cleanup: avoid various GCC warnings
[mplayer/greg.git] / libvo / vo_gl.c
blobd2f98a26fed58193e43a93ce9308864599faab9c
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * You can alternatively redistribute this file and/or
19 * modify it under the terms of the GNU Lesser General Public
20 * License as published by the Free Software Foundation; either
21 * version 2.1 of the License, or (at your option) any later version.
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <math.h>
29 #include "config.h"
30 #include "mp_msg.h"
31 #include "subopt-helper.h"
32 #include "video_out.h"
33 #include "video_out_internal.h"
34 #include "sub/font_load.h"
35 #include "sub/sub.h"
37 #include "gl_common.h"
38 #include "aspect.h"
39 #include "fastmemcpy.h"
40 #include "sub/ass_mp.h"
42 #ifdef CONFIG_GL_SDL
43 #ifdef CONFIG_SDL_SDL_H
44 #include <SDL/SDL.h>
45 #else
46 #include <SDL.h>
47 #endif
48 #endif
50 static const vo_info_t info =
52 "OpenGL",
53 "gl",
54 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
58 const LIBVO_EXTERN(gl)
61 static const vo_info_t info_nosw =
63 "OpenGL no software rendering",
64 "gl_nosw",
65 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
68 static int preinit_nosw(const char *arg);
69 const struct vo_driver video_out_gl_nosw =
71 .is_new = 0,
72 .info = &info_nosw,
73 .preinit = old_vo_preinit,
74 .config = old_vo_config,
75 .control = old_vo_control,
76 .draw_slice = old_vo_draw_slice,
77 .draw_osd = old_vo_draw_osd,
78 .flip_page = old_vo_flip_page,
79 .check_events = old_vo_check_events,
80 .uninit = old_vo_uninit,
81 .old_functions = &(struct vo_old_functions){
82 preinit_nosw,
83 config,
84 control,
85 draw_frame,
86 draw_slice,
87 draw_osd,
88 flip_page,
89 check_events,
90 uninit,
94 static MPGLContext glctx;
96 static int use_osd;
97 static int scaled_osd;
98 //! How many parts the OSD may consist of at most
99 #define MAX_OSD_PARTS 20
100 //! Textures for OSD
101 static GLuint osdtex[MAX_OSD_PARTS];
102 #ifndef FAST_OSD
103 //! Alpha textures for OSD
104 static GLuint osdatex[MAX_OSD_PARTS];
105 #endif
106 static GLuint *eosdtex;
107 #define LARGE_EOSD_TEX_SIZE 512
108 #define TINYTEX_SIZE 16
109 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
110 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
111 #define SMALLTEX_SIZE 32
112 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
113 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
114 static GLuint largeeosdtex[2];
115 //! Display lists that draw the OSD parts
116 static GLuint osdDispList[MAX_OSD_PARTS];
117 #ifndef FAST_OSD
118 static GLuint osdaDispList[MAX_OSD_PARTS];
119 #endif
120 static GLuint eosdDispList;
121 //! How many parts the OSD currently consists of
122 static int osdtexCnt;
123 static int eosdtexCnt;
124 static int osd_color;
126 static int use_aspect;
127 static int use_ycbcr;
128 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
129 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS)))
130 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
131 static int use_yuv;
132 static int colorspace;
133 static int levelconv;
134 static int is_yuv;
135 static int lscale;
136 static int cscale;
137 static float filter_strength;
138 static int yuvconvtype;
139 static int use_rectangle;
140 static int err_shown;
141 static uint32_t image_width;
142 static uint32_t image_height;
143 static uint32_t image_format;
144 static int many_fmts;
145 static int ati_hack;
146 static int force_pbo;
147 static int mesa_buffer;
148 static int use_glFinish;
149 static int swap_interval;
150 static GLenum gl_target;
151 static GLint gl_texfmt;
152 static GLenum gl_format;
153 static GLenum gl_type;
154 static GLuint gl_buffer;
155 static GLuint gl_buffer_uv[2];
156 static int gl_buffersize;
157 static int gl_buffersize_uv;
158 static void *gl_bufferptr;
159 static void *gl_bufferptr_uv[2];
160 static int mesa_buffersize;
161 static void *mesa_bufferptr;
162 static GLuint fragprog;
163 static GLuint default_texs[22];
164 static char *custom_prog;
165 static char *custom_tex;
166 static int custom_tlin;
167 static int custom_trect;
168 static int mipmap_gen;
169 static int stereo_mode;
171 static int int_pause;
172 static int eq_bri = 0;
173 static int eq_cont = 0;
174 static int eq_sat = 0;
175 static int eq_hue = 0;
176 static int eq_rgamma = 0;
177 static int eq_ggamma = 0;
178 static int eq_bgamma = 0;
180 static int texture_width;
181 static int texture_height;
182 static int mpi_flipped;
183 static int vo_flipped;
184 static int ass_border_x, ass_border_y;
186 static unsigned int slice_height = 1;
188 static void redraw(void);
190 static void resize(int x,int y){
191 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
192 if (WinID >= 0) {
193 int left = 0, top = 0, w = x, h = y;
