2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
32 #include "alListener.h"
33 #include "alAuxEffectSlot.h"
36 #if defined(HAVE_STDINT_H)
38 typedef int64_t ALint64
;
39 #elif defined(HAVE___INT64)
40 typedef __int64 ALint64
;
41 #elif (SIZEOF_LONG == 8)
43 #elif (SIZEOF_LONG_LONG == 8)
44 typedef long long ALint64
;
48 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
50 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
54 #define aluAcos(x) ((ALfloat)acosf((float)(x)))
56 #define aluAcos(x) ((ALfloat)acos((double)(x)))
60 #if defined(max) && !defined(__max)
63 #if defined(min) && !defined(__min)
67 #define BUFFERSIZE 48000
68 #define FRACTIONBITS 14
69 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
85 ALboolean DuplicateStereo
= AL_FALSE
;
87 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
88 * converted to AL_FORMAT_QUAD* when loaded */
89 __inline ALuint
aluBytesFromFormat(ALenum format
)
94 case AL_FORMAT_STEREO8
:
95 case AL_FORMAT_QUAD8_LOKI
:
97 case AL_FORMAT_51CHN8
:
98 case AL_FORMAT_61CHN8
:
99 case AL_FORMAT_71CHN8
:
102 case AL_FORMAT_MONO16
:
103 case AL_FORMAT_STEREO16
:
104 case AL_FORMAT_QUAD16_LOKI
:
105 case AL_FORMAT_QUAD16
:
106 case AL_FORMAT_51CHN16
:
107 case AL_FORMAT_61CHN16
:
108 case AL_FORMAT_71CHN16
:
111 case AL_FORMAT_MONO_FLOAT32
:
112 case AL_FORMAT_STEREO_FLOAT32
:
113 case AL_FORMAT_QUAD32
:
114 case AL_FORMAT_51CHN32
:
115 case AL_FORMAT_61CHN32
:
116 case AL_FORMAT_71CHN32
:
124 __inline ALuint
aluChannelsFromFormat(ALenum format
)
128 case AL_FORMAT_MONO8
:
129 case AL_FORMAT_MONO16
:
130 case AL_FORMAT_MONO_FLOAT32
:
133 case AL_FORMAT_STEREO8
:
134 case AL_FORMAT_STEREO16
:
135 case AL_FORMAT_STEREO_FLOAT32
:
138 case AL_FORMAT_QUAD8_LOKI
:
139 case AL_FORMAT_QUAD16_LOKI
:
140 case AL_FORMAT_QUAD8
:
141 case AL_FORMAT_QUAD16
:
142 case AL_FORMAT_QUAD32
:
145 case AL_FORMAT_51CHN8
:
146 case AL_FORMAT_51CHN16
:
147 case AL_FORMAT_51CHN32
:
150 case AL_FORMAT_61CHN8
:
151 case AL_FORMAT_61CHN16
:
152 case AL_FORMAT_61CHN32
:
155 case AL_FORMAT_71CHN8
:
156 case AL_FORMAT_71CHN16
:
157 case AL_FORMAT_71CHN32
:
166 static __inline ALshort
aluF2S(ALfloat Value
)
171 i
= __min( 32767, i
);
172 i
= __max(-32768, i
);
176 static __inline ALvoid
aluCrossproduct(ALfloat
*inVector1
,ALfloat
*inVector2
,ALfloat
*outVector
)
178 outVector
[0] = inVector1
[1]*inVector2
[2] - inVector1
[2]*inVector2
[1];
179 outVector
[1] = inVector1
[2]*inVector2
[0] - inVector1
[0]*inVector2
[2];
180 outVector
[2] = inVector1
[0]*inVector2
[1] - inVector1
[1]*inVector2
[0];
183 static __inline ALfloat
aluDotproduct(ALfloat
*inVector1
,ALfloat
*inVector2
)
185 return inVector1
[0]*inVector2
[0] + inVector1
[1]*inVector2
[1] +
186 inVector1
[2]*inVector2
[2];
189 static __inline ALvoid
aluNormalize(ALfloat
*inVector
)
191 ALfloat length
, inverse_length
;
193 length
= aluSqrt(aluDotproduct(inVector
, inVector
));
196 inverse_length
= 1.0f
/length
;
197 inVector
[0] *= inverse_length
;
198 inVector
[1] *= inverse_length
;
199 inVector
[2] *= inverse_length
;
203 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat matrix
[3][3])
207 result
[0] = vector
[0]*matrix
[0][0] + vector
[1]*matrix
[1][0] + vector
[2]*matrix
[2][0];
208 result
[1] = vector
[0]*matrix
[0][1] + vector
[1]*matrix
[1][1] + vector
[2]*matrix
[2][1];
209 result
[2] = vector
[0]*matrix
[0][2] + vector
[1]*matrix
[1][2] + vector
[2]*matrix
[2][2];
210 memcpy(vector
, result
, sizeof(result
));
213 static __inline ALfloat
aluComputeSample(ALfloat GainHF
, ALfloat sample
, ALfloat LastSample
)
220 sample
+= LastSample
* (1.0f
-GainHF
);
229 static ALvoid
CalcSourceParams(ALCcontext
*ALContext
, ALsource
*ALSource
,
230 ALenum isMono
, ALenum OutputFormat
,
231 ALfloat
*drysend
, ALfloat
*wetsend
,
232 ALfloat
*pitch
, ALfloat
*drygainhf
,
235 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,DryMix
,WetMix
=0.0f
;
236 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
237 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
,OuterGainHF
;
238 ALfloat ConeVolume
,SourceVolume
,PanningFB
,PanningLR
,ListenerGain
;
239 ALfloat U
[3],V
[3],N
[3];
240 ALfloat DopplerFactor
, DopplerVelocity
, flSpeedOfSound
