2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
32 #include "alListener.h"
33 #include "alAuxEffectSlot.h"
36 #if defined(HAVE_STDINT_H)
38 typedef int64_t ALint64
;
39 #elif defined(HAVE___INT64)
40 typedef __int64 ALint64
;
41 #elif (SIZEOF_LONG == 8)
43 #elif (SIZEOF_LONG_LONG == 8)
44 typedef long long ALint64
;
48 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
50 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
54 #define aluAcos(x) ((ALfloat)acosf((float)(x)))
56 #define aluAcos(x) ((ALfloat)acos((double)(x)))
60 #if defined(max) && !defined(__max)
63 #if defined(min) && !defined(__min)
67 #define BUFFERSIZE 24000
68 #define FRACTIONBITS 14
69 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
85 ALboolean DuplicateStereo
= AL_FALSE
;
87 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
88 * converted to AL_FORMAT_QUAD* when loaded */
89 __inline ALuint
aluBytesFromFormat(ALenum format
)
94 case AL_FORMAT_STEREO8
:
95 case AL_FORMAT_QUAD8_LOKI
:
97 case AL_FORMAT_51CHN8
:
98 case AL_FORMAT_61CHN8
:
99 case AL_FORMAT_71CHN8
:
102 case AL_FORMAT_MONO16
:
103 case AL_FORMAT_STEREO16
:
104 case AL_FORMAT_QUAD16_LOKI
:
105 case AL_FORMAT_QUAD16
:
106 case AL_FORMAT_51CHN16
:
107 case AL_FORMAT_61CHN16
:
108 case AL_FORMAT_71CHN16
:
111 case AL_FORMAT_MONO_FLOAT32
:
112 case AL_FORMAT_STEREO_FLOAT32
:
113 case AL_FORMAT_QUAD32
:
114 case AL_FORMAT_51CHN32
:
115 case AL_FORMAT_61CHN32
:
116 case AL_FORMAT_71CHN32
:
124 __inline ALuint
aluChannelsFromFormat(ALenum format
)
128 case AL_FORMAT_MONO8
:
129 case AL_FORMAT_MONO16
:
130 case AL_FORMAT_MONO_FLOAT32
:
133 case AL_FORMAT_STEREO8
:
134 case AL_FORMAT_STEREO16
:
135 case AL_FORMAT_STEREO_FLOAT32
:
138 case AL_FORMAT_QUAD8_LOKI
:
139 case AL_FORMAT_QUAD16_LOKI
:
140 case AL_FORMAT_QUAD8
:
141 case AL_FORMAT_QUAD16
:
142 case AL_FORMAT_QUAD32
:
145 case AL_FORMAT_51CHN8
:
146 case AL_FORMAT_51CHN16
:
147 case AL_FORMAT_51CHN32
:
150 case AL_FORMAT_61CHN8
:
151 case AL_FORMAT_61CHN16
:
152 case AL_FORMAT_61CHN32
:
155 case AL_FORMAT_71CHN8
:
156 case AL_FORMAT_71CHN16
:
157 case AL_FORMAT_71CHN32
:
166 static __inline ALshort
aluF2S(ALfloat Value
)
171 i
= __min( 32767, i
);
172 i
= __max(-32768, i
);
176 static __inline ALvoid
aluCrossproduct(ALfloat
*inVector1
,ALfloat
*inVector2
,ALfloat
*outVector
)
178 outVector
[0] = inVector1
[1]*inVector2
[2] - inVector1
[2]*inVector2
[1];
179 outVector
[1] = inVector1
[2]*inVector2
[0] - inVector1
[0]*inVector2
[2];
180 outVector
[2] = inVector1
[0]*inVector2
[1] - inVector1
[1]*inVector2
[0];
183 static __inline ALfloat
aluDotproduct(ALfloat
*inVector1
,ALfloat
*inVector2
)
185 return inVector1
[0]*inVector2
[0] + inVector1
[1]*inVector2
[1] +
186 inVector1
[2]*inVector2
[2];
189 static __inline ALvoid
aluNormalize(ALfloat
*inVector
)
191 ALfloat length
, inverse_length
;
193 length
= aluSqrt(aluDotproduct(inVector
, inVector
));
196 inverse_length
= 1.0f
/length
;
197 inVector
[0] *= inverse_length
;
198 inVector
[1] *= inverse_length
;
199 inVector
[2] *= inverse_length
;
203 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat matrix
[3][3])
207 result
[0] = vector
[0]*matrix
[0][0] + vector
[1]*matrix
[1][0] + vector
[2]*matrix
[2][0];
208 result
[1] = vector
[0]*matrix
[0][1] + vector
[1]*matrix
[1][1] + vector
[2]*matrix
[2][1];
209 result
[2] = vector
[0]*matrix
[0][2] + vector
[1]*matrix
[1][2] + vector
[2]*matrix
[2][2];
210 memcpy(vector
, result
, sizeof(result
));
213 static __inline ALfloat
aluComputeSample(ALfloat GainHF
, ALfloat sample
, ALfloat LowSample
)
215 return LowSample
+ ((sample
- LowSample
) * GainHF
);
218 static ALvoid
CalcSourceParams(ALCcontext
*ALContext
, ALsource
*ALSource
,
219 ALenum isMono
, ALenum OutputFormat
,
220 ALfloat
*drysend
, ALfloat
*wetsend
,
221 ALfloat
*pitch
, ALfloat
*drygainhf
,
224 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,DryMix
,WetMix
=0.0f
;
225 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
226 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
,OuterGainHF
;
227 ALfloat ConeVolume
,SourceVolume
,PanningFB
,PanningLR
,ListenerGain
;
228 ALfloat U
[3],V
[3],N
[3];
229 ALfloat DopplerFactor
, DopplerVelocity
, flSpeedOfSound
, flMaxVelocity
;
230 ALfloat Matrix
[3][3];
231 ALfloat flAttenuation
;
232 ALfloat RoomAttenuation
;
233 ALfloat MetersPerUnit
;