194 geometry(&left, &top, &w, &h, vo_dwidth, vo_dheight);
195 top = y - h - top;
196 mpglViewport(left, top, w, h);
197 } else
198 mpglViewport( 0, 0, x, y );
200 mpglMatrixMode(GL_PROJECTION);
201 mpglLoadIdentity();
202 ass_border_x = ass_border_y = 0;
203 if (aspect_scaling() && use_aspect) {
204 int new_w, new_h;
205 GLdouble scale_x, scale_y;
206 aspect(&new_w, &new_h, A_WINZOOM);
207 panscan_calc_windowed();
208 new_w += vo_panscan_x;
209 new_h += vo_panscan_y;
210 scale_x = (GLdouble)new_w / (GLdouble)x;
211 scale_y = (GLdouble)new_h / (GLdouble)y;
212 mpglScaled(scale_x, scale_y, 1);
213 ass_border_x = (vo_dwidth - new_w) / 2;
214 ass_border_y = (vo_dheight - new_h) / 2;
216 mpglOrtho(0, image_width, image_height, 0, -1,1);
218 mpglMatrixMode(GL_MODELVIEW);
219 mpglLoadIdentity();
221 if (!scaled_osd) {
222 #ifdef CONFIG_FREETYPE
223 // adjust font size to display size
224 force_load_font = 1;
225 #endif
226 vo_osd_changed(OSDTYPE_OSD);
228 mpglClear(GL_COLOR_BUFFER_BIT);
229 redraw();
232 static void texSize(int w, int h, int *texw, int *texh) {
233 if (use_rectangle) {
234 *texw = w; *texh = h;
235 } else {
236 *texw = 32;
237 while (*texw < w)
238 *texw *= 2;
239 *texh = 32;
240 while (*texh < h)
241 *texh *= 2;
243 if (mesa_buffer) *texw = (*texw + 63) & ~63;
244 else if (ati_hack) *texw = (*texw + 511) & ~511;
247 //! maximum size of custom fragment program
248 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
249 static void update_yuvconv(void) {
250 int xs, ys;
251 float bri = eq_bri / 100.0;
252 float cont = (eq_cont + 100) / 100.0;
253 float hue = eq_hue / 100.0 * 3.1415927;
254 float sat = (eq_sat + 100) / 100.0;
255 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
256 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
257 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
258 gl_conversion_params_t params = {gl_target, yuvconvtype,
259 {colorspace, levelconv, bri, cont, hue, sat, rgamma, ggamma, bgamma},
260 texture_width, texture_height, 0, 0, filter_strength};
261 mp_get_chroma_shift(image_format, &xs, &ys);
262 params.chrom_texw = params.texw >> xs;
263 params.chrom_texh = params.texh >> ys;
264 glSetupYUVConversion(&params);
265 if (custom_prog) {
266 FILE *f = fopen(custom_prog, "rb");
267 if (!f) {
268 mp_msg(MSGT_VO, MSGL_WARN,
269 "[gl] Could not read customprog %s\n", custom_prog);
270 } else {
271 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
272 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
273 fclose(f);
274 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
275 free(prog);
277 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
278 1.0 / texture_width, 1.0 / texture_height,
279 texture_width, texture_height);
281 if (custom_tex) {
282 FILE *f = fopen(custom_tex, "rb");
283 if (!f) {
284 mp_msg(MSGT_VO, MSGL_WARN,
285 "[gl] Could not read customtex %s\n", custom_tex);
286 } else {
287 int width, height, maxval;
288 mpglActiveTexture(GL_TEXTURE3);
289 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
290 custom_tlin?GL_LINEAR:GL_NEAREST,
291 f, &width, &height, &maxval)) {
292 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
293 1.0 / width, 1.0 / height, width, height);
294 } else
295 mp_msg(MSGT_VO, MSGL_WARN,
296 "[gl] Error parsing customtex %s\n", custom_tex);
297 fclose(f);
298 mpglActiveTexture(GL_TEXTURE0);
304 * \brief remove all OSD textures and display-lists, thus clearing it.
306 static void clearOSD(void) {
307 int i;
308 if (!osdtexCnt)
309 return;
310 mpglDeleteTextures(osdtexCnt, osdtex);
311 #ifndef FAST_OSD
312 mpglDeleteTextures(osdtexCnt, osdatex);
313 for (i = 0; i < osdtexCnt; i++)
314 mpglDeleteLists(osdaDispList[i], 1);
315 #endif
316 for (i = 0; i < osdtexCnt; i++)
317 mpglDeleteLists(osdDispList[i], 1);
318 osdtexCnt = 0;
322 * \brief remove textures, display list and free memory used by EOSD
324 static void clearEOSD(void) {
325 if (eosdDispList)
326 mpglDeleteLists(eosdDispList, 1);
327 eosdDispList = 0;
328 if (eosdtexCnt)
329 mpglDeleteTextures(eosdtexCnt, eosdtex);
330 eosdtexCnt = 0;
331 free(eosdtex);
332 eosdtex = NULL;
335 static inline int is_tinytex(ASS_Image *i, int tinytexcur) {
336 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
339 static inline int is_smalltex(ASS_Image *i, int smalltexcur) {
340 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
343 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
344 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
345 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
348 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
349 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
350 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
354 * \brief construct display list from ass image list
355 * \param img image list to create OSD from.
