2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
36 #include "alListener.h"
37 #include "alAuxEffectSlot.h"
42 #if defined (HAVE_FLOAT_H)
47 #define M_PI 3.14159265358979323846 /* pi */
48 #define M_PI_2 1.57079632679489661923 /* pi/2 */
51 #if defined(HAVE_STDINT_H)
53 typedef int64_t ALint64
;
54 #elif defined(HAVE___INT64)
55 typedef __int64 ALint64
;
56 #elif (SIZEOF_LONG == 8)
58 #elif (SIZEOF_LONG_LONG == 8)
59 typedef long long ALint64
;
63 #define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
65 #define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
69 #define aluAcos(x) ((ALfloat)acosf((float)(x)))
71 #define aluAcos(x) ((ALfloat)acos((double)(x)))
75 #define aluAtan(x) ((ALfloat)atanf((float)(x)))
77 #define aluAtan(x) ((ALfloat)atan((double)(x)))
81 #define aluFabs(x) ((ALfloat)fabsf((float)(x)))
83 #define aluFabs(x) ((ALfloat)fabs((double)(x)))
87 #if defined(max) && !defined(__max)
90 #if defined(min) && !defined(__min)
94 #define BUFFERSIZE 24000
95 #define FRACTIONBITS 14
96 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
97 #define MAX_PITCH 65536
99 /* Minimum ramp length in milliseconds. The value below was chosen to
100 * adequately reduce clicks and pops from harsh gain changes. */
101 #define MIN_RAMP_LENGTH 16
103 ALboolean DuplicateStereo
= AL_FALSE
;
105 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
106 * converted to AL_FORMAT_QUAD* when loaded */
107 __inline ALuint
aluBytesFromFormat(ALenum format
)
111 case AL_FORMAT_MONO8
:
112 case AL_FORMAT_STEREO8
:
113 case AL_FORMAT_QUAD8_LOKI
:
114 case AL_FORMAT_QUAD8
:
115 case AL_FORMAT_51CHN8
:
116 case AL_FORMAT_61CHN8
:
117 case AL_FORMAT_71CHN8
:
120 case AL_FORMAT_MONO16
:
121 case AL_FORMAT_STEREO16
:
122 case AL_FORMAT_QUAD16_LOKI
:
123 case AL_FORMAT_QUAD16
:
124 case AL_FORMAT_51CHN16
:
125 case AL_FORMAT_61CHN16
:
126 case AL_FORMAT_71CHN16
:
129 case AL_FORMAT_MONO_FLOAT32
:
130 case AL_FORMAT_STEREO_FLOAT32
:
131 case AL_FORMAT_QUAD32
:
132 case AL_FORMAT_51CHN32
:
133 case AL_FORMAT_61CHN32
:
134 case AL_FORMAT_71CHN32
:
142 __inline ALuint
aluChannelsFromFormat(ALenum format
)
146 case AL_FORMAT_MONO8
:
147 case AL_FORMAT_MONO16
:
148 case AL_FORMAT_MONO_FLOAT32
:
151 case AL_FORMAT_STEREO8
:
152 case AL_FORMAT_STEREO16
:
153 case AL_FORMAT_STEREO_FLOAT32
:
156 case AL_FORMAT_QUAD8_LOKI
:
157 case AL_FORMAT_QUAD16_LOKI
:
158 case AL_FORMAT_QUAD8
:
159 case AL_FORMAT_QUAD16
:
160 case AL_FORMAT_QUAD32
:
163 case AL_FORMAT_51CHN8
:
164 case AL_FORMAT_51CHN16
:
165 case AL_FORMAT_51CHN32
:
168 case AL_FORMAT_61CHN8
:
169 case AL_FORMAT_61CHN16
:
170 case AL_FORMAT_61CHN32
:
173 case AL_FORMAT_71CHN8
:
174 case AL_FORMAT_71CHN16
:
175 case AL_FORMAT_71CHN32
:
184 static __inline ALfloat
lpFilter(FILTER
*iir
, ALfloat input
)
186 ALfloat
*history
= iir
->history
;
187 ALfloat a
= iir
->coeff
;
188 ALfloat output
= input
;
190 output
= output
+ (history
[0]-output
)*a
;
192 output
= output
+ (history
[1]-output
)*a
;
194 output
= output
+ (history
[2]-output
)*a
;
196 output
= output
+ (history
[3]-output
)*a
;
202 static __inline ALfloat
lpFilterMC(FILTER
*iir
, ALuint chan
, ALfloat input
)
204 ALfloat
*history
= &iir
->history
[chan
*2];
205 ALfloat a
= iir
->coeff
;
206 ALfloat output
= input
;
208 output
= output
+ (history
[0]-output
)*a
;
210 output
= output
+ (history
[1]-output
)*a
;
217 static __inline ALshort
aluF2S(ALfloat Value
)
222 i
= __min( 32767, i
);
223 i
= __max(-32768, i
);
227 static __inline ALvoid
aluCrossproduct(ALfloat
*inVector1
,ALfloat
*inVector2
,ALfloat
*outVector
)
229 outVector
[0] = inVector1
[1]*inVector2
[2] - inVector1
[2]*inVector2
[1];
230 outVector
[1] = inVector1
[2]*inVector2
[0] - inVector1
[0]*inVector2
[2];
231 outVector
[2] = inVector1
[0]*inVector2
[1] - inVector1
[1]*inVector2
[0];
234 static __inline ALfloat
aluDotproduct(ALfloat
*inVector1
,ALfloat
*inVector2
)
236 return inVector1
[0]*inVector2
[0] + inVector1
[1]*inVector2
[1] +
237 inVector1
[2]*inVector2
[2];
240 static __inline ALvoid
aluNormalize(ALfloat
*inVector
)
242 ALfloat length
, inverse_length
;
244 length
= aluSqrt(aluDotproduct(inVector
, inVector
));
247 inverse_length
= 1.0f
/length
;
248 inVector
[0] *= inverse_length
;
249 inVector
[1] *= inverse_length
;
250 inVector
[2] *= inverse_length
;
254 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat matrix
[3][3])
258 result
[0] = vector
[0]*matrix
[0][0] + vector
[1]*matrix
[1][0] + vector
[2]*matrix
[2][0];
259 result
[1] = vector
[0]*matrix
[0][1] + vector
[1]*matrix
[1][1] + vector
[2]*matrix
[2][1];
260 result
[2] = vector
[0]*matrix
[0][2] + vector
[1]*matrix
[1][2] + vector
[2]*matrix
[2][2];
261 memcpy(vector
, result
, sizeof(result
));
264 static ALvoid
SetSpeakerArrangement(const char *name
