2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
36 #include "alListener.h"
37 #include "alAuxEffectSlot.h"
42 #if defined (HAVE_FLOAT_H)
47 #define M_PI 3.14159265358979323846 /* pi */
48 #define M_PI_2 1.57079632679489661923 /* pi/2 */
51 #if defined(HAVE_STDINT_H)
53 typedef int64_t ALint64
;
54 #elif defined(HAVE___INT64)
55 typedef __int64 ALint64
;
56 #elif (SIZEOF_LONG == 8)
58 #elif (SIZEOF_LONG_LONG == 8)
59 typedef long long ALint64
;
63 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
65 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
69 #define aluAcos(x) ((ALfloat)acosf((float)(x)))
71 #define aluAcos(x) ((ALfloat)acos((double)(x)))
75 #define aluAtan(x) ((ALfloat)atanf((float)(x)))
77 #define aluAtan(x) ((ALfloat)atan((double)(x)))
81 #define aluFabs(x) ((ALfloat)fabsf((float)(x)))
83 #define aluFabs(x) ((ALfloat)fabs((double)(x)))
87 #if defined(max) && !defined(__max)
90 #if defined(min) && !defined(__min)
94 #define BUFFERSIZE 24000
95 #define FRACTIONBITS 14
96 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
97 #define MAX_PITCH 65536
99 /* Minimum ramp length in milliseconds. The value below was chosen to
100 * adequately reduce clicks and pops from harsh gain changes. */
101 #define MIN_RAMP_LENGTH 16
103 ALboolean DuplicateStereo
= AL_FALSE
;
105 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
106 * converted to AL_FORMAT_QUAD* when loaded */
107 __inline ALuint
aluBytesFromFormat(ALenum format
)
111 case AL_FORMAT_MONO8
:
112 case AL_FORMAT_STEREO8
:
113 case AL_FORMAT_QUAD8_LOKI
:
114 case AL_FORMAT_QUAD8
:
115 case AL_FORMAT_51CHN8
:
116 case AL_FORMAT_61CHN8
:
117 case AL_FORMAT_71CHN8
:
120 case AL_FORMAT_MONO16
:
121 case AL_FORMAT_STEREO16
:
122 case AL_FORMAT_QUAD16_LOKI
:
123 case AL_FORMAT_QUAD16
:
124 case AL_FORMAT_51CHN16
:
125 case AL_FORMAT_61CHN16
:
126 case AL_FORMAT_71CHN16
:
129 case AL_FORMAT_MONO_FLOAT32
:
130 case AL_FORMAT_STEREO_FLOAT32
:
131 case AL_FORMAT_QUAD32
:
132 case AL_FORMAT_51CHN32
:
133 case AL_FORMAT_61CHN32
:
134 case AL_FORMAT_71CHN32
:
142 __inline ALuint
aluChannelsFromFormat(ALenum format
)
146 case AL_FORMAT_MONO8
:
147 case AL_FORMAT_MONO16
:
148 case AL_FORMAT_MONO_FLOAT32
:
151 case AL_FORMAT_STEREO8
:
152 case AL_FORMAT_STEREO16
:
153 case AL_FORMAT_STEREO_FLOAT32
:
156 case AL_FORMAT_QUAD8_LOKI
:
157 case AL_FORMAT_QUAD16_LOKI
:
158 case AL_FORMAT_QUAD8
:
159 case AL_FORMAT_QUAD16
:
160 case AL_FORMAT_QUAD32
:
163 case AL_FORMAT_51CHN8
:
164 case AL_FORMAT_51CHN16
:
165 case AL_FORMAT_51CHN32
:
168 case AL_FORMAT_61CHN8
:
169 case AL_FORMAT_61CHN16
:
170 case AL_FORMAT_61CHN32
:
173 case AL_FORMAT_71CHN8
:
174 case AL_FORMAT_71CHN16
:
175 case AL_FORMAT_71CHN32
:
184 static __inline ALfloat
lpFilter(FILTER
*iir
, ALfloat input
)
186 ALfloat
*history
= iir
->history
;
187 ALfloat a
= iir
->coeff
;
188 ALfloat output
= input
;
190 output
= output
+ (history
[0]-output
)*a
;
192 output
= output
+ (history
[1]-output
)*a
;
194 output
= output
+ (history
[2]-output
)*a
;
196 output
= output
+ (history
[3]-output
)*a
;
202 static __inline ALfloat
lpFilterMC(FILTER
*iir
, ALuint chan
, ALfloat input
)
204 ALfloat
*history
= &iir
->history
[chan
*2];
205 ALfloat a
= iir
->coeff
;
206 ALfloat output
= input
;
208 output
= output
+ (history
[0]-output
)*a
;
210 output
= output
+ (history
[1]-output
)*a
;
217 static __inline ALshort
aluF2S(ALfloat Value
)
222 i
= __min( 32767, i
);
223 i
= __max(-32768, i
);
227 static __inline ALvoid
aluCrossproduct(ALfloat
*inVector1
,ALfloat
*inVector2
,ALfloat
*outVector
)
229 outVector
[0] = inVector1
[1]*inVector2
[2] - inVector1
[2]*inVector2
[1];
230 outVector
[1] = inVector1
[2]*inVector2
[0] - inVector1
[0]*inVector2
[2];
231 outVector
[2] = inVector1
[0]*inVector2
[1] - inVector1
[1]*inVector2
[0];
234 static __inline ALfloat
aluDotproduct(ALfloat
*inVector1
,ALfloat
*inVector2
)
236 return inVector1
[0]*inVector2
[0] + inVector1
[1]*inVector2
[1] +
237 inVector1
[2]*inVector2
[2];
240 static __inline ALvoid
aluNormalize(ALfloat
*inVector
)
242 ALfloat length
, inverse_length
;
244 length
= aluSqrt(aluDotproduct(inVector
, inVector
));
247 inverse_length
= 1.0f
/length
;
248 inVector
[0] *= inverse_length
;
249 inVector
[1] *= inverse_length
;
250 inVector
[2] *= inverse_length
;
254 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat matrix
[3][3])
258 result
[0] = vector
[0]*matrix
[0][0] + vector
[1]*matrix
[1][0] + vector
[2]*matrix
[2][0];
259 result
[1] = vector
[0]*matrix
[0][1] + vector
[1]*matrix