356 * A value of NULL has the same effect as clearEOSD()
358 static void genEOSD(mp_eosd_images_t *imgs) {
359 int sx, sy;
360 int tinytexcur = 0;
361 int smalltexcur = 0;
362 GLuint *curtex;
363 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
364 ASS_Image *img = imgs->imgs;
365 ASS_Image *i;
367 if (imgs->changed == 0) // there are elements, but they are unchanged
368 return;
369 if (img && imgs->changed == 1) // there are elements, but they just moved
370 goto skip_upload;
372 clearEOSD();
373 if (!img)
374 return;
375 if (!largeeosdtex[0]) {
376 mpglGenTextures(2, largeeosdtex);
377 mpglBindTexture(gl_target, largeeosdtex[0]);
378 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
379 mpglBindTexture(gl_target, largeeosdtex[1]);
380 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
382 for (i = img; i; i = i->next)
384 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
385 continue;
386 if (is_tinytex(i, tinytexcur))
387 tinytexcur++;
388 else if (is_smalltex(i, smalltexcur))
389 smalltexcur++;
390 else
391 eosdtexCnt++;
393 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
394 tinytexcur, smalltexcur, eosdtexCnt);
395 if (eosdtexCnt) {
396 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
397 mpglGenTextures(eosdtexCnt, eosdtex);
399 tinytexcur = smalltexcur = 0;
400 for (i = img, curtex = eosdtex; i; i = i->next) {
401 int x = 0, y = 0;
402 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
403 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
404 continue;
406 if (is_tinytex(i, tinytexcur)) {
407 tinytex_pos(tinytexcur, &x, &y);
408 mpglBindTexture(gl_target, largeeosdtex[0]);
409 tinytexcur++;
410 } else if (is_smalltex(i, smalltexcur)) {
411 smalltex_pos(smalltexcur, &x, &y);
412 mpglBindTexture(gl_target, largeeosdtex[1]);
413 smalltexcur++;
414 } else {
415 texSize(i->w, i->h, &sx, &sy);
416 mpglBindTexture(gl_target, *curtex++);
417 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
419 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
420 x, y, i->w, i->h, 0);
422 eosdDispList = mpglGenLists(1);
423 skip_upload:
424 mpglNewList(eosdDispList, GL_COMPILE);
425 tinytexcur = smalltexcur = 0;
426 for (i = img, curtex = eosdtex; i; i = i->next) {
427 int x = 0, y = 0;
428 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
429 continue;
430 mpglColor4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
431 if (is_tinytex(i, tinytexcur)) {
432 tinytex_pos(tinytexcur, &x, &y);
433 sx = sy = LARGE_EOSD_TEX_SIZE;
434 mpglBindTexture(gl_target, largeeosdtex[0]);
435 tinytexcur++;
436 } else if (is_smalltex(i, smalltexcur)) {
437 smalltex_pos(smalltexcur, &x, &y);
438 sx = sy = LARGE_EOSD_TEX_SIZE;
439 mpglBindTexture(gl_target, largeeosdtex[1]);
440 smalltexcur++;
441 } else {
442 texSize(i->w, i->h, &sx, &sy);
443 mpglBindTexture(gl_target, *curtex++);
445 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
447 mpglEndList();
448 mpglBindTexture(gl_target, 0);
452 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
454 static void uninitGl(void) {
455 int i = 0;
456 if (mpglDeletePrograms && fragprog)
457 mpglDeletePrograms(1, &fragprog);
458 fragprog = 0;
459 while (default_texs[i] != 0)
460 i++;
461 if (i)
462 mpglDeleteTextures(i, default_texs);
463 default_texs[0] = 0;
464 clearOSD();
465 clearEOSD();
466 if (largeeosdtex[0])
467 mpglDeleteTextures(2, largeeosdtex);
468 largeeosdtex[0] = 0;
469 if (mpglDeleteBuffers && gl_buffer)
470 mpglDeleteBuffers(1, &gl_buffer);
471 gl_buffer = 0; gl_buffersize = 0;
472 gl_bufferptr = NULL;
473 if (mpglDeleteBuffers && gl_buffer_uv[0])
474 mpglDeleteBuffers(2, gl_buffer_uv);
475 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
476 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
477 #ifdef CONFIG_GL_X11
478 if (mesa_bufferptr)
479 mpglFreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
480 #endif
481 mesa_bufferptr = NULL;
482 err_shown = 0;
485 static int isSoftwareGl(void)
487 const char *renderer = mpglGetString(GL_RENDERER);
488 return !renderer || strcmp(renderer, "Software Rasterizer") == 0 ||
489 strstr(renderer, "llvmpipe");
492 static void autodetectGlExtensions(void) {
493 const char *extensions = mpglGetString(GL_EXTENSIONS);
494 const char *vendor = mpglGetString(GL_VENDOR);
495 const char *version = mpglGetString(GL_VERSION);
496 const char *renderer = mpglGetString(GL_RENDERER);
497 int is_ati = vendor && strstr(vendor, "ATI") != NULL;
498 int ati_broken_pbo = 0;
499 mp_msg(MSGT_VO, MSGL_V, "[gl] Running on OpenGL '%s' by '%s', version '%s'\n", renderer, vendor, version);
500 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
501 int ver = atoi(version + 4);
502 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
503 ati_broken_pbo = ver && ver < 8395;
505 if (ati_hack == -1) ati_hack = ati_broken_pbo;
506 if (force_pbo == -1) {
507 force_pbo = 0;
508 if (extensions && strstr(extensions, "_pixel_buffer_object"))
509 force_pbo = is_ati;
511 if (use_rectangle == -1) {
512 use_rectangle = 0;
513 if (extensions) {
514 // if (strstr(extensions, "_texture_non_power_of_two"))
515 if (strstr(extensions, "_texture_rectangle"))
516 use_rectangle = renderer && strstr(renderer, "Mesa DRI R200") ? 1 : 0;
519 if (use_osd == -1)
520 use_osd = mpglBindTexture != NULL;
521 if (use_yuv == -1)
522 use_yuv = glAutodetectYUVConversion();
523 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
524 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
525 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
526 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
527 ati_hack, force_pbo, use_rectangle, use_yuv);
530 static GLint get_scale_type(int chroma) {
531 int nearest = (chroma ? cscale : lscale) & 64;
532 if (nearest)
533 return mipmap_gen ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
534 return mipmap_gen ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
538 * \brief Initialize a (new or reused) OpenGL context.
