2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
32 #include "alListener.h"
33 #include "alAuxEffectSlot.h"
37 #if defined(HAVE_STDINT_H)
39 typedef int64_t ALint64
;
40 #elif defined(HAVE___INT64)
41 typedef __int64 ALint64
;
42 #elif (SIZEOF_LONG == 8)
44 #elif (SIZEOF_LONG_LONG == 8)
45 typedef long long ALint64
;
49 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
51 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
55 #define aluAcos(x) ((ALfloat)acosf((float)(x)))
57 #define aluAcos(x) ((ALfloat)acos((double)(x)))
61 #if defined(max) && !defined(__max)
64 #if defined(min) && !defined(__min)
68 #define BUFFERSIZE 24000
69 #define FRACTIONBITS 14
70 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
73 /* Minimum ramp length in milliseconds. The value below was chosen to
74 * adequately reduce clicks and pops from harsh gain changes. */
75 #define MIN_RAMP_LENGTH 16
77 ALboolean DuplicateStereo
= AL_FALSE
;
79 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
80 * converted to AL_FORMAT_QUAD* when loaded */
81 __inline ALuint
aluBytesFromFormat(ALenum format
)
86 case AL_FORMAT_STEREO8
:
87 case AL_FORMAT_QUAD8_LOKI
:
89 case AL_FORMAT_51CHN8
:
90 case AL_FORMAT_61CHN8
:
91 case AL_FORMAT_71CHN8
:
94 case AL_FORMAT_MONO16
:
95 case AL_FORMAT_STEREO16
:
96 case AL_FORMAT_QUAD16_LOKI
:
97 case AL_FORMAT_QUAD16
:
98 case AL_FORMAT_51CHN16
:
99 case AL_FORMAT_61CHN16
:
100 case AL_FORMAT_71CHN16
:
103 case AL_FORMAT_MONO_FLOAT32
:
104 case AL_FORMAT_STEREO_FLOAT32
:
105 case AL_FORMAT_QUAD32
:
106 case AL_FORMAT_51CHN32
:
107 case AL_FORMAT_61CHN32
:
108 case AL_FORMAT_71CHN32
:
116 __inline ALuint
aluChannelsFromFormat(ALenum format
)
120 case AL_FORMAT_MONO8
:
121 case AL_FORMAT_MONO16
:
122 case AL_FORMAT_MONO_FLOAT32
:
125 case AL_FORMAT_STEREO8
:
126 case AL_FORMAT_STEREO16
:
127 case AL_FORMAT_STEREO_FLOAT32
:
130 case AL_FORMAT_QUAD8_LOKI
:
131 case AL_FORMAT_QUAD16_LOKI
:
132 case AL_FORMAT_QUAD8
:
133 case AL_FORMAT_QUAD16
:
134 case AL_FORMAT_QUAD32
:
137 case AL_FORMAT_51CHN8
:
138 case AL_FORMAT_51CHN16
:
139 case AL_FORMAT_51CHN32
:
142 case AL_FORMAT_61CHN8
:
143 case AL_FORMAT_61CHN16
:
144 case AL_FORMAT_61CHN32
:
147 case AL_FORMAT_71CHN8
:
148 case AL_FORMAT_71CHN16
:
149 case AL_FORMAT_71CHN32
:
158 static __inline ALfloat
lpFilter(FILTER
*iir
, ALfloat input
)
161 float *hist1_ptr
,*hist2_ptr
,*coef_ptr
;
162 ALfloat output
,new_hist
,history1
,history2
;
164 coef_ptr
= iir
->coef
; /* coefficient pointer */
166 hist1_ptr
= iir
->history
; /* first history */
167 hist2_ptr
= hist1_ptr
+ 1; /* next history */
169 /* 1st number of coefficients array is overall input scale factor,
171 output
= input
* (*coef_ptr
++);
173 for(i
= 0;i
< FILTER_SECTIONS
;i
++)
175 history1
= *hist1_ptr
; /* history values */
176 history2
= *hist2_ptr
;
178 output
= output
- history1
* (*coef_ptr
++);
179 new_hist
= output
- history2
* (*coef_ptr
++); /* poles */
181 output
= new_hist
+ history1
* (*coef_ptr
++);
182 output
= output
+ history2
* (*coef_ptr
++); /* zeros */
184 *hist2_ptr
++ = *hist1_ptr
;
185 *hist1_ptr
++ = new_hist
;
194 static __inline ALshort
aluF2S(ALfloat Value
)
199 i
= __min( 32767, i
);
200 i
= __max(-32768, i
);
204 static __inline ALvoid
aluCrossproduct(ALfloat
*inVector1
,ALfloat
*inVector2
,ALfloat
*outVector
)
206 outVector
[0] = inVector1
[1]*inVector2
[2] - inVector1
[2]*inVector2
[1];
207 outVector
[1] = inVector1
[2]*inVector2
[0] - inVector1
[0]*inVector2
[2];
208 outVector
[2] = inVector1
[0]*inVector2
[1] - inVector1
[1]*inVector2
[0];
211 static __inline ALfloat
aluDotproduct(ALfloat
*inVector1
,ALfloat
*inVector2
)
213 return inVector1
[0]*inVector2
[0] + inVector1
[1]*inVector2
[1] +
214 inVector1
[2]*inVector2
[2];
217 static __inline ALvoid
aluNormalize(ALfloat
*inVector
)
219 ALfloat length
, inverse_length
;
221 length
= aluSqrt(aluDotproduct(inVector
, inVector
));
224 inverse_length
= 1.0f
/length
;
225 inVector
[0] *= inverse_length
;
226 inVector
[1] *= inverse_length
;
227 inVector
[2] *= inverse_length
;
231 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat matrix
[3][3])
235 result
[0] = vector
