2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
32 #include "alListener.h"
35 #if defined(HAVE_STDINT_H)
37 typedef int64_t ALint64
;
38 #elif defined(HAVE___INT64)
39 typedef __int64 ALint64
;
40 #elif (SIZEOF_LONG == 8)
42 #elif (SIZEOF_LONG_LONG == 8)
43 typedef long long ALint64
;
47 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
49 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
53 #if defined(max) && !defined(__max)
56 #if defined(min) && !defined(__min)
60 #define BUFFERSIZE 48000
61 #define FRACTIONBITS 14
62 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
78 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
79 * converted to AL_FORMAT_QUAD* when loaded */
80 __inline ALuint
aluBytesFromFormat(ALenum format
)
85 case AL_FORMAT_STEREO8
:
87 case AL_FORMAT_51CHN8
:
88 case AL_FORMAT_61CHN8
:
89 case AL_FORMAT_71CHN8
:
92 case AL_FORMAT_MONO16
:
93 case AL_FORMAT_STEREO16
:
94 case AL_FORMAT_QUAD16
:
95 case AL_FORMAT_51CHN16
:
96 case AL_FORMAT_61CHN16
:
97 case AL_FORMAT_71CHN16
:
100 case AL_FORMAT_MONO_FLOAT32
:
101 case AL_FORMAT_STEREO_FLOAT32
:
102 case AL_FORMAT_QUAD32
:
103 case AL_FORMAT_51CHN32
:
104 case AL_FORMAT_61CHN32
:
105 case AL_FORMAT_71CHN32
:
113 __inline ALuint
aluChannelsFromFormat(ALenum format
)
117 case AL_FORMAT_MONO8
:
118 case AL_FORMAT_MONO16
:
119 case AL_FORMAT_MONO_FLOAT32
:
122 case AL_FORMAT_STEREO8
:
123 case AL_FORMAT_STEREO16
:
124 case AL_FORMAT_STEREO_FLOAT32
:
127 case AL_FORMAT_QUAD8
:
128 case AL_FORMAT_QUAD16
:
129 case AL_FORMAT_QUAD32
:
132 case AL_FORMAT_51CHN8
:
133 case AL_FORMAT_51CHN16
:
134 case AL_FORMAT_51CHN32
:
137 case AL_FORMAT_61CHN8
:
138 case AL_FORMAT_61CHN16
:
139 case AL_FORMAT_61CHN32
:
142 case AL_FORMAT_71CHN8
:
143 case AL_FORMAT_71CHN16
:
144 case AL_FORMAT_71CHN32
:
152 static __inline ALint
aluF2L(ALfloat Value
)
155 if(sizeof(ALint
) == 4 && sizeof(double) == 8)
158 temp
= Value
+ (((65536.0*65536.0*16.0)+(65536.0*65536.0*8.0))*65536.0);
159 return *((ALint
*)&temp
);
165 static __inline ALshort
aluF2S(ALfloat Value
)
170 i
= __min( 32767, i
);
171 i
= __max(-32768, i
);
175 static __inline ALvoid
aluCrossproduct(ALfloat
*inVector1
,ALfloat
*inVector2
,ALfloat
*outVector
)
177 outVector
[0] = inVector1
[1]*inVector2
[2] - inVector1
[2]*inVector2
[1];
178 outVector
[1] = inVector1
[2]*inVector2
[0] - inVector1
[0]*inVector2
[2];
179 outVector
[2] = inVector1
[0]*inVector2
[1] - inVector1
[1]*inVector2
[0];
182 static __inline ALfloat
aluDotproduct(ALfloat
*inVector1
,ALfloat
*inVector2
)
184 return inVector1
[0]*inVector2
[0] + inVector1
[1]*inVector2
[1] +
185 inVector1
[2]*inVector2
[2];
188 static __inline ALvoid
aluNormalize(ALfloat
*inVector
)
190 ALfloat length
, inverse_length
;
192 length
= (ALfloat
)aluSqrt(aluDotproduct(inVector
, inVector
));
195 inverse_length
= 1.0f
/length
;
196 inVector
[0] *= inverse_length
;
197 inVector
[1] *= inverse_length
;
198 inVector
[2] *= inverse_length
;
202 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat matrix
[3][3])
206 result
[0] = vector
[0]*matrix
[0][0] + vector
[1]*matrix
[1][0] + vector
[2]*matrix
[2][0];
207 result
[1] = vector
[0]*matrix
[0][1] + vector
[1]*matrix
[1][1] + vector
[2]*matrix
[2][1];
208 result
[2] = vector
[0]*matrix
[0][2] + vector
[1]*matrix
[1][2] + vector
[2]*matrix
[2][2];
209 memcpy(vector
, result
, sizeof(result
));
212 static __inline ALfloat
aluComputeDrySample(ALsource
*source
, ALfloat DryGainHF
, ALfloat sample
)
216 ALfloat u
= sample
+ source
->LastDrySample
;
217 ALfloat v
= sample
- source
->LastDrySample
;
218 sample
= (u
+ (v
*DryGainHF
)) * 0.5;
221 source
->LastDrySample
= sample
;
225 static __inline ALfloat
aluComputeWetSample(ALsource
*source
, ALfloat WetGainHF
, ALfloat sample
)
229 ALfloat u
= sample
+ source
->LastWetSample
;
230 ALfloat v
= sample
- source
->LastWetSample
;
231 sample
= (u
+ (v
*WetGainHF
)) * 0.5;
234 source
->LastWetSample
= sample
;
238 static ALvoid
CalcSourceParams(ALCcontext
*ALContext
, ALsource
*ALSource