539 * set global gl-related variables to their default values
541 static int initGl(uint32_t d_width, uint32_t d_height) {
542 GLint scale_type = get_scale_type(0);
543 autodetectGlExtensions();
544 gl_target = use_rectangle == 1 ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D;
545 yuvconvtype = SET_YUV_CONVERSION(use_yuv) |
546 SET_YUV_LUM_SCALER(lscale) |
547 SET_YUV_CHROM_SCALER(cscale);
549 texSize(image_width, image_height, &texture_width, &texture_height);
551 mpglDisable(GL_BLEND);
552 mpglDisable(GL_DEPTH_TEST);
553 mpglDepthMask(GL_FALSE);
554 mpglDisable(GL_CULL_FACE);
555 mpglEnable(gl_target);
556 mpglDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
557 mpglTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
559 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
560 texture_width, texture_height);
562 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
563 texture_width, texture_height, 0);
564 if (mipmap_gen)
565 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
567 if (is_yuv) {
568 int i;
569 int xs, ys;
570 scale_type = get_scale_type(1);
571 mp_get_chroma_shift(image_format, &xs, &ys);
572 mpglGenTextures(21, default_texs);
573 default_texs[21] = 0;
574 for (i = 0; i < 7; i++) {
575 mpglActiveTexture(GL_TEXTURE1 + i);
576 mpglBindTexture(GL_TEXTURE_2D, default_texs[i]);
577 mpglBindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
578 mpglBindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
580 mpglActiveTexture(GL_TEXTURE1);
581 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
582 texture_width >> xs, texture_height >> ys, 128);
583 if (mipmap_gen)
584 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
585 mpglActiveTexture(GL_TEXTURE2);
586 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
587 texture_width >> xs, texture_height >> ys, 128);
588 if (mipmap_gen)
589 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
590 mpglActiveTexture(GL_TEXTURE0);
591 mpglBindTexture(gl_target, 0);
593 if (is_yuv || custom_prog)
595 if ((MASK_NOT_COMBINERS & (1 << use_yuv)) || custom_prog) {
596 if (!mpglGenPrograms || !mpglBindProgram) {
597 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
598 } else {
599 mpglGenPrograms(1, &fragprog);
600 mpglBindProgram(GL_FRAGMENT_PROGRAM, fragprog);
603 update_yuvconv();
606 resize(d_width, d_height);
608 mpglClearColor( 0.0f,0.0f,0.0f,0.0f );
609 mpglClear( GL_COLOR_BUFFER_BIT );
610 if (mpglSwapInterval && swap_interval >= 0)
611 mpglSwapInterval(swap_interval);
612 return 1;
615 static int create_window(uint32_t d_width, uint32_t d_height, uint32_t flags, const char *title)
617 if (stereo_mode == GL_3D_QUADBUFFER)
618 flags |= VOFLAG_STEREO;
619 #ifdef CONFIG_GL_WIN32
620 if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
621 return -1;
622 #endif
623 #ifdef CONFIG_GL_X11
624 if (glctx.type == GLTYPE_X11) {
625 static int default_glx_attribs[] = {
626 GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1,
627 GLX_DOUBLEBUFFER, None
629 static int stereo_glx_attribs[] = {
630 GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1,
631 GLX_DOUBLEBUFFER, GLX_STEREO, None
633 XVisualInfo *vinfo = NULL;
634 if (stereo_mode == GL_3D_QUADBUFFER) {
635 vinfo = glXChooseVisual(mDisplay, mScreen, stereo_glx_attribs);
636 if (!vinfo)
637 mp_msg(MSGT_VO, MSGL_ERR, "[gl] Could not find a stereo visual, "
638 "3D will probably not work!\n");
640 if (!vinfo)
641 vinfo = glXChooseVisual(mDisplay, mScreen, default_glx_attribs);
642 if (!vinfo) {
643 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
644 return -1;
646 mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
648 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
649 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
650 "gl", title);
652 #endif
653 #ifdef CONFIG_GL_SDL
654 if (glctx.type == GLTYPE_SDL) {
655 SDL_WM_SetCaption(title, NULL);
656 vo_dwidth = d_width;
657 vo_dheight = d_height;
659 #endif
660 return 0;
663 /* connect to server, create and map window,
664 * allocate colors and (shared) memory
666 static int
667 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
669 int xs, ys;
670 image_height = height;
671 image_width = width;
672 image_format = format;
673 is_yuv = mp_get_chroma_shift(image_format, &xs, &ys) > 0;
674 is_yuv |= (xs << 8) | (ys << 16);
675 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
677 vo_flipped = !!(flags & VOFLAG_FLIPPING);
679 if (create_window(d_width, d_height, flags, title) < 0)
680 return -1;
682 if (vo_config_count)
683 uninitGl();
684 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
685 return -1;
686 if (mesa_buffer && !mpglAllocateMemoryMESA) {
687 mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
688 mesa_buffer = 0;
690 initGl(vo_dwidth, vo_dheight);
692 return 0;
695 static void check_events(void)
697 int e=glctx.check_events();
698 if(e&VO_EVENT_REINIT) {
699 uninitGl();
700 initGl(vo_dwidth, vo_dheight);
702 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
703 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
707 * Creates the textures and the display list needed for displaying
708 * an OSD part.
709 * Callback function for vo_draw_text().
711 static void create_osd_texture(int x0, int y0, int w, int h,
712 unsigned char *src, unsigned char *srca,
713 int stride)
715 // initialize to 8 to avoid special-casing on alignment
716 int sx = 8, sy = 8;
717 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
719 if (w <= 0 || h <= 0 || stride < w) {
720 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
721 return;
723 texSize(w, h, &sx, &sy);
725 if (osdtexCnt >= MAX_OSD_PARTS) {
726 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
727 return;
730 // create Textures for OSD part
731 mpglGenTextures(1, &osdtex[osdtexCnt]);
732 mpglBindTexture(gl_target, osdtex[osdtexCnt]);
733 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
734 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
735 0, 0, w, h, 0);
737 #ifndef FAST_OSD
738 mpglGenTextures(1, &osdatex[osdtexCnt]);
739 mpglBindTexture(gl_target, osdatex[osdtexCnt]);
740 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
742 int i;
743 char *tmp = malloc(stride * h);
744 // convert alpha from weird MPlayer scale.