235 ALfloat DryGainHF
= 1.0f
;
236 ALfloat WetGainHF
= 1.0f
;
238 //Get context properties
239 DopplerFactor
= ALContext
->DopplerFactor
* ALSource
->DopplerFactor
;
240 DopplerVelocity
= ALContext
->DopplerVelocity
;
241 flSpeedOfSound
= ALContext
->flSpeedOfSound
;
243 //Get listener properties
244 ListenerGain
= ALContext
->Listener
.Gain
;
245 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
247 //Get source properties
248 SourceVolume
= ALSource
->flGain
;
249 memcpy(Position
, ALSource
->vPosition
, sizeof(ALSource
->vPosition
));
250 memcpy(Direction
, ALSource
->vOrientation
, sizeof(ALSource
->vOrientation
));
251 MinVolume
= ALSource
->flMinGain
;
252 MaxVolume
= ALSource
->flMaxGain
;
253 MinDist
= ALSource
->flRefDistance
;
254 MaxDist
= ALSource
->flMaxDistance
;
255 Rolloff
= ALSource
->flRollOffFactor
;
256 InnerAngle
= ALSource
->flInnerAngle
;
257 OuterAngle
= ALSource
->flOuterAngle
;
258 OuterGainHF
= ALSource
->OuterGainHF
;
259 RoomRolloff
= ALSource
->RoomRolloffFactor
;
261 //Only apply 3D calculations for mono buffers
262 if(isMono
!= AL_FALSE
)
264 //1. Translate Listener to origin (convert to head relative)
265 // Note that Direction and SourceToListener are *not* transformed.
266 // SourceToListener is used with the source and listener velocities,
267 // which are untransformed, and Direction is used with SourceToListener
268 // for the sound cone
269 if(ALSource
->bHeadRelative
==AL_FALSE
)
271 // Build transform matrix
272 aluCrossproduct(ALContext
->Listener
.Forward
, ALContext
->Listener
.Up
, U
); // Right-vector
273 aluNormalize(U
); // Normalized Right-vector
274 memcpy(V
, ALContext
->Listener
.Up
, sizeof(V
)); // Up-vector
275 aluNormalize(V
); // Normalized Up-vector
276 memcpy(N
, ALContext
->Listener
.Forward
, sizeof(N
)); // At-vector
277 aluNormalize(N
); // Normalized At-vector
278 Matrix
[0][0] = U
[0]; Matrix
[0][1] = V
[0]; Matrix
[0][2] = -N
[0];
279 Matrix
[1][0] = U
[1]; Matrix
[1][1] = V
[1]; Matrix
[1][2] = -N
[1];
280 Matrix
[2][0] = U
[2]; Matrix
[2][1] = V
[2]; Matrix
[2][2] = -N
[2];
282 // Translate source position into listener space
283 Position
[0] -= ALContext
->Listener
.Position
[0];
284 Position
[1] -= ALContext
->Listener
.Position
[1];
285 Position
[2] -= ALContext
->Listener
.Position
[2];
287 SourceToListener
[0] = -Position
[0];
288 SourceToListener
[1] = -Position
[1];
289 SourceToListener
[2] = -Position
[2];
291 // Transform source position and direction into listener space
292 aluMatrixVector(Position
, Matrix
);
296 SourceToListener
[0] = -Position
[0];
297 SourceToListener
[1] = -Position
[1];
298 SourceToListener
[2] = -Position
[2];
300 aluNormalize(SourceToListener
);
301 aluNormalize(Direction
);
303 //2. Calculate distance attenuation
304 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
306 if(ALSource
->Send
[0].Slot
&& !ALSource
->Send
[0].Slot
->AuxSendAuto
)
308 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
309 RoomRolloff
+= ALSource
->Send
[0].Slot
->effect
.Reverb
.RoomRolloffFactor
;
312 flAttenuation
= 1.0f
;
313 RoomAttenuation
= 1.0f
;
314 switch (ALContext
->DistanceModel
)
316 case AL_INVERSE_DISTANCE_CLAMPED
:
317 Distance
=__max(Distance
,MinDist
);
318 Distance
=__min(Distance
,MaxDist
);
319 if (MaxDist
< MinDist
)
322 case AL_INVERSE_DISTANCE
:
325 if ((MinDist
+ (Rolloff
* (Distance
- MinDist
))) > 0.0f
)
326 flAttenuation
= MinDist
/ (MinDist
+ (Rolloff
* (Distance
- MinDist
)));
327 if ((MinDist
+ (RoomRolloff
* (Distance
- MinDist
))) > 0.0f
)
328 RoomAttenuation
= MinDist
/ (MinDist
+ (RoomRolloff
* (Distance
- MinDist
)));
332 case AL_LINEAR_DISTANCE_CLAMPED
:
333 Distance
=__max(Distance
,MinDist
);
334 Distance
=__min(Distance
,MaxDist
);
335 if (MaxDist
< MinDist
)
338 case AL_LINEAR_DISTANCE
:
339 Distance
=__min(Distance
,MaxDist
);
340 if (MaxDist
!= MinDist
)
342 flAttenuation
= 1.0f
- (Rolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
343 RoomAttenuation
= 1.0f
- (RoomRolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
347 case AL_EXPONENT_DISTANCE_CLAMPED
:
348 Distance
=__max(Distance
,MinDist
);
349 Distance
=__min(Distance
,MaxDist
);
350 if (MaxDist
< MinDist
)
353 case AL_EXPONENT_DISTANCE
:
354 if ((Distance
> 0.0f
) && (MinDist
> 0.0f
))
356 flAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -Rolloff
);
