skin tags: fix the id3 track/disc numbers in conditionals
[maemo-rb.git] / apps / keymaps / keymap-clip.c
blob0caf0de360df3e4031f9265d8e93874563b0933f
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright © Rafaël Carré 2008
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 /* Button Code Definitions for Sansa Clip target */
23 #include "config.h"
24 #include "action.h"
25 #include "button.h"
26 #include "settings.h"
28 /* {Action Code, Button code, Prereq button code } */
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
36 static const struct button_mapping button_context_standard[] = {
37 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
38 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
39 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
40 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
42 { ACTION_STD_MENU, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
43 { ACTION_STD_QUICKSCREEN, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME },
45 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
46 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
47 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
48 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
50 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
52 LAST_ITEM_IN_LIST
53 }; /* button_context_standard */
56 static const struct button_mapping button_context_wps[] = {
57 { ACTION_WPS_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
58 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
60 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
61 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
62 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
64 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
65 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
66 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
68 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER },
69 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER },
70 { ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_UP, BUTTON_POWER },
72 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
73 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
74 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
75 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
77 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
78 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
80 { ACTION_WPS_QUICKSCREEN, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME },
81 { ACTION_WPS_MENU, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
83 { ACTION_WPS_PITCHSCREEN, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
84 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT },
86 #ifdef HAVE_HOTKEY /* down|repeat doesn't work in the file browser */
87 { ACTION_WPS_HOTKEY, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
88 #else
89 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
90 #endif
92 #ifndef HAS_BUTTON_HOLD /* Clip+ */
93 { ACTION_STD_KEYLOCK, BUTTON_HOME|BUTTON_SELECT, BUTTON_NONE },
94 #endif /* HAS_BUTTON_HOLD */
96 LAST_ITEM_IN_LIST
97 }; /* button_context_wps */
99 static const struct button_mapping button_context_settings[] = {
100 { ACTION_STD_OK, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
101 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
102 { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
104 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
105 { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
106 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
107 { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
109 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
110 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
111 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
112 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
114 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
115 }; /* button_context_settings */
117 static const struct button_mapping button_context_list[] = {
118 { ACTION_LISTTREE_PGUP, BUTTON_SELECT|BUTTON_UP, BUTTON_SELECT },
119 { ACTION_LISTTREE_PGDOWN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT },
121 #ifdef HAVE_VOLUME_IN_LIST
122 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
123 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
125 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
126 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
127 #else
128 { ACTION_LISTTREE_PGUP, BUTTON_VOL_UP, BUTTON_NONE },
129 { ACTION_LISTTREE_PGUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
130 { ACTION_LISTTREE_PGDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
131 { ACTION_LISTTREE_PGDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
132 #endif
133 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
134 }; /* button_context_list */
136 static const struct button_mapping button_context_tree[] = {
137 { ACTION_TREE_WPS, BUTTON_HOME|BUTTON_SELECT, BUTTON_HOME },
138 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
139 #ifdef HAVE_HOTKEY
140 // { ACTION_TREE_HOTKEY, BUTTON_NONE, BUTTON_NONE },
141 #endif
143 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
144 }; /* button_context_tree */
146 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
147 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
148 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
149 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
150 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
151 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
152 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
153 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
155 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
156 }; /* button_context_listtree_scroll_without_combo */
158 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
159 { ACTION_TREE_PGLEFT, BUTTON_HOME|BUTTON_LEFT, BUTTON_NONE },
160 { ACTION_TREE_ROOT_INIT,BUTTON_HOME|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_HOME|BUTTON_LEFT },
161 { ACTION_TREE_PGLEFT, BUTTON_HOME|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
162 { ACTION_TREE_PGRIGHT, BUTTON_HOME|BUTTON_RIGHT, BUTTON_NONE },
163 { ACTION_TREE_PGRIGHT, BUTTON_HOME|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
165 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
166 }; /* button_context_listtree_scroll_with_combo */
168 static const struct button_mapping button_context_mainmenu[] = {
169 { ACTION_TREE_WPS, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
171 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_TREE),
172 }; /* button_context_mainmenu */
174 static const struct button_mapping button_context_yesno[] = {
175 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
177 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
178 }; /* button_context_settings_yesno */
180 static const struct button_mapping button_context_quickscreen[] = {
