**** Merged from MCS ****
[mono-project.git] / mcs / class / corlib / System.Threading / NativeOverlapped.cs
blob9257d5512d212b1a78e5feb2c7461160b9addec1
1 //
2 // System.Threading.NativeOverlapped.cs
3 //
4 // Author:
5 // Dick Porter (dick@ximian.com)
6 //
7 // (C) Ximian, Inc. http://www.ximian.com
8 //
11 // Copyright (C) 2004 Novell, Inc (http://www.novell.com)
13 // Permission is hereby granted, free of charge, to any person obtaining
14 // a copy of this software and associated documentation files (the
15 // "Software"), to deal in the Software without restriction, including
16 // without limitation the rights to use, copy, modify, merge, publish,
17 // distribute, sublicense, and/or sell copies of the Software, and to
18 // permit persons to whom the Software is furnished to do so, subject to
19 // the following conditions:
20 //
21 // The above copyright notice and this permission notice shall be
22 // included in all copies or substantial portions of the Software.
23 //
24 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
25 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
26 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
27 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
28 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
29 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
30 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
33 using System.Runtime.InteropServices;
35 namespace System.Threading
37 public struct NativeOverlapped {
38 public int EventHandle;
39 public int InternalHigh;
40 public int InternalLow;
41 public int OffsetHigh;
42 public int OffsetLow;
44 // (fields disappeared beta2 -> 1.0)
45 // public GCHandle ReservedClassLib;
46 // public int ReservedCOR1;
47 // public GCHandle ReservedCOR2;
49 // P.S. (Gonzalo): try this:
50 // Console.WriteLine (Marshal.SizeOf (typeof (NativeOverlapped)));
52 // And you'll get a nice 36. So probably those fields are out there but are not public.
53 // So I'm adding some internal fields that are used in the runtime
54 internal int Handle1;
55 internal int Handle2;