, ALfloat SpeakerAngle
[OUTPUTCHANNELS
],
265 ALint Speaker2Chan
[OUTPUTCHANNELS
], ALint chans
)
273 confkey
= GetConfigValue(NULL
, name
, "");
278 next
= strchr(confkey
, ',');
283 } while(isspace(*next
));
286 sep
= strchr(confkey
, '=');
287 if(!sep
|| confkey
== sep
)
291 while(isspace(*end
) && end
!= confkey
)
294 if(strncmp(confkey
, "fl", end
-confkey
) == 0)
296 else if(strncmp(confkey
, "fr", end
-confkey
) == 0)
298 else if(strncmp(confkey
, "fc", end
-confkey
) == 0)
300 else if(strncmp(confkey
, "bl", end
-confkey
) == 0)
302 else if(strncmp(confkey
, "br", end
-confkey
) == 0)
304 else if(strncmp(confkey
, "bc", end
-confkey
) == 0)
306 else if(strncmp(confkey
, "sl", end
-confkey
) == 0)
308 else if(strncmp(confkey
, "sr", end
-confkey
) == 0)
312 AL_PRINT("Unknown speaker for %s: \"%c%c\"\n", name
, confkey
[0], confkey
[1]);
320 for(i
= 0;i
< chans
;i
++)
322 if(Speaker2Chan
[i
] == val
)
324 val
= strtol(sep
, NULL
, 10);
325 if(val
>= -180 && val
<= 180)
326 SpeakerAngle
[i
] = val
* M_PI
/180.0f
;
328 AL_PRINT("Invalid angle for speaker \"%c%c\": %d\n", confkey
[0], confkey
[1], val
);
334 for(i
= 1;i
< chans
;i
++)
336 if(SpeakerAngle
[i
] <= SpeakerAngle
[i
-1])
338 AL_PRINT("Speaker %d of %d does not follow previous: %f > %f\n", i
, chans
,
339 SpeakerAngle
[i
-1] * 180.0f
/M_PI
, SpeakerAngle
[i
] * 180.0f
/M_PI
);
340 SpeakerAngle
[i
] = SpeakerAngle
[i
-1] + 1 * 180.0f
/M_PI
;
345 static __inline ALfloat
aluLUTpos2Angle(ALint pos
)
347 if(pos
< QUADRANT_NUM
)
348 return aluAtan((ALfloat
)pos
/ (ALfloat
)(QUADRANT_NUM
- pos
));
349 if(pos
< 2 * QUADRANT_NUM
)
350 return M_PI_2
+ aluAtan((ALfloat
)(pos
- QUADRANT_NUM
) / (ALfloat
)(2 * QUADRANT_NUM
- pos
));
351 if(pos
< 3 * QUADRANT_NUM
)
352 return aluAtan((ALfloat
)(pos
- 2 * QUADRANT_NUM
) / (ALfloat
)(3 * QUADRANT_NUM
- pos
)) - M_PI
;
353 return aluAtan((ALfloat
)(pos
- 3 * QUADRANT_NUM
) / (ALfloat
)(4 * QUADRANT_NUM
- pos
)) - M_PI_2
;
356 ALvoid
aluInitPanning(ALCcontext
*Context
)
358 ALint pos
, offset
, s
;
359 ALfloat Alpha
, Theta
;
360 ALfloat SpeakerAngle
[OUTPUTCHANNELS
];
361 ALint Speaker2Chan
[OUTPUTCHANNELS
];
363 for(s
= 0;s
< OUTPUTCHANNELS
;s
++)
366 for(s2
= 0;s2
< OUTPUTCHANNELS
;s2
++)
367 Context
->ChannelMatrix
[s
][s2
] = ((s
==s2
) ? 1.0f
: 0.0f
);
370 switch(Context
->Device
->Format
)
372 /* Mono is rendered as stereo, then downmixed during post-process */
373 case AL_FORMAT_MONO8
:
374 case AL_FORMAT_MONO16
:
375 case AL_FORMAT_MONO_FLOAT32
:
376 Context
->ChannelMatrix
[FRONT_CENTER
][FRONT_LEFT
] = aluSqrt(0.5);
377 Context
->ChannelMatrix
[FRONT_CENTER
][FRONT_RIGHT
] = aluSqrt(0.5);
378 Context
->ChannelMatrix
[SIDE_LEFT
][FRONT_LEFT
] = 1.0f
;
379 Context
->ChannelMatrix
[SIDE_RIGHT
][FRONT_RIGHT
] = 1.0f
;
380 Context
->ChannelMatrix
[BACK_LEFT
][FRONT_LEFT
] = 1.0f
;
381 Context
->ChannelMatrix
[BACK_RIGHT
][FRONT_RIGHT
] = 1.0f
;
382 Context
->ChannelMatrix
[BACK_CENTER
][FRONT_LEFT
] = aluSqrt(0.5);
383 Context
->ChannelMatrix
[BACK_CENTER
][FRONT_RIGHT
] = aluSqrt(0.5);
384 Context
->NumChan
= 2;
385 Speaker2Chan
[0] = FRONT_LEFT
;
386 Speaker2Chan
[1] = FRONT_RIGHT
;
387 SpeakerAngle
[0] = -90.0f
* M_PI
/180.0f
;
388 SpeakerAngle
[1] = 90.0f
* M_PI
/180.0f
;
391 case AL_FORMAT_STEREO8
:
392 case AL_FORMAT_STEREO16
:
393 case AL_FORMAT_STEREO_FLOAT32
:
394 Context
->ChannelMatrix
[FRONT_CENTER
][FRONT_LEFT
] = aluSqrt(0.5);
395 Context
->ChannelMatrix
[FRONT_CENTER
][FRONT_RIGHT
] = aluSqrt(0.5);
396 Context
->ChannelMatrix
[SIDE_LEFT
][FRONT_LEFT
] = 1.0f
;
397 Context
->ChannelMatrix
[SIDE_RIGHT
][FRONT_RIGHT
] = 1.0f
;
398 Context
->ChannelMatrix
[BACK_LEFT
][FRONT_LEFT
] = 1.0f
;
399 Context
->ChannelMatrix
[BACK_RIGHT
][FRONT_RIGHT
] = 1.0f
;
400 Context
->ChannelMatrix
[BACK_CENTER
][FRONT_LEFT
] = aluSqrt(0.5);
401 Context
->ChannelMatrix
[BACK_CENTER
][FRONT_RIGHT
] = aluSqrt(0.5);
402 Context
->NumChan
= 2;
403 Speaker2Chan
[0] = FRONT_LEFT
;
404 Speaker2Chan
[1] = FRONT_RIGHT
;
405 SpeakerAngle
[0] = -90.0f
* M_PI
/180.0f
;
406 SpeakerAngle
[1] = 90.0f
* M_PI
/180.0f
;
407 SetSpeakerArrangement("layout_STEREO", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
410 case AL_FORMAT_QUAD8
:
411 case AL_FORMAT_QUAD16
:
412 case AL_FORMAT_QUAD32
:
413 Context
->ChannelMatrix
[FRONT_CENTER
][FRONT_LEFT
] = aluSqrt(0.5);
414 Context
->ChannelMatrix
[FRONT_CENTER
][FRONT_RIGHT
] = aluSqrt(0.5);
415 Context
->ChannelMatrix
[SIDE_LEFT
][FRONT_LEFT
] = aluSqrt(0.5);
416 Context
->ChannelMatrix
[SIDE_LEFT
][BACK_LEFT
] = aluSqrt(0.5);
417 Context
->ChannelMatrix
[SIDE_RIGHT
][FRONT_RIGHT
] = aluSqrt(0.5);
418 Context
->ChannelMatrix
[SIDE_RIGHT
][BACK_RIGHT
] = aluSqrt(0.5);
419 Context
->ChannelMatrix
[BACK_CENTER
][BACK_LEFT
] = aluSqrt(0.5);
