2 * OpenAL cross platform audio library
3 * Copyright (C) 1999-2007 by authors.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
18 * Or go to http://www.gnu.org/copyleft/lgpl.html
21 #define _CRT_SECURE_NO_DEPRECATE // get rid of sprintf security warnings on VS2005
37 #include "alListener.h"
38 #include "alAuxEffectSlot.h"
43 #if defined(HAVE_STDINT_H)
45 typedef int64_t ALint64
;
46 #elif defined(HAVE___INT64)
47 typedef __int64 ALint64
;
48 #elif (SIZEOF_LONG == 8)
50 #elif (SIZEOF_LONG_LONG == 8)
51 typedef long long ALint64
;
54 #define FRACTIONBITS 14
55 #define FRACTIONMASK ((1L<<FRACTIONBITS)-1)
56 #define MAX_PITCH 65536
58 /* Minimum ramp length in milliseconds. The value below was chosen to
59 * adequately reduce clicks and pops from harsh gain changes. */
60 #define MIN_RAMP_LENGTH 16
62 ALboolean DuplicateStereo
= AL_FALSE
;
64 /* NOTE: The AL_FORMAT_REAR* enums aren't handled here be cause they're
65 * converted to AL_FORMAT_QUAD* when loaded */
66 __inline ALuint
aluBytesFromFormat(ALenum format
)
71 case AL_FORMAT_STEREO8
:
72 case AL_FORMAT_QUAD8_LOKI
:
74 case AL_FORMAT_51CHN8
:
75 case AL_FORMAT_61CHN8
:
76 case AL_FORMAT_71CHN8
:
79 case AL_FORMAT_MONO16
:
80 case AL_FORMAT_STEREO16
:
81 case AL_FORMAT_QUAD16_LOKI
:
82 case AL_FORMAT_QUAD16
:
83 case AL_FORMAT_51CHN16
:
84 case AL_FORMAT_61CHN16
:
85 case AL_FORMAT_71CHN16
:
88 case AL_FORMAT_MONO_FLOAT32
:
89 case AL_FORMAT_STEREO_FLOAT32
:
90 case AL_FORMAT_QUAD32
:
91 case AL_FORMAT_51CHN32
:
92 case AL_FORMAT_61CHN32
:
93 case AL_FORMAT_71CHN32
:
101 __inline ALuint
aluChannelsFromFormat(ALenum format
)
105 case AL_FORMAT_MONO8
:
106 case AL_FORMAT_MONO16
:
107 case AL_FORMAT_MONO_FLOAT32
:
110 case AL_FORMAT_STEREO8
:
111 case AL_FORMAT_STEREO16
:
112 case AL_FORMAT_STEREO_FLOAT32
:
115 case AL_FORMAT_QUAD8_LOKI
:
116 case AL_FORMAT_QUAD16_LOKI
:
117 case AL_FORMAT_QUAD8
:
118 case AL_FORMAT_QUAD16
:
119 case AL_FORMAT_QUAD32
:
122 case AL_FORMAT_51CHN8
:
123 case AL_FORMAT_51CHN16
:
124 case AL_FORMAT_51CHN32
:
127 case AL_FORMAT_61CHN8
:
128 case AL_FORMAT_61CHN16
:
129 case AL_FORMAT_61CHN32
:
132 case AL_FORMAT_71CHN8
:
133 case AL_FORMAT_71CHN16
:
134 case AL_FORMAT_71CHN32
:
143 static __inline ALshort
aluF2S(ALfloat Value
)
148 i
= __min( 32767, i
);
149 i
= __max(-32768, i
);
153 static __inline ALvoid
aluCrossproduct(const ALfloat
*inVector1
, const ALfloat
*inVector2
, ALfloat
*outVector
)
155 outVector
[0] = inVector1
[1]*inVector2
[2] - inVector1
[2]*inVector2
[1];
156 outVector
[1] = inVector1
[2]*inVector2
[0] - inVector1
[0]*inVector2
[2];
157 outVector
[2] = inVector1
[0]*inVector2
[1] - inVector1
[1]*inVector2
[0];
160 static __inline ALfloat
aluDotproduct(const ALfloat
*inVector1
, const ALfloat
*inVector2
)
162 return inVector1
[0]*inVector2
[0] + inVector1
[1]*inVector2
[1] +
163 inVector1
[2]*inVector2
[2];
166 static __inline ALvoid
aluNormalize(ALfloat
*inVector
)
168 ALfloat length
, inverse_length
;
170 length
= aluSqrt(aluDotproduct(inVector
, inVector
));
173 inverse_length
= 1.0f
/length
;
174 inVector
[0] *= inverse_length
;
175 inVector
[1] *= inverse_length
;
176 inVector
[2] *= inverse_length
;
180 static __inline ALvoid
aluMatrixVector(ALfloat
*vector
,ALfloat matrix
[3][3])
184 result
[0] = vector
[0]*matrix
[0][0] + vector
[1]*matrix
[1][0] + vector
[2]*matrix
[2][0];
185 result
[1] = vector
[0]*matrix
[0][1] + vector
[1]*matrix
[1][1] + vector
[2]*matrix
[2][1];
186 result
[2] = vector
[0]*matrix
[0][2] + vector
[1]*matrix
[1][2] + vector
[2]*matrix
[2][2];
187 memcpy(vector
, result
, sizeof(result
));
190 static ALvoid
SetSpeakerArrangement(const char *name
, ALfloat SpeakerAngle
[OUTPUTCHANNELS
],
191 ALint Speaker2Chan
[OUTPUTCHANNELS
], ALint chans
)
199 confkey
= GetConfigValue(NULL
, name
, "");
204 next
= strchr(confkey
, ',');
209 } while(isspace(*next
));
212 sep
= strchr(confkey
, '=');
213 if(!sep
|| confkey
== sep
)
217 while(isspace(*end
) && end
!= confkey
)
220 if(strncmp(confkey
, "fl", end
-confkey
) == 0)
222 else if(strncmp(confkey
, "fr", end
-confkey
) == 0)
224 else if(strncmp(confkey
, "fc", end
-confkey
) == 0)
226 else if(strncmp(confkey
, "bl", end
-confkey
) == 0)
228 else if(strncmp(confkey
, "br", end
-confkey
) == 0)
230 else if(strncmp(confkey
, "bc", end
-confkey
) == 0)
232 else if(strncmp(confkey
, "sl", end
-confkey
) == 0)
234 else if(strncmp(confkey
, "sr", end
-confkey
) == 0)
238 AL_PRINT("Unknown speaker for %s: \"%c%c\"\n", name
, confkey
[0], confkey
[1]);
246 for(i
= 0;i
< chans
;i
++)
248 if(Speaker2Chan
[i
] == val
)
250 val
= strtol(sep
, NULL
, 10);
251 if(val
>= -180 && val
<= 180)
252 SpeakerAngle
[i
] = val
* M_PI
/180.0f
;
254 AL_PRINT("Invalid angle for speaker \"%c%c\": %d\n", confkey
[0], confkey
[1], val
);
260 for(i
= 1;i
< chans
;i
++)
262 if(SpeakerAngle
[i
] <= SpeakerAngle
[i
-1])
264 AL_PRINT("Speaker %d of %d does not follow previous: %f > %f\n", i
, chans
,
265 SpeakerAngle
[i
-1] * 180.0f
/M_PI
, SpeakerAngle
[i
] * 180.0f
/M_PI
);
266 SpeakerAngle
[i
] = SpeakerAngle
