Fix reds. No need for #ifdef to save buttons anymore.
[maemo-rb.git] / apps / voice_thread.c
blob2f216cde9debac69c942404a2161a2a5d6eb8e5e
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2007 Michael Sevakis
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include <sys/types.h>
22 #include "system.h"
23 #include "thread.h"
24 #include "voice_thread.h"
25 #include "talk.h"
26 #include "dsp.h"
27 #include "audio.h"
28 #include "playback.h"
29 #include "pcmbuf.h"
30 #include "pcm.h"
31 #include "pcm_mixer.h"
32 #include "codecs/libspeex/speex/speex.h"
34 /* Define any of these as "1" and uncomment the LOGF_ENABLE line to log
35 regular and/or timeout messages */
36 #define VOICE_LOGQUEUES 0
37 #define VOICE_LOGQUEUES_SYS_TIMEOUT 0
39 /*#define LOGF_ENABLE*/
40 #include "logf.h"
42 #if VOICE_LOGQUEUES
43 #define LOGFQUEUE logf
44 #else
45 #define LOGFQUEUE(...)
46 #endif
48 #if VOICE_LOGQUEUES_SYS_TIMEOUT
49 #define LOGFQUEUE_SYS_TIMEOUT logf
50 #else
51 #define LOGFQUEUE_SYS_TIMEOUT(...)
52 #endif
54 #ifndef IBSS_ATTR_VOICE_STACK
55 #define IBSS_ATTR_VOICE_STACK IBSS_ATTR
56 #endif
58 /* Minimum priority needs to be a bit elevated since voice has fairly low
59 latency */
60 #define PRIORITY_VOICE (PRIORITY_PLAYBACK-4)
62 #define VOICE_FRAME_SIZE 320 /* Samples / frame */
63 #define VOICE_SAMPLE_RATE 16000 /* Sample rate in HZ */
64 #define VOICE_SAMPLE_DEPTH 16 /* Sample depth in bits */
66 /* Voice thread variables */
67 static unsigned int voice_thread_id = 0;
68 #ifdef CPU_COLDFIRE
69 /* ISR uses any available stack - need a bit more room */
70 #define VOICE_STACK_EXTRA 0x400
71 #else
72 #define VOICE_STACK_EXTRA 0x3c0
73 #endif
74 static long voice_stack[(DEFAULT_STACK_SIZE + VOICE_STACK_EXTRA)/sizeof(long)]
75 IBSS_ATTR_VOICE_STACK;
76 static const char voice_thread_name[] = "voice";
78 /* Voice thread synchronization objects */
79 static struct event_queue voice_queue SHAREDBSS_ATTR;
80 static struct queue_sender_list voice_queue_sender_list SHAREDBSS_ATTR;
81 static int quiet_counter SHAREDDATA_ATTR = 0;
83 /* Buffer for decoded samples */
84 static spx_int16_t voice_output_buf[VOICE_FRAME_SIZE] CACHEALIGN_ATTR;
86 #define VOICE_PCM_FRAME_COUNT ((NATIVE_FREQUENCY*VOICE_FRAME_SIZE + \
87 VOICE_SAMPLE_RATE) / VOICE_SAMPLE_RATE)
88 #define VOICE_PCM_FRAME_SIZE (VOICE_PCM_FRAME_COUNT*4)
90 /* Default number of native-frequency PCM frames to queue - adjust as
91 necessary per-target */
92 #define VOICE_FRAMES 3
94 /* Might have lookahead and be skipping samples, so size is needed */
95 static size_t voicebuf_sizes[VOICE_FRAMES];
96 static uint32_t (* voicebuf)[VOICE_PCM_FRAME_COUNT];
97 static unsigned int cur_buf_in, cur_buf_out;
99 /* Voice processing states */
100 enum voice_state
102 VOICE_STATE_MESSAGE = 0,
103 VOICE_STATE_DECODE,
104 VOICE_STATE_BUFFER_INSERT,
107 /* A delay to not bring audio back to normal level too soon */
108 #define QUIET_COUNT 3
110 enum voice_thread_messages
112 Q_VOICE_PLAY = 0, /* Play a clip */
113 Q_VOICE_STOP, /* Stop current clip */
116 /* Structure to store clip data callback info */
117 struct voice_info
119 pcm_play_callback_type get_more; /* Callback to get more clips */
120 unsigned char *start; /* Start of clip */
121 size_t size; /* Size of clip */
124 /* Private thread data for its current state that must be passed to its
125 * internal functions */
126 struct voice_thread_data
128 struct queue_event ev; /* Last queue event pulled from queue */
129 void *st; /* Decoder instance */
130 SpeexBits bits; /* Bit cursor */
131 struct dsp_config *dsp; /* DSP used for voice output */
132 struct voice_info vi; /* Copy of clip data */
133 const char *src[2]; /* Current output buffer pointers */
134 int lookahead; /* Number of samples to drop at start of clip */
135 int count; /* Count of samples remaining to send to PCM */
138 /* Functions called in their repective state that return the next state to
139 state machine loop - compiler may inline them at its discretion */
140 static enum voice_state voice_message(struct voice_thread_data *td);
