2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
34 #include "alListener.h"
35 #include "alAuxEffectSlot.h"
46 ALfloat ConeScale
= 1.0f
;
48 /* Localized Z scalar for mono sources */
49 ALfloat ZScale
= 1.0f
;
52 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat w
,ALfloat matrix
[4][4])
55 vector
[0], vector
[1], vector
[2], w
58 vector
[0] = temp
[0]*matrix
[0][0] + temp
[1]*matrix
[1][0] + temp
[2]*matrix
[2][0] + temp
[3]*matrix
[3][0];
59 vector
[1] = temp
[0]*matrix
[0][1] + temp
[1]*matrix
[1][1] + temp
[2]*matrix
[2][1] + temp
[3]*matrix
[3][1];
60 vector
[2] = temp
[0]*matrix
[0][2] + temp
[1]*matrix
[1][2] + temp
[2]*matrix
[2][2] + temp
[3]*matrix
[3][2];
64 ALvoid
CalcNonAttnSourceParams(ALsource
*ALSource
, const ALCcontext
*ALContext
)
66 static const struct ChanMap MonoMap
[1] = { { FrontCenter
, 0.0f
} };
67 static const struct ChanMap StereoMap
[2] = {
68 { FrontLeft
, -30.0f
* F_PI
/180.0f
},
69 { FrontRight
, 30.0f
* F_PI
/180.0f
}
71 static const struct ChanMap StereoWideMap
[2] = {
72 { FrontLeft
, -90.0f
* F_PI
/180.0f
},
73 { FrontRight
, 90.0f
* F_PI
/180.0f
}
75 static const struct ChanMap RearMap
[2] = {
76 { BackLeft
, -150.0f
* F_PI
/180.0f
},
77 { BackRight
, 150.0f
* F_PI
/180.0f
}
79 static const struct ChanMap QuadMap
[4] = {
80 { FrontLeft
, -45.0f
* F_PI
/180.0f
},
81 { FrontRight
, 45.0f
* F_PI
/180.0f
},
82 { BackLeft
, -135.0f
* F_PI
/180.0f
},
83 { BackRight
, 135.0f
* F_PI
/180.0f
}
85 static const struct ChanMap X51Map
[6] = {
86 { FrontLeft
, -30.0f
* F_PI
/180.0f
},
87 { FrontRight
, 30.0f
* F_PI
/180.0f
},
88 { FrontCenter
, 0.0f
* F_PI
/180.0f
},
90 { BackLeft
, -110.0f
* F_PI
/180.0f
},
91 { BackRight
, 110.0f
* F_PI
/180.0f
}
93 static const struct ChanMap X61Map
[7] = {
94 { FrontLeft
, -30.0f
* F_PI
/180.0f
},
95 { FrontRight
, 30.0f
* F_PI
/180.0f
},
96 { FrontCenter
, 0.0f
* F_PI
/180.0f
},
98 { BackCenter
, 180.0f
* F_PI
/180.0f
},
99 { SideLeft
, -90.0f
* F_PI
/180.0f
},
100 { SideRight
, 90.0f
* F_PI
/180.0f
}
102 static const struct ChanMap X71Map
[8] = {
103 { FrontLeft
, -30.0f
* F_PI
/180.0f
},
104 { FrontRight
, 30.0f
* F_PI
/180.0f
},
105 { FrontCenter
, 0.0f
* F_PI
/180.0f
},
107 { BackLeft
, -150.0f
* F_PI
/180.0f
},
108 { BackRight
, 150.0f
* F_PI
/180.0f
},
109 { SideLeft
, -90.0f
* F_PI
/180.0f
},
110 { SideRight
, 90.0f
* F_PI
/180.0f
}
113 ALCdevice
*Device
= ALContext
->Device
;
114 ALfloat SourceVolume
,ListenerGain
,MinVolume
,MaxVolume
;
115 ALbufferlistitem
*BufferListItem
;
116 enum FmtChannels Channels
;
117 ALfloat (*SrcMatrix
)[MaxChannels
];
118 ALfloat DryGain
, DryGainHF
;
119 ALfloat WetGain
[MAX_SENDS
];
120 ALfloat WetGainHF
[MAX_SENDS
];
121 ALint NumSends
, Frequency
;
122 const struct ChanMap
*chans
= NULL
;
123 enum Resampler Resampler
;
124 ALint num_channels
= 0;
125 ALboolean DirectChannels
;
126 ALfloat hwidth
= 0.0f
;
131 /* Get device properties */
132 NumSends
= Device
->NumAuxSends
;
133 Frequency
= Device
->Frequency
;
135 /* Get listener properties */
136 ListenerGain
= ALContext
->Listener
.Gain
;
138 /* Get source properties */
139 SourceVolume
= ALSource
->Gain
;
140 MinVolume
= ALSource
->MinGain
;
141 MaxVolume
= ALSource
->MaxGain
;
142 Pitch
= ALSource
->Pitch
;
143 Resampler
= ALSource
->Resampler
;
144 DirectChannels
= ALSource
->DirectChannels
;
146 /* Calculate the stepping value */
148 BufferListItem
= ALSource
->queue
;
149 while(BufferListItem
!= NULL
)
152 if((ALBuffer
=BufferListItem
->buffer
) != NULL
)
154 ALsizei maxstep
= BUFFERSIZE