357 RoomAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -RoomRolloff
);
363 flAttenuation
= 1.0f
;
364 RoomAttenuation
= 1.0f
;
368 // Source Gain + Attenuation and clamp to Min/Max Gain
369 DryMix
= SourceVolume
* flAttenuation
;
370 DryMix
= __min(DryMix
,MaxVolume
);
371 DryMix
= __max(DryMix
,MinVolume
);
373 WetMix
= SourceVolume
* (ALSource
->WetGainAuto
?
374 RoomAttenuation
: 1.0f
);
375 WetMix
= __min(WetMix
,MaxVolume
);
376 WetMix
= __max(WetMix
,MinVolume
);
378 //3. Apply directional soundcones
379 Angle
= aluAcos(aluDotproduct(Direction
,SourceToListener
)) * 180.0f
/
381 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
383 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
384 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
)*scale
);
385 if(ALSource
->WetGainAuto
)
386 WetMix
*= ConeVolume
;
387 if(ALSource
->DryGainHFAuto
)
388 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
389 if(ALSource
->WetGainHFAuto
)
390 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
392 else if(Angle
> OuterAngle
)
394 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
));
395 if(ALSource
->WetGainAuto
)
396 WetMix
*= ConeVolume
;
397 if(ALSource
->DryGainHFAuto
)
398 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
399 if(ALSource
->WetGainHFAuto
)
400 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
405 //4. Calculate Velocity
406 if(DopplerFactor
!= 0.0f
)
408 ALfloat flVSS
, flVLS
= 0.0f
;
410 if(ALSource
->bHeadRelative
==AL_FALSE
)
411 flVLS
= aluDotproduct(ALContext
->Listener
.Velocity
, SourceToListener
);
412 flVSS
= aluDotproduct(ALSource
->vVelocity
, SourceToListener
);
414 flMaxVelocity
= (DopplerVelocity
* flSpeedOfSound
) / DopplerFactor
;
416 if (flVSS
>= flMaxVelocity
)
417 flVSS
= (flMaxVelocity
- 1.0f
);
418 else if (flVSS
<= -flMaxVelocity
)
419 flVSS
= -flMaxVelocity
+ 1.0f
;
421 if (flVLS
>= flMaxVelocity
)
422 flVLS
= (flMaxVelocity
- 1.0f
);
423 else if (flVLS
<= -flMaxVelocity
)
424 flVLS
= -flMaxVelocity
+ 1.0f
;
426 pitch
[0] = ALSource
->flPitch
*
427 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVLS
)) /
428 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVSS
));
431 pitch
[0] = ALSource
->flPitch
;
433 //5. Apply filter gains and filters
434 switch(ALSource
->DirectFilter
.type
)
436 case AL_FILTER_LOWPASS
:
437 DryMix
*= ALSource
->DirectFilter
.Gain
;
438 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
442 switch(ALSource
->Send
[0].WetFilter
.type
)
444 case AL_FILTER_LOWPASS
:
445 WetMix
*= ALSource
->Send
[0].WetFilter
.Gain
;
446 WetGainHF
*= ALSource
->Send
[0].WetFilter
.GainHF
;
450 if(ALSource
->AirAbsorptionFactor
> 0.0f
)
451 DryGainHF
*= pow(ALSource
->AirAbsorptionFactor
* AIRABSORBGAINHF
,
452 Distance
* MetersPerUnit
);
454 if(ALSource
->Send
[0].Slot
)
456 WetMix
*= ALSource
->Send
[0].Slot
->Gain
;
458 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
460 WetGainHF
*= ALSource
->Send
[0].Slot
->effect
.Reverb
.GainHF
;
461 WetGainHF
*= pow(ALSource
->Send
[0].Slot
->effect
.Reverb
.AirAbsorptionGainHF
,
462 Distance
* MetersPerUnit
);
471 DryMix
*= ListenerGain
* ConeVolume
;
472 WetMix
*= ListenerGain
;
474 //6. Convert normalized position into pannings, then into channel volumes
475 aluNormalize(Position
);
476 switch(aluChannelsFromFormat(OutputFormat
))
479 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
); //Direct
480 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(1.0f
); //Direct
481 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
); //Room
482 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(1.0f
); //Room
485 PanningLR
= 0.5f
+ 0.5f
*Position
[0];
486 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt(1.0f
-PanningLR
); //L Direct
487 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt( PanningLR
); //R Direct
488 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt(1.0f
-PanningLR
); //L Room
489 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt( PanningLR
); //R Room
492 /* TODO: Add center/lfe channel in spatial calculations? */
494 // Apply a scalar so each individual speaker has more weight
495 PanningLR
= 0.5f
+ (0.5f
*Position
[0]*1.41421356f
);
496 PanningLR
= __min(1.0f
, PanningLR
);
497 PanningLR
= __max(0.0f
, PanningLR
);
498 PanningFB
= 0.5f
+ (0.5f
*Position
[2]*1.41421356f
);
499 PanningFB