[0]*matrix
[0][0] + vector
[1]*matrix
[1][0] + vector
[2]*matrix
[2][0];
236 result
[1] = vector
[0]*matrix
[0][1] + vector
[1]*matrix
[1][1] + vector
[2]*matrix
[2][1];
237 result
[2] = vector
[0]*matrix
[0][2] + vector
[1]*matrix
[1][2] + vector
[2]*matrix
[2][2];
238 memcpy(vector
, result
, sizeof(result
));
241 static __inline ALfloat
aluComputeSample(ALfloat GainHF
, ALfloat sample
, ALfloat LowSample
)
243 return LowSample
+ ((sample
- LowSample
) * GainHF
);
246 static ALvoid
CalcSourceParams(ALCcontext
*ALContext
, ALsource
*ALSource
,
247 ALenum isMono
, ALenum OutputFormat
,
248 ALfloat
*drysend
, ALfloat
*wetsend
,
249 ALfloat
*pitch
, ALfloat
*drygainhf
,
252 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,DryMix
,WetMix
=0.0f
;
253 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
254 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
,OuterGainHF
;
255 ALfloat ConeVolume
,SourceVolume
,PanningFB
,PanningLR
,ListenerGain
;
256 ALfloat U
[3],V
[3],N
[3];
257 ALfloat DopplerFactor
, DopplerVelocity
, flSpeedOfSound
, flMaxVelocity
;
258 ALfloat Matrix
[3][3];
259 ALfloat flAttenuation
;
260 ALfloat RoomAttenuation
;
261 ALfloat MetersPerUnit
;
263 ALfloat DryGainHF
= 1.0f
;
264 ALfloat WetGainHF
= 1.0f
;
266 //Get context properties
267 DopplerFactor
= ALContext
->DopplerFactor
* ALSource
->DopplerFactor
;
268 DopplerVelocity
= ALContext
->DopplerVelocity
;
269 flSpeedOfSound
= ALContext
->flSpeedOfSound
;
271 //Get listener properties
272 ListenerGain
= ALContext
->Listener
.Gain
;
273 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
275 //Get source properties
276 SourceVolume
= ALSource
->flGain
;
277 memcpy(Position
, ALSource
->vPosition
, sizeof(ALSource
->vPosition
));
278 memcpy(Direction
, ALSource
->vOrientation
, sizeof(ALSource
->vOrientation
));
279 MinVolume
= ALSource
->flMinGain
;
280 MaxVolume
= ALSource
->flMaxGain
;
281 MinDist
= ALSource
->flRefDistance
;
282 MaxDist
= ALSource
->flMaxDistance
;
283 Rolloff
= ALSource
->flRollOffFactor
;
284 InnerAngle
= ALSource
->flInnerAngle
;
285 OuterAngle
= ALSource
->flOuterAngle
;
286 OuterGainHF
= ALSource
->OuterGainHF
;
287 RoomRolloff
= ALSource
->RoomRolloffFactor
;
289 //Only apply 3D calculations for mono buffers
290 if(isMono
!= AL_FALSE
)
292 //1. Translate Listener to origin (convert to head relative)
293 // Note that Direction and SourceToListener are *not* transformed.
294 // SourceToListener is used with the source and listener velocities,
295 // which are untransformed, and Direction is used with SourceToListener
296 // for the sound cone
297 if(ALSource
->bHeadRelative
==AL_FALSE
)
299 // Build transform matrix
300 aluCrossproduct(ALContext
->Listener
.Forward
, ALContext
->Listener
.Up
, U
); // Right-vector
301 aluNormalize(U
); // Normalized Right-vector
302 memcpy(V
, ALContext
->Listener
.Up
, sizeof(V
)); // Up-vector
303 aluNormalize(V
); // Normalized Up-vector
304 memcpy(N
, ALContext
->Listener
.Forward
, sizeof(N
)); // At-vector
305 aluNormalize(N
); // Normalized At-vector
306 Matrix
[0][0] = U
[0]; Matrix
[0][1] = V
[0]; Matrix
[0][2] = -N
[0];
307 Matrix
[1][0] = U
[1]; Matrix
[1][1] = V
[1]; Matrix
[1][2] = -N
[1];
308 Matrix
[2][0] = U
[2]; Matrix
[2][1] = V
[2]; Matrix
[2][2] = -N
[2];
310 // Translate source position into listener space
311 Position
[0] -= ALContext
->Listener
.Position
[0];
312 Position
[1] -= ALContext
->Listener
.Position
[1];
313 Position
[2] -= ALContext
->Listener
.Position
[2];
315 SourceToListener
[0] = -Position
[0];
316 SourceToListener
[1] = -Position
[1];
317 SourceToListener
[2] = -Position
[2];
319 // Transform source position and direction into listener space
320 aluMatrixVector(Position
, Matrix
);
324 SourceToListener
[0] = -Position
[0];
325 SourceToListener
[1] = -Position
[1];
326 SourceToListener
[2] = -Position
[2];
328 aluNormalize(SourceToListener
);
329 aluNormalize(Direction
);
331 //2. Calculate distance attenuation
332 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
334 if(ALSource
->Send
[0].Slot
&& !ALSource
->Send
[0].Slot
->AuxSendAuto
)
336 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