,
239 ALenum isMono
, ALenum OutputFormat
,
240 ALfloat
*drysend
, ALfloat
*wetsend
,
241 ALfloat
*pitch
, ALfloat
*drygainhf
,
244 ALfloat ListenerOrientation
[6],ListenerPosition
[3],ListenerVelocity
[3];
245 ALfloat InnerAngle
,OuterAngle
,OuterGain
,Angle
,Distance
,DryMix
,WetMix
;
246 ALfloat Direction
[3],Position
[3],Velocity
[3],SourceToListener
[3];
247 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
,OuterGainHF
;
248 ALfloat Pitch
,ConeVolume
,SourceVolume
,PanningFB
,PanningLR
,ListenerGain
;
249 ALfloat U
[3],V
[3],N
[3];
250 ALfloat DopplerFactor
, DopplerVelocity
, flSpeedOfSound
, flMaxVelocity
;
251 ALfloat flVSS
, flVLS
;
253 ALfloat Matrix
[3][3];
255 ALfloat flAttenuation
;
256 ALfloat RoomAttenuation
;
257 ALfloat MetersPerUnit
;
259 ALfloat DryGainHF
= 1.0f
;
260 ALfloat WetGainHF
= 1.0f
;
262 //Get context properties
263 DopplerFactor
= ALContext
->DopplerFactor
;
264 DistanceModel
= ALContext
->DistanceModel
;
265 DopplerVelocity
= ALContext
->DopplerVelocity
;
266 flSpeedOfSound
= ALContext
->flSpeedOfSound
;
268 //Get listener properties
269 ListenerGain
= ALContext
->Listener
.Gain
;
270 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
271 memcpy(ListenerPosition
, ALContext
->Listener
.Position
, sizeof(ALContext
->Listener
.Position
));
272 memcpy(ListenerVelocity
, ALContext
->Listener
.Velocity
, sizeof(ALContext
->Listener
.Velocity
));
273 memcpy(&ListenerOrientation
[0], ALContext
->Listener
.Forward
, sizeof(ALContext
->Listener
.Forward
));
274 memcpy(&ListenerOrientation
[3], ALContext
->Listener
.Up
, sizeof(ALContext
->Listener
.Up
));
276 //Get source properties
277 Pitch
= ALSource
->flPitch
;
278 SourceVolume
= ALSource
->flGain
;
279 memcpy(Position
, ALSource
->vPosition
, sizeof(ALSource
->vPosition
));
280 memcpy(Velocity
, ALSource
->vVelocity
, sizeof(ALSource
->vVelocity
));
281 memcpy(Direction
, ALSource
->vOrientation
, sizeof(ALSource
->vOrientation
));
282 MinVolume
= ALSource
->flMinGain
;
283 MaxVolume
= ALSource
->flMaxGain
;
284 MinDist
= ALSource
->flRefDistance
;
285 MaxDist
= ALSource
->flMaxDistance
;
286 Rolloff
= ALSource
->flRollOffFactor
;
287 OuterGain
= ALSource
->flOuterGain
;
288 InnerAngle
= ALSource
->flInnerAngle
;
289 OuterAngle
= ALSource
->flOuterAngle
;
290 HeadRelative
= ALSource
->bHeadRelative
;
291 OuterGainHF
= ALSource
->OuterGainHF
;
292 RoomRolloff
= ALSource
->RoomRolloffFactor
;
294 //Only apply 3D calculations for mono buffers
295 if(isMono
!= AL_FALSE
)
297 //1. Translate Listener to origin (convert to head relative)
298 if(HeadRelative
==AL_FALSE
)
300 Position
[0] -= ListenerPosition
[0];
301 Position
[1] -= ListenerPosition
[1];
302 Position
[2] -= ListenerPosition
[2];
305 //2. Calculate distance attenuation
306 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
308 flAttenuation
= 1.0f
;
309 RoomAttenuation
= 1.0f
;
310 switch (DistanceModel
)
312 case AL_INVERSE_DISTANCE_CLAMPED
:
313 Distance
=__max(Distance
,MinDist
);
314 Distance
=__min(Distance
,MaxDist
);
315 if (MaxDist
< MinDist
)
318 case AL_INVERSE_DISTANCE
:
321 if ((MinDist
+ (Rolloff
* (Distance
- MinDist
))) > 0.0f
)
322 flAttenuation
= MinDist
/ (MinDist
+ (Rolloff
* (Distance
- MinDist
)));
323 if ((MinDist
+ (RoomRolloff
* (Distance
- MinDist
))) > 0.0f
)
324 RoomAttenuation
= MinDist
/ (MinDist
+ (RoomRolloff
* (Distance
- MinDist
)));
328 case AL_LINEAR_DISTANCE_CLAMPED
:
329 Distance
=__max(Distance
,MinDist
);
330 Distance
=__min(Distance
,MaxDist
);
331 if (MaxDist
< MinDist
)
334 case AL_LINEAR_DISTANCE
:
335 Distance
=__min(Distance
,MaxDist
);
336 if (MaxDist
!= MinDist
)
338 flAttenuation
= 1.0f
- (Rolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
339 RoomAttenuation
= 1.0f
- (RoomRolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
343 case AL_EXPONENT_DISTANCE_CLAMPED
:
344 Distance
=__max(Distance
,MinDist
);
345 Distance
=__min(Distance
,MaxDist
);
346 if (MaxDist
< MinDist
)
349 case AL_EXPONENT_DISTANCE
:
350 if ((Distance
> 0.0f
