demux_lavf: fix code printing subtitle type
[mplayer.git] / playtree.c
blob23859394b9462ca63147ee35a62433d08ea321c9
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 /// \file
20 /// \ingroup Playtree
22 #include "config.h"
23 #include <stdlib.h>
24 #include <string.h>
25 #include <stdio.h>
26 #include <unistd.h>
27 #include <errno.h>
28 #ifdef MP_DEBUG
29 #include <assert.h>
30 #endif
31 #include "m_config.h"
32 #include "playtree.h"
33 #include "mp_msg.h"
35 static int
36 play_tree_is_valid(play_tree_t* pt);
38 play_tree_t*
39 play_tree_new(void) {
40 play_tree_t* r = calloc(1,sizeof(play_tree_t));
41 if(r == NULL) {
42 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_t));
43 return NULL;
45 r->entry_type = PLAY_TREE_ENTRY_NODE;
46 return r;
49 void
50 play_tree_free(play_tree_t* pt, int children) {
51 play_tree_t* iter;
53 #ifdef MP_DEBUG
54 assert(pt != NULL);
55 #endif
57 if(children) {
58 for(iter = pt->child; iter != NULL; ) {
59 play_tree_t* nxt=iter->next;
60 play_tree_free(iter,1);
61 iter = nxt;
63 pt->child = NULL;
66 play_tree_remove(pt,0,0);
68 for(iter = pt->child ; iter != NULL ; iter = iter->next)
69 iter->parent = NULL;
71 if (pt->params) {
72 int i;
73 for(i = 0 ; pt->params[i].name != NULL ; i++) {
74 free(pt->params[i].name);
75 free(pt->params[i].value);
77 free(pt->params);
79 if(pt->files) {
80 int i;
81 for(i = 0 ; pt->files[i] != NULL ; i++)
82 free(pt->files[i]);
83 free(pt->files);
86 free(pt);
89 void
90 play_tree_free_list(play_tree_t* pt, int children) {
91 play_tree_t* iter;
93 #ifdef MP_DEBUG
94 assert(pt != NULL);
95 #endif
97 for(iter = pt ; iter->prev != NULL ; iter = iter->prev)
98 /* NOTHING */;
100 while(iter) {
101 play_tree_t* nxt = iter->next;
102 play_tree_free(iter, children);
103 iter = nxt;
109 void
110 play_tree_append_entry(play_tree_t* pt, play_tree_t* entry) {
111 play_tree_t* iter;
113 #ifdef MP_DEBUG
114 assert(pt != NULL);
115 assert(entry != NULL);
116 #endif
118 if(pt == entry)
119 return;
121 for(iter = pt ; iter->next != NULL ; iter = iter->next)
122 /* NOTHING */;
124 entry->parent = iter->parent;
125 entry->prev = iter;
126 entry->next = NULL;
127 iter->next = entry;
130 void
131 play_tree_prepend_entry(play_tree_t* pt, play_tree_t* entry) {
132 play_tree_t* iter;
134 #ifdef MP_DEBUG
135 assert(pt != NULL);
136 assert(entry != NULL);
137 #endif
139 for(iter = pt ; iter->prev != NULL; iter = iter->prev)
140 /* NOTHING */;
142 entry->prev = NULL;
143 entry->next = iter;
144 entry->parent = iter->parent;
146 iter->prev = entry;
147 if(entry->parent) {
148 #ifdef MP_DEBUG
149 assert(entry->parent->child == iter);
150 #endif
151 entry->parent->child = entry;
155 void
156 play_tree_insert_entry(play_tree_t* pt, play_tree_t* entry) {
158 #ifdef MP_DEBUG
159 assert(pt != NULL);
160 assert(entry != NULL);
161 #endif
163 entry->parent = pt->parent;
164 entry->prev = pt;
165 if(pt->next) {
166 #ifdef MP_DEBUG
167 assert(pt->next->prev == pt);
168 #endif
169 entry->next = pt->next;
170 entry->next->prev = entry;
171 } else
172 entry->next = NULL;
173 pt->next = entry;
177 void
178 play_tree_remove(play_tree_t* pt, int free_it, int with_children) {
180 #ifdef MP_DEBUG
181 assert(pt != NULL);
182 #endif
184 // Middle of list
185 if(pt->prev && pt->next) {
186 #ifdef MP_DEBUG
187 assert(pt->prev->next == pt);
188 assert(pt->next->prev == pt);
189 #endif
190 pt->prev->next = pt->next;
191 pt->next->prev = pt->prev;
192 } // End of list
193 else if(pt->prev) {
194 #ifdef MP_DEBUG
195 assert(pt->prev->next == pt);
196 #endif
197 pt->prev->next = NULL;
198 } // Beginning of list
199 else if(pt->next) {
200 #ifdef MP_DEBUG
201 assert(pt->next->prev == pt);
202 #endif
203 pt->next->prev = NULL;
204 if(pt->parent) {
205 #ifdef MP_DEBUG
206 assert(pt->parent->child == pt);
207 #endif
208 pt->parent->child = pt->next;
210 } // The only one
211 else if(pt->parent) {
212 #ifdef MP_DEBUG
213 assert(pt->parent->child == pt);
214 #endif
215 pt->parent->child = NULL;
218 pt->prev = pt->next = pt->parent = NULL;
219 if(free_it)
220 play_tree_free(pt,with_children);
224 void
225 play_tree_set_child(play_tree_t* pt, play_tree_t* child) {
226 play_tree_t* iter;
228 /* Roughly validate input data. Both, pt and child are going to be
229 * dereferenced, hence assure they're not NULL.
