Move values the mainmenu caches to dedicated files (#14433)
[minetest.git] / src / script / scripting_mainmenu.h
blobd2e5716e2564f18150ed40b71a78a75092b0c7ed
1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #pragma once
22 #include "cpp_api/s_base.h"
23 #include "cpp_api/s_mainmenu.h"
24 #include "cpp_api/s_async.h"
26 /*****************************************************************************/
27 /* Scripting <-> Main Menu Interface */
28 /*****************************************************************************/
30 class MainMenuScripting
31 : virtual public ScriptApiBase,
32 public ScriptApiMainMenu
34 public:
35 MainMenuScripting(GUIEngine* guiengine);
37 // Global step handler to pass back async events
38 void step();
40 // Calls core.on_before_close()
41 void beforeClose();
43 // Pass async events from engine to async threads
44 u32 queueAsync(std::string &&serialized_func,
45 std::string &&serialized_param);
47 private:
48 void initializeModApi(lua_State *L, int top);
49 static void registerLuaClasses(lua_State *L, int top);
51 AsyncEngine asyncEngine;