1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2007 Michael Sevakis
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include <sys/types.h>
24 #include "voice_thread.h"
31 #include "pcm_mixer.h"
32 #include "codecs/libspeex/speex/speex.h"
34 /* Define any of these as "1" and uncomment the LOGF_ENABLE line to log
35 regular and/or timeout messages */
36 #define VOICE_LOGQUEUES 0
37 #define VOICE_LOGQUEUES_SYS_TIMEOUT 0
39 /*#define LOGF_ENABLE*/
43 #define LOGFQUEUE logf
45 #define LOGFQUEUE(...)
48 #if VOICE_LOGQUEUES_SYS_TIMEOUT
49 #define LOGFQUEUE_SYS_TIMEOUT logf
51 #define LOGFQUEUE_SYS_TIMEOUT(...)
54 #ifndef IBSS_ATTR_VOICE_STACK
55 #define IBSS_ATTR_VOICE_STACK IBSS_ATTR
58 /* Minimum priority needs to be a bit elevated since voice has fairly low
60 #define PRIORITY_VOICE (PRIORITY_PLAYBACK-4)
62 #define VOICE_FRAME_COUNT 320 /* Samples / frame */
63 #define VOICE_SAMPLE_RATE 16000 /* Sample rate in HZ */
64 #define VOICE_SAMPLE_DEPTH 16 /* Sample depth in bits */
66 /* Voice thread variables */
67 static unsigned int voice_thread_id
= 0;
69 /* ISR uses any available stack - need a bit more room */
70 #define VOICE_STACK_EXTRA 0x400
72 #define VOICE_STACK_EXTRA 0x3c0
74 static long voice_stack
[(DEFAULT_STACK_SIZE
+ VOICE_STACK_EXTRA
)/sizeof(long)]
75 IBSS_ATTR_VOICE_STACK
;
76 static const char voice_thread_name
[] = "voice";
78 /* Voice thread synchronization objects */
79 static struct event_queue voice_queue SHAREDBSS_ATTR
;
80 static struct queue_sender_list voice_queue_sender_list SHAREDBSS_ATTR
;
81 static int quiet_counter SHAREDDATA_ATTR
= 0;
83 /* Buffer for decoded samples */
84 static spx_int16_t voice_output_buf
[VOICE_FRAME_COUNT
] MEM_ALIGN_ATTR
;
86 #define VOICE_PCM_FRAME_COUNT ((NATIVE_FREQUENCY*VOICE_FRAME_COUNT + \
87 VOICE_SAMPLE_RATE) / VOICE_SAMPLE_RATE)
88 #define VOICE_PCM_FRAME_SIZE (VOICE_PCM_FRAME_COUNT*2*sizeof (int16_t))
90 /* Default number of native-frequency PCM frames to queue - adjust as
91 necessary per-target */
92 #define VOICE_FRAMES 3
94 /* Might have lookahead and be skipping samples, so size is needed */
95 static size_t voicebuf_sizes
[VOICE_FRAMES
];
96 static int16_t (* voicebuf
)[2*VOICE_PCM_FRAME_COUNT
];
97 static unsigned int cur_buf_in
, cur_buf_out
;
99 /* Voice processing states */
102 VOICE_STATE_MESSAGE
= 0,
104 VOICE_STATE_BUFFER_INSERT
,
107 /* A delay to not bring audio back to normal level too soon */
108 #define QUIET_COUNT 3
110 enum voice_thread_messages
112 Q_VOICE_PLAY
= 0, /* Play a clip */
113 Q_VOICE_STOP
, /* Stop current clip */
116 /* Structure to store clip data callback info */
119 /* Callback to get more clips */
120 mp3_play_callback_t get_more
;
127 /* Private thread data for its current state that must be passed to its
128 * internal functions */
129 struct voice_thread_data
131 struct queue_event ev
; /* Last queue event pulled from queue */
132 void *st
; /* Decoder instance */
133 SpeexBits bits
; /* Bit cursor */
134 struct dsp_config
*dsp
; /* DSP used for voice output */
135 struct voice_info vi
; /* Copy of clip data */
136 const char *src
[2]; /* Current output buffer pointers */
137 int lookahead
; /* Number of samples to drop at start of clip */
138 int count
; /* Count of samples remaining to send to PCM */
141 /* Functions called in their repective state that return the next state to
142 state machine loop - compiler may inline them at its discretion */
143 static enum voice_state
voice_message(struct voice_thread_data
*td
);
144 static enum voice_state
voice_decode(struct voice_thread_data
*td
);
145 static enum voice_state
voice_buffer_insert(struct voice_thread_data
*td
);
147 /* Number of frames in queue */