141 static enum voice_state voice_decode(struct voice_thread_data *td);
142 static enum voice_state voice_buffer_insert(struct voice_thread_data *td);
144 /* Number of frames in queue */
145 static inline int voice_unplayed_frames(void)
147 return cur_buf_in - cur_buf_out;
150 /* Mixer channel callback */
151 static void voice_pcm_callback(unsigned char **start, size_t *size)
153 if (voice_unplayed_frames() == 0)
154 return; /* Done! */
156 unsigned int i = ++cur_buf_out % VOICE_FRAMES;
158 *start = (unsigned char *)voicebuf[i];
159 *size = voicebuf_sizes[i];
162 /* Start playback of voice channel if not already playing */
163 static void voice_start_playback(void)
165 if (mixer_channel_status(PCM_MIXER_CHAN_VOICE) != CHANNEL_STOPPED)
166 return;
168 unsigned int i = cur_buf_out % VOICE_FRAMES;
169 mixer_channel_play_data(PCM_MIXER_CHAN_VOICE, voice_pcm_callback,
170 (unsigned char *)voicebuf[i], voicebuf_sizes[i]);
173 /* Stop the voice channel */
174 static void voice_stop_playback(void)
176 mixer_channel_stop(PCM_MIXER_CHAN_VOICE);
177 cur_buf_in = cur_buf_out = 0;
180 /* Grab a free PCM frame */
181 static uint32_t * voice_buf_get(void)
183 if (voice_unplayed_frames() >= VOICE_FRAMES)
185 /* Full */
186 voice_start_playback();
187 return NULL;
190 return voicebuf[cur_buf_in % VOICE_FRAMES];
193 /* Commit a frame returned by voice_buf_get and set the actual size */
194 static void voice_buf_commit(size_t size)
196 voicebuf_sizes[cur_buf_in++ % VOICE_FRAMES] = size;
199 /* Stop any current clip and start playing a new one */
200 void mp3_play_data(const unsigned char* start, int size,
201 pcm_play_callback_type get_more)
203 if (get_more != NULL && start != NULL && (ssize_t)size > 0)
205 struct voice_info voice_clip =
207 .get_more = get_more,
208 .start = (unsigned char *)start,
209 .size = size,
212 LOGFQUEUE("mp3 >| voice Q_VOICE_PLAY");
213 queue_send(&voice_queue, Q_VOICE_PLAY, (intptr_t)&voice_clip);
217 /* Stop current voice clip from playing */
218 void mp3_play_stop(void)
220 LOGFQUEUE("mp3 >| voice Q_VOICE_STOP");
221 queue_send(&voice_queue, Q_VOICE_STOP, 0);
224 void mp3_play_pause(bool play)
226 /* a dummy */
227 (void)play;
230 /* Tell if voice is still in a playing state */
231 bool mp3_is_playing(void)
233 return quiet_counter != 0;
236 /* This function is meant to be used by the buffer request functions to
237 ensure the codec is no longer active */
238 void voice_stop(void)
240 /* Unqueue all future clips */
241 talk_force_shutup();
244 /* Wait for voice to finish speaking. */
245 void voice_wait(void)
247 /* NOTE: One problem here is that we can't tell if another thread started a
248 * new clip by the time we wait. This should be resolvable if conditions
249 * ever require knowing the very clip you requested has finished. */
251 while (quiet_counter != 0)
252 sleep(1);
255 /* Initialize voice thread data that must be valid upon starting and the
256 * setup the DSP parameters */
257 static void voice_data_init(struct voice_thread_data *td)
259 td->dsp = (struct dsp_config *)dsp_configure(NULL, DSP_MYDSP,
260 CODEC_IDX_VOICE);
262 dsp_configure(td->dsp, DSP_RESET, 0);
263 dsp_configure(td->dsp, DSP_SET_FREQUENCY, VOICE_SAMPLE_RATE);
264 dsp_configure(td->dsp, DSP_SET_SAMPLE_DEPTH, VOICE_SAMPLE_DEPTH);
265 dsp_configure(td->dsp, DSP_SET_STEREO_MODE, STEREO_MONO);
267 mixer_channel_set_amplitude(PCM_MIXER_CHAN_VOICE, MIX_AMP_UNITY);
270 /* Voice thread message processing */
271 static enum voice_state voice_message(struct voice_thread_data *td)
273 if (quiet_counter > 0)
274 queue_wait_w_tmo(&voice_queue, &td->ev, HZ/10);
275 else
276 queue_wait(&voice_queue, &td->ev);
278 switch (td->ev.id)
280 case Q_VOICE_PLAY:
281 LOGFQUEUE("voice < Q_VOICE_PLAY");
282 if (quiet_counter == 0)
284 /* Boost CPU now */
285 trigger_cpu_boost();
287 else
289 /* Stop any clip still playing */
290 voice_stop_playback();
293 quiet_counter = QUIET_COUNT;
295 /* Copy the clip info */
296 td->vi = *(struct voice_info *)td->ev.data;
298 /* Be sure audio buffer is initialized */
299 audio_restore_playback(AUDIO_WANT_VOICE);
