2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
32 #include "alListener.h"
33 #include "alAuxEffectSlot.h"
36 #if defined(HAVE_STDINT_H)
38 typedef int64_t ALint64
;
39 #elif defined(HAVE___INT64)
40 typedef __int64 ALint64
;
41 #elif (SIZEOF_LONG == 8)
43 #elif (SIZEOF_LONG_LONG == 8)
44 typedef long long ALint64
;
48 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
50 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
54 #define aluAcos(x) ((ALfloat)acosf((float)(x)))
56 #define aluAcos(x) ((ALfloat)acos((double)(x)))
60 #if defined(max) && !defined(__max)
63 #if defined(min) && !defined(__min)
67 #define BUFFERSIZE 48000
68 #define FRACTIONBITS 14
69 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
85 ALboolean DuplicateStereo
= AL_FALSE
;
87 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
88 * converted to AL_FORMAT_QUAD* when loaded */
89 __inline ALuint
aluBytesFromFormat(ALenum format
)
94 case AL_FORMAT_STEREO8
:
95 case AL_FORMAT_QUAD8_LOKI
:
97 case AL_FORMAT_51CHN8
:
98 case AL_FORMAT_61CHN8
:
99 case AL_FORMAT_71CHN8
:
102 case AL_FORMAT_MONO16
:
103 case AL_FORMAT_STEREO16
:
104 case AL_FORMAT_QUAD16_LOKI
:
105 case AL_FORMAT_QUAD16
:
106 case AL_FORMAT_51CHN16
:
107 case AL_FORMAT_61CHN16
:
108 case AL_FORMAT_71CHN16
:
111 case AL_FORMAT_MONO_FLOAT32
:
112 case AL_FORMAT_STEREO_FLOAT32
:
113 case AL_FORMAT_QUAD32
:
114 case AL_FORMAT_51CHN32
:
115 case AL_FORMAT_61CHN32
:
116 case AL_FORMAT_71CHN32
:
124 __inline ALuint
aluChannelsFromFormat(ALenum format
)
128 case AL_FORMAT_MONO8
:
129 case AL_FORMAT_MONO16
:
130 case AL_FORMAT_MONO_FLOAT32
:
133 case AL_FORMAT_STEREO8
:
134 case AL_FORMAT_STEREO16
:
135 case AL_FORMAT_STEREO_FLOAT32
:
138 case AL_FORMAT_QUAD8_LOKI
:
139 case AL_FORMAT_QUAD16_LOKI
:
140 case AL_FORMAT_QUAD8
:
141 case AL_FORMAT_QUAD16
:
142 case AL_FORMAT_QUAD32
:
145 case AL_FORMAT_51CHN8
:
146 case AL_FORMAT_51CHN16
:
147 case AL_FORMAT_51CHN32
:
150 case AL_FORMAT_61CHN8
:
151 case AL_FORMAT_61CHN16
:
152 case AL_FORMAT_61CHN32
:
155 case AL_FORMAT_71CHN8
:
156 case AL_FORMAT_71CHN16
:
157 case AL_FORMAT_71CHN32
:
166 static __inline ALshort
aluF2S(ALfloat Value
)
171 i
= __min( 32767, i
);
172 i
= __max(-32768, i
);
176 static __inline ALvoid
aluCrossproduct(ALfloat
*inVector1
,ALfloat
*inVector2
,ALfloat
*outVector
)
178 outVector
[0] = inVector1
[1]*inVector2
[2] - inVector1
[2]*inVector2
[1];
179 outVector
[1] = inVector1
[2]*inVector2
[0] - inVector1
[0]*inVector2
[2];
180 outVector
[2] = inVector1
[0]*inVector2
[1] - inVector1
[1]*inVector2
[0];
183 static __inline ALfloat
aluDotproduct(ALfloat
*inVector1
,ALfloat
*inVector2
)
185 return inVector1
[0]*inVector2
[0] + inVector1
[1]*inVector2
[1] +
186 inVector1
[2]*inVector2
[2];
189 static __inline ALvoid
aluNormalize(ALfloat
*inVector
)
191 ALfloat length
, inverse_length
;
193 length
= aluSqrt(aluDotproduct(inVector
, inVector
));
196 inverse_length
= 1.0f
/length
;
197 inVector
[0] *= inverse_length
;
198 inVector
[1] *= inverse_length
;
199 inVector
[2] *= inverse_length
;
203 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat matrix
[3][3])
207 result
[0] = vector
[0]*matrix
[0][0] + vector
[1]*matrix
[1][0] + vector
[2]*matrix
[2][0];
208 result
[1] = vector
[0]*matrix
[0][1] + vector
[1]*matrix
[1][1] + vector
[2]*matrix
[2][1];
209 result
[2] = vector
[0]*matrix
[0][2] + vector
[1]*matrix
[1][2] + vector
[2]*matrix
[2][2];
210 memcpy(vector
, result
, sizeof(result
));
213 static __inline ALfloat
aluComputeSample(ALfloat GainHF
, ALfloat sample
, ALfloat LastSample
)
220 sample
+= LastSample
* (1.0f
-GainHF
);
229 static ALvoid
CalcSourceParams(ALCcontext
*ALContext
, ALsource
*ALSource
,
230 ALenum isMono
, ALenum OutputFormat
,
231 ALfloat
*drysend
, ALfloat
*wetsend
,
232 ALfloat
*pitch
, ALfloat
*drygainhf
,