) && (MinDist
> 0.0f
))
352 flAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -Rolloff
);
353 RoomAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -RoomRolloff
);
359 flAttenuation
= 1.0f
;
360 RoomAttenuation
= 1.0f
;
364 // Source Gain + Attenuation
365 DryMix
= SourceVolume
* flAttenuation
;
366 WetMix
= SourceVolume
* ((ALSource
->WetGainAuto
&&
367 ALSource
->Send
[0].Slot
.AuxSendAuto
) ?
368 RoomAttenuation
: 1.0f
);
370 // Clamp to Min/Max Gain
371 DryMix
= __min(DryMix
,MaxVolume
);
372 DryMix
= __max(DryMix
,MinVolume
);
373 WetMix
= __min(WetMix
,MaxVolume
);
374 WetMix
= __max(WetMix
,MinVolume
);
375 //3. Apply directional soundcones
376 SourceToListener
[0] = -Position
[0];
377 SourceToListener
[1] = -Position
[1];
378 SourceToListener
[2] = -Position
[2];
379 aluNormalize(Direction
);
380 aluNormalize(SourceToListener
);
381 Angle
= (ALfloat
)(180.0*acos(aluDotproduct(Direction
,SourceToListener
))/3.141592654f
);
382 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
384 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
385 ConeVolume
= (1.0f
+(OuterGain
-1.0f
)*scale
);
386 if(ALSource
->WetGainAuto
)
387 WetMix
*= ConeVolume
;
388 if(ALSource
->DryGainHFAuto
)
389 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
390 if(ALSource
->WetGainHFAuto
)
391 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
393 else if(Angle
> OuterAngle
)
395 ConeVolume
= (1.0f
+(OuterGain
-1.0f
));
396 if(ALSource
->WetGainAuto
)
397 WetMix
*= ConeVolume
;
398 if(ALSource
->DryGainHFAuto
)
399 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
400 if(ALSource
->WetGainHFAuto
)
401 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
406 //4. Calculate Velocity
407 if(DopplerFactor
!= 0.0f
)
409 flVLS
= aluDotproduct(ListenerVelocity
, SourceToListener
);
410 flVSS
= aluDotproduct(Velocity
, SourceToListener
);
412 flMaxVelocity
= (DopplerVelocity
* flSpeedOfSound
) / DopplerFactor
;
414 if (flVSS
>= flMaxVelocity
)
415 flVSS
= (flMaxVelocity
- 1.0f
);
416 else if (flVSS
<= -flMaxVelocity
)
417 flVSS
= -flMaxVelocity
+ 1.0f
;
419 if (flVLS
>= flMaxVelocity
)
420 flVLS
= (flMaxVelocity
- 1.0f
);
421 else if (flVLS
<= -flMaxVelocity
)
422 flVLS
= -flMaxVelocity
+ 1.0f
;
424 pitch
[0] = Pitch
* ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVLS
)) /
425 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVSS
));
430 //5. Align coordinate system axes
431 aluCrossproduct(&ListenerOrientation
[0], &ListenerOrientation
[3], U
); // Right-vector
432 aluNormalize(U
); // Normalized Right-vector
433 memcpy(V
, &ListenerOrientation
[3], sizeof(V
)); // Up-vector
434 aluNormalize(V
); // Normalized Up-vector
435 memcpy(N
, &ListenerOrientation
[0], sizeof(N
)); // At-vector
436 aluNormalize(N
); // Normalized At-vector
437 Matrix
[0][0] = U
[0]; Matrix
[0][1] = V
[0]; Matrix
[0][2] = -N
[0];
438 Matrix
[1][0] = U
[1]; Matrix
[1][1] = V
[1]; Matrix
[1][2] = -N
[1];
439 Matrix
[2][0] = U
[2]; Matrix
[2][1] = V
[2]; Matrix
[2][2] = -N
[2];
440 aluMatrixVector(Position
, Matrix
);
442 //6. Apply filter gains and filters
443 switch(ALSource
->DirectFilter
.filter
)
445 case AL_FILTER_LOWPASS
:
446 DryMix
*= ALSource
->DirectFilter
.Gain
;
447 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
451 switch(ALSource
->Send
[0].WetFilter
.filter
)
453 case AL_FILTER_LOWPASS
:
454 WetMix
*= ALSource
->Send
[0].WetFilter
.Gain
;
455 WetGainHF
*= ALSource
->Send
[0].WetFilter
.GainHF
;
459 if(ALSource
->AirAbsorptionFactor
> 0.0f
)
460 DryGainHF
*= pow(ALSource
->AirAbsorptionFactor
* AIRABSORBGAINHF
,
461 Distance
* MetersPerUnit
);
463 WetMix
*= ALSource
->Send
[0].Slot
.Gain
;
465 //7. Convert normalized position into pannings, then into channel volumes
466 aluNormalize(Position
);
467 switch(aluChannelsFromFormat(OutputFormat
))
470 drysend
[FRONT_LEFT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(1.0f
); //Direct
471 drysend
[FRONT_RIGHT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(1.0f
); //Direct
472 if(ALSource