, flMaxVelocity
;
241 ALfloat Matrix
[3][3];
242 ALfloat flAttenuation
;
243 ALfloat RoomAttenuation
;
244 ALfloat MetersPerUnit
;
246 ALfloat DryGainHF
= 1.0f
;
247 ALfloat WetGainHF
= 1.0f
;
249 //Get context properties
250 DopplerFactor
= ALContext
->DopplerFactor
;
251 DopplerVelocity
= ALContext
->DopplerVelocity
;
252 flSpeedOfSound
= ALContext
->flSpeedOfSound
;
254 //Get listener properties
255 ListenerGain
= ALContext
->Listener
.Gain
;
256 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
258 //Get source properties
259 SourceVolume
= ALSource
->flGain
;
260 memcpy(Position
, ALSource
->vPosition
, sizeof(ALSource
->vPosition
));
261 memcpy(Direction
, ALSource
->vOrientation
, sizeof(ALSource
->vOrientation
));
262 MinVolume
= ALSource
->flMinGain
;
263 MaxVolume
= ALSource
->flMaxGain
;
264 MinDist
= ALSource
->flRefDistance
;
265 MaxDist
= ALSource
->flMaxDistance
;
266 Rolloff
= ALSource
->flRollOffFactor
;
267 InnerAngle
= ALSource
->flInnerAngle
;
268 OuterAngle
= ALSource
->flOuterAngle
;
269 OuterGainHF
= ALSource
->OuterGainHF
;
270 RoomRolloff
= ALSource
->RoomRolloffFactor
;
272 //Only apply 3D calculations for mono buffers
273 if(isMono
!= AL_FALSE
)
275 //1. Translate Listener to origin (convert to head relative)
276 if(ALSource
->bHeadRelative
==AL_FALSE
)
278 // Build transform matrix
279 aluCrossproduct(ALContext
->Listener
.Forward
, ALContext
->Listener
.Up
, U
); // Right-vector
280 aluNormalize(U
); // Normalized Right-vector
281 memcpy(V
, ALContext
->Listener
.Up
, sizeof(V
)); // Up-vector
282 aluNormalize(V
); // Normalized Up-vector
283 memcpy(N
, ALContext
->Listener
.Forward
, sizeof(N
)); // At-vector
284 aluNormalize(N
); // Normalized At-vector
285 Matrix
[0][0] = U
[0]; Matrix
[0][1] = V
[0]; Matrix
[0][2] = -N
[0];
286 Matrix
[1][0] = U
[1]; Matrix
[1][1] = V
[1]; Matrix
[1][2] = -N
[1];
287 Matrix
[2][0] = U
[2]; Matrix
[2][1] = V
[2]; Matrix
[2][2] = -N
[2];
289 // Translate source position into listener space
290 Position
[0] -= ALContext
->Listener
.Position
[0];
291 Position
[1] -= ALContext
->Listener
.Position
[1];
292 Position
[2] -= ALContext
->Listener
.Position
[2];
293 // Transform source position and direction into listener space
294 aluMatrixVector(Position
, Matrix
);
295 aluMatrixVector(Direction
, Matrix
);
297 aluNormalize(Direction
);
299 //2. Calculate distance attenuation
300 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
302 if(ALSource
->Send
[0].Slot
&& !ALSource
->Send
[0].Slot
->AuxSendAuto
)
304 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
305 RoomRolloff
= ALSource
->Send
[0].Slot
->effect
.Reverb
.RoomRolloffFactor
;
308 flAttenuation
= 1.0f
;
309 RoomAttenuation
= 1.0f
;
310 switch (ALContext
->DistanceModel
)
312 case AL_INVERSE_DISTANCE_CLAMPED
:
313 Distance
=__max(Distance
,MinDist
);
314 Distance
=__min(Distance
,MaxDist
);
315 if (MaxDist
< MinDist
)
318 case AL_INVERSE_DISTANCE
:
321 if ((MinDist
+ (Rolloff
* (Distance
- MinDist
))) > 0.0f
)
322 flAttenuation
= MinDist
/ (MinDist
+ (Rolloff
* (Distance
- MinDist
)));
323 if ((MinDist
+ (RoomRolloff
* (Distance
- MinDist
))) > 0.0f
)
324 RoomAttenuation
= MinDist
/ (MinDist
+ (RoomRolloff
* (Distance
- MinDist
)));
328 case AL_LINEAR_DISTANCE_CLAMPED
:
329 Distance
=__max(Distance
,MinDist
);
330 Distance
=__min(Distance
,MaxDist
);
331 if (MaxDist
< MinDist
)
334 case AL_LINEAR_DISTANCE
:
335 Distance
=__min(Distance
,MaxDist
);
336 if (MaxDist
!= MinDist
)
338 flAttenuation
= 1.0f
- (Rolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
339 RoomAttenuation
= 1.0f
- (RoomRolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
343 case AL_EXPONENT_DISTANCE_CLAMPED
:
344 Distance
=__max(Distance
,MinDist
);
345 Distance
=__min(Distance
,MaxDist
);
346 if (MaxDist
< MinDist
)
349 case AL_EXPONENT_DISTANCE
:
350 if ((Distance
> 0.0f
) && (MinDist
> 0.0f
))
352 flAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -Rolloff
);
353 RoomAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -RoomRolloff
);
359 flAttenuation
= 1.0f
;
360 RoomAttenuation
= 1.0f
;
364 // Source Gain + Attenuation and clamp to Min/Max Gain
365 DryMix
= SourceVolume
* flAttenuation
;