235 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,DryMix
,WetMix
=0.0f
;
236 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
237 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
,OuterGainHF
;
238 ALfloat ConeVolume
,SourceVolume
,PanningFB
,PanningLR
,ListenerGain
;
239 ALfloat U
[3],V
[3],N
[3];
240 ALfloat DopplerFactor
, DopplerVelocity
, flSpeedOfSound
, flMaxVelocity
;
241 ALfloat Matrix
[3][3];
242 ALfloat flAttenuation
;
243 ALfloat RoomAttenuation
;
244 ALfloat MetersPerUnit
;
246 ALfloat DryGainHF
= 1.0f
;
247 ALfloat WetGainHF
= 1.0f
;
249 //Get context properties
250 DopplerFactor
= ALContext
->DopplerFactor
;
251 DopplerVelocity
= ALContext
->DopplerVelocity
;
252 flSpeedOfSound
= ALContext
->flSpeedOfSound
;
254 //Get listener properties
255 ListenerGain
= ALContext
->Listener
.Gain
;
256 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
258 //Get source properties
259 SourceVolume
= ALSource
->flGain
;
260 memcpy(Position
, ALSource
->vPosition
, sizeof(ALSource
->vPosition
));
261 memcpy(Direction
, ALSource
->vOrientation
, sizeof(ALSource
->vOrientation
));
262 MinVolume
= ALSource
->flMinGain
;
263 MaxVolume
= ALSource
->flMaxGain
;
264 MinDist
= ALSource
->flRefDistance
;
265 MaxDist
= ALSource
->flMaxDistance
;
266 Rolloff
= ALSource
->flRollOffFactor
;
267 InnerAngle
= ALSource
->flInnerAngle
;
268 OuterAngle
= ALSource
->flOuterAngle
;
269 OuterGainHF
= ALSource
->OuterGainHF
;
270 RoomRolloff
= ALSource
->RoomRolloffFactor
;
272 //Only apply 3D calculations for mono buffers
273 if(isMono
!= AL_FALSE
)
275 //1. Translate Listener to origin (convert to head relative)
276 if(ALSource
->bHeadRelative
==AL_FALSE
)
278 Position
[0] -= ALContext
->Listener
.Position
[0];
279 Position
[1] -= ALContext
->Listener
.Position
[1];
280 Position
[2] -= ALContext
->Listener
.Position
[2];
283 //2. Calculate distance attenuation
284 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
286 if(ALSource
->Send
[0].Slot
&& !ALSource
->Send
[0].Slot
->AuxSendAuto
)
288 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
289 RoomRolloff
= ALSource
->Send
[0].Slot
->effect
.Reverb
.RoomRolloffFactor
;
292 flAttenuation
= 1.0f
;
293 RoomAttenuation
= 1.0f
;
294 switch (ALContext
->DistanceModel
)
296 case AL_INVERSE_DISTANCE_CLAMPED
:
297 Distance
=__max(Distance
,MinDist
);
298 Distance
=__min(Distance
,MaxDist
);
299 if (MaxDist
< MinDist
)
302 case AL_INVERSE_DISTANCE
:
305 if ((MinDist
+ (Rolloff
* (Distance
- MinDist
))) > 0.0f
)
306 flAttenuation
= MinDist
/ (MinDist
+ (Rolloff
* (Distance
- MinDist
)));
307 if ((MinDist
+ (RoomRolloff
* (Distance
- MinDist
))) > 0.0f
)
308 RoomAttenuation
= MinDist
/ (MinDist
+ (RoomRolloff
* (Distance
- MinDist
)));
312 case AL_LINEAR_DISTANCE_CLAMPED
:
313 Distance
=__max(Distance
,MinDist
);
314 Distance
=__min(Distance
,MaxDist
);
315 if (MaxDist
< MinDist
)
318 case AL_LINEAR_DISTANCE
:
319 Distance
=__min(Distance
,MaxDist
);
320 if (MaxDist
!= MinDist
)
322 flAttenuation
= 1.0f
- (Rolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
323 RoomAttenuation
= 1.0f
- (RoomRolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
327 case AL_EXPONENT_DISTANCE_CLAMPED
:
328 Distance
=__max(Distance
,MinDist
);
329 Distance
=__min(Distance
,MaxDist
);
330 if (MaxDist
< MinDist
)
333 case AL_EXPONENT_DISTANCE
:
334 if ((Distance
> 0.0f
) && (MinDist
> 0.0f
))
336 flAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -Rolloff
);
337 RoomAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -RoomRolloff
);
343 flAttenuation
= 1.0f
;
344 RoomAttenuation
= 1.0f
;
348 // Source Gain + Attenuation and clamp to Min/Max Gain
349 DryMix
= SourceVolume
* flAttenuation
;
350 DryMix
= __min(DryMix
,MaxVolume
);
351 DryMix
= __max(DryMix
,MinVolume
);
353 WetMix
= SourceVolume
* (ALSource
->WetGainAuto
?