->Send
[0].Slot
.effectslot
)
474 wetsend
[FRONT_LEFT
] = ListenerGain
* WetMix
* aluSqrt(1.0f
); //Room
475 wetsend
[FRONT_RIGHT
] = ListenerGain
* WetMix
* aluSqrt(1.0f
); //Room
479 wetsend
[FRONT_LEFT
] = 0.0f
;
480 wetsend
[FRONT_RIGHT
] = 0.0f
;
485 PanningLR
= 0.5f
+ 0.5f
*Position
[0];
486 drysend
[FRONT_LEFT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(1.0f
-PanningLR
); //L Direct
487 drysend
[FRONT_RIGHT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt( PanningLR
); //R Direct
488 if(ALSource
->Send
[0].Slot
.effectslot
)
490 wetsend
[FRONT_LEFT
] = ListenerGain
* WetMix
* aluSqrt(1.0f
-PanningLR
); //L Room
491 wetsend
[FRONT_RIGHT
] = ListenerGain
* WetMix
* aluSqrt( PanningLR
); //R Room
495 wetsend
[FRONT_LEFT
] = 0.0f
;
496 wetsend
[FRONT_RIGHT
] = 0.0f
;
501 /* TODO: Add center/lfe channel in spatial calculations? */
503 // Apply a scalar so each individual speaker has more weight
504 PanningLR
= 0.5f
+ (0.5f
*Position
[0]*1.41421356f
);
505 PanningLR
= __min(1.0f
, PanningLR
);
506 PanningLR
= __max(0.0f
, PanningLR
);
507 PanningFB
= 0.5f
+ (0.5f
*Position
[2]*1.41421356f
);
508 PanningFB
= __min(1.0f
, PanningFB
);
509 PanningFB
= __max(0.0f
, PanningFB
);
510 drysend
[FRONT_LEFT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
511 drysend
[FRONT_RIGHT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
512 drysend
[BACK_LEFT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
513 drysend
[BACK_RIGHT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
514 if(ALSource
->Send
[0].Slot
.effectslot
)
516 wetsend
[FRONT_LEFT
] = ListenerGain
* WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
517 wetsend
[FRONT_RIGHT
] = ListenerGain
* WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
518 wetsend
[BACK_LEFT
] = ListenerGain
* WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
519 wetsend
[BACK_RIGHT
] = ListenerGain
* WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
523 wetsend
[FRONT_LEFT
] = 0.0f
;
524 wetsend
[FRONT_RIGHT
] = 0.0f
;
525 wetsend
[BACK_LEFT
] = 0.0f
;
526 wetsend
[BACK_RIGHT
] = 0.0f
;
532 PanningFB
= 1.0f
- fabs(Position
[2]*1.15470054f
);
533 PanningFB
= __min(1.0f
, PanningFB
);
534 PanningFB
= __max(0.0f
, PanningFB
);
535 PanningLR
= 0.5f
+ (0.5*Position
[0]*((1.0f
-PanningFB
)*2.0f
));
536 PanningLR
= __min(1.0f
, PanningLR
);
537 PanningLR
= __max(0.0f
, PanningLR
);
538 if(Position
[2] > 0.0f
)
540 drysend
[BACK_LEFT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
541 drysend
[BACK_RIGHT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
542 drysend
[SIDE_LEFT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
543 drysend
[SIDE_RIGHT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
544 drysend
[FRONT_LEFT
] = 0.0f
;
545 drysend
[FRONT_RIGHT
] = 0.0f
;
546 if(ALSource
->Send
[0].Slot
.effectslot
)
548 wetsend
[BACK_LEFT
] = ListenerGain
* WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
549 wetsend
[BACK_RIGHT
] = ListenerGain
* WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
550 wetsend
[SIDE_LEFT
] = ListenerGain
* WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
551 wetsend
[SIDE_RIGHT
] = ListenerGain
* WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
552 wetsend
[FRONT_LEFT
] = 0.0f
;
553 wetsend
[FRONT_RIGHT
] = 0.0f
;
557 wetsend
[FRONT_LEFT
] = 0.0f
;
558 wetsend
[FRONT_RIGHT
] = 0.0f
;
559 wetsend
[SIDE_LEFT
] = 0.0f
;
560 wetsend
[SIDE_RIGHT
] = 0.0f
;
561 wetsend
[BACK_LEFT
] = 0.0f
;
562 wetsend
[BACK_RIGHT
] = 0.0f
;
568 drysend
[FRONT_LEFT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
569 drysend
[FRONT_RIGHT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
570 drysend
[SIDE_LEFT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
571 drysend
[SIDE_RIGHT
] = ConeVolume
* ListenerGain
* DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
572 drysend
[BACK_LEFT
] = 0.0f
;
573 drysend
[BACK_RIGHT
] = 0.0f
;
574 if(ALSource
->Send
[0].Slot
.effectslot
)
576 wetsend
[FRONT_LEFT
] = ListenerGain
* WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
577 wetsend
[FRONT_RIGHT
] = ListenerGain
* WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
578 wetsend
[SIDE_LEFT
] = ListenerGain
* WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
579 wetsend
[SIDE_RIGHT
] = ListenerGain
* WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
580 wetsend
[BACK_LEFT
] = 0.0f
;
581 wetsend
[BACK_RIGHT
] = 0.0f
;
585 wetsend
[FRONT_LEFT
] = 0.0f
;
586 wetsend
[FRONT_RIGHT
] = 0.0f
;
587 wetsend
[SIDE_LEFT
] = 0.0f
;
588 wetsend
[SIDE_RIGHT
] = 0.0f
;
589 wetsend
[BACK_LEFT
] = 0.0f
;
590 wetsend
[BACK_RIGHT
] = 0.0f
;
598 *drygainhf
= DryGainHF
;
599 *wetgainhf
= WetGainHF
;
603 *drygainhf
= DryGainHF
;
604 *wetgainhf
= WetGainHF
;
606 //1. Multi-channel buffers always play "normal"
607 drysend
[FRONT_LEFT
] = SourceVolume
* 1.0f
* ListenerGain
;
608 drysend
[FRONT_RIGHT
] = SourceVolume
* 1.0f
* ListenerGain
;
609 drysend
[SIDE_LEFT
] = SourceVolume
* 1.0f
* ListenerGain
;
610 drysend
[SIDE_RIGHT
] = SourceVolume
* 1.0f
* ListenerGain
;
611 drysend
[BACK_LEFT
] = SourceVolume
* 1.0f
* ListenerGain
;
612 drysend
[BACK_RIGHT
] = SourceVolume
* 1.0f
* ListenerGain
;
613 drysend
[CENTER
] = SourceVolume
* 1.0f
* ListenerGain
;
614 drysend
[LFE
] = SourceVolume
* 1.0f
* ListenerGain
;
615 if(ALSource
->Send
[0].Slot
.effectslot
)
617 wetsend
[FRONT_LEFT
] = SourceVolume
* 0.0f
* ListenerGain
;
618 wetsend
[FRONT_RIGHT
] = SourceVolume
* 0.0f
* ListenerGain
;
619 wetsend
[SIDE_LEFT
] = SourceVolume
* 0.0f
* ListenerGain
;
620 wetsend
[SIDE_RIGHT
] = SourceVolume
* 0.0f
* ListenerGain
;
621 wetsend
[BACK_LEFT
] = SourceVolume
* 0.0f
* ListenerGain
;
622 wetsend
[BACK_RIGHT
] = SourceVolume
* 0.0f
* ListenerGain
;
623 wetsend
[CENTER
] = SourceVolume
* 0.0f
* ListenerGain
;
624 wetsend
[LFE
] = SourceVolume
* 0.0f
* ListenerGain
;
628 wetsend
[FRONT_LEFT
] = 0.0f
;
629 wetsend
[FRONT_RIGHT
] = 0.0f
;
630 wetsend
[SIDE_LEFT
] = 0.0f
;
631 wetsend
[SIDE_RIGHT
] = 0.0f
;
632 wetsend
[BACK_LEFT
] = 0.0f
;
633 wetsend
[BACK_RIGHT
] = 0.0f
;
634 wetsend
[CENTER
] = 0.0f
;
643 ALvoid
aluMixData(ALCcontext
*ALContext
,ALvoid
*buffer
,ALsizei size
,ALenum format
)
645 static float DryBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
646 static float WetBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
647 ALfloat DrySend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
648 ALfloat WetSend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
649 ALfloat DryGainHF
= 0.0f
;
650 ALfloat WetGainHF
= 0.0f
;
651 ALuint BlockAlign
,BufferSize
;
652 ALuint DataSize
=0,DataPosInt
=0,DataPosFrac
=0;
653 ALuint Channels
,Bits
,Frequency
,ulExtraSamples
;
655 ALint Looping
,increment
,State
;
656 ALuint Buffer
,fraction
;
663 ALbufferlistitem
*BufferListItem
;
665 ALint64 DataSize64
,DataPos64
;
667 SuspendContext(ALContext
);
671 //Figure output format variables
672 BlockAlign
= aluChannelsFromFormat(format
);
673 BlockAlign
*= aluBytesFromFormat(format
);
679 ALSource
= (ALContext
? ALContext
->Source
: NULL
);
680 SamplesToDo
= min(size
, BUFFERSIZE
);
682 //Clear mixing buffer
683 memset(DryBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
684 memset(WetBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
690 State
= ALSource
->state
;
691 while(State
== AL_PLAYING
&& j
< SamplesToDo
)
698 if((Buffer
= ALSource
->ulBufferID
))
700 ALBuffer
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(Buffer
);
702 Data
= ALBuffer
->data
;
703 Bits
= aluBytesFromFormat(ALBuffer
->format
) * 8;
704 Channels
= aluChannelsFromFormat(ALBuffer
->format
);
705 DataSize
= ALBuffer
->size
;
706 Frequency
= ALBuffer
->frequency
;
708 CalcSourceParams(ALContext
, ALSource
,
709 (Channels
==1) ? AL_TRUE
: AL_FALSE
,
710 format
, DrySend
, WetSend
, &Pitch
,
711 &DryGainHF
, &WetGainHF
);
714 Pitch
= (Pitch
*Frequency
) / ALContext
->Frequency
;
715 DataSize
= DataSize
/ (Bits
*Channels
/8);
718 DataPosInt
= ALSource
->position
;
719 DataPosFrac
= ALSource