366 DryMix
= __min(DryMix
,MaxVolume
);
367 DryMix
= __max(DryMix
,MinVolume
);
369 WetMix
= SourceVolume
* (ALSource
->WetGainAuto
?
370 RoomAttenuation
: 1.0f
);
371 WetMix
= __min(WetMix
,MaxVolume
);
372 WetMix
= __max(WetMix
,MinVolume
);
374 //3. Apply directional soundcones
375 SourceToListener
[0] = -Position
[0];
376 SourceToListener
[1] = -Position
[1];
377 SourceToListener
[2] = -Position
[2];
378 aluNormalize(SourceToListener
);
380 Angle
= aluAcos(aluDotproduct(Direction
,SourceToListener
)) * 180.0f
/
382 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
384 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
385 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
)*scale
);
386 if(ALSource
->WetGainAuto
)
387 WetMix
*= ConeVolume
;
388 if(ALSource
->DryGainHFAuto
)
389 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
390 if(ALSource
->WetGainHFAuto
)
391 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
393 else if(Angle
> OuterAngle
)
395 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
));
396 if(ALSource
->WetGainAuto
)
397 WetMix
*= ConeVolume
;
398 if(ALSource
->DryGainHFAuto
)
399 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
400 if(ALSource
->WetGainHFAuto
)
401 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
406 //4. Calculate Velocity
407 if(DopplerFactor
!= 0.0f
)
409 ALfloat flVSS
, flVLS
= 0.0f
;
411 if(ALSource
->bHeadRelative
==AL_FALSE
)
412 flVLS
= aluDotproduct(ALContext
->Listener
.Velocity
, SourceToListener
);
413 flVSS
= aluDotproduct(ALSource
->vVelocity
, SourceToListener
);
415 flMaxVelocity
= (DopplerVelocity
* flSpeedOfSound
) / DopplerFactor
;
417 if (flVSS
>= flMaxVelocity
)
418 flVSS
= (flMaxVelocity
- 1.0f
);
419 else if (flVSS
<= -flMaxVelocity
)
420 flVSS
= -flMaxVelocity
+ 1.0f
;
422 if (flVLS
>= flMaxVelocity
)
423 flVLS
= (flMaxVelocity
- 1.0f
);
424 else if (flVLS
<= -flMaxVelocity
)
425 flVLS
= -flMaxVelocity
+ 1.0f
;
427 pitch
[0] = ALSource
->flPitch
*
428 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVLS
)) /
429 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVSS
));
432 pitch
[0] = ALSource
->flPitch
;
434 //5. Apply filter gains and filters
435 switch(ALSource
->DirectFilter
.type
)
437 case AL_FILTER_LOWPASS
:
438 DryMix
*= ALSource
->DirectFilter
.Gain
;
439 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
443 switch(ALSource
->Send
[0].WetFilter
.type
)
445 case AL_FILTER_LOWPASS
:
446 WetMix
*= ALSource
->Send
[0].WetFilter
.Gain
;
447 WetGainHF
*= ALSource
->Send
[0].WetFilter
.GainHF
;
451 if(ALSource
->AirAbsorptionFactor
> 0.0f
)
452 DryGainHF
*= pow(ALSource
->AirAbsorptionFactor
* AIRABSORBGAINHF
,
453 Distance
* MetersPerUnit
);
455 if(ALSource
->Send
[0].Slot
)
457 WetMix
*= ALSource
->Send
[0].Slot
->Gain
;
459 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
461 WetGainHF
*= ALSource
->Send
[0].Slot
->effect
.Reverb
.GainHF
;
462 WetGainHF
*= pow(ALSource
->Send
[0].Slot
->effect
.Reverb
.AirAbsorptionGainHF
,
463 Distance
* MetersPerUnit
);
472 DryMix
*= ListenerGain
* ConeVolume
;
473 WetMix
*= ListenerGain
;
475 //6. Convert normalized position into pannings, then into channel volumes
476 aluNormalize(Position
);
477 switch(aluChannelsFromFormat(OutputFormat
))
480 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
); //Direct
481 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(1.0f
); //Direct
482 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
); //Room
483 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(1.0f
); //Room
486 PanningLR
= 0.5f
+ 0.5f
*Position
[0];
487 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
-PanningLR
); //L Direct
488 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt( PanningLR
); //R Direct
489 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
-PanningLR
); //L Room
490 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt( PanningLR
); //R Room
493 /* TODO: Add center/lfe channel in spatial calculations? */
495 // Apply a scalar so each individual speaker has more weight
496 PanningLR
= 0.5f
+ (0.5f
*Position
[0]*1.41421356f
);
497 PanningLR
= __min(1.0f
, PanningLR
);
498 PanningLR
= __max(0.0f
, PanningLR
);
499 PanningFB
