Don't include alAuxEffectSlot.h in alSource.h
[openal-soft.git] / Alc / ALu.c
blob9b2fd33ae904fe97c78acffcba932d7261284325
1 /**
2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
23 #include "config.h"
25 #include <math.h>
26 #include "alMain.h"
27 #include "AL/al.h"
28 #include "AL/alc.h"
29 #include "alSource.h"
30 #include "alBuffer.h"
31 #include "alThunk.h"
32 #include "alListener.h"
33 #include "alAuxEffectSlot.h"
34 #include "bs2b.h"
36 #if defined(HAVE_STDINT_H)
37 #include <stdint.h>
38 typedef int64_t ALint64;
39 #elif defined(HAVE___INT64)
40 typedef __int64 ALint64;
41 #elif (SIZEOF_LONG == 8)
42 typedef long ALint64;
43 #elif (SIZEOF_LONG_LONG == 8)
44 typedef long long ALint64;
45 #endif
47 #ifdef HAVE_SQRTF
48 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
49 #else
50 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
51 #endif
53 #ifdef HAVE_ACOSF
54 #define aluAcos(x) ((ALfloat)acosf((float)(x)))
55 #else
56 #define aluAcos(x) ((ALfloat)acos((double)(x)))
57 #endif
59 // fixes for mingw32.
60 #if defined(max) && !defined(__max)
61 #define __max max
62 #endif
63 #if defined(min) && !defined(__min)
64 #define __min min
65 #endif
67 #define BUFFERSIZE 48000
68 #define FRACTIONBITS 14
69 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
70 #define MAX_PITCH 4
72 enum {
73 FRONT_LEFT = 0,
74 FRONT_RIGHT,
75 SIDE_LEFT,
76 SIDE_RIGHT,
77 BACK_LEFT,
78 BACK_RIGHT,
79 CENTER,
80 LFE,
82 OUTPUTCHANNELS
85 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
86 * converted to AL_FORMAT_QUAD* when loaded */
87 __inline ALuint aluBytesFromFormat(ALenum format)
89 switch(format)
91 case AL_FORMAT_MONO8:
92 case AL_FORMAT_STEREO8:
93 case AL_FORMAT_QUAD8_LOKI:
94 case AL_FORMAT_QUAD8:
95 case AL_FORMAT_51CHN8:
96 case AL_FORMAT_61CHN8:
97 case AL_FORMAT_71CHN8:
98 return 1;
100 case AL_FORMAT_MONO16:
101 case AL_FORMAT_STEREO16:
102 case AL_FORMAT_QUAD16_LOKI:
103 case AL_FORMAT_QUAD16:
104 case AL_FORMAT_51CHN16:
105 case AL_FORMAT_61CHN16:
106 case AL_FORMAT_71CHN16:
107 return 2;
109 case AL_FORMAT_MONO_FLOAT32:
110 case AL_FORMAT_STEREO_FLOAT32:
111 case AL_FORMAT_QUAD32:
112 case AL_FORMAT_51CHN32:
113 case AL_FORMAT_61CHN32:
114 case AL_FORMAT_71CHN32:
115 return 4;
117 default:
118 return 0;
122 __inline ALuint aluChannelsFromFormat(ALenum format)
124 switch(format)
126 case AL_FORMAT_MONO8:
127 case AL_FORMAT_MONO16:
128 case AL_FORMAT_MONO_FLOAT32:
129 return 1;
131 case AL_FORMAT_STEREO8:
132 case AL_FORMAT_STEREO16:
133 case AL_FORMAT_STEREO_FLOAT32:
134 return 2;
136 case AL_FORMAT_QUAD8_LOKI:
137 case AL_FORMAT_QUAD16_LOKI:
138 case AL_FORMAT_QUAD8:
139 case AL_FORMAT_QUAD16:
140 case AL_FORMAT_QUAD32:
141 return 4;
143 case AL_FORMAT_51CHN8:
144 case AL_FORMAT_51CHN16:
145 case AL_FORMAT_51CHN32:
146 return 6;
148 case AL_FORMAT_61CHN8:
149 case AL_FORMAT_61CHN16:
150 case AL_FORMAT_61CHN32:
151 return 7;
153 case AL_FORMAT_71CHN8:
154 case AL_FORMAT_71CHN16:
155 case AL_FORMAT_71CHN32:
156 return 8;
158 default:
159 return 0;
163 static __inline ALint aluF2L(ALfloat Value)
165 #if 0
166 if(sizeof(ALint) == 4 && sizeof(double) == 8)
168 double temp;
169 temp = Value + (((65536.0*65536.0*16.0)+(65536.0*65536.0*8.0))*65536.0);
170 return *((ALint*)&temp);
172 #endif
173 return (ALint)Value;
176 static __inline ALshort aluF2S(ALfloat Value)
178 ALint i;
180 i = aluF2L(Value);
181 i = __min( 32767, i);
182 i = __max(-32768, i);
183 return ((ALshort)i);
186 static __inline ALvoid aluCrossproduct(ALfloat *inVector1,ALfloat *inVector2,ALfloat *outVector)
188 outVector[0] = inVector1[1]*inVector2[2] - inVector1[2]*inVector2[1];
189 outVector[1] = inVector1[2]*inVector2[0] - inVector1[0]*inVector2[2];
190 outVector[2] = inVector1[0]*inVector2[1] - inVector1[1]*inVector2[0];
193 static __inline ALfloat aluDotproduct(ALfloat *inVector1,ALfloat *inVector2)
195 return inVector1[0]*inVector2[0] + inVector1[1]*inVector2[1] +
196 inVector1[2]*inVector2[2];
199 static __inline ALvoid aluNormalize(ALfloat *inVector)
201 ALfloat length, inverse_length;
203 length = (ALfloat)aluSqrt(aluDotproduct(inVector, inVector));
204 if(length != 0)
206 inverse_length = 1.0f/length;
207 inVector[0] *= inverse_length;
208 inVector[1] *= inverse_length;
209 inVector[2] *= inverse_length;
213 static __inline ALvoid aluMatrixVector(ALfloat *vector,ALfloat matrix[3][3])
215 ALfloat result[3];
217 result[0] = vector[0]*matrix[0][0] + vector[1]*matrix[1][0] + vector[2]*matrix[2][0];
218 result[1] = vector[0]*matrix[0][1] + vector[1]*matrix[1][1] + vector[2]*matrix[2][1];