231 if (!pt || !child) {
232 mp_msg(MSGT_PLAYTREE, MSGL_ERR, "Internal error, attempt to add an empty child or use empty playlist\n");
233 return;
236 #ifdef MP_DEBUG
237 assert(pt->entry_type == PLAY_TREE_ENTRY_NODE);
238 #endif
240 //DEBUG_FF: Where are the children freed?
241 // Attention in using this function!
242 for(iter = pt->child ; iter != NULL ; iter = iter->next)
243 iter->parent = NULL;
245 // Go back to first one
246 for(iter = child ; iter->prev != NULL ; iter = iter->prev)
247 /* NOTHING */;
249 pt->child = iter;
251 for( ; iter != NULL ; iter= iter->next)
252 iter->parent = pt;
256 void
257 play_tree_set_parent(play_tree_t* pt, play_tree_t* parent) {
258 play_tree_t* iter;
260 #ifdef MP_DEBUG
261 assert(pt != NULL);
262 #endif
264 if(pt->parent)
265 pt->parent->child = NULL;
267 for(iter = pt ; iter != NULL ; iter = iter->next)
268 iter->parent = parent;
270 if(pt->prev) {
271 for(iter = pt->prev ; iter->prev != NULL ; iter = iter->prev)
272 iter->parent = parent;
273 iter->parent = parent;
274 parent->child = iter;
275 } else
276 parent->child = pt;
281 void
282 play_tree_add_file(play_tree_t* pt,const char* file) {
283 int n = 0;
285 #ifdef MP_DEBUG
286 assert(pt != NULL);
287 assert(pt->child == NULL);
288 assert(file != NULL);
289 #endif
291 if(pt->entry_type != PLAY_TREE_ENTRY_NODE &&
292 pt->entry_type != PLAY_TREE_ENTRY_FILE)
293 return;
295 if(pt->files) {
296 for(n = 0 ; pt->files[n] != NULL ; n++)
297 /* NOTHING */;
299 pt->files = realloc(pt->files, (n + 2) * sizeof(char*));
300 if(pt->files ==NULL) {
301 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
302 return;
305 pt->files[n] = strdup(file);
306 pt->files[n+1] = NULL;
308 pt->entry_type = PLAY_TREE_ENTRY_FILE;
313 play_tree_remove_file(play_tree_t* pt,const char* file) {
314 int n,f = -1;
316 #ifdef MP_DEBUG
317 assert(pt != NULL);
318 assert(file != NULL);
319 assert(pt->entry_type != PLAY_TREE_ENTRY_NODE);
320 #endif
322 for(n=0 ; pt->files[n] != NULL ; n++) {
323 if(strcmp(file,pt->files[n]) == 0)
324 f = n;
327 if(f < 0) // Not found
328 return 0;
330 #ifdef MP_DEBUG
331 assert(n > f);
332 #endif
334 free(pt->files[f]);
336 if(n > 1) {
337 memmove(&pt->files[f],&pt->files[f+1],(n-f)*sizeof(char*));
338 pt->files = realloc(pt->files, n * sizeof(char*));
339 if(pt->files == NULL) {
340 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
341 return -1;
343 } else {
344 free(pt->files);
345 pt->files = NULL;
348 return 1;
351 void
352 play_tree_set_param(play_tree_t* pt, const char* name, const char* val) {
353 int n = 0;
355 #ifdef MP_DEBUG
356 assert(pt != NULL);
357 assert(name != NULL);
358 #endif
360 if(pt->params)
361 for ( ; pt->params[n].name != NULL ; n++ ) { }
363 pt->params = realloc(pt->params, (n + 2) * sizeof(play_tree_param_t));
364 if(pt->params == NULL) {
365 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't realloc params (%d bytes of memory)\n",(n+2)*(int)sizeof(play_tree_param_t));
366 return;
368 pt->params[n].name = strdup(name);
369 pt->params[n].value = val != NULL ? strdup(val) : NULL;
370 memset(&pt->params[n+1],0,sizeof(play_tree_param_t));
372 return;
376 play_tree_unset_param(play_tree_t* pt, const char* name) {