/ ALSource
->NumChannels
;
155 maxstep
-= ResamplerPadding
[Resampler
] +
156 ResamplerPrePadding
[Resampler
] + 1;
157 maxstep
= mini(maxstep
, INT_MAX
>>FRACTIONBITS
);
159 Pitch
= Pitch
* ALBuffer
->Frequency
/ Frequency
;
160 if(Pitch
> (ALfloat
)maxstep
)
161 ALSource
->Params
.Step
= maxstep
<<FRACTIONBITS
;
164 ALSource
->Params
.Step
= fastf2i(Pitch
*FRACTIONONE
);
165 if(ALSource
->Params
.Step
== 0)
166 ALSource
->Params
.Step
= 1;
169 Channels
= ALBuffer
->FmtChannels
;
172 BufferListItem
= BufferListItem
->next
;
174 if(!DirectChannels
&& Device
->Hrtf
)
175 ALSource
->Params
.DryMix
= SelectHrtfMixer();
177 ALSource
->Params
.DryMix
= SelectDirectMixer();
178 ALSource
->Params
.WetMix
= SelectSendMixer();
180 /* Calculate gains */
181 DryGain
= clampf(SourceVolume
, MinVolume
, MaxVolume
);
182 DryGain
*= ALSource
->DirectGain
* ListenerGain
;
183 DryGainHF
= ALSource
->DirectGainHF
;
184 for(i
= 0;i
< NumSends
;i
++)
186 WetGain
[i
] = clampf(SourceVolume
, MinVolume
, MaxVolume
);
187 WetGain
[i
] *= ALSource
->Send
[i
].Gain
* ListenerGain
;
188 WetGainHF
[i
] = ALSource
->Send
[i
].GainHF
;
191 SrcMatrix
= ALSource
->Params
.Direct
.Gains
;
192 for(i
= 0;i
< MaxChannels
;i
++)
194 for(c
= 0;c
< MaxChannels
;c
++)
195 SrcMatrix
[i
][c
] = 0.0f
;
205 if(!(Device
->Flags
&DEVICE_WIDE_STEREO
))
209 chans
= StereoWideMap
;
210 hwidth
= 60.0f
* F_PI
/180.0f
;
241 if(DirectChannels
!= AL_FALSE
)
243 for(c
= 0;c
< num_channels
;c
++)
245 for(i
= 0;i
< (ALint
)Device
->NumChan
;i
++)
247 enum Channel chan
= Device
->Speaker2Chan
[i
];
248 if(chan
== chans
[c
].channel
)
250 SrcMatrix
[c
][chan
] += DryGain
;
256 else if(Device
->Hrtf
)
258 for(c
= 0;c
< num_channels
;c
++)
260 if(chans
[c
].channel
== LFE
)
263 ALSource
->Params
.Direct
.Hrtf
.Delay
[c
][0] = 0;
264 ALSource
->Params
.Direct
.Hrtf
.Delay
[c
][1] = 0;
265 for(i
= 0;i
< HRIR_LENGTH
;i
++)
267 ALSource
->Params
.Direct
.Hrtf
.Coeffs
[c
][i
][0] = 0.0f
;
268 ALSource
->Params
.Direct
.Hrtf
.Coeffs
[c
][i
][1] = 0.0f
;
273 /* Get the static HRIR coefficients and delays for this
275 GetLerpedHrtfCoeffs(Device
->Hrtf
,
276 0.0f
, chans
[c
].angle
, DryGain
,
277 ALSource
->Params
.Direct
.Hrtf
.Coeffs
[c
],
278 ALSource
->Params
.Direct
.Hrtf
.Delay
[c
]);
281 ALSource
->Hrtf
.Counter
= 0;
285 DryGain
*= lerp(1.0f
, 1.0f
/sqrtf(Device
->NumChan
), hwidth
/(F_PI
*2.0f
));
286 for(c
= 0;c
< num_channels
;c
++)
288 /* Special-case LFE */
289 if(chans
[c
].channel
== LFE
)
291 SrcMatrix
[c
][chans
[c
].channel
] = DryGain
;
294 ComputeAngleGains(Device
, chans
[c
].angle
, hwidth
, DryGain
,
298 for(i
= 0;i
< NumSends
;i
++)
300 ALeffectslot
*Slot
= ALSource
->Send
[i
].Slot
;
303 Slot
= Device
->DefaultSlot
;
304 if(Slot
&& Slot
->effect
.type
== AL_EFFECT_NULL
)
306 ALSource
->Params
.Send
[i
].Slot
= Slot
;
307 ALSource
->Params
.Send
[i
].Gain
= WetGain
[i
];
310 /* Update filter coefficients. Calculations based on the I3DL2
312 cw
= cosf(F_PI
*2.0f
* LOWPASSFREQREF
/ Frequency
);
314 /* We use two chained one-pole filters, so we need to take the
315 * square root of the squared gain, which is the same as the base
317 ALSource
->Params
.Direct
.iirFilter
.coeff
= lpCoeffCalc(DryGainHF
, cw
);
318 for(i
= 0;i
< NumSends
;i
++)
320 ALfloat a
= lpCoeffCalc(WetGainHF
[i
], cw
);
321 ALSource
->Params
.Send
[i
].iirFilter
.coeff
= a
;
325 ALvoid
CalcSourceParams(ALsource
*ALSource
, const ALCcontext
*ALContext
)
327 const ALCdevice
*Device
= ALContext
->Device
;
