**** Merged from MCS ****
[mono-project.git] / mcs / class / System / System.Diagnostics / Switch.cs
blob52fc1015ca440ad728f758ba5e79ebe5338baa3e
1 //
2 // System.Diagnostics.Switch.cs
3 //
4 // Comments from John R. Hicks <angryjohn69@nc.rr.com> original implementation
5 // can be found at: /mcs/docs/apidocs/xml/en/System.Diagnostics
6 //
7 // Author:
8 // John R. Hicks (angryjohn69@nc.rr.com)
9 // Jonathan Pryor (jonpryor@vt.edu)
11 // (C) 2001-2002
15 // Permission is hereby granted, free of charge, to any person obtaining
16 // a copy of this software and associated documentation files (the
17 // "Software"), to deal in the Software without restriction, including
18 // without limitation the rights to use, copy, modify, merge, publish,
19 // distribute, sublicense, and/or sell copies of the Software, and to
20 // permit persons to whom the Software is furnished to do so, subject to
21 // the following conditions:
22 //
23 // The above copyright notice and this permission notice shall be
24 // included in all copies or substantial portions of the Software.
25 //
26 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
27 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
28 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
29 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
30 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
31 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
32 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
35 using System.Collections;
37 namespace System.Diagnostics
39 public abstract class Switch
41 private string name = "";
42 private string description = "";
43 private int switchSetting = 0;
45 // MS Behavior is that (quoting from MSDN for OnSwitchSettingChanged()):
46 // "...It is invoked the first time a switch reads its value from the
47 // configuration file..."
48 // The docs + testing implies two things:
49 // 1. The value of the switch is not read in from the constructor
50 // 2. The value is instead read in on the first time get_SwitchSetting is
51 // invoked
52 // Assuming that OnSwitchSettingChanged() is invoked on a .config file
53 // read and on all changes
55 // Thus, we need to keep track of whether or not switchSetting has been
56 // initialized. Using `switchSetting=-1' seems logical, but if someone
57 // actually wants to use -1 as a switch value that would cause problems.
58 private bool initialized = false;
60 protected Switch(string displayName, string description)
62 this.name = displayName;
63 this.description = description;
66 public string Description {
67 get {return description;}
70 public string DisplayName {
71 get {return name;}
74 protected int SwitchSetting {
75 get {
76 if (!initialized) {
77 initialized = true;
78 GetConfigFileSetting ();
79 OnSwitchSettingChanged ();
81 return switchSetting;
83 set {
84 if(switchSetting != value) {
85 switchSetting = value;
86 OnSwitchSettingChanged();
88 initialized = true;
92 private void GetConfigFileSetting ()
94 try {
96 // Load up the specified switch
97 IDictionary d = (IDictionary) DiagnosticsConfiguration.Settings ["switches"];
98 if (d != null)
99 switchSetting = int.Parse (d [name].ToString());
100 } catch {
101 switchSetting = 0;
105 protected virtual void OnSwitchSettingChanged()
107 // Do nothing. This is merely provided for derived classes to know when
108 // the value of SwitchSetting has changed.