337 RoomRolloff
+= ALSource
->Send
[0].Slot
->effect
.Reverb
.RoomRolloffFactor
;
340 flAttenuation
= 1.0f
;
341 RoomAttenuation
= 1.0f
;
342 switch (ALContext
->DistanceModel
)
344 case AL_INVERSE_DISTANCE_CLAMPED
:
345 Distance
=__max(Distance
,MinDist
);
346 Distance
=__min(Distance
,MaxDist
);
347 if (MaxDist
< MinDist
)
350 case AL_INVERSE_DISTANCE
:
353 if ((MinDist
+ (Rolloff
* (Distance
- MinDist
))) > 0.0f
)
354 flAttenuation
= MinDist
/ (MinDist
+ (Rolloff
* (Distance
- MinDist
)));
355 if ((MinDist
+ (RoomRolloff
* (Distance
- MinDist
))) > 0.0f
)
356 RoomAttenuation
= MinDist
/ (MinDist
+ (RoomRolloff
* (Distance
- MinDist
)));
360 case AL_LINEAR_DISTANCE_CLAMPED
:
361 Distance
=__max(Distance
,MinDist
);
362 Distance
=__min(Distance
,MaxDist
);
363 if (MaxDist
< MinDist
)
366 case AL_LINEAR_DISTANCE
:
367 Distance
=__min(Distance
,MaxDist
);
368 if (MaxDist
!= MinDist
)
370 flAttenuation
= 1.0f
- (Rolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
371 RoomAttenuation
= 1.0f
- (RoomRolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
375 case AL_EXPONENT_DISTANCE_CLAMPED
:
376 Distance
=__max(Distance
,MinDist
);
377 Distance
=__min(Distance
,MaxDist
);
378 if (MaxDist
< MinDist
)
381 case AL_EXPONENT_DISTANCE
:
382 if ((Distance
> 0.0f
) && (MinDist
> 0.0f
))
384 flAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -Rolloff
);
385 RoomAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -RoomRolloff
);
391 flAttenuation
= 1.0f
;
392 RoomAttenuation
= 1.0f
;
396 // Source Gain + Attenuation and clamp to Min/Max Gain
397 DryMix
= SourceVolume
* flAttenuation
;
398 DryMix
= __min(DryMix
,MaxVolume
);
399 DryMix
= __max(DryMix
,MinVolume
);
401 WetMix
= SourceVolume
* (ALSource
->WetGainAuto
?
402 RoomAttenuation
: 1.0f
);
403 WetMix
= __min(WetMix
,MaxVolume
);
404 WetMix
= __max(WetMix
,MinVolume
);
406 //3. Apply directional soundcones
407 Angle
= aluAcos(aluDotproduct(Direction
,SourceToListener
)) * 180.0f
/
409 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
411 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
412 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
)*scale
);
413 if(ALSource
->WetGainAuto
)
414 WetMix
*= ConeVolume
;
415 if(ALSource
->DryGainHFAuto
)
416 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
417 if(ALSource
->WetGainHFAuto
)
418 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
420 else if(Angle
> OuterAngle
)
422 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
));
423 if(ALSource
->WetGainAuto
)
424 WetMix
*= ConeVolume
;
425 if(ALSource
->DryGainHFAuto
)
426 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
427 if(ALSource
->WetGainHFAuto
)
428 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
433 //4. Calculate Velocity
434 if(DopplerFactor
!= 0.0f
)
436 ALfloat flVSS
, flVLS
= 0.0f
;
438 if(ALSource
->bHeadRelative
==AL_FALSE
)
439 flVLS
= aluDotproduct(ALContext
->Listener
.Velocity
, SourceToListener
);
440 flVSS
= aluDotproduct(ALSource
->vVelocity
, SourceToListener
);
442 flMaxVelocity
= (DopplerVelocity
* flSpeedOfSound
) / DopplerFactor
;
444 if (flVSS
>= flMaxVelocity
)
445 flVSS
= (flMaxVelocity
- 1.0f
);
446 else if (flVSS
<= -flMaxVelocity
)
447 flVSS
= -flMaxVelocity
+ 1.0f
;
449 if (flVLS
>= flMaxVelocity
)
450 flVLS
= (flMaxVelocity
- 1.0f
);
451 else if (flVLS
<= -flMaxVelocity
)
452 flVLS
= -flMaxVelocity
+ 1.0f
;
454 pitch
[0] = ALSource
->flPitch
*
455 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVLS
)) /
456 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVSS
));
459 pitch
[0] = ALSource
->flPitch
;
461 //5. Apply filter gains and filters
462 switch(ALSource
->DirectFilter
.type
)
464 case AL_FILTER_LOWPASS
:
465 DryMix
*= ALSource
->DirectFilter
.Gain
;
466 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
470 switch(ALSource
->Send
[0].WetFilter
.type
)
472 case AL_FILTER_LOWPASS
:
473 WetMix
*= ALSource
->Send
[0].WetFilter
.Gain
;
474 WetGainHF
*= ALSource
->Send
[0].WetFilter
.GainHF
;
478 if(ALSource
->AirAbsorptionFactor
> 0.0f
)
479 DryGainHF
*= pow(ALSource
->AirAbsorptionFactor
* AIRABSORBGAINHF
,
480 Distance
* MetersPerUnit
);