= 0.5f
+ (0.5f
*Position
[2]*1.41421356f
);
500 PanningFB
= __min(1.0f
, PanningFB
);
501 PanningFB
= __max(0.0f
, PanningFB
);
502 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
503 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
504 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
505 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
506 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
507 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
508 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
509 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
513 PanningFB
= 1.0f
- fabs(Position
[2]*1.15470054f
);
514 PanningFB
= __min(1.0f
, PanningFB
);
515 PanningFB
= __max(0.0f
, PanningFB
);
516 PanningLR
= 0.5f
+ (0.5*Position
[0]*((1.0f
-PanningFB
)*2.0f
));
517 PanningLR
= __min(1.0f
, PanningLR
);
518 PanningLR
= __max(0.0f
, PanningLR
);
519 if(Position
[2] > 0.0f
)
521 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
522 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
523 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
524 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
525 drysend
[FRONT_LEFT
] = 0.0f
;
526 drysend
[FRONT_RIGHT
] = 0.0f
;
527 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
528 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
529 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
530 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
531 wetsend
[FRONT_LEFT
] = 0.0f
;
532 wetsend
[FRONT_RIGHT
] = 0.0f
;
536 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
537 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
538 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
539 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
540 drysend
[BACK_LEFT
] = 0.0f
;
541 drysend
[BACK_RIGHT
] = 0.0f
;
542 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
543 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
544 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
545 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
546 wetsend
[BACK_LEFT
] = 0.0f
;
547 wetsend
[BACK_RIGHT
] = 0.0f
;
553 *drygainhf
= DryGainHF
;
554 *wetgainhf
= WetGainHF
;
558 //1. Multi-channel buffers always play "normal"
559 pitch
[0] = ALSource
->flPitch
;
561 drysend
[FRONT_LEFT
] = SourceVolume
* ListenerGain
;
562 drysend
[FRONT_RIGHT
] = SourceVolume
* ListenerGain
;
563 drysend
[SIDE_LEFT
] = SourceVolume
* ListenerGain
;
564 drysend
[SIDE_RIGHT
] = SourceVolume
* ListenerGain
;
565 drysend
[BACK_LEFT
] = SourceVolume
* ListenerGain
;
566 drysend
[BACK_RIGHT
] = SourceVolume
* ListenerGain
;
567 drysend
[CENTER
] = SourceVolume
* ListenerGain
;
568 drysend
[LFE
] = SourceVolume
* ListenerGain
;
569 wetsend
[FRONT_LEFT
] = 0.0f
;
570 wetsend
[FRONT_RIGHT
] = 0.0f
;
571 wetsend
[SIDE_LEFT
] = 0.0f
;
572 wetsend
[SIDE_RIGHT
] = 0.0f
;
573 wetsend
[BACK_LEFT
] = 0.0f
;
574 wetsend
[BACK_RIGHT
] = 0.0f
;
575 wetsend
[CENTER
] = 0.0f
;
579 *drygainhf
= DryGainHF
;
580 *wetgainhf
= WetGainHF
;
584 ALvoid
aluMixData(ALCcontext
*ALContext
,ALvoid
*buffer
,ALsizei size
,ALenum format
)
586 static float DryBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
587 static float WetBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
588 static float ReverbBuffer
[BUFFERSIZE
];
589 ALfloat DrySend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
590 ALfloat WetSend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
591 ALfloat DryGainHF
= 0.0f
;
592 ALfloat WetGainHF
= 0.0f
;
593 ALuint BlockAlign
,BufferSize
;
594 ALuint DataSize
=0,DataPosInt
=0,DataPosFrac
=0;
595 ALuint Channels
,Frequency
,ulExtraSamples
;
596 ALfloat DrySample
, WetSample
;
599 ALint Looping
,increment
,State
;
600 ALuint Buffer
,fraction
;
604 ALeffectslot
*ALEffectSlot
;
608 ALbufferlistitem
*BufferListItem
;
610 ALint64 DataSize64
,DataPos64
;
612 SuspendContext(ALContext
);
614 //Figure output format variables
615 BlockAlign
= aluChannelsFromFormat(format
);
616 BlockAlign
*= aluBytesFromFormat(format
);
622 ALEffectSlot
= (ALContext
? ALContext
->AuxiliaryEffectSlot
: NULL
);
623 ALSource
= (ALContext
? ALContext
->Source
: NULL
);
624 SamplesToDo
= min(size