420 Context
->ChannelMatrix
[BACK_CENTER
][BACK_RIGHT
] = aluSqrt(0.5);
421 Context
->NumChan
= 4;
422 Speaker2Chan
[0] = BACK_LEFT
;
423 Speaker2Chan
[1] = FRONT_LEFT
;
424 Speaker2Chan
[2] = FRONT_RIGHT
;
425 Speaker2Chan
[3] = BACK_RIGHT
;
426 SpeakerAngle
[0] = -135.0f
* M_PI
/180.0f
;
427 SpeakerAngle
[1] = -45.0f
* M_PI
/180.0f
;
428 SpeakerAngle
[2] = 45.0f
* M_PI
/180.0f
;
429 SpeakerAngle
[3] = 135.0f
* M_PI
/180.0f
;
430 SetSpeakerArrangement("layout_QUAD", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
433 case AL_FORMAT_51CHN8
:
434 case AL_FORMAT_51CHN16
:
435 case AL_FORMAT_51CHN32
:
436 Context
->ChannelMatrix
[SIDE_LEFT
][FRONT_LEFT
] = aluSqrt(0.5);
437 Context
->ChannelMatrix
[SIDE_LEFT
][BACK_LEFT
] = aluSqrt(0.5);
438 Context
->ChannelMatrix
[SIDE_RIGHT
][FRONT_RIGHT
] = aluSqrt(0.5);
439 Context
->ChannelMatrix
[SIDE_RIGHT
][BACK_RIGHT
] = aluSqrt(0.5);
440 Context
->ChannelMatrix
[BACK_CENTER
][BACK_LEFT
] = aluSqrt(0.5);
441 Context
->ChannelMatrix
[BACK_CENTER
][BACK_RIGHT
] = aluSqrt(0.5);
442 Context
->NumChan
= 5;
443 Speaker2Chan
[0] = BACK_LEFT
;
444 Speaker2Chan
[1] = FRONT_LEFT
;
445 Speaker2Chan
[2] = FRONT_CENTER
;
446 Speaker2Chan
[3] = FRONT_RIGHT
;
447 Speaker2Chan
[4] = BACK_RIGHT
;
448 SpeakerAngle
[0] = -110.0f
* M_PI
/180.0f
;
449 SpeakerAngle
[1] = -30.0f
* M_PI
/180.0f
;
450 SpeakerAngle
[2] = 0.0f
* M_PI
/180.0f
;
451 SpeakerAngle
[3] = 30.0f
* M_PI
/180.0f
;
452 SpeakerAngle
[4] = 110.0f
* M_PI
/180.0f
;
453 SetSpeakerArrangement("layout_51CHN", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
456 case AL_FORMAT_61CHN8
:
457 case AL_FORMAT_61CHN16
:
458 case AL_FORMAT_61CHN32
:
459 Context
->ChannelMatrix
[BACK_LEFT
][BACK_CENTER
] = aluSqrt(0.5);
460 Context
->ChannelMatrix
[BACK_LEFT
][SIDE_LEFT
] = aluSqrt(0.5);
461 Context
->ChannelMatrix
[BACK_RIGHT
][BACK_CENTER
] = aluSqrt(0.5);
462 Context
->ChannelMatrix
[BACK_RIGHT
][SIDE_RIGHT
] = aluSqrt(0.5);
463 Context
->NumChan
= 6;
464 Speaker2Chan
[0] = SIDE_LEFT
;
465 Speaker2Chan
[1] = FRONT_LEFT
;
466 Speaker2Chan
[2] = FRONT_CENTER
;
467 Speaker2Chan
[3] = FRONT_RIGHT
;
468 Speaker2Chan
[4] = SIDE_RIGHT
;
469 Speaker2Chan
[5] = BACK_CENTER
;
470 SpeakerAngle
[0] = -90.0f
* M_PI
/180.0f
;
471 SpeakerAngle
[1] = -30.0f
* M_PI
/180.0f
;
472 SpeakerAngle
[2] = 0.0f
* M_PI
/180.0f
;
473 SpeakerAngle
[3] = 30.0f
* M_PI
/180.0f
;
474 SpeakerAngle
[4] = 90.0f
* M_PI
/180.0f
;
475 SpeakerAngle
[5] = 180.0f
* M_PI
/180.0f
;
476 SetSpeakerArrangement("layout_61CHN", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
479 case AL_FORMAT_71CHN8
:
480 case AL_FORMAT_71CHN16
:
481 case AL_FORMAT_71CHN32
:
482 Context
->ChannelMatrix
[BACK_CENTER
][BACK_LEFT
] = aluSqrt(0.5);
483 Context
->ChannelMatrix
[BACK_CENTER
][BACK_RIGHT
] = aluSqrt(0.5);
484 Context
->NumChan
= 7;
485 Speaker2Chan
[0] = BACK_LEFT
;
486 Speaker2Chan
[1] = SIDE_LEFT
;
487 Speaker2Chan
[2] = FRONT_LEFT
;
488 Speaker2Chan
[3] = FRONT_CENTER
;
489 Speaker2Chan
[4] = FRONT_RIGHT
;
490 Speaker2Chan
[5] = SIDE_RIGHT
;
491 Speaker2Chan
[6] = BACK_RIGHT
;
492 SpeakerAngle
[0] = -150.0f
* M_PI
/180.0f
;
493 SpeakerAngle
[1] = -90.0f
* M_PI
/180.0f
;
494 SpeakerAngle
[2] = -30.0f
* M_PI
/180.0f
;
495 SpeakerAngle
[3] = 0.0f
* M_PI
/180.0f
;
496 SpeakerAngle
[4] = 30.0f
* M_PI
/180.0f
;
497 SpeakerAngle
[5] = 90.0f
* M_PI
/180.0f
;
498 SpeakerAngle
[6] = 150.0f
* M_PI
/180.0f
;
499 SetSpeakerArrangement("layout_71CHN", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
506 for(pos
= 0; pos
< LUT_NUM
; pos
++)
509 Theta
= aluLUTpos2Angle(pos
);
511 /* clear all values */
512 offset
= OUTPUTCHANNELS
* pos
;
513 for(s
= 0; s
< OUTPUTCHANNELS
; s
++)
514 Context
->PanningLUT
[offset
+s
] = 0.0f
;
516 /* set panning values */
517 for(s
= 0; s
< Context
->NumChan
- 1; s
++)
519 if(Theta
>= SpeakerAngle
[s
] && Theta
< SpeakerAngle
[s
+1])
521 /* source between speaker s and speaker s+1 */
522 Alpha
= M_PI_2
* (Theta
-SpeakerAngle
[s
]) /
523 (SpeakerAngle
[s
+1]-SpeakerAngle
[s
]);
524 Context
->PanningLUT
[offset
+ Speaker2Chan
[s
]] = cos(Alpha
);
525 Context
->PanningLUT
[offset
+ Speaker2Chan
[s
+1]] = sin(Alpha
);
529 if(s
== Context
->NumChan
- 1)
531 /* source between last and first speaker */
532 if(Theta
< SpeakerAngle
[0])
533 Theta
+= 2.0f
* M_PI
;
534 Alpha
= M_PI_2
* (Theta
-SpeakerAngle
[s
]) /
535 (2.0f
* M_PI
+ SpeakerAngle
[0]-SpeakerAngle
[s
]);
536 Context
->PanningLUT
[offset
+ Speaker2Chan
[s
]] = cos(Alpha
);
537 Context
->PanningLUT
[offset
+ Speaker2Chan
[0]] = sin(Alpha
);
542 static __inline ALint
aluCart2LUTpos(ALfloat re
, ALfloat im
)
545 ALfloat denom
= aluFabs(re
) + aluFabs(im
);
547 pos
= (ALint
)(QUADRANT_NUM
*aluFabs(im
) / denom
+ 0.5);
550 pos
= 2 * QUADRANT_NUM
- pos
;