377 int n,ni = -1;
379 #ifdef MP_DEBUG
380 assert(pt != NULL);
381 assert(name != NULL);
382 assert(pt->params != NULL);
383 #endif
385 for(n = 0 ; pt->params[n].name != NULL ; n++) {
386 if(strcasecmp(pt->params[n].name,name) == 0)
387 ni = n;
390 if(ni < 0)
391 return 0;
393 free(pt->params[ni].name);
394 free(pt->params[ni].value);
396 if(n > 1) {
397 memmove(&pt->params[ni],&pt->params[ni+1],(n-ni)*sizeof(play_tree_param_t));
398 pt->params = realloc(pt->params, n * sizeof(play_tree_param_t));
399 if(pt->params == NULL) {
400 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",n*(int)sizeof(play_tree_param_t));
401 return -1;
403 } else {
404 free(pt->params);
405 pt->params = NULL;
408 return 1;
411 void
412 play_tree_set_params_from(play_tree_t* dest,play_tree_t* src) {
413 int i;
415 #ifdef MP_DEBUG
416 assert(dest != NULL);
417 assert(src != NULL);
418 #endif
420 if(!src->params)
421 return;
423 for(i = 0; src->params[i].name != NULL ; i++)
424 play_tree_set_param(dest,src->params[i].name,src->params[i].value);
425 if(src->flags & PLAY_TREE_RND) // pass the random flag too
426 dest->flags |= PLAY_TREE_RND;
430 static void
431 play_tree_unset_flag(play_tree_t* pt, int flags , int deep) {
432 play_tree_t* i;
434 pt->flags &= ~flags;
436 if(deep && pt->child) {
437 if(deep > 0) deep--;
438 for(i = pt->child ; i ; i = i->next)
439 play_tree_unset_flag(i,flags,deep);
444 //////////////////////////////////// ITERATOR //////////////////////////////////////
446 static void
447 play_tree_iter_push_params(play_tree_iter_t* iter) {
448 int n;
449 play_tree_t* pt;
450 #ifdef MP_DEBUG
451 assert(iter != NULL);
452 assert(iter->config != NULL);
453 assert(iter->tree != NULL);
454 #endif
456 pt = iter->tree;
458 // We always push a config because we can set some option
459 // while playing
460 m_config_push(iter->config);
462 if(pt->params == NULL)
463 return;
466 for(n = 0; pt->params[n].name != NULL ; n++) {
467 int e;
468 if((e = m_config_set_option(iter->config,pt->params[n].name,pt->params[n].value)) < 0) {
469 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Error %d while setting option '%s' with value '%s'\n",e,
470 pt->params[n].name,pt->params[n].value);
474 if(!pt->child)
475 iter->entry_pushed = 1;
478 play_tree_iter_t*
479 play_tree_iter_new(play_tree_t* pt,m_config_t* config) {
480 play_tree_iter_t* iter;
482 #ifdef MP_DEBUG
483 assert(pt != NULL);
484 assert(config != NULL);
485 #endif
487 if( ! play_tree_is_valid(pt))
488 return NULL;
490 iter = calloc(1,sizeof(play_tree_iter_t));
491 if(! iter) {
492 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate new iterator (%d bytes of memory)\n",(int)sizeof(play_tree_iter_t));
493 return NULL;
495 iter->root = pt;
496 iter->tree = NULL;
497 iter->config = config;
499 if(pt->parent)
500 iter->loop = pt->parent->loop;
502 return iter;
505 void
506 play_tree_iter_free(play_tree_iter_t* iter) {
508 #ifdef MP_DEBUG
509 assert(iter != NULL);
510 #endif
512 if(iter->status_stack) {
513 #ifdef MP_DEBUG
514 assert(iter->stack_size > 0);
515 #endif
516 free(iter->status_stack);
519 free(iter);
522 static play_tree_t*