745 // in-place is not possible since it is reused for future OSDs
746 for (i = h * stride - 1; i >= 0; i--)
747 tmp[i] = -srca[i];
748 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
749 0, 0, w, h, 0);
750 free(tmp);
752 #endif
754 mpglBindTexture(gl_target, 0);
756 // Create a list for rendering this OSD part
757 #ifndef FAST_OSD
758 osdaDispList[osdtexCnt] = mpglGenLists(1);
759 mpglNewList(osdaDispList[osdtexCnt], GL_COMPILE);
760 // render alpha
761 mpglBindTexture(gl_target, osdatex[osdtexCnt]);
762 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
763 mpglEndList();
764 #endif
765 osdDispList[osdtexCnt] = mpglGenLists(1);
766 mpglNewList(osdDispList[osdtexCnt], GL_COMPILE);
767 // render OSD
768 mpglBindTexture(gl_target, osdtex[osdtexCnt]);
769 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
770 mpglEndList();
772 osdtexCnt++;
775 #define RENDER_OSD 1
776 #define RENDER_EOSD 2
779 * \param type bit 0: render OSD, bit 1: render EOSD
781 static void do_render_osd(int type) {
782 int draw_osd = (type & RENDER_OSD) && osdtexCnt > 0;
783 int draw_eosd = (type & RENDER_EOSD) && eosdDispList;
784 if (!draw_osd && !draw_eosd)
785 return;
786 // set special rendering parameters
787 if (!scaled_osd) {
788 mpglMatrixMode(GL_PROJECTION);
789 mpglPushMatrix();
790 mpglLoadIdentity();
791 mpglOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
793 mpglEnable(GL_BLEND);
794 if (draw_eosd) {
795 mpglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
796 mpglCallList(eosdDispList);
798 if (draw_osd) {
799 mpglColor4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
800 // draw OSD
801 #ifndef FAST_OSD
802 mpglBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
803 mpglCallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
804 #endif
805 mpglBlendFunc(GL_SRC_ALPHA, GL_ONE);
806 mpglCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
808 // set rendering parameters back to defaults
809 mpglDisable(GL_BLEND);
810 if (!scaled_osd)
811 mpglPopMatrix();
812 mpglBindTexture(gl_target, 0);
815 static void draw_osd(void)
817 if (!use_osd) return;
818 if (vo_osd_changed(0)) {
819 int osd_h, osd_w;
820 clearOSD();
821 osd_w = scaled_osd ? image_width : vo_dwidth;
822 osd_h = scaled_osd ? image_height : vo_dheight;
823 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
824 image_width, image_height, create_osd_texture);
826 if (vo_doublebuffering) do_render_osd(RENDER_OSD);
829 static void do_render(void) {
830 // Enable(GL_TEXTURE_2D);
831 // BindTexture(GL_TEXTURE_2D, texture_id);
833 mpglColor3f(1,1,1);
834 if (is_yuv || custom_prog)
835 glEnableYUVConversion(gl_target, yuvconvtype);
836 if (stereo_mode) {
837 glEnable3DLeft(stereo_mode);
838 glDrawTex(0, 0, image_width, image_height,
839 0, 0, image_width >> 1, image_height,
840 texture_width, texture_height,
841 use_rectangle == 1, is_yuv,
842 mpi_flipped ^ vo_flipped);
843 glEnable3DRight(stereo_mode);
844 glDrawTex(0, 0, image_width, image_height,
845 image_width >> 1, 0, image_width >> 1, image_height,
846 texture_width, texture_height,
847 use_rectangle == 1, is_yuv,
848 mpi_flipped ^ vo_flipped);
849 glDisable3D(stereo_mode);
850 } else {
851 glDrawTex(0, 0, image_width, image_height,
852 0, 0, image_width, image_height,
853 texture_width, texture_height,
854 use_rectangle == 1, is_yuv,
855 mpi_flipped ^ vo_flipped);
857 if (is_yuv || custom_prog)
858 glDisableYUVConversion(gl_target, yuvconvtype);
861 static void flip_page(void) {
862 if (vo_doublebuffering) {
863 if (use_glFinish) mpglFinish();
864 glctx.swapGlBuffers(&glctx);
865 if (aspect_scaling() && use_aspect)
866 mpglClear(GL_COLOR_BUFFER_BIT);
867 } else {
868 do_render();
869 do_render_osd(RENDER_OSD | RENDER_EOSD);
870 if (use_glFinish) mpglFinish();
871 else mpglFlush();
875 static void redraw(void) {
876 if (vo_doublebuffering) { do_render(); do_render_osd(RENDER_OSD | RENDER_EOSD); }
877 flip_page();
880 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
882 mpi_flipped = stride[0] < 0;
883 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
884 x, y, w, h, slice_height);
885 if (is_yuv) {
886 int xs, ys;
887 mp_get_chroma_shift(image_format, &xs, &ys);
888 mpglActiveTexture(GL_TEXTURE1);
889 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
890 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
891 mpglActiveTexture(GL_TEXTURE2);
892 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
893 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
894 mpglActiveTexture(GL_TEXTURE0);
896 return 0;
899 static uint32_t get_image(mp_image_t *mpi) {
900 int needed_size;
901 if (!mpglGenBuffers || !mpglBindBuffer || !mpglBufferData || !mpglMapBuffer) {
902 if (!err_shown)
903 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
904 "Expect a _major_ speed penalty\n");
905 err_shown = 1;
906 return VO_FALSE;
908 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
909 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
910 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
911 return VO_FALSE;
912 if (mesa_buffer) mpi->width = texture_width;
913 else if (ati_hack) {
914 mpi->width = texture_width;
915 mpi->height = texture_height;
917 mpi->stride[0] = mpi->width * mpi->bpp / 8;
918 needed_size = mpi->stride[0] * mpi->height;
919 if (mesa_buffer) {
920 #ifdef CONFIG_GL_X11
921 if (mesa_bufferptr && needed_size > mesa_buffersize) {
922 mpglFreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
923 mesa_bufferptr = NULL;