482 if(ALSource
->Send
[0].Slot
)
484 WetMix
*= ALSource
->Send
[0].Slot
->Gain
;
486 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
488 WetMix
*= ALSource
->Send
[0].Slot
->effect
.Reverb
.Gain
;
489 WetGainHF
*= ALSource
->Send
[0].Slot
->effect
.Reverb
.GainHF
;
490 WetGainHF
*= pow(ALSource
->Send
[0].Slot
->effect
.Reverb
.AirAbsorptionGainHF
,
491 Distance
* MetersPerUnit
);
500 DryMix
*= ListenerGain
* ConeVolume
;
501 WetMix
*= ListenerGain
;
503 //6. Convert normalized position into pannings, then into channel volumes
504 aluNormalize(Position
);
505 switch(aluChannelsFromFormat(OutputFormat
))
509 PanningLR
= 0.5f
+ 0.5f
*Position
[0];
510 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
-PanningLR
); //L Direct
511 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt( PanningLR
); //R Direct
512 drysend
[BACK_LEFT
] = drysend
[FRONT_LEFT
];
513 drysend
[BACK_RIGHT
] = drysend
[FRONT_RIGHT
];
514 drysend
[SIDE_LEFT
] = drysend
[FRONT_LEFT
];
515 drysend
[SIDE_RIGHT
] = drysend
[FRONT_RIGHT
];
516 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
-PanningLR
); //L Room
517 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt( PanningLR
); //R Room
518 wetsend
[BACK_LEFT
] = wetsend
[FRONT_LEFT
];
519 wetsend
[BACK_RIGHT
] = wetsend
[FRONT_RIGHT
];
520 wetsend
[SIDE_LEFT
] = wetsend
[FRONT_LEFT
];
521 wetsend
[SIDE_RIGHT
] = wetsend
[FRONT_RIGHT
];
524 /* TODO: Add center/lfe channel in spatial calculations? */
526 // Apply a scalar so each individual speaker has more weight
527 PanningLR
= 0.5f
+ (0.5f
*Position
[0]*1.41421356f
);
528 PanningLR
= __min(1.0f
, PanningLR
);
529 PanningLR
= __max(0.0f
, PanningLR
);
530 PanningFB
= 0.5f
+ (0.5f
*Position
[2]*1.41421356f
);
531 PanningFB
= __min(1.0f
, PanningFB
);
532 PanningFB
= __max(0.0f
, PanningFB
);
533 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
534 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
535 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
536 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
537 drysend
[SIDE_LEFT
] = (drysend
[FRONT_LEFT
] +drysend
[BACK_LEFT
]) * 0.5f
;
538 drysend
[SIDE_RIGHT
] = (drysend
[FRONT_RIGHT
]+drysend
[BACK_RIGHT
]) * 0.5f
;
539 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
540 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
541 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
542 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
543 wetsend
[SIDE_LEFT
] = (wetsend
[FRONT_LEFT
] +wetsend
[BACK_LEFT
]) * 0.5f
;
544 wetsend
[SIDE_RIGHT
] = (wetsend
[FRONT_RIGHT
]+wetsend
[BACK_RIGHT
]) * 0.5f
;
548 PanningFB
= 1.0f
- fabs(Position
[2]*1.15470054f
);
549 PanningFB
= __min(1.0f
, PanningFB
);
550 PanningFB
= __max(0.0f
, PanningFB
);
551 PanningLR
= 0.5f
+ (0.5*Position
[0]*((1.0f
-PanningFB
)*2.0f
));
552 PanningLR
= __min(1.0f
, PanningLR
);
553 PanningLR
= __max(0.0f
, PanningLR
);
554 if(Position
[2] > 0.0f
)
556 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
557 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
558 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
559 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
560 drysend
[FRONT_LEFT
] = 0.0f
;
561 drysend
[FRONT_RIGHT
] = 0.0f
;
562 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
563 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
564 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
565 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
566 wetsend
[FRONT_LEFT
] = 0.0f
;
567 wetsend
[FRONT_RIGHT
] = 0.0f
;
571 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
572 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
573 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
574 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
575 drysend
[BACK_LEFT
] = 0.0f
;
576 drysend
[BACK_RIGHT
] = 0.0f
;
577 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
578 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
579 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
580 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
581 wetsend
[BACK_LEFT
] = 0.0f
;
582 wetsend
[BACK_RIGHT
] = 0.0f
;
588 *drygainhf