523 play_tree_rnd_step(play_tree_t* pt) {
524 int count = 0;
525 int r;
526 play_tree_t *i,*head;
528 // Count how many free choice we have
529 for(i = pt ; i->prev ; i = i->prev)
530 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
531 head = i;
532 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
533 for(i = pt->next ; i ; i = i->next)
534 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
536 if(!count) return NULL;
538 r = (int)((float)(count) * rand() / (RAND_MAX + 1.0));
540 for(i = head ; i ; i=i->next) {
541 if(!(i->flags & PLAY_TREE_RND_PLAYED)) r--;
542 if(r < 0) return i;
545 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Random stepping error\n");
546 return NULL;
551 play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes) {
552 play_tree_t* pt;
554 if ( !iter ) return PLAY_TREE_ITER_ENTRY;
555 if ( !iter->root ) return PLAY_TREE_ITER_ENTRY;
557 #ifdef MP_DEBUG
558 assert(iter != NULL);
559 assert(iter->root != NULL);
560 //printf("PT : Stepping = %d\n",d);
561 #endif
563 if(iter->tree == NULL) {
564 iter->tree = iter->root;
565 return play_tree_iter_step(iter,0,with_nodes);
568 if(iter->config && iter->entry_pushed > 0) {
569 iter->entry_pushed = 0;
570 m_config_pop(iter->config);
573 if(iter->tree->parent && (iter->tree->parent->flags & PLAY_TREE_RND))
574 iter->mode = PLAY_TREE_ITER_RND;
575 else
576 iter->mode = PLAY_TREE_ITER_NORMAL;
578 iter->file = -1;
579 if(iter->mode == PLAY_TREE_ITER_RND)
580 pt = play_tree_rnd_step(iter->tree);
581 else if( d > 0 ) {
582 int i;
583 pt = iter->tree;
584 for(i = d ; i > 0 && pt ; i--)
585 pt = pt->next;
586 d = i ? i : 1;
587 } else if(d < 0) {
588 int i;
589 pt = iter->tree;
590 for(i = d ; i < 0 && pt ; i++)
591 pt = pt->prev;
592 d = i ? i : -1;
593 } else
594 pt = iter->tree;
596 if(pt == NULL) { // No next
597 // Must we loop?
598 if (iter->mode == PLAY_TREE_ITER_RND) {
599 if (iter->root->loop == 0)
600 return PLAY_TREE_ITER_END;
601 play_tree_unset_flag(iter->root, PLAY_TREE_RND_PLAYED, -1);
602 if (iter->root->loop > 0) iter->root->loop--;
603 // try again
604 return play_tree_iter_step(iter, 0, with_nodes);
605 } else
606 if(iter->tree->parent && iter->tree->parent->loop != 0 && ((d > 0 && iter->loop != 0) || ( d < 0 && (iter->loop < 0 || iter->loop < iter->tree->parent->loop) ) ) ) {
607 if(d > 0) { // Go back to the first one
608 for(pt = iter->tree ; pt->prev != NULL; pt = pt->prev)
609 /* NOTHNG */;
610 if(iter->loop > 0) iter->loop--;
611 } else if( d < 0 ) { // Or the last one
612 for(pt = iter->tree ; pt->next != NULL; pt = pt->next)
613 /* NOTHNG */;
614 if(iter->loop >= 0 && iter->loop < iter->tree->parent->loop) iter->loop++;
616 iter->tree = pt;
617 return play_tree_iter_step(iter,0,with_nodes);
619 // Go up one level
620 return play_tree_iter_up_step(iter,d,with_nodes);
624 // Is there any valid child?
625 if(pt->child && play_tree_is_valid(pt->child)) {
626 iter->tree = pt;
627 if(with_nodes) { // Stop on the node
628 return PLAY_TREE_ITER_NODE;
629 } else // Or follow it
630 return play_tree_iter_down_step(iter,d,with_nodes);
633 // Is it a valid entry?
634 if(! play_tree_is_valid(pt)) {
635 if(d == 0) { // Can this happen ? FF: Yes!