[1][1] + vector
[2]*matrix
[2][1];
260 result
[2] = vector
[0]*matrix
[0][2] + vector
[1]*matrix
[1][2] + vector
[2]*matrix
[2][2];
261 memcpy(vector
, result
, sizeof(result
));
264 static ALvoid
SetSpeakerArrangement(const char *name
, ALfloat SpeakerAngle
[OUTPUTCHANNELS
],
265 ALint Speaker2Chan
[OUTPUTCHANNELS
], ALint chans
)
273 confkey
= GetConfigValue(NULL
, name
, "");
278 next
= strchr(confkey
, ',');
283 } while(isspace(*next
));
286 sep
= strchr(confkey
, '=');
287 if(!sep
|| confkey
== sep
)
291 while(isspace(*end
) && end
!= confkey
)
294 if(strncmp(confkey
, "fl", end
-confkey
) == 0)
296 else if(strncmp(confkey
, "fr", end
-confkey
) == 0)
298 else if(strncmp(confkey
, "fc", end
-confkey
) == 0)
300 else if(strncmp(confkey
, "bl", end
-confkey
) == 0)
302 else if(strncmp(confkey
, "br", end
-confkey
) == 0)
304 else if(strncmp(confkey
, "bc", end
-confkey
) == 0)
306 else if(strncmp(confkey
, "sl", end
-confkey
) == 0)
308 else if(strncmp(confkey
, "sr", end
-confkey
) == 0)
312 AL_PRINT("Unknown speaker for %s: \"%c%c\"\n", name
, confkey
[0], confkey
[1]);
320 for(i
= 0;i
< chans
;i
++)
322 if(Speaker2Chan
[i
] == val
)
324 val
= strtol(sep
, NULL
, 10);
325 if(val
>= -180 && val
<= 180)
326 SpeakerAngle
[i
] = val
* M_PI
/180.0f
;
328 AL_PRINT("Invalid angle for speaker \"%c%c\": %d\n", confkey
[0], confkey
[1], val
);
334 for(i
= 1;i
< chans
;i
++)
336 if(SpeakerAngle
[i
] <= SpeakerAngle
[i
-1])
338 AL_PRINT("Speaker %d of %d does not follow previous: %f > %f\n", i
, chans
,
339 SpeakerAngle
[i
-1] * 180.0f
/M_PI
, SpeakerAngle
[i
] * 180.0f
/M_PI
);
340 SpeakerAngle
[i
] = SpeakerAngle
[i
-1] + 1 * 180.0f
/M_PI
;
345 static __inline ALfloat
aluLUTpos2Angle(ALint pos
)
347 if(pos
< QUADRANT_NUM
)
348 return aluAtan((ALfloat
)pos
/ (ALfloat
)(QUADRANT_NUM
- pos
));
349 if(pos
< 2 * QUADRANT_NUM
)
350 return M_PI_2
+ aluAtan((ALfloat
)(pos
- QUADRANT_NUM
) / (ALfloat
)(2 * QUADRANT_NUM
- pos
));
351 if(pos
< 3 * QUADRANT_NUM
)
352 return aluAtan((ALfloat
)(pos
- 2 * QUADRANT_NUM
) / (ALfloat
)(3 * QUADRANT_NUM
- pos
)) - M_PI
;
353 return aluAtan((ALfloat
)(pos
- 3 * QUADRANT_NUM
) / (ALfloat
)(4 * QUADRANT_NUM
- pos
)) - M_PI_2
;
356 ALvoid
aluInitPanning(ALCcontext
*Context
)
358 ALint pos
, offset
, s
;
359 ALfloat Alpha
, Theta
;
360 ALfloat SpeakerAngle
[OUTPUTCHANNELS
];
361 ALint Speaker2Chan
[OUTPUTCHANNELS
];
363 switch(Context
->Device
->Format
)
365 /* Mono is rendered as stereo, then downmixed during post-process */
366 case AL_FORMAT_MONO8
:
367 case AL_FORMAT_MONO16
:
368 case AL_FORMAT_MONO_FLOAT32
:
369 Context
->NumChan
= 2;
370 Speaker2Chan
[0] = FRONT_LEFT
;
371 Speaker2Chan
[1] = FRONT_RIGHT
;
372 SpeakerAngle
[0] = -90.0f
* M_PI
/180.0f
;
373 SpeakerAngle
[1] = 90.0f
* M_PI
/180.0f
;
376 case AL_FORMAT_STEREO8
:
377 case AL_FORMAT_STEREO16
:
378 case AL_FORMAT_STEREO_FLOAT32
:
379 Context
->NumChan
= 2;
380 Speaker2Chan
[0] = FRONT_LEFT
;
381 Speaker2Chan
[1] = FRONT_RIGHT
;
382 SpeakerAngle
[0] = -90.0f
* M_PI
/180.0f
;
383 SpeakerAngle
[1] = 90.0f
* M_PI
/180.0f
;
384 SetSpeakerArrangement("layout_STEREO", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
387 case AL_FORMAT_QUAD8
:
388 case AL_FORMAT_QUAD16
:
389 case AL_FORMAT_QUAD32
:
390 Context
->NumChan
= 4;
391 Speaker2Chan
[0] = BACK_LEFT
;
392 Speaker2Chan
[1] = FRONT_LEFT
;
393 Speaker2Chan
[2] = FRONT_RIGHT
;
394 Speaker2Chan
[3] = BACK_RIGHT
;
395 SpeakerAngle
[0] = -135.0f
* M_PI
/180.0f
;
396 SpeakerAngle
[1] = -45.0f
* M_PI
/180.0f
;
397 SpeakerAngle
[2] = 45.0f
* M_PI
/180.0f
;
398 SpeakerAngle
[3] = 135.0f
* M_PI
/180.0f
;
399 SetSpeakerArrangement("layout_QUAD", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
402 case AL_FORMAT_51CHN8
:
403 case AL_FORMAT_51CHN16
:
404 case AL_FORMAT_51CHN32
:
405 Context
->NumChan
= 5;
406 Speaker2Chan
[0] = BACK_LEFT
;
407 Speaker2Chan
[1] = FRONT_LEFT
;
408 Speaker2Chan
[2] = FRONT_CENTER
;
409 Speaker2Chan
[3] = FRONT_RIGHT
;
410 Speaker2Chan
[4] = BACK_RIGHT
;
411 SpeakerAngle
[0] = -110.0f
* M_PI
/180.0f
;
412 SpeakerAngle
[1] = -30.0f
* M_PI
/180.0f
;
413 SpeakerAngle
[2] = 0.0f
* M_PI
/180.0f
;
414 SpeakerAngle
[3] = 30.0f
* M_PI
/180.0f
;
415 SpeakerAngle
[4] = 110.0f
* M_PI
/180.0f
;
416 SetSpeakerArrangement("layout_51CHN", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
419 case AL_FORMAT_61CHN8
:
420 case AL_FORMAT_61CHN16
:
421 case AL_FORMAT_61CHN32
:
422 Context
->NumChan
= 6;
423 Speaker2Chan
[0] = SIDE_LEFT
;
424 Speaker2Chan
[1] = FRONT_LEFT
;
425 Speaker2Chan
[2] = FRONT_CENTER