556 static ALvoid
CalcSourceParams(ALCcontext
*ALContext
, ALsource
*ALSource
,
557 ALenum isMono
, ALfloat
*drysend
,
558 ALfloat
*wetsend
, ALfloat
*pitch
,
559 ALfloat
*drygainhf
, ALfloat
*wetgainhf
)
561 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,DryMix
,WetMix
=0.0f
;
562 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
563 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
,OuterGainHF
;
564 ALfloat ConeVolume
,SourceVolume
,ListenerGain
;
565 ALfloat U
[3],V
[3],N
[3];
566 ALfloat DopplerFactor
, DopplerVelocity
, flSpeedOfSound
, flMaxVelocity
;
567 ALfloat Matrix
[3][3];
568 ALfloat flAttenuation
;
569 ALfloat RoomAttenuation
;
570 ALfloat MetersPerUnit
;
572 ALfloat DryGainHF
= 1.0f
;
573 ALfloat WetGainHF
= 1.0f
;
574 ALfloat DirGain
, AmbientGain
;
575 const ALfloat
*SpeakerGain
;
579 //Get context properties
580 DopplerFactor
= ALContext
->DopplerFactor
* ALSource
->DopplerFactor
;
581 DopplerVelocity
= ALContext
->DopplerVelocity
;
582 flSpeedOfSound
= ALContext
->flSpeedOfSound
;
584 //Get listener properties
585 ListenerGain
= ALContext
->Listener
.Gain
;
586 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
588 //Get source properties
589 SourceVolume
= ALSource
->flGain
;
590 memcpy(Position
, ALSource
->vPosition
, sizeof(ALSource
->vPosition
));
591 memcpy(Direction
, ALSource
->vOrientation
, sizeof(ALSource
->vOrientation
));
592 MinVolume
= ALSource
->flMinGain
;
593 MaxVolume
= ALSource
->flMaxGain
;
594 MinDist
= ALSource
->flRefDistance
;
595 MaxDist
= ALSource
->flMaxDistance
;
596 Rolloff
= ALSource
->flRollOffFactor
;
597 InnerAngle
= ALSource
->flInnerAngle
;
598 OuterAngle
= ALSource
->flOuterAngle
;
599 OuterGainHF
= ALSource
->OuterGainHF
;
600 RoomRolloff
= ALSource
->RoomRolloffFactor
;
602 //Only apply 3D calculations for mono buffers
603 if(isMono
!= AL_FALSE
)
605 //1. Translate Listener to origin (convert to head relative)
606 // Note that Direction and SourceToListener are *not* transformed.
607 // SourceToListener is used with the source and listener velocities,
608 // which are untransformed, and Direction is used with SourceToListener
609 // for the sound cone
610 if(ALSource
->bHeadRelative
==AL_FALSE
)
612 // Build transform matrix
613 aluCrossproduct(ALContext
->Listener
.Forward
, ALContext
->Listener
.Up
, U
); // Right-vector
614 aluNormalize(U
); // Normalized Right-vector
615 memcpy(V
, ALContext
->Listener
.Up
, sizeof(V
)); // Up-vector
616 aluNormalize(V
); // Normalized Up-vector
617 memcpy(N
, ALContext
->Listener
.Forward
, sizeof(N
)); // At-vector
618 aluNormalize(N
); // Normalized At-vector
619 Matrix
[0][0] = U
[0]; Matrix
[0][1] = V
[0]; Matrix
[0][2] = -N
[0];
620 Matrix
[1][0] = U
[1]; Matrix
[1][1] = V
[1]; Matrix
[1][2] = -N
[1];
621 Matrix
[2][0] = U
[2]; Matrix
[2][1] = V
[2]; Matrix
[2][2] = -N
[2];
623 // Translate source position into listener space
624 Position
[0] -= ALContext
->Listener
.Position
[0];
625 Position
[1] -= ALContext
->Listener
.Position
[1];
626 Position
[2] -= ALContext
->Listener
.Position
[2];
628 SourceToListener
[0] = -Position
[0];
629 SourceToListener
[1] = -Position
[1];
630 SourceToListener
[2] = -Position
[2];
632 // Transform source position into listener space
633 aluMatrixVector(Position
, Matrix
);
637 SourceToListener
[0] = -Position
[0];
638 SourceToListener
[1] = -Position
[1];
639 SourceToListener
[2] = -Position
[2];
641 aluNormalize(SourceToListener
);
642 aluNormalize(Direction
);
644 //2. Calculate distance attenuation
645 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
647 if(ALSource
->Send
[0].Slot
)
649 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
650 RoomRolloff
+= ALSource
->Send
[0].Slot
->effect
.Reverb
.RoomRolloffFactor
;
653 flAttenuation
= 1.0f
;
654 RoomAttenuation
= 1.0f
;
655 switch (ALSource
->DistanceModel
)
657 case AL_INVERSE_DISTANCE_CLAMPED
:
658 Distance
=__max(Distance
,MinDist
);
659 Distance
=__min(Distance
,MaxDist
);
660 if (MaxDist
< MinDist
)
663 case AL_INVERSE_DISTANCE
:
666 if ((MinDist
+ (Rolloff
* (Distance
- MinDist
))) > 0.0f
)
667 flAttenuation
= MinDist
/ (MinDist
+ (Rolloff
* (Distance
- MinDist
)));
668 if ((MinDist
+ (RoomRolloff
* (Distance
- MinDist
))) > 0.0f
)
669 RoomAttenuation
= MinDist
/ (MinDist
+ (RoomRolloff
* (Distance
- MinDist
)));
673 case AL_LINEAR_DISTANCE_CLAMPED
:
674 Distance
=__max(Distance
,MinDist
);
675 Distance
=__min(Distance
,MaxDist
);
676 if (MaxDist
< MinDist
)
679 case AL_LINEAR_DISTANCE
:
680 Distance
=__min(Distance
,MaxDist
);
681 if (MaxDist
!= MinDist
)
683 flAttenuation
= 1.0f
- (Rolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
684 RoomAttenuation
= 1.0f
- (RoomRolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
688 case AL_EXPONENT_DISTANCE_CLAMPED