328 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,ClampedDist
;
329 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
330 ALfloat Velocity
[3],ListenerVel
[3];
331 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
;
332 ALfloat ConeVolume
,ConeHF
,SourceVolume
,ListenerGain
;
333 ALfloat DopplerFactor
, SpeedOfSound
;
334 ALfloat AirAbsorptionFactor
;
335 ALfloat RoomAirAbsorption
[MAX_SENDS
];
336 ALbufferlistitem
*BufferListItem
;
338 ALfloat RoomAttenuation
[MAX_SENDS
];
339 ALfloat MetersPerUnit
;
340 ALfloat RoomRolloffBase
;
341 ALfloat RoomRolloff
[MAX_SENDS
];
342 ALfloat DecayDistance
[MAX_SENDS
];
345 ALboolean DryGainHFAuto
;
346 ALfloat WetGain
[MAX_SENDS
];
347 ALfloat WetGainHF
[MAX_SENDS
];
348 ALboolean WetGainAuto
;
349 ALboolean WetGainHFAuto
;
350 enum Resampler Resampler
;
351 ALfloat Matrix
[4][4];
359 for(i
= 0;i
< MAX_SENDS
;i
++)
362 /* Get context/device properties */
363 DopplerFactor
= ALContext
->DopplerFactor
* ALSource
->DopplerFactor
;
364 SpeedOfSound
= ALContext
->SpeedOfSound
* ALContext
->DopplerVelocity
;
365 NumSends
= Device
->NumAuxSends
;
366 Frequency
= Device
->Frequency
;
368 /* Get listener properties */
369 ListenerGain
= ALContext
->Listener
.Gain
;
370 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
371 ListenerVel
[0] = ALContext
->Listener
.Velocity
[0];
372 ListenerVel
[1] = ALContext
->Listener
.Velocity
[1];
373 ListenerVel
[2] = ALContext
->Listener
.Velocity
[2];
377 Matrix
[i
][j
] = ALContext
->Listener
.Matrix
[i
][j
];
380 /* Get source properties */
381 SourceVolume
= ALSource
->Gain
;
382 MinVolume
= ALSource
->MinGain
;
383 MaxVolume
= ALSource
->MaxGain
;
384 Pitch
= ALSource
->Pitch
;
385 Resampler
= ALSource
->Resampler
;
386 Position
[0] = ALSource
->Position
[0];
387 Position
[1] = ALSource
->Position
[1];
388 Position
[2] = ALSource
->Position
[2];
389 Direction
[0] = ALSource
->Orientation
[0];
390 Direction
[1] = ALSource
->Orientation
[1];
391 Direction
[2] = ALSource
->Orientation
[2];
392 Velocity
[0] = ALSource
->Velocity
[0];
393 Velocity
[1] = ALSource
->Velocity
[1];
394 Velocity
[2] = ALSource
->Velocity
[2];
395 MinDist
= ALSource
->RefDistance
;
396 MaxDist
= ALSource
->MaxDistance
;
397 Rolloff
= ALSource
->RollOffFactor
;
398 InnerAngle
= ALSource
->InnerAngle
;
399 OuterAngle
= ALSource
->OuterAngle
;
400 AirAbsorptionFactor
= ALSource
->AirAbsorptionFactor
;
401 DryGainHFAuto
= ALSource
->DryGainHFAuto
;
402 WetGainAuto
= ALSource
->WetGainAuto
;
403 WetGainHFAuto
= ALSource
->WetGainHFAuto
;
404 RoomRolloffBase
= ALSource
->RoomRolloffFactor
;
405 for(i
= 0;i
< NumSends
;i
++)
407 ALeffectslot
*Slot
= ALSource
->Send
[i
].Slot
;
410 Slot
= Device
->DefaultSlot
;
411 if(!Slot
|| Slot
->effect
.type
== AL_EFFECT_NULL
)
414 RoomRolloff
[i
] = 0.0f
;
415 DecayDistance
[i
] = 0.0f
;
416 RoomAirAbsorption
[i
] = 1.0f
;
418 else if(Slot
->AuxSendAuto
)
420 RoomRolloff
[i
] = RoomRolloffBase
;
421 if(IsReverbEffect(Slot
->effect
.type
))
423 RoomRolloff
[i
] += Slot
->effect
.Reverb
.RoomRolloffFactor
;
424 DecayDistance
[i
] = Slot
->effect
.Reverb
.DecayTime
*
425 SPEEDOFSOUNDMETRESPERSEC
;
426 RoomAirAbsorption
[i
] = Slot
->effect
.Reverb
.AirAbsorptionGainHF
;
430 DecayDistance
[i
] = 0.0f
;
431 RoomAirAbsorption
[i
] = 1.0f
;
436 /* If the slot's auxiliary send auto is off, the data sent to the
437 * effect slot is the same as the dry path, sans filter effects */
438 RoomRolloff
[i
] = Rolloff
;
439 DecayDistance
[i
] = 0.0f
;
440 RoomAirAbsorption
[i
] = AIRABSORBGAINHF
;
443 ALSource