354 RoomAttenuation
: 1.0f
);
355 WetMix
= __min(WetMix
,MaxVolume
);
356 WetMix
= __max(WetMix
,MinVolume
);
358 //3. Apply directional soundcones
359 SourceToListener
[0] = -Position
[0];
360 SourceToListener
[1] = -Position
[1];
361 SourceToListener
[2] = -Position
[2];
362 aluNormalize(Direction
);
363 aluNormalize(SourceToListener
);
364 Angle
= aluAcos(aluDotproduct(Direction
,SourceToListener
)) * 180.0f
/
366 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
368 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
369 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
)*scale
);
370 if(ALSource
->WetGainAuto
)
371 WetMix
*= ConeVolume
;
372 if(ALSource
->DryGainHFAuto
)
373 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
374 if(ALSource
->WetGainHFAuto
)
375 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
377 else if(Angle
> OuterAngle
)
379 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
));
380 if(ALSource
->WetGainAuto
)
381 WetMix
*= ConeVolume
;
382 if(ALSource
->DryGainHFAuto
)
383 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
384 if(ALSource
->WetGainHFAuto
)
385 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
390 //4. Calculate Velocity
391 if(DopplerFactor
!= 0.0f
)
393 ALfloat flVSS
, flVLS
;
395 flVLS
= aluDotproduct(ALContext
->Listener
.Velocity
,
397 flVSS
= aluDotproduct(ALSource
->vVelocity
, SourceToListener
);
399 flMaxVelocity
= (DopplerVelocity
* flSpeedOfSound
) / DopplerFactor
;
401 if (flVSS
>= flMaxVelocity
)
402 flVSS
= (flMaxVelocity
- 1.0f
);
403 else if (flVSS
<= -flMaxVelocity
)
404 flVSS
= -flMaxVelocity
+ 1.0f
;
406 if (flVLS
>= flMaxVelocity
)
407 flVLS
= (flMaxVelocity
- 1.0f
);
408 else if (flVLS
<= -flMaxVelocity
)
409 flVLS
= -flMaxVelocity
+ 1.0f
;
411 pitch
[0] = ALSource
->flPitch
*
412 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVLS
)) /
413 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVSS
));
416 pitch
[0] = ALSource
->flPitch
;
418 //5. Align coordinate system axes
419 aluCrossproduct(ALContext
->Listener
.Forward
, ALContext
->Listener
.Up
, U
); // Right-vector
420 aluNormalize(U
); // Normalized Right-vector
421 memcpy(V
, ALContext
->Listener
.Up
, sizeof(V
)); // Up-vector
422 aluNormalize(V
); // Normalized Up-vector
423 memcpy(N
, ALContext
->Listener
.Forward
, sizeof(N
)); // At-vector
424 aluNormalize(N
); // Normalized At-vector
425 Matrix
[0][0] = U
[0]; Matrix
[0][1] = V
[0]; Matrix
[0][2] = -N
[0];
426 Matrix
[1][0] = U
[1]; Matrix
[1][1] = V
[1]; Matrix
[1][2] = -N
[1];
427 Matrix
[2][0] = U
[2]; Matrix
[2][1] = V
[2]; Matrix
[2][2] = -N
[2];
428 aluMatrixVector(Position
, Matrix
);
430 //6. Apply filter gains and filters
431 switch(ALSource
->DirectFilter
.filter
)
433 case AL_FILTER_LOWPASS
:
434 DryMix
*= ALSource
->DirectFilter
.Gain
;
435 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
439 switch(ALSource
->Send
[0].WetFilter
.filter
)
441 case AL_FILTER_LOWPASS
:
442 WetMix
*= ALSource
->Send
[0].WetFilter
.Gain
;
443 WetGainHF
*= ALSource
->Send
[0].WetFilter
.GainHF
;
447 if(ALSource
->AirAbsorptionFactor
> 0.0f
)
448 DryGainHF
*= pow(ALSource
->AirAbsorptionFactor
* AIRABSORBGAINHF
,
449 Distance
* MetersPerUnit
);
451 if(ALSource
->Send
[0].Slot
)
453 WetMix
*= ALSource
->Send
[0].Slot
->Gain
;
455 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
457 WetGainHF
*= ALSource
->Send
[0].Slot
->effect
.Reverb
.GainHF
;
458 WetGainHF
*= pow(ALSource
->Send
[0].Slot
->effect
.Reverb
.AirAbsorptionGainHF
,
459 Distance
* MetersPerUnit
);
468 DryMix
*= ListenerGain
* ConeVolume
;
469 WetMix
*= ListenerGain
;
471 //7. Convert normalized position into pannings, then into channel volumes
472 aluNormalize(Position
);
473 switch(aluChannelsFromFormat(OutputFormat
))
476 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
); //Direct
477 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(1.0f
); //Direct
478 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
); //Room
479 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(1.0f
); //Room
482 PanningLR
= 0.5f
+ 0.5f
*Position
[0];
483 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
-PanningLR
); //L Direct
484 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt( PanningLR
); //R Direct