301 /* We need nothing more from the sending thread - let it run */
302 queue_reply(&voice_queue, 1);
304 /* Make audio play more softly and set delay to return to normal
305 playback level */
306 pcmbuf_soft_mode(true);
308 /* Clean-start the decoder */
309 td->st = speex_decoder_init(&speex_wb_mode);
311 /* Make bit buffer use our own buffer */
312 speex_bits_set_bit_buffer(&td->bits, td->vi.start, td->vi.size);
313 speex_decoder_ctl(td->st, SPEEX_GET_LOOKAHEAD, &td->lookahead);
315 return VOICE_STATE_DECODE;
317 case SYS_TIMEOUT:
318 if (voice_unplayed_frames())
320 /* Waiting for PCM to finish */
321 break;
324 /* Drop through and stop the first time after clip runs out */
325 if (quiet_counter-- != QUIET_COUNT)
327 if (quiet_counter <= 0)
328 pcmbuf_soft_mode(false);
330 break;
333 /* Fall-through */
334 case Q_VOICE_STOP:
335 LOGFQUEUE("voice < Q_VOICE_STOP");
336 cancel_cpu_boost();
337 voice_stop_playback();
338 break;
340 /* No default: no other message ids are sent */
343 return VOICE_STATE_MESSAGE;
346 /* Decode frames or stop if all have completed */
347 static enum voice_state voice_decode(struct voice_thread_data *td)
349 if (!queue_empty(&voice_queue))
350 return VOICE_STATE_MESSAGE;
352 /* Decode the data */
353 if (speex_decode_int(td->st, &td->bits, voice_output_buf) < 0)
355 /* End of stream or error - get next clip */
356 td->vi.size = 0;
358 if (td->vi.get_more != NULL)
359 td->vi.get_more(&td->vi.start, &td->vi.size);
361 if (td->vi.start != NULL && (ssize_t)td->vi.size > 0)
363 /* Make bit buffer use our own buffer */
364 speex_bits_set_bit_buffer(&td->bits, td->vi.start, td->vi.size);
365 /* Don't skip any samples when we're stringing clips together */
366 td->lookahead = 0;
368 else
370 /* If all clips are done and not playing, force pcm playback. */
371 voice_start_playback();
372 return VOICE_STATE_MESSAGE;
375 else
377 yield();
379 /* Output the decoded frame */
380 td->count = VOICE_FRAME_SIZE - td->lookahead;
381 td->src[0] = (const char *)&voice_output_buf[td->lookahead];
382 td->src[1] = NULL;
383 td->lookahead -= MIN(VOICE_FRAME_SIZE, td->lookahead);
385 if (td->count > 0)
386 return VOICE_STATE_BUFFER_INSERT;
389 return VOICE_STATE_DECODE;
392 /* Process the PCM samples in the DSP and send out for mixing */
393 static enum voice_state voice_buffer_insert(struct voice_thread_data *td)
395 if (!queue_empty(&voice_queue))
396 return VOICE_STATE_MESSAGE;
398 char *dest = (char *)voice_buf_get();
400 if (dest != NULL)
402 voice_buf_commit(dsp_process(td->dsp, dest, td->src, td->count)
403 * sizeof (int32_t));
404 return VOICE_STATE_DECODE;
407 sleep(0);
408 return VOICE_STATE_BUFFER_INSERT;
411 /* Voice thread entrypoint */
412 static void NORETURN_ATTR voice_thread(void)
414 struct voice_thread_data td;
415 enum voice_state state = VOICE_STATE_MESSAGE;
417 voice_data_init(&td);
419 while (1)
421 switch (state)
423 case VOICE_STATE_MESSAGE:
424 state = voice_message(&td);
425 break;
426 case VOICE_STATE_DECODE:
427 state = voice_decode(&td);
428 break;
429 case VOICE_STATE_BUFFER_INSERT:
430 state = voice_buffer_insert(&td);
431 break;
436 /* Initialize all synchronization objects create the thread */
437 void voice_thread_init(void)
439 logf("Starting voice thread");
440 queue_init(&voice_queue, false);
442 voice_thread_id = create_thread(voice_thread, voice_stack,
443 sizeof(voice_stack), 0, voice_thread_name
444 IF_PRIO(, PRIORITY_VOICE) IF_COP(, CPU));
446 queue_enable_queue_send(&voice_queue, &voice_queue_sender_list,
447 voice_thread_id);
450 #ifdef HAVE_PRIORITY_SCHEDULING
451 /* Set the voice thread priority */
452 void voice_thread_set_priority(int priority)
454 if (priority > PRIORITY_VOICE)
455 priority = PRIORITY_VOICE;
457 thread_set_priority(voice_thread_id, priority);
459 #endif
461 /* Initialize voice PCM buffer and return size, allocated from the end */
462 size_t voicebuf_init(unsigned char *bufend)
464 size_t size = VOICE_FRAMES * VOICE_PCM_FRAME_SIZE;
465 cur_buf_out = cur_buf_in = 0;
466 voicebuf = (uint32_t (*)[VOICE_PCM_FRAME_COUNT])(bufend - size);
467 return size;