1 local S
= minetest
.get_translator("mtg_plus")
4 walls
.register("mtg_plus:wall_sandstone_cobble", S("Cobbled Sandstone Wall"), "mtg_plus_sandstone_cobble.png", "mtg_plus:sandstone_cobble", default
.node_sound_stone_defaults())
5 walls
.register("mtg_plus:wall_desert_sandstone_cobble", S("Cobbled Desert Sandstone Wall"), "mtg_plus_desert_sandstone_cobble.png", "mtg_plus:desert_sandstone_cobble", default
.node_sound_stone_defaults())
6 walls
.register("mtg_plus:wall_silver_sandstone_cobble", S("Cobbled Silver Sandstone Wall"), "mtg_plus_silver_sandstone_cobble.png", "mtg_plus:silver_sandstone_cobble", default
.node_sound_stone_defaults())
7 walls
.register("mtg_plus:wall_jungle_cobble", S("Jungle Cobblestone Wall"), "mtg_plus_jungle_cobble.png", "mtg_plus:jungle_cobble", default
.node_sound_stone_defaults())
8 walls
.register("mtg_plus:wall_ice_tile16", S("Dense Ice Tile Wall"), "mtg_plus_ice_tile16.png", "mtg_plus:ice_tile16", default
.node_sound_glass_defaults())
9 walls
.register("mtg_plus:wall_gravel_cobble", S("Cobbled Gravel Wall"), "mtg_plus_gravel_cobble.png", "mtg_plus:gravel_cobble", default
.node_sound_stone_defaults())
13 local longdesc
= S("A piece of wall creates simple barriers that connect to neighbor blocks. Walls can be jumped over.")
15 local groups
= minetest
.registered_items
["mtg_plus:wall_ice_tile16"].groups
18 minetest
.override_item("mtg_plus:wall_ice_tile16", { groups
= groups
, _doc_items_longdesc
= longdesc
})
20 groups
= minetest
.registered_items
["mtg_plus:wall_sandstone_cobble"].groups
22 minetest
.override_item("mtg_plus:wall_sandstone_cobble", { groups
= groups
, _doc_items_longdesc
= longdesc
})
24 minetest
.override_item("mtg_plus:wall_desert_sandstone_cobble", { _doc_items_longdesc
= longdesc
})
25 minetest
.override_item("mtg_plus:wall_silver_sandstone_cobble", { _doc_items_longdesc
= longdesc
})
26 minetest
.override_item("mtg_plus:wall_jungle_cobble", { _doc_items_longdesc
= longdesc
})
27 minetest
.override_item("mtg_plus:wall_gravel_cobble", { _doc_items_longdesc
= longdesc
})
31 default
.register_fence("mtg_plus:fence_goldwood", {
32 description
= S("Goldwood Fence"),
33 _doc_items_longdesc
= S("This is a fence made out of precious goldwood. The fence will neatly connect to its neighbors, making it easy to build nice-looking fence structures. The fence can be jumped over."),
34 texture
= "mtg_plus_goldwood.png",
35 material
= "mtg_plus:goldwood",
36 sounds
= minetest
.registered_nodes
["mtg_plus:goldwood"].sounds
,
37 groups
= {choppy
=2, },
40 default
.register_fence_rail("mtg_plus:fence_rail_goldwood", {
41 description
= S("Goldwood Fence Rail"),
42 _doc_items_longdesc
= S("This is a fence rail made out of precious goldwood. It will neatly connect to its neighbors, but without creating fence posts. It can be jumped over."),
43 texture
= "mtg_plus_fence_rail_goldwood.png",
44 inventory_image
= "default_fence_rail_overlay.png^mtg_plus_goldwood.png^" ..
45 "default_fence_rail_overlay.png^[makealpha:255,126,126",
46 wield_image
= "default_fence_rail_overlay.png^mtg_plus_goldwood.png^" ..
47 "default_fence_rail_overlay.png^[makealpha:255,126,126",
48 material
= "mtg_plus:goldwood",
49 groups
= {choppy
= 2, },
50 sounds
= minetest
.registered_nodes
["mtg_plus:goldwood"].sounds
,