:
689 Distance
=__max(Distance
,MinDist
);
690 Distance
=__min(Distance
,MaxDist
);
691 if (MaxDist
< MinDist
)
694 case AL_EXPONENT_DISTANCE
:
695 if ((Distance
> 0.0f
) && (MinDist
> 0.0f
))
697 flAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -Rolloff
);
698 RoomAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -RoomRolloff
);
703 flAttenuation
= 1.0f
;
704 RoomAttenuation
= 1.0f
;
708 // Distance-based air absorption
709 if(ALSource
->AirAbsorptionFactor
> 0.0f
&& ALContext
->DistanceModel
!= AL_NONE
)
711 ALfloat dist
= Distance
-MinDist
;
714 if(dist
< 0.0f
) dist
= 0.0f
;
715 // Absorption calculation is done in dB
716 absorb
= (ALSource
->AirAbsorptionFactor
*AIRABSORBGAINDBHF
) *
717 (Distance
*MetersPerUnit
);
718 // Convert dB to linear gain before applying
719 absorb
= pow(10.0, absorb
/20.0);
724 // Source Gain + Attenuation and clamp to Min/Max Gain
725 DryMix
= SourceVolume
* flAttenuation
;
726 DryMix
= __min(DryMix
,MaxVolume
);
727 DryMix
= __max(DryMix
,MinVolume
);
729 WetMix
= SourceVolume
* RoomAttenuation
;
730 WetMix
= __min(WetMix
,MaxVolume
);
731 WetMix
= __max(WetMix
,MinVolume
);
733 //3. Apply directional soundcones
734 Angle
= aluAcos(aluDotproduct(Direction
,SourceToListener
)) * 180.0f
/M_PI
;
735 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
737 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
738 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
)*scale
);
739 DryMix
*= ConeVolume
;
740 if(ALSource
->WetGainAuto
)
741 WetMix
*= ConeVolume
;
742 if(ALSource
->DryGainHFAuto
)
743 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
744 if(ALSource
->WetGainHFAuto
)
745 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
747 else if(Angle
> OuterAngle
)
749 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
));
750 DryMix
*= ConeVolume
;
751 if(ALSource
->WetGainAuto
)
752 WetMix
*= ConeVolume
;
753 if(ALSource
->DryGainHFAuto
)
754 DryGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
755 if(ALSource
->WetGainHFAuto
)
756 WetGainHF
*= (1.0f
+(OuterGainHF
-1.0f
));
759 //4. Calculate Velocity
760 if(DopplerFactor
!= 0.0f
)
762 ALfloat flVSS
, flVLS
= 0.0f
;
764 if(ALSource
->bHeadRelative
==AL_FALSE
)
765 flVLS
= aluDotproduct(ALContext
->Listener
.Velocity
, SourceToListener
);
766 flVSS
= aluDotproduct(ALSource
->vVelocity
, SourceToListener
);
768 flMaxVelocity
= (DopplerVelocity
* flSpeedOfSound
) / DopplerFactor
;
770 if (flVSS
>= flMaxVelocity
)
771 flVSS
= (flMaxVelocity
- 1.0f
);
772 else if (flVSS
<= -flMaxVelocity
)
773 flVSS
= -flMaxVelocity
+ 1.0f
;
775 if (flVLS
>= flMaxVelocity
)
776 flVLS
= (flMaxVelocity
- 1.0f
);
777 else if (flVLS
<= -flMaxVelocity
)
778 flVLS
= -flMaxVelocity
+ 1.0f
;
780 pitch
[0] = ALSource
->flPitch
*
781 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVLS
)) /
782 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVSS
));
785 pitch
[0] = ALSource
->flPitch
;
787 if(ALSource
->Send
[0].Slot
&&
788 ALSource
->Send
[0].Slot
->effect
.type
!= AL_EFFECT_NULL
)
790 if(ALSource
->Send
[0].Slot
->AuxSendAuto
)
792 // Apply minimal attenuation in place of missing statistical
794 WetMix
*= pow(DryMix
, 1.0f
/ 2.0f
);
798 // If the slot's auxilliary send auto is off, the data sent to the
799 // effect slot is the same as the dry path, sans filter effects
801 WetGainHF
= DryGainHF
;
804 // Note that this is really applied by the effect slot. However,
805 // it's easier (more optimal) to handle it here.
806 if(ALSource
->Send
[0].Slot
->effect
.type
== AL_EFFECT_REVERB
)
807 WetGainHF
*= ALSource
->Send
[0].Slot
->effect
.Reverb
.GainHF
;
815 //5. Apply filter gains and filters
816 switch(ALSource
->DirectFilter
.type
)
818 case AL_FILTER_LOWPASS
:
819 DryMix
*= ALSource
->DirectFilter
.Gain
;
820 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
824 switch(ALSource
->Send
[0].WetFilter
.type
)
826 case AL_FILTER_LOWPASS
:
827 WetMix
*= ALSource
->Send
[0].WetFilter
.Gain
;
828 WetGainHF
*= ALSource
->Send
[0].WetFilter
.GainHF
;
832 DryMix
*= ListenerGain
;
833 WetMix
*= ListenerGain
;
835 // Use energy-preserving panning algorithm for multi-speaker playback
836 aluNormalize(Position
);
838 pos
= aluCart2LUTpos(-Position
[2], Position
[0]);
839 SpeakerGain
= &ALContext
->PanningLUT
[OUTPUTCHANNELS
* pos
];
841 DirGain
= aluSqrt(Position
[0]*Position
[0] + Position
[2]*Position
[2]);
842 // elevation adjustment for directional gain. this sucks, but
843 // has low complexity
844 AmbientGain
= 1.0/aluSqrt(ALContext
->NumChan
) * (1.0-DirGain
);
845 for(s
= 0; s
< OUTPUTCHANNELS
; s
++)
847 ALfloat gain
= SpeakerGain
[s
]*DirGain
+ AmbientGain
;
848 drysend
[s
] = DryMix
* gain
;
852 // Update filter coefficients. Calculations based on the I3DL2 spec.