636 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"What to do now ???? Infinite loop if we continue\n");
637 return PLAY_TREE_ITER_ERROR;
638 } // Not a valid entry : go to next one
639 return play_tree_iter_step(iter,d,with_nodes);
642 #ifdef MP_DEBUG
643 assert(pt->files != NULL);
644 #endif
646 iter->tree = pt;
648 for(d = 0 ; iter->tree->files[d] != NULL ; d++)
649 /* NOTHING */;
650 iter->num_files = d;
652 if(iter->config) {
653 play_tree_iter_push_params(iter);
654 iter->entry_pushed = 1;
655 if(iter->mode == PLAY_TREE_ITER_RND)
656 pt->flags |= PLAY_TREE_RND_PLAYED;
659 return PLAY_TREE_ITER_ENTRY;
663 static int
664 play_tree_is_valid(play_tree_t* pt) {
665 play_tree_t* iter;
667 #ifdef MP_DEBUG
668 assert(pt != NULL);
669 #endif
671 if(pt->entry_type != PLAY_TREE_ENTRY_NODE) {
672 #ifdef MP_DEBUG
673 assert(pt->child == NULL);
674 #endif
675 return 1;
677 else if (pt->child != NULL) {
678 for(iter = pt->child ; iter != NULL ; iter = iter->next) {
679 if(play_tree_is_valid(iter))
680 return 1;
683 return 0;
687 play_tree_iter_up_step(play_tree_iter_t* iter, int d,int with_nodes) {
689 #ifdef MP_DEBUG
690 assert(iter != NULL);
691 assert(iter->tree != NULL);
692 //printf("PT : Go UP\n");
693 #endif
695 iter->file = -1;
696 if(iter->tree->parent == iter->root->parent)
697 return PLAY_TREE_ITER_END;
699 #ifdef MP_DEBUG
700 assert(iter->tree->parent != NULL);
701 assert(iter->stack_size > 0);
702 assert(iter->status_stack != NULL);
703 #endif
705 iter->stack_size--;
706 iter->loop = iter->status_stack[iter->stack_size];
707 if(iter->stack_size > 0)
708 iter->status_stack = realloc(iter->status_stack, iter->stack_size * sizeof(int));
709 else {
710 free(iter->status_stack);
711 iter->status_stack = NULL;
713 if(iter->stack_size > 0 && iter->status_stack == NULL) {
714 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(char*));
715 return PLAY_TREE_ITER_ERROR;
717 iter->tree = iter->tree->parent;
719 // Pop subtree params
720 if(iter->config) {
721 m_config_pop(iter->config);
722 if(iter->mode == PLAY_TREE_ITER_RND)
723 iter->tree->flags |= PLAY_TREE_RND_PLAYED;
726 return play_tree_iter_step(iter,d,with_nodes);
730 play_tree_iter_down_step(play_tree_iter_t* iter, int d,int with_nodes) {
732 #ifdef MP_DEBUG
733 assert(iter->tree->files == NULL);
734 assert(iter->tree->child != NULL);
735 assert(iter->tree->child->parent == iter->tree);
736 //printf("PT : Go DOWN\n");
737 #endif
739 iter->file = -1;
741 // Push subtree params
742 if(iter->config)
743 play_tree_iter_push_params(iter);
745 iter->stack_size++;
746 iter->status_stack = realloc(iter->status_stack, iter->stack_size * sizeof(int));
747 if(iter->status_stack == NULL) {
748 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(int));
749 return PLAY_TREE_ITER_ERROR;
751 iter->status_stack[iter->stack_size-1] = iter->loop;
752 // Set new status
753 iter->loop = iter->tree->loop-1;
754 if(d >= 0)
755 iter->tree = iter->tree->child;
756 else {
757 play_tree_t* pt;
758 for(pt = iter->tree->child ; pt->next != NULL ; pt = pt->next)
759 /*NOTING*/;
760 iter->tree = pt;
763 return play_tree_iter_step(iter,0,with_nodes);
766 char*
767 play_tree_iter_get_file(play_tree_iter_t* iter, int d) {
768 #ifdef MP_DEBUG
769 assert(iter != NULL);
770 assert(iter->tree->child == NULL);
771 #endif
773 if(iter->tree->files == NULL)
774 return NULL;
776 #ifdef MP_DEBUG
777 assert(iter->num_files > 0);
778 #endif
780 if(iter->file >= iter->num_files-1 || iter->file < -1)