485 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
-PanningLR
); //L Room
486 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt( PanningLR
); //R Room
489 /* TODO: Add center/lfe channel in spatial calculations? */
491 // Apply a scalar so each individual speaker has more weight
492 PanningLR
= 0.5f
+ (0.5f
*Position
[0]*1.41421356f
);
493 PanningLR
= __min(1.0f
, PanningLR
);
494 PanningLR
= __max(0.0f
, PanningLR
);
495 PanningFB
= 0.5f
+ (0.5f
*Position
[2]*1.41421356f
);
496 PanningFB
= __min(1.0f
, PanningFB
);
497 PanningFB
= __max(0.0f
, PanningFB
);
498 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
499 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
500 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
501 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
502 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
503 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
504 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
505 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
509 PanningFB
= 1.0f
- fabs(Position
[2]*1.15470054f
);
510 PanningFB
= __min(1.0f
, PanningFB
);
511 PanningFB
= __max(0.0f
, PanningFB
);
512 PanningLR
= 0.5f
+ (0.5*Position
[0]*((1.0f
-PanningFB
)*2.0f
));
513 PanningLR
= __min(1.0f
, PanningLR
);
514 PanningLR
= __max(0.0f
, PanningLR
);
515 if(Position
[2] > 0.0f
)
517 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
518 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
519 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
520 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
521 drysend
[FRONT_LEFT
] = 0.0f
;
522 drysend
[FRONT_RIGHT
] = 0.0f
;
523 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
524 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
525 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
526 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
527 wetsend
[FRONT_LEFT
] = 0.0f
;
528 wetsend
[FRONT_RIGHT
] = 0.0f
;
532 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
533 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
534 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
535 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
536 drysend
[BACK_LEFT
] = 0.0f
;
537 drysend
[BACK_RIGHT
] = 0.0f
;
538 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
539 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
540 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
541 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
542 wetsend
[BACK_LEFT
] = 0.0f
;
543 wetsend
[BACK_RIGHT
] = 0.0f
;
549 *drygainhf
= DryGainHF
;
550 *wetgainhf
= WetGainHF
;
554 //1. Multi-channel buffers always play "normal"
555 pitch
[0] = ALSource
->flPitch
;
557 drysend
[FRONT_LEFT
] = SourceVolume
* ListenerGain
;
558 drysend
[FRONT_RIGHT
] = SourceVolume
* ListenerGain
;
559 drysend
[SIDE_LEFT
] = SourceVolume
* ListenerGain
;
560 drysend
[SIDE_RIGHT
] = SourceVolume
* ListenerGain
;
561 drysend
[BACK_LEFT
] = SourceVolume
* ListenerGain
;
562 drysend
[BACK_RIGHT
] = SourceVolume
* ListenerGain
;
563 drysend
[CENTER
] = SourceVolume
* ListenerGain
;
564 drysend
[LFE
] = SourceVolume
* ListenerGain
;
565 wetsend
[FRONT_LEFT
] = 0.0f
;
566 wetsend
[FRONT_RIGHT
] = 0.0f
;
567 wetsend
[SIDE_LEFT
] = 0.0f
;
568 wetsend
[SIDE_RIGHT
] = 0.0f
;
569 wetsend
[BACK_LEFT
] = 0.0f
;
570 wetsend
[BACK_RIGHT
] = 0.0f
;
571 wetsend
[CENTER
] = 0.0f
;
575 *drygainhf
= DryGainHF
;
576 *wetgainhf
= WetGainHF
;
580 ALvoid
aluMixData(ALCcontext
*ALContext
,ALvoid
*buffer
,ALsizei size
,ALenum format
)
582 static float DryBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
583 static float WetBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
584 static float ReverbBuffer
[BUFFERSIZE
];
585 ALfloat DrySend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
586 ALfloat WetSend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
587 ALfloat DryGainHF
= 0.0f
;
588 ALfloat WetGainHF
= 0.0f
;
589 ALuint BlockAlign
,BufferSize
;
590 ALuint DataSize
=0,DataPosInt
=0,DataPosFrac
=0;
591 ALuint Channels
,Frequency
,ulExtraSamples
;
592 ALfloat DrySample
, WetSample
;
595 ALint Looping
,increment
,State
;
596 ALuint Buffer
,fraction
;
600 ALeffectslot
*ALEffectSlot
;
604 ALbufferlistitem
*BufferListItem
;
606 ALint64 DataSize64