;
426 Speaker2Chan
[3] = FRONT_RIGHT
;
427 Speaker2Chan
[4] = SIDE_RIGHT
;
428 Speaker2Chan
[5] = BACK_CENTER
;
429 SpeakerAngle
[0] = -90.0f
* M_PI
/180.0f
;
430 SpeakerAngle
[1] = -30.0f
* M_PI
/180.0f
;
431 SpeakerAngle
[2] = 0.0f
* M_PI
/180.0f
;
432 SpeakerAngle
[3] = 30.0f
* M_PI
/180.0f
;
433 SpeakerAngle
[4] = 90.0f
* M_PI
/180.0f
;
434 SpeakerAngle
[5] = 180.0f
* M_PI
/180.0f
;
435 SetSpeakerArrangement("layout_61CHN", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
438 case AL_FORMAT_71CHN8
:
439 case AL_FORMAT_71CHN16
:
440 case AL_FORMAT_71CHN32
:
441 Context
->NumChan
= 7;
442 Speaker2Chan
[0] = BACK_LEFT
;
443 Speaker2Chan
[1] = SIDE_LEFT
;
444 Speaker2Chan
[2] = FRONT_LEFT
;
445 Speaker2Chan
[3] = FRONT_CENTER
;
446 Speaker2Chan
[4] = FRONT_RIGHT
;
447 Speaker2Chan
[5] = SIDE_RIGHT
;
448 Speaker2Chan
[6] = BACK_RIGHT
;
449 SpeakerAngle
[0] = -150.0f
* M_PI
/180.0f
;
450 SpeakerAngle
[1] = -90.0f
* M_PI
/180.0f
;
451 SpeakerAngle
[2] = -30.0f
* M_PI
/180.0f
;
452 SpeakerAngle
[3] = 0.0f
* M_PI
/180.0f
;
453 SpeakerAngle
[4] = 30.0f
* M_PI
/180.0f
;
454 SpeakerAngle
[5] = 90.0f
* M_PI
/180.0f
;
455 SpeakerAngle
[6] = 150.0f
* M_PI
/180.0f
;
456 SetSpeakerArrangement("layout_71CHN", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
463 for(pos
= 0; pos
< LUT_NUM
; pos
++)
466 Theta
= aluLUTpos2Angle(pos
);
468 /* clear all values */
469 offset
= OUTPUTCHANNELS
* pos
;
470 for(s
= 0; s
< OUTPUTCHANNELS
; s
++)
471 Context
->PanningLUT
[offset
+s
] = 0.0f
;
473 /* set panning values */
474 for(s
= 0; s
< Context
->NumChan
- 1; s
++)
476 if(Theta
>= SpeakerAngle
[s
] && Theta
< SpeakerAngle
[s
+1])
478 /* source between speaker s and speaker s+1 */
479 Alpha
= M_PI_2
* (Theta
-SpeakerAngle
[s
]) /
480 (SpeakerAngle
[s
+1]-SpeakerAngle
[s
]);
481 Context
->PanningLUT
[offset
+ Speaker2Chan
[s
]] = cos(Alpha
);
482 Context
->PanningLUT
[offset
+ Speaker2Chan
[s
+1]] = sin(Alpha
);
486 if(s
== Context
->NumChan
- 1)
488 /* source between last and first speaker */
489 if(Theta
< SpeakerAngle
[0])
490 Theta
+= 2.0f
* M_PI
;
491 Alpha
= M_PI_2
* (Theta
-SpeakerAngle
[s
]) /
492 (2.0f
* M_PI
+ SpeakerAngle
[0]-SpeakerAngle
[s
]);
493 Context
->PanningLUT
[offset
+ Speaker2Chan
[s
]] = cos(Alpha
);
494 Context
->PanningLUT
[offset
+ Speaker2Chan
[0]] = sin(Alpha
);
499 static __inline ALint
aluCart2LUTpos(ALfloat re
, ALfloat im
)
502 ALfloat denom
= aluFabs(re
) + aluFabs(im
);
504 pos
= (ALint
)(QUADRANT_NUM
*aluFabs(im
) / denom
+ 0.5);
507 pos
= 2 * QUADRANT_NUM
- pos
;
513 static ALvoid
CalcSourceParams(ALCcontext
*ALContext
, ALsource
*ALSource
,
514 ALenum isMono
, ALfloat
*drysend
,
515 ALfloat
*wetsend
, ALfloat
*pitch
,
516 ALfloat
*drygainhf
, ALfloat
*wetgainhf
)
518 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,DryMix
,WetMix
=0.0f
;
519 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
520 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
,OuterGainHF
;
521 ALfloat ConeVolume
,SourceVolume
,ListenerGain
;
522 ALfloat U
[3],V
[3],N
[3];
523 ALfloat DopplerFactor
, DopplerVelocity
, flSpeedOfSound
, flMaxVelocity
;
524 ALfloat Matrix
[3][3];
525 ALfloat flAttenuation
;
526 ALfloat RoomAttenuation
;
527 ALfloat MetersPerUnit
;
529 ALfloat DryGainHF
= 1.0f
;
530 ALfloat WetGainHF
= 1.0f
;
531 ALfloat DirGain
, AmbientGain
;
532 const ALfloat
*SpeakerGain
;
536 //Get context properties
537 DopplerFactor
= ALContext
->DopplerFactor
* ALSource
->DopplerFactor
;
538 DopplerVelocity
= ALContext
->DopplerVelocity
;
539 flSpeedOfSound
= ALContext
->flSpeedOfSound
;
541 //Get listener properties
542 ListenerGain
= ALContext
->Listener
.Gain
;
543 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
545 //Get source properties
546 SourceVolume
= ALSource
->flGain
;
547 memcpy(Position
, ALSource
->vPosition
, sizeof(ALSource
->vPosition
));
548 memcpy(Direction
, ALSource
->vOrientation
, sizeof(ALSource
->vOrientation
));
549 MinVolume
= ALSource
->flMinGain
;
550 MaxVolume
= ALSource
->flMaxGain
;
551 MinDist
= ALSource
->flRefDistance
;
552 MaxDist
= ALSource
->flMaxDistance
;
553 Rolloff
= ALSource
->flRollOffFactor
;
554 InnerAngle
= ALSource
->flInnerAngle
;
555 OuterAngle
= ALSource
->flOuterAngle
;
556 OuterGainHF
= ALSource
->OuterGainHF
;
557 RoomRolloff
= ALSource
->RoomRolloffFactor
;
559 //Only apply 3D calculations for mono buffers
560 if(isMono
!= AL_FALSE
)
562 //1. Translate Listener to origin (convert to head relative)
563 // Note that Direction and SourceToListener are *not* transformed.