[i
-1] + 1 * 180.0f
/M_PI
;
271 static __inline ALfloat
aluLUTpos2Angle(ALint pos
)
273 if(pos
< QUADRANT_NUM
)
274 return aluAtan((ALfloat
)pos
/ (ALfloat
)(QUADRANT_NUM
- pos
));
275 if(pos
< 2 * QUADRANT_NUM
)
276 return M_PI_2
+ aluAtan((ALfloat
)(pos
- QUADRANT_NUM
) / (ALfloat
)(2 * QUADRANT_NUM
- pos
));
277 if(pos
< 3 * QUADRANT_NUM
)
278 return aluAtan((ALfloat
)(pos
- 2 * QUADRANT_NUM
) / (ALfloat
)(3 * QUADRANT_NUM
- pos
)) - M_PI
;
279 return aluAtan((ALfloat
)(pos
- 3 * QUADRANT_NUM
) / (ALfloat
)(4 * QUADRANT_NUM
- pos
)) - M_PI_2
;
282 ALvoid
aluInitPanning(ALCcontext
*Context
)
284 ALint pos
, offset
, s
;
285 ALfloat Alpha
, Theta
;
286 ALfloat SpeakerAngle
[OUTPUTCHANNELS
];
287 ALint Speaker2Chan
[OUTPUTCHANNELS
];
289 for(s
= 0;s
< OUTPUTCHANNELS
;s
++)
292 for(s2
= 0;s2
< OUTPUTCHANNELS
;s2
++)
293 Context
->ChannelMatrix
[s
][s2
] = ((s
==s2
) ? 1.0f
: 0.0f
);
296 switch(Context
->Device
->Format
)
298 /* Mono is rendered as stereo, then downmixed during post-process */
299 case AL_FORMAT_MONO8
:
300 case AL_FORMAT_MONO16
:
301 case AL_FORMAT_MONO_FLOAT32
:
302 Context
->ChannelMatrix
[FRONT_CENTER
][FRONT_LEFT
] = aluSqrt(0.5);
303 Context
->ChannelMatrix
[FRONT_CENTER
][FRONT_RIGHT
] = aluSqrt(0.5);
304 Context
->ChannelMatrix
[SIDE_LEFT
][FRONT_LEFT
] = 1.0f
;
305 Context
->ChannelMatrix
[SIDE_RIGHT
][FRONT_RIGHT
] = 1.0f
;
306 Context
->ChannelMatrix
[BACK_LEFT
][FRONT_LEFT
] = 1.0f
;
307 Context
->ChannelMatrix
[BACK_RIGHT
][FRONT_RIGHT
] = 1.0f
;
308 Context
->ChannelMatrix
[BACK_CENTER
][FRONT_LEFT
] = aluSqrt(0.5);
309 Context
->ChannelMatrix
[BACK_CENTER
][FRONT_RIGHT
] = aluSqrt(0.5);
310 Context
->NumChan
= 2;
311 Speaker2Chan
[0] = FRONT_LEFT
;
312 Speaker2Chan
[1] = FRONT_RIGHT
;
313 SpeakerAngle
[0] = -90.0f
* M_PI
/180.0f
;
314 SpeakerAngle
[1] = 90.0f
* M_PI
/180.0f
;
317 case AL_FORMAT_STEREO8
:
318 case AL_FORMAT_STEREO16
:
319 case AL_FORMAT_STEREO_FLOAT32
:
320 Context
->ChannelMatrix
[FRONT_CENTER
][FRONT_LEFT
] = aluSqrt(0.5);
321 Context
->ChannelMatrix
[FRONT_CENTER
][FRONT_RIGHT
] = aluSqrt(0.5);
322 Context
->ChannelMatrix
[SIDE_LEFT
][FRONT_LEFT
] = 1.0f
;
323 Context
->ChannelMatrix
[SIDE_RIGHT
][FRONT_RIGHT
] = 1.0f
;
324 Context
->ChannelMatrix
[BACK_LEFT
][FRONT_LEFT
] = 1.0f
;
325 Context
->ChannelMatrix
[BACK_RIGHT
][FRONT_RIGHT
] = 1.0f
;
326 Context
->ChannelMatrix
[BACK_CENTER
][FRONT_LEFT
] = aluSqrt(0.5);
327 Context
->ChannelMatrix
[BACK_CENTER
][FRONT_RIGHT
] = aluSqrt(0.5);
328 Context
->NumChan
= 2;
329 Speaker2Chan
[0] = FRONT_LEFT
;
330 Speaker2Chan
[1] = FRONT_RIGHT
;
331 SpeakerAngle
[0] = -90.0f
* M_PI
/180.0f
;
332 SpeakerAngle
[1] = 90.0f
* M_PI
/180.0f
;
333 SetSpeakerArrangement("layout_STEREO", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
336 case AL_FORMAT_QUAD8
:
337 case AL_FORMAT_QUAD16
:
338 case AL_FORMAT_QUAD32
:
339 Context
->ChannelMatrix
[FRONT_CENTER
][FRONT_LEFT
] = aluSqrt(0.5);
340 Context
->ChannelMatrix
[FRONT_CENTER
][FRONT_RIGHT
] = aluSqrt(0.5);
341 Context
->ChannelMatrix
[SIDE_LEFT
][FRONT_LEFT
] = aluSqrt(0.5);
342 Context
->ChannelMatrix
[SIDE_LEFT
][BACK_LEFT
] = aluSqrt(0.5);
343 Context
->ChannelMatrix
[SIDE_RIGHT
][FRONT_RIGHT
] = aluSqrt(0.5);
344 Context
->ChannelMatrix
[SIDE_RIGHT
][BACK_RIGHT
] = aluSqrt(0.5);
345 Context
->ChannelMatrix
[BACK_CENTER
][BACK_LEFT
] = aluSqrt(0.5);
346 Context
->ChannelMatrix
[BACK_CENTER
][BACK_RIGHT
] = aluSqrt(0.5);
347 Context
->NumChan
= 4;
348 Speaker2Chan
[0] = BACK_LEFT
;
349 Speaker2Chan
[1] = FRONT_LEFT
;
350 Speaker2Chan
[2] = FRONT_RIGHT
;
351 Speaker2Chan
[3] = BACK_RIGHT
;
352 SpeakerAngle
[0] = -135.0f
* M_PI
/180.0f
;
353 SpeakerAngle
[1] = -45.0f
* M_PI
/180.0f
;
354 SpeakerAngle
[2] = 45.0f
* M_PI
/180.0f
;
355 SpeakerAngle
[3] = 135.0f
* M_PI
/180.0f
;
356 SetSpeakerArrangement("layout_QUAD", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
359 case AL_FORMAT_51CHN8
:
360 case AL_FORMAT_51CHN16
:
361 case AL_FORMAT_51CHN32
:
362 Context
->ChannelMatrix
[SIDE_LEFT
][FRONT_LEFT
] = aluSqrt(0.5);
363 Context
->ChannelMatrix
[SIDE_LEFT
][BACK_LEFT
] = aluSqrt(0.5);
364 Context
->ChannelMatrix
[SIDE_RIGHT
][FRONT_RIGHT
] = aluSqrt(0.5);
365 Context
->ChannelMatrix
[SIDE_RIGHT
][BACK_RIGHT
] = aluSqrt(0.5);
366 Context
->ChannelMatrix
[BACK_CENTER
][BACK_LEFT
] = aluSqrt(0.5);
367 Context
->ChannelMatrix
[BACK_CENTER
][BACK_RIGHT
] = aluSqrt(0.5);
368 Context
->NumChan
= 5;
369 Speaker2Chan
[0] = BACK_LEFT
;
370 Speaker2Chan
[1] = FRONT_LEFT
;
371 Speaker2Chan
[2] = FRONT_CENTER
;
372 Speaker2Chan
[3] = FRONT_RIGHT
;
373 Speaker2Chan
[4] = BACK_RIGHT
;
374 SpeakerAngle
[0] = -110.0f
* M_PI
/180.0f
;
375 SpeakerAngle
[1] = -30.0f
* M_PI
/180.0f
;
376 SpeakerAngle
[2] = 0.0f
* M_PI
/180.0f
;
377 SpeakerAngle
[3] = 30.0f
* M_PI
/180.0f
;
378 SpeakerAngle
[4] = 110.0f
* M_PI
/180.0f
;
379 SetSpeakerArrangement("layout_51CHN", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
382 case AL_FORMAT_61CHN8
:
383 case AL_FORMAT_61CHN16
:
384 case AL_FORMAT_61CHN32
:
385 Context
->ChannelMatrix
