**** Merged from MCS ****
[mono-project.git] / mcs / class / Mono.Security / Mono.Security.Cryptography / MD4Managed.cs
blobb0008264e8fc2f3192b027ec53a122d4b849d8db
1 //
2 // MD4Managed.cs - Message Digest 4 Managed Implementation
3 //
4 // Author:
5 // Sebastien Pouliot (sebastien@ximian.com)
6 //
7 // (C) 2003 Motus Technologies Inc. (http://www.motus.com)
8 // (C) 2004 Novell (http://www.novell.com)
9 //
12 // Permission is hereby granted, free of charge, to any person obtaining
13 // a copy of this software and associated documentation files (the
14 // "Software"), to deal in the Software without restriction, including
15 // without limitation the rights to use, copy, modify, merge, publish,
16 // distribute, sublicense, and/or sell copies of the Software, and to
17 // permit persons to whom the Software is furnished to do so, subject to
18 // the following conditions:
19 //
20 // The above copyright notice and this permission notice shall be
21 // included in all copies or substantial portions of the Software.
22 //
23 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
27 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
28 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
29 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32 using System;
34 namespace Mono.Security.Cryptography {
36 // References:
37 // a. RFC1320: The MD4 Message-Digest Algorithm
38 // http://www.ietf.org/rfc/rfc1320.txt
40 public class MD4Managed : MD4 {
42 private uint[] state;
43 private byte[] buffer;
44 private uint[] count;
45 private uint[] x;
47 private const int S11 = 3;
48 private const int S12 = 7;
49 private const int S13 = 11;
50 private const int S14 = 19;
51 private const int S21 = 3;
52 private const int S22 = 5;
53 private const int S23 = 9;
54 private const int S24 = 13;
55 private const int S31 = 3;
56 private const int S32 = 9;
57 private const int S33 = 11;
58 private const int S34 = 15;
60 private byte[] digest;
62 //--- constructor -----------------------------------------------------------
64 public MD4Managed () : base ()
66 // we allocate the context memory
67 state = new uint [4];
68 count = new uint [2];
69 buffer = new byte [64];
70 digest = new byte [16];
71 // the initialize our context
72 Initialize ();
75 public override void Initialize ()
77 count [0] = 0;
78 count [1] = 0;
79 state [0] = 0x67452301;
80 state [1] = 0xefcdab89;
81 state [2] = 0x98badcfe;
82 state [3] = 0x10325476;
83 // temporary buffer in MD4Transform that we don't want to keep allocate on each iteration
84 x = new uint [16];
85 Array.Clear (buffer, 0, 64);
88 protected override void HashCore (byte[] array, int ibStart, int cbSize)
90 /* Compute number of bytes mod 64 */
91 int index = (int) ((count [0] >> 3) & 0x3F);
92 /* Update number of bits */
93 count [0] += (uint) (cbSize << 3);
94 if (count [0] < (cbSize << 3))
95 count [1]++;
96 count [1] += (uint) (cbSize >> 29);
98 int partLen = 64 - index;
99 int i = 0;
100 /* Transform as many times as possible. */
101 if (cbSize >= partLen) {
102 //MD4_memcpy((POINTER)&context->buffer[index], (POINTER)input, partLen);
103 Buffer.BlockCopy (array, ibStart, buffer, index, partLen);
104 MD4Transform (state, buffer, 0);
106 for (i = partLen; i + 63 < cbSize; i += 64) {
107 // MD4Transform (context->state, &input[i]);
108 MD4Transform (state, array, i);
111 index = 0;
114 /* Buffer remaining input */
115 //MD4_memcpy ((POINTER)&context->buffer[index], (POINTER)&input[i], inputLen-i);
116 Buffer.BlockCopy (array, ibStart + i, buffer, index, (cbSize-i));
119 protected override byte[] HashFinal ()
121 /* Save number of bits */
122 byte[] bits = new byte [8];
123 Encode (bits, count);
125 /* Pad out to 56 mod 64. */
126 uint index = ((count [0] >> 3) & 0x3f);
127 int padLen = (int) ((index < 56) ? (56 - index) : (120 - index));
128 HashCore (Padding (padLen), 0, padLen);
130 /* Append length (before padding) */
131 HashCore (bits, 0, 8);
133 /* Store state in digest */
134 Encode (digest, state);
136 // Zeroize sensitive information.