= __min(1.0f
, PanningFB
);
500 PanningFB
= __max(0.0f
, PanningFB
);
501 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
502 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
503 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
504 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
505 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
506 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
507 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
508 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
512 PanningFB
= 1.0f
- fabs(Position
[2]*1.15470054f
);
513 PanningFB
= __min(1.0f
, PanningFB
);
514 PanningFB
= __max(0.0f
, PanningFB
);
515 PanningLR
= 0.5f
+ (0.5*Position
[0]*((1.0f
-PanningFB
)*2.0f
));
516 PanningLR
= __min(1.0f
, PanningLR
);
517 PanningLR
= __max(0.0f
, PanningLR
);
518 if(Position
[2] > 0.0f
)
520 drysend
[BACK_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
521 drysend
[BACK_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
522 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
523 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
524 drysend
[FRONT_LEFT
] = 0.0f
;
525 drysend
[FRONT_RIGHT
] = 0.0f
;
526 wetsend
[BACK_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
527 wetsend
[BACK_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
528 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
529 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
530 wetsend
[FRONT_LEFT
] = 0.0f
;
531 wetsend
[FRONT_RIGHT
] = 0.0f
;
535 drysend
[FRONT_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
536 drysend
[FRONT_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
537 drysend
[SIDE_LEFT
] = DryMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
538 drysend
[SIDE_RIGHT
] = DryMix
* aluSqrt(( PanningLR
)*( PanningFB
));
539 drysend
[BACK_LEFT
] = 0.0f
;
540 drysend
[BACK_RIGHT
] = 0.0f
;
541 wetsend
[FRONT_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*(1.0f
-PanningFB
));
542 wetsend
[FRONT_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*(1.0f
-PanningFB
));
543 wetsend
[SIDE_LEFT
] = WetMix
* aluSqrt((1.0f
-PanningLR
)*( PanningFB
));
544 wetsend
[SIDE_RIGHT
] = WetMix
* aluSqrt(( PanningLR
)*( PanningFB
));
545 wetsend
[BACK_LEFT
] = 0.0f
;
546 wetsend
[BACK_RIGHT
] = 0.0f
;
552 *drygainhf
= DryGainHF
;
553 *wetgainhf
= WetGainHF
;
557 //1. Multi-channel buffers always play "normal"
558 pitch
[0] = ALSource
->flPitch
;
560 drysend
[FRONT_LEFT
] = SourceVolume
* ListenerGain
;
561 drysend
[FRONT_RIGHT
] = SourceVolume
* ListenerGain
;
562 drysend
[SIDE_LEFT
] = SourceVolume
* ListenerGain
;
563 drysend
[SIDE_RIGHT
] = SourceVolume
* ListenerGain
;
564 drysend
[BACK_LEFT
] = SourceVolume
* ListenerGain
;
565 drysend
[BACK_RIGHT
] = SourceVolume
* ListenerGain
;
566 drysend
[CENTER
] = SourceVolume
* ListenerGain
;
567 drysend
[LFE
] = SourceVolume
* ListenerGain
;
568 wetsend
[FRONT_LEFT
] = 0.0f
;
569 wetsend
[FRONT_RIGHT
] = 0.0f
;
570 wetsend
[SIDE_LEFT
] = 0.0f
;
571 wetsend
[SIDE_RIGHT
] = 0.0f
;
572 wetsend
[BACK_LEFT
] = 0.0f
;
573 wetsend
[BACK_RIGHT
] = 0.0f
;
574 wetsend
[CENTER
] = 0.0f
;
578 *drygainhf
= DryGainHF
;
579 *wetgainhf
= WetGainHF
;
583 ALvoid
aluMixData(ALCcontext
*ALContext
,ALvoid
*buffer
,ALsizei size
,ALenum format
)
585 static float DryBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
586 static float WetBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
587 static float ReverbBuffer
[BUFFERSIZE
];
588 ALfloat DrySend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
589 ALfloat WetSend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
590 ALfloat DryGainHF
= 0.0f
;
591 ALfloat WetGainHF
= 0.0f
;
592 ALuint BlockAlign
,BufferSize
;
593 ALuint DataSize
=0,DataPosInt
=0,DataPosFrac
=0;
594 ALuint Channels
,Frequency
,ulExtraSamples
;
598 ALint fraction
,increment
;
605 ALeffectslot
*ALEffectSlot
;
609 ALbufferlistitem
*BufferListItem
;
611 ALint64 DataSize64
,DataPos64
;
613 SuspendContext(ALContext
);
615 //Figure output format variables
616 BlockAlign
= aluChannelsFromFormat(format
);
617 BlockAlign
*= aluBytesFromFormat(format
);
623 ALEffectSlot
= (ALContext
? ALContext
->AuxiliaryEffectSlot
: NULL
);
624 ALSource
= (ALContext
? ALContext
->Source
: NULL
);
625 SamplesToDo
= min(size
, BUFFERSIZE
);
627 //Clear mixing buffer
