tinc: Recipe for 1.0.9
[openembedded/mini2440.git] / recipes / quake / ioquake3_svn.bb
blob6d79ff1b23d2cce7d0d50c93a9eb3004820c192d
1 DESCRIPTION = "ioquake3 (or ioq3 for short,) aims to build upon id Software's Quake 3 source code release. "
2 DEPENDS = "virtual/libsdl"
3 LICENSE = "GPLv2"
5 PV = "1.34+svnr${SRCREV}"
6 SRCREV="1470"
7 SRC_URI = "svn://svn.icculus.org/quake3/;module=trunk"
9 S = "${WORKDIR}/trunk"
11 export COMPILE_PLATFORM = "linux"
12 export COMPILE_ARCH = "${TARGET_ARCH}"
13 export USE_OPENAL=0
15 do_install() {
16 install -d ${D}/${bindir}
17 install -d ${D}/${datadir}/games/quake3/baseq3
18 install -m 0755 ${S}/build/release-${COMPILE_PLATFORM}-${COMPILE_ARCH}/*.${COMPILE_ARCH} ${D}/${bindir}
19 cp -pPR ${S}/build/release-${COMPILE_PLATFORM}-${COMPILE_ARCH}/baseq3/*.so ${D}/${datadir}/games/quake3/baseq3/
23 FILES_${PN}-dbg += "${datadir}/games/quake3/baseq3/.debug"
24 FILES_${PN} += "${datadir}/games/quake3/baseq3/"