219 result[2] = vector[0]*matrix[0][2] + vector[1]*matrix[1][2] + vector[2]*matrix[2][2];
220 memcpy(vector, result, sizeof(result));
223 static __inline ALfloat aluComputeDrySample(ALsource *source, ALfloat DryGainHF, ALfloat sample)
225 if(DryGainHF < 1.0f)
227 if(DryGainHF > 0.0f)
229 sample *= DryGainHF;
230 sample += source->LastDrySample * (1.0f-DryGainHF);
232 else
233 sample = 0.0f;
236 source->LastDrySample = sample;
237 return sample;
240 static __inline ALfloat aluComputeWetSample(ALsource *source, ALfloat WetGainHF, ALfloat sample)
242 if(WetGainHF < 1.0f)
244 if(WetGainHF > 0.0f)
246 sample *= WetGainHF;
247 sample += source->LastWetSample * (1.0f-WetGainHF);
249 else
250 sample = 0.0f;
253 source->LastWetSample = sample;
254 return sample;
257 static ALvoid CalcSourceParams(ALCcontext *ALContext, ALsource *ALSource,
258 ALenum isMono, ALenum OutputFormat,
259 ALfloat *drysend, ALfloat *wetsend,
260 ALfloat *pitch, ALfloat *drygainhf,
261 ALfloat *wetgainhf)
263 ALfloat InnerAngle,OuterAngle,Angle,Distance,DryMix,WetMix=0.0f;
264 ALfloat Direction[3],Position[3],SourceToListener[3];
265 ALfloat MinVolume,MaxVolume,MinDist,MaxDist,Rolloff,OuterGainHF;
266 ALfloat ConeVolume,SourceVolume,PanningFB,PanningLR,ListenerGain;
267 ALfloat U[3],V[3],N[3];
268 ALfloat DopplerFactor, DopplerVelocity, flSpeedOfSound, flMaxVelocity;
269 ALfloat Matrix[3][3];
270 ALfloat flAttenuation;
271 ALfloat RoomAttenuation;
272 ALfloat MetersPerUnit;
273 ALfloat RoomRolloff;
274 ALfloat DryGainHF = 1.0f;
275 ALfloat WetGainHF = 1.0f;
277 //Get context properties
278 DopplerFactor = ALContext->DopplerFactor;
279 DopplerVelocity = ALContext->DopplerVelocity;
280 flSpeedOfSound = ALContext->flSpeedOfSound;
282 //Get listener properties
283 ListenerGain = ALContext->Listener.Gain;
284 MetersPerUnit = ALContext->Listener.MetersPerUnit;
286 //Get source properties
287 SourceVolume = ALSource->flGain;
288 memcpy(Position, ALSource->vPosition, sizeof(ALSource->vPosition));
289 memcpy(Direction, ALSource->vOrientation, sizeof(ALSource->vOrientation));
290 MinVolume = ALSource->flMinGain;
291 MaxVolume = ALSource->flMaxGain;
292 MinDist = ALSource->flRefDistance;
293 MaxDist = ALSource->flMaxDistance;
294 Rolloff = ALSource->flRollOffFactor;
295 InnerAngle = ALSource->flInnerAngle;
296 OuterAngle = ALSource->flOuterAngle;
297 OuterGainHF = ALSource->OuterGainHF;
298 RoomRolloff = ALSource->RoomRolloffFactor;
300 //Only apply 3D calculations for mono buffers
301 if(isMono != AL_FALSE)
303 //1. Translate Listener to origin (convert to head relative)
304 if(ALSource->bHeadRelative==AL_FALSE)
306 Position[0] -= ALContext->Listener.Position[0];
307 Position[1] -= ALContext->Listener.Position[1];
308 Position[2] -= ALContext->Listener.Position[2];
311 //2. Calculate distance attenuation
312 Distance = aluSqrt(aluDotproduct(Position, Position));
314 flAttenuation = 1.0f;
315 RoomAttenuation = 1.0f;
316 switch (ALContext->DistanceModel)
318 case AL_INVERSE_DISTANCE_CLAMPED:
319 Distance=__max(Distance,MinDist);
320 Distance=__min(Distance,MaxDist);
321 if (MaxDist < MinDist)
322 break;
323 //fall-through
324 case AL_INVERSE_DISTANCE:
325 if (MinDist > 0.0f)
327 if ((MinDist + (Rolloff * (Distance - MinDist))) > 0.0f)
328 flAttenuation = MinDist / (MinDist + (Rolloff * (Distance - MinDist)));
329 if ((MinDist + (RoomRolloff * (Distance - MinDist))) > 0.0f)
330 RoomAttenuation = MinDist / (MinDist + (RoomRolloff * (Distance - MinDist)));
332 break;
334 case AL_LINEAR_DISTANCE_CLAMPED:
335 Distance=__max(Distance,MinDist);
336 Distance=__min(Distance,MaxDist);
337 if (MaxDist < MinDist)
338 break;
339 //fall-through
340 case AL_LINEAR_DISTANCE:
341 Distance=__min(Distance,MaxDist);
342 if (MaxDist != MinDist)
344 flAttenuation = 1.0f - (Rolloff*(Distance-MinDist)/(MaxDist - MinDist));
345 RoomAttenuation = 1.0f - (RoomRolloff*(Distance-MinDist)/(MaxDist - MinDist));
347 break;
349 case AL_EXPONENT_DISTANCE_CLAMPED:
350 Distance=__max(Distance,MinDist);
351 Distance=__min(Distance,MaxDist);
352 if (MaxDist < MinDist)
353 break;
354 //fall-through
355 case AL_EXPONENT_DISTANCE:
356 if ((Distance > 0.0f) && (MinDist > 0.0f))
358 flAttenuation = (ALfloat)pow(Distance/MinDist, -Rolloff);
359 RoomAttenuation = (ALfloat)pow(Distance/MinDist, -RoomRolloff);
361 break;
363 case AL_NONE:
364 default:
365 flAttenuation = 1.0f;
366 RoomAttenuation = 1.0f;
367 break;
370 // Source Gain + Attenuation and clamp to Min/Max Gain
371 DryMix = SourceVolume * flAttenuation;
372 DryMix = __min(DryMix,MaxVolume);
373 DryMix = __max(DryMix,MinVolume);
374 if(ALSource->Send[0].Slot)