->Params
.Send
[i
].Slot
= Slot
;
446 /* Transform source to listener space (convert to head relative) */
447 if(ALSource
->HeadRelative
== AL_FALSE
)
449 /* Translate position */
450 Position
[0] -= ALContext
->Listener
.Position
[0];
451 Position
[1] -= ALContext
->Listener
.Position
[1];
452 Position
[2] -= ALContext
->Listener
.Position
[2];
454 /* Transform source vectors */
455 aluMatrixVector(Position
, 1.0f
, Matrix
);
456 aluMatrixVector(Direction
, 0.0f
, Matrix
);
457 aluMatrixVector(Velocity
, 0.0f
, Matrix
);
458 /* Transform listener velocity */
459 aluMatrixVector(ListenerVel
, 0.0f
, Matrix
);
463 /* Transform listener velocity from world space to listener space */
464 aluMatrixVector(ListenerVel
, 0.0f
, Matrix
);
465 /* Offset the source velocity to be relative of the listener velocity */
466 Velocity
[0] += ListenerVel
[0];
467 Velocity
[1] += ListenerVel
[1];
468 Velocity
[2] += ListenerVel
[2];
471 SourceToListener
[0] = -Position
[0];
472 SourceToListener
[1] = -Position
[1];
473 SourceToListener
[2] = -Position
[2];
474 aluNormalize(SourceToListener
);
475 aluNormalize(Direction
);
477 /* Calculate distance attenuation */
478 Distance
= sqrtf(aluDotproduct(Position
, Position
));
479 ClampedDist
= Distance
;
482 for(i
= 0;i
< NumSends
;i
++)
483 RoomAttenuation
[i
] = 1.0f
;
484 switch(ALContext
->SourceDistanceModel
? ALSource
->DistanceModel
:
485 ALContext
->DistanceModel
)
487 case InverseDistanceClamped
:
488 ClampedDist
= clampf(ClampedDist
, MinDist
, MaxDist
);
489 if(MaxDist
< MinDist
)
492 case InverseDistance
:
495 if((MinDist
+ (Rolloff
* (ClampedDist
- MinDist
))) > 0.0f
)
496 Attenuation
= MinDist
/ (MinDist
+ (Rolloff
* (ClampedDist
- MinDist
)));
497 for(i
= 0;i
< NumSends
;i
++)
499 if((MinDist
+ (RoomRolloff
[i
] * (ClampedDist
- MinDist
))) > 0.0f
)
500 RoomAttenuation
[i
] = MinDist
/ (MinDist
+ (RoomRolloff
[i
] * (ClampedDist
- MinDist
)));
505 case LinearDistanceClamped
:
506 ClampedDist
= clampf(ClampedDist
, MinDist
, MaxDist
);
507 if(MaxDist
< MinDist
)
511 if(MaxDist
!= MinDist
)
513 Attenuation
= 1.0f
- (Rolloff
*(ClampedDist
-MinDist
)/(MaxDist
- MinDist
));
514 Attenuation
= maxf(Attenuation
, 0.0f
);
515 for(i
= 0;i
< NumSends
;i
++)
517 RoomAttenuation
[i
] = 1.0f
- (RoomRolloff
[i
]*(ClampedDist
-MinDist
)/(MaxDist
- MinDist
));
518 RoomAttenuation
[i
] = maxf(RoomAttenuation
[i
], 0.0f
);
523 case ExponentDistanceClamped
:
524 ClampedDist
= clampf(ClampedDist
, MinDist
, MaxDist
);
525 if(MaxDist
< MinDist
)
528 case ExponentDistance
:
529 if(ClampedDist
> 0.0f
&& MinDist
> 0.0f
)
531 Attenuation
= powf(ClampedDist
/MinDist
, -Rolloff
);
532 for(i
= 0;i
< NumSends
;i
++)
533 RoomAttenuation
[i
] = powf(ClampedDist
/MinDist
, -RoomRolloff
[i
]);
537 case DisableDistance
:
538 ClampedDist
= MinDist
;
542 /* Source Gain + Attenuation */
543 DryGain
= SourceVolume
* Attenuation
;
544 for(i
= 0;i
< NumSends
;i
++)
545 WetGain
[i
] = SourceVolume
* RoomAttenuation
[i
];
547 /* Distance-based air absorption */
548 if(AirAbsorptionFactor
> 0.0f
&& ClampedDist
> MinDist
)
550 ALfloat meters
= maxf(ClampedDist
-MinDist
, 0.0f
) * MetersPerUnit
;
551 DryGainHF
*= powf(AIRABSORBGAINHF
, AirAbsorptionFactor
*meters
);
552 for(i
= 0;i
< NumSends
;i
++)
553 WetGainHF
[i
] *= powf(RoomAirAbsorption
[i
], AirAbsorptionFactor
*meters
);
558 ALfloat ApparentDist
= 1.0f
/maxf(Attenuation
, 0.00001f
) - 1.0f
;
560 /* Apply a decay-time transformation to the wet path, based on the
561 * attenuation of the dry path.
