mixer: fix lowering hw volume while muted
[mplayer.git] / libvo / csputils.c
blob3bd6e48f67c8d792d9ccb3fba75420554154a481
1 /*
2 * Common code related to colorspaces and conversion
4 * Copyleft (C) 2009 Reimar Döffinger <Reimar.Doeffinger@gmx.de>
6 * This file is part of MPlayer.
8 * MPlayer is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * MPlayer is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License along
19 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 * You can alternatively redistribute this file and/or
23 * modify it under the terms of the GNU Lesser General Public
24 * License as published by the Free Software Foundation; either
25 * version 2.1 of the License, or (at your option) any later version.
28 #include <stdint.h>
29 #include <math.h>
30 #include <assert.h>
31 #include <libavutil/common.h>
33 #include "csputils.h"
35 char * const mp_csp_names[MP_CSP_COUNT] = {
36 "Autoselect",
37 "BT.601 (SD)",
38 "BT.709 (HD)",
39 "SMPTE-240M",
42 char * const mp_csp_equalizer_names[MP_CSP_EQ_COUNT] = {
43 "brightness",
44 "contrast",
45 "hue",
46 "saturation",
47 "gamma",
51 enum mp_csp mp_csp_guess_colorspace(int width, int height)
53 return width >= 1280 || height > 576 ? MP_CSP_BT_709 : MP_CSP_BT_601;
56 /**
57 * \brief little helper function to create a lookup table for gamma
58 * \param map buffer to create map into
59 * \param size size of buffer
60 * \param gamma gamma value
62 void mp_gen_gamma_map(uint8_t *map, int size, float gamma)
64 if (gamma == 1.0) {
65 for (int i = 0; i < size; i++)
66 map[i] = 255 * i / (size - 1);
67 return;
69 gamma = 1.0 / gamma;
70 for (int i = 0; i < size; i++) {
71 float tmp = (float)i / (size - 1.0);
72 tmp = pow(tmp, gamma);
73 if (tmp > 1.0)
74 tmp = 1.0;
75 if (tmp < 0.0)
76 tmp = 0.0;
77 map[i] = 255 * tmp;
81 /* Fill in the Y, U, V vectors of a yuv2rgb conversion matrix
82 * based on the given luma weights of the R, G and B components (lr, lg, lb).
83 * lr+lg+lb is assumed to equal 1.
84 * This function is meant for colorspaces satisfying the following
85 * conditions (which are true for common YUV colorspaces):
86 * - The mapping from input [Y, U, V] to output [R, G, B] is linear.
87 * - Y is the vector [1, 1, 1]. (meaning input Y component maps to 1R+1G+1B)
88 * - U maps to a value with zero R and positive B ([0, x, y], y > 0;
89 * i.e. blue and green only).
90 * - V maps to a value with zero B and positive R ([x, y, 0], x > 0;
91 * i.e. red and green only).
92 * - U and V are orthogonal to the luma vector [lr, lg, lb].
93 * - The magnitudes of the vectors U and V are the minimal ones for which
94 * the image of the set Y=[0...1],U=[-0.5...0.5],V=[-0.5...0.5] under the
95 * conversion function will cover the set R=[0...1],G=[0...1],B=[0...1]
96 * (the resulting matrix can be converted for other input/output ranges
97 * outside this function).
98 * Under these conditions the given parameters lr, lg, lb uniquely
99 * determine the mapping of Y, U, V to R, G, B.
101 static void luma_coeffs(float m[3][4], float lr, float lg, float lb)
103 assert(fabs(lr+lg+lb - 1) < 1e-6);
104 m[0][0] = m[1][0] = m[2][0] = 1;
105 m[0][1] = 0;
106 m[1][1] = -2 * (1-lb) * lb/lg;
107 m[2][1] = 2 * (1-lb);
108 m[0][2] = 2 * (1-lr);
109 m[1][2] = -2 * (1-lr) * lr/lg;
110 m[2][2] = 0;
111 // Constant coefficients (m[x][3]) not set here
115 * \brief get the coefficients of the yuv -> rgb conversion matrix
116 * \param params struct specifying the properties of the conversion like
117 * brightness, ...