[BACK_LEFT
][BACK_CENTER
] = aluSqrt(0.5);
386 Context
->ChannelMatrix
[BACK_LEFT
][SIDE_LEFT
] = aluSqrt(0.5);
387 Context
->ChannelMatrix
[BACK_RIGHT
][BACK_CENTER
] = aluSqrt(0.5);
388 Context
->ChannelMatrix
[BACK_RIGHT
][SIDE_RIGHT
] = aluSqrt(0.5);
389 Context
->NumChan
= 6;
390 Speaker2Chan
[0] = SIDE_LEFT
;
391 Speaker2Chan
[1] = FRONT_LEFT
;
392 Speaker2Chan
[2] = FRONT_CENTER
;
393 Speaker2Chan
[3] = FRONT_RIGHT
;
394 Speaker2Chan
[4] = SIDE_RIGHT
;
395 Speaker2Chan
[5] = BACK_CENTER
;
396 SpeakerAngle
[0] = -90.0f
* M_PI
/180.0f
;
397 SpeakerAngle
[1] = -30.0f
* M_PI
/180.0f
;
398 SpeakerAngle
[2] = 0.0f
* M_PI
/180.0f
;
399 SpeakerAngle
[3] = 30.0f
* M_PI
/180.0f
;
400 SpeakerAngle
[4] = 90.0f
* M_PI
/180.0f
;
401 SpeakerAngle
[5] = 180.0f
* M_PI
/180.0f
;
402 SetSpeakerArrangement("layout_61CHN", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
405 case AL_FORMAT_71CHN8
:
406 case AL_FORMAT_71CHN16
:
407 case AL_FORMAT_71CHN32
:
408 Context
->ChannelMatrix
[BACK_CENTER
][BACK_LEFT
] = aluSqrt(0.5);
409 Context
->ChannelMatrix
[BACK_CENTER
][BACK_RIGHT
] = aluSqrt(0.5);
410 Context
->NumChan
= 7;
411 Speaker2Chan
[0] = BACK_LEFT
;
412 Speaker2Chan
[1] = SIDE_LEFT
;
413 Speaker2Chan
[2] = FRONT_LEFT
;
414 Speaker2Chan
[3] = FRONT_CENTER
;
415 Speaker2Chan
[4] = FRONT_RIGHT
;
416 Speaker2Chan
[5] = SIDE_RIGHT
;
417 Speaker2Chan
[6] = BACK_RIGHT
;
418 SpeakerAngle
[0] = -150.0f
* M_PI
/180.0f
;
419 SpeakerAngle
[1] = -90.0f
* M_PI
/180.0f
;
420 SpeakerAngle
[2] = -30.0f
* M_PI
/180.0f
;
421 SpeakerAngle
[3] = 0.0f
* M_PI
/180.0f
;
422 SpeakerAngle
[4] = 30.0f
* M_PI
/180.0f
;
423 SpeakerAngle
[5] = 90.0f
* M_PI
/180.0f
;
424 SpeakerAngle
[6] = 150.0f
* M_PI
/180.0f
;
425 SetSpeakerArrangement("layout_71CHN", SpeakerAngle
, Speaker2Chan
, Context
->NumChan
);
432 for(pos
= 0; pos
< LUT_NUM
; pos
++)
435 Theta
= aluLUTpos2Angle(pos
);
437 /* clear all values */
438 offset
= OUTPUTCHANNELS
* pos
;
439 for(s
= 0; s
< OUTPUTCHANNELS
; s
++)
440 Context
->PanningLUT
[offset
+s
] = 0.0f
;
442 /* set panning values */
443 for(s
= 0; s
< Context
->NumChan
- 1; s
++)
445 if(Theta
>= SpeakerAngle
[s
] && Theta
< SpeakerAngle
[s
+1])
447 /* source between speaker s and speaker s+1 */
448 Alpha
= M_PI_2
* (Theta
-SpeakerAngle
[s
]) /
449 (SpeakerAngle
[s
+1]-SpeakerAngle
[s
]);
450 Context
->PanningLUT
[offset
+ Speaker2Chan
[s
]] = cos(Alpha
);
451 Context
->PanningLUT
[offset
+ Speaker2Chan
[s
+1]] = sin(Alpha
);
455 if(s
== Context
->NumChan
- 1)
457 /* source between last and first speaker */
458 if(Theta
< SpeakerAngle
[0])
459 Theta
+= 2.0f
* M_PI
;
460 Alpha
= M_PI_2
* (Theta
-SpeakerAngle
[s
]) /
461 (2.0f
* M_PI
+ SpeakerAngle
[0]-SpeakerAngle
[s
]);
462 Context
->PanningLUT
[offset
+ Speaker2Chan
[s
]] = cos(Alpha
);
463 Context
->PanningLUT
[offset
+ Speaker2Chan
[0]] = sin(Alpha
);
468 static __inline ALint
aluCart2LUTpos(ALfloat re
, ALfloat im
)
471 ALfloat denom
= aluFabs(re
) + aluFabs(im
);
473 pos
= (ALint
)(QUADRANT_NUM
*aluFabs(im
) / denom
+ 0.5);
476 pos
= 2 * QUADRANT_NUM
- pos
;
482 static ALvoid
CalcSourceParams(const ALCcontext
*ALContext
,
483 const ALsource
*ALSource
, ALenum isMono
,
484 ALfloat
*drysend
, ALfloat
*wetsend
,
485 ALfloat
*pitch
, ALfloat
*drygainhf
,
488 ALfloat InnerAngle
,OuterAngle
,Angle
,Distance
,DryMix
;
489 ALfloat Direction
[3],Position
[3],SourceToListener
[3];
490 ALfloat MinVolume
,MaxVolume
,MinDist
,MaxDist
,Rolloff
,OuterGainHF
;
491 ALfloat ConeVolume
,ConeHF
,SourceVolume
,ListenerGain
;
492 ALfloat U
[3],V
[3],N
[3];
493 ALfloat DopplerFactor
, DopplerVelocity
, flSpeedOfSound
, flMaxVelocity
;
494 ALfloat Matrix
[3][3];
495 ALfloat flAttenuation
;
496 ALfloat RoomAttenuation
[MAX_SENDS
];
497 ALfloat MetersPerUnit
;
498 ALfloat RoomRolloff
[MAX_SENDS
];
499 ALfloat DryGainHF
= 1.0f
;
500 ALfloat DirGain
, AmbientGain
;
502 const ALfloat
*SpeakerGain
;
506 //Get context properties
507 DopplerFactor
= ALContext
->DopplerFactor
* ALSource
->DopplerFactor
;
508 DopplerVelocity
= ALContext
->DopplerVelocity
;
509 flSpeedOfSound
= ALContext
->flSpeedOfSound
;
510 NumSends
= ALContext
->NumSends
;
512 //Get listener properties
513 ListenerGain
= ALContext
->Listener
.Gain
;
514 MetersPerUnit
= ALContext
->Listener
.MetersPerUnit
;
516 //Get source properties
517 SourceVolume
= ALSource
->flGain
;
518 memcpy(Position
, ALSource
->vPosition
, sizeof(ALSource
->vPosition
));
519 memcpy(Direction
, ALSource
->vOrientation
, sizeof(ALSource
->vOrientation
));
520 MinVolume
= ALSource
->flMinGain
;
521 MaxVolume
= ALSource
->flMaxGain
;
522 MinDist
= ALSource
->flRefDistance
;
523 MaxDist
= ALSource
->flMaxDistance
;
524 Rolloff
= ALSource
->flRollOffFactor
;
525 InnerAngle
= ALSource
->flInnerAngle
;
526 OuterAngle
= ALSource
->flOuterAngle
;
527 OuterGainHF
= ALSource
->OuterGainHF
;
529 //Only apply 3D calculations for mono buffers
530 if(isMono
!= AL_FALSE
)
532 //1. Translate Listener to origin (convert to head relative)
533 // Note that Direction and SourceToListener are *not* transformed.
