1 DESCRIPTION
= "ioquake3 (or ioq3 for short,) aims to build upon id Software's Quake 3 source code release. "
2 DEPENDS
= "virtual/libsdl"
5 PV
= "1.34+svnr${SRCREV}"
7 SRC_URI
= "svn://svn.icculus.org/quake3/;module=trunk"
11 export COMPILE_PLATFORM
= "linux"
12 export COMPILE_ARCH
= "${TARGET_ARCH}"
16 install
-d $
{D
}/$
{bindir
}
17 install
-d $
{D
}/$
{datadir
}/games
/quake3
/baseq3
18 install
-m
0755 $
{S
}/build
/release
-$
{COMPILE_PLATFORM
}-$
{COMPILE_ARCH
}/*.$
{COMPILE_ARCH
} $
{D
}/$
{bindir
}
19 cp
-pPR $
{S
}/build
/release
-$
{COMPILE_PLATFORM
}-$
{COMPILE_ARCH
}/baseq3
/*.so $
{D
}/$
{datadir
}/games
/quake3
/baseq3
/
23 FILES_$
{PN
}-dbg
+= "${datadir}/games/quake3/baseq3/.debug"
24 FILES_$
{PN
} += "${datadir}/games/quake3/baseq3/"