376 WetMix = SourceVolume * ((ALSource->WetGainAuto &&
377 ALSource->Send[0].Slot->AuxSendAuto) ?
378 RoomAttenuation : 1.0f);
379 WetMix = __min(WetMix,MaxVolume);
380 WetMix = __max(WetMix,MinVolume);
383 //3. Apply directional soundcones
384 SourceToListener[0] = -Position[0];
385 SourceToListener[1] = -Position[1];
386 SourceToListener[2] = -Position[2];
387 aluNormalize(Direction);
388 aluNormalize(SourceToListener);
389 Angle = aluAcos(aluDotproduct(Direction,SourceToListener)) * 180.0f /
390 3.141592654f;
391 if(Angle >= InnerAngle && Angle <= OuterAngle)
393 ALfloat scale = (Angle-InnerAngle) / (OuterAngle-InnerAngle);
394 ConeVolume = (1.0f+(ALSource->flOuterGain-1.0f)*scale);
395 if(ALSource->WetGainAuto)
396 WetMix *= ConeVolume;
397 if(ALSource->DryGainHFAuto)
398 DryGainHF *= (1.0f+(OuterGainHF-1.0f)*scale);
399 if(ALSource->WetGainHFAuto)
400 WetGainHF *= (1.0f+(OuterGainHF-1.0f)*scale);
402 else if(Angle > OuterAngle)
404 ConeVolume = (1.0f+(ALSource->flOuterGain-1.0f));
405 if(ALSource->WetGainAuto)
406 WetMix *= ConeVolume;
407 if(ALSource->DryGainHFAuto)
408 DryGainHF *= (1.0f+(OuterGainHF-1.0f));
409 if(ALSource->WetGainHFAuto)
410 WetGainHF *= (1.0f+(OuterGainHF-1.0f));
412 else
413 ConeVolume = 1.0f;
415 //4. Calculate Velocity
416 if(DopplerFactor != 0.0f)
418 ALfloat flVSS, flVLS;
420 flVLS = aluDotproduct(ALContext->Listener.Velocity,
421 SourceToListener);
422 flVSS = aluDotproduct(ALSource->vVelocity, SourceToListener);
424 flMaxVelocity = (DopplerVelocity * flSpeedOfSound) / DopplerFactor;
426 if (flVSS >= flMaxVelocity)
427 flVSS = (flMaxVelocity - 1.0f);
428 else if (flVSS <= -flMaxVelocity)
429 flVSS = -flMaxVelocity + 1.0f;
431 if (flVLS >= flMaxVelocity)
432 flVLS = (flMaxVelocity - 1.0f);
433 else if (flVLS <= -flMaxVelocity)
434 flVLS = -flMaxVelocity + 1.0f;
436 pitch[0] = ALSource->flPitch *
437 ((flSpeedOfSound * DopplerVelocity) - (DopplerFactor * flVLS)) /
438 ((flSpeedOfSound * DopplerVelocity) - (DopplerFactor * flVSS));
440 else
441 pitch[0] = ALSource->flPitch;
443 //5. Align coordinate system axes
444 aluCrossproduct(ALContext->Listener.Forward, ALContext->Listener.Up, U); // Right-vector
445 aluNormalize(U); // Normalized Right-vector
446 memcpy(V, ALContext->Listener.Up, sizeof(V)); // Up-vector
447 aluNormalize(V); // Normalized Up-vector
448 memcpy(N, ALContext->Listener.Forward, sizeof(N)); // At-vector
449 aluNormalize(N); // Normalized At-vector
450 Matrix[0][0] = U[0]; Matrix[0][1] = V[0]; Matrix[0][2] = -N[0];
451 Matrix[1][0] = U[1]; Matrix[1][1] = V[1]; Matrix[1][2] = -N[1];
452 Matrix[2][0] = U[2]; Matrix[2][1] = V[2]; Matrix[2][2] = -N[2];
453 aluMatrixVector(Position, Matrix);
455 //6. Apply filter gains and filters
456 switch(ALSource->DirectFilter.filter)
458 case AL_FILTER_LOWPASS:
459 DryMix *= ALSource->DirectFilter.Gain;
460 DryGainHF *= ALSource->DirectFilter.GainHF;
461 break;
464 switch(ALSource->Send[0].WetFilter.filter)
466 case AL_FILTER_LOWPASS:
467 WetMix *= ALSource->Send[0].WetFilter.Gain;
468 WetGainHF *= ALSource->Send[0].WetFilter.GainHF;
469 break;
472 if(ALSource->AirAbsorptionFactor > 0.0f)
473 DryGainHF *= pow(ALSource->AirAbsorptionFactor * AIRABSORBGAINHF,
474 Distance * MetersPerUnit);
476 //7. Convert normalized position into pannings, then into channel volumes
477 aluNormalize(Position);
478 switch(aluChannelsFromFormat(OutputFormat))
480 case 1:
481 drysend[FRONT_LEFT] = ConeVolume * ListenerGain * DryMix * aluSqrt(1.0f); //Direct
482 drysend[FRONT_RIGHT] = ConeVolume * ListenerGain * DryMix * aluSqrt(1.0f); //Direct
483 if(ALSource->Send[0].Slot)
485 WetMix *= ALSource->Send[0].Slot->Gain;
486 wetsend[FRONT_LEFT] = ListenerGain * WetMix * aluSqrt(1.0f); //Room
487 wetsend[FRONT_RIGHT] = ListenerGain * WetMix * aluSqrt(1.0f); //Room
489 else
491 wetsend[FRONT_LEFT] = 0.0f;
492 wetsend[FRONT_RIGHT] = 0.0f;
493 WetGainHF = 1.0f;
495 break;
496 case 2:
497 PanningLR = 0.5f + 0.5f*Position[0];
498 drysend[FRONT_LEFT] = ConeVolume * ListenerGain * DryMix * aluSqrt(1.0f-PanningLR); //L Direct
499 drysend[FRONT_RIGHT] = ConeVolume * ListenerGain * DryMix * aluSqrt( PanningLR); //R Direct
500 if(ALSource->Send[0].Slot)
502 WetMix *= ALSource->Send[0].Slot->Gain;
