**** Merged from MCS ****
[mono-project.git] / mcs / class / Mono.Security / Mono.Security.Protocol.Tls.Handshake.Server / TlsServerFinished.cs
blob41902daaaede6294d97329c90606d55793946499
1 // Transport Security Layer (TLS)
2 // Copyright (c) 2003-2004 Carlos Guzman Alvarez
4 //
5 // Permission is hereby granted, free of charge, to any person obtaining
6 // a copy of this software and associated documentation files (the
7 // "Software"), to deal in the Software without restriction, including
8 // without limitation the rights to use, copy, modify, merge, publish,
9 // distribute, sublicense, and/or sell copies of the Software, and to
10 // permit persons to whom the Software is furnished to do so, subject to
11 // the following conditions:
12 //
13 // The above copyright notice and this permission notice shall be
14 // included in all copies or substantial portions of the Software.
15 //
16 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
19 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
20 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
21 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
22 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 using System;
26 using System.Security.Cryptography;
28 using Mono.Security.Cryptography;
30 namespace Mono.Security.Protocol.Tls.Handshake.Server
32 internal class TlsServerFinished : HandshakeMessage
34 #region Constructors
36 public TlsServerFinished(Context context)
37 : base(context, HandshakeType.Finished)
41 #endregion
43 #region Protected Methods
45 protected override void ProcessAsSsl3()
47 // Compute handshake messages hashes
48 HashAlgorithm hash = new SslHandshakeHash(this.Context.MasterSecret);
50 TlsStream data = new TlsStream();
51 data.Write(this.Context.HandshakeMessages.ToArray());
52 data.Write((int)0x53525652);
54 hash.TransformFinalBlock(data.ToArray(), 0, (int)data.Length);
56 this.Write(hash.Hash);
58 data.Reset();
61 protected override void ProcessAsTls1()
63 // Compute handshake messages hash
64 HashAlgorithm hash = new MD5SHA1();
65 hash.ComputeHash(
66 this.Context.HandshakeMessages.ToArray(),
68 (int)this.Context.HandshakeMessages.Length);
70 // Write message
71 this.Write(this.Context.Cipher.PRF(
72 this.Context.MasterSecret, "server finished", hash.Hash, 12));
75 #endregion