,DataPos64
;
608 SuspendContext(ALContext
);
610 //Figure output format variables
611 BlockAlign
= aluChannelsFromFormat(format
);
612 BlockAlign
*= aluBytesFromFormat(format
);
618 ALEffectSlot
= (ALContext
? ALContext
->AuxiliaryEffectSlot
: NULL
);
619 ALSource
= (ALContext
? ALContext
->Source
: NULL
);
620 SamplesToDo
= min(size
, BUFFERSIZE
);
622 //Clear mixing buffer
623 memset(DryBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
624 memset(WetBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
625 memset(ReverbBuffer
, 0, SamplesToDo
*sizeof(ALfloat
));
631 State
= ALSource
->state
;
633 doReverb
= ((ALSource
->Send
[0].Slot
&&
634 ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
) ?
637 while(State
== AL_PLAYING
&& j
< SamplesToDo
)
644 if((Buffer
= ALSource
->ulBufferID
))
646 ALBuffer
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(Buffer
);
648 Data
= ALBuffer
->data
;
649 Channels
= aluChannelsFromFormat(ALBuffer
->format
);
650 DataSize
= ALBuffer
->size
;
651 Frequency
= ALBuffer
->frequency
;
653 CalcSourceParams(ALContext
, ALSource
,
654 (Channels
==1) ? AL_TRUE
: AL_FALSE
,
655 format
, DrySend
, WetSend
, &Pitch
,
656 &DryGainHF
, &WetGainHF
);
659 Pitch
= (Pitch
*Frequency
) / ALContext
->Frequency
;
660 DataSize
/= Channels
* aluBytesFromFormat(ALBuffer
->format
);
663 DataPosInt
= ALSource
->position
;
664 DataPosFrac
= ALSource
->position_fraction
;
665 DrySample
= ALSource
->LastDrySample
;
666 WetSample
= ALSource
->LastWetSample
;
668 //Compute 18.14 fixed point step
669 increment
= (ALint
)(Pitch
*(ALfloat
)(1L<<FRACTIONBITS
));
670 if(increment
> (MAX_PITCH
<<FRACTIONBITS
))
671 increment
= (MAX_PITCH
<<FRACTIONBITS
);
673 //Figure out how many samples we can mix.
674 //Pitch must be <= 4 (the number below !)
675 DataSize64
= DataSize
+MAX_PITCH
;
676 DataSize64
<<= FRACTIONBITS
;
677 DataPos64
= DataPosInt
;
678 DataPos64
<<= FRACTIONBITS
;
679 DataPos64
+= DataPosFrac
;
680 BufferSize
= (ALuint
)((DataSize64
-DataPos64
) / increment
);
681 BufferListItem
= ALSource
->queue
;
682 for(loop
= 0; loop
< ALSource
->BuffersPlayed
; loop
++)
685 BufferListItem
= BufferListItem
->next
;
689 if (BufferListItem
->next
)
691 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
);
692 if(NextBuf
&& NextBuf
->data
)
694 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(16*Channels
));
695 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
698 else if (ALSource
->bLooping
)
700 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
);
701 if (NextBuf
&& NextBuf
->data
)
703 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(16*Channels
));
704 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
708 BufferSize
= min(BufferSize
, (SamplesToDo
-j
));
710 //Actual sample mixing loop
711 Data
+= DataPosInt
*Channels
;
714 k
= DataPosFrac
>>FRACTIONBITS
;
715 fraction
= DataPosFrac
&FRACTIONMASK
;
718 //First order interpolator
719 ALfloat sample
= (ALfloat
)((ALshort
)(((Data
[k
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[k
+1]*(fraction
)))>>FRACTIONBITS
));
721 //Direct path final mix buffer and panning
722 DrySample
= aluComputeSample(DryGainHF
, sample
, DrySample
);
723 DryBuffer
[j
][FRONT_LEFT
] += DrySample
*DrySend
[FRONT_LEFT
];
724 DryBuffer
[j
][FRONT_RIGHT
] += DrySample
*DrySend
[FRONT_RIGHT
];
725 DryBuffer
[j
][SIDE_LEFT
] += DrySample
*DrySend
[SIDE_LEFT
];
726 DryBuffer
[j
][SIDE_RIGHT
] += DrySample
*DrySend
[SIDE_RIGHT
];
727 DryBuffer
[j
][BACK_LEFT
] += DrySample
*DrySend
[BACK_LEFT
];
728 DryBuffer
[j
][BACK_RIGHT
] += DrySample
*DrySend
[BACK_RIGHT
];
729 //Room path final mix buffer and panning
730 WetSample
= aluComputeSample(WetGainHF
, sample
, WetSample
);
732 ReverbBuffer
[j
] += WetSample
;
735 WetBuffer
[j
][FRONT_LEFT
] += WetSample
*WetSend
[FRONT_LEFT
];
736 WetBuffer
[j
][FRONT_RIGHT
] += WetSample
*WetSend
[FRONT_RIGHT
];
737 WetBuffer
[j
][SIDE_LEFT
] += WetSample
*WetSend
[SIDE_LEFT
];
738 WetBuffer
[j
][SIDE_RIGHT
] += WetSample
*WetSend
[SIDE_RIGHT
];
739 WetBuffer
[j
][BACK_LEFT
] += WetSample
*WetSend
[BACK_LEFT
];
740 WetBuffer
[j
][BACK_RIGHT
] += WetSample
*WetSend
[BACK_RIGHT
];
745 ALfloat samp1
, samp2
;
746 //First order interpolator (front left)
747 samp1
