**** Merged from MCS ****
[mono-project.git] / mcs / class / Managed.Windows.Forms / System.Windows.Forms / ConvertEventArgs.cs
blob85801910cca2e0c9136f452f214b71ecc7b426de
1 // Permission is hereby granted, free of charge, to any person obtaining
2 // a copy of this software and associated documentation files (the
3 // "Software"), to deal in the Software without restriction, including
4 // without limitation the rights to use, copy, modify, merge, publish,
5 // distribute, sublicense, and/or sell copies of the Software, and to
6 // permit persons to whom the Software is furnished to do so, subject to
7 // the following conditions:
8 //
9 // The above copyright notice and this permission notice shall be
10 // included in all copies or substantial portions of the Software.
11 //
12 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
14 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
16 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
17 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
18 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 // Copyright (c) 2004 Novell, Inc.
22 // Authors:
23 // Peter Bartok pbartok@novell.com
26 // $Revision: 1.1 $
27 // $Modtime: $
28 // $Log: ConvertEventArgs.cs,v $
29 // Revision 1.1 2004/07/09 05:21:25 pbartok
30 // - Initial check-in
34 // COMPLETE
36 namespace System.Windows.Forms {
37 public class ConvertEventArgs : EventArgs {
38 private object object_value;
39 private Type desired_type;
41 #region Public Constructors
42 public ConvertEventArgs(object value, Type desiredType) {
43 this.object_value=value;
44 this.desired_type=desiredType;
46 #endregion // Public Constructors
48 #region Public Instance Properties
49 public Type DesiredType {
50 get {
51 return this.desired_type;
55 public object Value {
56 get {
57 return this.object_value;
60 set {
61 this.object_value=value;
64 #endregion // Public Instance Properties