lcd drivers: Convert lcd_[remote_]framebuffer to a pointer
[maemo-rb.git] / firmware / target / hosted / sdl / lcd-bitmap.c
blob7e9bc297effe04485d9e50b626315520fb9e26b8
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2006 Dan Everton
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 #include "debug.h"
23 #include "sim-ui-defines.h"
24 #include "system.h"
25 #include "button-sdl.h"
26 #include "lcd-sdl.h"
27 #include "screendump.h"
28 #if (CONFIG_PLATFORM & PLATFORM_MAEMO)
29 #include "maemo-thread.h"
30 #endif
32 SDL_Surface* lcd_surface;
34 #if LCD_DEPTH <= 8
35 #ifdef HAVE_BACKLIGHT
36 SDL_Color lcd_bl_color_dark = {RED_CMP(LCD_BL_DARKCOLOR),
37 GREEN_CMP(LCD_BL_DARKCOLOR),
38 BLUE_CMP(LCD_BL_DARKCOLOR), 0};
39 SDL_Color lcd_bl_color_bright = {RED_CMP(LCD_BL_BRIGHTCOLOR),
40 GREEN_CMP(LCD_BL_BRIGHTCOLOR),
41 BLUE_CMP(LCD_BL_BRIGHTCOLOR), 0};
42 #ifdef HAVE_LCD_SPLIT
43 SDL_Color lcd_bl_color2_dark = {RED_CMP(LCD_BL_DARKCOLOR_2),
44 GREEN_CMP(LCD_BL_DARKCOLOR_2),
45 BLUE_CMP(LCD_BL_DARKCOLOR_2), 0};
46 SDL_Color lcd_bl_color2_bright = {RED_CMP(LCD_BL_BRIGHTCOLOR_2),
47 GREEN_CMP(LCD_BL_BRIGHTCOLOR_2),
48 BLUE_CMP(LCD_BL_BRIGHTCOLOR_2), 0};
49 #endif
50 #endif /* HAVE_BACKLIGHT */
51 SDL_Color lcd_color_dark = {RED_CMP(LCD_DARKCOLOR),
52 GREEN_CMP(LCD_DARKCOLOR),
53 BLUE_CMP(LCD_DARKCOLOR), 0};
54 SDL_Color lcd_color_bright = {RED_CMP(LCD_BRIGHTCOLOR),
55 GREEN_CMP(LCD_BRIGHTCOLOR),
56 BLUE_CMP(LCD_BRIGHTCOLOR), 0};
57 #ifdef HAVE_LCD_SPLIT
58 SDL_Color lcd_color2_dark = {RED_CMP(LCD_DARKCOLOR_2),
59 GREEN_CMP(LCD_DARKCOLOR_2),
60 BLUE_CMP(LCD_DARKCOLOR_2), 0};
61 SDL_Color lcd_color2_bright = {RED_CMP(LCD_BRIGHTCOLOR_2),
62 GREEN_CMP(LCD_BRIGHTCOLOR_2),
63 BLUE_CMP(LCD_BRIGHTCOLOR_2), 0};
64 #endif
66 #ifdef HAVE_LCD_SPLIT
67 #define NUM_SHADES 128
68 #else
69 #define NUM_SHADES 129
70 #endif
72 #else /* LCD_DEPTH > 8 */
74 #ifdef HAVE_TRANSFLECTIVE_LCD
75 #define BACKLIGHT_OFF_ALPHA 85 /* 1/3 brightness */
76 #else
77 #define BACKLIGHT_OFF_ALPHA 0 /* pitch black */
78 #endif
80 #endif /* LCD_DEPTH */
82 #if LCD_DEPTH < 8
83 unsigned long (*lcd_ex_getpixel)(int, int) = NULL;
84 #endif /* LCD_DEPTH < 8 */
86 #if LCD_DEPTH == 2
87 /* Only defined for positive, non-split LCD for now */
88 static const unsigned char colorindex[4] = {128, 85, 43, 0};
89 #endif
91 static unsigned long get_lcd_pixel(int x, int y)
93 #if LCD_DEPTH == 1
94 #ifdef HAVE_NEGATIVE_LCD
95 return (*FBADDR(x, y/8) & (1 << (y & 7))) ? (NUM_SHADES-1) : 0;
96 #else
97 return (*FBADDR(x, y/8) & (1 << (y & 7))) ? 0 : (NUM_SHADES-1);
98 #endif
99 #elif LCD_DEPTH == 2
100 #if LCD_PIXELFORMAT == HORIZONTAL_PACKING
101 return colorindex[(*FBADDR(x/4, y) >> (2 * (~x & 3))) & 3];
102 #elif LCD_PIXELFORMAT == VERTICAL_PACKING
103 return colorindex[(*FBADDR(x, y/4) >> (2 * (y & 3))) & 3];
104 #elif LCD_PIXELFORMAT == VERTICAL_INTERLEAVED
105 unsigned bits = (*FBADDR(x, y/8) >> (y & 7)) & 0x0101;
106 return colorindex[(bits | (bits >> 7)) & 3];
107 #endif
108 #elif LCD_DEPTH == 16
109 #if LCD_PIXELFORMAT == RGB565SWAPPED
110 unsigned bits = *FBADDR(x, y);
111 return (bits >> 8) | (bits << 8);
112 #else
113 return *FBADDR(x, y);
114 #endif
115 #endif
118 void lcd_update(void)
120 /* update a full screen rect */