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
]*(fraction
)))>>FRACTIONBITS
));
748 DryBuffer
[j
][FRONT_LEFT
] += samp1
*DrySend
[FRONT_LEFT
];
749 WetBuffer
[j
][FRONT_LEFT
] += samp1
*WetSend
[FRONT_LEFT
];
750 //First order interpolator (front right)
751 samp2
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+1]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+1]*(fraction
)))>>FRACTIONBITS
));
752 DryBuffer
[j
][FRONT_RIGHT
] += samp2
*DrySend
[FRONT_RIGHT
];
753 WetBuffer
[j
][FRONT_RIGHT
] += samp2
*WetSend
[FRONT_RIGHT
];
761 //First order interpolator (center)
762 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
763 DryBuffer
[j
][CENTER
] += value
*DrySend
[CENTER
];
764 WetBuffer
[j
][CENTER
] += value
*WetSend
[CENTER
];
767 //First order interpolator (lfe)
768 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
769 DryBuffer
[j
][LFE
] += value
*DrySend
[LFE
];
770 WetBuffer
[j
][LFE
] += value
*WetSend
[LFE
];
773 //First order interpolator (back left)
774 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
775 DryBuffer
[j
][BACK_LEFT
] += value
*DrySend
[BACK_LEFT
];
776 WetBuffer
[j
][BACK_LEFT
] += value
*WetSend
[BACK_LEFT
];
778 //First order interpolator (back right)
779 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
780 DryBuffer
[j
][BACK_RIGHT
] += value
*DrySend
[BACK_RIGHT
];
781 WetBuffer
[j
][BACK_RIGHT
] += value
*WetSend
[BACK_RIGHT
];
785 //First order interpolator (side left)
786 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
787 DryBuffer
[j
][SIDE_LEFT
] += value
*DrySend
[SIDE_LEFT
];
788 WetBuffer
[j
][SIDE_LEFT
] += value
*WetSend
[SIDE_LEFT
];
790 //First order interpolator (side right)
791 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
792 DryBuffer
[j
][SIDE_RIGHT
] += value
*DrySend
[SIDE_RIGHT
];
793 WetBuffer
[j
][SIDE_RIGHT
] += value
*WetSend
[SIDE_RIGHT
];
797 else if(DuplicateStereo
)
799 //Duplicate stereo channels on the back speakers
800 DryBuffer
[j
][BACK_LEFT
] += samp1
*DrySend
[BACK_LEFT
];
801 WetBuffer
[j
][BACK_LEFT
] += samp1
*WetSend
[BACK_LEFT
];
802 DryBuffer
[j
][BACK_RIGHT
] += samp2
*DrySend
[BACK_RIGHT
];
803 WetBuffer
[j
][BACK_RIGHT
] += samp2
*WetSend
[BACK_RIGHT
];
806 DataPosFrac
+= increment
;
809 DataPosInt
+= (DataPosFrac
>>FRACTIONBITS
);
810 DataPosFrac
= (DataPosFrac
&FRACTIONMASK
);
813 ALSource
->position
= DataPosInt
;
814 ALSource
->position_fraction
= DataPosFrac
;
815 ALSource
->LastDrySample
= DrySample
;
816 ALSource
->LastWetSample
= WetSample
;
819 //Handle looping sources
820 if(!Buffer
|| DataPosInt
>= DataSize
)
825 Looping
= ALSource
->bLooping
;
826 if(ALSource
->BuffersPlayed
< (ALSource
->BuffersInQueue
-1))
828 BufferListItem
= ALSource
->queue
;
829 for(loop
= 0; loop
<= ALSource
->BuffersPlayed
; loop
++)
834 BufferListItem
->bufferstate
= PROCESSED
;
835 BufferListItem
= BufferListItem
->next
;
839 ALSource
->BuffersProcessed
++;
841 ALSource
->ulBufferID
= BufferListItem
->buffer
;
842 ALSource
->position
= DataPosInt
-DataSize
;
843 ALSource
->position_fraction
= DataPosFrac
;
844 ALSource
->BuffersPlayed
++;
851 ALSource
->state
= AL_STOPPED
;
852 ALSource
->inuse
= AL_FALSE
;
853 ALSource
->BuffersPlayed
= ALSource
->BuffersProcessed
= ALSource
->BuffersInQueue
;
854 BufferListItem
= ALSource
->queue
;
855 while(BufferListItem
!= NULL
)
857 BufferListItem
->bufferstate
= PROCESSED
;
858 BufferListItem
= BufferListItem
->next
;
865 ALSource
->state
= AL_PLAYING
;
866 ALSource
->inuse
= AL_TRUE
;
867 ALSource
->play
= AL_TRUE
;
868 ALSource
->BuffersPlayed
= 0;
869 ALSource
->BufferPosition
= 0;
870 ALSource
->lBytesPlayed
= 0;
871 ALSource
->BuffersProcessed
= 0;
872 BufferListItem
= ALSource
->queue
;
873 while(BufferListItem
!= NULL
)
875 BufferListItem
->bufferstate
= PENDING
;
876 BufferListItem
= BufferListItem
->next
;
878 ALSource
->ulBufferID
= ALSource
->queue
->buffer
;
880 ALSource
->position
= DataPosInt
-DataSize
;
881 ALSource
->position_fraction
= DataPosFrac
;
888 State
= ALSource
->state
;
891 ALSource
= ALSource
->next
;
894 // effect slot processing
897 if(ALEffectSlot
->effect
.type
== AL_EFFECT_REVERB
)
899 ALfloat
*DelayBuffer
= ALEffectSlot
->ReverbBuffer
;
900 ALuint Pos
= ALEffectSlot
->ReverbPos
;
901 ALuint LatePos
= ALEffectSlot
->ReverbLatePos
;