564 // SourceToListener is used with the source and listener velocities,
565 // which are untransformed, and Direction is used with SourceToListener
566 // for the sound cone
567 if(ALSource
->bHeadRelative
==AL_FALSE
)
569 // Build transform matrix
570 aluCrossproduct(ALContext
->Listener
.Forward
, ALContext
->Listener
.Up
, U
); // Right-vector
571 aluNormalize(U
); // Normalized Right-vector
572 memcpy(V
, ALContext
->Listener
.Up
, sizeof(V
)); // Up-vector
573 aluNormalize(V
); // Normalized Up-vector
574 memcpy(N
, ALContext
->Listener
.Forward
, sizeof(N
)); // At-vector
575 aluNormalize(N
); // Normalized At-vector
576 Matrix
[0][0] = U
[0]; Matrix
[0][1] = V
[0]; Matrix
[0][2] = -N
[0];
577 Matrix
[1][0] = U
[1]; Matrix
[1][1] = V
[1]; Matrix
[1][2] = -N
[1];
578 Matrix
[2][0] = U
[2]; Matrix
[2][1] = V
[2]; Matrix
[2][2] = -N
[2];
580 // Translate source position into listener space
581 Position
[0] -= ALContext
->Listener
.Position
[0];
582 Position
[1] -= ALContext
->Listener
.Position
[1];
583 Position
[2] -= ALContext
->Listener
.Position
[2];
585 SourceToListener
[0] = -Position
[0];
586 SourceToListener
[1] = -Position
[1];
587 SourceToListener
[2] = -Position
[2];
589 // Transform source position and direction into listener space
590 aluMatrixVector(Position
, Matrix
);
594 SourceToListener
[0] = -Position
[0];
595 SourceToListener
[1] = -Position
[1];
596 SourceToListener
[2] = -Position
[2];
598 aluNormalize(SourceToListener
);
599 aluNormalize(Direction
);
601 //2. Calculate distance attenuation
602 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
604 if(ALSource
->Send
[0].Slot
)
606 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
607 RoomRolloff
+= ALSource
->Send
[0].Slot
->effect
.Reverb
.RoomRolloffFactor
;
610 flAttenuation
= 1.0f
;
611 RoomAttenuation
= 1.0f
;
612 switch (ALSource
->DistanceModel
)
614 case AL_INVERSE_DISTANCE_CLAMPED
:
615 Distance
=__max(Distance
,MinDist
);
616 Distance
=__min(Distance
,MaxDist
);
617 if (MaxDist
< MinDist
)
620 case AL_INVERSE_DISTANCE
:
623 if ((MinDist
+ (Rolloff
* (Distance
- MinDist
))) > 0.0f
)
624 flAttenuation
= MinDist
/ (MinDist
+ (Rolloff
* (Distance
- MinDist
)));
625 if ((MinDist
+ (RoomRolloff
* (Distance
- MinDist
))) > 0.0f
)
626 RoomAttenuation
= MinDist
/ (MinDist
+ (RoomRolloff
* (Distance
- MinDist
)));
630 case AL_LINEAR_DISTANCE_CLAMPED
:
631 Distance
=__max(Distance
,MinDist
);
632 Distance
=__min(Distance
,MaxDist
);
633 if (MaxDist
< MinDist
)
636 case AL_LINEAR_DISTANCE
:
637 Distance
=__min(Distance
,MaxDist
);
638 if (MaxDist
!= MinDist
)
640 flAttenuation
= 1.0f
- (Rolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
641 RoomAttenuation
= 1.0f
- (RoomRolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
645 case AL_EXPONENT_DISTANCE_CLAMPED
:
646 Distance
=__max(Distance
,MinDist
);
647 Distance
=__min(Distance
,MaxDist
);
648 if (MaxDist
< MinDist
)
651 case AL_EXPONENT_DISTANCE
:
652 if ((Distance
> 0.0f
) && (MinDist
> 0.0f
))
654 flAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -Rolloff
);
655 RoomAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -RoomRolloff
);
660 flAttenuation
= 1.0f
;
661 RoomAttenuation
= 1.0f
;
665 // Distance-based air absorption
666 if(ALSource
->AirAbsorptionFactor
> 0.0f
&& ALContext
->DistanceModel
!= AL_NONE
)
668 ALfloat dist
= Distance
-MinDist
;
671 if(dist
< 0.0f
) dist
= 0.0f
;
672 // Absorption calculation is done in dB
673 absorb
= (ALSource
->AirAbsorptionFactor
*AIRABSORBGAINDBHF
) *
674 (Distance
*MetersPerUnit
);
675 // Convert dB to linear gain before applying
676 absorb
= pow(10.0, absorb
/20.0);
681 // Source Gain + Attenuation and clamp to Min/Max Gain
682 DryMix
= SourceVolume
* flAttenuation
;
683 DryMix
= __min(DryMix
,MaxVolume
);
684 DryMix
= __max(DryMix
,MinVolume
);
686 WetMix
= SourceVolume
* RoomAttenuation
;
687 WetMix
= __min(WetMix
,MaxVolume
);
688 WetMix
= __max(WetMix
,MinVolume
);
690 //3. Apply directional soundcones
691 Angle
= aluAcos(aluDotproduct(Direction
,SourceToListener
)) * 180.0f
/
693 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
695 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
696 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
)*scale
);
