**** Merged from MCS ****
[mono-project.git] / mcs / mbas / modifiers.cs
blobb75c57c51b214f5b2eb541df1d8255d1a0d42e3f
1 //
2 // modifiers.cs: Modifier handling.
3 //
4 using System;
5 using System.Reflection;
7 namespace Mono.MonoBASIC {
8 public class Modifiers {
11 // The ordering of the following 4 constants
12 // has been carefully done.
14 public const int PROTECTED = 0x00001;
15 public const int PUBLIC = 0x00002;
16 public const int PRIVATE = 0x00004;
17 public const int INTERNAL = 0x00008;
18 public const int NEW = 0x00010;
19 public const int ABSTRACT = 0x00020;
20 public const int SEALED = 0x00040;
21 public const int STATIC = 0x00080;
22 public const int READONLY = 0x00100;
23 public const int VIRTUAL = 0x00200;
24 public const int OVERRIDE = 0x00400;
25 public const int EXTERN = 0x00800;
26 public const int VOLATILE = 0x01000;
27 public const int UNSAFE = 0x02000;
28 public const int WRITEONLY = 0x04000;
29 // Todo : Shadows needs implementation
30 public const int SHADOWS = 0x08000;
31 public const int DEFAULT = 0x10000;
32 public const int NONVIRTUAL= 0x20000;
33 private const int TOP = 0x20000;
36 public const int Accessibility =
37 PUBLIC | PROTECTED | INTERNAL | PRIVATE;
39 static public string Name (int i)
41 string s = "";
43 switch (i) {
44 case Modifiers.NEW:
45 s = "overloads"; break;
46 case Modifiers.PUBLIC:
47 s = "public"; break;
48 case Modifiers.PROTECTED:
49 s = "protected"; break;
50 case Modifiers.INTERNAL:
51 s = "friend"; break;
52 case Modifiers.PRIVATE:
53 s = "private"; break;
54 case Modifiers.ABSTRACT:
55 s = "mustinherit"; break;
56 case Modifiers.SEALED:
57 s = "notinheritable"; break;
58 case Modifiers.STATIC:
59 s = "shared"; break;
60 case Modifiers.READONLY:
61 s = "readonly"; break;
62 case Modifiers.VIRTUAL:
63 s = "overridable"; break;
64 case Modifiers.OVERRIDE:
65 s = "overrides"; break;
66 case Modifiers.EXTERN:
67 s = "extern"; break;
68 case Modifiers.VOLATILE:
69 s = "volatile"; break;
70 case Modifiers.SHADOWS:
71 s = "shadows"; break;
72 case Modifiers.NONVIRTUAL:
73 s = "notoveridable"; break;
76 return s;
79 public static TypeAttributes TypeAttr (int mod_flags, bool is_toplevel)
81 TypeAttributes t = 0;
83 if (is_toplevel){
84 if ((mod_flags & PUBLIC) != 0)
85 t |= TypeAttributes.Public;
86 if ((mod_flags & PRIVATE) != 0)
87 t |= TypeAttributes.NotPublic;
88 } else {
89 if ((mod_flags & PUBLIC) != 0)
90 t |= TypeAttributes.NestedPublic;
91 if ((mod_flags & PRIVATE) != 0)
92 t |= TypeAttributes.NestedPrivate;
93 if ((mod_flags & PROTECTED) != 0 && (mod_flags & INTERNAL) != 0)
94 t |= TypeAttributes.NestedFamORAssem;
95 if ((mod_flags & PROTECTED) != 0)
96 t |= TypeAttributes.NestedFamily;
97 if ((mod_flags & INTERNAL) != 0)
98 t |= TypeAttributes.NestedAssembly;
101 if ((mod_flags & SEALED) != 0)
102 t |= TypeAttributes.Sealed;
103 if ((mod_flags & ABSTRACT) != 0)
104 t |= TypeAttributes.Abstract;
106 return t;
109 public static TypeAttributes TypeAttr (int mod_flags, TypeContainer caller)
111 TypeAttributes t = TypeAttr (mod_flags, caller.IsTopLevel);
113 // If we do not have static constructors, static methods
114 // can be invoked without initializing the type.