= DryGainHF
;
589 *wetgainhf
= WetGainHF
;
593 //1. Multi-channel buffers always play "normal"
594 pitch
[0] = ALSource
->flPitch
;
596 drysend
[FRONT_LEFT
] = SourceVolume
* ListenerGain
;
597 drysend
[FRONT_RIGHT
] = SourceVolume
* ListenerGain
;
598 drysend
[SIDE_LEFT
] = SourceVolume
* ListenerGain
;
599 drysend
[SIDE_RIGHT
] = SourceVolume
* ListenerGain
;
600 drysend
[BACK_LEFT
] = SourceVolume
* ListenerGain
;
601 drysend
[BACK_RIGHT
] = SourceVolume
* ListenerGain
;
602 drysend
[CENTER
] = SourceVolume
* ListenerGain
;
603 drysend
[LFE
] = SourceVolume
* ListenerGain
;
604 wetsend
[FRONT_LEFT
] = 0.0f
;
605 wetsend
[FRONT_RIGHT
] = 0.0f
;
606 wetsend
[SIDE_LEFT
] = 0.0f
;
607 wetsend
[SIDE_RIGHT
] = 0.0f
;
608 wetsend
[BACK_LEFT
] = 0.0f
;
609 wetsend
[BACK_RIGHT
] = 0.0f
;
610 wetsend
[CENTER
] = 0.0f
;
614 *drygainhf
= DryGainHF
;
615 *wetgainhf
= WetGainHF
;
619 ALvoid
aluMixData(ALCcontext
*ALContext
,ALvoid
*buffer
,ALsizei size
,ALenum format
)
621 static float DryBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
622 static float WetBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
623 ALfloat newDrySend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
624 ALfloat newWetSend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
625 ALfloat DryGainHF
= 0.0f
;
626 ALfloat WetGainHF
= 0.0f
;
630 ALfloat dryGainStep
[OUTPUTCHANNELS
];
631 ALfloat wetGainStep
[OUTPUTCHANNELS
];
632 ALfloat dryGainHFStep
;
633 ALfloat wetGainHFStep
;
634 ALuint BlockAlign
,BufferSize
;
635 ALuint DataSize
=0,DataPosInt
=0,DataPosFrac
=0;
636 ALuint Channels
,Frequency
,ulExtraSamples
;
639 ALint fraction
,increment
;
644 ALeffectslot
*ALEffectSlot
;
648 ALbufferlistitem
*BufferListItem
;
650 ALint64 DataSize64
,DataPos64
;
654 SuspendContext(ALContext
);
656 #if defined(HAVE_FESETROUND)
657 fpuState
= fegetround();
658 fesetround(FE_TOWARDZERO
);
659 #elif defined(HAVE__CONTROLFP)
660 fpuState
= _controlfp(0, 0);
661 _controlfp(_RC_CHOP
, _MCW_RC
);
666 //Figure output format variables
667 BlockAlign
= aluChannelsFromFormat(format
);
668 BlockAlign
*= aluBytesFromFormat(format
);
674 SamplesToDo
= min(size
, BUFFERSIZE
);
677 ALEffectSlot
= ALContext
->AuxiliaryEffectSlot
;
678 ALSource
= ALContext
->Source
;
679 rampLength
= ALContext
->Frequency
* MIN_RAMP_LENGTH
/ 1000;
687 rampLength
= max(rampLength
, SamplesToDo
);
689 //Clear mixing buffer
690 memset(DryBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
691 memset(WetBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
697 State
= ALSource
->state
;
699 while(State
== AL_PLAYING
&& j
< SamplesToDo
)
706 if((Buffer
= ALSource
->ulBufferID
))
708 ALBuffer
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(Buffer
);
710 Data
= ALBuffer
->data
;
711 Channels
= aluChannelsFromFormat(ALBuffer
->format
);
712 DataSize
= ALBuffer
->size
;
713 Frequency
= ALBuffer
->frequency
;
715 CalcSourceParams(ALContext
, ALSource
,
716 (Channels
==1) ? AL_TRUE
: AL_FALSE
,
717 format
, newDrySend
, newWetSend
, &Pitch
,
718 &DryGainHF
, &WetGainHF
);
720 Pitch
= (Pitch
*Frequency
) / ALContext
->Frequency
;
721 DataSize
/= Channels
* aluBytesFromFormat(ALBuffer
->format
);
724 DataPosInt
= ALSource
->position
;
725 DataPosFrac
= ALSource
->position_fraction
;
726 Filter
= &ALSource
->iirFilter
;
727 DrySend
= ALSource
->DryGains
;
728 WetSend
= ALSource
->WetGains
;
730 //Compute the gain steps for each output channel
731 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
733 dryGainStep
[i
] = (newDrySend
[i
]-DrySend
[i
]) / rampLength
;
734 wetGainStep
[i
] = (newWetSend
[i
]-WetSend
[i
]) / rampLength
;
736 dryGainHFStep
= (DryGainHF
-ALSource
->DryGainHF
) / rampLength
;
737 wetGainHFStep
= (WetGainHF
-ALSource
->WetGainHF
) / rampLength
;
738 DryGainHF
= ALSource
->DryGainHF
;
739 WetGainHF
= ALSource
->WetGainHF
;
741 //Compute 18.14 fixed point step
742 increment
= (ALint
)(Pitch
*(ALfloat
)(1L<<FRACTIONBITS
));
743 if(increment
> (MAX_PITCH
<<FRACTIONBITS
))
744 increment
= (MAX_PITCH
<<FRACTIONBITS
);
745 else if(increment
<= 0)
746 increment
= (1<<FRACTIONBITS
);
748 //Figure out how many samples we can mix.