902 ALuint ReflectPos
= ALEffectSlot
->ReverbReflectPos
;
903 ALuint Length
= ALEffectSlot
->ReverbLength
;
904 ALfloat DecayGain
= ALEffectSlot
->ReverbDecayGain
;
905 ALfloat DecayHFRatio
= ALEffectSlot
->effect
.Reverb
.DecayHFRatio
;
906 ALfloat Gain
= ALEffectSlot
->effect
.Reverb
.Gain
;
907 ALfloat ReflectGain
= ALEffectSlot
->effect
.Reverb
.ReflectionsGain
;
908 ALfloat LateReverbGain
= ALEffectSlot
->effect
.Reverb
.LateReverbGain
;
909 ALfloat LastDecaySample
= ALEffectSlot
->LastDecaySample
;
912 for(i
= 0;i
< SamplesToDo
;i
++)
914 DelayBuffer
[Pos
] = ReverbBuffer
[i
] * Gain
;
916 sample
= DelayBuffer
[ReflectPos
] * ReflectGain
;
918 DelayBuffer
[LatePos
] *= LateReverbGain
;
920 Pos
= (Pos
+1) % Length
;
921 DelayBuffer
[Pos
] *= DecayHFRatio
;
922 DelayBuffer
[Pos
] += LastDecaySample
* (1.0f
-DecayHFRatio
);
923 LastDecaySample
= DelayBuffer
[Pos
];
924 DelayBuffer
[Pos
] *= DecayGain
;
926 DelayBuffer
[LatePos
] += DelayBuffer
[Pos
];
928 sample
+= DelayBuffer
[LatePos
];
930 WetBuffer
[i
][FRONT_LEFT
] += sample
;
931 WetBuffer
[i
][FRONT_RIGHT
] += sample
;
932 WetBuffer
[i
][SIDE_LEFT
] += sample
;
933 WetBuffer
[i
][SIDE_RIGHT
] += sample
;
934 WetBuffer
[i
][BACK_LEFT
] += sample
;
935 WetBuffer
[i
][BACK_RIGHT
] += sample
;
937 LatePos
= (LatePos
+1) % Length
;
938 ReflectPos
= (ReflectPos
+1) % Length
;
941 ALEffectSlot
->ReverbPos
= Pos
;
942 ALEffectSlot
->ReverbLatePos
= LatePos
;
943 ALEffectSlot
->ReverbReflectPos
= ReflectPos
;
944 ALEffectSlot
->LastDecaySample
= LastDecaySample
;
947 ALEffectSlot
= ALEffectSlot
->next
;
950 //Post processing loop
953 case AL_FORMAT_MONO8
:
954 for(i
= 0;i
< SamplesToDo
;i
++)
956 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
957 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
958 buffer
= ((ALubyte
*)buffer
) + 1;
961 case AL_FORMAT_STEREO8
:
962 if(ALContext
&& ALContext
->bs2b
)
964 for(i
= 0;i
< SamplesToDo
;i
++)
967 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
968 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
969 bs2b_cross_feed(ALContext
->bs2b
, samples
);
970 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(samples
[0])>>8)+128);
971 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(samples
[1])>>8)+128);
972 buffer
= ((ALubyte
*)buffer
) + 2;
977 for(i
= 0;i
< SamplesToDo
;i
++)
979 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
980 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
981 buffer
= ((ALubyte
*)buffer
) + 2;
985 case AL_FORMAT_QUAD8
:
986 for(i
= 0;i
< SamplesToDo
;i
++)
988 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
989 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
990 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
991 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
992 buffer
= ((ALubyte
*)buffer
) + 4;
995 case AL_FORMAT_51CHN8
:
996 for(i
= 0;i
< SamplesToDo
;i
++)
998 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
999 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1000 #ifdef _WIN32 /* Of course, Windows can't use the same ordering... */
1001 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1002 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1003 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1004 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1006 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1007 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1008 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1009 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1011 buffer
= ((ALubyte
*)buffer
) + 6;
1014 case AL_FORMAT_61CHN8
:
1015 for(i
= 0;i
< SamplesToDo
;i
++)
1017 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1018 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1020 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1021 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1022 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1024 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1025 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1026 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1028 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1029 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1030 buffer
= ((ALubyte
*)buffer
) + 7;