->position_fraction
;
721 //Compute 18.14 fixed point step
722 increment
= aluF2L(Pitch
*(1L<<FRACTIONBITS
));
723 if(increment
> (MAX_PITCH
<<FRACTIONBITS
))
724 increment
= (MAX_PITCH
<<FRACTIONBITS
);
726 //Figure out how many samples we can mix.
727 //Pitch must be <= 4 (the number below !)
728 DataSize64
= DataSize
+MAX_PITCH
;
729 DataSize64
<<= FRACTIONBITS
;
730 DataPos64
= DataPosInt
;
731 DataPos64
<<= FRACTIONBITS
;
732 DataPos64
+= DataPosFrac
;
733 BufferSize
= (ALuint
)((DataSize64
-DataPos64
) / increment
);
734 BufferListItem
= ALSource
->queue
;
735 for(loop
= 0; loop
< ALSource
->BuffersPlayed
; loop
++)
738 BufferListItem
= BufferListItem
->next
;
742 if (BufferListItem
->next
)
744 if(BufferListItem
->next
->buffer
&&
745 ((ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
))->data
)
747 ulExtraSamples
= min(((ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
))->size
, (ALint
)(16*Channels
));
748 memcpy(&Data
[DataSize
*Channels
], ((ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
))->data
, ulExtraSamples
);
751 else if (ALSource
->bLooping
)
753 if (ALSource
->queue
->buffer
)
755 if(((ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
))->data
)
757 ulExtraSamples
= min(((ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
))->size
, (ALint
)(16*Channels
));
758 memcpy(&Data
[DataSize
*Channels
], ((ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
))->data
, ulExtraSamples
);
763 BufferSize
= min(BufferSize
, (SamplesToDo
-j
));
765 //Actual sample mixing loop
766 Data
+= DataPosInt
*Channels
;
769 k
= DataPosFrac
>>FRACTIONBITS
;
770 fraction
= DataPosFrac
&FRACTIONMASK
;
773 //First order interpolator
774 ALfloat sample
= (ALfloat
)((ALshort
)(((Data
[k
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[k
+1]*(fraction
)))>>FRACTIONBITS
));
776 //Direct path final mix buffer and panning
777 value
= aluComputeDrySample(ALSource
, DryGainHF
, sample
);
778 DryBuffer
[j
][FRONT_LEFT
] += value
*DrySend
[FRONT_LEFT
];
779 DryBuffer
[j
][FRONT_RIGHT
] += value
*DrySend
[FRONT_RIGHT
];
780 DryBuffer
[j
][SIDE_LEFT
] += value
*DrySend
[SIDE_LEFT
];
781 DryBuffer
[j
][SIDE_RIGHT
] += value
*DrySend
[SIDE_RIGHT
];
782 DryBuffer
[j
][BACK_LEFT
] += value
*DrySend
[BACK_LEFT
];
783 DryBuffer
[j
][BACK_RIGHT
] += value
*DrySend
[BACK_RIGHT
];
784 //Room path final mix buffer and panning
785 value
= aluComputeWetSample(ALSource
, WetGainHF
, sample
);
786 WetBuffer
[j
][FRONT_LEFT
] += value
*WetSend
[FRONT_LEFT
];
787 WetBuffer
[j
][FRONT_RIGHT
] += value
*WetSend
[FRONT_RIGHT
];
788 WetBuffer
[j
][SIDE_LEFT
] += value
*WetSend
[SIDE_LEFT
];
789 WetBuffer
[j
][SIDE_RIGHT
] += value
*WetSend
[SIDE_RIGHT
];
790 WetBuffer
[j
][BACK_LEFT
] += value
*WetSend
[BACK_LEFT
];
791 WetBuffer
[j
][BACK_RIGHT
] += value
*WetSend
[BACK_RIGHT
];
795 //First order interpolator (front left)
796 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
]*(fraction
)))>>FRACTIONBITS
));
797 DryBuffer
[j
][FRONT_LEFT
] += value
*DrySend
[FRONT_LEFT
];
798 WetBuffer
[j
][FRONT_LEFT
] += value
*WetSend
[FRONT_LEFT
];
799 //First order interpolator (front right)
800 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+1]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+1]*(fraction
)))>>FRACTIONBITS
));
801 DryBuffer
[j
][FRONT_RIGHT
] += value
*DrySend
[FRONT_RIGHT
];
802 WetBuffer
[j
][FRONT_RIGHT
] += value
*WetSend
[FRONT_RIGHT
];
810 //First order interpolator (center)
811 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
812 DryBuffer
[j
][CENTER
] += value
*DrySend
[CENTER
];
813 WetBuffer
[j
][CENTER
] += value
*WetSend
[CENTER
];
816 //First order interpolator (lfe)
817 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
818 DryBuffer
[j
][LFE
] += value
*DrySend
[LFE
];
819 WetBuffer
[j
][LFE
] += value
*WetSend
[LFE
];
822 //First order interpolator (back left)
823 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
824 DryBuffer
[j
][BACK_LEFT
] += value
*DrySend
[BACK_LEFT
];
825 WetBuffer
[j