137 Initialize ();
139 return digest;
142 //--- private methods ---------------------------------------------------
144 private byte[] Padding (int nLength)
146 if (nLength > 0) {
147 byte[] padding = new byte [nLength];
148 padding [0] = 0x80;
149 return padding;
151 return null;
154 /* F, G and H are basic MD4 functions. */
155 private uint F (uint x, uint y, uint z)
157 return (uint) (((x) & (y)) | ((~x) & (z)));
160 private uint G (uint x, uint y, uint z)
162 return (uint) (((x) & (y)) | ((x) & (z)) | ((y) & (z)));
165 private uint H (uint x, uint y, uint z)
167 return (uint) ((x) ^ (y) ^ (z));
170 /* ROTATE_LEFT rotates x left n bits. */
171 private uint ROL (uint x, byte n)
173 return (uint) (((x) << (n)) | ((x) >> (32-(n))));
176 /* FF, GG and HH are transformations for rounds 1, 2 and 3 */
177 /* Rotation is separate from addition to prevent recomputation */
178 private void FF (ref uint a, uint b, uint c, uint d, uint x, byte s)
180 a += F (b, c, d) + x;
181 a = ROL (a, s);
184 private void GG (ref uint a, uint b, uint c, uint d, uint x, byte s)
186 a += G (b, c, d) + x + 0x5a827999;
187 a = ROL (a, s);
190 private void HH (ref uint a, uint b, uint c, uint d, uint x, byte s)
192 a += H (b, c, d) + x + 0x6ed9eba1;
193 a = ROL (a, s);
196 private void Encode (byte[] output, uint[] input)
198 for (int i = 0, j = 0; j < output.Length; i++, j += 4) {
199 output [j] = (byte)(input [i] & 0xff);
200 output [j+1] = (byte)((input [i] >> 8) & 0xff);
201 output [j+2] = (byte)((input [i] >> 16) & 0xff);
202 output [j+3] = (byte)(input [i] >> 24);
206 private void Decode (uint[] output, byte[] input, int index)
208 for (int i = 0, j = index; i < output.Length; i++, j += 4) {
209 output [i] = (uint) ((input [j]) | (input [j+1] << 8) | (input [j+2] << 16) | (input [j+3] << 24));
213 private void MD4Transform (uint[] state, byte[] block, int index)
215 uint a = state [0];
216 uint b = state [1];
217 uint c = state [2];
218 uint d = state [3];
220 Decode (x, block, index);
222 /* Round 1 */
223 FF (ref a, b, c, d, x[ 0], S11); /* 1 */
224 FF (ref d, a, b, c, x[ 1], S12); /* 2 */
225 FF (ref c, d, a, b, x[ 2], S13); /* 3 */
226 FF (ref b, c, d, a, x[ 3], S14); /* 4 */
227 FF (ref a, b, c, d, x[ 4], S11); /* 5 */
228 FF (ref d, a, b, c, x[ 5], S12); /* 6 */
229 FF (ref c, d, a, b, x[ 6], S13); /* 7 */
230 FF (ref b, c, d, a, x[ 7], S14); /* 8 */
231 FF (ref a, b, c, d, x[ 8], S11); /* 9 */
232 FF (ref d, a, b, c, x[ 9], S12); /* 10 */
233 FF (ref c, d, a, b, x[10], S13); /* 11 */
234 FF (ref b, c, d, a, x[11], S14); /* 12 */
235 FF (ref a, b, c, d, x[12], S11); /* 13 */
236 FF (ref d, a, b, c, x[13], S12); /* 14 */
237 FF (ref c, d, a, b, x[14], S13); /* 15 */
238 FF (ref b, c, d, a, x[15], S14); /* 16 */
240 /* Round 2 */
241 GG (ref a, b, c, d, x[ 0], S21); /* 17 */
242 GG (ref d, a, b, c, x[ 4], S22); /* 18 */
243 GG (ref c, d, a, b, x[ 8], S23); /* 19 */
244 GG (ref b, c, d, a, x[12], S24); /* 20 */
245 GG (ref a, b, c, d, x[ 1], S21); /* 21 */
246 GG (ref d, a, b, c, x[ 5], S22); /* 22 */
247 GG (ref c, d, a, b, x[ 9], S23); /* 23 */
248 GG (ref b, c, d, a, x[13], S24); /* 24 */
249 GG (ref a, b, c, d, x[ 2], S21); /* 25 */
250 GG (ref d, a, b, c, x[ 6], S22); /* 26 */
251 GG (ref c, d, a, b, x[10], S23); /* 27 */
252 GG (ref b, c, d, a, x[14], S24); /* 28 */
253 GG (ref a, b, c, d, x[ 3], S21); /* 29 */
254 GG (ref d, a, b, c, x[ 7], S22); /* 30 */
255 GG (ref c, d, a, b, x[11], S23); /* 31 */
256 GG (ref b, c, d, a, x[15], S24); /* 32 */
258 HH (ref a, b, c, d, x[ 0], S31); /* 33 */
259 HH (ref d, a, b, c, x[ 8], S32); /* 34 */
260 HH (ref c, d, a, b, x[ 4], S33); /* 35 */
261 HH (ref b, c, d, a, x[12], S34); /* 36 */
262 HH (ref a, b, c, d, x[ 2], S31); /* 37 */
263 HH (ref d, a, b, c, x[10], S32); /* 38 */
264 HH (ref c, d, a, b, x[ 6], S33); /* 39 */
265 HH (ref b, c, d, a, x[14], S34); /* 40 */
266 HH (ref a, b, c, d, x[ 1], S31); /* 41 */
267 HH (ref d, a, b, c, x[ 9], S32); /* 42 */
268 HH (ref c, d, a, b, x[ 5], S33); /* 43 */
269 HH (ref b, c, d, a, x[13], S34); /* 44 */
270 HH (ref a, b, c, d, x[ 3], S31); /* 45 */
271 HH (ref d, a, b, c, x[11], S32); /* 46 */
272 HH (ref c, d, a, b, x[ 7], S33); /* 47 */
273 HH (ref b, c, d, a, x[15], S34); /* 48 */
275 state [0] += a;
276 state [1] += b;
277 state [2] += c;
278 state [3] += d;
280 /* Zeroize sensitive information. */
281 Array.Clear (x, 0, 16);