1033 case AL_FORMAT_71CHN8
:
1034 for(i
= 0;i
< SamplesToDo
;i
++)
1036 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1037 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1039 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1040 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1041 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1042 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1044 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1045 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1046 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1047 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1049 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1050 ((ALubyte
*)buffer
)[7] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1051 buffer
= ((ALubyte
*)buffer
) + 8;
1055 case AL_FORMAT_MONO16
:
1056 for(i
= 0;i
< SamplesToDo
;i
++)
1058 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
1059 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1060 buffer
= ((ALshort
*)buffer
) + 1;
1063 case AL_FORMAT_STEREO16
:
1064 if(ALContext
&& ALContext
->bs2b
)
1066 for(i
= 0;i
< SamplesToDo
;i
++)
1069 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
1070 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
1071 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1072 ((ALshort
*)buffer
)[0] = aluF2S(samples
[0]);
1073 ((ALshort
*)buffer
)[1] = aluF2S(samples
[1]);
1074 buffer
= ((ALshort
*)buffer
) + 2;
1079 for(i
= 0;i
< SamplesToDo
;i
++)
1081 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1082 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1083 buffer
= ((ALshort
*)buffer
) + 2;
1087 case AL_FORMAT_QUAD16
:
1088 for(i
= 0;i
< SamplesToDo
;i
++)
1090 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1091 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1092 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1093 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1094 buffer
= ((ALshort
*)buffer
) + 4;
1097 case AL_FORMAT_51CHN16
:
1098 for(i
= 0;i
< SamplesToDo
;i
++)
1100 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1101 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1103 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1104 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1105 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1106 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1108 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1109 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1110 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1111 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1113 buffer
= ((ALshort
*)buffer
) + 6;
1116 case AL_FORMAT_61CHN16
:
1117 for(i
= 0;i
< SamplesToDo
;i
++)
1119 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1120 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1122 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1123 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1124 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1126 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1127 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1128 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1130 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1131 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1132 buffer
= ((ALshort
*)buffer
) + 7;
1135 case AL_FORMAT_71CHN16
:
1136 for(i
= 0;i
< SamplesToDo
;i
++)
1138 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1139 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1141 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1142 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1143 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1144 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1146 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1147 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1148 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1149 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1151 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1152 ((ALshort
*)buffer
)[7] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1153 buffer
= ((ALshort
*)buffer
) + 8;
1161 size
-= SamplesToDo
;
1164 ProcessContext(ALContext
);