503 wetsend[FRONT_LEFT] = ListenerGain * WetMix * aluSqrt(1.0f-PanningLR); //L Room
504 wetsend[FRONT_RIGHT] = ListenerGain * WetMix * aluSqrt( PanningLR); //R Room
506 else
508 wetsend[FRONT_LEFT] = 0.0f;
509 wetsend[FRONT_RIGHT] = 0.0f;
510 WetGainHF = 1.0f;
512 break;
513 case 4:
514 /* TODO: Add center/lfe channel in spatial calculations? */
515 case 6:
516 // Apply a scalar so each individual speaker has more weight
517 PanningLR = 0.5f + (0.5f*Position[0]*1.41421356f);
518 PanningLR = __min(1.0f, PanningLR);
519 PanningLR = __max(0.0f, PanningLR);
520 PanningFB = 0.5f + (0.5f*Position[2]*1.41421356f);
521 PanningFB = __min(1.0f, PanningFB);
522 PanningFB = __max(0.0f, PanningFB);
523 drysend[FRONT_LEFT] = ConeVolume * ListenerGain * DryMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB));
524 drysend[FRONT_RIGHT] = ConeVolume * ListenerGain * DryMix * aluSqrt(( PanningLR)*(1.0f-PanningFB));
525 drysend[BACK_LEFT] = ConeVolume * ListenerGain * DryMix * aluSqrt((1.0f-PanningLR)*( PanningFB));
526 drysend[BACK_RIGHT] = ConeVolume * ListenerGain * DryMix * aluSqrt(( PanningLR)*( PanningFB));
527 if(ALSource->Send[0].Slot)
529 WetMix *= ALSource->Send[0].Slot->Gain;
530 wetsend[FRONT_LEFT] = ListenerGain * WetMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB));
531 wetsend[FRONT_RIGHT] = ListenerGain * WetMix * aluSqrt(( PanningLR)*(1.0f-PanningFB));
532 wetsend[BACK_LEFT] = ListenerGain * WetMix * aluSqrt((1.0f-PanningLR)*( PanningFB));
533 wetsend[BACK_RIGHT] = ListenerGain * WetMix * aluSqrt(( PanningLR)*( PanningFB));
535 else
537 wetsend[FRONT_LEFT] = 0.0f;
538 wetsend[FRONT_RIGHT] = 0.0f;
539 wetsend[BACK_LEFT] = 0.0f;
540 wetsend[BACK_RIGHT] = 0.0f;
541 WetGainHF = 1.0f;
543 break;
544 case 7:
545 case 8:
546 PanningFB = 1.0f - fabs(Position[2]*1.15470054f);
547 PanningFB = __min(1.0f, PanningFB);
548 PanningFB = __max(0.0f, PanningFB);
549 PanningLR = 0.5f + (0.5*Position[0]*((1.0f-PanningFB)*2.0f));
550 PanningLR = __min(1.0f, PanningLR);
551 PanningLR = __max(0.0f, PanningLR);
552 if(Position[2] > 0.0f)
554 drysend[BACK_LEFT] = ConeVolume * ListenerGain * DryMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB));
555 drysend[BACK_RIGHT] = ConeVolume * ListenerGain * DryMix * aluSqrt(( PanningLR)*(1.0f-PanningFB));
556 drysend[SIDE_LEFT] = ConeVolume * ListenerGain * DryMix * aluSqrt((1.0f-PanningLR)*( PanningFB));
557 drysend[SIDE_RIGHT] = ConeVolume * ListenerGain * DryMix * aluSqrt(( PanningLR)*( PanningFB));
558 drysend[FRONT_LEFT] = 0.0f;
559 drysend[FRONT_RIGHT] = 0.0f;
560 if(ALSource->Send[0].Slot)
562 WetMix *= ALSource->Send[0].Slot->Gain;
563 wetsend[BACK_LEFT] = ListenerGain * WetMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB));
564 wetsend[BACK_RIGHT] = ListenerGain * WetMix * aluSqrt(( PanningLR)*(1.0f-PanningFB));
565 wetsend[SIDE_LEFT] = ListenerGain * WetMix * aluSqrt((1.0f-PanningLR)*( PanningFB));
566 wetsend[SIDE_RIGHT] = ListenerGain * WetMix * aluSqrt(( PanningLR)*( PanningFB));
567 wetsend[FRONT_LEFT] = 0.0f;
568 wetsend[FRONT_RIGHT] = 0.0f;
570 else
572 wetsend[FRONT_LEFT] = 0.0f;
573 wetsend[FRONT_RIGHT] = 0.0f;
574 wetsend[SIDE_LEFT] = 0.0f;
575 wetsend[SIDE_RIGHT] = 0.0f;
576 wetsend[BACK_LEFT] = 0.0f;
577 wetsend[BACK_RIGHT] = 0.0f;
578 WetGainHF = 1.0f;
581 else
583 drysend[FRONT_LEFT] = ConeVolume * ListenerGain * DryMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB));
584 drysend[FRONT_RIGHT] = ConeVolume * ListenerGain * DryMix * aluSqrt(( PanningLR)*(1.0f-PanningFB));
585 drysend[SIDE_LEFT] = ConeVolume * ListenerGain * DryMix * aluSqrt((1.0f-PanningLR)*( PanningFB));
586 drysend[SIDE_RIGHT] = ConeVolume * ListenerGain * DryMix * aluSqrt(( PanningLR)*( PanningFB));
587 drysend[BACK_LEFT] = 0.0f;
588 drysend[BACK_RIGHT] = 0.0f;
589 if(ALSource->Send[0].Slot)
591 WetMix *= ALSource->Send[0].Slot->Gain;
592 wetsend[FRONT_LEFT] = ListenerGain * WetMix * aluSqrt((1.0f-PanningLR)*(1.0f-PanningFB));
593 wetsend[FRONT_RIGHT] = ListenerGain * WetMix * aluSqrt(( PanningLR)*(1.0f-PanningFB));
594 wetsend[SIDE_LEFT] = ListenerGain * WetMix * aluSqrt((1.0f-PanningLR)*( PanningFB));
595 wetsend[SIDE_RIGHT] = ListenerGain * WetMix * aluSqrt(( PanningLR)*( PanningFB));