697 DryMix
*= ConeVolume
;
698 if(ALSource
->WetGainAuto
)
699 WetMix
*= ConeVolume
;
700 if(ALSource
->DryGainHFAuto
)
701 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
702 if(ALSource
->WetGainHFAuto
)
703 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
705 else if(Angle
> OuterAngle
)
707 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
));
708 DryMix
*= ConeVolume
;
709 if(ALSource
->WetGainAuto
)
710 WetMix
*= ConeVolume
;
711 if(ALSource
->DryGainHFAuto
)
712 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
713 if(ALSource
->WetGainHFAuto
)
714 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
717 //4. Calculate Velocity
718 if(DopplerFactor
!= 0.0f
)
720 ALfloat flVSS
, flVLS
= 0.0f
;
722 if(ALSource
->bHeadRelative
==AL_FALSE
)
723 flVLS
= aluDotproduct(ALContext
->Listener
.Velocity
, SourceToListener
);
724 flVSS
= aluDotproduct(ALSource
->vVelocity
, SourceToListener
);
726 flMaxVelocity
= (DopplerVelocity
* flSpeedOfSound
) / DopplerFactor
;
728 if (flVSS
>= flMaxVelocity
)
729 flVSS
= (flMaxVelocity
- 1.0f
);
730 else if (flVSS
<= -flMaxVelocity
)
731 flVSS
= -flMaxVelocity
+ 1.0f
;
733 if (flVLS
>= flMaxVelocity
)
734 flVLS
= (flMaxVelocity
- 1.0f
);
735 else if (flVLS
<= -flMaxVelocity
)
736 flVLS
= -flMaxVelocity
+ 1.0f
;
738 pitch
[0] = ALSource
->flPitch
*
739 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVLS
)) /
740 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVSS
));
743 pitch
[0] = ALSource
->flPitch
;
745 if(ALSource
->Send
[0].Slot
&&
746 ALSource
->Send
[0].Slot
->effect
.type
!= AL_EFFECT_NULL
)
748 if(ALSource
->Send
[0].Slot
->AuxSendAuto
)
750 // Apply minimal attenuation in place of missing statistical
752 WetMix
*= pow(DryMix
, 1.0f
/ 2.0f
);
756 // If the slot's auxilliary send auto is off, the data sent to the
757 // effect slot is the same as the dry path, sans filter effects
759 WetGainHF
= DryGainHF
;
762 // Note that this is really applied by the effect slot. However,
763 // it's easier (more optimal) to handle it here.
764 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
765 WetGainHF
*= ALSource
->Send
[0].Slot
->effect
.Reverb
.GainHF
;
773 //5. Apply filter gains and filters
774 switch(ALSource
->DirectFilter
.type
)
776 case AL_FILTER_LOWPASS
:
777 DryMix
*= ALSource
->DirectFilter
.Gain
;
778 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
782 switch(ALSource
->Send
[0].WetFilter
.type
)
784 case AL_FILTER_LOWPASS
:
785 WetMix
*= ALSource
->Send
[0].WetFilter
.Gain
;
786 WetGainHF
*= ALSource
->Send
[0].WetFilter
.GainHF
;
790 DryMix
*= ListenerGain
;
791 WetMix
*= ListenerGain
;
793 // Use energy-preserving panning algorithm for multi-speaker playback
794 aluNormalize(Position
);
796 pos
= aluCart2LUTpos(-Position
[2], Position
[0]);
797 SpeakerGain
= &ALContext
->PanningLUT
[OUTPUTCHANNELS
* pos
];
799 DirGain
= aluSqrt(Position
[0]*Position
[0] + Position
[2]*Position
[2]);
800 // elevation adjustment for directional gain. this sucks, but
801 // has low complexity
802 AmbientGain
= 1.0/aluSqrt(ALContext
->NumChan
) * (1.0-DirGain
);
803 for(s
= 0; s
< OUTPUTCHANNELS
; s
++)
805 ALfloat gain
= SpeakerGain
[s
]*DirGain
+ AmbientGain
;
806 drysend
[s
] = DryMix
* gain
;
810 // Update filter coefficients. Calculations based on the I3DL2 spec.
811 cw
= cos(2.0f
*3.141592654f
* LOWPASSFREQCUTOFF
/ ALContext
->Frequency
);
812 // We use four chained one-pole filters, so we need to take the fourth
813 // root of the squared gain, which is the same as the square root of
815 // Be careful with gains < 0.0001, as that causes the coefficient to
816 // head towards 1, which will flatten the signal
817 g
= aluSqrt(__max(DryGainHF
, 0.0001f
));
819 if(g
< 0.9999f
) // 1-epsilon
820 a
= (1 - g
*cw
- aluSqrt(2*g
*(1-cw
) - g
*g
*(1 - cw
*cw
))) / (1 - g
);
821 ALSource
->iirFilter
.coeff
= a
;
823 g
= aluSqrt(__max(WetGainHF
, 0.0001f
));
825 if(g
< 0.9999f
) // 1-epsilon
826 a
= (1 - g
*cw
- aluSqrt(2*g
*(1-cw
) - g
*g
*(1 - cw
*cw
))) / (1 - g
);
827 ALSource
->Send
[0].iirFilter
.coeff
= a
;
829 *drygainhf
= DryGainHF
;
830 *wetgainhf
= WetGainHF
;
834 //1. Multi-channel buffers always play "normal"
835 pitch
[0] = ALSource
->flPitch
;
837 DryMix
= SourceVolume
;
839 switch(ALSource