563 * Using the apparent distance, based on the distance attenuation, the
564 * initial decay of the reverb effect is calculated and applied to the
567 for(i
= 0;i
< NumSends
;i
++)
569 if(DecayDistance
[i
] > 0.0f
)
570 WetGain
[i
] *= powf(0.001f
/*-60dB*/, ApparentDist
/DecayDistance
[i
]);
574 /* Calculate directional soundcones */
575 Angle
= acosf(aluDotproduct(Direction
,SourceToListener
)) * ConeScale
* (360.0f
/F_PI
);
576 if(Angle
> InnerAngle
&& Angle
<= OuterAngle
)
578 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
579 ConeVolume
= lerp(1.0f
, ALSource
->OuterGain
, scale
);
580 ConeHF
= lerp(1.0f
, ALSource
->OuterGainHF
, scale
);
582 else if(Angle
> OuterAngle
)
584 ConeVolume
= ALSource
->OuterGain
;
585 ConeHF
= ALSource
->OuterGainHF
;
593 DryGain
*= ConeVolume
;
596 for(i
= 0;i
< NumSends
;i
++)
597 WetGain
[i
] *= ConeVolume
;
603 for(i
= 0;i
< NumSends
;i
++)
604 WetGainHF
[i
] *= ConeHF
;
607 /* Clamp to Min/Max Gain */
608 DryGain
= clampf(DryGain
, MinVolume
, MaxVolume
);
609 for(i
= 0;i
< NumSends
;i
++)
610 WetGain
[i
] = clampf(WetGain
[i
], MinVolume
, MaxVolume
);
612 /* Apply gain and frequency filters */
613 DryGain
*= ALSource
->DirectGain
* ListenerGain
;
614 DryGainHF
*= ALSource
->DirectGainHF
;
615 for(i
= 0;i
< NumSends
;i
++)
617 WetGain
[i
] *= ALSource
->Send
[i
].Gain
* ListenerGain
;
618 WetGainHF
[i
] *= ALSource
->Send
[i
].GainHF
;
621 /* Calculate velocity-based doppler effect */
622 if(DopplerFactor
> 0.0f
)
626 if(SpeedOfSound
< 1.0f
)
628 DopplerFactor
*= 1.0f
/SpeedOfSound
;
632 VSS
= aluDotproduct(Velocity
, SourceToListener
) * DopplerFactor
;
633 VLS
= aluDotproduct(ListenerVel
, SourceToListener
) * DopplerFactor
;
635 Pitch
*= clampf(SpeedOfSound
-VLS
, 1.0f
, SpeedOfSound
*2.0f
- 1.0f
) /
636 clampf(SpeedOfSound
-VSS
, 1.0f
, SpeedOfSound
*2.0f
- 1.0f
);
639 BufferListItem
= ALSource
->queue
;
640 while(BufferListItem
!= NULL
)
643 if((ALBuffer
=BufferListItem
->buffer
) != NULL
)
645 /* Calculate fixed-point stepping value, based on the pitch, buffer
646 * frequency, and output frequency. */
647 ALsizei maxstep
= BUFFERSIZE
/ ALSource
->NumChannels
;
648 maxstep
-= ResamplerPadding
[Resampler
] +
649 ResamplerPrePadding
[Resampler
] + 1;
650 maxstep
= mini(maxstep
, INT_MAX
>>FRACTIONBITS
);
652 Pitch
= Pitch
* ALBuffer
->Frequency
/ Frequency
;
653 if(Pitch
> (ALfloat
)maxstep
)
654 ALSource
->Params
.Step
= maxstep
<<FRACTIONBITS
;
657 ALSource
->Params
.Step
= fastf2i(Pitch
*FRACTIONONE
);
658 if(ALSource
->Params
.Step
== 0)
659 ALSource
->Params
.Step
= 1;
664 BufferListItem
= BufferListItem
->next
;
667 ALSource
->Params
.DryMix
= SelectHrtfMixer();
669 ALSource
->Params
.DryMix
= SelectDirectMixer();
670 ALSource
->Params
.WetMix
= SelectSendMixer();
674 /* Use a binaural HRTF algorithm for stereo headphone playback */
675 ALfloat delta
, ev
= 0.0f
, az
= 0.0f
;
679 ALfloat invlen
= 1.0f
/Distance
;
680 Position
[0] *= invlen
;
681 Position
[1] *= invlen
;
682 Position
[2] *= invlen
;
684 /* Calculate elevation and azimuth only when the source is not at
685 * the listener. This prevents +0 and -0 Z from producing
686 * inconsistent panning. Also, clamp Y in case FP precision errors
687 * cause it to land outside of -1..+1. */
688 ev
= asinf(clampf(Position
[1], -1.0f
, 1.0f
));
689 az
= atan2f(Position
[0], -Position
[2]*ZScale
);
692 /* Check to see if the HRIR is already moving. */
693 if(ALSource
->Hrtf
.Moving
)
695 /* Calculate the normalized HRTF transition factor (delta). */
696 delta
= CalcHrtfDelta(ALSource
->Params
.Direct
.Hrtf
.Gain
, DryGain
,
697 ALSource
->Params
.Direct
.Hrtf
.Dir
, Position
);