534 // SourceToListener is used with the source and listener velocities,
535 // which are untransformed, and Direction is used with SourceToListener
536 // for the sound cone
537 if(ALSource
->bHeadRelative
==AL_FALSE
)
539 // Build transform matrix
540 aluCrossproduct(ALContext
->Listener
.Forward
, ALContext
->Listener
.Up
, U
); // Right-vector
541 aluNormalize(U
); // Normalized Right-vector
542 memcpy(V
, ALContext
->Listener
.Up
, sizeof(V
)); // Up-vector
543 aluNormalize(V
); // Normalized Up-vector
544 memcpy(N
, ALContext
->Listener
.Forward
, sizeof(N
)); // At-vector
545 aluNormalize(N
); // Normalized At-vector
546 Matrix
[0][0] = U
[0]; Matrix
[0][1] = V
[0]; Matrix
[0][2] = -N
[0];
547 Matrix
[1][0] = U
[1]; Matrix
[1][1] = V
[1]; Matrix
[1][2] = -N
[1];
548 Matrix
[2][0] = U
[2]; Matrix
[2][1] = V
[2]; Matrix
[2][2] = -N
[2];
550 // Translate source position into listener space
551 Position
[0] -= ALContext
->Listener
.Position
[0];
552 Position
[1] -= ALContext
->Listener
.Position
[1];
553 Position
[2] -= ALContext
->Listener
.Position
[2];
555 SourceToListener
[0] = -Position
[0];
556 SourceToListener
[1] = -Position
[1];
557 SourceToListener
[2] = -Position
[2];
559 // Transform source position into listener space
560 aluMatrixVector(Position
, Matrix
);
564 SourceToListener
[0] = -Position
[0];
565 SourceToListener
[1] = -Position
[1];
566 SourceToListener
[2] = -Position
[2];
568 aluNormalize(SourceToListener
);
569 aluNormalize(Direction
);
571 //2. Calculate distance attenuation
572 Distance
= aluSqrt(aluDotproduct(Position
, Position
));
574 flAttenuation
= 1.0f
;
575 for(i
= 0;i
< MAX_SENDS
;i
++)
577 RoomAttenuation
[i
] = 1.0f
;
579 RoomRolloff
[i
] = ALSource
->RoomRolloffFactor
;
580 if(ALSource
->Send
[i
].Slot
&&
581 ALSource
->Send
[i
].Slot
->effect
.type
== AL_EFFECT_REVERB
)
582 RoomRolloff
[i
] += ALSource
->Send
[i
].Slot
->effect
.Reverb
.RoomRolloffFactor
;
585 switch (ALSource
->DistanceModel
)
587 case AL_INVERSE_DISTANCE_CLAMPED
:
588 Distance
=__max(Distance
,MinDist
);
589 Distance
=__min(Distance
,MaxDist
);
590 if (MaxDist
< MinDist
)
593 case AL_INVERSE_DISTANCE
:
596 if ((MinDist
+ (Rolloff
* (Distance
- MinDist
))) > 0.0f
)
597 flAttenuation
= MinDist
/ (MinDist
+ (Rolloff
* (Distance
- MinDist
)));
598 for(i
= 0;i
< NumSends
;i
++)
600 if ((MinDist
+ (RoomRolloff
[i
] * (Distance
- MinDist
))) > 0.0f
)
601 RoomAttenuation
[i
] = MinDist
/ (MinDist
+ (RoomRolloff
[i
] * (Distance
- MinDist
)));
606 case AL_LINEAR_DISTANCE_CLAMPED
:
607 Distance
=__max(Distance
,MinDist
);
608 Distance
=__min(Distance
,MaxDist
);
609 if (MaxDist
< MinDist
)
612 case AL_LINEAR_DISTANCE
:
613 Distance
=__min(Distance
,MaxDist
);
614 if (MaxDist
!= MinDist
)
616 flAttenuation
= 1.0f
- (Rolloff
*(Distance
-MinDist
)/(MaxDist
- MinDist
));
617 for(i
= 0;i
< NumSends
;i
++)
618 RoomAttenuation
[i
] = 1.0f
- (RoomRolloff
[i
]*(Distance
-MinDist
)/(MaxDist
- MinDist
));
622 case AL_EXPONENT_DISTANCE_CLAMPED
:
623 Distance
=__max(Distance
,MinDist
);
624 Distance
=__min(Distance
,MaxDist
);
625 if (MaxDist
< MinDist
)
628 case AL_EXPONENT_DISTANCE
:
629 if ((Distance
> 0.0f
) && (MinDist
> 0.0f
))
631 flAttenuation
= (ALfloat
)pow(Distance
/MinDist
, -Rolloff
);
632 for(i
= 0;i
< NumSends
;i
++)
633 RoomAttenuation
[i
] = (ALfloat
)pow(Distance
/MinDist
, -RoomRolloff
[i
]);
641 // Source Gain + Attenuation and clamp to Min/Max Gain
642 DryMix
= SourceVolume
* flAttenuation
;
643 DryMix
= __min(DryMix
,MaxVolume
);
644 DryMix
= __max(DryMix
,MinVolume
);
646 for(i
= 0;i
< NumSends
;i
++)
648 ALfloat WetMix
= SourceVolume
* RoomAttenuation
[i
];
649 WetMix
= __min(WetMix
,MaxVolume
);
650 wetsend
[i
] = __max(WetMix
,MinVolume
);
654 // Distance-based air absorption
655 if(ALSource
->AirAbsorptionFactor
> 0.0f
&& ALSource
->DistanceModel
!= AL_NONE
)
657 ALfloat dist
= Distance
-MinDist
;
660 if(dist
< 0.0f
) dist
= 0.0f
;
661 // Absorption calculation is done in dB
662 absorb
= (ALSource
->AirAbsorptionFactor
*AIRABSORBGAINDBHF
) *
663 (dist
*MetersPerUnit
);
664 // Convert dB to linear gain before applying
665 absorb
= pow(10.0, absorb
/20.0);
667 for(i
= 0;i
< MAX_SENDS
;i
++)
668 wetgainhf
[i
] *= absorb
;
671 //3. Apply directional soundcones
672 Angle
= aluAcos(aluDotproduct(Direction
,SourceToListener
)) * 180.0f
/M_PI
;
673 if(Angle
>= InnerAngle
&& Angle
<= OuterAngle
)
675 ALfloat scale
= (Angle
-InnerAngle
) / (OuterAngle
-InnerAngle
);
676 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
)*scale
);
677 ConeHF
= (1.0f
+(OuterGainHF
-1.0f
)*scale
);
678 DryMix
*= ConeVolume
;
679 if(ALSource
->DryGainHFAuto
)
682 else if(Angle
> OuterAngle
)
684 ConeVolume
= (1.0f
+(ALSource
->flOuterGain
-1.0f
));
685 ConeHF
= (1.0f
+(OuterGainHF