925 if (!mesa_bufferptr)
926 mesa_bufferptr = mpglAllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
927 mesa_buffersize = needed_size;
928 #endif
929 mpi->planes[0] = mesa_bufferptr;
930 } else {
931 if (!gl_buffer)
932 mpglGenBuffers(1, &gl_buffer);
933 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
934 if (needed_size > gl_buffersize) {
935 gl_buffersize = needed_size;
936 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
937 NULL, GL_DYNAMIC_DRAW);
939 if (!gl_bufferptr)
940 gl_bufferptr = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
941 mpi->planes[0] = gl_bufferptr;
942 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
944 if (!mpi->planes[0]) {
945 if (!err_shown)
946 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
947 "Expect a _major_ speed penalty\n");
948 err_shown = 1;
949 return VO_FALSE;
951 if (is_yuv) {
952 // planar YUV
953 int xs, ys;
954 mp_get_chroma_shift(image_format, &xs, &ys);
955 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
956 mpi->stride[0] = mpi->width;
957 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
958 mpi->stride[1] = mpi->width >> xs;
959 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> ys);
960 mpi->stride[2] = mpi->width >> xs;
961 if (ati_hack && !mesa_buffer) {
962 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
963 if (!gl_buffer_uv[0]) mpglGenBuffers(2, gl_buffer_uv);
964 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
965 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
966 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
967 NULL, GL_DYNAMIC_DRAW);
968 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
969 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
970 NULL, GL_DYNAMIC_DRAW);
971 gl_buffersize_uv = mpi->stride[1] * mpi->height;
973 if (!gl_bufferptr_uv[0]) {
974 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
975 gl_bufferptr_uv[0] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
976 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
977 gl_bufferptr_uv[1] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
979 mpi->planes[1] = gl_bufferptr_uv[0];
980 mpi->planes[2] = gl_bufferptr_uv[1];
983 mpi->flags |= MP_IMGFLAG_DIRECT;
984 return VO_TRUE;
987 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
988 int right_border = stride - start;
989 int bottom_border = full_height - height;
990 while (height > 0) {
991 memset(dst + start, value, right_border);
992 dst += stride;
993 height--;
995 if (bottom_border > 0)
996 memset(dst, value, stride * bottom_border);
999 static uint32_t draw_image(mp_image_t *mpi) {
1000 int slice = slice_height;
1001 int stride[3];
1002 unsigned char *planes[3];
1003 mp_image_t mpi2 = *mpi;
1004 int w = mpi->w, h = mpi->h;
1005 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
1006 goto skip_upload;
1007 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
1008 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
1009 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
1010 int bpp = is_yuv ? 8 : mpi->bpp;
1011 int xs, ys;
1012 mp_get_chroma_shift(image_format, &xs, &ys);
1013 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
1014 if (is_yuv) {
1015 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> xs, mpi->h >> ys, mpi2.stride[1], mpi->stride[1]);
1016 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> xs, mpi->h >> ys, mpi2.stride[2], mpi->stride[2]);
1018 if (ati_hack) { // since we have to do a full upload we need to clear the borders
1019 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
1020 if (is_yuv) {
1021 clear_border(mpi2.planes[1], mpi->w >> xs, mpi2.stride[1], mpi->h >> ys, mpi2.height >> ys, 128);
1022 clear_border(mpi2.planes[2], mpi->w >> xs, mpi2.stride[2], mpi->h >> ys, mpi2.height >> ys, 128);
1025 mpi = &mpi2;
1027 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
1028 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
1029 mpi_flipped = stride[0] < 0;
1030 if (mpi->flags & MP_IMGFLAG_DIRECT) {
1031 if (mesa_buffer) {
1032 mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
1033 w = texture_width;
1034 } else {
1035 intptr_t base = (intptr_t)planes[0];
1036 if (ati_hack) { w = texture_width; h = texture_height; }
1037 if (mpi_flipped)
1038 base += (mpi->h - 1) * stride[0];
1039 planes[0] -= base;
1040 planes[1] -= base;
1041 planes[2] -= base;
1042 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
1043 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1044 gl_bufferptr = NULL;
1045 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
1046 planes[0] = planes[1] = planes[2] = NULL;
1048 slice = 0; // always "upload" full texture
1050 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
1051 mpi->x, mpi->y, w, h, slice);
1052 if (is_yuv) {
1053 int xs, ys;
1054 mp_get_chroma_shift(image_format, &xs, &ys);
1055 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
1056 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
1057 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1058 gl_bufferptr_uv[0] = NULL;
1060 mpglActiveTexture(GL_TEXTURE1);
1061 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
1062 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
1063 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
1064 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
1065 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1066 gl_bufferptr_uv[1] = NULL;
1068 mpglActiveTexture(GL_TEXTURE2);