698 /* If the delta is large enough, get the moving HRIR target
699 * coefficients, target delays, steppping values, and counter. */
702 ALSource
->Hrtf
.Counter
= GetMovingHrtfCoeffs(Device
->Hrtf
,
703 ev
, az
, DryGain
, delta
,
704 ALSource
->Hrtf
.Counter
,
705 ALSource
->Params
.Direct
.Hrtf
.Coeffs
[0],
706 ALSource
->Params
.Direct
.Hrtf
.Delay
[0],
707 ALSource
->Params
.Direct
.Hrtf
.CoeffStep
,
708 ALSource
->Params
.Direct
.Hrtf
.DelayStep
);
709 ALSource
->Params
.Direct
.Hrtf
.Gain
= DryGain
;
710 ALSource
->Params
.Direct
.Hrtf
.Dir
[0] = Position
[0];
711 ALSource
->Params
.Direct
.Hrtf
.Dir
[1] = Position
[1];
712 ALSource
->Params
.Direct
.Hrtf
.Dir
[2] = Position
[2];
717 /* Get the initial (static) HRIR coefficients and delays. */
718 GetLerpedHrtfCoeffs(Device
->Hrtf
, ev
, az
, DryGain
,
719 ALSource
->Params
.Direct
.Hrtf
.Coeffs
[0],
720 ALSource
->Params
.Direct
.Hrtf
.Delay
[0]);
721 ALSource
->Hrtf
.Counter
= 0;
722 ALSource
->Params
.Direct
.Hrtf
.Gain
= DryGain
;
723 ALSource
->Params
.Direct
.Hrtf
.Dir
[0] = Position
[0];
724 ALSource
->Params
.Direct
.Hrtf
.Dir
[1] = Position
[1];
725 ALSource
->Params
.Direct
.Hrtf
.Dir
[2] = Position
[2];
730 ALfloat (*Matrix
)[MaxChannels
] = ALSource
->Params
.Direct
.Gains
;
731 ALfloat DirGain
= 0.0f
;
734 for(i
= 0;i
< MaxChannels
;i
++)
736 for(j
= 0;j
< MaxChannels
;j
++)
740 /* Normalize the length, and compute panned gains. */
743 ALfloat invlen
= 1.0f
/Distance
;
744 Position
[0] *= invlen
;
745 Position
[1] *= invlen
;
746 Position
[2] *= invlen
;
748 DirGain
= sqrtf(Position
[0]*Position
[0] + Position
[2]*Position
[2]);
749 ComputeAngleGains(Device
, atan2f(Position
[0], -Position
[2]*ZScale
), 0.0f
,
750 DryGain
*DirGain
, Matrix
[0]);
753 /* Adjustment for vertical offsets. Not the greatest, but simple
755 AmbientGain
= DryGain
* sqrtf(1.0f
/Device
->NumChan
) * (1.0f
-DirGain
);
756 for(i
= 0;i
< (ALint
)Device
->NumChan
;i
++)
758 enum Channel chan
= Device
->Speaker2Chan
[i
];
759 Matrix
[0][chan
] = maxf(Matrix
[0][chan
], AmbientGain
);
762 for(i
= 0;i
< NumSends
;i
++)
763 ALSource
->Params
.Send
[i
].Gain
= WetGain
[i
];
765 /* Update filter coefficients. */
766 cw
= cosf(F_PI
*2.0f
* LOWPASSFREQREF
/ Frequency
);
768 ALSource
->Params
.Direct
.iirFilter
.coeff
= lpCoeffCalc(DryGainHF
, cw
);
769 for(i
= 0;i
< NumSends
;i
++)
771 ALfloat a
= lpCoeffCalc(WetGainHF
[i
], cw
);
772 ALSource
->Params
.Send
[i
].iirFilter
.coeff
= a
;
777 static __inline ALfloat
aluF2F(ALfloat val
)
779 static __inline ALint
aluF2I(ALfloat val
)
781 if(val
> 1.0f
) return 2147483647;
782 if(val
< -1.0f
) return -2147483647-1;
783 return fastf2i((ALfloat
)(val
*2147483647.0));
785 static __inline ALuint
aluF2UI(ALfloat val
)
786 { return aluF2I(val
)+2147483648u; }
787 static __inline ALshort
aluF2S(ALfloat val
)
788 { return aluF2I(val
)>>16; }
789 static __inline ALushort
aluF2US(ALfloat val
)
790 { return aluF2S(val
)+32768; }
791 static __inline ALbyte
aluF2B(ALfloat val
)
792 { return aluF2I(val
)>>24; }
793 static __inline ALubyte
aluF2UB(ALfloat val
)
794 { return aluF2B(val
)+128; }
796 #define DECL_TEMPLATE(T, N, func) \
797 static void Write_##T##_##N(ALCdevice *device, T *RESTRICT buffer, \
798 ALuint SamplesToDo) \
800 ALfloat (*RESTRICT DryBuffer)[BUFFERSIZE] = device->DryBuffer; \
801 const enum Channel *ChanMap = device->DevChannels; \
804 for(j = 0;j < N;j++) \
806 T *RESTRICT out = buffer + j; \
807 enum Channel chan = ChanMap[j]; \
809 for(i = 0;i < SamplesToDo;i++) \
810 out[i*N] = func(DryBuffer[chan][i]); \
814 DECL_TEMPLATE(ALfloat
, 1, aluF2F
)
815 DECL_TEMPLATE(ALfloat
, 2, aluF2F
)
816 DECL_TEMPLATE(ALfloat