][BACK_LEFT
] += value
*WetSend
[BACK_LEFT
];
827 //First order interpolator (back right)
828 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
829 DryBuffer
[j
][BACK_RIGHT
] += value
*DrySend
[BACK_RIGHT
];
830 WetBuffer
[j
][BACK_RIGHT
] += value
*WetSend
[BACK_RIGHT
];
834 //First order interpolator (side left)
835 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
836 DryBuffer
[j
][SIDE_LEFT
] += value
*DrySend
[SIDE_LEFT
];
837 WetBuffer
[j
][SIDE_LEFT
] += value
*WetSend
[SIDE_LEFT
];
839 //First order interpolator (side right)
840 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
841 DryBuffer
[j
][SIDE_RIGHT
] += value
*DrySend
[SIDE_RIGHT
];
842 WetBuffer
[j
][SIDE_RIGHT
] += value
*WetSend
[SIDE_RIGHT
];
847 DataPosFrac
+= increment
;
850 DataPosInt
+= (DataPosFrac
>>FRACTIONBITS
);
851 DataPosFrac
= (DataPosFrac
&FRACTIONMASK
);
854 ALSource
->position
= DataPosInt
;
855 ALSource
->position_fraction
= DataPosFrac
;
858 //Handle looping sources
859 if(!Buffer
|| DataPosInt
>= DataSize
)
864 Looping
= ALSource
->bLooping
;
865 if(ALSource
->BuffersPlayed
< (ALSource
->BuffersInQueue
-1))
867 BufferListItem
= ALSource
->queue
;
868 for(loop
= 0; loop
<= ALSource
->BuffersPlayed
; loop
++)
873 BufferListItem
->bufferstate
= PROCESSED
;
874 BufferListItem
= BufferListItem
->next
;
878 ALSource
->BuffersProcessed
++;
880 ALSource
->ulBufferID
= BufferListItem
->buffer
;
881 ALSource
->position
= DataPosInt
-DataSize
;
882 ALSource
->position_fraction
= DataPosFrac
;
883 ALSource
->BuffersPlayed
++;
890 ALSource
->state
= AL_STOPPED
;
891 ALSource
->inuse
= AL_FALSE
;
892 ALSource
->BuffersPlayed
= ALSource
->BuffersProcessed
= ALSource
->BuffersInQueue
;
893 BufferListItem
= ALSource
->queue
;
894 while(BufferListItem
!= NULL
)
896 BufferListItem
->bufferstate
= PROCESSED
;
897 BufferListItem
= BufferListItem
->next
;
904 ALSource
->state
= AL_PLAYING
;
905 ALSource
->inuse
= AL_TRUE
;
906 ALSource
->play
= AL_TRUE
;
907 ALSource
->BuffersPlayed
= 0;
908 ALSource
->BufferPosition
= 0;
909 ALSource
->lBytesPlayed
= 0;
910 ALSource
->BuffersProcessed
= 0;
911 BufferListItem
= ALSource
->queue
;
912 while(BufferListItem
!= NULL
)
914 BufferListItem
->bufferstate
= PENDING
;
915 BufferListItem
= BufferListItem
->next
;
917 ALSource
->ulBufferID
= ALSource
->queue
->buffer
;
919 ALSource
->position
= DataPosInt
-DataSize
;
920 ALSource
->position_fraction
= DataPosFrac
;
927 State
= ALSource
->state
;
930 ALSource
= ALSource
->next
;
933 //Post processing loop
936 case AL_FORMAT_MONO8
:
937 for(i
= 0;i
< SamplesToDo
;i
++)
939 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
940 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
941 buffer
= ((ALubyte
*)buffer
) + 1;
944 case AL_FORMAT_STEREO8
:
947 for(i
= 0;i
< SamplesToDo
;i
++)
950 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
951 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
952 bs2b_cross_feed(ALContext
->bs2b
, samples
);
953 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(samples
[0])>>8)+128);
954 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(samples
[1])>>8)+128);
955 buffer
= ((ALubyte
*)buffer
) + 2;
960 for(i
= 0;i
< SamplesToDo
;i
++)
962 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
963 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
964 buffer
= ((ALubyte
*)buffer
) + 2;
968 case AL_FORMAT_QUAD8
:
969 for(i
= 0;i
< SamplesToDo
;i
++)
971 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
972 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
973 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
974 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
975 buffer
= ((ALubyte
*)buffer
) + 4;
978 case AL_FORMAT_51CHN8
:
979 for(i
= 0;i
< SamplesToDo
;i
++)
981 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
982 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
983 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
984 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
