**** Merged from MCS ****
[mono-project.git] / mcs / class / System / System.ComponentModel / DesignerCategoryAttribute.cs
blob00b258351fae7efd2387e79c6b91638c8ee3d0c8
1 //
2 // System.ComponentModel.DesignerCategoryAttribute.cs
3 //
4 // Authors:
5 // Alan Tam Siu Lung (Tam@SiuLung.com)
6 // Andreas Nahr (ClassDevelopment@A-SoftTech.com)
7 //
8 // (C) 2003 Andreas Nahr
9 //
12 // Permission is hereby granted, free of charge, to any person obtaining
13 // a copy of this software and associated documentation files (the
14 // "Software"), to deal in the Software without restriction, including
15 // without limitation the rights to use, copy, modify, merge, publish,
16 // distribute, sublicense, and/or sell copies of the Software, and to
17 // permit persons to whom the Software is furnished to do so, subject to
18 // the following conditions:
19 //
20 // The above copyright notice and this permission notice shall be
21 // included in all copies or substantial portions of the Software.
22 //
23 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
27 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
28 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
29 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32 namespace System.ComponentModel {
34 [AttributeUsage(AttributeTargets.Class)]
35 public sealed class DesignerCategoryAttribute : Attribute
37 private string category;
39 public static readonly DesignerCategoryAttribute Component = new DesignerCategoryAttribute ("Component");
40 public static readonly DesignerCategoryAttribute Form = new DesignerCategoryAttribute ("Form");
41 public static readonly DesignerCategoryAttribute Generic = new DesignerCategoryAttribute ("Designer");
42 public static readonly DesignerCategoryAttribute Default = new DesignerCategoryAttribute (string.Empty);
44 public DesignerCategoryAttribute ()
46 this.category = string.Empty;
49 public DesignerCategoryAttribute (string category)
51 this.category = category;
54 public override object TypeId {
55 get {
56 return GetType ();
60 public string Category {
61 get {
62 return category;
66 public override bool Equals (object obj)
68 if (!(obj is DesignerCategoryAttribute))
69 return false;
70 if (obj == this)
71 return true;
72 return ((DesignerCategoryAttribute) obj).Category == category;
75 public override int GetHashCode ()
77 return category.GetHashCode ();
80 public override bool IsDefaultAttribute ()
82 return category == DesignerCategoryAttribute.Default.Category;