628 memset(DryBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
629 memset(WetBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
630 memset(ReverbBuffer
, 0, SamplesToDo
*sizeof(ALfloat
));
636 State
= ALSource
->state
;
638 doReverb
= ((ALSource
->Send
[0].Slot
&&
639 ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
) ?
642 while(State
== AL_PLAYING
&& j
< SamplesToDo
)
649 if((Buffer
= ALSource
->ulBufferID
))
651 ALBuffer
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(Buffer
);
653 Data
= ALBuffer
->data
;
654 Channels
= aluChannelsFromFormat(ALBuffer
->format
);
655 DataSize
= ALBuffer
->size
;
656 Frequency
= ALBuffer
->frequency
;
658 CalcSourceParams(ALContext
, ALSource
,
659 (Channels
==1) ? AL_TRUE
: AL_FALSE
,
660 format
, DrySend
, WetSend
, &Pitch
,
661 &DryGainHF
, &WetGainHF
);
664 Pitch
= (Pitch
*Frequency
) / ALContext
->Frequency
;
665 DataSize
/= Channels
* aluBytesFromFormat(ALBuffer
->format
);
668 DataPosInt
= ALSource
->position
;
669 DataPosFrac
= ALSource
->position_fraction
;
671 //Compute 18.14 fixed point step
672 increment
= (ALint
)(Pitch
*(ALfloat
)(1L<<FRACTIONBITS
));
673 if(increment
> (MAX_PITCH
<<FRACTIONBITS
))
674 increment
= (MAX_PITCH
<<FRACTIONBITS
);
676 //Figure out how many samples we can mix.
677 //Pitch must be <= 4 (the number below !)
678 DataSize64
= DataSize
+MAX_PITCH
;
679 DataSize64
<<= FRACTIONBITS
;
680 DataPos64
= DataPosInt
;
681 DataPos64
<<= FRACTIONBITS
;
682 DataPos64
+= DataPosFrac
;
683 BufferSize
= (ALuint
)((DataSize64
-DataPos64
) / increment
);
684 BufferListItem
= ALSource
->queue
;
685 for(loop
= 0; loop
< ALSource
->BuffersPlayed
; loop
++)
688 BufferListItem
= BufferListItem
->next
;
692 if (BufferListItem
->next
)
694 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
);
695 if(NextBuf
&& NextBuf
->data
)
697 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(16*Channels
));
698 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
701 else if (ALSource
->bLooping
)
703 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
);
704 if (NextBuf
&& NextBuf
->data
)
706 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(16*Channels
));
707 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
711 BufferSize
= min(BufferSize
, (SamplesToDo
-j
));
713 //Actual sample mixing loop
714 LowStep
= Frequency
/5000;
715 if(LowStep
< 1) LowStep
= 1;
716 if(LowStep
> 8) LowStep
= 8;
717 Data
+= DataPosInt
*Channels
;
720 k
= DataPosFrac
>>FRACTIONBITS
;
721 fraction
= DataPosFrac
&FRACTIONMASK
;
722 LowFrac
= ((DataPosFrac
+(DataPosInt
<<FRACTIONBITS
))/LowStep
)&FRACTIONMASK
;
725 ALfloat sample
, lowsamp
, outsamp
;
726 //First order interpolator
727 sample
= (Data
[k
]*((1<<FRACTIONBITS
)-fraction
) +
728 Data
[k
+1]*fraction
) >> FRACTIONBITS
;
729 lowsamp
= (Data
[((k
+DataPosInt
)/LowStep
)*LowStep
- DataPosInt
]*((1<<FRACTIONBITS
)-LowFrac
) +
730 Data
[((k
+DataPosInt
)/LowStep
+ 1)*LowStep
- DataPosInt
]*LowFrac
) >>
733 //Direct path final mix buffer and panning
734 outsamp
= aluComputeSample(DryGainHF
, sample
, lowsamp
);
735 DryBuffer
[j
][FRONT_LEFT
] += outsamp
*DrySend
[FRONT_LEFT
];
736 DryBuffer
[j
][FRONT_RIGHT
] += outsamp
*DrySend
[FRONT_RIGHT
];
737 DryBuffer
[j
][SIDE_LEFT
] += outsamp
*DrySend
[SIDE_LEFT
];
738 DryBuffer
[j
][SIDE_RIGHT
] += outsamp
*DrySend
[SIDE_RIGHT
];
739 DryBuffer
[j
][BACK_LEFT
] += outsamp
*DrySend
[BACK_LEFT
];
740 DryBuffer
[j
][BACK_RIGHT
] += outsamp
*DrySend
[BACK_RIGHT
];
741 //Room path final mix buffer and panning
742 outsamp
= aluComputeSample(WetGainHF
, sample
, lowsamp
);
744 ReverbBuffer
[j
] += outsamp
;
747 WetBuffer
[j
][FRONT_LEFT
] += outsamp
*WetSend
[FRONT_LEFT
];
748 WetBuffer
[j
][FRONT_RIGHT
] += outsamp
*WetSend
[FRONT_RIGHT
];
749 WetBuffer
[j
][SIDE_LEFT
] += outsamp
*WetSend
[SIDE_LEFT
];
750 WetBuffer
[j
][SIDE_RIGHT
] += outsamp
*WetSend
[SIDE_RIGHT
];
751 WetBuffer
[j
][BACK_LEFT
] += outsamp
*WetSend
[BACK_LEFT
];
752 WetBuffer
[j
][BACK_RIGHT
] += outsamp
*WetSend
[BACK_RIGHT
];
757 ALfloat samp1
, samp2
;
758 //First order interpolator (front left)
759 samp1
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
]*(fraction
)))>>FRACTIONBITS
));
760 DryBuffer
[j
][FRONT_LEFT
] += samp1
*DrySend
[FRONT_LEFT
];
761 WetBuffer
[j
][FRONT_LEFT
] += samp1
*WetSend
[FRONT_LEFT
];
762 //First order interpolator (front right)