148 static inline int voice_unplayed_frames(void)
150 return cur_buf_in
- cur_buf_out
;
153 /* Mixer channel callback */
154 static void voice_pcm_callback(const void **start
, size_t *size
)
156 if (voice_unplayed_frames() == 0)
159 unsigned int i
= ++cur_buf_out
% VOICE_FRAMES
;
161 *start
= voicebuf
[i
];
162 *size
= voicebuf_sizes
[i
];
165 /* Start playback of voice channel if not already playing */
166 static void voice_start_playback(void)
168 if (mixer_channel_status(PCM_MIXER_CHAN_VOICE
) != CHANNEL_STOPPED
||
169 voice_unplayed_frames() <= 0)
172 unsigned int i
= cur_buf_out
% VOICE_FRAMES
;
173 mixer_channel_play_data(PCM_MIXER_CHAN_VOICE
, voice_pcm_callback
,
174 voicebuf
[i
], voicebuf_sizes
[i
]);
177 /* Stop the voice channel */
178 static void voice_stop_playback(void)
180 mixer_channel_stop(PCM_MIXER_CHAN_VOICE
);
181 cur_buf_in
= cur_buf_out
= 0;
184 /* Grab a free PCM frame */
185 static int16_t * voice_buf_get(void)
187 if (voice_unplayed_frames() >= VOICE_FRAMES
)
190 voice_start_playback();
194 return voicebuf
[cur_buf_in
% VOICE_FRAMES
];
197 /* Commit a frame returned by voice_buf_get and set the actual size */
198 static void voice_buf_commit(int count
)
202 voicebuf_sizes
[cur_buf_in
++ % VOICE_FRAMES
] =
203 count
* 2 * sizeof (int16_t);
207 /* Stop any current clip and start playing a new one */
208 void mp3_play_data(const void *start
, size_t size
,
209 mp3_play_callback_t get_more
)
211 if (get_more
!= NULL
&& start
!= NULL
&& size
> 0)
213 struct voice_info voice_clip
=
215 .get_more
= get_more
,
220 LOGFQUEUE("mp3 >| voice Q_VOICE_PLAY");
221 queue_send(&voice_queue
, Q_VOICE_PLAY
, (intptr_t)&voice_clip
);
225 /* Stop current voice clip from playing */
226 void mp3_play_stop(void)
228 LOGFQUEUE("mp3 >| voice Q_VOICE_STOP");
229 queue_send(&voice_queue
, Q_VOICE_STOP
, 0);
232 void mp3_play_pause(bool play
)
238 /* Tell if voice is still in a playing state */
239 bool mp3_is_playing(void)
241 return quiet_counter
!= 0;
244 /* This function is meant to be used by the buffer request functions to
245 ensure the codec is no longer active */
246 void voice_stop(void)
248 /* Unqueue all future clips */
252 /* Wait for voice to finish speaking. */
253 void voice_wait(void)
255 /* NOTE: One problem here is that we can't tell if another thread started a
256 * new clip by the time we wait. This should be resolvable if conditions
257 * ever require knowing the very clip you requested has finished. */
259 while (quiet_counter
!= 0)
263 /* Initialize voice thread data that must be valid upon starting and the
264 * setup the DSP parameters */
265 static void voice_data_init(struct voice_thread_data
*td
)
267 td
->dsp
= (struct dsp_config
*)dsp_configure(NULL
, DSP_MYDSP
,
270 dsp_configure(td
->dsp
, DSP_RESET
, 0);
271 dsp_configure(td
->dsp
, DSP_SET_FREQUENCY
, VOICE_SAMPLE_RATE
);
272 dsp_configure(td
->dsp
, DSP_SET_SAMPLE_DEPTH
, VOICE_SAMPLE_DEPTH
);
273 dsp_configure(td
->dsp
, DSP_SET_STEREO_MODE
, STEREO_MONO
);
275 mixer_channel_set_amplitude(PCM_MIXER_CHAN_VOICE
, MIX_AMP_UNITY
);
278 /* Voice thread message processing */
279 static enum voice_state
voice_message(struct voice_thread_data
*td
)
281 if (quiet_counter
> 0)
282 queue_wait_w_tmo(&voice_queue
, &td
->ev
, HZ
/10);
284 queue_wait(&voice_queue
, &td
->ev
);
289 LOGFQUEUE("voice < Q_VOICE_PLAY");
290 if (quiet_counter
== 0)
297 /* Stop any clip still playing */
298 voice_stop_playback();
301 quiet_counter
= QUIET_COUNT
;
303 /* Copy the clip info */
304 td
->vi
= *(struct voice_info
*)td
->ev
.data
;
306 /* Be sure audio buffer is initialized */
307 audio_restore_playback(AUDIO_WANT_VOICE
);
