**** Merged from MCS ****
[mono-project.git] / mcs / class / System.Security / System.Security.Cryptography.Xml / DataReference.cs
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1 //
2 // DataReference.cs - DataReference implementation for XML Encryption
3 // http://www.w3.org/2001/04/xmlenc#sec-ReferenceList
4 //
5 // Author:
6 // Tim Coleman (tim@timcoleman.com)
7 //
8 // Copyright (C) Tim Coleman, 2004
11 // Permission is hereby granted, free of charge, to any person obtaining
12 // a copy of this software and associated documentation files (the
13 // "Software"), to deal in the Software without restriction, including
14 // without limitation the rights to use, copy, modify, merge, publish,
15 // distribute, sublicense, and/or sell copies of the Software, and to
16 // permit persons to whom the Software is furnished to do so, subject to
17 // the following conditions:
18 //
19 // The above copyright notice and this permission notice shall be
20 // included in all copies or substantial portions of the Software.
21 //
22 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
25 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
26 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #if NET_2_0
33 using System.Xml;
35 namespace System.Security.Cryptography.Xml {
36 public sealed class DataReference : EncryptedReference {
38 #region Constructors
40 public DataReference ()
41 : base ()
43 ReferenceType = XmlEncryption.ElementNames.DataReference;
46 public DataReference (string uri)
47 : base (uri)
49 ReferenceType = XmlEncryption.ElementNames.DataReference;
52 public DataReference (string uri, TransformChain tc)
53 : base (uri, tc)
55 ReferenceType = XmlEncryption.ElementNames.DataReference;
58 #endregion // Constructors
62 #endif