->DirectFilter
.type
)
841 case AL_FILTER_LOWPASS
:
842 DryMix
*= ALSource
->DirectFilter
.Gain
;
843 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
847 drysend
[FRONT_LEFT
] = DryMix
* ListenerGain
;
848 drysend
[FRONT_RIGHT
] = DryMix
* ListenerGain
;
849 drysend
[SIDE_LEFT
] = DryMix
* ListenerGain
;
850 drysend
[SIDE_RIGHT
] = DryMix
* ListenerGain
;
851 drysend
[BACK_LEFT
] = DryMix
* ListenerGain
;
852 drysend
[BACK_RIGHT
] = DryMix
* ListenerGain
;
853 drysend
[FRONT_CENTER
] = DryMix
* ListenerGain
;
854 drysend
[BACK_CENTER
] = DryMix
* ListenerGain
;
855 drysend
[LFE
] = DryMix
* ListenerGain
;
858 cw
= cos(2.0f
*3.141592654f
* LOWPASSFREQCUTOFF
/ ALContext
->Frequency
);
859 g
= __max(DryGainHF
, 0.01f
);
861 if(g
< 0.9999f
) // 1-epsilon
862 a
= (1 - g
*cw
- aluSqrt(2*g
*(1-cw
) - g
*g
*(1 - cw
*cw
))) / (1 - g
);
863 ALSource
->iirFilter
.coeff
= a
;
864 ALSource
->Send
[0].iirFilter
.coeff
= 0.0f
;
866 *drygainhf
= DryGainHF
;
867 *wetgainhf
= WetGainHF
;
871 static __inline ALshort
lerp(ALshort val1
, ALshort val2
, ALint frac
)
873 return val1
+ (((val2
-val1
)*frac
)>>FRACTIONBITS
);
876 ALvoid
aluMixData(ALCcontext
*ALContext
,ALvoid
*buffer
,ALsizei size
,ALenum format
)
878 static float DryBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
879 static float WetBuffer
[BUFFERSIZE
];
880 ALfloat newDrySend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
881 ALfloat newWetSend
= 0.0f
;
882 ALfloat DryGainHF
= 0.0f
;
883 ALfloat WetGainHF
= 0.0f
;
887 ALfloat dryGainStep
[OUTPUTCHANNELS
];
889 ALuint BlockAlign
,BufferSize
;
890 ALuint DataSize
=0,DataPosInt
=0,DataPosFrac
=0;
891 ALuint Channels
,Frequency
,ulExtraSamples
;
899 ALeffectslot
*ALEffectSlot
;
903 ALbufferlistitem
*BufferListItem
;
905 ALint64 DataSize64
,DataPos64
;
906 FILTER
*DryFilter
, *WetFilter
;
909 SuspendContext(ALContext
);
911 #if defined(HAVE_FESETROUND)
912 fpuState
= fegetround();
913 fesetround(FE_TOWARDZERO
);
914 #elif defined(HAVE__CONTROLFP)
915 fpuState
= _controlfp(0, 0);
916 _controlfp(_RC_CHOP
, _MCW_RC
);
921 //Figure output format variables
922 BlockAlign
= aluChannelsFromFormat(format
);
923 BlockAlign
*= aluBytesFromFormat(format
);
929 SamplesToDo
= min(size
, BUFFERSIZE
);
932 ALEffectSlot
= ALContext
->AuxiliaryEffectSlot
;
933 ALSource
= ALContext
->Source
;
934 rampLength
= ALContext
->Frequency
* MIN_RAMP_LENGTH
/ 1000;
942 rampLength
= max(rampLength
, SamplesToDo
);
944 //Clear mixing buffer
945 memset(WetBuffer
, 0, SamplesToDo
*sizeof(ALfloat
));
946 memset(DryBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
952 State
= ALSource
->state
;
954 while(State
== AL_PLAYING
&& j
< SamplesToDo
)
961 if((Buffer
= ALSource
->ulBufferID
))
963 ALBuffer
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(Buffer
);
965 Data
= ALBuffer
->data
;
966 Channels
= aluChannelsFromFormat(ALBuffer
->format
);
967 DataSize
= ALBuffer
->size
;
968 DataSize
/= Channels
* aluBytesFromFormat(ALBuffer
->format
);
969 Frequency
= ALBuffer
->frequency
;
970 DataPosInt
= ALSource
->position
;
971 DataPosFrac
= ALSource
->position_fraction
;
973 if(DataPosInt
>= DataSize
)
976 CalcSourceParams(ALContext
, ALSource
,
977 (Channels
==1) ? AL_TRUE
: AL_FALSE
,
978 newDrySend
, &newWetSend
, &Pitch
,
979 &DryGainHF
, &WetGainHF
);
981 Pitch
= (Pitch
*Frequency
) / ALContext
->Frequency
;
984 DryFilter
= &ALSource
->iirFilter
;
985 WetFilter
= &ALSource
->Send
[0].iirFilter
;
986 DrySend
= ALSource
->DryGains
;
987 WetSend
= &ALSource
->WetGain
;
989 //Compute the gain steps for each output channel
990 if(ALSource
->FirstStart
&& DataPosInt
== 0 && DataPosFrac
== 0)
992 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
994 DrySend
[i
] = newDrySend
[i
];
997 *WetSend
= newWetSend
;
1002 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
1003 dryGainStep
[i
] = (newDrySend
[i
]-DrySend
[i
]) / rampLength
;
1004 wetGainStep
= (newWetSend
-(*WetSend
)) / rampLength
;
1006 ALSource
->FirstStart
= AL_FALSE
;
1008 //Compute 18.14 fixed point step
1009 if(Pitch
> (float)MAX_PITCH
)
1010 Pitch
= (float)MAX_PITCH
;
1011 increment
= (ALint
)(Pitch
*(ALfloat
)(1L<<FRACTIONBITS
));
1013 increment
= (1<<FRACTIONBITS
);
1015 //Figure out how many samples we can mix.