, BUFFERSIZE
);
626 //Clear mixing buffer
627 memset(DryBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
628 memset(WetBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
629 memset(ReverbBuffer
, 0, SamplesToDo
*sizeof(ALfloat
));
635 State
= ALSource
->state
;
637 doReverb
= ((ALSource
->Send
[0].Slot
&&
638 ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
) ?
641 while(State
== AL_PLAYING
&& j
< SamplesToDo
)
648 if((Buffer
= ALSource
->ulBufferID
))
650 ALBuffer
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(Buffer
);
652 Data
= ALBuffer
->data
;
653 Channels
= aluChannelsFromFormat(ALBuffer
->format
);
654 DataSize
= ALBuffer
->size
;
655 Frequency
= ALBuffer
->frequency
;
657 CalcSourceParams(ALContext
, ALSource
,
658 (Channels
==1) ? AL_TRUE
: AL_FALSE
,
659 format
, DrySend
, WetSend
, &Pitch
,
660 &DryGainHF
, &WetGainHF
);
663 Pitch
= (Pitch
*Frequency
) / ALContext
->Frequency
;
664 DataSize
/= Channels
* aluBytesFromFormat(ALBuffer
->format
);
667 DataPosInt
= ALSource
->position
;
668 DataPosFrac
= ALSource
->position_fraction
;
669 DrySample
= ALSource
->LastDrySample
;
670 WetSample
= ALSource
->LastWetSample
;
672 //Compute 18.14 fixed point step
673 increment
= (ALint
)(Pitch
*(ALfloat
)(1L<<FRACTIONBITS
));
674 if(increment
> (MAX_PITCH
<<FRACTIONBITS
))
675 increment
= (MAX_PITCH
<<FRACTIONBITS
);
677 //Figure out how many samples we can mix.
678 //Pitch must be <= 4 (the number below !)
679 DataSize64
= DataSize
+MAX_PITCH
;
680 DataSize64
<<= FRACTIONBITS
;
681 DataPos64
= DataPosInt
;
682 DataPos64
<<= FRACTIONBITS
;
683 DataPos64
+= DataPosFrac
;
684 BufferSize
= (ALuint
)((DataSize64
-DataPos64
) / increment
);
685 BufferListItem
= ALSource
->queue
;
686 for(loop
= 0; loop
< ALSource
->BuffersPlayed
; loop
++)
689 BufferListItem
= BufferListItem
->next
;
693 if (BufferListItem
->next
)
695 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
);
696 if(NextBuf
&& NextBuf
->data
)
698 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(16*Channels
));
699 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
702 else if (ALSource
->bLooping
)
704 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
);
705 if (NextBuf
&& NextBuf
->data
)
707 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(16*Channels
));
708 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
712 BufferSize
= min(BufferSize
, (SamplesToDo
-j
));
714 //Actual sample mixing loop
715 Data
+= DataPosInt
*Channels
;
718 k
= DataPosFrac
>>FRACTIONBITS
;
719 fraction
= DataPosFrac
&FRACTIONMASK
;
722 //First order interpolator
723 ALfloat sample
= (ALfloat
)((ALshort
)(((Data
[k
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[k
+1]*(fraction
)))>>FRACTIONBITS
));
725 //Direct path final mix buffer and panning
726 DrySample
= aluComputeSample(DryGainHF
, sample
, DrySample
);
727 DryBuffer
[j
][FRONT_LEFT
] += DrySample
*DrySend
[FRONT_LEFT
];
728 DryBuffer
[j
][FRONT_RIGHT
] += DrySample
*DrySend
[FRONT_RIGHT
];
729 DryBuffer
[j
][SIDE_LEFT
] += DrySample
*DrySend
[SIDE_LEFT
];
730 DryBuffer
[j
][SIDE_RIGHT
] += DrySample
*DrySend
[SIDE_RIGHT
];
731 DryBuffer
[j
][BACK_LEFT
] += DrySample
*DrySend
[BACK_LEFT
];
732 DryBuffer
[j
][BACK_RIGHT
] += DrySample
*DrySend
[BACK_RIGHT
];
733 //Room path final mix buffer and panning
734 WetSample
= aluComputeSample(WetGainHF
, sample
, WetSample
);
736 ReverbBuffer
[j
] += WetSample
;
739 WetBuffer
[j
][FRONT_LEFT
] += WetSample
*WetSend
[FRONT_LEFT
];
740 WetBuffer
[j
][FRONT_RIGHT
] += WetSample
*WetSend
[FRONT_RIGHT
];
741 WetBuffer
[j
][SIDE_LEFT
] += WetSample
*WetSend
[SIDE_LEFT
];
742 WetBuffer
[j
][SIDE_RIGHT
] += WetSample
*WetSend
[SIDE_RIGHT
];
743 WetBuffer
[j
][BACK_LEFT
] += WetSample
*WetSend
[BACK_LEFT
];
744 WetBuffer
[j
][BACK_RIGHT
] += WetSample
*WetSend
[BACK_RIGHT
];
749 ALfloat samp1
, samp2
;
750 //First order interpolator (front left)
751 samp1
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
]*(fraction
)))>>FRACTIONBITS
));
752 DryBuffer
[j
][FRONT_LEFT
] += samp1
*DrySend
[FRONT_LEFT
];
753 WetBuffer
[j
][FRONT_LEFT
] += samp1
*WetSend
[FRONT_LEFT
];
754 //First order interpolator (front right)
755 samp2