, 4, aluF2F
)
817 DECL_TEMPLATE(ALfloat
, 6, aluF2F
)
818 DECL_TEMPLATE(ALfloat
, 7, aluF2F
)
819 DECL_TEMPLATE(ALfloat
, 8, aluF2F
)
821 DECL_TEMPLATE(ALuint
, 1, aluF2UI
)
822 DECL_TEMPLATE(ALuint
, 2, aluF2UI
)
823 DECL_TEMPLATE(ALuint
, 4, aluF2UI
)
824 DECL_TEMPLATE(ALuint
, 6, aluF2UI
)
825 DECL_TEMPLATE(ALuint
, 7, aluF2UI
)
826 DECL_TEMPLATE(ALuint
, 8, aluF2UI
)
828 DECL_TEMPLATE(ALint
, 1, aluF2I
)
829 DECL_TEMPLATE(ALint
, 2, aluF2I
)
830 DECL_TEMPLATE(ALint
, 4, aluF2I
)
831 DECL_TEMPLATE(ALint
, 6, aluF2I
)
832 DECL_TEMPLATE(ALint
, 7, aluF2I
)
833 DECL_TEMPLATE(ALint
, 8, aluF2I
)
835 DECL_TEMPLATE(ALushort
, 1, aluF2US
)
836 DECL_TEMPLATE(ALushort
, 2, aluF2US
)
837 DECL_TEMPLATE(ALushort
, 4, aluF2US
)
838 DECL_TEMPLATE(ALushort
, 6, aluF2US
)
839 DECL_TEMPLATE(ALushort
, 7, aluF2US
)
840 DECL_TEMPLATE(ALushort
, 8, aluF2US
)
842 DECL_TEMPLATE(ALshort
, 1, aluF2S
)
843 DECL_TEMPLATE(ALshort
, 2, aluF2S
)
844 DECL_TEMPLATE(ALshort
, 4, aluF2S
)
845 DECL_TEMPLATE(ALshort
, 6, aluF2S
)
846 DECL_TEMPLATE(ALshort
, 7, aluF2S
)
847 DECL_TEMPLATE(ALshort
, 8, aluF2S
)
849 DECL_TEMPLATE(ALubyte
, 1, aluF2UB
)
850 DECL_TEMPLATE(ALubyte
, 2, aluF2UB
)
851 DECL_TEMPLATE(ALubyte
, 4, aluF2UB
)
852 DECL_TEMPLATE(ALubyte
, 6, aluF2UB
)
853 DECL_TEMPLATE(ALubyte
, 7, aluF2UB
)
854 DECL_TEMPLATE(ALubyte
, 8, aluF2UB
)
856 DECL_TEMPLATE(ALbyte
, 1, aluF2B
)
857 DECL_TEMPLATE(ALbyte
, 2, aluF2B
)
858 DECL_TEMPLATE(ALbyte
, 4, aluF2B
)
859 DECL_TEMPLATE(ALbyte
, 6, aluF2B
)
860 DECL_TEMPLATE(ALbyte
, 7, aluF2B
)
861 DECL_TEMPLATE(ALbyte
, 8, aluF2B
)
865 #define DECL_TEMPLATE(T) \
866 static void Write_##T(ALCdevice *device, T *buffer, ALuint SamplesToDo) \
868 switch(device->FmtChans) \
871 Write_##T##_1(device, buffer, SamplesToDo); \
874 Write_##T##_2(device, buffer, SamplesToDo); \
877 Write_##T##_4(device, buffer, SamplesToDo); \
880 case DevFmtX51Side: \
881 Write_##T##_6(device, buffer, SamplesToDo); \
884 Write_##T##_7(device, buffer, SamplesToDo); \
887 Write_##T##_8(device, buffer, SamplesToDo); \
892 DECL_TEMPLATE(ALfloat
)
893 DECL_TEMPLATE(ALuint
)
895 DECL_TEMPLATE(ALushort
)
896 DECL_TEMPLATE(ALshort
)
897 DECL_TEMPLATE(ALubyte
)
898 DECL_TEMPLATE(ALbyte
)
902 ALvoid
aluMixData(ALCdevice
*device
, ALvoid
*buffer
, ALsizei size
)
905 ALeffectslot
**slot
, **slot_end
;
906 ALsource
**src
, **src_end
;
911 fpuState
= SetMixerFPUMode();
915 SamplesToDo
= minu(size
, BUFFERSIZE
);
916 for(c
= 0;c
< MaxChannels
;c
++)
917 memset(device
->DryBuffer
[c
], 0, SamplesToDo
*sizeof(ALfloat
));
919 ALCdevice_Lock(device
);
920 ctx
= device
->ContextList
;
923 ALenum DeferUpdates
= ctx
->DeferUpdates
;
924 ALenum UpdateSources
= AL_FALSE
;
927 UpdateSources
= ExchangeInt(&ctx
->UpdateSources
, AL_FALSE
);
929 /* source processing */
930 src
= ctx
->ActiveSources
;
931 src_end
= src
+ ctx
->ActiveSourceCount
;
932 while(src
!= src_end
)
934 if((*src
)->state
!= AL_PLAYING
)
936 --(ctx
->ActiveSourceCount
);
941 if(!DeferUpdates
&& (ExchangeInt(&(*src
)->NeedsUpdate
, AL_FALSE
) ||
943 ALsource_Update(*src
, ctx
);
945 MixSource(*src
, device
, SamplesToDo
);
949 /* effect slot processing */
950 slot
= ctx
->ActiveEffectSlots
;
951 slot_end
= slot
+ ctx
->ActiveEffectSlotCount
;
952 while(slot
!= slot_end
)
954 for(c
= 0;c
< SamplesToDo
;c
++)
956 (*slot
)->WetBuffer
[c
] += (*slot
)->ClickRemoval
[0];
957 (*slot
)->ClickRemoval
[0] -= (*slot
)->ClickRemoval
[0] * (1.0f
/256.0f
);
959 (*slot
)->ClickRemoval
[0] += (*slot
)->PendingClicks
[0];
960 (*slot
)->PendingClicks
[0] = 0.0f
;
962 if(!DeferUpdates
&& ExchangeInt(&(*slot
)->NeedsUpdate
, AL_FALSE
))
963 ALeffectState_Update((*slot