1016 DataSize64
= DataSize
;
1017 DataSize64
<<= FRACTIONBITS
;
1018 DataPos64
= DataPosInt
;
1019 DataPos64
<<= FRACTIONBITS
;
1020 DataPos64
+= DataPosFrac
;
1021 BufferSize
= (ALuint
)((DataSize64
-DataPos64
+(increment
-1)) / increment
);
1023 BufferListItem
= ALSource
->queue
;
1024 for(loop
= 0; loop
< ALSource
->BuffersPlayed
; loop
++)
1027 BufferListItem
= BufferListItem
->next
;
1031 if (BufferListItem
->next
)
1033 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
);
1034 if(NextBuf
&& NextBuf
->data
)
1036 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(ALBuffer
->padding
*Channels
*2));
1037 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
1040 else if (ALSource
->bLooping
)
1042 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
);
1043 if (NextBuf
&& NextBuf
->data
)
1045 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(ALBuffer
->padding
*Channels
*2));
1046 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
1050 memset(&Data
[DataSize
*Channels
], 0, (ALBuffer
->padding
*Channels
*2));
1052 BufferSize
= min(BufferSize
, (SamplesToDo
-j
));
1054 //Actual sample mixing loop
1056 Data
+= DataPosInt
*Channels
;
1058 if(Channels
== 1) /* Mono */
1064 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
1065 DrySend
[i
] += dryGainStep
[i
];
1066 *WetSend
+= wetGainStep
;
1068 //First order interpolator
1069 value
= lerp(Data
[k
], Data
[k
+1], DataPosFrac
);
1071 //Direct path final mix buffer and panning
1072 outsamp
= lpFilter(DryFilter
, value
);
1073 DryBuffer
[j
][FRONT_LEFT
] += outsamp
*DrySend
[FRONT_LEFT
];
1074 DryBuffer
[j
][FRONT_RIGHT
] += outsamp
*DrySend
[FRONT_RIGHT
];
1075 DryBuffer
[j
][SIDE_LEFT
] += outsamp
*DrySend
[SIDE_LEFT
];
1076 DryBuffer
[j
][SIDE_RIGHT
] += outsamp
*DrySend
[SIDE_RIGHT
];
1077 DryBuffer
[j
][BACK_LEFT
] += outsamp
*DrySend
[BACK_LEFT
];
1078 DryBuffer
[j
][BACK_RIGHT
] += outsamp
*DrySend
[BACK_RIGHT
];
1079 DryBuffer
[j
][FRONT_CENTER
] += outsamp
*DrySend
[FRONT_CENTER
];
1080 DryBuffer
[j
][BACK_CENTER
] += outsamp
*DrySend
[BACK_CENTER
];
1082 //Room path final mix buffer and panning
1083 outsamp
= lpFilter(WetFilter
, value
);
1084 WetBuffer
[j
] += outsamp
*(*WetSend
);
1086 DataPosFrac
+= increment
;
1087 k
+= DataPosFrac
>>FRACTIONBITS
;
1088 DataPosFrac
&= FRACTIONMASK
;
1092 else if(Channels
== 2) /* Stereo */
1094 ALfloat samp1
, samp2
;
1096 *WetSend
+= wetGainStep
*BufferSize
;
1099 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
1100 DrySend
[i
] += dryGainStep
[i
];
1102 samp1
= lerp(Data
[k
*Channels
], Data
[(k
+1)*Channels
], DataPosFrac
);
1103 samp1
= lpFilterMC(DryFilter
, FRONT_LEFT
, samp1
);
1105 samp2
= lerp(Data
[k
*Channels
+1], Data
[(k
+1)*Channels
+1], DataPosFrac
);
1106 samp2
= lpFilterMC(DryFilter
, FRONT_RIGHT
, samp2
);
1108 DryBuffer
[j
][FRONT_LEFT
] += samp1
*DrySend
[FRONT_LEFT
];
1109 DryBuffer
[j
][FRONT_RIGHT
] += samp2
*DrySend
[FRONT_RIGHT
];
1112 //Duplicate stereo channels on the side and
1114 DryBuffer
[j
][SIDE_LEFT
] += samp1
*DrySend
[SIDE_LEFT
];
1115 DryBuffer
[j
][SIDE_RIGHT
] += samp2
*DrySend
[SIDE_RIGHT
];
1116 DryBuffer
[j
][BACK_LEFT
] += samp1
*DrySend
[BACK_LEFT
];
1117 DryBuffer
[j
][BACK_RIGHT
] += samp2
*DrySend
[BACK_RIGHT
];
1120 DataPosFrac
+= increment
;
1121 k
+= DataPosFrac
>>FRACTIONBITS
;
1122 DataPosFrac
&= FRACTIONMASK
;
1126 else if(Channels
== 4) /* Quad */
1128 const int chans
[] = {
1129 FRONT_LEFT
, FRONT_RIGHT
,
1130 BACK_LEFT
, BACK_RIGHT
1133 #define DO_MIX() do { \
1134 *WetSend += wetGainStep*BufferSize; \
1135 while(BufferSize--) \
1137 for(i = 0;i < OUTPUTCHANNELS;i++) \
1138 DrySend[i] += dryGainStep[i]; \
1140 for(i = 0;i < Channels;i++) \
1142 value = lerp(Data[k*Channels + i], Data[(k+1)*Channels + i], DataPosFrac); \
1143 DryBuffer[j][chans[i]] += lpFilterMC(DryFilter, chans[i], value)*DrySend[chans[i]]; \
1146 DataPosFrac += increment; \
1147 k += DataPosFrac>>FRACTIONBITS; \
1148 DataPosFrac &= FRACTIONMASK; \
1155 else if(Channels
== 6) /* 5.1 */
1157 const int chans
[] = {
1158 FRONT_LEFT
, FRONT_RIGHT
,
1160 BACK_LEFT
, BACK_RIGHT
1165 else if(Channels
== 7) /* 6.1 */
1167 const int chans
[] = {
1168 FRONT_LEFT
, FRONT_RIGHT
,
1171 SIDE_LEFT
, SIDE_RIGHT
1176 else if(Channels
== 8) /* 7.1 */
1178 const int chans
[] = {
1179 FRONT_LEFT
, FRONT_RIGHT
,
1181 BACK_LEFT
, BACK_RIGHT
,
1182 SIDE_LEFT
, SIDE_RIGHT
1190 *WetSend
+= wetGainStep
*BufferSize
;
1191 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
1192 DrySend
[i
] += dryGainStep
[i
]*BufferSize
;
1195 DataPosFrac
+= increment
;
1196 k
+= DataPosFrac
>>FRACTIONBITS
;
1197 DataPosFrac
&= FRACTIONMASK
;
1203 //Update source info
1204 ALSource
->position
= DataPosInt
;
1205 ALSource
->position_fraction
= DataPosFrac
;
1210 //Handle looping sources
1211 if(!Buffer
|| DataPosInt
>= DataSize
)
1216 Looping
= ALSource
->bLooping
;
1217 if(ALSource
->BuffersPlayed
< (ALSource
->BuffersInQueue
-1))
1219 BufferListItem
= ALSource
->queue
;
1220 for(loop
= 0; loop
<= ALSource
->BuffersPlayed
; loop
++)
1225 BufferListItem
->bufferstate
= PROCESSED
;
1226 BufferListItem
= BufferListItem
->next
;
1230 ALSource
->ulBufferID
= BufferListItem
->buffer
;
1231 ALSource
->position
= DataPosInt
-DataSize
;
1232 ALSource
->position_fraction
= DataPosFrac
;
1233 ALSource
->BuffersPlayed
++;
1240 ALSource
->state
= AL_STOPPED
;
1241 ALSource
->inuse
= AL_FALSE
;
1242 ALSource
->BuffersPlayed
= ALSource
->BuffersInQueue
;
1243 BufferListItem
= ALSource
->queue
;
1244 while(BufferListItem
!= NULL
)
1246 BufferListItem
->bufferstate
= PROCESSED
;
1247 BufferListItem
= BufferListItem
->next
;
1249 ALSource
->position
= DataSize
;
1250 ALSource
->position_fraction
= 0;
1254 /* alSourceRewind */
1256 ALSource
->state
= AL_PLAYING
;
1257 ALSource
->inuse
= AL_TRUE
;
1258 ALSource
->play
= AL_TRUE
;
1259 ALSource
->BuffersPlayed
= 0;
1260 BufferListItem
= ALSource
->queue
;
1261 while(BufferListItem
!= NULL
)
1263 BufferListItem
->bufferstate
= PENDING
;
1264 BufferListItem
= BufferListItem
->next
;
1266 ALSource
->ulBufferID
= ALSource
->queue
->buffer
;
1268 if(ALSource
->BuffersInQueue
== 1)
1269 ALSource
->position
= DataPosInt
%DataSize
;
1271 ALSource
->position
= DataPosInt
-DataSize
;
1272 ALSource
->position_fraction
= DataPosFrac
;
1279 State
= ALSource
->state
;
1282 ALSource
= ALSource
->next
;
1285 // effect slot processing
1288 if(ALEffectSlot
->effect
.type
== AL_EFFECT_REVERB
)
1289 VerbProcess(ALEffectSlot
->ReverbState
, SamplesToDo
, WetBuffer
, DryBuffer
);
1291 ALEffectSlot
= ALEffectSlot
->next
;
1294 //Post processing loop
1297 case AL_FORMAT_MONO8
:
1298 for(i
= 0;i
< SamplesToDo
;i
++)