121 lcd_update_rect(0, 0, LCD_WIDTH, LCD_HEIGHT);
124 void lcd_update_rect(int x_start, int y_start, int width, int height)
126 #if (CONFIG_PLATFORM & PLATFORM_MAEMO)
127 /* Don't update display if not shown */
128 if (!maemo_display_on)
129 return;
131 /* Don't update if we don't have the input focus */
132 if (!sdl_app_has_input_focus)
133 return;
134 #endif
136 sdl_update_rect(lcd_surface, x_start, y_start, width, height,
137 LCD_WIDTH, LCD_HEIGHT, get_lcd_pixel);
138 sdl_gui_update(lcd_surface, x_start, y_start, width,
139 height + LCD_SPLIT_LINES, SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
140 background ? UI_LCD_POSX : 0, background? UI_LCD_POSY : 0);
143 #ifdef HAVE_BACKLIGHT
144 void sim_backlight(int value)
146 #if LCD_DEPTH <= 8
147 if (value > 0) {
148 sdl_set_gradient(lcd_surface, &lcd_bl_color_dark,
149 &lcd_bl_color_bright, 0, NUM_SHADES);
150 #ifdef HAVE_LCD_SPLIT
151 sdl_set_gradient(lcd_surface, &lcd_bl_color2_dark,
152 &lcd_bl_color2_bright, NUM_SHADES, NUM_SHADES);
153 #endif
154 } else {
155 sdl_set_gradient(lcd_surface, &lcd_color_dark,
156 &lcd_color_bright, 0, NUM_SHADES);
157 #ifdef HAVE_LCD_SPLIT
158 sdl_set_gradient(lcd_surface, &lcd_color2_dark,
159 &lcd_color2_bright, NUM_SHADES, NUM_SHADES);
160 #endif
162 #else /* LCD_DEPTH > 8 */
163 SDL_SetAlpha(lcd_surface, SDL_SRCALPHA, (value * 255) / 100);
164 #endif /* LCD_DEPTH */
166 sdl_gui_update(lcd_surface, 0, 0, SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
167 SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
168 background ? UI_LCD_POSX : 0, background? UI_LCD_POSY : 0);
170 #endif /* HAVE_BACKLIGHT */
172 /* initialise simulator lcd driver */
173 void lcd_init_device(void)
175 #if LCD_DEPTH == 16
176 lcd_surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
177 SIM_LCD_WIDTH * display_zoom,
178 SIM_LCD_HEIGHT * display_zoom,
179 LCD_DEPTH, 0, 0, 0, 0);
180 #elif LCD_DEPTH <= 8
181 lcd_surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
182 SIM_LCD_WIDTH * display_zoom,
183 SIM_LCD_HEIGHT * display_zoom,
184 8, 0, 0, 0, 0);
186 #ifdef HAVE_BACKLIGHT
187 sdl_set_gradient(lcd_surface, &lcd_bl_color_dark,
188 &lcd_bl_color_bright, 0, NUM_SHADES);
189 #ifdef HAVE_LCD_SPLIT
190 sdl_set_gradient(lcd_surface, &lcd_bl_color2_dark,
191 &lcd_bl_color2_bright, NUM_SHADES, NUM_SHADES);
192 #endif
193 #else /* !HAVE_BACKLIGHT */
194 sdl_set_gradient(lcd_surface, &lcd_color_dark,
195 &lcd_color_bright, 0, NUM_SHADES);
196 #ifdef HAVE_LCD_SPLIT
197 sdl_set_gradient(lcd_surface, &lcd_color2_dark,
198 &lcd_color2_bright, NUM_SHADES, NUM_SHADES);
199 #endif
200 #endif /* !HAVE_BACKLIGHT */
201 #endif /* LCD_DEPTH */
204 #if LCD_DEPTH < 8
205 void sim_lcd_ex_init(unsigned long (*getpixel)(int, int))
207 lcd_ex_getpixel = getpixel;
210 void sim_lcd_ex_update_rect(int x_start, int y_start, int width, int height)
212 if (lcd_ex_getpixel) {
213 sdl_update_rect(lcd_surface, x_start, y_start, width, height,
214 LCD_WIDTH, LCD_HEIGHT, lcd_ex_getpixel);
215 sdl_gui_update(lcd_surface, x_start, y_start, width,
216 height + LCD_SPLIT_LINES, SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
217 background ? UI_LCD_POSX : 0,
218 background ? UI_LCD_POSY : 0);
221 #endif