181 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
182 { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
183 { ACTION_STD_CANCEL, BUTTON_HOME, BUTTON_NONE },
184 { ACTION_STD_CANCEL, BUTTON_SELECT, BUTTON_NONE },
185 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
186 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
187 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
188 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
189 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
190 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
191 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
192 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
194 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
195 }; /* button_context_quickscreen */
197 static const struct button_mapping button_context_settings_right_is_inc[] = {
198 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
199 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
200 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
201 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
203 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
205 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
206 }; /* button_context_settings_right_is_inc */
208 static const struct button_mapping button_context_pitchscreen[] = {
209 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
210 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
211 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
212 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
213 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
214 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
215 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
216 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
217 { ACTION_PS_TOGGLE_MODE, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
218 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
219 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
220 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
221 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
222 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
223 }; /* button_context_pitchscreen */
225 #ifdef HAVE_RECORDING
226 /** Recording Screen **/
227 static const struct button_mapping button_context_recscreen[] = {
228 { ACTION_REC_PAUSE, BUTTON_SELECT, BUTTON_NONE },
229 { ACTION_REC_NEWFILE, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
230 { ACTION_STD_MENU, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
231 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
232 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
233 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
234 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
235 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
236 { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
237 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
238 { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
239 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
240 }; /* button_context_recscreen */
241 #endif
243 /** FM Radio Screen **/
244 static const struct button_mapping button_context_radio[] = {
245 { ACTION_NONE, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP},
246 { ACTION_NONE, BUTTON_SELECT, BUTTON_NONE },
247 { ACTION_FM_MODE, BUTTON_DOWN, BUTTON_NONE },
248 { ACTION_FM_PRESET, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
249 { ACTION_FM_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
250 { ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT},
251 { ACTION_FM_EXIT, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
252 { ACTION_FM_PLAY, BUTTON_UP, BUTTON_NONE },
253 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
254 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
255 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
256 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
258 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
259 }; /* button_context_radio */
261 static const struct button_mapping button_context_keyboard[] = {
262 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
263 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
264 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
265 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
266 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
267 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
268 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
269 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
271 { ACTION_KBD_CURSOR_LEFT, BUTTON_VOL_UP, BUTTON_NONE },
272 { ACTION_KBD_CURSOR_LEFT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
273 { ACTION_KBD_CURSOR_RIGHT, BUTTON_VOL_DOWN, BUTTON_NONE },
274 { ACTION_KBD_CURSOR_RIGHT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
276 /*{ ACTION_KBD_PAGE_FLIP, , BUTTON_NONE },*/
277 { ACTION_KBD_BACKSPACE, BUTTON_HOME, BUTTON_NONE },
278 { ACTION_KBD_BACKSPACE, BUTTON_HOME|BUTTON_REPEAT, BUTTON_NONE },
279 { ACTION_KBD_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
280 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
281 { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
283 LAST_ITEM_IN_LIST
284 }; /* button_context_keyboard */
286 static const struct button_mapping button_context_bmark[] = {
287 { ACTION_BMS_DELETE, BUTTON_HOME, BUTTON_NONE },
289 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
290 }; /* button_context_bmark */
292 #ifdef USB_ENABLE_HID
293 static const struct button_mapping button_context_usb_hid[] = {
294 { ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
295 { ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER },
297 LAST_ITEM_IN_LIST
298 }; /* button_context_usb_hid */
300 static const struct button_mapping button_context_usb_hid_mode_multimedia[] = {
301 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
302 { ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
303 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP, BUTTON_NONE },
304 { ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
305 { ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
306 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_UP|BUTTON_REL, BUTTON_UP },
307 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
308 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
309 { ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
311 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
312 }; /* button_context_usb_hid_mode_multimedia */
314 static const struct button_mapping button_context_usb_hid_mode_presentation[] = {
315 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_UP|BUTTON_REL, BUTTON_UP },
316 { ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
317 { ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
318 { ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