-1.0f
));
686 DryMix
*= ConeVolume
;
687 if(ALSource
->DryGainHFAuto
)
696 //4. Calculate Velocity
697 if(DopplerFactor
!= 0.0f
)
699 ALfloat flVSS
, flVLS
= 0.0f
;
701 if(ALSource
->bHeadRelative
==AL_FALSE
)
702 flVLS
= aluDotproduct(ALContext
->Listener
.Velocity
, SourceToListener
);
703 flVSS
= aluDotproduct(ALSource
->vVelocity
, SourceToListener
);
705 flMaxVelocity
= (DopplerVelocity
* flSpeedOfSound
) / DopplerFactor
;
707 if (flVSS
>= flMaxVelocity
)
708 flVSS
= (flMaxVelocity
- 1.0f
);
709 else if (flVSS
<= -flMaxVelocity
)
710 flVSS
= -flMaxVelocity
+ 1.0f
;
712 if (flVLS
>= flMaxVelocity
)
713 flVLS
= (flMaxVelocity
- 1.0f
);
714 else if (flVLS
<= -flMaxVelocity
)
715 flVLS
= -flMaxVelocity
+ 1.0f
;
717 pitch
[0] = ALSource
->flPitch
*
718 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVLS
)) /
719 ((flSpeedOfSound
* DopplerVelocity
) - (DopplerFactor
* flVSS
));
722 pitch
[0] = ALSource
->flPitch
;
724 for(i
= 0;i
< NumSends
;i
++)
726 if(ALSource
->Send
[i
].Slot
&&
727 ALSource
->Send
[i
].Slot
->effect
.type
!= AL_EFFECT_NULL
)
729 if(ALSource
->WetGainAuto
)
730 wetsend
[i
] *= ConeVolume
;
731 if(ALSource
->WetGainHFAuto
)
732 wetgainhf
[i
] *= ConeHF
;
734 if(ALSource
->Send
[i
].Slot
->AuxSendAuto
)
736 // Apply minimal attenuation in place of missing
737 // statistical reverb model.
738 wetsend
[i
] *= pow(DryMix
, 1.0f
/ 2.0f
);
742 // If the slot's auxilliary send auto is off, the data sent to the
743 // effect slot is the same as the dry path, sans filter effects
745 wetgainhf
[i
] = DryGainHF
;
748 // Note that this is really applied by the effect slot. However,
749 // it's easier (more optimal) to handle it here.
750 if(ALSource
->Send
[i
].Slot
->effect
.type
== AL_EFFECT_REVERB
)
751 wetgainhf
[i
] *= ALSource
->Send
[0].Slot
->effect
.Reverb
.GainHF
;
753 switch(ALSource
->Send
[i
].WetFilter
.type
)
755 case AL_FILTER_LOWPASS
:
756 wetsend
[i
] *= ALSource
->Send
[i
].WetFilter
.Gain
;
757 wetgainhf
[i
] *= ALSource
->Send
[i
].WetFilter
.GainHF
;
760 wetsend
[i
] *= ListenerGain
;
768 for(i
= NumSends
;i
< MAX_SENDS
;i
++)
774 //5. Apply filter gains and filters
775 switch(ALSource
->DirectFilter
.type
)
777 case AL_FILTER_LOWPASS
:
778 DryMix
*= ALSource
->DirectFilter
.Gain
;
779 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
782 DryMix
*= ListenerGain
;
784 // Use energy-preserving panning algorithm for multi-speaker playback
785 length
= aluSqrt(Position
[0]*Position
[0] + Position
[1]*Position
[1] +
786 Position
[2]*Position
[2]);
787 length
= __max(length
, MinDist
);
790 ALfloat invlen
= 1.0f
/length
;
791 Position
[0] *= invlen
;
792 Position
[1] *= invlen
;
793 Position
[2] *= invlen
;
796 pos
= aluCart2LUTpos(-Position
[2], Position
[0]);
797 SpeakerGain
= &ALContext
->PanningLUT
[OUTPUTCHANNELS
* pos
];
799 DirGain
= aluSqrt(Position
[0]*Position
[0] + Position
[2]*Position
[2]);
800 // elevation adjustment for directional gain. this sucks, but
801 // has low complexity
802 AmbientGain
= 1.0/aluSqrt(ALContext
->NumChan
) * (1.0-DirGain
);
803 for(s
= 0; s
< OUTPUTCHANNELS
; s
++)
805 ALfloat gain
= SpeakerGain
[s
]*DirGain
+ AmbientGain
;
806 drysend
[s
] = DryMix
* gain
;
808 *drygainhf
= DryGainHF
;
812 //1. Multi-channel buffers always play "normal"
813 pitch
[0] = ALSource
->flPitch
;
815 DryMix
= SourceVolume
;
816 DryMix
= __min(DryMix
,MaxVolume
);
817 DryMix
= __max(DryMix
,MinVolume
);
819 switch(ALSource
->DirectFilter
.type
)
821 case AL_FILTER_LOWPASS
:
822 DryMix
*= ALSource
->DirectFilter
.Gain
;
823 DryGainHF
*= ALSource
->DirectFilter
.GainHF
;
827 drysend
[FRONT_LEFT
] = DryMix
* ListenerGain
;
828 drysend
[FRONT_RIGHT
] = DryMix
* ListenerGain
;
829 drysend
[SIDE_LEFT
] = DryMix
* ListenerGain
;
830 drysend
[SIDE_RIGHT
] = DryMix
* ListenerGain
;
831 drysend
[BACK_LEFT
] = DryMix
* ListenerGain
;
832 drysend
[BACK_RIGHT
] = DryMix
* ListenerGain
;
833 drysend
[FRONT_CENTER
] = DryMix
* ListenerGain
;
834 drysend
[BACK_CENTER
] = DryMix
* ListenerGain
;
835 drysend
[LFE
] = DryMix
* ListenerGain
;
836 *drygainhf
= DryGainHF
;
838 for(i
= 0;i
< MAX_SENDS
;i
++)
846 static __inline ALshort
lerp(ALshort val1
, ALshort val2
, ALint frac
)
848 return val1
+ (((val2
-val1
)*frac
)>>FRACTIONBITS
);
851 ALvoid
aluMixData(ALCcontext
*ALContext
,ALvoid
*buffer
,ALsizei size
,ALenum format
)
853 static float DryBuffer
[BUFFERSIZE
][OUTPUTCHANNELS
];
854 static float DummyBuffer
[BUFFERSIZE
];
855 ALfloat
*WetBuffer
[MAX_SENDS
];
856 ALfloat (*Matrix
)[OUTPUTCHANNELS
] = ALContext
->ChannelMatrix
;
857 ALfloat newDrySend
[OUTPUTCHANNELS
] = { 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
, 0.0f
};
858 ALfloat newWetSend
[MAX_SENDS
];
859 ALfloat DryGainHF
= 0.0f
;
860 ALfloat WetGainHF
[MAX_SENDS
];