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+1]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+1]*(fraction
)))>>FRACTIONBITS
));
756 DryBuffer
[j
][FRONT_RIGHT
] += samp2
*DrySend
[FRONT_RIGHT
];
757 WetBuffer
[j
][FRONT_RIGHT
] += samp2
*WetSend
[FRONT_RIGHT
];
765 //First order interpolator (center)
766 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
767 DryBuffer
[j
][CENTER
] += value
*DrySend
[CENTER
];
768 WetBuffer
[j
][CENTER
] += value
*WetSend
[CENTER
];
771 //First order interpolator (lfe)
772 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
773 DryBuffer
[j
][LFE
] += value
*DrySend
[LFE
];
774 WetBuffer
[j
][LFE
] += value
*WetSend
[LFE
];
777 //First order interpolator (back left)
778 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
779 DryBuffer
[j
][BACK_LEFT
] += value
*DrySend
[BACK_LEFT
];
780 WetBuffer
[j
][BACK_LEFT
] += value
*WetSend
[BACK_LEFT
];
782 //First order interpolator (back right)
783 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
784 DryBuffer
[j
][BACK_RIGHT
] += value
*DrySend
[BACK_RIGHT
];
785 WetBuffer
[j
][BACK_RIGHT
] += value
*WetSend
[BACK_RIGHT
];
789 //First order interpolator (side left)
790 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
791 DryBuffer
[j
][SIDE_LEFT
] += value
*DrySend
[SIDE_LEFT
];
792 WetBuffer
[j
][SIDE_LEFT
] += value
*WetSend
[SIDE_LEFT
];
794 //First order interpolator (side right)
795 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
796 DryBuffer
[j
][SIDE_RIGHT
] += value
*DrySend
[SIDE_RIGHT
];
797 WetBuffer
[j
][SIDE_RIGHT
] += value
*WetSend
[SIDE_RIGHT
];
801 else if(DuplicateStereo
)
803 //Duplicate stereo channels on the back speakers
804 DryBuffer
[j
][BACK_LEFT
] += samp1
*DrySend
[BACK_LEFT
];
805 WetBuffer
[j
][BACK_LEFT
] += samp1
*WetSend
[BACK_LEFT
];
806 DryBuffer
[j
][BACK_RIGHT
] += samp2
*DrySend
[BACK_RIGHT
];
807 WetBuffer
[j
][BACK_RIGHT
] += samp2
*WetSend
[BACK_RIGHT
];
810 DataPosFrac
+= increment
;
813 DataPosInt
+= (DataPosFrac
>>FRACTIONBITS
);
814 DataPosFrac
= (DataPosFrac
&FRACTIONMASK
);
817 ALSource
->position
= DataPosInt
;
818 ALSource
->position_fraction
= DataPosFrac
;
819 ALSource
->LastDrySample
= DrySample
;
820 ALSource
->LastWetSample
= WetSample
;
823 //Handle looping sources
824 if(!Buffer
|| DataPosInt
>= DataSize
)
829 Looping
= ALSource
->bLooping
;
830 if(ALSource
->BuffersPlayed
< (ALSource
->BuffersInQueue
-1))
832 BufferListItem
= ALSource
->queue
;
833 for(loop
= 0; loop
<= ALSource
->BuffersPlayed
; loop
++)
838 BufferListItem
->bufferstate
= PROCESSED
;
839 BufferListItem
= BufferListItem
->next
;
843 ALSource
->BuffersProcessed
++;
845 ALSource
->ulBufferID
= BufferListItem
->buffer
;
846 ALSource
->position
= DataPosInt
-DataSize
;
847 ALSource
->position_fraction
= DataPosFrac
;
848 ALSource
->BuffersPlayed
++;
855 ALSource
->state
= AL_STOPPED
;
856 ALSource
->inuse
= AL_FALSE
;
857 ALSource
->BuffersPlayed
= ALSource
->BuffersProcessed
= ALSource
->BuffersInQueue
;
858 BufferListItem
= ALSource
->queue
;
859 while(BufferListItem
!= NULL
)
861 BufferListItem
->bufferstate
= PROCESSED
;
862 BufferListItem
= BufferListItem
->next
;
869 ALSource
->state
= AL_PLAYING
;
870 ALSource
->inuse
= AL_TRUE
;
871 ALSource
->play
= AL_TRUE
;
872 ALSource
->BuffersPlayed
= 0;
873 ALSource
->BufferPosition
= 0;
874 ALSource
->lBytesPlayed
= 0;
875 ALSource
->BuffersProcessed
= 0;
876 BufferListItem
= ALSource
->queue
;
877 while(BufferListItem
!= NULL
)
879 BufferListItem
->bufferstate
= PENDING
;
880 BufferListItem
= BufferListItem
->next
;
882 ALSource
->ulBufferID
= ALSource
->queue
->buffer
;
884 ALSource
->position
= DataPosInt
-DataSize
;
885 ALSource
->position_fraction
= DataPosFrac
;
892 State
= ALSource
->state
;
895 ALSource
= ALSource
->next
;
898 // effect slot processing
901 if(ALEffectSlot
->effect
.type
== AL_EFFECT_REVERB
)
903 ALfloat
*DelayBuffer
= ALEffectSlot
->ReverbBuffer
;
904 ALuint Pos
= ALEffectSlot
->ReverbPos
;
905 ALuint LatePos
= ALEffectSlot
->ReverbLatePos
;
906 ALuint ReflectPos
= ALEffectSlot
->ReverbReflectPos
;
907 ALuint Length
= ALEffectSlot
->ReverbLength
;
908 ALfloat DecayGain
= ALEffectSlot
->ReverbDecayGain
;