596 wetsend[BACK_LEFT] = 0.0f;
597 wetsend[BACK_RIGHT] = 0.0f;
599 else
601 wetsend[FRONT_LEFT] = 0.0f;
602 wetsend[FRONT_RIGHT] = 0.0f;
603 wetsend[SIDE_LEFT] = 0.0f;
604 wetsend[SIDE_RIGHT] = 0.0f;
605 wetsend[BACK_LEFT] = 0.0f;
606 wetsend[BACK_RIGHT] = 0.0f;
607 WetGainHF = 1.0f;
610 default:
611 break;
614 *drygainhf = DryGainHF;
615 *wetgainhf = WetGainHF;
617 else
619 *drygainhf = DryGainHF;
620 *wetgainhf = WetGainHF;
622 //1. Multi-channel buffers always play "normal"
623 drysend[FRONT_LEFT] = SourceVolume * 1.0f * ListenerGain;
624 drysend[FRONT_RIGHT] = SourceVolume * 1.0f * ListenerGain;
625 drysend[SIDE_LEFT] = SourceVolume * 1.0f * ListenerGain;
626 drysend[SIDE_RIGHT] = SourceVolume * 1.0f * ListenerGain;
627 drysend[BACK_LEFT] = SourceVolume * 1.0f * ListenerGain;
628 drysend[BACK_RIGHT] = SourceVolume * 1.0f * ListenerGain;
629 drysend[CENTER] = SourceVolume * 1.0f * ListenerGain;
630 drysend[LFE] = SourceVolume * 1.0f * ListenerGain;
631 if(ALSource->Send[0].Slot)
633 wetsend[FRONT_LEFT] = SourceVolume * 0.0f * ListenerGain;
634 wetsend[FRONT_RIGHT] = SourceVolume * 0.0f * ListenerGain;
635 wetsend[SIDE_LEFT] = SourceVolume * 0.0f * ListenerGain;
636 wetsend[SIDE_RIGHT] = SourceVolume * 0.0f * ListenerGain;
637 wetsend[BACK_LEFT] = SourceVolume * 0.0f * ListenerGain;
638 wetsend[BACK_RIGHT] = SourceVolume * 0.0f * ListenerGain;
639 wetsend[CENTER] = SourceVolume * 0.0f * ListenerGain;
640 wetsend[LFE] = SourceVolume * 0.0f * ListenerGain;
642 else
644 wetsend[FRONT_LEFT] = 0.0f;
645 wetsend[FRONT_RIGHT] = 0.0f;
646 wetsend[SIDE_LEFT] = 0.0f;
647 wetsend[SIDE_RIGHT] = 0.0f;
648 wetsend[BACK_LEFT] = 0.0f;
649 wetsend[BACK_RIGHT] = 0.0f;
650 wetsend[CENTER] = 0.0f;
651 wetsend[LFE] = 0.0f;
652 *wetgainhf = 1.0f;
655 pitch[0] = ALSource->flPitch;
659 ALvoid aluMixData(ALCcontext *ALContext,ALvoid *buffer,ALsizei size,ALenum format)
661 static float DryBuffer[BUFFERSIZE][OUTPUTCHANNELS];
662 static float WetBuffer[BUFFERSIZE][OUTPUTCHANNELS];
663 ALfloat DrySend[OUTPUTCHANNELS] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
664 ALfloat WetSend[OUTPUTCHANNELS] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
665 ALfloat DryGainHF = 0.0f;
666 ALfloat WetGainHF = 0.0f;
667 ALuint BlockAlign,BufferSize;
668 ALuint DataSize=0,DataPosInt=0,DataPosFrac=0;
669 ALuint Channels,Frequency,ulExtraSamples;
670 ALfloat Pitch;
671 ALint Looping,increment,State;
672 ALuint Buffer,fraction;
673 ALuint SamplesToDo;
674 ALsource *ALSource;
675 ALbuffer *ALBuffer;
676 ALfloat value;
677 ALshort *Data;
678 ALuint i,j,k;
679 ALbufferlistitem *BufferListItem;
680 ALuint loop;
681 ALint64 DataSize64,DataPos64;
683 SuspendContext(ALContext);
685 if(buffer)
687 //Figure output format variables
688 BlockAlign = aluChannelsFromFormat(format);
689 BlockAlign *= aluBytesFromFormat(format);
691 size /= BlockAlign;
692 while(size > 0)
694 //Setup variables
695 ALSource = (ALContext ? ALContext->Source : NULL);
696 SamplesToDo = min(size, BUFFERSIZE);
698 //Clear mixing buffer
699 memset(DryBuffer, 0, SamplesToDo*OUTPUTCHANNELS*sizeof(ALfloat));
700 memset(WetBuffer, 0, SamplesToDo*OUTPUTCHANNELS*sizeof(ALfloat));
702 //Actual mixing loop
703 while(ALSource)
705 j = 0;
706 State = ALSource->state;
707 while(State == AL_PLAYING && j < SamplesToDo)
709 DataSize = 0;
710 DataPosInt = 0;
711 DataPosFrac = 0;
713 //Get buffer info
714 if((Buffer = ALSource->ulBufferID))
716 ALBuffer = (ALbuffer*)ALTHUNK_LOOKUPENTRY(Buffer);
718 Data = ALBuffer->data;
719 Channels = aluChannelsFromFormat(ALBuffer->format);
720 DataSize = ALBuffer->size;
721 Frequency = ALBuffer->frequency;
723 CalcSourceParams(ALContext, ALSource,
724 (Channels==1) ? AL_TRUE : AL_FALSE,
725 format, DrySend, WetSend, &Pitch,
726 &DryGainHF, &WetGainHF);
729 Pitch = (Pitch*Frequency) / ALContext->Frequency;
730 DataSize /= Channels * aluBytesFromFormat(ALBuffer->format);
732 //Get source info
733 DataPosInt = ALSource->position;
734 DataPosFrac = ALSource->position_fraction;
736 //Compute 18.14 fixed point step
737 increment = aluF2L(Pitch*(1L<<FRACTIONBITS));
738 if(increment > (MAX_PITCH<<FRACTIONBITS))
739 increment = (MAX_PITCH<<FRACTIONBITS);
741 //Figure out how many samples we can mix.