118 * \param m array to store coefficients into
120 void mp_get_yuv2rgb_coeffs(struct mp_csp_params *params, float m[3][4])
122 int format = params->colorspace.format;
123 if (format <= MP_CSP_AUTO || format >= MP_CSP_COUNT)
124 format = MP_CSP_BT_601;
125 switch (format) {
126 case MP_CSP_BT_601: luma_coeffs(m, 0.299, 0.587, 0.114 ); break;
127 case MP_CSP_BT_709: luma_coeffs(m, 0.2126, 0.7152, 0.0722); break;
128 case MP_CSP_SMPTE_240M: luma_coeffs(m, 0.2122, 0.7013, 0.0865); break;
129 default:
130 abort();
133 // Hue is equivalent to rotating input [U, V] subvector around the origin.
134 // Saturation scales [U, V].
135 float huecos = params->saturation * cos(params->hue);
136 float huesin = params->saturation * sin(params->hue);
137 for (int i = 0; i < 3; i++) {
138 float u = m[i][COL_U];
139 m[i][COL_U] = huecos * u - huesin * m[i][COL_V];
140 m[i][COL_V] = huesin * u + huecos * m[i][COL_V];
143 int levels_in = params->colorspace.levels_in;
144 if (levels_in <= MP_CSP_LEVELS_AUTO || levels_in >= MP_CSP_LEVELS_COUNT)
145 levels_in = MP_CSP_LEVELS_TV;
146 assert(params->input_bits >= 8);
147 assert(params->texture_bits >= params->input_bits);
148 double s = (1 << params->input_bits-8) / ((1<<params->texture_bits)-1.);
149 // The values below are written in 0-255 scale
150 struct yuvlevels { double ymin, ymax, cmin, cmid; }
151 yuvlim = { 16*s, 235*s, 16*s, 128*s },
152 yuvfull = { 0*s, 255*s, 1*s, 128*s }, // '1' for symmetry around 128
153 yuvlev;
154 switch (levels_in) {
155 case MP_CSP_LEVELS_TV: yuvlev = yuvlim; break;
156 case MP_CSP_LEVELS_PC: yuvlev = yuvfull; break;
157 default:
158 abort();
161 int levels_out = params->colorspace.levels_out;
162 if (levels_out <= MP_CSP_LEVELS_AUTO || levels_out >= MP_CSP_LEVELS_COUNT)
163 levels_out = MP_CSP_LEVELS_PC;
164 struct rgblevels { double min, max; }
165 rgblim = { 16/255., 235/255. },
166 rgbfull = { 0, 1 },
167 rgblev;
168 switch (levels_out) {
169 case MP_CSP_LEVELS_TV: rgblev = rgblim; break;
170 case MP_CSP_LEVELS_PC: rgblev = rgbfull; break;
171 default:
172 abort();
175 double ymul = (rgblev.max - rgblev.min) / (yuvlev.ymax - yuvlev.ymin);
176 double cmul = (rgblev.max - rgblev.min) / (yuvlev.cmid - yuvlev.cmin) / 2;
177 for (int i = 0; i < 3; i++) {
178 m[i][COL_Y] *= ymul;
179 m[i][COL_U] *= cmul;
180 m[i][COL_V] *= cmul;
181 // Set COL_C so that Y=umin,UV=cmid maps to RGB=min (black to black)
182 m[i][COL_C] = rgblev.min - m[i][COL_Y] * yuvlev.ymin
183 -(m[i][COL_U] + m[i][COL_V]) * yuvlev.cmid;
186 // Brightness adds a constant to output R,G,B.
187 // Contrast scales Y around 1/2 (not 0 in this implementation).