853 cw
= cos(2.0*M_PI
* LOWPASSFREQCUTOFF
/ ALContext
->Frequency
);
854 // We use four chained one-pole filters, so we need to take the fourth
855 // root of the squared gain, which is the same as the square root of
857 // Be careful with gains < 0.0001, as that causes the coefficient to
858 // head towards 1, which will flatten the signal
859 g
= aluSqrt(__max(DryGainHF
, 0.0001f
));
861 if(g
< 0.9999f
) // 1-epsilon
862 a
= (1 - g
*cw
- aluSqrt(2*g
*(1-cw
) - g
*g
*(1 - cw
*cw
))) / (1 - g
);
863 ALSource
->iirFilter
.coeff
= a
;
865 g
= aluSqrt(__max(WetGainHF
, 0.0001f
));
867 if(g
< 0.9999f
) // 1-epsilon
868 a
= (1 - g
*cw
- aluSqrt(2*g
*(1-cw
) - g
*g
*(1 - cw
*cw
))) / (1 - g
);
869 ALSource
->Send
[0].iirFilter
.coeff
= a
;
871 *drygainhf
= DryGainHF
;
872 *wetgainhf
= WetGainHF
;
876 //1. Multi-channel buffers always play "normal"
877 pitch
[0] = ALSource
->flPitch
;
879 DryMix
= SourceVolume
;
881 switch(ALSource
->DirectFilter
.type
)
883 case AL_FILTER_LOWPASS
:
884 DryMix
*= ALSource
->DirectFilter
.Gain
;
885 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
889 drysend
[FRONT_LEFT
] = DryMix
* ListenerGain
;
890 drysend
[FRONT_RIGHT
] = DryMix
* ListenerGain
;
891 drysend
[SIDE_LEFT
] = DryMix
* ListenerGain
;
892 drysend
[SIDE_RIGHT
] = DryMix
* ListenerGain
;
893 drysend
[BACK_LEFT
] = DryMix
* ListenerGain
;
894 drysend
[BACK_RIGHT
] = DryMix
* ListenerGain
;
895 drysend
[FRONT_CENTER
] = DryMix
* ListenerGain
;
896 drysend
[BACK_CENTER
] = DryMix
* ListenerGain
;
897 drysend
[LFE
] = DryMix
* ListenerGain
;
900 cw
= cos(2.0*M_PI
* LOWPASSFREQCUTOFF
/ ALContext
->Frequency
);
901 g
= __max(DryGainHF
, 0.01f
);
903 if(g
< 0.9999f
) // 1-epsilon
904 a
= (1 - g
*cw
- aluSqrt(2*g
*(1-cw
) - g
*g
*(1 - cw
*cw
))) / (1 - g
);
905 ALSource
->iirFilter
.coeff
= a
;
906 ALSource
->Send
[0].iirFilter
.coeff
= 0.0f
;
908 *drygainhf
= DryGainHF
;
909 *wetgainhf
= WetGainHF
;
913 static __inline ALshort
lerp(ALshort val1
, ALshort val2
, ALint frac
)
915 return val1
+ (((val2
-val1
)*frac
)>>FRACTIONBITS
);
918 ALvoid
aluMixData(ALCcontext
*ALContext
,ALvoid
*buffer
,ALsizei size
,ALenum format
)
920 static float DryBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
921 static float WetBuffer
[BUFFERSIZE
];
922 ALfloat (*Matrix
)[OUTPUTCHANNELS
] = ALContext
->ChannelMatrix
;
923 ALfloat newDrySend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
924 ALfloat newWetSend
= 0.0f
;
925 ALfloat DryGainHF
= 0.0f
;
926 ALfloat WetGainHF
= 0.0f
;
930 ALfloat dryGainStep
[OUTPUTCHANNELS
];
932 ALuint BlockAlign
,BufferSize
;
933 ALuint DataSize
=0,DataPosInt
=0,DataPosFrac
=0;
934 ALuint Channels
,Frequency
,ulExtraSamples
;
942 ALeffectslot
*ALEffectSlot
;
943 ALfloat values
[OUTPUTCHANNELS
];
947 ALbufferlistitem
*BufferListItem
;
949 ALint64 DataSize64
,DataPos64
;
950 FILTER
*DryFilter
, *WetFilter
;
953 SuspendContext(ALContext
);
955 #if defined(HAVE_FESETROUND)
956 fpuState
= fegetround();
957 fesetround(FE_TOWARDZERO
);
958 #elif defined(HAVE__CONTROLFP)
959 fpuState
= _controlfp(0, 0);
960 _controlfp(_RC_CHOP
, _MCW_RC
);
965 //Figure output format variables
966 BlockAlign
= aluChannelsFromFormat(format
);
967 BlockAlign
*= aluBytesFromFormat(format
);
973 SamplesToDo
= min(size
, BUFFERSIZE
);
976 ALEffectSlot
= ALContext
->AuxiliaryEffectSlot
;
977 ALSource
= ALContext
->Source
;
978 rampLength
= ALContext
->Frequency
* MIN_RAMP_LENGTH
/ 1000;
986 rampLength
= max(rampLength
, SamplesToDo
);
988 //Clear mixing buffer
989 memset(WetBuffer
, 0, SamplesToDo
*sizeof(ALfloat
));
990 memset(DryBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
996 State
= ALSource
->state
;
998 while(State
== AL_PLAYING
&& j
< SamplesToDo
)
1005 if((Buffer
= ALSource
->ulBufferID
))
1007 ALBuffer
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(Buffer
);
1009 Data
= ALBuffer
->data
;
1010 Channels
= aluChannelsFromFormat(ALBuffer
->format
);
1011 DataSize
= ALBuffer
->size
;
1012 DataSize
/= Channels
* aluBytesFromFormat(ALBuffer
->format
);
1013 Frequency
= ALBuffer
->frequency
;
1014 DataPosInt
= ALSource
->position
;
1015 DataPosFrac
= ALSource
->position_fraction
;
1017 if(DataPosInt
>= DataSize
)
1020 CalcSourceParams(ALContext
, ALSource
,
1021 (Channels
==1) ? AL_TRUE
: AL_FALSE
,
1022 newDrySend
, &newWetSend
, &Pitch
,
1023 &DryGainHF
, &WetGainHF
);
1025 Pitch
= (Pitch
*Frequency
) / ALContext
->Frequency
;
1027 if(DuplicateStereo
&& Channels
> 1)
1031 Matrix
[FRONT_LEFT
][SIDE_LEFT
] = 1.0f
;
1032 Matrix
[FRONT_RIGHT
][SIDE_RIGHT
] = 1.0f
;
1033 Matrix
[FRONT_LEFT
][BACK_LEFT
] = 1.0f
;
1034 Matrix
[FRONT_RIGHT
][BACK_RIGHT
] = 1.0f
;
1038 Matrix
[FRONT_LEFT
][SIDE_LEFT
] = 0.0f
;
1039 Matrix
[FRONT_RIGHT
][SIDE_RIGHT
] = 0.0f
;
1040 Matrix
[FRONT_LEFT
][BACK_LEFT
] = 0.0f
;
1041 Matrix
[FRONT_RIGHT
][BACK_RIGHT
] = 0.0f
;
1046 DryFilter
= &ALSource
->iirFilter
;
1047 WetFilter
= &ALSource
->Send
[0].iirFilter
;
1048 DrySend
= ALSource
->DryGains
;
1049 WetSend
= &ALSource
->WetGain
;
1051 //Compute the gain steps for each output channel
1052 if(ALSource
->FirstStart
&& DataPosInt
== 0 && DataPosFrac
== 0)
1054 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
1056 DrySend
[i
] = newDrySend
[i
];
1059 *WetSend
= newWetSend
;
1064 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
1065 dryGainStep
[i
] = (newDrySend
[i
]-DrySend
[i
]) / rampLength
;
1066 wetGainStep
= (newWetSend
-(*WetSend
)) / rampLength
;
1068 ALSource
->FirstStart
= AL_FALSE
;
1070 //Compute 18.14 fixed point step
1071 if(Pitch
> (float)MAX_PITCH
)
1072 Pitch
= (float)MAX_PITCH
;
1073 increment
= (ALint
)(Pitch
*(ALfloat
)(1L<<FRACTIONBITS
));
1075 increment
= (1<<FRACTIONBITS
);
1077 //Figure out how many samples we can mix.