742 //Pitch must be <= 4 (the number below !)
743 DataSize64 = DataSize+MAX_PITCH;
744 DataSize64 <<= FRACTIONBITS;
745 DataPos64 = DataPosInt;
746 DataPos64 <<= FRACTIONBITS;
747 DataPos64 += DataPosFrac;
748 BufferSize = (ALuint)((DataSize64-DataPos64) / increment);
749 BufferListItem = ALSource->queue;
750 for(loop = 0; loop < ALSource->BuffersPlayed; loop++)
752 if(BufferListItem)
753 BufferListItem = BufferListItem->next;
755 if (BufferListItem)
757 if (BufferListItem->next)
759 if(BufferListItem->next->buffer &&
760 ((ALbuffer*)ALTHUNK_LOOKUPENTRY(BufferListItem->next->buffer))->data)
762 ulExtraSamples = min(((ALbuffer*)ALTHUNK_LOOKUPENTRY(BufferListItem->next->buffer))->size, (ALint)(16*Channels));
763 memcpy(&Data[DataSize*Channels], ((ALbuffer*)ALTHUNK_LOOKUPENTRY(BufferListItem->next->buffer))->data, ulExtraSamples);
766 else if (ALSource->bLooping)
768 if (ALSource->queue->buffer)
770 if(((ALbuffer*)ALTHUNK_LOOKUPENTRY(ALSource->queue->buffer))->data)
772 ulExtraSamples = min(((ALbuffer*)ALTHUNK_LOOKUPENTRY(ALSource->queue->buffer))->size, (ALint)(16*Channels));
773 memcpy(&Data[DataSize*Channels], ((ALbuffer*)ALTHUNK_LOOKUPENTRY(ALSource->queue->buffer))->data, ulExtraSamples);
778 BufferSize = min(BufferSize, (SamplesToDo-j));
780 //Actual sample mixing loop
781 Data += DataPosInt*Channels;
782 while(BufferSize--)
784 k = DataPosFrac>>FRACTIONBITS;
785 fraction = DataPosFrac&FRACTIONMASK;
786 if(Channels==1)
788 //First order interpolator
789 ALfloat sample = (ALfloat)((ALshort)(((Data[k]*((1L<<FRACTIONBITS)-fraction))+(Data[k+1]*(fraction)))>>FRACTIONBITS));
791 //Direct path final mix buffer and panning
792 value = aluComputeDrySample(ALSource, DryGainHF, sample);
793 DryBuffer[j][FRONT_LEFT] += value*DrySend[FRONT_LEFT];
794 DryBuffer[j][FRONT_RIGHT] += value*DrySend[FRONT_RIGHT];
795 DryBuffer[j][SIDE_LEFT] += value*DrySend[SIDE_LEFT];
796 DryBuffer[j][SIDE_RIGHT] += value*DrySend[SIDE_RIGHT];
797 DryBuffer[j][BACK_LEFT] += value*DrySend[BACK_LEFT];
798 DryBuffer[j][BACK_RIGHT] += value*DrySend[BACK_RIGHT];
799 //Room path final mix buffer and panning
800 value = aluComputeWetSample(ALSource, WetGainHF, sample);
801 WetBuffer[j][FRONT_LEFT] += value*WetSend[FRONT_LEFT];
802 WetBuffer[j][FRONT_RIGHT] += value*WetSend[FRONT_RIGHT];
803 WetBuffer[j][SIDE_LEFT] += value*WetSend[SIDE_LEFT];
804 WetBuffer[j][SIDE_RIGHT] += value*WetSend[SIDE_RIGHT];
805 WetBuffer[j][BACK_LEFT] += value*WetSend[BACK_LEFT];
806 WetBuffer[j][BACK_RIGHT] += value*WetSend[BACK_RIGHT];
808 else
810 //First order interpolator (front left)
811 value = (ALfloat)((ALshort)(((Data[k*Channels ]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels ]*(fraction)))>>FRACTIONBITS));
812 DryBuffer[j][FRONT_LEFT] += value*DrySend[FRONT_LEFT];
813 WetBuffer[j][FRONT_LEFT] += value*WetSend[FRONT_LEFT];
814 //First order interpolator (front right)
815 value = (ALfloat)((ALshort)(((Data[k*Channels+1]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+1]*(fraction)))>>FRACTIONBITS));
816 DryBuffer[j][FRONT_RIGHT] += value*DrySend[FRONT_RIGHT];
817 WetBuffer[j][FRONT_RIGHT] += value*WetSend[FRONT_RIGHT];
818 if(Channels >= 4)
820 int i = 2;
821 if(Channels >= 6)
823 if(Channels != 7)
825 //First order interpolator (center)
826 value = (ALfloat)((ALshort)(((Data[k*Channels+i]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+i]*(fraction)))>>FRACTIONBITS));
827 DryBuffer[j][CENTER] += value*DrySend[CENTER];
828 WetBuffer[j][CENTER] += value*WetSend[CENTER];
829 i++;
831 //First order interpolator (lfe)
832 value = (ALfloat)((ALshort)(((Data[k*Channels+i]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+i]*(fraction)))>>FRACTIONBITS));
833 DryBuffer[j][LFE] += value*DrySend[LFE];
834 WetBuffer[j][LFE] += value*WetSend[LFE];
835 i++;
837 //First order interpolator (back left)
838 value = (ALfloat)((ALshort)(((Data[k*Channels+i]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+i]*(fraction)))>>FRACTIONBITS));
839 DryBuffer[j][BACK_LEFT] += value*DrySend[BACK_LEFT];
840 WetBuffer[j][BACK_LEFT] += value*WetSend[BACK_LEFT];
841 i++;
842 //First order interpolator (back right)
843 value = (ALfloat)((ALshort)(((Data[k*Channels+i]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+i]*(fraction)))>>FRACTIONBITS));
844 DryBuffer[j][BACK_RIGHT] += value*DrySend[BACK_RIGHT];
845 WetBuffer[j][BACK_RIGHT] += value*WetSend[BACK_RIGHT];
846 i++;
847 if(Channels >= 7)
849 //First order interpolator (side left)
850 value = (ALfloat)((ALshort)(((Data[k*Channels+i]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+i]*(fraction)))>>FRACTIONBITS));
851 DryBuffer[j][SIDE_LEFT] += value*DrySend[SIDE_LEFT];
852 WetBuffer[j][SIDE_LEFT] += value*WetSend[SIDE_LEFT];
853 i++;
854 //First order interpolator (side right)
855 value = (ALfloat)((ALshort)(((Data[k*Channels+i]*((1L<<FRACTIONBITS)-fraction))+(Data[(k+1)*Channels+i]*(fraction)))>>FRACTIONBITS));