781 return NULL;
783 if(d > 0) {
784 if(iter->file >= iter->num_files - 1)
785 iter->file = 0;
786 else
787 iter->file++;
788 } else if(d < 0) {
789 if(iter->file <= 0)
790 iter->file = iter->num_files - 1;
791 else
792 iter->file--;
794 return iter->tree->files[iter->file];
797 play_tree_t*
798 play_tree_cleanup(play_tree_t* pt) {
799 play_tree_t* iter, *tmp, *first;
801 #ifdef MP_DEBUG
802 assert(pt != NULL);
803 #endif
805 if( ! play_tree_is_valid(pt)) {
806 play_tree_remove(pt,1,1);
807 return NULL;
810 first = pt->child;
812 for(iter = pt->child ; iter != NULL ; ) {
813 tmp = iter;
814 iter = iter->next;
815 if(! play_tree_is_valid(tmp)) {
816 play_tree_remove(tmp,1,1);
817 if(tmp == first) first = iter;
821 for(iter = first ; iter != NULL ; ) {
822 tmp = iter;
823 iter = iter->next;
824 play_tree_cleanup(tmp);
827 return pt;
831 play_tree_iter_t*
832 play_tree_iter_new_copy(play_tree_iter_t* old) {
833 play_tree_iter_t* iter;
835 #ifdef MP_DEBUG
836 assert(old != NULL);
837 #endif
839 iter = malloc(sizeof(play_tree_iter_t));
840 if(iter == NULL) {
841 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_iter_t));
842 return NULL;
845 memcpy(iter,old,sizeof(play_tree_iter_t));
846 if(old->status_stack) {
847 iter->status_stack = malloc(old->stack_size * sizeof(int));
848 if(iter->status_stack == NULL) {
849 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",old->stack_size * (int)sizeof(int));
850 free(iter);
851 return NULL;
853 memcpy(iter->status_stack,old->status_stack,iter->stack_size*sizeof(int));
855 iter->config = NULL;
857 return iter;
860 // HIGH Level API, by Fabian Franz (mplayer@fabian-franz.de)
862 play_tree_iter_t* pt_iter_create(play_tree_t** ppt, m_config_t* config)
864 play_tree_iter_t* r=NULL;
865 #ifdef MP_DEBUG
866 assert(*ppt!=NULL);
867 #endif
869 *ppt=play_tree_cleanup(*ppt);
871 if(*ppt) {
872 r = play_tree_iter_new(*ppt,config);
873 if (r && play_tree_iter_step(r,0,0) != PLAY_TREE_ITER_ENTRY)
875 play_tree_iter_free(r);
876 r = NULL;
880 return r;
883 void pt_iter_destroy(play_tree_iter_t** iter)
885 if (iter && *iter)
887 free(*iter);
888 iter=NULL;
892 char* pt_iter_get_file(play_tree_iter_t* iter, int d)
894 int i=0;
895 char* r;
897 if (iter==NULL)
898 return NULL;
900 r = play_tree_iter_get_file(iter,d);
902 while (!r && d!=0)
904 if (play_tree_iter_step(iter,d,0) != PLAY_TREE_ITER_ENTRY)
905 break;
906 r=play_tree_iter_get_file(iter,d);
907 i++;
910 return r;
913 void pt_iter_insert_entry(play_tree_iter_t* iter, play_tree_t* entry)
915 play_tree_t *pt = iter->tree;
916 #ifdef MP_DEBUG
917 assert(pt!=NULL);
918 assert(entry!=NULL);
919 assert(entry!=pt);
920 #endif
922 play_tree_insert_entry(pt, entry);
923 play_tree_set_params_from(entry,pt);
926 void pt_iter_replace_entry(play_tree_iter_t* iter, play_tree_t* entry)
928 play_tree_t *pt = iter->tree;
930 pt_iter_insert_entry(iter, entry);
931 play_tree_remove(pt, 1, 1);
932 iter->tree=entry;
935 //Add a new file as a new entry
936 void pt_add_file(play_tree_t** ppt, const char* filename)
938 play_tree_t *pt = *ppt, *entry = play_tree_new();
939 #ifdef MP_DEBUG
940 assert(entry!=NULL);
941 #endif
943 play_tree_add_file(entry, filename);
944 if (pt)
945 play_tree_append_entry(pt, entry);
946 else
948 pt=entry;
949 *ppt=pt;
951 play_tree_set_params_from(entry,pt);
954 void pt_iter_goto_head(play_tree_iter_t* iter)
956 iter->tree=iter->root;
957 play_tree_iter_step(iter, 0, 0);