763 samp2
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+1]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+1]*(fraction
)))>>FRACTIONBITS
));
764 DryBuffer
[j
][FRONT_RIGHT
] += samp2
*DrySend
[FRONT_RIGHT
];
765 WetBuffer
[j
][FRONT_RIGHT
] += samp2
*WetSend
[FRONT_RIGHT
];
773 //First order interpolator (center)
774 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
775 DryBuffer
[j
][CENTER
] += value
*DrySend
[CENTER
];
776 WetBuffer
[j
][CENTER
] += value
*WetSend
[CENTER
];
779 //First order interpolator (lfe)
780 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
781 DryBuffer
[j
][LFE
] += value
*DrySend
[LFE
];
782 WetBuffer
[j
][LFE
] += value
*WetSend
[LFE
];
785 //First order interpolator (back left)
786 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
787 DryBuffer
[j
][BACK_LEFT
] += value
*DrySend
[BACK_LEFT
];
788 WetBuffer
[j
][BACK_LEFT
] += value
*WetSend
[BACK_LEFT
];
790 //First order interpolator (back right)
791 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
792 DryBuffer
[j
][BACK_RIGHT
] += value
*DrySend
[BACK_RIGHT
];
793 WetBuffer
[j
][BACK_RIGHT
] += value
*WetSend
[BACK_RIGHT
];
797 //First order interpolator (side left)
798 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
799 DryBuffer
[j
][SIDE_LEFT
] += value
*DrySend
[SIDE_LEFT
];
800 WetBuffer
[j
][SIDE_LEFT
] += value
*WetSend
[SIDE_LEFT
];
802 //First order interpolator (side right)
803 value
= (ALfloat
)((ALshort
)(((Data
[k
*Channels
+i
]*((1L<<FRACTIONBITS
)-fraction
))+(Data
[(k
+1)*Channels
+i
]*(fraction
)))>>FRACTIONBITS
));
804 DryBuffer
[j
][SIDE_RIGHT
] += value
*DrySend
[SIDE_RIGHT
];
805 WetBuffer
[j
][SIDE_RIGHT
] += value
*WetSend
[SIDE_RIGHT
];
809 else if(DuplicateStereo
)
811 //Duplicate stereo channels on the back speakers
812 DryBuffer
[j
][BACK_LEFT
] += samp1
*DrySend
[BACK_LEFT
];
813 WetBuffer
[j
][BACK_LEFT
] += samp1
*WetSend
[BACK_LEFT
];
814 DryBuffer
[j
][BACK_RIGHT
] += samp2
*DrySend
[BACK_RIGHT
];
815 WetBuffer
[j
][BACK_RIGHT
] += samp2
*WetSend
[BACK_RIGHT
];
818 DataPosFrac
+= increment
;
821 DataPosInt
+= (DataPosFrac
>>FRACTIONBITS
);
822 DataPosFrac
= (DataPosFrac
&FRACTIONMASK
);
825 ALSource
->position
= DataPosInt
;
826 ALSource
->position_fraction
= DataPosFrac
;
829 //Handle looping sources
830 if(!Buffer
|| DataPosInt
>= DataSize
)
835 Looping
= ALSource
->bLooping
;
836 if(ALSource
->BuffersPlayed
< (ALSource
->BuffersInQueue
-1))
838 BufferListItem
= ALSource
->queue
;
839 for(loop
= 0; loop
<= ALSource
->BuffersPlayed
; loop
++)
844 BufferListItem
->bufferstate
= PROCESSED
;
845 BufferListItem
= BufferListItem
->next
;
849 ALSource
->BuffersProcessed
++;
851 ALSource
->ulBufferID
= BufferListItem
->buffer
;
852 ALSource
->position
= DataPosInt
-DataSize
;
853 ALSource
->position_fraction
= DataPosFrac
;
854 ALSource
->BuffersPlayed
++;
861 ALSource
->state
= AL_STOPPED
;
862 ALSource
->inuse
= AL_FALSE
;
863 ALSource
->BuffersPlayed
= ALSource
->BuffersProcessed
= ALSource
->BuffersInQueue
;
864 BufferListItem
= ALSource
->queue
;
865 while(BufferListItem
!= NULL
)
867 BufferListItem
->bufferstate
= PROCESSED
;
868 BufferListItem
= BufferListItem
->next
;
875 ALSource
->state
= AL_PLAYING
;
876 ALSource
->inuse
= AL_TRUE
;
877 ALSource
->play
= AL_TRUE
;
878 ALSource
->BuffersPlayed
= 0;
879 ALSource
->BufferPosition
= 0;
880 ALSource
->lBytesPlayed
= 0;
881 ALSource
->BuffersProcessed
= 0;
882 BufferListItem
= ALSource
->queue
;
883 while(BufferListItem
!= NULL
)
885 BufferListItem
->bufferstate
= PENDING
;
886 BufferListItem
= BufferListItem
->next
;
888 ALSource
->ulBufferID
= ALSource
->queue
->buffer
;
890 ALSource
->position
= DataPosInt
-DataSize
;
891 ALSource
->position_fraction
= DataPosFrac
;
898 State
= ALSource
->state
;
901 ALSource
= ALSource
->next
;
904 // effect slot processing
907 if(ALEffectSlot
->effect
.type
== AL_EFFECT_REVERB
)
909 ALfloat
*DelayBuffer
= ALEffectSlot
->ReverbBuffer
;
910 ALuint Pos
= ALEffectSlot
->ReverbPos
;
911 ALuint LatePos
= ALEffectSlot
->ReverbLatePos
;
912 ALuint ReflectPos
= ALEffectSlot
->ReverbReflectPos
;
913 ALuint Length
= ALEffectSlot
->ReverbLength
;
914 ALfloat DecayGain
= ALEffectSlot
->ReverbDecayGain
;
915 ALfloat DecayHFRatio
= ALEffectSlot
->effect
.Reverb
.DecayHFRatio
;
916 ALfloat Gain
= ALEffectSlot
->effect