1069 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
1070 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
1071 mpglActiveTexture(GL_TEXTURE0);
1073 if (mpi->flags & MP_IMGFLAG_DIRECT) {
1074 if (mesa_buffer) mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
1075 else mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
1077 skip_upload:
1078 if (vo_doublebuffering) do_render();
1079 return VO_TRUE;
1082 static int
1083 draw_frame(uint8_t *src[])
1085 return VO_ERROR;
1088 static int
1089 query_format(uint32_t format)
1091 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
1092 VFCAP_FLIP |
1093 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
1094 if (use_osd)
1095 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
1096 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
1097 return caps;
1098 if (use_yuv && mp_get_chroma_shift(format, NULL, NULL) &&
1099 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format)))
1100 return caps;
1101 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
1102 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
1103 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
1104 return 0;
1105 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
1106 return 0;
1107 if (many_fmts &&
1108 glFindFormat(format, NULL, NULL, NULL, NULL))
1109 return caps;
1110 return 0;
1114 static void
1115 uninit(void)
1117 uninitGl();
1118 free(custom_prog);
1119 custom_prog = NULL;
1120 free(custom_tex);
1121 custom_tex = NULL;
1122 uninit_mpglcontext(&glctx);
1125 static int valid_csp(void *p)
1127 int *csp = p;
1128 return *csp >= -1 && *csp < MP_CSP_COUNT;
1131 static int valid_csp_lvl(void *p)
1133 int *lvl = p;
1134 return *lvl >= -1 && *lvl < MP_CSP_LEVELCONV_COUNT;
1137 static const opt_t subopts[] = {
1138 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
1139 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
1140 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
1141 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
1142 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
1143 {"slice-height", OPT_ARG_INT, &slice_height, int_non_neg},
1144 {"rectangle", OPT_ARG_INT, &use_rectangle,int_non_neg},
1145 {"yuv", OPT_ARG_INT, &use_yuv, int_non_neg},
1146 {"colorspace", OPT_ARG_INT, &colorspace, valid_csp},
1147 {"levelconv", OPT_ARG_INT, &levelconv, valid_csp_lvl},
1148 {"lscale", OPT_ARG_INT, &lscale, int_non_neg},
1149 {"cscale", OPT_ARG_INT, &cscale, int_non_neg},
1150 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
1151 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
1152 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
1153 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
1154 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
1155 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
1156 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
1157 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
1158 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
1159 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
1160 {"mipmapgen", OPT_ARG_BOOL, &mipmap_gen, NULL},
1161 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
1162 {"stereo", OPT_ARG_INT, &stereo_mode, NULL},
1163 {NULL}
1166 static int preinit_internal(const char *arg, int allow_sw)
1168 // set defaults
1169 enum MPGLType gltype = GLTYPE_AUTO;
1170 many_fmts = 1;
1171 use_osd = -1;
1172 scaled_osd = 0;
1173 use_aspect = 1;
1174 use_ycbcr = 0;
1175 use_yuv = -1;
1176 colorspace = -1;
1177 levelconv = -1;
1178 lscale = 0;
1179 cscale = 0;
1180 filter_strength = 0.5;
1181 use_rectangle = -1;
1182 use_glFinish = 0;
1183 ati_hack = -1;
1184 force_pbo = -1;
1185 mesa_buffer = 0;
1186 swap_interval = 1;
1187 slice_height = 0;
1188 custom_prog = NULL;
1189 custom_tex = NULL;
1190 custom_tlin = 1;
1191 custom_trect = 0;
1192 mipmap_gen = 0;
1193 osd_color = 0xffffff;
1194 stereo_mode = 0;
1195 if (subopt_parse(arg, subopts) != 0) {
1196 mp_msg(MSGT_VO, MSGL_FATAL,
1197 "\n-vo gl command line help:\n"
1198 "Example: mplayer -vo gl:slice-height=4\n"
1199 "\nOptions:\n"
1200 " nomanyfmts\n"
1201 " Disable extended color formats for OpenGL 1.2 and later\n"
1202 " slice-height=<0-...>\n"
1203 " Slice size for texture transfer, 0 for whole image\n"
1204 " noosd\n"
1205 " Do not use OpenGL OSD code\n"
1206 " scaled-osd\n"
1207 " Render OSD at movie resolution and scale it\n"
1208 " noaspect\n"
1209 " Do not do aspect scaling\n"
1210 " rectangle=<0,1,2>\n"
1211 " 0: use power-of-two textures\n"
1212 " 1: use texture_rectangle\n"
1213 " 2: use texture_non_power_of_two\n"
1214 " ati-hack\n"
1215 " Workaround ATI bug with PBOs\n"
1216 " force-pbo\n"
1217 " Force use of PBO even if this involves an extra memcpy\n"
1218 " glfinish\n"
1219 " Call glFinish() before swapping buffers\n"
1220 " swapinterval=<n>\n"
1221 " Interval in displayed frames between to buffer swaps.\n"
1222 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1223 " Requires GLX_SGI_swap_control support to work.\n"
1224 " ycbcr\n"
1225 " also try to use the GL_MESA_ycbcr_texture extension\n"
1226 " yuv=<n>\n"
1227 " 0: use software YUV to RGB conversion.\n"
1228 " 1: use register combiners (nVidia only, for older cards).\n"
1229 " 2: use fragment program.\n"
1230 " 3: use fragment program with gamma correction.\n"
1231 " 4: use fragment program with gamma correction via lookup.\n"
1232 " 5: use ATI-specific method (for older cards).\n"
1233 " 6: use lookup via 3D texture.\n"
