tinc: Recipe for 1.0.9
[openembedded/mini2440.git] / recipes / quake / quake2_svn.bb
bloba01def898d03a6e7efee9c59d00f92b8ca3a96ef
1 DESCRIPTION = "Icculus.org quake2 engine"
2 LICENSE = "GPL"
4 DEPENDS = "libsdl-x11 libxxf86dga"
6 SRCREV = "205"
7 PV = "0.16.1+svnr${SRCREV}"
8 PR = "r1"
10 SRC_URI = "svn://svn.icculus.org/quake2/;module=trunk \
11 file://quake2-arm.patch;patch=1"
13 S = "${WORKDIR}/trunk"
15 export BUILD_SDLQUAKE2=YES
16 export OSTYPE=Linux
17 export ARCH=${TARGET_ARCH}
18 export BASE_CFLAGS="${TARGET_CC_ARCH} ${LDFLAGS} -Wall -pipe -Dstricmp=strcasecmp"
19 export OPT_CFLAGS="-O3 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations"
21 do_compile() {
22 sed -i -e s:=gcc:=${TARGET_PREFIX}gcc:g Makefile
23 oe_runmake -e
26 do_install() {
27 install -d ${D}/${bindir}
28 echo -e "#!/bin/sh \ncd ${libdir}/quake2 && ./quake2 \$@ \n" > ${D}/${bindir}/quake2
30 ( cd ${S}/debug${TARGET_ARCH} ; ln -sf game$(uname -m | sed -e s/i.86/i386/ -e s/sun4u/sparc/ -e s/sparc64/sparc/ -e s/arm.*/arm/ -e s/sa110/arm/ -e s/alpha/axp/).so game${TARGET_ARCH}.so )
31 install -d ${D}/${libdir}/quake2/baseq2/ctf
32 install -m 0755 ${S}/debug${TARGET_ARCH}/game${TARGET_ARCH}.so ${D}/${libdir}/quake2/baseq2
33 install -m 0755 ${S}/debug${TARGET_ARCH}/ref*.so ${D}/${libdir}/quake2
34 install -m 0755 ${S}/debug${TARGET_ARCH}/ctf/*.so ${D}/${libdir}/quake2/baseq2/ctf
35 install -m 0755 ${S}/debug${TARGET_ARCH}/quake2 ${D}/${libdir}/quake2
38 FILES_${PN} += "${libdir}"
39 FILES_${PN}-dbg += "${libdir}/quake2/baseq2/.debug ${libdir}/quake2/baseq2/ctf/.debug"