864 ALfloat dryGainStep
[OUTPUTCHANNELS
];
865 ALfloat wetGainStep
[MAX_SENDS
];
866 ALuint BlockAlign
,BufferSize
;
867 ALuint DataSize
=0,DataPosInt
=0,DataPosFrac
=0;
868 ALuint Channels
,Frequency
,ulExtraSamples
;
876 ALeffectslot
*ALEffectSlot
;
877 ALfloat values
[OUTPUTCHANNELS
];
882 ALbufferlistitem
*BufferListItem
;
884 ALint64 DataSize64
,DataPos64
;
885 FILTER
*DryFilter
, *WetFilter
[MAX_SENDS
];
888 SuspendContext(ALContext
);
890 #if defined(HAVE_FESETROUND)
891 fpuState
= fegetround();
892 fesetround(FE_TOWARDZERO
);
893 #elif defined(HAVE__CONTROLFP)
894 fpuState
= _controlfp(0, 0);
895 _controlfp(_RC_CHOP
, _MCW_RC
);
900 //Figure output format variables
901 BlockAlign
= aluChannelsFromFormat(format
);
902 BlockAlign
*= aluBytesFromFormat(format
);
908 SamplesToDo
= min(size
, BUFFERSIZE
);
911 ALEffectSlot
= ALContext
->AuxiliaryEffectSlot
;
912 ALSource
= ALContext
->Source
;
913 rampLength
= ALContext
->Frequency
* MIN_RAMP_LENGTH
/ 1000;
921 rampLength
= max(rampLength
, SamplesToDo
);
923 //Clear mixing buffer
924 memset(DryBuffer
, 0, SamplesToDo
*OUTPUTCHANNELS
*sizeof(ALfloat
));
930 State
= ALSource
->state
;
932 while(State
== AL_PLAYING
&& j
< SamplesToDo
)
939 if((Buffer
= ALSource
->ulBufferID
))
941 ALBuffer
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(Buffer
);
943 Data
= ALBuffer
->data
;
944 Channels
= aluChannelsFromFormat(ALBuffer
->format
);
945 DataSize
= ALBuffer
->size
;
946 DataSize
/= Channels
* aluBytesFromFormat(ALBuffer
->format
);
947 Frequency
= ALBuffer
->frequency
;
948 DataPosInt
= ALSource
->position
;
949 DataPosFrac
= ALSource
->position_fraction
;
951 if(DataPosInt
>= DataSize
)
955 DryFilter
= &ALSource
->iirFilter
;
956 for(i
= 0;i
< MAX_SENDS
;i
++)
958 WetFilter
[i
] = &ALSource
->Send
[i
].iirFilter
;
959 WetBuffer
[i
] = (ALSource
->Send
[i
].Slot
?
960 ALSource
->Send
[i
].Slot
->WetBuffer
:
963 DrySend
= ALSource
->DryGains
;
964 WetSend
= ALSource
->WetGains
;
966 CalcSourceParams(ALContext
, ALSource
,
967 (Channels
==1) ? AL_TRUE
: AL_FALSE
,
968 newDrySend
, newWetSend
, &Pitch
,
969 &DryGainHF
, WetGainHF
);
970 Pitch
= (Pitch
*Frequency
) / ALContext
->Frequency
;
974 // Update filter coefficients. Calculations based on
976 cw
= cos(2.0*M_PI
* LOWPASSFREQCUTOFF
/ ALContext
->Frequency
);
977 // We use four chained one-pole filters, so we need to
978 // take the fourth root of the squared gain, which is
979 // the same as the square root of the base gain.
980 // Be careful with gains < 0.0001, as that causes the
981 // coefficient to head towards 1, which will flatten
983 g
= aluSqrt(__max(DryGainHF
, 0.0001f
));
985 if(g
< 0.9999f
) // 1-epsilon
986 a
= (1 - g
*cw
- aluSqrt(2*g
*(1-cw
) - g
*g
*(1 - cw
*cw
))) / (1 - g
);
987 DryFilter
->coeff
= a
;
989 for(i
= 0;i
< MAX_SENDS
;i
++)
991 // The wet path uses two chained one-pole filters,
992 // so take the base gain (square root of the
994 g
= __max(WetGainHF
[i
], 0.01f
);
996 if(g
< 0.9999f
) // 1-epsilon
997 a
= (1 - g
*cw
- aluSqrt(2*g
*(1-cw
) - g
*g
*(1 - cw
*cw
))) / (1 - g
);
998 WetFilter
[i
]->coeff
= a
;
1003 // Multi-channel sources use two chained one-pole
1005 cw
= cos(2.0*M_PI
* LOWPASSFREQCUTOFF
/ ALContext
->Frequency
);
1006 g
= __max(DryGainHF
, 0.01f
);
1008 if(g
< 0.9999f
) // 1-epsilon
1009 a
= (1 - g
*cw
- aluSqrt(2*g
*(1-cw
) - g
*g
*(1 - cw
*cw
))) / (1 - g
);
1010 DryFilter
->coeff
= a
;
1011 for(i
= 0;i
< MAX_SENDS
;i
++)
1012 WetFilter
[i
]->coeff
= 0.0f
;
1014 if(DuplicateStereo
&& Channels
== 2)
1016 Matrix
[FRONT_LEFT
][SIDE_LEFT
] = 1.0f
;
1017 Matrix
[FRONT_RIGHT
][SIDE_RIGHT
] = 1.0f
;
1018 Matrix
[FRONT_LEFT
][BACK_LEFT
] = 1.0f
;
1019 Matrix
[FRONT_RIGHT
][BACK_RIGHT
] = 1.0f
;
1021 else if(DuplicateStereo
)
1023 Matrix
[FRONT_LEFT
][SIDE_LEFT
] = 0.0f
;
1024 Matrix
[FRONT_RIGHT
][SIDE_RIGHT
] = 0.0f
;
1025 Matrix
[FRONT_LEFT
][BACK_LEFT
] = 0.0f
;
1026 Matrix
[FRONT_RIGHT
][BACK_RIGHT
] = 0.0f
;
1030 //Compute the gain steps for each output channel
1031 if(ALSource
->FirstStart
&& DataPosInt
== 0 && DataPosFrac
== 0)
1033 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
1035 DrySend
[i
] = newDrySend
[i
];
1038 for(i
= 0;i
< MAX_SENDS
;i
++)
1040 WetSend
[i
] = newWetSend
[i
];
1046 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
1047 dryGainStep
[i
] = (newDrySend
[i
]-DrySend
[i
]) / rampLength
;
1048 for(i
= 0;i
< MAX_SENDS
;i
++)
1049 wetGainStep
[i
] = (newWetSend
[i
]-WetSend
[i
]) / rampLength
;
1051 ALSource
->FirstStart
= AL_FALSE
;
1053 //Compute 18.14 fixed point step
1054 if(Pitch
> (float)MAX_PITCH
)
1055 Pitch
= (float)MAX_PITCH
;
1056 increment
= (ALint
)(Pitch
*(ALfloat
)(1L<<FRACTIONBITS
));
1058 increment
= (1<<FRACTIONBITS
);
1060 //Figure out how many samples we can mix.