856 DryBuffer[j][SIDE_RIGHT] += value*DrySend[SIDE_RIGHT];
857 WetBuffer[j][SIDE_RIGHT] += value*WetSend[SIDE_RIGHT];
858 i++;
862 DataPosFrac += increment;
863 j++;
865 DataPosInt += (DataPosFrac>>FRACTIONBITS);
866 DataPosFrac = (DataPosFrac&FRACTIONMASK);
868 //Update source info
869 ALSource->position = DataPosInt;
870 ALSource->position_fraction = DataPosFrac;
873 //Handle looping sources
874 if(!Buffer || DataPosInt >= DataSize)
876 //queueing
877 if(ALSource->queue)
879 Looping = ALSource->bLooping;
880 if(ALSource->BuffersPlayed < (ALSource->BuffersInQueue-1))
882 BufferListItem = ALSource->queue;
883 for(loop = 0; loop <= ALSource->BuffersPlayed; loop++)
885 if(BufferListItem)
887 if(!Looping)
888 BufferListItem->bufferstate = PROCESSED;
889 BufferListItem = BufferListItem->next;
892 if(!Looping)
893 ALSource->BuffersProcessed++;
894 if(BufferListItem)
895 ALSource->ulBufferID = BufferListItem->buffer;
896 ALSource->position = DataPosInt-DataSize;
897 ALSource->position_fraction = DataPosFrac;
898 ALSource->BuffersPlayed++;
900 else
902 if(!Looping)
904 /* alSourceStop */
905 ALSource->state = AL_STOPPED;
906 ALSource->inuse = AL_FALSE;
907 ALSource->BuffersPlayed = ALSource->BuffersProcessed = ALSource->BuffersInQueue;
908 BufferListItem = ALSource->queue;
909 while(BufferListItem != NULL)
911 BufferListItem->bufferstate = PROCESSED;
912 BufferListItem = BufferListItem->next;
915 else
917 /* alSourceRewind */
918 /* alSourcePlay */
919 ALSource->state = AL_PLAYING;
920 ALSource->inuse = AL_TRUE;
921 ALSource->play = AL_TRUE;
922 ALSource->BuffersPlayed = 0;
923 ALSource->BufferPosition = 0;
924 ALSource->lBytesPlayed = 0;
925 ALSource->BuffersProcessed = 0;
926 BufferListItem = ALSource->queue;
927 while(BufferListItem != NULL)
929 BufferListItem->bufferstate = PENDING;
930 BufferListItem = BufferListItem->next;
932 ALSource->ulBufferID = ALSource->queue->buffer;
934 ALSource->position = DataPosInt-DataSize;
935 ALSource->position_fraction = DataPosFrac;
941 //Get source state
942 State = ALSource->state;
945 ALSource = ALSource->next;
948 //Post processing loop
949 switch(format)
951 case AL_FORMAT_MONO8:
952 for(i = 0;i < SamplesToDo;i++)
954 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT]+DryBuffer[i][FRONT_RIGHT]+
955 WetBuffer[i][FRONT_LEFT]+WetBuffer[i][FRONT_RIGHT])>>8)+128);
956 buffer = ((ALubyte*)buffer) + 1;
958 break;
959 case AL_FORMAT_STEREO8:
960 if(ALContext->bs2b)
962 for(i = 0;i < SamplesToDo;i++)
964 float samples[2];
965 samples[0] = DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT];
966 samples[1] = DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT];
967 bs2b_cross_feed(ALContext->bs2b, samples);
968 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(samples[0])>>8)+128);
969 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(samples[1])>>8)+128);
970 buffer = ((ALubyte*)buffer) + 2;
973 else
975 for(i = 0;i < SamplesToDo;i++)
977 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT])>>8)+128);
978 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT])>>8)+128);
979 buffer = ((ALubyte*)buffer) + 2;
982 break;
983 case AL_FORMAT_QUAD8:
984 for(i = 0;i < SamplesToDo;i++)
986 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT])>>8)+128);
987 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT])>>8)+128);
988 ((ALubyte*)buffer)[2] = (ALubyte)((aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT])>>8)+128);
989 ((ALubyte*)buffer)[3] = (ALubyte)((aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT])>>8)+128);
990 buffer = ((ALubyte*)buffer) + 4;
992 break;
993 case AL_FORMAT_51CHN8:
994 for(i = 0;i < SamplesToDo;i++)
996 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT])>>8)+128);
997 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT])>>8)+128);
998 ((ALubyte*)buffer)[2] = (ALubyte)((aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT])>>8)+128);
999 ((ALubyte*)buffer)[3] = (ALubyte)((aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT])>>8)+128);
1000 ((ALubyte*)buffer)[4] = (ALubyte)((aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER])>>8)+128);
1001 ((ALubyte*)buffer)[5] = (ALubyte)((aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE])>>8)+128);
1002 buffer = ((ALubyte*)buffer) + 6;
1004 break;
1005 case AL_FORMAT_61CHN8:
1006 for(i = 0;i < SamplesToDo;i++)
1008 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT])>>8)+128);
1009 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT])>>8)+128);
1010 ((ALubyte*)buffer)[2] = (ALubyte)((aluF2S(DryBuffer[i][SIDE_LEFT] +WetBuffer[i][SIDE_LEFT])>>8)+128);
1011 ((ALubyte*)buffer)[3] = (ALubyte)((aluF2S(DryBuffer[i][SIDE_RIGHT] +WetBuffer[i][SIDE_RIGHT])>>8)+128);
1012 ((ALubyte*)buffer)[4] = (ALubyte)((aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT])>>8)+128);