.Reverb
.Gain
;
917 ALfloat ReflectGain
= ALEffectSlot
->effect
.Reverb
.ReflectionsGain
;
918 ALfloat LateReverbGain
= ALEffectSlot
->effect
.Reverb
.LateReverbGain
;
919 ALfloat LastDecaySample
= ALEffectSlot
->LastDecaySample
;
922 for(i
= 0;i
< SamplesToDo
;i
++)
924 DelayBuffer
[Pos
] = ReverbBuffer
[i
] * Gain
;
926 sample
= DelayBuffer
[ReflectPos
] * ReflectGain
;
928 DelayBuffer
[LatePos
] *= LateReverbGain
;
930 Pos
= (Pos
+1) % Length
;
931 DelayBuffer
[Pos
] *= DecayHFRatio
;
932 DelayBuffer
[Pos
] += LastDecaySample
* (1.0f
-DecayHFRatio
);
933 LastDecaySample
= DelayBuffer
[Pos
];
934 DelayBuffer
[Pos
] *= DecayGain
;
936 DelayBuffer
[LatePos
] += DelayBuffer
[Pos
];
938 sample
+= DelayBuffer
[LatePos
];
940 WetBuffer
[i
][FRONT_LEFT
] += sample
;
941 WetBuffer
[i
][FRONT_RIGHT
] += sample
;
942 WetBuffer
[i
][SIDE_LEFT
] += sample
;
943 WetBuffer
[i
][SIDE_RIGHT
] += sample
;
944 WetBuffer
[i
][BACK_LEFT
] += sample
;
945 WetBuffer
[i
][BACK_RIGHT
] += sample
;
947 LatePos
= (LatePos
+1) % Length
;
948 ReflectPos
= (ReflectPos
+1) % Length
;
951 ALEffectSlot
->ReverbPos
= Pos
;
952 ALEffectSlot
->ReverbLatePos
= LatePos
;
953 ALEffectSlot
->ReverbReflectPos
= ReflectPos
;
954 ALEffectSlot
->LastDecaySample
= LastDecaySample
;
957 ALEffectSlot
= ALEffectSlot
->next
;
960 //Post processing loop
963 case AL_FORMAT_MONO8
:
964 for(i
= 0;i
< SamplesToDo
;i
++)
966 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
967 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
968 buffer
= ((ALubyte
*)buffer
) + 1;
971 case AL_FORMAT_STEREO8
:
972 if(ALContext
&& ALContext
->bs2b
)
974 for(i
= 0;i
< SamplesToDo
;i
++)
977 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
978 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
979 bs2b_cross_feed(ALContext
->bs2b
, samples
);
980 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(samples
[0])>>8)+128);
981 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(samples
[1])>>8)+128);
982 buffer
= ((ALubyte
*)buffer
) + 2;
987 for(i
= 0;i
< SamplesToDo
;i
++)
989 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
990 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
991 buffer
= ((ALubyte
*)buffer
) + 2;
995 case AL_FORMAT_QUAD8
:
996 for(i
= 0;i
< SamplesToDo
;i
++)
998 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
999 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1000 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1001 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1002 buffer
= ((ALubyte
*)buffer
) + 4;
1005 case AL_FORMAT_51CHN8
:
1006 for(i
= 0;i
< SamplesToDo
;i
++)
1008 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1009 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1010 #ifdef _WIN32 /* Of course, Windows can't use the same ordering... */
1011 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1012 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1013 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1014 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1016 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1017 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1018 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1019 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1021 buffer
= ((ALubyte
*)buffer
) + 6;
1024 case AL_FORMAT_61CHN8
:
1025 for(i
= 0;i
< SamplesToDo
;i
++)
1027 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1028 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1030 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1031 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1032 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1034 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1035 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1036 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1038 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1039 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1040 buffer
= ((ALubyte
*)buffer
) + 7;
1043 case AL_FORMAT_71CHN8
:
1044 for(i
= 0;i
< SamplesToDo
;i
++)
1046 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
])>>8)+128);
1047 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1049 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1050 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1051 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1052 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1054 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