749 DataSize64
= DataSize
;
750 DataSize64
<<= FRACTIONBITS
;
751 DataPos64
= DataPosInt
;
752 DataPos64
<<= FRACTIONBITS
;
753 DataPos64
+= DataPosFrac
;
754 BufferSize
= (ALuint
)((DataSize64
-DataPos64
+(increment
-1)) / increment
);
756 BufferListItem
= ALSource
->queue
;
757 for(loop
= 0; loop
< ALSource
->BuffersPlayed
; loop
++)
760 BufferListItem
= BufferListItem
->next
;
764 if (BufferListItem
->next
)
766 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
);
767 if(NextBuf
&& NextBuf
->data
)
769 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(ALBuffer
->padding
*Channels
*2));
770 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
773 else if (ALSource
->bLooping
)
775 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
);
776 if (NextBuf
&& NextBuf
->data
)
778 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(ALBuffer
->padding
*Channels
*2));
779 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
783 BufferSize
= min(BufferSize
, (SamplesToDo
-j
));
785 //Actual sample mixing loop
786 Data
+= DataPosInt
*Channels
;
789 k
= DataPosFrac
>>FRACTIONBITS
;
790 fraction
= DataPosFrac
&FRACTIONMASK
;
792 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
794 DrySend
[i
] += dryGainStep
[i
];
795 WetSend
[i
] += wetGainStep
[i
];
797 DryGainHF
+= dryGainHFStep
;
798 WetGainHF
+= wetGainHFStep
;
802 ALfloat sample
, lowsamp
, outsamp
;
803 //First order interpolator
804 sample
= (Data
[k
]*((1<<FRACTIONBITS
)-fraction
) +
805 Data
[k
+1]*fraction
) >> FRACTIONBITS
;
806 lowsamp
= lpFilter(Filter
, sample
);
808 //Direct path final mix buffer and panning
809 outsamp
= aluComputeSample(DryGainHF
, sample
, lowsamp
);
810 DryBuffer
[j
][FRONT_LEFT
] += outsamp
*DrySend
[FRONT_LEFT
];
811 DryBuffer
[j
][FRONT_RIGHT
] += outsamp
*DrySend
[FRONT_RIGHT
];
812 DryBuffer
[j
][SIDE_LEFT
] += outsamp
*DrySend
[SIDE_LEFT
];
813 DryBuffer
[j
][SIDE_RIGHT
] += outsamp
*DrySend
[SIDE_RIGHT
];
814 DryBuffer
[j
][BACK_LEFT
] += outsamp
*DrySend
[BACK_LEFT
];
815 DryBuffer
[j
][BACK_RIGHT
] += outsamp
*DrySend
[BACK_RIGHT
];
816 //Room path final mix buffer and panning
817 outsamp
= aluComputeSample(WetGainHF
, sample
, lowsamp
);
818 WetBuffer
[j
][FRONT_LEFT
] += outsamp
*WetSend
[FRONT_LEFT
];
819 WetBuffer
[j
][FRONT_RIGHT
] += outsamp
*WetSend
[FRONT_RIGHT
];
820 WetBuffer
[j
][SIDE_LEFT
] += outsamp
*WetSend
[SIDE_LEFT
];
821 WetBuffer
[j
][SIDE_RIGHT
] += outsamp
*WetSend
[SIDE_RIGHT
];
822 WetBuffer
[j
][BACK_LEFT
] += outsamp
*WetSend
[BACK_LEFT
];
823 WetBuffer
[j
][BACK_RIGHT
] += outsamp
*WetSend
[BACK_RIGHT
];
827 ALfloat samp1
, samp2
;
828 //First order interpolator (front left)
829 samp1
= (Data
[k
*Channels
]*((1<<FRACTIONBITS
)-fraction
) +
830 Data
[(k
+1)*Channels
]*fraction
) >> FRACTIONBITS
;
831 DryBuffer
[j
][FRONT_LEFT
] += samp1
*DrySend
[FRONT_LEFT
];
832 WetBuffer
[j
][FRONT_LEFT
] += samp1
*WetSend
[FRONT_LEFT
];
833 //First order interpolator (front right)
834 samp2
= (Data
[k
*Channels
+1]*((1<<FRACTIONBITS
)-fraction
) +
835 Data
[(k
+1)*Channels
+1]*fraction
) >> FRACTIONBITS
;
836 DryBuffer
[j
][FRONT_RIGHT
] += samp2
*DrySend
[FRONT_RIGHT
];
837 WetBuffer
[j
][FRONT_RIGHT
] += samp2
*WetSend
[FRONT_RIGHT
];
845 //First order interpolator (center)
846 value
= (Data
[k
*Channels
+i
]*((1<<FRACTIONBITS
)-fraction
) +
847 Data
[(k
+1)*Channels
+i
]*fraction
) >> FRACTIONBITS
;
848 DryBuffer
[j
][CENTER
] += value
*DrySend
[CENTER
];
849 WetBuffer
[j
][CENTER
] += value
*WetSend
[CENTER
];
852 //First order interpolator (lfe)
853 value
= (Data
[k
*Channels
+i
]*((1<<FRACTIONBITS
)-fraction
) +
854 Data
[(k
+1)*Channels
+i
]*fraction
) >> FRACTIONBITS
;
855 DryBuffer
[j
][LFE
] += value
*DrySend
[LFE
];
856 WetBuffer
[j
][LFE
] += value
*WetSend
[LFE
];
859 //First order interpolator (back left)
860 value
= (Data
[k
*Channels
+i
]*((1<<FRACTIONBITS
)-fraction
) +
861 Data
[(k
+1)*Channels
+i
]*fraction
) >> FRACTIONBITS
;
862 DryBuffer
[j
][BACK_LEFT
] += value
*DrySend
[BACK_LEFT
];
863 WetBuffer
[j
][BACK_LEFT
] += value
*WetSend
[BACK_LEFT
];
865 //First order interpolator (back right)
866 value
= (Data
[k
*Channels
+i
]*((1<<FRACTIONBITS
)-fraction
) +
867 Data
[(k
+1)*Channels
+i
]*fraction
) >> FRACTIONBITS
;
868 DryBuffer
[j
][BACK_RIGHT
] += value
*DrySend
[BACK_RIGHT
];
869 WetBuffer
[j
][BACK_RIGHT
] += value
*WetSend
[BACK_RIGHT
];
873 //First order interpolator (side left)
874 value
= (Data
[k
*Channels
+i
]*((1<<FRACTIONBITS
)-fraction
) +
875 Data
[(k
+1)*Channels
+i
]*fraction
) >> FRACTIONBITS
;
876 DryBuffer
[j
][SIDE_LEFT
] += value
*DrySend
[SIDE_LEFT
];
877 WetBuffer
[j
][SIDE_LEFT
] += value
*WetSend
[SIDE_LEFT
];
879 //First order interpolator (side right)
880 value
= (Data
[k
*Channels
+i
]*((1<<FRACTIONBITS
)-fraction
) +
881 Data
[(k
+1)*Channels
+i
]*fraction
) >> FRACTIONBITS
;
882 DryBuffer
[j
][SIDE_RIGHT
] += value
*DrySend
[SIDE_RIGHT
];
883 WetBuffer
[j
][SIDE_RIGHT
] += value
*WetSend
[SIDE_RIGHT
];
887 else if(DuplicateStereo
)
889 //Duplicate stereo channels on the back speakers
890 DryBuffer
[j
][BACK_LEFT
] += samp1
*DrySend
[BACK_LEFT
];
891 WetBuffer
[j
][BACK_LEFT
] += samp1
*WetSend
[BACK_LEFT
];
892 DryBuffer
[j
][BACK_RIGHT
] += samp2
*DrySend
[BACK_RIGHT
];
893 WetBuffer
[j
][BACK_RIGHT
] += samp2
*WetSend
[BACK_RIGHT
];
896 DataPosFrac
+= increment
;
899 DataPosInt
+= (DataPosFrac
>>FRACTIONBITS