1013 ((ALubyte*)buffer)[5] = (ALubyte)((aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT])>>8)+128);
1014 ((ALubyte*)buffer)[6] = (ALubyte)((aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE])>>8)+128);
1015 buffer = ((ALubyte*)buffer) + 7;
1017 break;
1018 case AL_FORMAT_71CHN8:
1019 for(i = 0;i < SamplesToDo;i++)
1021 ((ALubyte*)buffer)[0] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT])>>8)+128);
1022 ((ALubyte*)buffer)[1] = (ALubyte)((aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT])>>8)+128);
1023 ((ALubyte*)buffer)[2] = (ALubyte)((aluF2S(DryBuffer[i][SIDE_LEFT] +WetBuffer[i][SIDE_LEFT])>>8)+128);
1024 ((ALubyte*)buffer)[3] = (ALubyte)((aluF2S(DryBuffer[i][SIDE_RIGHT] +WetBuffer[i][SIDE_RIGHT])>>8)+128);
1025 ((ALubyte*)buffer)[4] = (ALubyte)((aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT])>>8)+128);
1026 ((ALubyte*)buffer)[5] = (ALubyte)((aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT])>>8)+128);
1027 ((ALubyte*)buffer)[6] = (ALubyte)((aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER])>>8)+128);
1028 ((ALubyte*)buffer)[7] = (ALubyte)((aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE])>>8)+128);
1029 buffer = ((ALubyte*)buffer) + 8;
1031 break;
1033 case AL_FORMAT_MONO16:
1034 for(i = 0;i < SamplesToDo;i++)
1036 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT]+DryBuffer[i][FRONT_RIGHT]+
1037 WetBuffer[i][FRONT_LEFT]+WetBuffer[i][FRONT_RIGHT]);
1038 buffer = ((ALshort*)buffer) + 1;
1040 break;
1041 case AL_FORMAT_STEREO16:
1042 if(ALContext->bs2b)
1044 for(i = 0;i < SamplesToDo;i++)
1046 float samples[2];
1047 samples[0] = DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT];
1048 samples[1] = DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT];
1049 bs2b_cross_feed(ALContext->bs2b, samples);
1050 ((ALshort*)buffer)[0] = aluF2S(samples[0]);
1051 ((ALshort*)buffer)[1] = aluF2S(samples[1]);
1052 buffer = ((ALshort*)buffer) + 2;
1055 else
1057 for(i = 0;i < SamplesToDo;i++)
1059 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]);
1060 ((ALshort*)buffer)[1] = aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]);
1061 buffer = ((ALshort*)buffer) + 2;
1064 break;
1065 case AL_FORMAT_QUAD16:
1066 for(i = 0;i < SamplesToDo;i++)
1068 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]);
1069 ((ALshort*)buffer)[1] = aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]);
1070 ((ALshort*)buffer)[2] = aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT]);
1071 ((ALshort*)buffer)[3] = aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT]);
1072 buffer = ((ALshort*)buffer) + 4;
1074 break;
1075 case AL_FORMAT_51CHN16:
1076 for(i = 0;i < SamplesToDo;i++)
1078 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]);
1079 ((ALshort*)buffer)[1] = aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]);
1080 ((ALshort*)buffer)[2] = aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT]);
1081 ((ALshort*)buffer)[3] = aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT]);
1082 ((ALshort*)buffer)[4] = aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER]);
1083 ((ALshort*)buffer)[5] = aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE]);
1084 buffer = ((ALshort*)buffer) + 6;
1086 break;
1087 case AL_FORMAT_61CHN16:
1088 for(i = 0;i < SamplesToDo;i++)
1090 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]);
1091 ((ALshort*)buffer)[1] = aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]);
1092 ((ALshort*)buffer)[2] = aluF2S(DryBuffer[i][SIDE_LEFT] +WetBuffer[i][SIDE_LEFT]);
1093 ((ALshort*)buffer)[3] = aluF2S(DryBuffer[i][SIDE_RIGHT] +WetBuffer[i][SIDE_RIGHT]);
1094 ((ALshort*)buffer)[4] = aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT]);
1095 ((ALshort*)buffer)[5] = aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT]);
1096 ((ALshort*)buffer)[6] = aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE]);
1097 buffer = ((ALshort*)buffer) + 7;
1099 break;
1100 case AL_FORMAT_71CHN16:
1101 for(i = 0;i < SamplesToDo;i++)
1103 ((ALshort*)buffer)[0] = aluF2S(DryBuffer[i][FRONT_LEFT] +WetBuffer[i][FRONT_LEFT]);
1104 ((ALshort*)buffer)[1] = aluF2S(DryBuffer[i][FRONT_RIGHT]+WetBuffer[i][FRONT_RIGHT]);
1105 ((ALshort*)buffer)[2] = aluF2S(DryBuffer[i][SIDE_LEFT] +WetBuffer[i][SIDE_LEFT]);
1106 ((ALshort*)buffer)[3] = aluF2S(DryBuffer[i][SIDE_RIGHT] +WetBuffer[i][SIDE_RIGHT]);
1107 ((ALshort*)buffer)[4] = aluF2S(DryBuffer[i][BACK_LEFT] +WetBuffer[i][BACK_LEFT]);
1108 ((ALshort*)buffer)[5] = aluF2S(DryBuffer[i][BACK_RIGHT] +WetBuffer[i][BACK_RIGHT]);
1109 ((ALshort*)buffer)[6] = aluF2S(DryBuffer[i][CENTER] +WetBuffer[i][CENTER]);
1110 ((ALshort*)buffer)[7] = aluF2S(DryBuffer[i][LFE] +WetBuffer[i][LFE]);
1111 buffer = ((ALshort*)buffer) + 8;
1113 break;
1115 default:
1116 break;
1119 size -= SamplesToDo;
1123 ProcessContext(ALContext);