])>>8)+128);
1055 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
])>>8)+128);
1056 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
])>>8)+128);
1057 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
])>>8)+128);
1059 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
])>>8)+128);
1060 ((ALubyte
*)buffer
)[7] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1061 buffer
= ((ALubyte
*)buffer
) + 8;
1065 case AL_FORMAT_MONO16
:
1066 for(i
= 0;i
< SamplesToDo
;i
++)
1068 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]+
1069 WetBuffer
[i
][FRONT_LEFT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1070 buffer
= ((ALshort
*)buffer
) + 1;
1073 case AL_FORMAT_STEREO16
:
1074 if(ALContext
&& ALContext
->bs2b
)
1076 for(i
= 0;i
< SamplesToDo
;i
++)
1079 samples
[0] = DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
];
1080 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
];
1081 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1082 ((ALshort
*)buffer
)[0] = aluF2S(samples
[0]);
1083 ((ALshort
*)buffer
)[1] = aluF2S(samples
[1]);
1084 buffer
= ((ALshort
*)buffer
) + 2;
1089 for(i
= 0;i
< SamplesToDo
;i
++)
1091 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1092 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1093 buffer
= ((ALshort
*)buffer
) + 2;
1097 case AL_FORMAT_QUAD16
:
1098 for(i
= 0;i
< SamplesToDo
;i
++)
1100 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1101 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1102 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1103 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1104 buffer
= ((ALshort
*)buffer
) + 4;
1107 case AL_FORMAT_51CHN16
:
1108 for(i
= 0;i
< SamplesToDo
;i
++)
1110 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1111 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1113 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1114 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1115 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1116 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1118 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1119 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1120 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1121 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1123 buffer
= ((ALshort
*)buffer
) + 6;
1126 case AL_FORMAT_61CHN16
:
1127 for(i
= 0;i
< SamplesToDo
;i
++)
1129 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1130 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1132 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1133 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1134 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1136 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1137 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1138 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1140 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1141 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1142 buffer
= ((ALshort
*)buffer
) + 7;
1145 case AL_FORMAT_71CHN16
:
1146 for(i
= 0;i
< SamplesToDo
;i
++)
1148 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
] +WetBuffer
[i
][FRONT_LEFT
]);
1149 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]+WetBuffer
[i
][FRONT_RIGHT
]);
1151 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1152 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1153 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1154 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1156 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
] +WetBuffer
[i
][BACK_LEFT
]);
1157 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
] +WetBuffer
[i
][BACK_RIGHT
]);
1158 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][CENTER
] +WetBuffer
[i
][CENTER
]);
1159 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
] +WetBuffer
[i
][LFE
]);
1161 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_LEFT
] +WetBuffer
[i
][SIDE_LEFT
]);
1162 ((ALshort
*)buffer
)[7] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
] +WetBuffer
[i
][SIDE_RIGHT
]);
1163 buffer
= ((ALshort
*)buffer
) + 8;
1171 size
-= SamplesToDo
;
1174 ProcessContext(ALContext
);