1078 DataSize64
= DataSize
;
1079 DataSize64
<<= FRACTIONBITS
;
1080 DataPos64
= DataPosInt
;
1081 DataPos64
<<= FRACTIONBITS
;
1082 DataPos64
+= DataPosFrac
;
1083 BufferSize
= (ALuint
)((DataSize64
-DataPos64
+(increment
-1)) / increment
);
1085 BufferListItem
= ALSource
->queue
;
1086 for(loop
= 0; loop
< ALSource
->BuffersPlayed
; loop
++)
1089 BufferListItem
= BufferListItem
->next
;
1093 if (BufferListItem
->next
)
1095 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
);
1096 if(NextBuf
&& NextBuf
->data
)
1098 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(ALBuffer
->padding
*Channels
*2));
1099 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
1102 else if (ALSource
->bLooping
)
1104 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
);
1105 if (NextBuf
&& NextBuf
->data
)
1107 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(ALBuffer
->padding
*Channels
*2));
1108 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
1112 memset(&Data
[DataSize
*Channels
], 0, (ALBuffer
->padding
*Channels
*2));
1114 BufferSize
= min(BufferSize
, (SamplesToDo
-j
));
1116 //Actual sample mixing loop
1118 Data
+= DataPosInt
*Channels
;
1120 if(Channels
== 1) /* Mono */
1126 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
1127 DrySend
[i
] += dryGainStep
[i
];
1128 *WetSend
+= wetGainStep
;
1130 //First order interpolator
1131 value
= lerp(Data
[k
], Data
[k
+1], DataPosFrac
);
1133 //Direct path final mix buffer and panning
1134 outsamp
= lpFilter(DryFilter
, value
);
1135 DryBuffer
[j
][FRONT_LEFT
] += outsamp
*DrySend
[FRONT_LEFT
];
1136 DryBuffer
[j
][FRONT_RIGHT
] += outsamp
*DrySend
[FRONT_RIGHT
];
1137 DryBuffer
[j
][SIDE_LEFT
] += outsamp
*DrySend
[SIDE_LEFT
];
1138 DryBuffer
[j
][SIDE_RIGHT
] += outsamp
*DrySend
[SIDE_RIGHT
];
1139 DryBuffer
[j
][BACK_LEFT
] += outsamp
*DrySend
[BACK_LEFT
];
1140 DryBuffer
[j
][BACK_RIGHT
] += outsamp
*DrySend
[BACK_RIGHT
];
1141 DryBuffer
[j
][FRONT_CENTER
] += outsamp
*DrySend
[FRONT_CENTER
];
1142 DryBuffer
[j
][BACK_CENTER
] += outsamp
*DrySend
[BACK_CENTER
];
1144 //Room path final mix buffer and panning
1145 outsamp
= lpFilter(WetFilter
, value
);
1146 WetBuffer
[j
] += outsamp
*(*WetSend
);
1148 DataPosFrac
+= increment
;
1149 k
+= DataPosFrac
>>FRACTIONBITS
;
1150 DataPosFrac
&= FRACTIONMASK
;
1154 else if(Channels
== 2) /* Stereo */
1156 const int chans
[] = {
1157 FRONT_LEFT
, FRONT_RIGHT
1160 #define DO_MIX() do { \
1161 *WetSend += wetGainStep*BufferSize; \
1162 while(BufferSize--) \
1164 for(i = 0;i < OUTPUTCHANNELS;i++) \
1165 DrySend[i] += dryGainStep[i]; \
1167 for(i = 0;i < Channels;i++) \
1169 value = lerp(Data[k*Channels + i], Data[(k+1)*Channels + i], DataPosFrac); \
1170 values[i] = lpFilterMC(DryFilter, chans[i], value)*DrySend[chans[i]]; \
1172 for(out = 0;out < OUTPUTCHANNELS;out++) \
1174 ALfloat sum = 0.0f; \
1175 for(i = 0;i < Channels;i++) \
1176 sum += values[i]*Matrix[chans[i]][out]; \
1177 DryBuffer[j][out] += sum; \
1180 DataPosFrac += increment; \
1181 k += DataPosFrac>>FRACTIONBITS; \
1182 DataPosFrac &= FRACTIONMASK; \
1189 else if(Channels
== 4) /* Quad */
1191 const int chans
[] = {
1192 FRONT_LEFT
, FRONT_RIGHT
,
1193 BACK_LEFT
, BACK_RIGHT
1198 else if(Channels
== 6) /* 5.1 */
1200 const int chans
[] = {
1201 FRONT_LEFT
, FRONT_RIGHT
,
1203 BACK_LEFT
, BACK_RIGHT
1208 else if(Channels
== 7) /* 6.1 */
1210 const int chans
[] = {
1211 FRONT_LEFT
, FRONT_RIGHT
,
1214 SIDE_LEFT
, SIDE_RIGHT
1219 else if(Channels
== 8) /* 7.1 */
1221 const int chans
[] = {
1222 FRONT_LEFT
, FRONT_RIGHT
,
1224 BACK_LEFT
, BACK_RIGHT
,
1225 SIDE_LEFT
, SIDE_RIGHT
1233 *WetSend
+= wetGainStep
*BufferSize
;
1234 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
1235 DrySend
[i
] += dryGainStep
[i
]*BufferSize
;
1238 DataPosFrac
+= increment
;
1239 k
+= DataPosFrac
>>FRACTIONBITS
;
1240 DataPosFrac
&= FRACTIONMASK
;
1246 //Update source info
1247 ALSource
->position
= DataPosInt
;
1248 ALSource
->position_fraction
= DataPosFrac
;
1253 //Handle looping sources
1254 if(!Buffer
|| DataPosInt
>= DataSize
)
1259 Looping
= ALSource
->bLooping
;
1260 if(ALSource
->BuffersPlayed
< (ALSource
->BuffersInQueue
-1))
1262 BufferListItem
= ALSource
->queue
;
1263 for(loop
= 0; loop
<= ALSource
->BuffersPlayed
; loop
++)
1268 BufferListItem
->bufferstate
= PROCESSED
;
1269 BufferListItem
= BufferListItem
->next
;
1273 ALSource
->ulBufferID
= BufferListItem
->buffer
;
1274 ALSource
->position
= DataPosInt
-DataSize
;
1275 ALSource
->position_fraction
= DataPosFrac
;
1276 ALSource
->BuffersPlayed
++;
1283 ALSource
->state
= AL_STOPPED
;
1284 ALSource
->inuse
= AL_FALSE
;
1285 ALSource
->BuffersPlayed
= ALSource
->BuffersInQueue
;
1286 BufferListItem
= ALSource
->queue
;
1287 while(BufferListItem
!= NULL
)
1289 BufferListItem
->bufferstate
= PROCESSED
;
1290 BufferListItem
= BufferListItem
->next
;
1292 ALSource
->position
= DataSize
;
1293 ALSource
->position_fraction
= 0;
1297 /* alSourceRewind */
1299 ALSource
->state
= AL_PLAYING
;
1300 ALSource
->inuse
= AL_TRUE
;
1301 ALSource
->play
= AL_TRUE
;
1302 ALSource
->BuffersPlayed
= 0;
1303 BufferListItem
= ALSource
->queue
;
1304 while(BufferListItem
!= NULL
)
1306 BufferListItem
->bufferstate
= PENDING
;
1307 BufferListItem
= BufferListItem
->next
;
1309 ALSource
->ulBufferID
= ALSource
->queue
->buffer
;
1311 if(ALSource
->BuffersInQueue
== 1)
1312 ALSource
->position
= DataPosInt
%DataSize
;
1314 ALSource
->position
= DataPosInt
-DataSize
;
1315 ALSource
->position_fraction
= DataPosFrac
;
1322 State
= ALSource
->state
;
1325 ALSource
= ALSource
->next
;
1328 // effect slot processing
1331 if(ALEffectSlot
->effect
.type
== AL_EFFECT_REVERB
)
1332 VerbProcess(ALEffectSlot
->ReverbState
, SamplesToDo
, WetBuffer
, DryBuffer
);
1334 ALEffectSlot
= ALEffectSlot
->next
;
1337 //Post processing loop
1340 case AL_FORMAT_MONO8
:
1341 for(i
= 0;i
< SamplesToDo
;i
++)
1343 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1344 buffer
= ((ALubyte
*)buffer
) + 1;
1347 case AL_FORMAT_STEREO8
:
1348 if(ALContext
&& ALContext
->bs2b
)
1350 for(i
= 0;i
< SamplesToDo
;i
++)
1353 samples
[0] = DryBuffer
[i
][FRONT_LEFT
];
1354 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
];
1355 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1356 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(samples