);
900 DataPosFrac
= (DataPosFrac
&FRACTIONMASK
);
903 ALSource
->position
= DataPosInt
;
904 ALSource
->position_fraction
= DataPosFrac
;
905 ALSource
->DryGainHF
= DryGainHF
;
906 ALSource
->WetGainHF
= WetGainHF
;
909 //Handle looping sources
910 if(!Buffer
|| DataPosInt
>= DataSize
)
915 Looping
= ALSource
->bLooping
;
916 if(ALSource
->BuffersPlayed
< (ALSource
->BuffersInQueue
-1))
918 BufferListItem
= ALSource
->queue
;
919 for(loop
= 0; loop
<= ALSource
->BuffersPlayed
; loop
++)
924 BufferListItem
->bufferstate
= PROCESSED
;
925 BufferListItem
= BufferListItem
->next
;
929 ALSource
->BuffersProcessed
++;
931 ALSource
->ulBufferID
= BufferListItem
->buffer
;
932 ALSource
->position
= DataPosInt
-DataSize
;
933 ALSource
->position_fraction
= DataPosFrac
;
934 ALSource
->BuffersPlayed
++;
941 ALSource
->state
= AL_STOPPED
;
942 ALSource
->inuse
= AL_FALSE
;
943 ALSource
->BuffersPlayed
= ALSource
->BuffersProcessed
= ALSource
->BuffersInQueue
;
944 BufferListItem
= ALSource
->queue
;
945 while(BufferListItem
!= NULL
)
947 BufferListItem
->bufferstate
= PROCESSED
;
948 BufferListItem
= BufferListItem
->next
;
955 ALSource
->state
= AL_PLAYING
;
956 ALSource
->inuse
= AL_TRUE
;
957 ALSource
->play
= AL_TRUE
;
958 ALSource
->BuffersPlayed
= 0;
959 ALSource
->BufferPosition
= 0;
960 ALSource
->lBytesPlayed
= 0;
961 ALSource
->BuffersProcessed
= 0;
962 BufferListItem
= ALSource
->queue
;
963 while(BufferListItem
!= NULL
)
965 BufferListItem
->bufferstate
= PENDING
;
966 BufferListItem
= BufferListItem
->next
;
968 ALSource
->ulBufferID
= ALSource
->queue
->buffer
;
970 ALSource
->position
= DataPosInt
-DataSize
;
971 ALSource
->position_fraction
= DataPosFrac
;
978 State
= ALSource
->state
;
981 ALSource
= ALSource
->next
;
984 // effect slot processing
987 if(ALEffectSlot
->effect
.type
== AL_EFFECT_REVERB
)
989 ALfloat
*DelayBuffer
= ALEffectSlot
->ReverbBuffer
;
990 ALuint Pos
= ALEffectSlot
->ReverbPos
;
991 ALuint LatePos
= ALEffectSlot
->ReverbLatePos
;
992 ALuint ReflectPos
= ALEffectSlot
->ReverbReflectPos
;
993 ALuint Length
= ALEffectSlot
->ReverbLength
;
994 ALfloat DecayGain
= ALEffectSlot
->ReverbDecayGain
;
995 ALfloat DecayHFRatio
= ALEffectSlot
->effect
.Reverb
.DecayHFRatio
;
996 ALfloat ReflectGain
= ALEffectSlot
->effect
.Reverb
.ReflectionsGain
;
997 ALfloat LateReverbGain
= ALEffectSlot
->effect
.Reverb
.LateReverbGain
;
998 ALfloat sample
, lowsample
;
1000 Filter
= &ALEffectSlot
->iirFilter
;
1001 for(i
= 0;i
< SamplesToDo
;i
++)
1003 sample
= WetBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][BACK_LEFT
];
1004 sample
+= WetBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][SIDE_RIGHT
]+WetBuffer
[i
][BACK_RIGHT
];
1005 DelayBuffer
[Pos
] = sample
/ 6.0f
;
1007 sample
= DelayBuffer
[ReflectPos
] * ReflectGain
;
1009 DelayBuffer
[LatePos
] *= LateReverbGain
;
1011 Pos
= (Pos
+1) % Length
;
1012 lowsample
= lpFilter(Filter
, DelayBuffer
[Pos
]);
1013 lowsample
+= (DelayBuffer
[Pos
]-lowsample
) * DecayHFRatio
;
1015 DelayBuffer
[LatePos
] += lowsample
* DecayGain
;
1017 sample
+= DelayBuffer
[LatePos
];
1019 WetBuffer
[i
][FRONT_LEFT
] = sample
;
1020 WetBuffer
[i
][FRONT_RIGHT
] = sample
;
1021 WetBuffer
[i
][SIDE_LEFT
] = sample
;
1022 WetBuffer
[i
][SIDE_RIGHT
] = sample
;
1023 WetBuffer
[i
][BACK_LEFT
] = sample
;
1024 WetBuffer
[i
][BACK_RIGHT
] = sample
;
1026 LatePos
= (LatePos
+1) % Length
;
1027 ReflectPos
= (ReflectPos
+1) % Length
;
1030 ALEffectSlot
->ReverbPos
= Pos
;
1031 ALEffectSlot
->ReverbLatePos
= LatePos
;
1032 ALEffectSlot
->ReverbReflectPos
= ReflectPos
;
1035 ALEffectSlot
= ALEffectSlot
->next
;
1038 //Post processing loop
1041 case AL_FORMAT_MONO8
:
1042 for(i
= 0;i
< SamplesToDo
;i
++)
1044 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
1045 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1046 buffer
= ((ALubyte
*)buffer
) + 1;
1049 case AL_FORMAT_STEREO8
:
1050 if(ALContext
&& ALContext
->bs2b
)
1052 for(i
= 0;i
< SamplesToDo
;i
++)
1055 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
1056 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
1057 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1058 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(samples
[0])>>8)+128);
1059 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(samples
[1])>>8)+128);
1060 buffer
= ((ALubyte
*)buffer
) + 2;
1065 for(i
= 0;i
< SamplesToDo
;i
++)
1067 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1068 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1069 buffer
= ((ALubyte
*)buffer
) + 2;
1073 case AL_FORMAT_QUAD8
:
1074 for(i
= 0;i
< SamplesToDo
;i
++)
1076 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1077 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1078 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1079 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1080 buffer
= ((ALubyte
*)buffer
) + 4;
1083 case AL_FORMAT_51CHN8
:
1084 for(i
= 0;i
< SamplesToDo
;i
++)
1086 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1087 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1088 #ifdef _WIN32 /* Of course, Windows can't use the same ordering... */