319 { ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
320 { ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
321 { ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
322 { ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
323 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL_UP, BUTTON_NONE },
324 { ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
325 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL_DOWN, BUTTON_NONE },
326 { ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
327 { ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
328 { ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
330 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
331 }; /* button_context_usb_hid_mode_presentation */
333 static const struct button_mapping button_context_usb_hid_mode_browser[] = {
334 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOL_UP, BUTTON_NONE },
335 { ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
336 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
337 { ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
338 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_UP|BUTTON_REL, BUTTON_UP },
339 { ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
340 { ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
341 { ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
342 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
343 { ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_UP|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_UP|BUTTON_DOWN },
344 { ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
345 { ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
346 { ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME },
347 { ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
348 { ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
349 { ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
351 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
352 }; /* button_context_usb_hid_mode_browser */
354 #ifdef HAVE_USB_HID_MOUSE
355 static const struct button_mapping button_context_usb_hid_mode_mouse[] = {
356 { ACTION_USB_HID_MOUSE_UP, BUTTON_UP, BUTTON_NONE },
357 { ACTION_USB_HID_MOUSE_UP_REP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
358 { ACTION_USB_HID_MOUSE_DOWN, BUTTON_DOWN, BUTTON_NONE },
359 { ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
360 { ACTION_USB_HID_MOUSE_LEFT, BUTTON_LEFT, BUTTON_NONE },
361 { ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
362 { ACTION_USB_HID_MOUSE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
363 { ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
364 { ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_SELECT, BUTTON_NONE },
365 { ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
366 { ACTION_USB_HID_MOUSE_LDRAG_UP, BUTTON_SELECT|BUTTON_UP, BUTTON_NONE },
367 { ACTION_USB_HID_MOUSE_LDRAG_UP_REP, BUTTON_SELECT|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
368 { ACTION_USB_HID_MOUSE_LDRAG_DOWN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_NONE },
369 { ACTION_USB_HID_MOUSE_LDRAG_DOWN_REP, BUTTON_SELECT|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
370 { ACTION_USB_HID_MOUSE_LDRAG_LEFT, BUTTON_SELECT|BUTTON_LEFT, BUTTON_NONE },
371 { ACTION_USB_HID_MOUSE_LDRAG_LEFT_REP, BUTTON_SELECT|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
372 { ACTION_USB_HID_MOUSE_LDRAG_RIGHT, BUTTON_SELECT|BUTTON_RIGHT, BUTTON_NONE },
373 { ACTION_USB_HID_MOUSE_LDRAG_RIGHT_REP, BUTTON_SELECT|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
374 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT, BUTTON_HOME, BUTTON_NONE },
375 { ACTION_USB_HID_MOUSE_BUTTON_RIGHT_REL, BUTTON_HOME|BUTTON_REL, BUTTON_NONE },
376 { ACTION_USB_HID_MOUSE_RDRAG_UP, BUTTON_HOME|BUTTON_UP, BUTTON_NONE },
377 { ACTION_USB_HID_MOUSE_RDRAG_UP_REP, BUTTON_HOME|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
378 { ACTION_USB_HID_MOUSE_RDRAG_DOWN, BUTTON_HOME|BUTTON_DOWN, BUTTON_NONE },
379 { ACTION_USB_HID_MOUSE_RDRAG_DOWN_REP, BUTTON_HOME|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
380 { ACTION_USB_HID_MOUSE_RDRAG_LEFT, BUTTON_HOME|BUTTON_LEFT, BUTTON_NONE },
381 { ACTION_USB_HID_MOUSE_RDRAG_LEFT_REP, BUTTON_HOME|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
382 { ACTION_USB_HID_MOUSE_RDRAG_RIGHT, BUTTON_HOME|BUTTON_RIGHT, BUTTON_NONE },
383 { ACTION_USB_HID_MOUSE_RDRAG_RIGHT_REP, BUTTON_HOME|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
384 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOL_UP, BUTTON_NONE },
385 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
386 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
387 { ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
389 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
390 }; /* button_context_usb_hid_mode_mouse */
391 #endif
392 #endif
394 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
395 const struct button_mapping* get_context_mapping(int context)
397 switch (context)
399 case CONTEXT_STD:
400 return button_context_standard;
402 case CONTEXT_WPS:
403 return button_context_wps;
405 case CONTEXT_LIST:
406 return button_context_list;
407 case CONTEXT_TREE:
408 if (global_settings.hold_lr_for_scroll_in_list)
409 return button_context_listtree_scroll_without_combo;
410 else
411 return button_context_listtree_scroll_with_combo;
412 case CONTEXT_MAINMENU:
413 return button_context_mainmenu;
414 case CONTEXT_CUSTOM|CONTEXT_TREE:
415 return button_context_tree;
417 case CONTEXT_SETTINGS:
418 case CONTEXT_SETTINGS_TIME:
419 return button_context_settings;
420 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
421 case CONTEXT_SETTINGS_COLOURCHOOSER:
422 case CONTEXT_SETTINGS_EQ:
423 case CONTEXT_SETTINGS_RECTRIGGER:
424 return button_context_settings_right_is_inc;
426 case CONTEXT_YESNOSCREEN:
427 return button_context_yesno;
428 case CONTEXT_FM:
429 return button_context_radio;
430 case CONTEXT_BOOKMARKSCREEN:
431 return button_context_bmark;
432 case CONTEXT_QUICKSCREEN:
433 return button_context_quickscreen;
434 case CONTEXT_PITCHSCREEN:
435 return button_context_pitchscreen;
436 #ifdef HAVE_RECORDING
437 case CONTEXT_RECSCREEN:
438 return button_context_recscreen;
439 #endif
440 case CONTEXT_KEYBOARD:
441 return button_context_keyboard;
442 #ifdef USB_ENABLE_HID
443 case CONTEXT_USB_HID:
444 return button_context_usb_hid;
445 case CONTEXT_USB_HID_MODE_MULTIMEDIA:
446 return button_context_usb_hid_mode_multimedia;
447 case CONTEXT_USB_HID_MODE_PRESENTATION:
448 return button_context_usb_hid_mode_presentation;
449 case CONTEXT_USB_HID_MODE_BROWSER:
450 return button_context_usb_hid_mode_browser;
451 #ifdef HAVE_USB_HID_MOUSE
452 case CONTEXT_USB_HID_MODE_MOUSE:
453 return button_context_usb_hid_mode_mouse;
454 #endif
455 #endif
456 default:
457 return button_context_standard;
459 return button_context_standard;