909 ALfloat DecayHFRatio
= ALEffectSlot
->effect
.Reverb
.DecayHFRatio
;
910 ALfloat Gain
= ALEffectSlot
->effect
.Reverb
.Gain
;
911 ALfloat ReflectGain
= ALEffectSlot
->effect
.Reverb
.ReflectionsGain
;
912 ALfloat LateReverbGain
= ALEffectSlot
->effect
.Reverb
.LateReverbGain
;
913 ALfloat LastDecaySample
= ALEffectSlot
->LastDecaySample
;
916 for(i
= 0;i
< SamplesToDo
;i
++)
918 DelayBuffer
[Pos
] = ReverbBuffer
[i
] * Gain
;
920 sample
= DelayBuffer
[ReflectPos
] * ReflectGain
;
922 DelayBuffer
[LatePos
] *= LateReverbGain
;
924 Pos
= (Pos
+1) % Length
;
925 DelayBuffer
[Pos
] *= DecayHFRatio
;
926 DelayBuffer
[Pos
] += LastDecaySample
* (1.0f
-DecayHFRatio
);
927 LastDecaySample
= DelayBuffer
[Pos
];
928 DelayBuffer
[Pos
] *= DecayGain
;
930 DelayBuffer
[LatePos
] += DelayBuffer
[Pos
];
932 sample
+= DelayBuffer
[LatePos
];
934 WetBuffer
[i
][FRONT_LEFT
] += sample
;
935 WetBuffer
[i
][FRONT_RIGHT
] += sample
;
936 WetBuffer
[i
][SIDE_LEFT
] += sample
;
937 WetBuffer
[i
][SIDE_RIGHT
] += sample
;
938 WetBuffer
[i
][BACK_LEFT
] += sample
;
939 WetBuffer
[i
][BACK_RIGHT
] += sample
;
941 LatePos
= (LatePos
+1) % Length
;
942 ReflectPos
= (ReflectPos
+1) % Length
;
945 ALEffectSlot
->ReverbPos
= Pos
;
946 ALEffectSlot
->ReverbLatePos
= LatePos
;
947 ALEffectSlot
->ReverbReflectPos
= ReflectPos
;
948 ALEffectSlot
->LastDecaySample
= LastDecaySample
;
951 ALEffectSlot
= ALEffectSlot
->next
;
954 //Post processing loop
957 case AL_FORMAT_MONO8
:
958 for(i
= 0;i
< SamplesToDo
;i
++)
960 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
961 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
962 buffer
= ((ALubyte
*)buffer
) + 1;
965 case AL_FORMAT_STEREO8
:
966 if(ALContext
&& ALContext
->bs2b
)
968 for(i
= 0;i
< SamplesToDo
;i
++)
971 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
972 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
973 bs2b_cross_feed(ALContext
->bs2b
, samples
);
974 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(samples
[0])>>8)+128);
975 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(samples
[1])>>8)+128);
976 buffer
= ((ALubyte
*)buffer
) + 2;
981 for(i
= 0;i
< SamplesToDo
;i
++)
983 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
984 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
985 buffer
= ((ALubyte
*)buffer
) + 2;
989 case AL_FORMAT_QUAD8
:
990 for(i
= 0;i
< SamplesToDo
;i
++)
992 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
993 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
994 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
995 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
996 buffer
= ((ALubyte
*)buffer
) + 4;
999 case AL_FORMAT_51CHN8
:
1000 for(i
= 0;i
< SamplesToDo
;i
++)
1002 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1003 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1004 #ifdef _WIN32 /* Of course, Windows can't use the same ordering... */
1005 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1006 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1007 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1008 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1010 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1011 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1012 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1013 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1015 buffer
= ((ALubyte
*)buffer
) + 6;
1018 case AL_FORMAT_61CHN8
:
1019 for(i
= 0;i
< SamplesToDo
;i
++)
1021 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1022 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1024 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1025 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1026 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1028 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1029 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1030 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1032 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1033 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1034 buffer
= ((ALubyte
*)buffer
) + 7;
1037 case AL_FORMAT_71CHN8
:
1038 for(i
= 0;i
< SamplesToDo
;i
++)
