PTH_VMIRROR 1
106 #define PTH_HMIRROR 2
107 #define PTH_90ROT 4
108 for (int r = 0; r < PTH__ROTATIONS; r++) {
109 for (int i = 0; i < MAX_PATTERN_AREA; i++) {
110 /* Rotate appropriately. */
111 int rx = ptcoords[i].x;
112 int ry = ptcoords[i].y;
113 if (r & PTH_VMIRROR) ry = -ry;
114 if (r & PTH_HMIRROR) rx = -rx;
115 if (r & PTH_90ROT) {
116 int rs = rx; rx = -ry; ry = rs;
118 int bi = pthbc + ry * MAX_PATTERN_DIST + rx;
120 /* Copy info. */
121 pthashes[r][i][S_NONE] = pthboard[bi][S_NONE];
122 pthashes[r][i][S_BLACK] = pthboard[bi][S_BLACK];
123 pthashes[r][i][S_WHITE] = pthboard[bi][S_WHITE];
124 pthashes[r][i][S_OFFBOARD] = pthboard[bi][S_OFFBOARD];
129 static void __attribute__((constructor))
130 spatial_init(void)
132 /* Initialization of various static data structures for
133 * fast pattern processing. */
134 ptcoords_init();
135 pthashes_init();
138 inline hash_t
139 spatial_hash(int rotation, struct spatial *s)
141 hash_t h = 0;
142 for (int i = 0; i < ptind[s->dist + 1]; i++) {
143 h ^= pthashes[rotation][i][spatial_point_at(*s, i)];
145 return h & spatial_hash_mask;
148 char *
149 spatial2str(struct spatial *s)
151 static char buf[1024];
152 for (int i = 0; i < ptind[s->dist + 1]; i++) {
153 buf[i] = stone2char(spatial_point_at(*s, i));
155 buf[ptind[s->dist + 1]] = 0;
156 return buf;
159 void
160 spatial_from_board(struct pattern_config *pc, struct spatial *s,
161 struct board *b, struct move *m)
163 assert(pc->spat_min > 0);
165 /* We record all spatial patterns black-to-play; simply
166 * reverse all colors if we are white-to-play. */
167 static enum stone bt_black[4] = { S_NONE, S_BLACK, S_WHITE, S_OFFBOARD };
168 static enum stone bt_white[4] = { S_NONE, S_WHITE, S_BLACK, S_OFFBOARD };
169 enum stone (*bt)[4] = m->color == S_WHITE ? &bt_white : &bt_black;
171 memset(s, 0, sizeof(*s));
172 for (int j = 0; j < ptind[pc->spat_max + 1]; j++) {
173 ptcoords_at(x, y, m->coord, b, j);
174 s->points[j / 4] |= (*bt)[board_atxy(b, x, y)] << ((j % 4) * 2);
176 s->dist = pc->spat_max;
179 /* Compare two spatials, allowing for differences up to isomorphism.
180 * True means the spatials are equivalent. */
181 static bool
182 spatial_cmp(struct spatial *s1, struct spatial *s2)
184 /* Quick preliminary check. */
185 if (s1->dist != s2->dist)
186 return false;
188 /* We could create complex transposition tables, but it seems most
189 * foolproof to just check if the sets of rotation hashes are the
190 * same for both. */
191 hash_t s1r[PTH__ROTATIONS];
192 for (int r = 0; r < PTH__ROTATIONS; r++)
193 s1r[r] = spatial_hash(r, s1);
194 for (int r = 0; r < PTH__ROTATIONS; r++) {
195 hash_t s2r = spatial_hash(r, s2);
196 for (int p = 0; p < PTH__ROTATIONS; p++)
197 if (s2r == s1r[p])
198 goto found_rot;
199 /* Rotation hash s2r does not correspond to s1r. */
200 return false;
201 found_rot:;
204 /* All rotation hashes of s2 occur in s1. Hopefully that
205 * indicates something. */
206 return true;
210 /* Spatial dict manipulation. */
212 static unsigned int
213 spatial_dict_addc(struct spatial_dict *dict, struct spatial *s)
215 /* Allocate space in 1024 blocks. */
216 #define SPATIALS_ALLOC 1024
217 if (!(dict->nspatials % SPATIALS_ALLOC)) {
218 dict->spatials = realloc(dict->spatials,
219 (dict->nspatials + SPATIALS_ALLOC)
220 * sizeof(*dict->spatials));
222 dict->spatials[dict->nspatials] = *s;
223 return dict->nspatials++;
226 static bool
227 spatial_dict_addh(struct spatial_dict *dict, hash_t hash, unsigned int id)
229 if (dict->hash[hash] && dict->hash[hash] != id)
230 dict->collisions++;
231 dict->hash[hash] = id;
232 return true;
235 /* Spatial dictionary file format:
236 * /^#/ - comments
237 * INDEX RADIUS STONES HASH...
