5 #include "SDL/SDL_rotozoom.h"
6 #include "SDL/SDL_image.h"
11 //function for loading the configuration data
13 SDL_Surface
*load_config(lua_State
*L
);
15 //function for clearing out the image store
19 static int l_delay(lua_State
*L
){
20 int time
= (int)lua_tonumber(L
, 1);
25 static int l_getticks(lua_State
*L
){
26 lua_pushinteger(L
, SDL_GetTicks());