)->EffectState
, device
, *slot
);
965 ALeffectState_Process((*slot
)->EffectState
, SamplesToDo
,
966 (*slot
)->WetBuffer
, device
->DryBuffer
);
968 for(i
= 0;i
< SamplesToDo
;i
++)
969 (*slot
)->WetBuffer
[i
] = 0.0f
;
977 slot
= &device
->DefaultSlot
;
980 for(c
= 0;c
< SamplesToDo
;c
++)
982 (*slot
)->WetBuffer
[c
] += (*slot
)->ClickRemoval
[0];
983 (*slot
)->ClickRemoval
[0] -= (*slot
)->ClickRemoval
[0] * (1.0f
/256.0f
);
985 (*slot
)->ClickRemoval
[0] += (*slot
)->PendingClicks
[0];
986 (*slot
)->PendingClicks
[0] = 0.0f
;
988 if(ExchangeInt(&(*slot
)->NeedsUpdate
, AL_FALSE
))
989 ALeffectState_Update((*slot
)->EffectState
, device
, *slot
);
991 ALeffectState_Process((*slot
)->EffectState
, SamplesToDo
,
992 (*slot
)->WetBuffer
, device
->DryBuffer
);
994 for(i
= 0;i
< SamplesToDo
;i
++)
995 (*slot
)->WetBuffer
[i
] = 0.0f
;
997 ALCdevice_Unlock(device
);
999 /* Click-removal. Could do better; this only really handles immediate
1000 * changes between updates where a predictive sample could be
1001 * generated. Delays caused by effects and HRTF aren't caught. */
1002 if(device
->FmtChans
== DevFmtMono
)
1004 for(i
= 0;i
< SamplesToDo
;i
++)
1006 device
->DryBuffer
[FrontCenter
][i
] += device
->ClickRemoval
[FrontCenter
];
1007 device
->ClickRemoval
[FrontCenter
] -= device
->ClickRemoval
[FrontCenter
] * (1.0f
/256.0f
);
1009 device
->ClickRemoval
[FrontCenter
] += device
->PendingClicks
[FrontCenter
];
1010 device
->PendingClicks
[FrontCenter
] = 0.0f
;
1012 else if(device
->FmtChans
== DevFmtStereo
)
1014 /* Assumes the first two channels are FrontLeft and FrontRight */
1015 for(c
= 0;c
< 2;c
++)
1017 ALfloat offset
= device
->ClickRemoval
[c
];
1018 for(i
= 0;i
< SamplesToDo
;i
++)
1020 device
->DryBuffer
[c
][i
] += offset
;
1021 offset
-= offset
* (1.0f
/256.0f
);
1023 device
->ClickRemoval
[c
] = offset
+ device
->PendingClicks
[c
];
1024 device
->PendingClicks
[c
] = 0.0f
;
1029 for(i
= 0;i
< SamplesToDo
;i
++)
1031 samples
[0] = device
->DryBuffer
[FrontLeft
][i
];
1032 samples
[1] = device
->DryBuffer
[FrontRight
][i
];
1033 bs2b_cross_feed(device
->Bs2b
, samples
);
1034 device
->DryBuffer
[FrontLeft
][i
] = samples
[0];
1035 device
->DryBuffer
[FrontRight
][i
] = samples
[1];
1041 for(c
= 0;c
< MaxChannels
;c
++)
1043 ALfloat offset
= device
->ClickRemoval
[c
];
1044 for(i
= 0;i
< SamplesToDo
;i
++)
1046 device
->DryBuffer
[c
][i
] += offset
;
1047 offset
-= offset
* (1.0f
/256.0f
);
1049 device
->ClickRemoval
[c
] = offset
+ device
->PendingClicks
[c
];
1050 device
->PendingClicks
[c
] = 0.0f
;
1056 switch(device
->FmtType
)
1059 Write_ALbyte(device
, buffer
, SamplesToDo
);
1062 Write_ALubyte(device
, buffer
, SamplesToDo
);
1065 Write_ALshort(device
, buffer
, SamplesToDo
);
1068 Write_ALushort(device
, buffer
, SamplesToDo
);
1071 Write_ALint(device
, buffer
, SamplesToDo
);
1074 Write_ALuint(device
, buffer
, SamplesToDo
);
1077 Write_ALfloat(device
, buffer
, SamplesToDo
);
1082 size
-= SamplesToDo
;
1085 RestoreFPUMode(fpuState
);
1089 ALvoid
aluHandleDisconnect(ALCdevice
*device
)
1091 ALCcontext
*Context
;
1093 ALCdevice_Lock(device
);
1094 device
->Connected
= ALC_FALSE
;
1096 Context
= device
->ContextList
;
1099 ALsource
**src
, **src_end
;
1101 src
= Context
->ActiveSources
;
1102 src_end
= src
+ Context
->ActiveSourceCount
;
1103 while(src
!= src_end
)
1105 if((*src
)->state
== AL_PLAYING
)
1107 (*src
)->state
= AL_STOPPED
;
1108 (*src
)->BuffersPlayed
= (*src
)->BuffersInQueue
;
1109 (*src
)->position
= 0;
1110 (*src
)->position_fraction
= 0;
1114 Context
->ActiveSourceCount
= 0;
1116 Context
= Context
->next
;
1118 ALCdevice_Unlock(device
);