309 /* We need nothing more from the sending thread - let it run */
310 queue_reply(&voice_queue
, 1);
312 /* Make audio play more softly and set delay to return to normal
314 pcmbuf_soft_mode(true);
316 /* Clean-start the decoder */
317 td
->st
= speex_decoder_init(&speex_wb_mode
);
319 /* Make bit buffer use our own buffer */
320 speex_bits_set_bit_buffer(&td
->bits
, (void *)td
->vi
.start
,
322 speex_decoder_ctl(td
->st
, SPEEX_GET_LOOKAHEAD
, &td
->lookahead
);
324 return VOICE_STATE_DECODE
;
327 if (voice_unplayed_frames())
329 /* Waiting for PCM to finish */
333 /* Drop through and stop the first time after clip runs out */
334 if (quiet_counter
-- != QUIET_COUNT
)
336 if (quiet_counter
<= 0)
337 pcmbuf_soft_mode(false);
344 LOGFQUEUE("voice < Q_VOICE_STOP");
346 voice_stop_playback();
349 /* No default: no other message ids are sent */
352 return VOICE_STATE_MESSAGE
;
355 /* Decode frames or stop if all have completed */
356 static enum voice_state
voice_decode(struct voice_thread_data
*td
)
358 if (!queue_empty(&voice_queue
))
359 return VOICE_STATE_MESSAGE
;
361 /* Decode the data */
362 if (speex_decode_int(td
->st
, &td
->bits
, voice_output_buf
) < 0)
364 /* End of stream or error - get next clip */
367 if (td
->vi
.get_more
!= NULL
)
368 td
->vi
.get_more(&td
->vi
.start
, &td
->vi
.size
);
370 if (td
->vi
.start
!= NULL
&& td
->vi
.size
> 0)
372 /* Make bit buffer use our own buffer */
373 speex_bits_set_bit_buffer(&td
->bits
, (void *)td
->vi
.start
,
375 /* Don't skip any samples when we're stringing clips together */
380 /* If all clips are done and not playing, force pcm playback. */
381 voice_start_playback();
382 return VOICE_STATE_MESSAGE
;
389 /* Output the decoded frame */
390 td
->count
= VOICE_FRAME_COUNT
- td
->lookahead
;
391 td
->src
[0] = (const char *)&voice_output_buf
[td
->lookahead
];
393 td
->lookahead
-= MIN(VOICE_FRAME_COUNT
, td
->lookahead
);
396 return VOICE_STATE_BUFFER_INSERT
;
399 return VOICE_STATE_DECODE
;
402 /* Process the PCM samples in the DSP and send out for mixing */
403 static enum voice_state
voice_buffer_insert(struct voice_thread_data
*td
)
405 if (!queue_empty(&voice_queue
))
406 return VOICE_STATE_MESSAGE
;
408 char *dest
= (char *)voice_buf_get();
412 voice_buf_commit(dsp_process(td
->dsp
, dest
, td
->src
, td
->count
));
413 return VOICE_STATE_DECODE
;
417 return VOICE_STATE_BUFFER_INSERT
;
420 /* Voice thread entrypoint */
421 static void NORETURN_ATTR
voice_thread(void)
423 struct voice_thread_data td
;
424 enum voice_state state
= VOICE_STATE_MESSAGE
;
426 voice_data_init(&td
);
432 case VOICE_STATE_MESSAGE
:
433 state
= voice_message(&td
);
435 case VOICE_STATE_DECODE
:
436 state
= voice_decode(&td
);
438 case VOICE_STATE_BUFFER_INSERT
:
439 state
= voice_buffer_insert(&td
);
445 /* Initialize all synchronization objects create the thread */
446 void voice_thread_init(void)
448 logf("Starting voice thread");
449 queue_init(&voice_queue
, false);
451 voice_thread_id
= create_thread(voice_thread
, voice_stack
,
452 sizeof(voice_stack
), 0, voice_thread_name
453 IF_PRIO(, PRIORITY_VOICE
) IF_COP(, CPU
));
455 queue_enable_queue_send(&voice_queue
, &voice_queue_sender_list
,
459 #ifdef HAVE_PRIORITY_SCHEDULING
460 /* Set the voice thread priority */
461 void voice_thread_set_priority(int priority
)
463 if (priority
> PRIORITY_VOICE
)
464 priority
= PRIORITY_VOICE
;
466 thread_set_priority(voice_thread_id
, priority
);
470 /* Initialize voice PCM buffer and return size, allocated from the end */
471 size_t voicebuf_init(void *bufend
)
473 size_t size
= VOICE_FRAMES
* sizeof (voicebuf
[0]);
474 cur_buf_out
= cur_buf_in
= 0;
475 voicebuf
= bufend
- size
;