115 if (!caller.HaveStaticConstructor)
116 t |= TypeAttributes.BeforeFieldInit;
118 return t;
121 public static FieldAttributes FieldAttr (int mod_flags)
123 FieldAttributes fa = 0;
125 if ((mod_flags & PUBLIC) != 0)
126 fa |= FieldAttributes.Public;
127 if ((mod_flags & PRIVATE) != 0)
128 fa |= FieldAttributes.Private;
129 if ((mod_flags & PROTECTED) != 0){
130 if ((mod_flags & INTERNAL) != 0)
131 fa |= FieldAttributes.FamORAssem;
132 else
133 fa |= FieldAttributes.Family;
134 } else {
135 if ((mod_flags & INTERNAL) != 0)
136 fa |= FieldAttributes.Assembly;
139 if ((mod_flags & STATIC) != 0)
140 fa |= FieldAttributes.Static;
141 if ((mod_flags & READONLY) != 0)
142 fa |= FieldAttributes.InitOnly;
143 return fa;
146 public static MethodAttributes MethodAttr (int mod_flags)
148 MethodAttributes ma = 0;
149 if ((mod_flags & PUBLIC) != 0)
150 ma |= MethodAttributes.Public;
151 if ((mod_flags & PRIVATE) != 0)
152 ma |= MethodAttributes.Private;
153 if ((mod_flags & PROTECTED) != 0){
154 if ((mod_flags & INTERNAL) != 0)
155 ma |= MethodAttributes.FamORAssem;
156 else
157 ma |= MethodAttributes.Family;
158 } else {
159 if ((mod_flags & INTERNAL) != 0)
160 ma |= MethodAttributes.Assembly;
163 if ((mod_flags & STATIC) != 0)
164 ma |= MethodAttributes.Static;
165 if ((mod_flags & ABSTRACT) != 0){
166 ma |= MethodAttributes.Abstract | MethodAttributes.Virtual |
167 MethodAttributes.HideBySig;
169 if ((mod_flags & NONVIRTUAL) != 0)
170 ma |= MethodAttributes.Final;
172 if ((mod_flags & VIRTUAL) != 0)
173 ma |= MethodAttributes.Virtual;
175 if ((mod_flags & OVERRIDE) != 0)
176 ma |= MethodAttributes.Virtual | MethodAttributes.HideBySig;
177 else {
178 if ((ma & MethodAttributes.Virtual) != 0)
179 ma |= MethodAttributes.NewSlot;
182 if ((mod_flags & NEW) != 0)
183 ma |= MethodAttributes.HideBySig;
185 //if ((mod_flags & SHADOWS) != 0)
186 // needs to be fixed
188 return ma;
191 // <summary>
192 // Checks the object @mod modifiers to be in @allowed.
193 // Returns the new mask. Side effect: reports any
194 // incorrect attributes.
195 // </summary>
196 public static int Check (int allowed, int mod, int def_access, Location l)
198 int invalid_flags = (~allowed) & mod;
199 int i;
201 if (invalid_flags == 0){
202 int a = mod;
204 if ((mod & Modifiers.UNSAFE) != 0){
205 if (!RootContext.Unsafe){
206 Report.Error (227, l,
207 "Unsafe code requires the --unsafe command " +
208 "line option to be specified");
213 // If no accessibility bits provided
214 // then provide the defaults.
216 if ((mod & Accessibility) == 0){
217 mod |= def_access;
218 return mod;
222 // Make sure that no conflicting accessibility
223 // bits have been set. Protected+Internal is
224 // allowed, that is why they are placed on bits
225 // 1 and 4 (so the shift 3 basically merges them)
227 a &= 15;
228 a |= (a >> 3);
229 a = ((a & 2) >> 1) + (a & 5);
230 a = ((a & 4) >> 2) + (a & 3);
231 if (a > 1)
232 Report.Error (30176, l, "More than one protection modifier specified");
234 return mod;
237 for (i = 1; i < TOP; i <<= 1){
238 if ((i & invalid_flags) == 0)
239 continue;
241 Error_InvalidModifier (l, Name (i));
244 return allowed & mod;
247 public static void Error_InvalidModifier (Location l, string name)
249 Report.Error (30233, l, "the modifier " + name + " is not valid for this item");