4 #define AL_NUM_SOURCE_PARAMS 128
6 /* This cannot be changed without working on the code! */
12 #define AL_DIRECT_FILTER 0x20005
13 #define AL_AUXILIARY_SEND_FILTER 0x20006
14 #define AL_AIR_ABSORPTION_FACTOR 0x20007
15 #define AL_ROOM_ROLLOFF_FACTOR 0x20008
16 #define AL_CONE_OUTER_GAINHF 0x20009
17 #define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A
18 #define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B
19 #define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C
25 typedef struct ALbufferlistitem
30 struct ALbufferlistitem
*next
;
33 typedef struct ALsource
42 ALfloat flRefDistance
;
43 ALfloat flMaxDistance
;
44 ALfloat flRollOffFactor
;
47 ALfloat vOrientation
[3];
48 ALboolean bHeadRelative
;
57 ALuint position_fraction
;
58 struct ALbufferlistitem
*queue
; // Linked list of buffers in queue
59 ALuint BuffersInQueue
; // Number of buffers in queue
60 ALuint BuffersProcessed
; // Number of buffers already processed (played)
62 ALuint TotalBufferDataSize
; // Total amount of data contained in the buffers queued for this source
63 ALuint BuffersPlayed
; // Number of buffers played on this loop
64 ALuint BufferPosition
; // Read position in audio data of current buffer
66 ALfilter DirectFilter
;
69 struct ALeffectslot
*Slot
;
73 ALfloat LastDrySample
;
74 ALfloat LastWetSample
;
76 ALboolean DryGainHFAuto
;
77 ALboolean WetGainAuto
;
78 ALboolean WetGainHFAuto
;
81 ALfloat AirAbsorptionFactor
;
83 ALfloat RoomRolloffFactor
;
93 // Source Type (Static, Streaming, or Undetermined)
96 struct ALsource
*next
;
99 ALvoid
ReleaseALSources(ALCcontext
*Context
);