1234 " colorspace=<n>\n"
1235 " 0: MPlayer's default YUV to RGB conversion\n"
1236 " 1: YUV to RGB according to BT.601\n"
1237 " 2: YUV to RGB according to BT.709\n"
1238 " 3: YUV to RGB according to SMPT-240M\n"
1239 " 4: YUV to RGB according to EBU\n"
1240 " 5: XYZ to RGB\n"
1241 " levelconv=<n>\n"
1242 " 0: YUV to RGB converting TV to PC levels\n"
1243 " 1: YUV to RGB converting PC to TV levels\n"
1244 " 2: YUV to RGB without converting levels\n"
1245 " lscale=<n>\n"
1246 " 0: use standard bilinear scaling for luma.\n"
1247 " 1: use improved bicubic scaling for luma.\n"
1248 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1249 " 3: as 1 but without using a lookup texture.\n"
1250 " 4: experimental unsharp masking (sharpening).\n"
1251 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1252 " cscale=<n>\n"
1253 " as lscale but for chroma (2x slower with little visible effect).\n"
1254 " filter-strength=<value>\n"
1255 " set the effect strength for some lscale/cscale filters\n"
1256 " customprog=<filename>\n"
1257 " use a custom YUV conversion program\n"
1258 " customtex=<filename>\n"
1259 " use a custom YUV conversion lookup texture\n"
1260 " nocustomtlin\n"
1261 " use GL_NEAREST scaling for customtex texture\n"
1262 " customtrect\n"
1263 " use texture_rectangle for customtex texture\n"
1264 " mipmapgen\n"
1265 " generate mipmaps for the video image (use with TXB in customprog)\n"
1266 " osdcolor=<0xAARRGGBB>\n"
1267 " use the given color for the OSD\n"
1268 " stereo=<n>\n"
1269 " 0: normal display\n"
1270 " 1: side-by-side to red-cyan stereo\n"
1271 " 2: side-by-side to green-magenta stereo\n"
1272 " 3: side-by-side to quadbuffer stereo\n"
1273 "\n" );
1274 return -1;
1276 if (!init_mpglcontext(&glctx, gltype))
1277 goto err_out;
1278 if (use_yuv == -1 || !allow_sw) {
1279 if (create_window(320, 200, VOFLAG_HIDDEN, NULL) < 0)
1280 goto err_out;
1281 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
1282 goto err_out;
1283 if (!allow_sw && isSoftwareGl())
1284 goto err_out;
1285 autodetectGlExtensions();
1287 if (many_fmts)
1288 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1289 "Use -vo gl:nomanyfmts if playback fails.\n");
1290 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1291 "(0 means image height).\n", slice_height);
1293 return 0;
1295 err_out:
1296 uninit();
1297 return -1;
1300 static int preinit(const char *arg)
1302 return preinit_internal(arg, 1);
1305 static int preinit_nosw(const char *arg)
1307 return preinit_internal(arg, 0);
1310 static const struct {
1311 const char *name;
1312 int *value;
1313 int supportmask;
1314 } eq_map[] = {
1315 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1316 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1317 {"saturation", &eq_sat, MASK_ALL_YUV },
1318 {"hue", &eq_hue, MASK_ALL_YUV },
1319 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1320 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1321 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1322 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1323 {NULL, NULL, 0 }
1326 static int control(uint32_t request, void *data)
1328 switch (request) {
1329 case VOCTRL_PAUSE:
1330 case VOCTRL_RESUME:
1331 int_pause = (request == VOCTRL_PAUSE);
1332 return VO_TRUE;
1333 case VOCTRL_QUERY_FORMAT:
1334 return query_format(*(uint32_t*)data);
1335 case VOCTRL_GET_IMAGE:
1336 return get_image(data);
1337 case VOCTRL_DRAW_IMAGE:
1338 return draw_image(data);
1339 case VOCTRL_DRAW_EOSD:
1340 if (!data)
1341 return VO_FALSE;
1342 genEOSD(data);
1343 if (vo_doublebuffering) do_render_osd(RENDER_EOSD);
1344 return VO_TRUE;
1345 case VOCTRL_GET_EOSD_RES:
1347 mp_eosd_res_t *r = data;
1348 r->w = vo_dwidth; r->h = vo_dheight;
1349 r->mt = r->mb = r->ml = r->mr = 0;
1350 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1351 else if (aspect_scaling()) {
1352 r->ml = r->mr = ass_border_x;
1353 r->mt = r->mb = ass_border_y;
1356 return VO_TRUE;
1357 case VOCTRL_ONTOP:
1358 glctx.ontop();
1359 return VO_TRUE;
1360 case VOCTRL_FULLSCREEN:
1361 glctx.fullscreen();
1362 resize(vo_dwidth, vo_dheight);
1363 return VO_TRUE;
1364 case VOCTRL_BORDER:
1365 glctx.border();
1366 resize(vo_dwidth, vo_dheight);
1367 return VO_TRUE;
1368 case VOCTRL_GET_PANSCAN:
1369 if (!use_aspect) return VO_NOTIMPL;
1370 return VO_TRUE;
1371 case VOCTRL_SET_PANSCAN:
1372 if (!use_aspect) return VO_NOTIMPL;
1373 resize(vo_dwidth, vo_dheight);
1374 return VO_TRUE;
1375 case VOCTRL_GET_EQUALIZER:
1376 if (is_yuv) {
1377 struct voctrl_get_equalizer_args *args = data;
1378 int i;
1379 for (i = 0; eq_map[i].name; i++)
1380 if (strcmp(args->name, eq_map[i].name) == 0) break;
1381 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1382 break;
1383 *args->valueptr = *eq_map[i].value;
1384 return VO_TRUE;
1386 break;
1387 case VOCTRL_SET_EQUALIZER:
1388 if (is_yuv) {
1389 struct voctrl_set_equalizer_args *args = data;
1390 int i;
1391 for (i = 0; eq_map[i].name; i++)
1392 if (strcmp(args->name, eq_map[i].name) == 0) break;
1393 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1394 break;
1395 *eq_map[i].value = args->value;
1396 update_yuvconv();
1397 return VO_TRUE;
1399 break;
1400 case VOCTRL_UPDATE_SCREENINFO:
1401 glctx.update_xinerama_info();
1402 return VO_TRUE;
1403 case VOCTRL_REDRAW_OSD:
1404 if (vo_doublebuffering)
1405 do_render();
1406 draw_osd();
1407 if (vo_doublebuffering)
1408 do_render_osd(2);
1409 flip_page();
1410 return VO_TRUE;
1412 return VO_NOTIMPL;