[0])>>8)+128);
1357 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(samples
[1])>>8)+128);
1358 buffer
= ((ALubyte
*)buffer
) + 2;
1363 for(i
= 0;i
< SamplesToDo
;i
++)
1365 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1366 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1367 buffer
= ((ALubyte
*)buffer
) + 2;
1371 case AL_FORMAT_QUAD8
:
1372 for(i
= 0;i
< SamplesToDo
;i
++)
1374 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1375 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1376 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1377 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1378 buffer
= ((ALubyte
*)buffer
) + 4;
1381 case AL_FORMAT_51CHN8
:
1382 for(i
= 0;i
< SamplesToDo
;i
++)
1384 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1385 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1386 #ifdef _WIN32 /* Of course, Windows can't use the same ordering... */
1387 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1388 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1389 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1390 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1392 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1393 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1394 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1395 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1397 buffer
= ((ALubyte
*)buffer
) + 6;
1400 case AL_FORMAT_61CHN8
:
1401 for(i
= 0;i
< SamplesToDo
;i
++)
1403 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1404 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1405 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1406 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1407 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_CENTER
])>>8)+128);
1408 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
])>>8)+128);
1409 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1410 buffer
= ((ALubyte
*)buffer
) + 7;
1413 case AL_FORMAT_71CHN8
:
1414 for(i
= 0;i
< SamplesToDo
;i
++)
1416 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1417 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1419 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1420 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1421 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1422 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1424 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1425 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1426 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1427 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1429 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
])>>8)+128);
1430 ((ALubyte
*)buffer
)[7] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1431 buffer
= ((ALubyte
*)buffer
) + 8;
1435 case AL_FORMAT_MONO16
:
1436 for(i
= 0;i
< SamplesToDo
;i
++)
1438 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]);
1439 buffer
= ((ALshort
*)buffer
) + 1;
1442 case AL_FORMAT_STEREO16
:
1443 if(ALContext
&& ALContext
->bs2b
)
1445 for(i
= 0;i
< SamplesToDo
;i
++)
1448 samples
[0] = DryBuffer
[i
][FRONT_LEFT
];
1449 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
];
1450 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1451 ((ALshort
*)buffer
)[0] = aluF2S(samples
[0]);
1452 ((ALshort
*)buffer
)[1] = aluF2S(samples
[1]);
1453 buffer
= ((ALshort
*)buffer
) + 2;
1458 for(i
= 0;i
< SamplesToDo
;i
++)
1460 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1461 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1462 buffer
= ((ALshort
*)buffer
) + 2;
1466 case AL_FORMAT_QUAD16
:
1467 for(i
= 0;i
< SamplesToDo
;i
++)
1469 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1470 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1471 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1472 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1473 buffer
= ((ALshort
*)buffer
) + 4;
1476 case AL_FORMAT_51CHN16
:
1477 for(i
= 0;i
< SamplesToDo
;i
++)
1479 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1480 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1482 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1483 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
]);
1484 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1485 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1487 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1488 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1489 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1490 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
]);
1492 buffer
= ((ALshort
*)buffer
) + 6;
1495 case AL_FORMAT_61CHN16
:
1496 for(i
= 0;i
< SamplesToDo
;i
++)
1498 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1499 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1500 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1501 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
]);
1502 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_CENTER
]);
1503 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][SIDE_LEFT
]);
1504 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
]);
1505 buffer
= ((ALshort
*)buffer
) + 7;
1508 case AL_FORMAT_71CHN16
:
1509 for(i
= 0;i
< SamplesToDo
;i
++)
1511 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1512 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1514 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1515 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
]);
1516 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1517 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1519 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1520 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1521 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1522 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
]);
1524 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_LEFT
]);
1525 ((ALshort
*)buffer
)[7] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
]);
1526 buffer
= ((ALshort
*)buffer
) + 8;
1534 size
-= SamplesToDo
;
1537 #if defined(HAVE_FESETROUND)
1538 fesetround(fpuState
);
1539 #elif defined(HAVE__CONTROLFP)
1540 _controlfp(fpuState
, 0xfffff);
1543 ProcessContext(ALContext
);