238 * INDEX: index in the spatial table
239 * RADIUS: @d of the pattern
240 * STONES: string of ".XO#" chars
241 * HASH...: space-separated 18bit hash-table indices for the pattern */
243 static void
244 spatial_dict_read(struct spatial_dict *dict, char *buf)
246 /* XXX: We trust the data. Bad data will crash us. */
247 char *bufp = buf;
249 int index, radius;
250 index = strtol(bufp, &bufp, 10);
251 radius = strtol(bufp, &bufp, 10);
252 while (isspace(*bufp)) bufp++;
254 /* Load the stone configuration. */
255 struct spatial s = { .dist = radius };
256 int sl = 0;
257 while (!isspace(*bufp)) {
258 s.points[sl / 4] |= char2stone(*bufp++) << ((sl % 4)*2);
259 sl++;
261 while (isspace(*bufp)) bufp++;
263 /* Sanity check. */
264 if (sl != ptind[s.dist + 1]) {
265 fprintf(stderr, "Spatial dictionary: Invalid number of stones (%d != %d) on this line: %s\n",
266 sl, ptind[radius + 1] - 1, buf);
267 exit(EXIT_FAILURE);
270 /* Add to collection. */
271 unsigned int id = spatial_dict_addc(dict, &s);
273 /* Add to specified hash places. */
274 while (*bufp) {
275 int hash = strtol(bufp, &bufp, 16);
276 while (isspace(*bufp)) bufp++;
277 spatial_dict_addh(dict, hash & spatial_hash_mask, id);
281 void
282 spatial_write(struct spatial_dict *dict, struct spatial *s, int id, FILE *f)
284 fprintf(f, "%d %d ", id, s->dist);
285 fputs(spatial2str(s), f);
286 for (int r = 0; r < PTH__ROTATIONS; r++) {
287 hash_t rhash = spatial_hash(r, s);
288 int id2 = dict->hash[rhash];
289 if (id2 != id) {
290 /* This hash does not belong to us. Decide whether
291 * we or the current owner is better owner. */
292 /* TODO: Compare also # of patternscan encounters? */
293 struct spatial *s2 = &dict->spatials[id2];
294 if (s2->dist < s->dist)
295 continue;
296 if (s2->dist == s->dist && id2 < id)
297 continue;
299 fprintf(f, " %"PRIhash"", spatial_hash(r, s));
301 fputc('\n', f);
304 static void
305 spatial_dict_load(struct spatial_dict *dict, FILE *f)
307 char buf[1024];
308 while (fgets(buf, sizeof(buf), f)) {
309 if (buf[0] == '#') continue;
310 spatial_dict_read(dict, buf);
314 void
315 spatial_dict_writeinfo(struct spatial_dict *dict, FILE *f)
317 /* New file. First, create a comment describing order
318 * of points in the array. This is just for purposes
319 * of external tools, Pachi never interprets it itself. */
320 fprintf(f, "# Pachi spatial patterns dictionary v1.0 maxdist %d\n",
321 MAX_PATTERN_DIST);
322 for (int d = 0; d <= MAX_PATTERN_DIST; d++) {
323 fprintf(f, "# Point order: d=%d ", d);
324 for (int j = ptind[d]; j < ptind[d + 1]; j++) {
325 fprintf(f, "%d,%d ", ptcoords[j].x, ptcoords[j].y);
327 fprintf(f, "\n");
331 const char *spatial_dict_filename = "patterns.spat";
332 struct spatial_dict *
333 spatial_dict_init(bool will_append)
335 FILE *f = fopen(spatial_dict_filename, "r");
336 if (!f && !will_append) {
337 if (DEBUGL(1))
338 fprintf(stderr, "No spatial dictionary, will not match spatial pattern features.\n");
339 return NULL;
342 struct spatial_dict *dict = calloc2(1, sizeof(*dict));
343 /* We create a dummy record for index 0 that we will
344 * never reference. This is so that hash value 0 can
345 * represent "no value". */
346 struct spatial dummy = { .dist = 0 };
347 spatial_dict_addc(dict, &dummy);