1040 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1041 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1043 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1044 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1045 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1046 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1048 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1049 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1050 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1051 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1053 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1054 ((ALubyte
*)buffer
)[7] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1055 buffer
= ((ALubyte
*)buffer
) + 8;
1059 case AL_FORMAT_MONO16
:
1060 for(i
= 0;i
< SamplesToDo
;i
++)
1062 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
1063 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1064 buffer
= ((ALshort
*)buffer
) + 1;
1067 case AL_FORMAT_STEREO16
:
1068 if(ALContext
&& ALContext
->bs2b
)
1070 for(i
= 0;i
< SamplesToDo
;i
++)
1073 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
1074 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
1075 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1076 ((ALshort
*)buffer
)[0] = aluF2S(samples
[0]);
1077 ((ALshort
*)buffer
)[1] = aluF2S(samples
[1]);
1078 buffer
= ((ALshort
*)buffer
) + 2;
1083 for(i
= 0;i
< SamplesToDo
;i
++)
1085 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1086 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1087 buffer
= ((ALshort
*)buffer
) + 2;
1091 case AL_FORMAT_QUAD16
:
1092 for(i
= 0;i
< SamplesToDo
;i
++)
1094 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1095 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1096 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1097 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1098 buffer
= ((ALshort
*)buffer
) + 4;
1101 case AL_FORMAT_51CHN16
:
1102 for(i
= 0;i
< SamplesToDo
;i
++)
1104 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1105 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1107 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1108 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1109 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1110 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1112 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1113 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1114 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1115 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1117 buffer
= ((ALshort
*)buffer
) + 6;
1120 case AL_FORMAT_61CHN16
:
1121 for(i
= 0;i
< SamplesToDo
;i
++)
1123 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1124 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1126 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1127 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1128 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1130 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1131 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1132 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1134 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1135 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1136 buffer
= ((ALshort
*)buffer
) + 7;
1139 case AL_FORMAT_71CHN16
:
1140 for(i
= 0;i
< SamplesToDo
;i
++)
1142 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1143 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1145 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1146 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1147 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1148 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1150 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1151 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1152 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1153 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1155 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1156 ((ALshort
*)buffer
)[7] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1157 buffer
= ((ALshort
*)buffer
) + 8;
1165 size
-= SamplesToDo
;
1168 ProcessContext(ALContext
);