188 for (int i = 0; i < 3; i++) {
189 m[i][COL_C] += params->brightness;
190 m[i][COL_Y] *= params->contrast;
191 m[i][COL_C] += (rgblev.max-rgblev.min) * (1 - params->contrast)/2;
195 //! size of gamma map use to avoid slow exp function in gen_yuv2rgb_map
196 #define GMAP_SIZE (1024)
198 * \brief generate a 3D YUV -> RGB map
199 * \param params struct containing parameters like brightness, gamma, ...
200 * \param map where to store map. Must provide space for (size + 2)^3 elements
201 * \param size size of the map, excluding border
203 void mp_gen_yuv2rgb_map(struct mp_csp_params *params, unsigned char *map, int size)
205 int i, j, k, l;
206 float step = 1.0 / size;
207 float y, u, v;
208 float yuv2rgb[3][4];
209 unsigned char gmaps[3][GMAP_SIZE];
210 mp_gen_gamma_map(gmaps[0], GMAP_SIZE, params->rgamma);
211 mp_gen_gamma_map(gmaps[1], GMAP_SIZE, params->ggamma);
212 mp_gen_gamma_map(gmaps[2], GMAP_SIZE, params->bgamma);
213 mp_get_yuv2rgb_coeffs(params, yuv2rgb);
214 for (i = 0; i < 3; i++)
215 for (j = 0; j < 4; j++)
216 yuv2rgb[i][j] *= GMAP_SIZE - 1;
217 v = 0;
218 for (i = -1; i <= size; i++) {
219 u = 0;
220 for (j = -1; j <= size; j++) {
221 y = 0;
222 for (k = -1; k <= size; k++) {
223 for (l = 0; l < 3; l++) {
224 float rgb = yuv2rgb[l][COL_Y] * y + yuv2rgb[l][COL_U] * u +
225 yuv2rgb[l][COL_V] * v + yuv2rgb[l][COL_C];
226 *map++ = gmaps[l][av_clip(rgb, 0, GMAP_SIZE - 1)];
228 y += (k == -1 || k == size - 1) ? step / 2 : step;
230 u += (j == -1 || j == size - 1) ? step / 2 : step;
232 v += (i == -1 || i == size - 1) ? step / 2 : step;
236 // Copy settings from eq into params.
237 void mp_csp_copy_equalizer_values(struct mp_csp_params *params,
238 const struct mp_csp_equalizer *eq)
240 params->brightness = eq->values[MP_CSP_EQ_BRIGHTNESS] / 100.0;
241 params->contrast = (eq->values[MP_CSP_EQ_CONTRAST] + 100) / 100.0;
242 params->hue = eq->values[MP_CSP_EQ_HUE] / 100.0 * 3.1415927;
243 params->saturation = (eq->values[MP_CSP_EQ_SATURATION] + 100) / 100.0;
244 float gamma = exp(log(8.0) * eq->values[MP_CSP_EQ_GAMMA] / 100.0);
245 params->rgamma = gamma;
246 params->ggamma = gamma;
247 params->bgamma = gamma;
250 static int find_eq(int capabilities, const char *name)
252 for (int i = 0; i < MP_CSP_EQ_COUNT; i++) {
253 if (strcmp(name, mp_csp_equalizer_names[i]) == 0)
254 return ((1 << i) & capabilities) ? i : -1;
256 return -1;
259 int mp_csp_equalizer_get(struct mp_csp_equalizer *eq, const char *property,
260 int *out_value)
262 int index = find_eq(eq->capabilities, property);
263 if (index < 0)
264 return -1;
266 *out_value = eq->values[index];
268 return 0;
271 int mp_csp_equalizer_set(struct mp_csp_equalizer *eq, const char *property,
272 int value)
274 int index = find_eq(eq->capabilities, property);
275 if (index < 0)
276 return 0;
278 eq->values[index] = value;
280 return 1;