1300 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1301 buffer
= ((ALubyte
*)buffer
) + 1;
1304 case AL_FORMAT_STEREO8
:
1305 if(ALContext
&& ALContext
->bs2b
)
1307 for(i
= 0;i
< SamplesToDo
;i
++)
1310 samples
[0] = DryBuffer
[i
][FRONT_LEFT
];
1311 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
];
1312 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1313 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(samples
[0])>>8)+128);
1314 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(samples
[1])>>8)+128);
1315 buffer
= ((ALubyte
*)buffer
) + 2;
1320 for(i
= 0;i
< SamplesToDo
;i
++)
1322 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1323 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1324 buffer
= ((ALubyte
*)buffer
) + 2;
1328 case AL_FORMAT_QUAD8
:
1329 for(i
= 0;i
< SamplesToDo
;i
++)
1331 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1332 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1333 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1334 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1335 buffer
= ((ALubyte
*)buffer
) + 4;
1338 case AL_FORMAT_51CHN8
:
1339 for(i
= 0;i
< SamplesToDo
;i
++)
1341 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1342 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1343 #ifdef _WIN32 /* Of course, Windows can't use the same ordering... */
1344 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1345 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1346 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1347 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1349 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1350 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1351 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1352 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1354 buffer
= ((ALubyte
*)buffer
) + 6;
1357 case AL_FORMAT_61CHN8
:
1358 for(i
= 0;i
< SamplesToDo
;i
++)
1360 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1361 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1362 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1363 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1364 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_CENTER
])>>8)+128);
1365 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
])>>8)+128);
1366 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1367 buffer
= ((ALubyte
*)buffer
) + 7;
1370 case AL_FORMAT_71CHN8
:
1371 for(i
= 0;i
< SamplesToDo
;i
++)
1373 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1374 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1376 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1377 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1378 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1379 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1381 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1382 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1383 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1384 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1386 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
])>>8)+128);
1387 ((ALubyte
*)buffer
)[7] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1388 buffer
= ((ALubyte
*)buffer
) + 8;
1392 case AL_FORMAT_MONO16
:
1393 for(i
= 0;i
< SamplesToDo
;i
++)
1395 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]);
1396 buffer
= ((ALshort
*)buffer
) + 1;
1399 case AL_FORMAT_STEREO16
:
1400 if(ALContext
&& ALContext
->bs2b
)
1402 for(i
= 0;i
< SamplesToDo
;i
++)
1405 samples
[0] = DryBuffer
[i
][FRONT_LEFT
];
1406 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
];
1407 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1408 ((ALshort
*)buffer
)[0] = aluF2S(samples
[0]);
1409 ((ALshort
*)buffer
)[1] = aluF2S(samples
[1]);
1410 buffer
= ((ALshort
*)buffer
) + 2;
1415 for(i
= 0;i
< SamplesToDo
;i
++)
1417 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1418 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1419 buffer
= ((ALshort
*)buffer
) + 2;
1423 case AL_FORMAT_QUAD16
:
1424 for(i
= 0;i
< SamplesToDo
;i
++)
1426 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1427 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1428 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1429 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1430 buffer
= ((ALshort
*)buffer
) + 4;
1433 case AL_FORMAT_51CHN16
:
1434 for(i
= 0;i
< SamplesToDo
;i
++)
1436 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1437 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1439 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1440 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
]);
1441 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1442 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1444 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1445 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1446 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1447 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
]);
1449 buffer
= ((ALshort
*)buffer
) + 6;
1452 case AL_FORMAT_61CHN16
:
1453 for(i
= 0;i
< SamplesToDo
;i
++)
1455 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1456 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1457 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1458 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
]);
1459 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_CENTER
]);
1460 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][SIDE_LEFT
]);
1461 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
]);
1462 buffer
= ((ALshort
*)buffer
) + 7;
1465 case AL_FORMAT_71CHN16
:
1466 for(i
= 0;i
< SamplesToDo
;i
++)
1468 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1469 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1471 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1472 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
]);
1473 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1474 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1476 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1477 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1478 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1479 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
]);
1481 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_LEFT
]);
1482 ((ALshort
*)buffer
)[7] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
]);
1483 buffer
= ((ALshort
*)buffer
) + 8;
1491 size
-= SamplesToDo
;
1494 #if defined(HAVE_FESETROUND)
1495 fesetround(fpuState
);
1496 #elif defined(HAVE__CONTROLFP)
1497 _controlfp(fpuState
, 0xfffff);
1500 ProcessContext(ALContext
);