1061 DataSize64
= DataSize
;
1062 DataSize64
<<= FRACTIONBITS
;
1063 DataPos64
= DataPosInt
;
1064 DataPos64
<<= FRACTIONBITS
;
1065 DataPos64
+= DataPosFrac
;
1066 BufferSize
= (ALuint
)((DataSize64
-DataPos64
+(increment
-1)) / increment
);
1068 BufferListItem
= ALSource
->queue
;
1069 for(loop
= 0; loop
< ALSource
->BuffersPlayed
; loop
++)
1072 BufferListItem
= BufferListItem
->next
;
1076 if (BufferListItem
->next
)
1078 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(BufferListItem
->next
->buffer
);
1079 if(NextBuf
&& NextBuf
->data
)
1081 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(ALBuffer
->padding
*Channels
*2));
1082 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
1085 else if (ALSource
->bLooping
)
1087 ALbuffer
*NextBuf
= (ALbuffer
*)ALTHUNK_LOOKUPENTRY(ALSource
->queue
->buffer
);
1088 if (NextBuf
&& NextBuf
->data
)
1090 ulExtraSamples
= min(NextBuf
->size
, (ALint
)(ALBuffer
->padding
*Channels
*2));
1091 memcpy(&Data
[DataSize
*Channels
], NextBuf
->data
, ulExtraSamples
);
1095 memset(&Data
[DataSize
*Channels
], 0, (ALBuffer
->padding
*Channels
*2));
1097 BufferSize
= min(BufferSize
, (SamplesToDo
-j
));
1099 //Actual sample mixing loop
1101 Data
+= DataPosInt
*Channels
;
1103 if(Channels
== 1) /* Mono */
1109 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
1110 DrySend
[i
] += dryGainStep
[i
];
1111 for(i
= 0;i
< MAX_SENDS
;i
++)
1112 WetSend
[i
] += wetGainStep
[i
];
1114 //First order interpolator
1115 value
= lerp(Data
[k
], Data
[k
+1], DataPosFrac
);
1117 //Direct path final mix buffer and panning
1118 outsamp
= lpFilter4P(DryFilter
, 0, value
);
1119 DryBuffer
[j
][FRONT_LEFT
] += outsamp
*DrySend
[FRONT_LEFT
];
1120 DryBuffer
[j
][FRONT_RIGHT
] += outsamp
*DrySend
[FRONT_RIGHT
];
1121 DryBuffer
[j
][SIDE_LEFT
] += outsamp
*DrySend
[SIDE_LEFT
];
1122 DryBuffer
[j
][SIDE_RIGHT
] += outsamp
*DrySend
[SIDE_RIGHT
];
1123 DryBuffer
[j
][BACK_LEFT
] += outsamp
*DrySend
[BACK_LEFT
];
1124 DryBuffer
[j
][BACK_RIGHT
] += outsamp
*DrySend
[BACK_RIGHT
];
1125 DryBuffer
[j
][FRONT_CENTER
] += outsamp
*DrySend
[FRONT_CENTER
];
1126 DryBuffer
[j
][BACK_CENTER
] += outsamp
*DrySend
[BACK_CENTER
];
1128 //Room path final mix buffer and panning
1129 for(i
= 0;i
< MAX_SENDS
;i
++)
1131 outsamp
= lpFilter2P(WetFilter
[i
], 0, value
);
1132 WetBuffer
[i
][j
] += outsamp
*WetSend
[i
];
1135 DataPosFrac
+= increment
;
1136 k
+= DataPosFrac
>>FRACTIONBITS
;
1137 DataPosFrac
&= FRACTIONMASK
;
1141 else if(Channels
== 2) /* Stereo */
1143 const int chans
[] = {
1144 FRONT_LEFT
, FRONT_RIGHT
1147 #define DO_MIX() do { \
1148 for(i = 0;i < MAX_SENDS;i++) \
1149 WetSend[i] += wetGainStep[i]*BufferSize; \
1150 while(BufferSize--) \
1152 for(i = 0;i < OUTPUTCHANNELS;i++) \
1153 DrySend[i] += dryGainStep[i]; \
1155 for(i = 0;i < Channels;i++) \
1157 value = lerp(Data[k*Channels + i], Data[(k+1)*Channels + i], DataPosFrac); \
1158 values[i] = lpFilter2P(DryFilter, chans[i]*2, value)*DrySend[chans[i]]; \
1160 for(out = 0;out < OUTPUTCHANNELS;out++) \
1162 ALfloat sum = 0.0f; \
1163 for(i = 0;i < Channels;i++) \
1164 sum += values[i]*Matrix[chans[i]][out]; \
1165 DryBuffer[j][out] += sum; \
1168 DataPosFrac += increment; \
1169 k += DataPosFrac>>FRACTIONBITS; \
1170 DataPosFrac &= FRACTIONMASK; \
1177 else if(Channels
== 4) /* Quad */
1179 const int chans
[] = {
1180 FRONT_LEFT
, FRONT_RIGHT
,
1181 BACK_LEFT
, BACK_RIGHT
1186 else if(Channels
== 6) /* 5.1 */
1188 const int chans
[] = {
1189 FRONT_LEFT
, FRONT_RIGHT
,
1191 BACK_LEFT
, BACK_RIGHT
1196 else if(Channels
== 7) /* 6.1 */
1198 const int chans
[] = {
1199 FRONT_LEFT
, FRONT_RIGHT
,
1202 SIDE_LEFT
, SIDE_RIGHT
1207 else if(Channels
== 8) /* 7.1 */
1209 const int chans
[] = {
1210 FRONT_LEFT
, FRONT_RIGHT
,
1212 BACK_LEFT
, BACK_RIGHT
,
1213 SIDE_LEFT
, SIDE_RIGHT
1221 for(i
= 0;i
< OUTPUTCHANNELS
;i
++)
1222 DrySend
[i
] += dryGainStep
[i
]*BufferSize
;
1223 for(i
= 0;i
< MAX_SENDS
;i
++)
1224 WetSend
[i
] += wetGainStep
[i
]*BufferSize
;
1227 DataPosFrac
+= increment
;
1228 k
+= DataPosFrac
>>FRACTIONBITS
;
1229 DataPosFrac
&= FRACTIONMASK
;
1235 //Update source info
1236 ALSource
->position
= DataPosInt
;
1237 ALSource
->position_fraction
= DataPosFrac
;
1242 //Handle looping sources
1243 if(!Buffer
|| DataPosInt
>= DataSize
)
1248 Looping
= ALSource
->bLooping
;
1249 if(ALSource
->BuffersPlayed
< (ALSource
->BuffersInQueue
-1))
1251 BufferListItem
= ALSource
->queue
;
1252 for(loop
= 0; loop
<= ALSource
->BuffersPlayed
; loop
++)
1257 BufferListItem
->bufferstate
= PROCESSED
;
1258 BufferListItem
= BufferListItem
->next
;
1262 ALSource
->ulBufferID
= BufferListItem
->buffer
;
1263 ALSource
->position
= DataPosInt
-DataSize
;
1264 ALSource
->position_fraction
= DataPosFrac
;
1265 ALSource
->BuffersPlayed
++;
1272 ALSource
->state
= AL_STOPPED
;
1273 ALSource
->inuse
= AL_FALSE
;
1274 ALSource
->BuffersPlayed
= ALSource
->BuffersInQueue
;
1275 BufferListItem
= ALSource
->queue
;
1276 while(BufferListItem
!= NULL
)
1278 BufferListItem
->bufferstate
= PROCESSED
;
1279 BufferListItem
= BufferListItem
->next
;
1281 ALSource
->position
= DataSize
;
1282 ALSource
->position_fraction
= 0;
1286 /* alSourceRewind */
1288 ALSource
->state
= AL_PLAYING
;
1289 ALSource
->inuse
= AL_TRUE
;
1290 ALSource
->play
= AL_TRUE
;
1291 ALSource
->BuffersPlayed
= 0;
1292 BufferListItem
= ALSource
->queue
;
1293 while(BufferListItem
!= NULL
)
1295 BufferListItem
->bufferstate
= PENDING
;
1296 BufferListItem
= BufferListItem
->next
;
1298 ALSource
->ulBufferID
= ALSource
->queue
->buffer
;
1300 if(ALSource
->BuffersInQueue
== 1)
1301 ALSource
->position
= DataPosInt
%DataSize
;
1303 ALSource
->position
= DataPosInt
-DataSize
;
1304 ALSource
->position_fraction
= DataPosFrac
;
1311 State
= ALSource
->state
;
1314 ALSource
= ALSource
->next
;
1317 // effect slot processing
1320 if(ALEffectSlot
->effect
.type
== AL_EFFECT_REVERB
)
1321 VerbProcess(ALEffectSlot
->ReverbState
, SamplesToDo
, ALEffectSlot
->WetBuffer
, DryBuffer
);
1322 else if(ALEffectSlot
->effect
.type
== AL_EFFECT_ECHO
)
1323 EchoProcess(ALEffectSlot
->EchoState
, SamplesToDo
, ALEffectSlot
->WetBuffer
, DryBuffer
);
1325 for(i
= 0;i
< SamplesToDo
;i
++)
1326 ALEffectSlot
->WetBuffer
[i
] = 0.0f
;
1327 ALEffectSlot
= ALEffectSlot
->next
;
1330 //Post processing loop
1333 case AL_FORMAT_MONO8
:
1334 for(i
= 0;i
< SamplesToDo
;i
++)
1336 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1337 buffer
= ((ALubyte
*)buffer
) + 1;
1340 case AL_FORMAT_STEREO8
:
1341 if(ALContext
&& ALContext
->bs2b
)
1343 for(i
= 0;i
< SamplesToDo
;i
++)
1346 samples
[0] = DryBuffer
[i
][FRONT_LEFT
];
1347 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