985 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
986 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
987 buffer
= ((ALubyte
*)buffer
) + 6;
990 case AL_FORMAT_61CHN8
:
991 for(i
= 0;i
< SamplesToDo
;i
++)
993 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
994 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
995 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
996 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
997 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
998 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
999 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1000 buffer
= ((ALubyte
*)buffer
) + 7;
1003 case AL_FORMAT_71CHN8
:
1004 for(i
= 0;i
< SamplesToDo
;i
++)
1006 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1007 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1008 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1009 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1010 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1011 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1012 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1013 ((ALubyte
*)buffer
)[7] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1014 buffer
= ((ALubyte
*)buffer
) + 8;
1018 case AL_FORMAT_MONO16
:
1019 for(i
= 0;i
< SamplesToDo
;i
++)
1021 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
1022 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1023 buffer
= ((ALshort
*)buffer
) + 1;
1026 case AL_FORMAT_STEREO16
:
1029 for(i
= 0;i
< SamplesToDo
;i
++)
1032 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
1033 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
1034 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1035 ((ALshort
*)buffer
)[0] = aluF2S(samples
[0]);
1036 ((ALshort
*)buffer
)[1] = aluF2S(samples
[1]);
1037 buffer
= ((ALshort
*)buffer
) + 2;
1042 for(i
= 0;i
< SamplesToDo
;i
++)
1044 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1045 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1046 buffer
= ((ALshort
*)buffer
) + 2;
1050 case AL_FORMAT_QUAD16
:
1051 for(i
= 0;i
< SamplesToDo
;i
++)
1053 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1054 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1055 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1056 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1057 buffer
= ((ALshort
*)buffer
) + 4;
1060 case AL_FORMAT_51CHN16
:
1061 for(i
= 0;i
< SamplesToDo
;i
++)
1063 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1064 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1065 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1066 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1067 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1068 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1069 buffer
= ((ALshort
*)buffer
) + 6;
1072 case AL_FORMAT_61CHN16
:
1073 for(i
= 0;i
< SamplesToDo
;i
++)
1075 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1076 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1077 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1078 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1079 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1080 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1081 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1082 buffer
= ((ALshort
*)buffer
) + 7;
1085 case AL_FORMAT_71CHN16
:
1086 for(i
= 0;i
< SamplesToDo
;i
++)
1088 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1089 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1090 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1091 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1092 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1093 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1094 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1095 ((ALshort
*)buffer
)[7] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1096 buffer
= ((ALshort
*)buffer
) + 8;
1104 size
-= SamplesToDo
;
1108 ProcessContext(ALContext
);