349 if (f) {
350 spatial_dict_load(dict, f);
351 fclose(f); f = NULL;
352 } else {
353 assert(will_append);
356 return dict;
360 spatial_dict_put(struct spatial_dict *dict, struct spatial *s, hash_t h)
362 /* We avoid spatial_dict_get() here, since we want to ignore radius
363 * differences - we have custom collision detection. */
364 int id = dict->hash[h];
365 if (id > 0) {
366 /* Is this the same or isomorphous spatial? */
367 if (spatial_cmp(s, &dict->spatials[id]))
368 return id;
370 /* Look a bit harder - perhaps one of our rotations still
371 * points at the correct spatial. */
372 for (int r = 0; r < PTH__ROTATIONS; r++) {
373 hash_t rhash = spatial_hash(r, s);
374 int rid = dict->hash[rhash];
375 /* No match means we definitely aren't stored yet. */
376 if (!rid)
377 break;
378 if (id != rid && spatial_cmp(s, &dict->spatials[rid])) {
379 /* Yay, this is us! */
380 if (DEBUGL(3))
381 fprintf(stderr, "Repeated collision %d vs %d\n", id, rid);
382 id = rid;
383 /* Point the hashes back to us. */
384 goto hash_store;
388 if (DEBUGL(1))
389 fprintf(stderr, "Collision %d vs %d\n", id, dict->nspatials);
390 id = 0;
391 /* dict->collisions++; gets done by addh */
394 /* Add new pattern! */
395 id = spatial_dict_addc(dict, s);
396 if (DEBUGL(4)) {
397 fprintf(stderr, "new spat %d(%d) %s <%"PRIhash"> ", id, s->dist, spatial2str(s), h);
398 for (int r = 0; r < 8; r++)
399 fprintf(stderr,"[%"PRIhash"] ", spatial_hash(r, s));
400 fprintf(stderr, "\n");
403 /* Store new pattern in the hash. */
404 hash_store:
405 for (int r = 0; r < PTH__ROTATIONS; r++)
406 spatial_dict_addh(dict, spatial_hash(r, s), id);
408 return id;
412 /** Pattern3 helpers */
414 /* XXX: We have hard-coded this point order:
415 * # Point order: d=1 0,0
416 * # Point order: d=2 0,1 0,-1 1,0 -1,0
417 * # Point order: d=3 1,1 -1,1 1,-1 -1,-1
419 /* p3bits describe location of given point in the
420 * pattern3 hash word. */
421 static const int p3bits[] = { -1, 1, 6, 3, 4, 0, 2, 5, 7 };
424 static hash_t
425 pattern3_to_spatial(int r, hash3_t pat3)
427 hash_t h = pthashes[r][0][S_NONE];
428 for (int i = 1; i < 9; i++)
429 h ^= pthashes[r][i][(pat3 >> (p3bits[i] * 2)) & 0x3];
430 return h & spatial_hash_mask;
433 hash3_t
434 spatial_to_pattern3(struct spatial *s)
436 assert(s->dist == 3);
437 int pat3 = 0;
438 for (int i = 1; i < 9; i++)
439 pat3 |= spatial_point_at(*s, i) << (p3bits[i] * 2);
440 return pat3;
443 hash3_t
444 pattern3_by_spatial(struct spatial_dict *dict, hash3_t pat3)
446 /* Just pull pat3 through the spatial database to generate
447 * hash of its canonical form. */
448 int s;
449 for (int r = 0; r < PTH__ROTATIONS; r++) {
450 hash_t h = pattern3_to_spatial(r, pat3);
451 s = spatial_dict_get(dict, 3, h);
452 if (s > 0) break;
453 /* We might need to try another rotation in case
454 * of a collision. */
456 /* XXX: We assume our spatial dictionary is _sane_, that is,
457 * all valid 3x3 patterns we could encounter are in the
458 * dictionary. If you hit this assert(), you probably
459 * generated the spatial dict over too few games; it is best
460 * to generate it over the same set of games as you match
461 * patterns on afterwards. */
462 assert(s > 0);
463 return spatial_to_pattern3(&dict->spatials[s]);