];
1348 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1349 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(samples
[0])>>8)+128);
1350 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(samples
[1])>>8)+128);
1351 buffer
= ((ALubyte
*)buffer
) + 2;
1356 for(i
= 0;i
< SamplesToDo
;i
++)
1358 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1359 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1360 buffer
= ((ALubyte
*)buffer
) + 2;
1364 case AL_FORMAT_QUAD8
:
1365 for(i
= 0;i
< SamplesToDo
;i
++)
1367 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1368 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1369 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1370 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1371 buffer
= ((ALubyte
*)buffer
) + 4;
1374 case AL_FORMAT_51CHN8
:
1375 for(i
= 0;i
< SamplesToDo
;i
++)
1377 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1378 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1379 #ifdef _WIN32 /* Of course, Windows can't use the same ordering... */
1380 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1381 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1382 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1383 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1385 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1386 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1387 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1388 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1390 buffer
= ((ALubyte
*)buffer
) + 6;
1393 case AL_FORMAT_61CHN8
:
1394 for(i
= 0;i
< SamplesToDo
;i
++)
1396 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1397 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1398 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1399 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1400 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_CENTER
])>>8)+128);
1401 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
])>>8)+128);
1402 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1403 buffer
= ((ALubyte
*)buffer
) + 7;
1406 case AL_FORMAT_71CHN8
:
1407 for(i
= 0;i
< SamplesToDo
;i
++)
1409 ((ALubyte
*)buffer
)[0] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_LEFT
])>>8)+128);
1410 ((ALubyte
*)buffer
)[1] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_RIGHT
])>>8)+128);
1412 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1413 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1414 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1415 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1417 ((ALubyte
*)buffer
)[2] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_LEFT
])>>8)+128);
1418 ((ALubyte
*)buffer
)[3] = (ALubyte
)((aluF2S(DryBuffer
[i
][BACK_RIGHT
])>>8)+128);
1419 ((ALubyte
*)buffer
)[4] = (ALubyte
)((aluF2S(DryBuffer
[i
][FRONT_CENTER
])>>8)+128);
1420 ((ALubyte
*)buffer
)[5] = (ALubyte
)((aluF2S(DryBuffer
[i
][LFE
])>>8)+128);
1422 ((ALubyte
*)buffer
)[6] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_LEFT
])>>8)+128);
1423 ((ALubyte
*)buffer
)[7] = (ALubyte
)((aluF2S(DryBuffer
[i
][SIDE_RIGHT
])>>8)+128);
1424 buffer
= ((ALubyte
*)buffer
) + 8;
1428 case AL_FORMAT_MONO16
:
1429 for(i
= 0;i
< SamplesToDo
;i
++)
1431 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]+DryBuffer
[i
][FRONT_RIGHT
]);
1432 buffer
= ((ALshort
*)buffer
) + 1;
1435 case AL_FORMAT_STEREO16
:
1436 if(ALContext
&& ALContext
->bs2b
)
1438 for(i
= 0;i
< SamplesToDo
;i
++)
1441 samples
[0] = DryBuffer
[i
][FRONT_LEFT
];
1442 samples
[1] = DryBuffer
[i
][FRONT_RIGHT
];
1443 bs2b_cross_feed(ALContext
->bs2b
, samples
);
1444 ((ALshort
*)buffer
)[0] = aluF2S(samples
[0]);
1445 ((ALshort
*)buffer
)[1] = aluF2S(samples
[1]);
1446 buffer
= ((ALshort
*)buffer
) + 2;
1451 for(i
= 0;i
< SamplesToDo
;i
++)
1453 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1454 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1455 buffer
= ((ALshort
*)buffer
) + 2;
1459 case AL_FORMAT_QUAD16
:
1460 for(i
= 0;i
< SamplesToDo
;i
++)
1462 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1463 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1464 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1465 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1466 buffer
= ((ALshort
*)buffer
) + 4;
1469 case AL_FORMAT_51CHN16
:
1470 for(i
= 0;i
< SamplesToDo
;i
++)
1472 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1473 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1475 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1476 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
]);
1477 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1478 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1480 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1481 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1482 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1483 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
]);
1485 buffer
= ((ALshort
*)buffer
) + 6;
1488 case AL_FORMAT_61CHN16
:
1489 for(i
= 0;i
< SamplesToDo
;i
++)
1491 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1492 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1493 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1494 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
]);
1495 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_CENTER
]);
1496 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][SIDE_LEFT
]);
1497 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
]);
1498 buffer
= ((ALshort
*)buffer
) + 7;
1501 case AL_FORMAT_71CHN16
:
1502 for(i
= 0;i
< SamplesToDo
;i
++)
1504 ((ALshort
*)buffer
)[0] = aluF2S(DryBuffer
[i
][FRONT_LEFT
]);
1505 ((ALshort
*)buffer
)[1] = aluF2S(DryBuffer
[i
][FRONT_RIGHT
]);
1507 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1508 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][LFE
]);
1509 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1510 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1512 ((ALshort
*)buffer
)[2] = aluF2S(DryBuffer
[i
][BACK_LEFT
]);
1513 ((ALshort
*)buffer
)[3] = aluF2S(DryBuffer
[i
][BACK_RIGHT
]);
1514 ((ALshort
*)buffer
)[4] = aluF2S(DryBuffer
[i
][FRONT_CENTER
]);
1515 ((ALshort
*)buffer
)[5] = aluF2S(DryBuffer
[i
][LFE
]);
1517 ((ALshort
*)buffer
)[6] = aluF2S(DryBuffer
[i
][SIDE_LEFT
]);
1518 ((ALshort
*)buffer
)[7] = aluF2S(DryBuffer
[i
][SIDE_RIGHT
]);
1519 buffer
= ((ALshort
*)buffer
) + 8;
1527 size
-= SamplesToDo
;
1530 #if defined(HAVE_FESETROUND)
1531 fesetround(fpuState
);
1532 #elif defined(HAVE__CONTROLFP)
1533 _controlfp(fpuState
, 0xfffff);
1536 ProcessContext(ALContext
);