1089 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1090 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1091 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1092 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1094 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1095 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1096 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1097 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1099 buffer
= ((ALubyte
*)buffer
) + 6;
1102 case AL_FORMAT_61CHN8
:
1103 for(i
= 0;i
< SamplesToDo
;i
++)
1105 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1106 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1108 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1109 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1110 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1112 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1113 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1114 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1116 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1117 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1118 buffer
= ((ALubyte
*)buffer
) + 7;
1121 case AL_FORMAT_71CHN8
:
1122 for(i
= 0;i
< SamplesToDo
;i
++)
1124 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1125 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1127 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1128 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1129 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1130 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1132 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1133 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1134 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1135 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1137 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1138 ((ALubyte
*)buffer
)[7] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1139 buffer
= ((ALubyte
*)buffer
) + 8;
1143 case AL_FORMAT_MONO16
:
1144 for(i
= 0;i
< SamplesToDo
;i
++)
1146 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
1147 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1148 buffer
= ((ALshort
*)buffer
) + 1;
1151 case AL_FORMAT_STEREO16
:
1152 if(ALContext
&& ALContext
->bs2b
)
1154 for(i
= 0;i
< SamplesToDo
;i
++)
1157 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
1158 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
1159 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1160 ((ALshort
*)buffer
)[0] = aluF2S(samples
[0]);
1161 ((ALshort
*)buffer
)[1] = aluF2S(samples
[1]);
1162 buffer
= ((ALshort
*)buffer
) + 2;
1167 for(i
= 0;i
< SamplesToDo
;i
++)
1169 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1170 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1171 buffer
= ((ALshort
*)buffer
) + 2;
1175 case AL_FORMAT_QUAD16
:
1176 for(i
= 0;i
< SamplesToDo
;i
++)
1178 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1179 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1180 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1181 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1182 buffer
= ((ALshort
*)buffer
) + 4;
1185 case AL_FORMAT_51CHN16
:
1186 for(i
= 0;i
< SamplesToDo
;i
++)
1188 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1189 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1191 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1192 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1193 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1194 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1196 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1197 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1198 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1199 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1201 buffer
= ((ALshort
*)buffer
) + 6;
1204 case AL_FORMAT_61CHN16
:
1205 for(i
= 0;i
< SamplesToDo
;i
++)
1207 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1208 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1210 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1211 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1212 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1214 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1215 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1216 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1218 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1219 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1220 buffer
= ((ALshort
*)buffer
) + 7;
1223 case AL_FORMAT_71CHN16
:
1224 for(i
= 0;i
< SamplesToDo
;i
++)
1226 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1227 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1229 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1230 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1231 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1232 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1234 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1235 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1236 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1237 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1239 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1240 ((ALshort
*)buffer
)[7] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1241 buffer
= ((ALshort
*)buffer
) + 8;
1249 size
-= SamplesToDo
;
1252 #if defined(HAVE_FESETROUND)
1253 fesetround(fpuState
);
1254 #elif defined(HAVE__CONTROLFP)
1255 _controlfp(fpuState
, 0xfffff);
1258 ProcessContext(ALContext
);